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Class: Bloodrager
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- Arcanist [291]
- Wizard [291]
- Sorcerer [290]
- Witch [220]
- Magus [56]
- Bard [130]
- Skald [126]
- Summoner [111]
- Unsummoner [99]
- Bloodrager [53] ×
- Shaman [230]
- Druid [287]
- Hunter [285]
- Ranger [143]
- Cleric [400]
- Oracle [395]
- Warpriest [362]
- Inquisitor [243]
- Antipaladin [78]
- Paladin [143]
- Alchemist [76]
- Investigator [76]
- Psychic [157]
- Mesmerist [54]
- Occultist [115]
- Spiritualist [83]
- Medium [74]
Descriptor
Verbal
Somatic
Material
Focus
Divine Focus: Yes
53 spells
| Name ▲ | School | Subschool | Bloodrager Level | Description |
|---|---|---|---|---|
| Air Breathing | transmutation | 3 | The transmuted creatures can breathe air freely. Divide the duration evenly among all the... | |
| Animal Aspect | transmutation | polymorph | 2 | You gain some of the beneficial qualities of an animal. Your base form is largely unchanged and... |
| Animal Aspect, Greater | transmutation | polymorph | 3 | This spell functions like animal aspect, except you can either gain two aspects at once or one... |
| Ball Lightning | evocation | 4 | You create two globes of lightning that fly in whichever direction you indicate. For every 4... | |
| Baphomet's Blessing | transmutation | polymorph | 4 | You change the target's head into that of a bull. The creature's Intelligence becomes 2, and it... |
| Bear's Endurance | transmutation | 2 | The affected creature gains greater vitality and stamina. The spell grants the subject a +4... | |
| Blood Biography | divination | 3 | You learn the answers to a specific set of questions about a creature so long as you have access... | |
| Bull's Strength | transmutation | 2 | The subject becomes stronger. The spell grants a +4 enhancement bonus to Strength, adding the... | |
| Burning Gaze | evocation | 2 | Your eyes burn like hot coals, allowing you to set objects or foes alight with a glance. As a... | |
| Certain Grip | transmutation | 2 | The subject's grip and footing become sure, granting a +4 competence bonus on Climb checks, on... | |
| Chain of Perdition | evocation | 3 | A floating chain of force with hooks at each end appears within an unoccupied space of your... | |
| Confusion | enchantment | compulsion | 4 | This spell causes confusion in the targets, making them unable to determine their actions. Roll... |
| Eagle's Splendor | transmutation | 2 | The transmuted creature becomes more poised, articulate, and personally forceful. The spell... | |
| Firebelly | abjuration | 1 | A magical fire warms your belly, granting fire resistance 5 and making your gut hot to the touch... | |
| Flaming Aura | transmutation | 4 | The spell allows you channel fire into your very being. If you don't already have the fire... | |
| Flaming Sphere | evocation | 2 | A burning globe of fire rolls in whichever direction you point and burns those it strikes. It... | |
| Flaming Sphere, Greater | evocation | 4 | This spell functions as flaming sphere, except that it deals 6d6 points of fire damage to any... | |
| Frosty Aura | transmutation | 4 | The spell allows you to channel cold into your very being. If you don't already have the cold... | |
| Gozreh's Trident | evocation | 2 | A 4-foot-long, blazing, forked bolt of electricity springs forth from your hand. You wield this... | |
| Hold Person | enchantment | compulsion | 3 | The subject becomes paralyzed and freezes in place. It is aware and breathes normally but cannot... |
| Huntmaster's Spear | transmutation | 2 | Choose one creature type (and subtype, if applicable) from the ranger's favored enemy list. When... | |
| Ice Storm | evocation | 4 | Great magical hailstones pound down upon casting this spell, dealing 3d6 points of bludgeoning... | |
| Ironskin | transmutation | 2 | Your skin hardens and takes on the color and texture of rough iron. You gain a +4 enhancement... | |
| Ja Noi Aspect | transmutation | polymorph | 3 | You gain some of the appearance and qualities of the ja noi, oni who take hobgoblin form. Your... |
| Lightning Conductor | transmutation | 2 | You become capable of absorbing electricity with your body. For the duration, you absorb all... | |
| Locate Weakness | divination | 3 | You can sense your foes' weak points, granting you greater damage with critical hits. Whenever... | |
| Magic Weapon | transmutation | 1 | Magic weapon gives a weapon a +1 enhancement bonus on attack and damage rolls. An enhancement... | |
| Magic Weapon, Greater | transmutation | 3 | This spell functions like magic weapon, except that it gives a weapon an enhancement bonus on... | |
| Overstimulate | transmutation | 2 | You deprive a creature of the blissful oblivion of unconsciousness, either to keep it going... | |
| Protection From Chaos | abjuration | 1 | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection from Energy | abjuration | 3 | Protection from energy grants temporary immunity to the type of energy you specify when you cast... | |
| Protection From Evil | abjuration | 1 | This spell wards a creature from attacks by evil creatures, from mental control, and from... | |
| Protection From Good | abjuration | 1 | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection From Law | abjuration | 1 | This spell functions like protection from evil, except that the deflection and resistance... | |
| Raging Rubble | transmutation | 3 | You animate an area of rubble, gravel, or other small stones, creating a dangerous, rolling area... | |
| Reaper's Coterie | necromancy | 2 | The target weapon becomes a reservoir of spiritual energy, fueling its destructive power by... | |
| Resist Energy | abjuration | 2 | This abjuration grants a creature limited protection from damage of whichever one of five energy... | |
| Scale Spikes | transmutation | 2 | When the target is affected by this spell, its scales grow jagged spikes. These spikes act like... | |
| Scale Spikes, Greater | transmutation | 4 | This spell functions like scale spikes, except that the spikes growing out of the scales have an... | |
| Sense Fear | divination | 1 | You sense the fear of those nearby, feeling it in the air around you. You can detect spooked,... | |
| Shatter | evocation | 2 | Shatter creates a loud, ringing noise that breaks brittle, nonmagical objects; sunders a single... | |
| Sky Swim | transmutation | 3 | This spell grants the target the ability to swim through the air. If the target has a swim... | |
| Sleet Storm | conjuration | creation | 3 | Driving sleet blocks all sight (even darkvision) within it and causes the ground in the area to... |
| Slipstream | conjuration | creation | 2 | You create a low-cresting wave of water that carries the target along the surface of water or... |
| Stone Call | conjuration | creation | 2 | A rain of dirt, gravel, and small pebbles fills the area, dealing 2d6 points of bludgeoning... |
| Stone Shield | conjuration | creation | 1 | A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an... |
| Sun's Disdain | transmutation | 2 | You alter a creature so the touch of the sun is hostile to it. The cursed creature gains light... | |
| Tracking Mark | evocation | 1 | You gain a supernatural ability to detect tracks and other clues left behind by the target. You... | |
| Volcanic Storm | evocation | 4 | Chunks of hot volcanic rock and clumps of ash pound down when this spell is cast, dealing 3d6... | |
| Wall of Fire | evocation | 4 | An immobile, blazing curtain of shimmering violet fire springs into existence. One side of the... | |
| Water Breathing | transmutation | 3 | The transmuted creatures can breathe water freely. Divide the duration evenly among all the... | |
| Wild Instinct | divination | 2 | This spell sharpens your senses, allowing you to perceive threats you would otherwise miss. You... | |
| Wind Wall | evocation | 3 | An invisible vertical curtain of wind appears. It is 2 feet thick and of considerable strength.... |
