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Class: Ranger
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- Clear ×
- Arcanist [529]
- Wizard [530]
- Sorcerer [528]
- Witch [327]
- Magus [155]
- Bard [264]
- Skald [261]
- Summoner [137]
- Unsummoner [118]
- Bloodrager [109]
- Shaman [147]
- Druid [194]
- Hunter [193]
- Ranger [72] ×
- Cleric [291]
- Oracle [289]
- Warpriest [246]
- Inquisitor [186]
- Antipaladin [83]
- Paladin [82]
- Alchemist [82]
- Investigator [83]
- Psychic [323]
- Mesmerist [160]
- Occultist [132]
- Spiritualist [89]
- Medium [74]
Descriptor
Duration: Rounds
Verbal
Somatic
Material
Focus
Divine Focus
72 spells
| Name ▲ | School | Subschool | Ranger Level | Description |
|---|---|---|---|---|
| Ally Across Time | conjuration | summoning | 1 | You create one or more 5-foot cubes of temporal possibility where your timeline overlaps with... |
| Army Across Time | conjuration | summoning | 3 | This spell functions as ally across time as noted above with two exceptions. First, you can... |
| Batrachian Surge | transmutation | 1 | You tap into your latent amphibian strengths, unlocking a short-lived physical talent. Armor or... | |
| Blade Snare | abjuration | 3 | This spell creates an invisible magic field that does not stop weapons (whether manufactured or... | |
| Blast Barrier | transmutation | 3 | Originally used by the winter witches on the field of battle in the early days of Irrisen, blast... | |
| Bleeding Strike | necromancy | 1 | You imbue a slashing melee weapon with the ability to create a bleeding wound. As a free action... | |
| Blessing of the Salamander | transmutation | polymorph | 4 | When you cast this on a creature, its skin turns slick and clammy and it is able to regenerate... |
| Bloody Arrows | necromancy | 3 | Whenever this spell's target hits a creature with a ranged weapon that successfully deals... | |
| Bow Spirit | conjuration | creation | 4 | A bow spirit is a shapeless force that hovers about you, taking ammunition from your quiver and... |
| Bowstaff | transmutation | 1 | The bow that is touched takes on the rigidity and toughness of forged steel, allowing it to be... | |
| Brow Gasher | necromancy | 2 | You imbue a slashing melee weapon with the ability to deal a gruesome head wound. When the... | |
| Burning Entanglement | evocation | 3 | This spell functions as/entangle, except it sets the foliage on fire. A creature that begins its... | |
| Burning Sands | conjuration | creation | 1 | You cause sheets of hot sand to spread over the ground in the area of effect. This layer of sand... |
| Channel The Gift | evocation | 3 | You channel your magical power to fuel the target's spellcasting. The next spell the target... | |
| Cheetah's Sprint | transmutation | 1 | A wild surge of energy courses through your body and propels you into a sprint. If you take a... | |
| Cold Iron Fetters | conjuration | creation | 3 | Cold iron shackles materialize around the target's limbs, reducing each of the target's movement... |
| Compel Hostility | enchantment | compulsion | 1 | Whenever a creature you can see that threatens you makes an attack against one of your allies,... |
| Deadeye's Arrow | evocation | 1 | You create an arrow made of crackling electricity, which you may use for one of two effects.... | |
| Echo | illusion | figment | 1 | You cause a sound heard in the target area up to 1 round ago and lasting up to 1 round in... |
| Escaping Ward | abjuration | 2 | This ward grants you extra maneuverability when you avoid attacks against larger foes. While... | |
| Film of Filth | transmutation | 3 | You cause the target's flesh to exude a layer of putrescent slime so foul that the target is... | |
| Garden of Peril | conjuration | creation | 2 | Vividly colored poisonous mushrooms instantly spring into existence in squares you select. The... |
| Hobble | transmutation | 1 | This spell disrupts the method a target uses for movement. Creatures under the effects of this... | |
| Hold Animal | enchantment | compulsion | 2 | This spell functions like hold person, except that it affects an animal instead of a humanoid. |
| Hollow Blades | transmutation | 1 | All melee and natural attacks from the target deal damage as if the target were one size... | |
| Horn of Pursuit | evocation | 1 | You create the sound of a large hunting horn, blowing up to three notes as loud as a roaring... | |
| Hunter's Howl | necromancy | 1 | With a single primal howl, you strike fear in your opponents. Until the end of the spell's... | |
| Instant Clot | conjuration | healing | 1 | Bleed effects on the target immediately end when this spell is cast, and no blood flows out when... |
| Iron Stake | conjuration | creation | 2 | This spell creates a 1-foot-long spike of cold iron that you fling at your target as a ranged... |
| Ja Noi Aspect | transmutation | polymorph | 3 | You gain some of the appearance and qualities of the ja noi, oni who take hobgoblin form. Your... |
| Lament of Summer's Last Breath | abjuration | 2 | You wrap the target in a mantle of summery air, within which the ambient temperature never falls... | |
| Life Current | conjuration | healing | 3 | You infuse the current with positive energy. At the start of their turn when the current moves... |
| Lightning Lash | evocation | 2 | You create a crackling lash of unholy lightning that flickers and flashes in your hand like a... | |
| Lockjaw | transmutation | 2 | You give a creature the ability to use one of its natural attacks to firmly attach itself to an... | |
| Overstimulate | transmutation | 2 | You deprive a creature of the blissful oblivion of unconsciousness, either to keep it going... | |
| Planar Aegis | abjuration | 3 | You draw motes of essence from material native to a plane that has elemental or energy essence... | |
| Pouncing Fury | transmutation | 2 | When you charge, you can make a full attack at the end of that charge, but only with claw... | |
| Protective Spirit | conjuration | creation | 2 | A protective spirit is an invisible, mindless, shapeless force that hovers about you, defending... |
| Quick Throwing | transmutation | 2 | Those under the effects of this spell become faster in the use of thrown weapons. They can draw... | |
| Raven's Flight | transmutation | 2 | You can cast this spell only if it is the first action you take on your turn. In a burst of... | |
| Reloading Hands | conjuration | creation | 2 | Once/round, phantom hands load a single ranged weapon or firearm with conjured ammunition. This... |
| Reveal Mirage | divination | 1 | You can focus upon a single point within line of sight and discern if the terrain or geographic... | |
| Ricochet Shot | evocation | 2 | You imbue a projectile weapon with the ability to ricochet any projectiles that hit one target... | |
| Rising Water | conjuration | 3 | You conjure a cylinder of calm water on an area of solid ground or on top of a body of water.... | |
| Rock Whip | conjuration | creation | 1 | A 15-foot-long lash of crumbling crystal and earth emerges from the palm of your hand. This... |
| Scamper | transmutation | 2 | Your animal companion moves with astonishing agility and speed until the end of its turn. It can... | |
| See Through Stone | divination | 3 | You gain the ability to see through solid rock as if it were transparent glass. You may see... | |
| Sense Vitals | divination | 2 | This spell makes your eyes shine blood red and allows you to see the vital areas and weak points... | |
| Shield of The Dawnflower | evocation | 4 | You create a disk of sunlight on one arm. Any creature that strikes you with a melee attack... | |
| Sickening Strikes | transmutation | 4 | You are imbued with disease, and any creature you strike with a melee attack must make a... | |
| Soothing Mud | conjuration | healing | 3 | You create an area of healing mud. Water, earth, sand, and dust thicken into a wet mud. The mud... |
| Stone Call | conjuration | creation | 2 | A rain of dirt, gravel, and small pebbles fills the area, dealing 2d6 points of bludgeoning... |
| Summon Minor Ally | conjuration | summoning | 1 | This spell functions as summon nature's ally I, except you can summon 1d3 Tiny or smaller... |
| Summon Nature's Ally 1 | conjuration | summoning | 1 | This spell summons to your side a natural creature (typically an animal, fey, magical beast,... |
| Summon Nature's Ally 2 | conjuration | summoning | 2 | This spell functions as summon nature's ally I, except that you summon one 2nd-level creature or... |
| Summon Nature's Ally 3 | conjuration | summoning | 3 | This spell functions like summon nature's ally I, except that you can summon one 3rd-level... |
| Summon Nature's Ally 4 | conjuration | summoning | 4 | This spell functions like summon nature's ally I, except that you can summon one 4th-level... |
| Sun Metal | transmutation | 1 | The target weapon ignites into flame that does not hurt the weapon or the wielder, but damages... | |
| Sunstalker | illusion | glamer | 3 | A touched creature becomes invisible (as/invisibility) as long as it is in direct sunlight (or... |
| Surefoot Boots | transmutation | 2 | You touch your boots, shoes, or other footwear and imbue them with the ability to find purchase... | |
| Suspend Drowning | transmutation | 1 | The affected creatures immediately—though temporarily—stop drowning and cannot suffocate or... | |
| Tactical Miscalculation | enchantment | compulsion | 2 | The target becomes fixated on avoiding damage and fails to spot even the most opportune moments... |
| Tamer's Lash | evocation | 1 | A 15-foot-long whip of sonic energy springs from your hand, delivering a loud crack when you... | |
| Titanic Anchoring | transmutation | 3 | You become grounded and nearly immovable. You are immune to the pull and push special abilities,... | |
| Unbreakable Heart | enchantment | compulsion | 1 | The target creature gains a +4 morale bonus on saving throws against mind-affecting effects that... |
| Underbrush Decoy | transmutation | 1 | You cause a plant to rustle noisily, distracting nearby creatures. You can attempt a Bluff check... | |
| Unlife Current | conjuration | healing | 3 | This functions as life current except you infuse the current with negative energy, so it heals... |
| Venomous Bite | transmutation | 2 | When you touch the poison vial against the target creature and cast this spell, the vial drains... | |
| Vex Giant | transmutation | 3 | The giants and their kin have long plagued the peoples of Varisia, particularly the Shoanti of... | |
| Wall of Brine | conjuration | creation | 3 | You conjure a 5-foot-thick wall of seawater with a powerful current flowing toward one side of... |
| Wilderness Soldiers | transmutation | 2 | You call on the plants nearby to aid you in combat. This spell is ineffective if no plants you... | |
| Wind Wall | evocation | 2 | An invisible vertical curtain of wind appears. It is 2 feet thick and of considerable strength.... |
