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Class: Oracle
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- Arcanist [238]
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- Medium [17]
Descriptor
Duration
Save: Fortitude
Verbal
Somatic
Material
Focus
Divine Focus
152 spells
| Name ▲ | School | Subschool | Oracle Level | Description |
|---|---|---|---|---|
| Abstemiousness | transmutation | 1 | Sometimes Irori smiles on his worshipers, granting them a reprieve from physical hunger. This... | |
| Abyssal Vermin | transmutation | 4 | You infuse the target with power from the Abyss, granting it the fiendish creature simple... | |
| Accept Affliction | conjuration | healing | 3 | The caster can transfer the effects of afflictions such as curses, diseases, and poisons from... |
| Advanced Scurvy | necromancy | 1 | The subject contracts an advanced form of scurvy. He becomes constantly fatigued, suffers from... | |
| Agonize | evocation | 3 | You afflict a creature you have conjured via planar ally (or a similar spell) with bolts of... | |
| Alchemical Tinkering | transmutation | 2 | You transform one alchemical item or firearm into another alchemical item or firearm of the same... | |
| Alleviate Addiction | conjuration | healing | 1 | The subject ignores the effects of addictions. The subject can naturally recover from damage... |
| Ant Haul | transmutation | 1 | The target's carrying capacity triples (see Table 7-4: Carrying Capacity on page 171 of the Core... | |
| Ant Haul, Communal | transmutation | 2 | This spell functions like ant haul (see page 202 of the Pathfinder RPG Advanced Player's Guide),... | |
| Archon's Trumpet | evocation | 7 | Upon hearing a booming report, as if from a trumpet archon's mighty horn, all creatures in the... | |
| Aura of Cannibalism | necromancy | 3 | You emanate an aura that saps the strength of others of your kind and channels their energy into... | |
| Aura of Inviolate Ownership | abjuration | 3 | This spell wards the attended items of all creatures it targets (items held, securely fastened... | |
| Baphomet's Blessing | transmutation | polymorph | 4 | You change the target's head into that of a bull. The creature's Intelligence becomes 2, and it... |
| Bestow Planar Infusion I | evocation | 1 | This spell draws upon the latent planar energy of the caster's surroundings, allowing her to... | |
| Bestow Planar Infusion II | evocation | 4 | This functions as bestow planar infusion I, except that the touched creature gains the improved... | |
| Bestow Planar Infusion III | evocation | 7 | This functions as bestow planar infusion I, except that the touched creature gains the greater... | |
| Blend With Surroundings | illusion | glamer | 1 | This spell changes the appearance of the affected creature so that it better blends in with its... |
| Blessing of Fervor | transmutation | 4 | With this blessing, you call your allies to move forth and empower them to conquer and become... | |
| Blinding Ray | evocation | 2 | You blast your enemies with blinding rays of sunlight. You may fire one ray, plus one additional... | |
| Blindness/Deafness | necromancy | 3 | You call upon the powers of unlife to render the subject blinded or deafened, as you choose. | |
| Bloatbomb | necromancy | 4 | The target creature dies if it fails a Fortitude saving throw and its Hit Dice are no more than... | |
| Bloodbath | necromancy | 2 | You cut yourself with the dagger, dealing yourself 1d6 points of bleed damage. So long as you... | |
| Blood Blaze | transmutation | 2 | The target gains a 5-foot-radius aura that causes the blood of creatures in that area to ignite... | |
| Blood of The Martyr | necromancy | 2 | You cause the target to bleed from every orifice, and her organs and blood become suffused with... | |
| Boiling Blood | transmutation | 2 | The blood of the targeted creatures begins to boil. If a target fails its save, it takes 1 point... | |
| Bone Flense | transmutation | 3 | Choose a creature that you can see. When that creature is struck by a weapon wielded by a member... | |
| Boneshaker | necromancy | 2 | By using a bone fetish like a marionette, you take control of a target creature's skeleton. This... | |
| Boneshatter | necromancy | 5 | The target's bones (or exoskeleton) splinter, dealing 1d6 points of damage/caster level (maximum... | |
| Canopic Conversion | necromancy | 9 | This spell eviscerates the target, drawing forth its life essence as well as its internal... | |
| Clarion Call | illusion | 1 | The subject of this spell gains two benefits. First, the affected creature gains the ability to... | |
| Cloud of Seasickness | conjuration | creation | 2 | This spell functions like stinking cloud, except as noted above and that the vapors make... |
| Contact High | transmutation | 3 | While under the effects of a drug, you can duplicate those effects in others. You can touch... | |
| Contagion | necromancy | 3 | The subject contracts one of the following diseases: blinding sickness, bubonic plague, cackle... | |
| Contagion, Greater | necromancy | 5 | This spell functions as contagion, except the victim cannot overcome the disease without... | |
| Crimson Breath | transmutation | 4 | When you cast this spell, your salivary glands transform and instantly fill with potent venom.... | |
| Crusader's Edge | transmutation | 4 | This spell was created by the paladins of the Mendevian Crusades, and co-opted by inquisitors... | |
| Cursed Treasure | necromancy | 3 | You touch a piece of treasure or container filled with treasure and place a terrible curse upon... | |
| Curse of Unexpected Death | necromancy | 4 | You curse one living creature with a chance of instant and unexpected death. When you cast this... | |
| Dark-Light | evocation | 3 | You evoke a powerful light that affects all sighted creatures that do not posses light... | |
| Daybreak Arrow | evocation | 3 | You cause ammunition, including shuriken, to exude radiant energy. Creatures that take penalties... | |
| Death Candle | necromancy | 2 | This spell functions like death knell, except instead of using the slain target's life energy to... | |
| Death Clutch | necromancy | 8 | Chanting an unholy litany, you reach out with a grasping motion toward your target and cause its... | |
| Deathless | necromancy | 4 | The target's soul is strongly anchored to its body, preventing death from hit point damage. No... | |
| Decompose Corpse | necromancy | 1 | Using this spell, the caster rapidly decomposes the flesh from a single corpse of size Huge or... | |
| Delay Disease | conjuration | healing | 2 | The target becomes temporarily immune to disease. Any disease to which it is exposed during the... |
| Delay Poison | conjuration | healing | 2 | The subject becomes temporarily immune to poison. Any poison in its system or any poison to... |
| Delay Poison, Communal | conjuration | healing | 3 | This spell functions like delay poison, except you divide the duration in 1-hour intervals among... |
| Destruction | necromancy | 7 | This spell instantly delivers 10 points of damage/caster level. If the spell slays the target,... | |
| Detoxify | transmutation | 3 | You remove a creature's ability to poison others, whether inherent or via poisoned weapons.... | |
| Diminish Resistance | transmutation | 2 | You weaken a creature's resistance against one energy type you select: acid, cold, electricity,... | |
| Discharge | abjuration | 3 | Discharge dissipates the charges from one technical object, temporarily depowers one... | |
| Discharge, Greater | abjuration | 6 | This spell functions as discharge, except it can discharge multiple technological objects and... | |
| Drunkard's Breath | conjuration | creation | 2 | This spell emanates from your mouth and functions like stinking cloud, except as noted above.... |
| Energy Drain | necromancy | 9 | This spell functions like enervation, except that the creature struck gains 2d4 temporary... | |
| Enhance Water | transmutation | 1 | This spell transforms water into an alcoholic beverage, typically ale, beer, mead, or wine. The... | |
| Epidemic | necromancy | 6 | The target contracts one of the following diseases: blinding sickness, bubonic plague, cackle... | |
| Face of The Devourer | transmutation | polymorph | 1 | You transform the target's face into a hideous shape, such as a half-melted visage with insect... |
| Fair is Foul | transmutation | 3 | You curse the target with a disfiguring or painful mutation. The target gains one random... | |
| Fear The Sun | transmutation | 2 | Each target that fails its saving throw gains light blindness, as/the universal monster rule.... | |
| Ferment | transmutation | 1 | This spell temporarily imbues a potable liquid (including elixirs, extracts, potions, and... | |
| Film of Filth | transmutation | 4 | You cause the target's flesh to exude a layer of putrescent slime so foul that the target is... | |
| Final Sacrifice | evocation | 3 | You disrupt the conjuring energies within a summoned creature, causing it to violently explode.... | |
| Fleshworm Infestation | conjuration | summoning | 4 | With a touch, you cause an infestation of ravenous worms to manifest in the target's flesh. The... |
| Forced Mutation | transmutation | 3 | The body of the target creature twists and distorts, reshaping into a grotesque figure. Because... | |
| Forceful Strike | evocation | 4 | You cast this spell as you strike a creature with a melee weapon, unarmed strike, or natural... | |
| Gift of The Deep | transmutation | polymorph | 4 | You give the targets the appearance and many of the abilities of sahuagin mutants, with effects... |
| Gorum's Armor | transmutation | 1 | The targeted suit of armor or shield sprouts thousands of tiny iron spikes like porcupine... | |
| Groundswell | transmutation | 2 | This spell allows the target to cause the ground to rise up beneath him. As a swift action, the... | |
| Hairline Fractures | transmutation | 1 | With a single touch, you create temporary hairline fractures in a piece of stone or a creature... | |
| Hallucinogenic Smoke | conjuration | 4 | Dark gray smoke seeps from your eyes, ears, and mouth for the spell's duration, though the smoke... | |
| Hammer of Mending | transmutation | 6 | Upon striking a piece of solid ground with the spell's focus or a holy symbol, you let out a... | |
| Implosion | evocation | 9 | This spell causes a destructive resonance in a corporeal creature's body. Each round you... | |
| Invigorating Poison | transmutation | 2 | The body of the target creature gains a metabolic response that allows it to benefit from... | |
| Ironbeard | transmutation | 1 | This spell causes a brushy beard of stiff iron to erupt from the face of a willing target. The... | |
| Iron Stake | conjuration | creation | 3 | This spell creates a 1-foot-long spike of cold iron that you fling at your target as a ranged... |
| Irradiate | conjuration | creation | 3 | The spell's area of effect floods with dangerous radiation. The strength of the radiation you... |
| Irregular Size | transmutation | 3 | You curse a creature so one set of its limbs (typically its arms, legs, or wings) shrivels in... | |
| Khain's Army | necromancy | 5 | Originally created by the priest-king of Nemret Noktoria, the ghoul Kortash Khain, for use by... | |
| Lash of The Astradaemon | necromancy | 6 | You draw on the essence of astradaemons to cause one of your hands to elongate and sprout... | |
| Life Channel | transmutation | 2 | When cast on a creature with negative energy affinity, the target is able to convert channeled... | |
| Lightning Lash | evocation | 3 | You create a crackling lash of unholy lightning that flickers and flashes in your hand like a... | |
| Mark of The Reptile God | transmutation | 4 | If you succeed at a ranged touch attack, you burn your handprint onto the flesh of a creature,... | |
| Massacre | necromancy | 9 | You unleash a wave of necromantic energy that snuffs out the life force of those in its path.... | |
| Moonrise Arrow | evocation | 3 | You cause ammunition, including shuriken, to glow with faint silvery light. The ammunition... | |
| Morning Sun | evocation | 7 | This spell conjures a miniature sphere of sunlight, approximately the size of a human fist, at a... | |
| Orb of The Void | necromancy | 8 | You create a small weightless sphere of pure negative energy. As a move action, you can move it... | |
| Outbreak | necromancy | 2 | You cause any diseased creatures in the area to become extremely contagious. Any affected... | |
| Overstimulate | transmutation | 2 | You deprive a creature of the blissful oblivion of unconsciousness, either to keep it going... | |
| Pick Your Poison | conjuration | healing | 1 | This spell temporarily converts even the deadliest poison affecting a creature into an... |
| Plague Bearer | necromancy | 6 | You make the target an asymptomatic carrier for a host of virulent diseases. Creatures that end... | |
| Plague Carrier | necromancy | 4 | The target's natural attacks carry filth fever (DC 10 + 1/2 of the creature's Hit Dice +... | |
| Plague Storm | necromancy | 6 | You create a hideous gray cloud, similar to fog cloud, that occasionally crackles with... | |
| Poison | necromancy | 4 | Calling upon the venomous powers of natural predators, you infect the subject with a horrible... | |
| Poison Breath | evocation | 7 | You expel a cone-shaped burst of toxic mist from your mouth, subjecting everyone caught in the... | |
| Polar Midnight | transmutation | 9 | You plunge an area into the brutal chill of the arctic night. Illumination conditions are... | |
| Pressure Adaptation | abjuration | 3 | The target adapts incredibly quickly to changes in pressure, adjusting to 100 feet of new... | |
| Protection from Energy | abjuration | 3 | Protection from energy grants temporary immunity to the type of energy you specify when you cast... | |
| Protection from Energy, Communal | abjuration | 4 | This spell functions like protection from energy, except you divide the duration in 10-minute... | |
| Protection From Spores | abjuration | 2 | With a touch, you bolster a creature's body to protect it from the harmful effects of spores and... | |
| Radiation Ward | abjuration | 2 | A creature warded by this spell gains a +4 bonus on saving throws against radiation-based... | |
| Rags To Riches | transmutation | 4 | The target object is enhanced to function as a masterwork item. In addition to any bonuses for... | |
| Rapid Repair | transmutation | 5 | The targeted construct gains fast healing 5. This does not stack with any fast healing the... | |
| Ray of Sickening | necromancy | 1 | This spell functions as ray of exhaustion, except the target is sickened if it fails its save... | |
| Recharge | evocation | 3 | You restore up to 1 charge/level to a battery or half that number of charges to a technological... | |
| Regenerate | conjuration | healing | 7 | The subject's severed body members (fingers, toes, hands, feet, arms, legs, tails, or even heads... |
| Remove Blindness/Deafness | conjuration | healing | 3 | Remove blindness/deafness cures blindness or deafness (your choice), whether the effect is... |
| Remove Disease | conjuration | healing | 3 | Remove disease can cure all diseases from which the subject is suffering. You must make a caster... |
| Remove Radioactivity | conjuration | healing | 4 | You remove all ongoing radiation effects, both primary and secondary, on a single target if you... |
| Remove Radioactivity, Greater | conjuration | healing | 8 | This spell functions like remove radioactivity, save that it cures all ability damage and drain... |
| Remove Sickness | conjuration | healing | 1 | You quell feelings of illness and nausea in the target, giving it a +4 morale bonus on saving... |
| Resist Energy | abjuration | 2 | This abjuration grants a creature limited protection from damage of whichever one of five energy... | |
| Resist Energy, Communal | abjuration | 3 | This spell functions like resist energy, except you divide the duration in 10-minute intervals... | |
| Rigor Mortis | transmutation | 4 | The joints of a creature affected by this spell stiffen and swell, making movement painful and... | |
| Rotgut | transmutation | 2 | You transform the target into a cheap alcohol of your choice, such as beer, grog, mead, rum, or... | |
| Rotting Alliance | necromancy | 8 | You curse two or more creatures to sicken and waste away while in each others' company. Each... | |
| Salvage | transmutation | 9 | An invisible force pulls together the remains of a shipwreck. Bits of hull, tattered sails,... | |
| Scarify | necromancy | 1 | Your touch causes a single creature's skin to produce fibrous tissue that sutures the creature's... | |
| Scourge of the Horsemen | necromancy | 9 | This spell blasts the area with a horrific combination of soul-rending energy and physical... | |
| Shield of Fortification | abjuration | 2 | You create a magical barrier that protects a target's vital areas. When the target is struck by... | |
| Shield of Fortification, Greater | abjuration | 4 | This spell functions as shield of fortification, except there is a 50% chance that the critical... | |
| Silverlight | evocation | 3 | As daylight, except the object touched sheds bright silvery light in a 20-foot radius. In... | |
| Slay Living | necromancy | 5 | You can attempt to slay any one living creature. When you cast this spell, your hand seethes... | |
| Slough | transmutation | 5 | The target takes 1d4 points of Constitution damage each round as its skin loosens and splits.... | |
| Soulreaver | necromancy | 8 | Favored by the necromancer Geb as a tool to turn his enemies' armies against themselves, this... | |
| Sound Burst | evocation | 2 | You blast an area with a tremendous cacophony. Every creature in the area takes 1d8 points of... | |
| Spark | evocation | 0 | You can make an unattended Fine flammable object catch on fire. This works as if you were using... | |
| Spawn Ward | necromancy | 5 | The target becomes resistant to the effects of energy drain and blood drain attacks made by... | |
| Spit Venom | transmutation | 4 | You spit a stream of venom at a target using a ranged touch attack. If the venom hits, it causes... | |
| Stabilize Pressure | abjuration | 2 | You instantly stabilize the target's pressure, causing it to adjust to its current pressure all... | |
| Staggering Fall | transmutation | 2 | This spell must be cast on a creature as it falls, either from a height or after being knocked... | |
| Steal Years | transmutation | 3 | You temporarily drain youth and vitality from the target and channel it into yourself. If the... | |
| Steal Years, Greater | transmutation | 5 | This spell functions like steal years, except you drain 1d6 years/2 caster levels (maximum 10d6). | |
| Stone Throwing | transmutation | 2 | The subject gains the rock throwing and rock catching abilities (Pathfinder RPG Bestiary 303).... | |
| Stormbolts | evocation | 8 | When you cast this spell, lightning spills forth from your body in all directions. The bolts do... | |
| Sun Metal | transmutation | 1 | The target weapon ignites into flame that does not hurt the weapon or the wielder, but damages... | |
| Symbol of Death | necromancy | 8 | This spell allows you to scribe a potent rune of power upon a surface. When triggered, a symbol... | |
| Symbol of Exsanguination | necromancy | 3 | This spell functions like symbol of death, except that each creature within the radius of symbol... | |
| Symbol of Pain | necromancy | 5 | This spell functions like symbol of death, except that each creature within the radius of a... | |
| Symbol of Weakness | necromancy | 7 | This spell functions like symbol of death, except that every creature within 60 feet of a symbol... | |
| Teratoid Caress | conjuration | calling | 3 | With a gentle caress, you infuse the creature touched with a blight of energy from the Abyss... |
| Touch of Blindness | necromancy | 1 | A touch from your hand, which is engulfed in darkness, disrupts a creature's vision by coating... | |
| Toxic Blood | transmutation | 3 | The target creature’s blood becomes poisonous. Anytime the target takes piercing or slashing... | |
| Transmute Wine To Blood | transmutation | 2 | You transform one bottle of fine wine into 1 pint of animal blood, sufficient for a creature... | |
| Treasure Stitching | transmutation | 5 | You can transform all objects placed on a cloth into an embroidered, two-dimensional... | |
| Trial of Fire And Acid | evocation | 3 | The target creature is covered in burning acid that deals 1d6 points of acid damage and 1d6... | |
| Umbral Strike | necromancy | shadow | 7 | You create a bolt of dark energy and use it to make a ranged touch attack that ignores... |
| Unholy Ward | abjuration | 4 | This spell grants you resistance to the holy powers of good-aligned deities and their servants.... | |
| Vengeful Stinger | transmutation | polymorph | 6 | You grow a long, wasp-like tail complete with stinger that can strike those who dare attack you.... |
| Wall of Blindness/Deafness | necromancy | 5 | You create a translucent wall of energy, within which can be seen indistinct images of faces... | |
| Waters of Lamashtu | conjuration | creation | 3 | This spell generates what appears to be clear, pure water, but it is in fact a foul secretion... |
| Weapons Against Evil | transmutation | 1 | Each weapon this spell affects each shines with pale light that dimly illuminates a 5-foot... | |
| Wither Limb | necromancy | 6 | You cause one limb of the target to shrivel and weaken. The target takes 2d6 points of damage.... |
