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School: conjuration
Subschool: healing
Class
- Add column
- Arcanist [8]
- Wizard [8]
- Sorcerer [8]
- Witch [37]
- Magus [4]
- Bard [22]
- Skald [22]
- Summoner [14]
- Unsummoner [11]
- Bloodrager [3]
- Shaman [36]
- Druid [37]
- Hunter [34]
- Ranger [23]
- Cleric [69]
- Oracle [69]
- Warpriest [60]
- Inquisitor [29]
- Antipaladin [2]
- Paladin [33]
- Alchemist [19]
- Investigator [18]
- Psychic [6]
- Mesmerist [7]
- Occultist [13]
- Spiritualist [18]
- Medium [2]
Descriptor
Verbal
Somatic
Material
Focus
Divine Focus
88 spells
| Name ▲ | Description |
|---|---|
| Accept Affliction | The caster can transfer the effects of afflictions such as curses, diseases, and poisons from... |
| Alleviate Addiction | The subject ignores the effects of addictions. The subject can naturally recover from damage... |
| Balance of Suffering | You borrow life force from a living creature and infuse it into another living creature,... |
| Blaze of Glory | You fall unconscious but also unleash a spectacular wave of holy energy that heartens and heals... |
| Blessing of Courage and Life | With this prayer you provide long-lasting succor to a wounded creature. For as long as the... |
| Breath of Life | This spell cures 5d8 points of damage + 1 point/caster level (maximum +25). Unlike other spells... |
| Celestial Healing | You anoint a wounded creature with the blood of an outsider with the good subtype (such as an... |
| Celestial Healing, Greater | As/celestial healing, except the target gains fast healing 4 and the target radiates the aura of... |
| Curative Distillation | You concentrate the healing potential of the material component so that it's exceptionally... |
| Cure Critical Wounds | This spell functions like cure light wounds, except that it cures 4d8 points of damage + 1... |
| Cure Critical Wounds, Mass | This spell functions like mass cure light wounds, except that it cures 4d8 points of damage + 1... |
| Cure Light Wounds | When laying your hand upon a living creature, you channel positive energy that cures 1d8 points... |
| Cure Light Wounds, Mass | You channel positive energy to cure 1d8 points of damage + 1 point/caster level (maximum +25) on... |
| Cure Moderate Wounds | This spell functions like cure light wounds, except that it cures 2d8 points of damage + 1... |
| Cure Moderate Wounds, Mass | This spell functions like mass cure light wounds, except that it cures 2d8 points of damage + 1... |
| Cure Serious Wounds | This spell functions like cure light wounds, except that it cures 3d8 points of damage + 1... |
| Cure Serious Wounds, Mass | This spell functions like mass cure light wounds, except that it cures 3d8 points of damage + 1... |
| Delay Disease | The target becomes temporarily immune to disease. Any disease to which it is exposed during the... |
| Delay Poison | The subject becomes temporarily immune to poison. Any poison in its system or any poison to... |
| Delay Poison, Communal | This spell functions like delay poison, except you divide the duration in 1-hour intervals among... |
| Greater Reversion | You create a fine-tuned replica of yourself within the Akashic Record at the time the spell is... |
| Heal | Heal enables you to channel positive energy into a creature to wipe away injury and afflictions.... |
| Healing Flames | You unleash a blast of holy flames that washes over all creatures in the area in a glorious... |
| Healing Token | You imbue one touched holy symbol/3 caster levels with a connection to your own divine power,... |
| Heal, Mass | This spell functions like heal, except as noted above. The maximum number of hit points restored... |
| Heal Mount | This spell functions like heal, but it affects only the paladin's special mount (typically a horse). |
| Hero's Defiance | The instant before you are reduced to 0 or fewer hit points, you can expend a use of your lay on... |
| Infernal Healing | You anoint a wounded creature with devil's blood or unholy water, giving it fast healing 1. This... |
| Infernal Healing, Greater | As infernal healing, except the target gains fast healing 4 and the target detects as an evil cleric. |
| Inspiring Recovery | You can heal a creature, harm an undead creature, or call upon a very recently dead creature to... |
| Instant Clot | Bleed effects on the target immediately end when this spell is cast, and no blood flows out when... |
| Instant Restoration | Instant restoration channels planar energy into a summoned creature. This spell can be cast as... |
| Invigorating Repose | This spell enhances your spells that bring the dead back to life. If you cast raise dead, the... |
| Joyful Rapture | Your inspired words overwhelm others with transcendental bliss. All allies within the area of... |
| Life Conduit | You utilize life conduit to share hit points with your eidolon. While this spell is active, you... |
| Life Conduit, Greater | This spell functions like life conduit, except you can transfer 3d6 hit points as a swift action. |
| Life Conduit, Improved | This spell functions like life conduit, except you can transfer 2d6 hit points as a swift action. |
| Life Current | You infuse the current with positive energy. At the start of their turn when the current moves... |
| Life Shield | You surround yourself with a positive energy field that damages undead opponents. Each time an... |
| Martyr's Last Blessing | You charge your body with healing energy, which erupts from you if you are dying or are killed... |
| Minor Reversion | You create an imperfect replica of yourself within the Akashic Record at the time the spell is... |
| Minor Reversion, Mass | You create a replica within the Akashic Record of each target at the time the spell is cast.... |
| Music of the Spheres | As any scholar of Desnan lore or astrologer can tell you, the music of the spheres is the... |
| Neutralize Poison | You detoxify any sort of venom in the creature or object touched. If the target is a creature,... |
| Neutralize Poison, Greater | This spell functions as neutralize poison, except as noted here. You automatically succeed at... |
| Path of Glory | You cause four 5-foot squares (one of which must be your space) to glow with dim illumination.... |
| Path of Glory, Greater | This spell functions as path of glory, except as noted above, and a square provides 5 points of... |
| Pick Your Poison | This spell temporarily converts even the deadliest poison affecting a creature into an... |
| Pillar of Life | You conjure a pillar of positive energy in a single 5-foot square within range that radiates... |
| Poisonous Balm | You mend the target's injuries, curing 3d8 hit points + 1 point/caster level (maximum +15) as... |
| Purging Finale | You must have a bardic performance in effect to cast this spell. With a flourish, you... |
| Purified Calling | Your eidolon is restored to full health when you summon it. Upon casting this spell, you must... |
| Purify Body | You align the target's chakras and soothe any unwanted imperfections found within its physical... |
| Raise Animal Companion | This spell functions as raise dead, but it only affects an animal companion, familiar, or... |
| Raise Dead | You restore life to a deceased creature. You can raise a creature that has been dead for no... |
| Regenerate | The subject's severed body members (fingers, toes, hands, feet, arms, legs, tails, or even heads... |
| Reincarnate Spy | This spell functions as reincarnate except that you can cause the new body to resemble a... |
| Rejuvenate Eidolon | This spell functions as lesser rejuvenate eidolon, except that it cures 3d10 points of damage +1... |
| Rejuvenate Eidolon, Greater | This spell functions as lesser rejuvenate eidolon, except that it cures 5d10 points of damage +1... |
| Rejuvenate Eidolon, Lesser | By laying your hand upon an eidolon, you cause its wounds to close and its form to solidify.... |
| Remove Blindness/Deafness | Remove blindness/deafness cures blindness or deafness (your choice), whether the effect is... |
| Remove Disease | Remove disease can cure all diseases from which the subject is suffering. You must make a caster... |
| Remove Paralysis | You can free one or more creatures from the effects of temporary paralysis or related magic,... |
| Remove Radioactivity | You remove all ongoing radiation effects, both primary and secondary, on a single target if you... |
| Remove Radioactivity, Greater | This spell functions like remove radioactivity, save that it cures all ability damage and drain... |
| Remove Sickness | You quell feelings of illness and nausea in the target, giving it a +4 morale bonus on saving... |
| Replenish Ki | You attune the target's internal store of supernatural energy to the cosmos, replenishing its ki... |
| Restful Cloak | A cloak you are wearing transforms into a canvas tent large enough to hold four Medium... |
| Restoration | This spell functions like lesser restoration, except that it also dispels temporary negative... |
| Restoration, Greater | This spell functions like lesser restoration, except that it dispels all permanent and temporary... |
| Restoration, Lesser | Lesser restoration dispels any magical effects reducing one of the subject's ability scores or... |
| Restore Eidolon | This spell functions as restoration, except it only affects an eidolon. |
| Restore Eidolon, Lesser | This spell functions as lesser restoration, except it only affects an eidolon. |
| Resurgent Transformation | Resurgent transformation grants you the ability to recover from deadly wounds with restored... |
| Resurrection | This spell functions like raise dead, except that you are able to restore life and complete... |
| Reviving Finale | You must have a bardic performance in effect to cast this spell. With a flourish, you... |
| Sacred Bond | To use this spell, you first touch the intended recipient, creating a sympathetic field of... |
| Second Wind | You can cast this spell only when you have fewer than one-quarter of your total hit points. With... |
| Song of Kyonin | Certain elven bards of Kyonin are known for the restorative power of their performances-mostly... |
| Soothing Mud | You create an area of healing mud. Water, earth, sand, and dust thicken into a wet mud. The mud... |
| Soothing Word | The target of this spell causes several conditions that he suffers from to be lessened in... |
| Spindrift Spritz | You can cast this spell only as a response to a target attempting a saving throw against an... |
| Spindrift Spritz, Mass | This spell functions as spindrift spritz, except as noted above. |
| Stabilize | Upon casting this spell, you target a living creature that has -1 or fewer hit points. That... |
| Sustaining Legend | The rulers of Azlant are thought to have used this spell to amplify the mythic power of... |
| Symbol of Healing | This spell functions as symbol of death, except all creatures within 60 feet of the symbol of... |
| True Resurrection | This spell functions like raise dead, except that you can resurrect a creature that has been... |
| Unlife Current | This functions as life current except you infuse the current with negative energy, so it heals... |
