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School: evocation
Class: Warpriest
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- Arcanist [203]
- Wizard [203]
- Sorcerer [203]
- Witch [69]
- Magus [104]
- Bard [69]
- Skald [67]
- Summoner [19]
- Unsummoner [18]
- Bloodrager [66]
- Shaman [65]
- Druid [85]
- Hunter [81]
- Ranger [23]
- Cleric [127]
- Oracle [125]
- Warpriest [104] ×
- Inquisitor [74]
- Antipaladin [17]
- Paladin [38]
- Alchemist [23]
- Investigator [22]
- Psychic [92]
- Mesmerist [14]
- Occultist [85]
- Spiritualist [31]
- Medium [23]
Descriptor
Range
Duration
Verbal
Somatic
Material
Focus
Divine Focus
104 spells
| Name ▲ | Subschool | Warpriest Level | Description |
|---|---|---|---|
| Admonishing Ray | 2 | You blast your enemies with rays of nonlethal force. You may fire one ray, plus one additional... | |
| Agonize | 3 | You afflict a creature you have conjured via planar ally (or a similar spell) with bolts of... | |
| Alaznist's Jinx | 6 | You inflict a curse similar to the spell burn spellblight (Pathfinder RPG Ultimate Magic 97) on... | |
| Archon's Aura | 3 | You gain a powerful aura, similar to an archon's aura of menace. Any hostile creature within a... | |
| Ardor's Onslaught | 4 | You unleash the power of zealous conviction to smite your enemies with a burst of pulsing... | |
| Arrow of Law | 2 | You fire a shimmering arrow of pure order from your holy symbol at any one target in range as a... | |
| Bestow Planar Infusion I | 1 | This spell draws upon the latent planar energy of the caster's surroundings, allowing her to... | |
| Bestow Planar Infusion II | 4 | This functions as bestow planar infusion I, except that the touched creature gains the improved... | |
| Betraying Sting | 6 | You unleash divine power to smite those who wrongly trusted you. The power takes the form of a... | |
| Bit of Luck | 4 | For the spell's duration, the caster gains a reservoir of luck with a total number of points... | |
| Blade Barrier | 6 | An immobile, vertical curtain of whirling blades shaped of pure force springs into existence.... | |
| Blinding Ray | 2 | You blast your enemies with blinding rays of sunlight. You may fire one ray, plus one additional... | |
| Blood Crow Strike | 4 | Your unarmed strikes release blasts of energy in the form of bolts of fire or glowing red crows,... | |
| Brightest Light | 4 | This trademark spell of the Lantern Bearers functions as daylight, except it lasts longer. In... | |
| Burst of Radiance | 2 | This spell fills the area with a brilliant flash of shimmering light. Creatures in the area are... | |
| Burst With Light | 4 | The target becomes filled with intense magical light, taking 2d6 points of damage as the light... | |
| Chain of Perdition | 3 | A floating chain of force with hooks at each end appears within an unoccupied space of your... | |
| Channel The Gift | 3 | You channel your magical power to fuel the target's spellcasting. The next spell the target... | |
| Chaos Hammer | 4 | You unleash chaotic power to smite your enemies. The power takes the form of a multicolored... | |
| Cleanse | 5 | Positive energy infuses and cleanses your body. This spell cures 4d8 points of damage + 1... | |
| Cleansing Fire | 5 | A ring of fire surrounds the area affected by the spell. The flames radiate heat, but not enough... | |
| Cold Ice Strike | 6 | You create a shredding flurry of ice slivers, which blast from your hand in a line. The line... | |
| Consecrate | 2 | This spell blesses an area with positive energy. The DC to resist positive channeled energy... | |
| Contact Entity I | 2 | You send out a magical message to any eldritch entities of a particular kind within a 100-mile... | |
| Contact Entity II | 3 | This spell functions like contact entity I, except that you can contact creatures from the... | |
| Contact Entity III | 5 | This spell functions like contact entity II, except that you can contact creatures from the... | |
| Continual Flame | 3 | A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The... | |
| Damnation | 3 | You pass judgment on your enemies' intentions and punish them with holy power. Each creature in... | |
| Dark-Light | 3 | You evoke a powerful light that affects all sighted creatures that do not posses light... | |
| Darkness | 2 | This spell causes an object to radiate darkness out to a 20-foot radius. This darkness causes... | |
| Daybreak Arrow | 3 | You cause ammunition, including shuriken, to exude radiant energy. Creatures that take penalties... | |
| Daylight | 3 | You touch an object when you cast this spell, causing the object to shed bright light in a... | |
| Deadeye's Arrow | 2 | You create an arrow made of crackling electricity, which you may use for one of two effects.... | |
| Deadman's Contingency | 4 | This spell functions as contingency, except as noted above. This spell also only comes into... | |
| Deeper Darkness | 3 | This spell functions as darkness, except that objects radiate darkness in a 60-foot radius and... | |
| Desecrate | 2 | This spell imbues an area with negative energy. The DC to resist negative channeled energy... | |
| Discovery Torch | 3 | An object you touch emanates a 20-foot radius of bright light. The effect looks like a regular... | |
| Divine Favor | 1 | Calling upon the strength and wisdom of a deity, you gain a +1 luck bonus on attack and weapon... | |
| Divine Power | 4 | Calling upon the divine power of your patron, you imbue yourself with strength and skill in... | |
| Dread Bolt | 2 | You unleash a crackling missile of darkness from your unholy symbol at any one target in range... | |
| Elemental Assessor | 6 | Azata champions developed this spell to deal with fiends with unknown resistances. A ray of... | |
| Extreme Buoyancy | 2 | The target's buoyancy becomes and stays swiftly rising, regardless of how dense the target and... | |
| Final Sacrifice | 3 | You disrupt the conjuring energies within a summoned creature, causing it to violently explode.... | |
| Flame Strike | 5 | A flame strike evokes a vertical column of divine fire. The spell deals 1d6 points of... | |
| Flickering Lights | 2 | You cause the illumination in the area to seem to flicker erratically, fluctuating between... | |
| Forceful Strike | 4 | You cast this spell as you strike a creature with a melee weapon, unarmed strike, or natural... | |
| Frosthammer | 3 | You create a warhammer of magically hardened ice and send it hurling toward the target. You must... | |
| Ghost Whip | 2 | A white, 15-foot-long lash of ghostly evanescence appears from your hand. This weapon is treated... | |
| Gozreh's Trident | 2 | A 4-foot-long, blazing, forked bolt of electricity springs forth from your hand. You wield this... | |
| Hallow | 5 | Hallow makes a particular site, building, or structure a holy site. This has four major effects.... | |
| Hellfire Ray | 6 | A blast of hellfire blazes from your hands. You can fire one ray, plus one additional ray for... | |
| Helping Hand | 3 | You create the ghostly image of a hand, which you can send to find a creature within 5 miles.... | |
| Heroic Fortune | 2 | This spell grants 1 hero point to the target. This hero point must be spent before the duration... | |
| Heroic Fortune, Mass | 5 | This spell functions like heroic fortune, except as noted above. | |
| Holy Smite | 4 | You draw down holy power to smite your enemies. Only evil and neutral creatures are harmed by... | |
| Imbue With Elemental Might | 2 | This spell functions like imbue with spell ability, except you transfer the use of your... | |
| Imbue with Spell Ability | 4 | You transfer some of your currently prepared spells, and the ability to cast them, to another... | |
| Invisibility Purge | 3 | You surround yourself with a sphere of power with a radius of 5 feet/caster level that negates... | |
| Light | 0 | This spell causes a touched object to glow like a torch, shedding normal light in a 20-foot... | |
| Lightning Lash | 3 | You create a crackling lash of unholy lightning that flickers and flashes in your hand like a... | |
| Light Prison | 2 | Rays of light burst forth from your outstretched hand, encircling each target's space with a... | |
| Mage's Decree | 6 | You speak a short message (up to 25 words), and it is immediately transmitted to each target,... | |
| Moonrise Arrow | 3 | You cause ammunition, including shuriken, to glow with faint silvery light. The ammunition... | |
| Order's Wrath | 4 | You channel lawful power to smite enemies. The power takes the form of a three-dimensional grid... | |
| Pilfering Hand | 2 | You create and control an invisible telekinetic force, manipulating it with either startling... | |
| Profane Nimbus | 5 | You are surrounded by a nimbus of shadow shaped like your god's unholy symbol or a symbol of... | |
| Protective Penumbra | 2 | This spell keeps the target slightly in shadow. A target with light blindness, light... | |
| Recharge | 3 | You restore up to 1 charge/level to a battery or half that number of charges to a technological... | |
| Revealing Light | 2 | The touched object emits a shimmering light (as per light) that causes shadows to shift... | |
| Sacred Nimbus | 5 | You are surrounded by a nimbus of golden light shaped like your god's holy symbol or a symbol of... | |
| Sacred Space | 2 | This spell sanctifies an area with heavenly power. The DC to resist spells or spell-like... | |
| Sanctify Corpse | 1 | This spell blesses a corpse with positive energy, preventing it from being turned into an undead... | |
| Screaming Flames | 3 | A sheer wall of flame appears and rushes away from you. Tendrils of fire reach out of it, shaped... | |
| Searing Light | 3 | Focusing divine power like a ray of the sun, you project a blast of light from your open palm.... | |
| Sending | 4 | You contact a particular creature with which you are familiar and send a short message of 25... | |
| Shard of Chaos | 2 | You hurl a multicolored shard of congealed chaos from your holy symbol, affecting any one target... | |
| Shatter | 2 | Shatter creates a loud, ringing noise that breaks brittle, nonmagical objects; sunders a single... | |
| Shield of Darkness | 3 | You shield yourself with darkness, reducing the illumination level in your space to magical... | |
| Shield of The Dawnflower | 4 | You create a disk of sunlight on one arm. Any creature that strikes you with a melee attack... | |
| Shield of The Dawnflower, Greater | 6 | You create a disk of sunlight on one arm. Any creature that strikes you with a melee attack... | |
| Shroud of Darkness | 5 | With a dark incantation and a gesture of your hand over your eyes, you cause a shroud of... | |
| Sign of Wrath | 6 | A giant, glowing symbol of wrath appears below you, forcibly repulsing all nearby creatures. All... | |
| Silverlight | 3 | As daylight, except the object touched sheds bright silvery light in a 20-foot radius. In... | |
| Smite Abomination | 5 | Drawing upon positive energy, you emulate some of a paladin's power to smite undead. Choose one... | |
| Sound Burst | 2 | You blast an area with a tremendous cacophony. Every creature in the area takes 1d8 points of... | |
| Spark | 0 | You can make an unattended Fine flammable object catch on fire. This works as if you were using... | |
| Spear of Purity | 2 | You hurl a pure white or golden spear of light from your holy symbol, affecting any one target... | |
| Spellcasting Contract, Lesser | 5 | This spell functions exactly like imbue with spell ability, except that you can imbue the target... | |
| Spiritual Ally | 4 | An ally made of pure force appears in a single 5-foot square within range. The ally takes the... | |
| Spiritual Squire | 2 | This spell causes an ally made of pure force to appear in a single 5-foot square within range.... | |
| Spiritual Weapon | 2 | A weapon made of force appears and attacks foes at a distance, as you direct it, dealing 1d8... | |
| Spotlight | 3 | You create a mobile area of bright light centered on one target while simultaneously suppressing... | |
| Symbol of Storms | 6 | This spell functions as symbol of death, except that when triggered, a 30-foot-radius centered... | |
| Tracking Mark | 1 | You gain a supernatural ability to detect tracks and other clues left behind by the target. You... | |
| Trial By Fire | 3 | You test a creature's purity of convictions by exposing it to a sheet of divine fire. Unless the... | |
| Trial of Fire And Acid | 3 | The target creature is covered in burning acid that deals 1d6 points of acid damage and 1d6... | |
| Unhallow | 5 | Unhallow makes a particular site, building, or structure an unholy site. This has three major... | |
| Unholy Blight | 4 | You call up unholy power to smite your enemies. The power takes the form of a cold, cloying... | |
| Unwelcome Halo | 1 | This spell causes the target to glow as if surrounded by a halo of light. This halo sheds normal... | |
| Wall of Ectoplasm | 5 | You draw forth a massive veil of ectoplasm that roils with restless spirits. Immovable once... | |
| Wall of Split Illumination | 3 | An immobile curtain of illumination springs into existence. When created, one side of the wall... | |
| Water Shield | 4 | This spell surrounds you in a spout of clear acid that aids in deflecting attacks and damages... | |
| Wind Wall | 3 | An invisible vertical curtain of wind appears. It is 2 feet thick and of considerable strength.... | |
| Wrathful Mantle | 3 | A shimmering mantle of light shrouds the subject, light like a torch. The subject of the spell... |
