Level for Oracle: –

192 spells

Name ▲ Subschool Oracle Level Description
Abundant Ammunition summoning 1 When cast on a container such as a quiver or a pouch that contains nonmagical ammunition or...
Accept Affliction healing 3 The caster can transfer the effects of afflictions such as curses, diseases, and poisons from...
Air Bubble creation 1 Air bubble creates a small pocket of breathable air that surrounds the touched creature's head...
Alleviate Addiction healing 1 The subject ignores the effects of addictions. The subject can naturally recover from damage...
Ally Across Time summoning 2 You create one or more 5-foot cubes of temporal possibility where your timeline overlaps with...
Alter Summoned Monster summoning 2 You swap a creature summoned by a conjuration (summoning) spell for a creature you could summon...
Ancestral Gift summoning 4 A ghostly manifestation of one of your ancestors appears before you bearing a weapon of your...
Army Across Time summoning 5 This spell functions as ally across time as noted above with two exceptions. First, you can...
Balance of Suffering healing 6 You borrow life force from a living creature and infuse it into another living creature,...
Barbed Chains summoning 1 You summon a chain from another realm, causing it to burst out from the ground and strike a...
Blessing of Courage and Life healing 2 With this prayer you provide long-lasting succor to a wounded creature. For as long as the...
Bountiful Banquet creation 4 You conjure a beautiful and delicious feast with hors d'oeuvres, four courses worth of food, and...
Breath of Life healing 5 This spell cures 5d8 points of damage + 1 point/caster level (maximum +25). Unlike other spells...
Call Construct teleportation 8 This spell functions as instant summons, except it can only summon a construct you control. For...
Call Spirit calling 5 You attempt to cause the spirit of a specific individual to manifest from its final resting...
Celestial Healing healing 1 You anoint a wounded creature with the blood of an outsider with the good subtype (such as an...
Celestial Healing, Greater healing 4 As/celestial healing, except the target gains fast healing 4 and the target radiates the aura of...
Chains of Light creation 6 A creature targeted by this spell is held immobile by glowing golden chains composed of pure...
Cloud of Seasickness creation 2 This spell functions like stinking cloud, except as noted above and that the vapors make...
Cold Iron Fetters creation 5 Cold iron shackles materialize around the target's limbs, reducing each of the target's movement...
Create Demiplane creation 8 This spell functions as create lesser demiplane, except the area is larger and you can add more...
Create Demiplane, Greater creation 9 This spell functions as create demiplane, except the area is larger and you can add more...
Create Demiplane, Lesser creation 7 You create a small, finite demiplane. You must be on the Astral or Ethereal Plane or on a plane...
Create Drug creation 4 The caster conjures into being one of the following drugs: aether, flayleaf, opium, pesh, scour,...
Create Food and Water creation 3 The food that this spell creates is simple fare of your choice--highly nourishing, if rather...
Create Water creation 0 This spell generates wholesome, drinkable water, just like clean rain water. Water can be...
Cruel Jaunt teleportation 6 You gain the ability to detect fear, as/sense fear (see page 127), but you sense creatures...
Curative Distillation healing 3 You concentrate the healing potential of the material component so that it's exceptionally...
Cure Critical Wounds healing 4 This spell functions like cure light wounds, except that it cures 4d8 points of damage + 1...
Cure Critical Wounds, Mass healing 8 This spell functions like mass cure light wounds, except that it cures 4d8 points of damage + 1...
Cure Light Wounds healing 1 When laying your hand upon a living creature, you channel positive energy that cures 1d8 points...
Cure Light Wounds, Mass healing 5 You channel positive energy to cure 1d8 points of damage + 1 point/caster level (maximum +25) on...
Cure Moderate Wounds healing 2 This spell functions like cure light wounds, except that it cures 2d8 points of damage + 1...
Cure Moderate Wounds, Mass healing 6 This spell functions like mass cure light wounds, except that it cures 2d8 points of damage + 1...
Cure Serious Wounds healing 3 This spell functions like cure light wounds, except that it cures 3d8 points of damage + 1...
Cure Serious Wounds, Mass healing 7 This spell functions like mass cure light wounds, except that it cures 3d8 points of damage + 1...
Delay Disease healing 2 The target becomes temporarily immune to disease. Any disease to which it is exposed during the...
Delay Poison healing 2 The subject becomes temporarily immune to poison. Any poison in its system or any poison to...
Delay Poison, Communal healing 3 This spell functions like delay poison, except you divide the duration in 1-hour intervals among...
Desperate Weapon creation 1 You create a one-handed object that you might expect to see in your current surroundings, which...
Dream Feast creation 1 The next time the target sleeps (within the next 8 hours), she dreams of a rich feast with her...
Drunkard's Breath creation 2 This spell emanates from your mouth and functions like stinking cloud, except as noted above....
Eaglesoul summoning 6 As the Inner Sea's bravest men and women answered the call of what became the Second Mendevian...
False Resurrection calling 7 This spell functions as resurrection except that instead of recalling the dead soul to life, the...
False Resurrection, Greater calling 9 This spell functions as false resurrection except that i t calls a belier devil with the young...
Fey Gate creation 8 This spell functions as the planar travel function of gate, except it can be used to travel only...
Flame Steed creation 4 You conjure a Large, quasi-real creature made of flame. It functions like phantom steed, except...
Fleshworm Infestation summoning 4 With a touch, you cause an infestation of ravenous worms to manifest in the target's flesh. The...
Freedom's Toast teleportation 5 When the caster hoists a flagon and delivers a toast to freedom, the target is transported up to...
Frost Mammoth creation 7 A blast of snow suddenly fills an area with a space of 15 feet, immediately taking the shape of...
Gate creation, calling 9 Casting a gate spell has two effects. First, it creates an interdimensional connection between...
Genius Avaricious creation 6 Casting this spell constitutes performing a rite of sacrifice to the archdevil Mammon, making an...
Greater Reversion healing 5 You create a fine-tuned replica of yourself within the Akashic Record at the time the spell is...
Guardian Armor teleportation 1 This spell teleports the suit of armor you are wearing off of your body and onto an ally within...
Hallucinogenic Smoke 4 Dark gray smoke seeps from your eyes, ears, and mouth for the spell's duration, though the smoke...
Hanspur's Flotsam Vessel creation 2 This spell assembles a sturdy raft and oars from driftwood, reeds, and other river detritus. The...
Heal healing 6 Heal enables you to channel positive energy into a creature to wipe away injury and afflictions....
Healing Flames healing 4 You unleash a blast of holy flames that washes over all creatures in the area in a glorious...
Healing Token healing 2 You imbue one touched holy symbol/3 caster levels with a connection to your own divine power,...
Heal, Mass healing 9 This spell functions like heal, except as noted above. The maximum number of hit points restored...
Heroes' Feast creation 6 You bring forth a great feast, including a magnificent table, chairs, service, and food and...
Holy Javelin creation 3 You create a shimmering javelin of holy energy to hurl at an enemy as a ranged touched attack....
Infernal Challenger calling 3 This spell summons a bearded devil, causing it to appear where you designate. The area within a...
Infernal Healing healing 1 You anoint a wounded creature with devil's blood or unholy water, giving it fast healing 1. This...
Infernal Healing, Greater healing 4 As infernal healing, except the target gains fast healing 4 and the target detects as an evil cleric.
Insect Plague summoning 5 You summon a number of swarms of wasps (one/3 levels, to a maximum of six swarms at 18th level,...
Inspiring Recovery healing 6 You can heal a creature, harm an undead creature, or call upon a very recently dead creature to...
Instant Armor creation 2 You instantly wrap your body in a suit of armor made from opaque force. At your option, the...
Instant Clot healing 1 Bleed effects on the target immediately end when this spell is cast, and no blood flows out when...
Instant Portrait creation 1 You touch a surface and produce a painted portrait of either yourself or a creature you can see...
Instant Restoration healing 4 Instant restoration channels planar energy into a summoned creature. This spell can be cast as...
Instant Weapon creation 2 You create a melee weapon sized appropriately for you from opaque force. You are considered...
Interplanetary Teleport teleportation 9 This spell functions as teleport, except there is truly no range limit and you do not need to...
Invigorating Repose healing 5 This spell enhances your spells that bring the dead back to life. If you cast raise dead, the...
Iron Stake creation 3 This spell creates a 1-foot-long spike of cold iron that you fling at your target as a ranged...
Irradiate creation 3 The spell's area of effect floods with dangerous radiation. The strength of the radiation you...
Janni's Jaunt teleportation 4 This spell functions as/plane shift, but with the following exceptions. First, you are able to...
Joyful Rapture healing 6 Your inspired words overwhelm others with transcendental bliss. All allies within the area of...
Lead Plating creation 2 You enclose the target in a thin sheath of lead. This doesn't restrict the target's movement or...
Life Current healing 3 You infuse the current with positive energy. At the start of their turn when the current moves...
Life Shield healing 3 You surround yourself with a positive energy field that damages undead opponents. Each time an...
Light of Iomedae 3 With this spell, you create shafts of blue light that illuminate all undead creatures in the...
Maddening Oubliette teleportation 7 The target is transported to a dark and dank prison in some unspecified horrific demiplane,...
Martyr's Last Blessing healing 3 You charge your body with healing energy, which erupts from you if you are dying or are killed...
Master's Escape teleportation 4 You create an extradimensional link between yourself and one summoned creature you control that...
Maw of Chaos teleportation 8 This spell creates a rip in reality that plunges into the interspatial vortices that constantly...
Mighty Fist of The Earth creation 1 You create a fist-sized rock that flies toward one enemy. Make an unarmed strike attack roll...
Minor Reversion healing 3 You create an imperfect replica of yourself within the Akashic Record at the time the spell is...
Minor Reversion, Mass healing 6 You create a replica within the Akashic Record of each target at the time the spell is cast....
Murderous Crow summoning 1 You conjure a supernaturally vicious and clever crow to watch over you on the battlefield....
Music of the Spheres healing 6 As any scholar of Desnan lore or astrologer can tell you, the music of the spheres is the...
Neutralize Poison healing 4 You detoxify any sort of venom in the creature or object touched. If the target is a creature,...
Neutralize Poison, Greater healing 6 This spell functions as neutralize poison, except as noted here. You automatically succeed at...
Obscuring Mist creation 1 A misty vapor arises around you. It is stationary. The vapor obscures all sight, including...
Open The Dead Roads 6 To cast open the Dead Roads, you must be in an area of fog or dim light. Upon completion of the...
Path of Glory healing 2 You cause four 5-foot squares (one of which must be your space) to glow with dim illumination....
Path of Glory, Greater healing 4 This spell functions as path of glory, except as noted above, and a square provides 5 points of...
Pick Your Poison healing 1 This spell temporarily converts even the deadliest poison affecting a creature into an...
Pillar of Life healing 5 You conjure a pillar of positive energy in a single 5-foot square within range that radiates...
Planar Ally calling 6 This spell functions like lesser planar ally, except you may call a single creature of 12 HD or...
Planar Ally, Greater calling 8 This spell functions like lesser planar ally, except that you may call a single creature of 18...
Planar Ally, Lesser calling 4 By casting this spell, you request your deity to send you an outsider (of 6 HD or less) of the...
Planar Inquiry calling 3 Although he was hardly the first to turn to the Outer Planes for answers, Jatembe's dealings...
Planar Refuge creation 7 This spell enforces the rules of the Material Plane on other planes of existence. Upon casting...
Plane Shift teleportation 5 You move yourself or some other creature to another plane of existence or alternate dimension....
Poisonous Balm healing 4 You mend the target's injuries, curing 3d8 hit points + 1 point/caster level (maximum +15) as...
Purify Body healing 4 You align the target's chakras and soothe any unwanted imperfections found within its physical...
Raise Dead healing 5 You restore life to a deceased creature. You can raise a creature that has been dead for no...
Realm Retribution teleportation 8 All attacks made by the target match your alignment, counting as either chaotic, evil, good, or...
Refuge teleportation 7 When you cast this spell, you create powerful magic in a specially prepared object. This object...
Regenerate healing 7 The subject's severed body members (fingers, toes, hands, feet, arms, legs, tails, or even heads...
Remove Blindness/Deafness healing 3 Remove blindness/deafness cures blindness or deafness (your choice), whether the effect is...
Remove Disease healing 3 Remove disease can cure all diseases from which the subject is suffering. You must make a caster...
Remove Paralysis healing 2 You can free one or more creatures from the effects of temporary paralysis or related magic,...
Remove Radioactivity healing 4 You remove all ongoing radiation effects, both primary and secondary, on a single target if you...
Remove Radioactivity, Greater healing 8 This spell functions like remove radioactivity, save that it cures all ability damage and drain...
Remove Sickness healing 1 You quell feelings of illness and nausea in the target, giving it a +4 morale bonus on saving...
Replenish Ki healing 4 You attune the target's internal store of supernatural energy to the cosmos, replenishing its ki...
Restful Cloak healing 2 A cloak you are wearing transforms into a canvas tent large enough to hold four Medium...
Restoration healing 4 This spell functions like lesser restoration, except that it also dispels temporary negative...
Restoration, Greater healing 7 This spell functions like lesser restoration, except that it dispels all permanent and temporary...
Restoration, Lesser healing 2 Lesser restoration dispels any magical effects reducing one of the subject's ability scores or...
Resurrection healing 7 This spell functions like raise dead, except that you are able to restore life and complete...
Returning Weapon teleportation 2 For the duration of the spell, the target weapon acts as if it had the returning weapon special...
Returning Weapon, Communal teleportation 3 For the duration of the spell, the target weapon acts as if it had the returning weapon special...
Rift of Ruin calling 8 This spell tears a rift in reality, creating an extradimensional hole with a depth of 60 feet....
Rock Whip creation 2 A 15-foot-long lash of crumbling crystal and earth emerges from the palm of your hand. This...
Sacred Bond healing 3 To use this spell, you first touch the intended recipient, creating a sympathetic field of...
Sand Whirlwind creation 3 A whirling cloud of sand strikes the target, blinding it and hampering its ability to speak. To...
Sand Whirlwind, Greater creation 5 This spell functions as sand whirlwind except as noted above.
Second Wind healing 3 You can cast this spell only when you have fewer than one-quarter of your total hit points. With...
Shackle creation 2 You summon a set of Small or Medium masterwork restraints into being. When you cast this spell,...
Signifer's Rally teleportation 7 You teleport up to one ally/five caster levels to your location. You determine which allies you...
Songbird 1 You conjure uplifting music from the wilds of Elysium, Heaven, or Nirvana to bolster other...
Soothing Word healing 2 The target of this spell causes several conditions that he suffers from to be lessened in...
Soul Transfer summoning 7 This spell functions like the spell completion option of trap the soul, except it works only on...
Spawn Calling calling 9 Having attained the highest and most profane form of magical achievement in the Great...
Spindrift Spritz healing 2 You can cast this spell only as a response to a target attempting a saving throw against an...
Spindrift Spritz, Mass healing 4 This spell functions as spindrift spritz, except as noted above.
Spiral Ascent teleportation 3 You transform yourself into a helical beam of divine energy that instantly transports you upward...
Spiral Descent teleportation 2 This spell functions as spiral ascent, except the destination and direction of travel is...
Stabilize healing 0 Upon casting this spell, you target a living creature that has -1 or fewer hit points. That...
Stone Shield creation 1 A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an...
Storm of Blades creation 3 You create floating swords of the type used as the material component for this spell (such as a...
Storm of Vengeance summoning 9 You create a huge black storm cloud in the air. Each creature under the cloud must succeed on a...
Summon Accuser summoning 4 This spell summons a single accuser devil from Hell to do the spellcaster's bidding, similar to...
Summon Ancestral Guardian summoning 3 You call the spirits of two ancestors to manifest in the mortal world and attack your enemies....
Summon Barghest I summoning 4 This spell summons a barghest from the Abyssal realm of Basalfeyst to serve the caster,...
Summon Barghest II summoning 6 This spell functions like summon barghest I, save that it can summon 1 greater barghest or 1d3...
Summon Cacodaemon summoning 2 This spell functions like summon monster, except it summons a single cacodaemon.
Summon Cacodaemon, Greater summoning 4 This spell functions like summon cacodaemon, except it summons 1d4+1 cacodaemons.
Summon Ceustodaemon summoning 5 This spell functions like summon monster, except it summons a single ceustodaemon.
Summon Derghodaemon summoning 9 This spell functions like summon monster, except it summons a single derghodaemon.
Summon Erodaemon summoning 8 This spell functions like summon monster, except it summons a single erodaemon.
Summon Genie summoning 5 This spell functions like lesser summon genie, except you can summon one djinni or 1d3 jann.
Summon Genie, Greater summoning 6 This spell functions like lesser summon genie, except you can summon one shaitan, 1d3 djinn, or...
Summon Genie, Lesser summoning 4 This spell functions like summon monster I, except you can summon one janni.
Summon Greater Demon summoning 9 This spell functions like summon monster, except it allows you to summon a single coloxus...
Summon Infernal Host summoning 5 This spell functions as summon monster V, save that it can only be used to summon host devils....
Summon Laborers summoning 6 Summon laborers summons one humanoid petitioner/caster level. These petitioners hail from one...
Summon Lesser Demon summoning 5 This spell functions like summon monster, except it allows you to summon a single brimorak...
Summon Lesser Psychopomp summoning 5 This spell functions like summon monster, except that it summons 1d3 esobok psychopomps or 1d4+1...
Summon Meladaemon summoning 8 This spell functions like summon monster, except it summons a single meladaemon.
Summon Minor Monster summoning 1 This spell functions as summon monster I, except you can summon 1d3 Tiny or smaller animals,...
Summon Monster 1 summoning 1 This spell summons an extraplanar creature (typically an outsider, elemental, or magical beast...
Summon Monster 2 summoning 2 This spell functions like summon monster I, except that you can summon one creature from the...
Summon Monster 3 summoning 3 This spell functions like summon monster I, except that you can summon one creature from the...
Summon Monster 4 summoning 4 This spell functions like summon monster I, except that you can summon one creature from the...
Summon Monster 5 summoning 5 This spell functions like summon monster I, except that you can summon one creature from the...
Summon Monster 6 summoning 6 This spell functions like summon monster I, except you can summon one creature from the...
Summon Monster 7 summoning 7 This spell functions like summon monster I, except that you can summon one creature from the...
Summon Monster 8 summoning 8 This spell functions like summon monster I, except that you can summon one creature from the...
Summon Monster 9 summoning 9 This spell functions like summon monster I, except that you can summon one creature from the...
Summon Ship creation 4 When you cast this spell, you must hold out a miniature model of the ship you intend to create....
Summon Stampede summoning 6 You conjure a herd of aurochs or similar herd animal that immediately stampedes in the direction...
Summon Thanadaemon summoning 9 This spell functions like summon monster, except it summons a single thanadaemon. You can only...
Summon Totem Creature summoning 3 The Shoanti revere more than the deities of distant planes, but also the animals and natural...
Summon Vanth summoning 6 This spell functions like summon monster, except that it summons a single vanth psychopomp....
Sustaining Legend healing 6 The rulers of Azlant are thought to have used this spell to amplify the mythic power of...
Symbol of Healing healing 3 This spell functions as symbol of death, except all creatures within 60 feet of the symbol of...
Teratoid Caress calling 3 With a gentle caress, you infuse the creature touched with a blight of energy from the Abyss...
True Resurrection healing 9 This spell functions like raise dead, except that you can resurrect a creature that has been...
Unleash Pandemonium 5 You call upon the wild winds of the Abyssal atmosphere, howling with the screams of damned and...
Unlife Current healing 3 This functions as life current except you infuse the current with negative energy, so it heals...
Vermicious Assumption calling 6 You call a single vermlek demon (Lords of Chaos 54) to invade and inhabit the body of the target...
Vinetrap 8 Vines choked with thorns, blossoms, leaflets, and other floral debris burst to life on and...
Wall of Clockwork creation 5 An immobile, vertical wall of spinning cogs and gears springs into existence. Any creature...
Wall of Stone creation 5 This spell creates a wall of rock that merges into adjoining rock surfaces. A wall of stone is 1...
Waters of Lamashtu creation 3 This spell generates what appears to be clear, pure water, but it is in fact a foul secretion...
Web Shelter creation 2 You create a shelter of slightly sticky webbing. The shelter has a hinged door large enough to...
Wooden Phalanx creation 9 You create 1d4+2 wood golems with the advanced template (Bestiary 164, 294). The golems...
Word of Recall teleportation 6 Word of recall teleports you instantly back to your sanctuary when the word is uttered. You must...