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School: transmutation
Subschool
Class
- Add column
- Arcanist [100]
- Wizard [100]
- Sorcerer [100]
- Witch [46]
- Magus [26]
- Bard [27]
- Skald [26]
- Summoner [12]
- Unsummoner [10]
- Bloodrager [18]
- Shaman [36]
- Druid [84]
- Hunter [75]
- Ranger [32]
- Cleric [58]
- Oracle [58]
- Warpriest [53]
- Inquisitor [20]
- Antipaladin [7]
- Paladin [24]
- Alchemist [22]
- Investigator [22]
- Psychic [38]
- Mesmerist [15]
- Occultist [38]
- Spiritualist [15]
- Medium [18]
Descriptor
Range
Duration
Target
Save: None
Verbal
Somatic
Material
Focus
Divine Focus
173 spells
| Name ▲ | Subschool | Description |
|---|---|---|
| Air Walk | The subject can tread on air as if walking on solid ground. Moving upward is similar to walking... | |
| Air Walk, Communal | This spell functions like air walk, except divide the duration in 10-minute intervals among the... | |
| Alter River | You alter the flow of water in a natural freshwater channel such as a river, stream, or... | |
| Angelic Aspect | This spell functions like lesser angelic aspect, except you gain low-light vision, darkvision... | |
| Angelic Aspect, Greater | This spell functions like lesser angelic aspect, except you gain low-light vision; darkvision 60... | |
| Angelic Aspect, Lesser | You take on an aspect of an angelic being, including some of its physical characteristics. You... | |
| Animal Aspect | polymorph | You gain some of the beneficial qualities of an animal. Your base form is largely unchanged and... |
| Animal Aspect, Greater | polymorph | This spell functions like animal aspect, except you can either gain two aspects at once or one... |
| Animal Shapes | polymorph | As beast shape III, except you change the form of up to one willing creature/caster level into... |
| Animate Objects | You imbue inanimate objects with mobility and a semblance of life. Each such animated object... | |
| Animate Plants | You imbue inanimate plants with mobility and a semblance of life. Each animated plant then... | |
| Animate Rope | You can animate a nonliving rope-like object. The maximum length assumes a rope with a 1-inch... | |
| Arboreal Hammer | This spell animates a tree's branch and directs it against your foes. At caster level 10th or... | |
| Arcane Cannon | Your focus becomes a Medium arcane cannon that appears in an unoccupied square within the... | |
| Ashen Path | You grant the creature touched the ability to breathe with ease air that is contaminated with... | |
| Barkskin | Barkskin toughens a creature's skin. The effect grants a +2 enhancement bonus to the creature's... | |
| Batrachian Surge | You tap into your latent amphibian strengths, unlocking a short-lived physical talent. Armor or... | |
| Billowing Skirt | A skirt, kilt, or gown you are wearing enables you to control your falls through the air. A... | |
| Blade Lash | Your weapon elongates and becomes whiplike. As part of casting this spell, you can use this... | |
| Blade of Light | This spell infuses a weapon with pure sunlight (the weapon need not be a bladed weapon). A... | |
| Blessed Fist | The target is considered to be armed even when unarmed, so it doesn't provoke attacks of... | |
| Blessing of the Mole | The targets gain darkvision 30 feet and a +2 competence bonus on Stealth checks. | |
| Bless Weapon | This transmutation makes a weapon strike true against evil foes. The weapon is treated as having... | |
| Blood Sentinel | After casting this spell, you pour a few drops of your blood and saliva into the mouth of the... | |
| Borrow Corruption | You touch a creature with at least one manifestation from a corruption (see page 14). You... | |
| Break, Greater | You release a burst of destructive energy. Each Medium or smaller object in the area gains the... | |
| Brightest Night | You grant low-light vision to the affected creatures. Creatures that already have low-light... | |
| Burst of Adrenaline | You draw upon your body's inner reserves of strength, leaving you winded. When you are about to... | |
| Burst of Insight | You plumb the depths of your mind for insight, leaving you momentarily frazzled. When you are... | |
| Carry Companion | You touch an animal or magical beast that has a helpful attitude toward you, instantly... | |
| Changestaff | You change a specially prepared quarterstaff into a Huge treant-like creature (see the... | |
| Charge Object | You charge an item with minor psychic energy. The item can be detected by the detect psychic... | |
| Clear Grove | Trees, shrubs, and other thick vegetation move out of the spell's area. The affected area is... | |
| Cloud Shape | This spell functions like gaseous form, except you assume the shape of a Colossal cloud with a... | |
| Codespeak | Upon casting this spell, all recipients gain the ability to speak a new language. This language... | |
| Coin Shot | You turn up to three coins into deadly projectiles that gain the velocity of a bullet when... | |
| Condensed Ether | You condense the substance of the Ethereal Plane as it interpenetrates the Material Plane. This... | |
| Control Construct | You wrest the control of a construct from its master. For as long as you concentrate, you can... | |
| Control Water | This spell has two different applications, both of which control water in different ways. The... | |
| Control Weather | You change the weather in the local area. It takes 10 minutes to cast the spell and an... | |
| Conversing Wind | This spell functions as whispering wind, except it can carry responses and doesn't end after... | |
| Create Holds | You create a path of handholds on earthen, plaster, stone, or wooden walls (not on walls made of... | |
| Curse of Fell Seasons | By touching the ground, you drastically change the weather in the area, as the unseasonable... | |
| Cyclic Reincarnation | This spell allows a dead creature that died no more than 1 year before the casting of the spell... | |
| Dancing Lantern | You can animate a lantern and order it to follow you. The lantern floats at shoulder height and... | |
| Deft Digits | You animate the target of the spell, manipulating the glove with your own hand from a distance.... | |
| Diminish Plants | This spell has two versions. Prune Growth: This version of the spell causes normal vegetation... | |
| Divine Arrow | You imbue a projectile, such as an arrow or shuriken, with holy energy so that it deals extra... | |
| Dongun Shaper's Touch | You create an alchemical residue on your hands that allows you to reshape any nonmagical,... | |
| Drain Poison | By touching a weapon against the fang of a poisonous creature and casting this spell, you drain... | |
| Emblem of Greed | polymorph | You transform one melee weapon into a burning glaive similar to the ones wielded by the... |
| Empower Holy Water | You empower a vial of holy water to deal additional damage to undead creatures. You can empower... | |
| Enter Image | You gain a dim impression of the activities around any object bearing your face or form and can... | |
| Entomb | You designate an aboveground area and send it deep within the earth. During the casting of this... | |
| Eroding Ray | You channel a fraction of the tumultuous ecosystem of the Hao Jin Tapestry and redirect it... | |
| Fabricate | You convert material of one sort into a product that is of the same material. Creatures or magic... | |
| Fabricate Bullets | You convert 1 pound of lead into bullets. When you cast this spell, you decide whether you... | |
| Fickle Winds | You create a mobile cylinder of wind encompassing every target of the spell and protecting them... | |
| Fins To Feet | polymorph | You transform the target's fins, flippers, or tail into legs and feet, allowing it to walk on... |
| Fire Trail | When you cast this spell, flammable liquid oozes from your pores, dripping onto the ground and... | |
| Flame Arrow | This spell allows you to turn ammunition (such as arrows, crossbow bolts, shuriken, and sling... | |
| Flaming Aura | The spell allows you channel fire into your very being. If you don't already have the fire... | |
| Frostbite | Your melee touch attack deals 1d6 points of nonlethal cold damage + 1 point/level, and the... | |
| Frosty Aura | The spell allows you to channel cold into your very being. If you don't already have the cold... | |
| Gaseous Form | The subject and all its gear become insubstantial, misty, and translucent. Its material armor... | |
| Ghost Brand | You alter the fundamental substance of a single object up to 2 cubic feet/level in size and at... | |
| Giant Vermin | You turn a number of normal-sized centipedes, scorpions, or spiders into their giant... | |
| Goodberry | Casting goodberry makes 2d4 freshly picked berries magical. You (as well as any other druid of... | |
| Grappling Scarf | A scarf you are wearing frays at the end into hook-like shapes and can extend to incredible... | |
| Gravity Sphere | You affect the local gravity field in a 30-foot-radius sphere around the spell's designated... | |
| Hag's Seasoning | You render the affected creature supernaturally delicious, making it the preferred target for... | |
| Half-Blood Extraction | You transform the target half-orc into a full-blooded orc. The target loses all of its half-orc... | |
| Hardening | This spell increases the hardness of materials by 1 point per 2 caster levels. The hardening... | |
| Heart of The Metal | You lend the nature of adamantine, cold iron, or silver to the targeted weapons, depending on... | |
| Heavy Water | You cause a volume of water to become heavier than normal. Swimming in or through such water... | |
| Hidden Spring | You spend 1 hour in quiet meditation, holding the focus component in both hands and walking... | |
| Holy Ice Weapon | You create a masterwork weapon that has the qualities of ice and holy water. This weapon must be... | |
| Hungry Earth | The ground attempts to pull creatures beneath its surface as if hungry for the flesh of mortals.... | |
| Ice Armor | You create a suit of armor made of ice. While cold to the touch, it does not harm the wearer,... | |
| Impart Mind | This spell grants the target magic item temporary intelligence by siphoning off a tiny portion... | |
| Invoke Primal Power | This spell must be cast as you activate wild shape to assume the form of an animal of at least... | |
| Ironbloom Sprouts | This spell functions like goodberry, except as noted above and that it transforms 2d4 mushrooms... | |
| Iron Spine | You launch an ingot of iron at the target. If you succeed at a ranged touch attack, the target's... | |
| Ironwood | Ironwood is a magical substance created by druids from normal wood. While remaining natural wood... | |
| Ja Noi Aspect | polymorph | You gain some of the appearance and qualities of the ja noi, oni who take hobgoblin form. Your... |
| Jatembe's Ire | The scholars of the Magaambya claim that Old-Mage Jatembe developed this spell to help eradicate... | |
| Jolt | You cause a spark of electricity to strike the target with a successful ranged touch attack. The... | |
| Knock | Knock opens stuck, barred, or locked doors, as well as those subject to hold portal or arcane... | |
| Knock, Mass | Also known as "unshackle," this spell functions as knock, but works on multiple means of closure at once. | |
| Levitate | Levitate allows you to move yourself, another creature, or an object up and down as you wish. A... | |
| Lightfingers | A flutter of subtle, telekinetic force causes your target to drop a single nonmagical carried... | |
| Lily Pad Stride | Your every footstep creates aquatic plants capable of supporting your weight and that of any... | |
| Litany of Defense | Invoking this litany strengthens your defenses. Any enhancement bonus your armor has is doubled... | |
| Litany of Vengeance | This litany causes your enemy to feel the pain of blows more sharply. Anyone who hits the target... | |
| Liveoak | This spell turns an oak tree into a protector or guardian. The spell can only be cast on a... | |
| Lucky Number | You are able to tweak tiny variables affecting a creature's immediate future in order to grant... | |
| Mage Hand | You point your finger at an object and can lift it and move it at will from a distance. As a... | |
| Mage's Crawl Space | When you cast this spell, you merge with an adjacent natural stone surface, forming a 5-foot... | |
| Martyr's Bargain | Among the faithful followers of the gods of purity-whether they be the servants of Desna in... | |
| Master's Mutation | polymorph | You can mold the ephemeral substance of the Outer Planes, mutating one summoned creature that... |
| Masterwork Transformation | You convert a non-masterwork item into its masterwork equivalent. A normal sword becomes a... | |
| Message | You can whisper messages and receive whispered replies. Those nearby can hear these messages... | |
| Miasmatic Form | This spell functions like gaseous form, except the target's vaporous body is dangerous to... | |
| Mirror Hideaway | You transform a mirror into a portal to an extradimensional space. The space can hold as many as... | |
| Move Earth | Move earth moves dirt (clay, loam, sand, and soil), possibly collapsing embankments, moving... | |
| Oasis | This spell functions in any natural terrain on the Material Plane. It redirects the flow of... | |
| Open Arms | You cast this spell in response to a specific cavalier's challenge (Pathfinder Roleplaying Game:... | |
| Particulate Form | The targets' physical forms undergo a bizarre transformation. They look and function normally,... | |
| Passwall | You create a passage through wooden, plaster, or stone walls, but not through metal or other... | |
| Planned Assault | This spell increases the effectiveness of a planned action. If the targets spend at least 1... | |
| Plant Growth | Plant growth has different effects depending on the version chosen. Overgrowth: This effect... | |
| Poisoned Egg | You transform the contents of a normal egg into a single dose of small centipede poison (injury;... | |
| Polymorph Familiar | polymorph | This spell functions as beast shape I, except it grants your familiar the form of any Small... |
| Quench | Quench is often used to put out forest fires and other conflagrations. It extinguishes all... | |
| Raging Rubble | You animate an area of rubble, gravel, or other small stones, creating a dangerous, rolling area... | |
| Reboot | Whispering in the dense, information-rich machine language of the First Ones, you bring a... | |
| Reduce Animal | This spell functions like reduce person, except that it affects a single willing animal. Reduce... | |
| Reincarnate | With this spell, you bring back a dead creature in another body, provided that its death... | |
| Renovation | Upon casting this spell, you permanently rearrange and resize the rooms in a building you... | |
| Repel Wood | Waves of energy roll forth from you, moving in the direction that you determine, causing all... | |
| Reprobation | You cast the target out of your religion as a curse and punishment for acts or misdeeds against... | |
| Resilient Reservoir | This spell creates a magical well of retribution that a caster can unleash with blinding speed.... | |
| Revenant Armor | This spell endows a suit of armor with a singular purpose realized only after its wearer goes... | |
| Reverse Gravity | This spell reverses gravity in an area, causing unattached objects and creatures in the area to... | |
| Rope Trick | When this spell is cast upon a piece of rope from 5 to 30 feet long, one end of the rope rises... | |
| Ropeweave | You cause the target rope to grow in length and weave itself into one of several forms, each of... | |
| Rovagug's Fury | You create a minor earthquake that can trip creatures. Attempt a single combat maneuver check... | |
| Rune of Durability | You inscribe an angular rune upon the surface of a weapon, increasing its hit points. A weapon... | |
| Rusting Grasp | Any iron or iron alloy item you touch crumbles into rust. If the item is so large that it cannot... | |
| Scamper | Your animal companion moves with astonishing agility and speed until the end of its turn. It can... | |
| Scorching Ash Form | This spell functions like gaseous form, except the target becomes a visible swirl of hot ash and... | |
| Sculpted Cape | Your cape, cloak, or shawl stiffens and maintains its shape even if removed. A sculpted cape has... | |
| Sea of Dust | You cause all areas of water to which you have line of effect to recede as if you had cast... | |
| Sebaceous Twin | By touching a living target, you cause a half-formed, parasitic clone of the target to burst... | |
| Secret Page | Secret page alters the contents of a page so that it appears to be something entirely different.... | |
| Serren's Swift Girding | With a sweep of your hand, you select a number of targets and the same number of suits of armor.... | |
| Shadowy Haven | This spell functions like rope trick, except the point of entry is through a 5-foot-square... | |
| Shield of Shards | This defensive spell must be cast on a shield you are currently wielding, and fractures the... | |
| Shield of Wings | You gain five burning wings that grant a fly speed equal to the number of wings x 10 (average... | |
| Siege of Trees | You imbue inanimate plants with limited mobility and a semblance of life. Each plant targeted... | |
| Siege of Trees, Greater | As siege of trees, but you can affect larger-sized plants. Each plant acts as a catapult of its size. | |
| Sign of The Dawnflower | As message, except the only information you can transmit is that you are a worshiper of... | |
| Silk To Steel | You imbue an ordinary scarf (or similar piece of clothing) with the strength of steel without... | |
| Sky Swim | This spell grants the target the ability to swim through the air. If the target has a swim... | |
| Snare | This spell enables you to make a snare that functions as a magic trap. The snare can be made... | |
| Snow Shape | In frozen northern lands, where the earth may be hidden beneath heavy drifts of snow, Ulfen... | |
| Soften Earth and Stone | When this spell is cast, all natural, undressed earth or stone in the spell's area is softened.... | |
| Stone Shape | You can form an existing piece of stone into any shape that suits your purpose. While it's... | |
| Strangling Hair | Your hair animates and extends to grapple and constrict an opponent. Make a grapple check... | |
| Sturdy Tree Fort | You cause a large tree to grow in the 5-foot square you touch. The tree has 1 foot of thickness... | |
| Substitute Trail | This spell can affect any creatures with which you interacted in the last 24 hours. You alter... | |
| Surefoot Boots | You touch your boots, shoes, or other footwear and imbue them with the ability to find purchase... | |
| Tar Ball | You create a sticky ball of burning tar that you can hurl at your enemies as a ranged attack. If... | |
| Tattoo Potion | When you cast this spell, you mix special tattoo inks into a potion of your choice. Once you... | |
| Telekinetic Assembly | You assemble a siege engine, using up to one fewer worker/2 caster levels you possess. You can... | |
| Telekinetic Maneuver | This spell functions as telekinesis, but it can be used only to perform a bull rush, disarm,... | |
| Telekinetic Volley | The touched items levitate in your space. When you cast the spell and once/round thereafter, you... | |
| Terraform | You alter the area's terrain and climate to a new terrain and climate type appropriate to the... | |
| Thorn Snare | This spell functions just like the spell snare but those caught in it take 1 point of damage per... | |
| Time Shudder | You cause a ripple in time that affects all creatures in the area. At the start of each... | |
| Touch Injection | You must hold an elixir, infused extract, poison, or potion in hand as you cast this spell. The... | |
| Transfer Regeneration | You bestow your regenerative abilities on the target. Your regeneration stops functioning for... | |
| Transfiguring Touch | You create an alchemical residue on your hands that gradually converts a touched, unattended,... | |
| Transmute Golem | polymorph | You turn one type of golem into another. The golem must be willing-it must be commanded to... |
| Transmute Metal to Wood | This spell enables you to change all metal objects within its area to wood. Weapons, armor, and... | |
| Unholy Ice Weapon | This spell functions as holy ice weapon, except the weapon is made of frozen unholy water, and... | |
| Virtue | With a touch, you infuse a creature with a tiny surge of life, granting the subject 1 temporary... | |
| Wandering Trail | You cause the trail left by the targets within range to automatically reroute, potentially... | |
| Wandering Weather | This spell functions as control weather except you can opt for the weather to remain centered on... | |
| Whispering Wind | You send a message or sound on the wind to a designated spot. The whispering wind travels to a... | |
| Wilderness Soldiers | You call on the plants nearby to aid you in combat. This spell is ineffective if no plants you... | |
| Wind Walk | You alter the substance of your body to a cloudlike vapor (as the gaseous form spell) and move... | |
| World Wave | You cause any sort of natural terrain (including water, forest, desert, tundra, and so on) to... |
