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Class: Shaman
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- Arcanist [238]
- Wizard [239]
- Sorcerer [239]
- Witch [188]
- Magus [66]
- Bard [70]
- Skald [70]
- Summoner [38]
- Unsummoner [32]
- Bloodrager [68]
- Shaman [84] ×
- Druid [147]
- Hunter [143]
- Ranger [59]
- Cleric [152]
- Oracle [152]
- Warpriest [129]
- Inquisitor [81]
- Antipaladin [37]
- Paladin [35]
- Alchemist [64]
- Investigator [63]
- Psychic [92]
- Mesmerist [32]
- Occultist [65]
- Spiritualist [39]
- Medium [17]
Descriptor
Range
Save: Fortitude
Verbal
Somatic
Material
Focus
Divine Focus
84 spells
| Name ▲ | School | Subschool | Shaman Level | Description |
|---|---|---|---|---|
| Alleviate Addiction | conjuration | healing | 1 | The subject ignores the effects of addictions. The subject can naturally recover from damage... |
| Alluring Spores | conjuration | creation | 2 | This spell creates a burst of spores that weaken the mind. Creatures within the area must... |
| Animal Growth | transmutation | 5 | The target animal grows to twice its normal size and eight times its normal weight. This... | |
| Antitoxin Touch | abjuration | 1 | The target’s skin secretes a small amount of venom-resistant oils for the spell’s duration. The... | |
| Baleful Polymorph | transmutation | polymorph | 5 | As beast shape III, except that you change the subject into a Small or smaller animal of no more... |
| Blend With Surroundings | illusion | glamer | 1 | This spell changes the appearance of the affected creature so that it better blends in with its... |
| Blight | necromancy | 5 | This spell withers a single plant of any size. An affected plant creature takes 1d6 points of... | |
| Blindness/Deafness | necromancy | 3 | You call upon the powers of unlife to render the subject blinded or deafened, as you choose. | |
| Blood Mist | conjuration | creation | 8 | This spell summons forth a misty cloud of rust-red toxic algae. Any creature within the mist is... |
| Burning Gaze | evocation | 2 | Your eyes burn like hot coals, allowing you to set objects or foes alight with a glance. As a... | |
| Callback | conjuration | teleportation | 2 | If the target takes hit point damage while within range of this spell, it immediately teleports... |
| Callback, Greater | conjuration | teleportation | 5 | This spell functions as callback, except as noted above. |
| Chill Touch | necromancy | 1 | A touch from your hand, which glows with blue energy, disrupts the life force of living... | |
| Claim Identity | transmutation | polymorph | 4 | You steal the target's face, transforming yourself into a flawless imitation of it. All of the... |
| Claim Identity, Greater | transmutation | polymorph | 6 | This spell functions as/claim identity, except it transforms its target into a helpless,... |
| Contact High | transmutation | 3 | While under the effects of a drug, you can duplicate those effects in others. You can touch... | |
| Contingent Venom | necromancy | 4 | This spell functions as languid venom (see page 218), but you can stipulate a specific condition... | |
| Control Winds | transmutation | 5 | You alter wind force in the area surrounding you. You can make the wind blow in a certain... | |
| Creeping Doom | conjuration | summoning | 7 | This spell summons four massive swarms of biting and stinging insects. These swarms appear... |
| Cursed Treasure | necromancy | 3 | You touch a piece of treasure or container filled with treasure and place a terrible curse upon... | |
| Curse of Unexpected Death | necromancy | 5 | You curse one living creature with a chance of instant and unexpected death. When you cast this... | |
| Delay Poison | conjuration | healing | 2 | The subject becomes temporarily immune to poison. Any poison in its system or any poison to... |
| Destruction | necromancy | 8 | This spell instantly delivers 10 points of damage/caster level. If the spell slays the target,... | |
| Detoxify | transmutation | 3 | You remove a creature's ability to poison others, whether inherent or via poisoned weapons.... | |
| Endothermic Touch | transmutation | 1 | This spell slows the metabolism and other bodily functions of a creature for a short amount of... | |
| Energy Drain | necromancy | 9 | This spell functions like enervation, except that the creature struck gains 2d4 temporary... | |
| Fair is Foul | transmutation | 3 | You curse the target with a disfiguring or painful mutation. The target gains one random... | |
| Fear The Sun | transmutation | 2 | Each target that fails its saving throw gains light blindness, as/the universal monster rule.... | |
| Feast On Fear | necromancy | 5 | Each round, as a standard action, you can target a single living creature of up to 9 HD and... | |
| Final Sacrifice | evocation | 3 | You disrupt the conjuring energies within a summoned creature, causing it to violently explode.... | |
| Flesh to Stone | transmutation | 6 | The subject, along with all its carried gear, turns into a mindless, inert statue. If the statue... | |
| Fool's Gold (AA) | transmutation | 2 | You cast this spell on one or more gold pieces, which make those who have them more vulnerable... | |
| Gorum's Armor | transmutation | 1 | The targeted suit of armor or shield sprouts thousands of tiny iron spikes like porcupine... | |
| Green Caress | transmutation | 6 | You cause the target to transform into a plant over time. You must succeed at a melee touch... | |
| Hairline Fractures | transmutation | 1 | With a single touch, you create temporary hairline fractures in a piece of stone or a creature... | |
| Harmless Form | transmutation | polymorph | 2 | You transform the target into a harmless animal of the same approximate body type. The form... |
| Hollow Blades | transmutation | 3 | All melee and natural attacks from the target deal damage as if the target were one size... | |
| Horrid Wilting | necromancy | 8 | This spell evaporates moisture from the body of each subject living creature, causing flesh to... | |
| Invigorating Poison | transmutation | 2 | The body of the target creature gains a metabolic response that allows it to benefit from... | |
| Irregular Size | transmutation | 3 | You curse a creature so one set of its limbs (typically its arms, legs, or wings) shrivels in... | |
| Languid Venom | necromancy | 2 | You greatly extend the time it takes for the poison you touch to take effect, giving that poison... | |
| Legendary Proportions | transmutation | 7 | You call upon the primordial power of ancient megafauna to boost the size of your target.... | |
| Merge With Familiar | transmutation | 2 | As long as the target is at least one size category smaller than you are, it can merge... | |
| Morning Sun | evocation | 7 | This spell conjures a miniature sphere of sunlight, approximately the size of a human fist, at a... | |
| Overstimulate | transmutation | 2 | You deprive a creature of the blissful oblivion of unconsciousness, either to keep it going... | |
| Pocketful of Vipers | conjuration | summoning | 3 | You set a magical ward upon the object touched, which must be a container such as a pouch, bag,... |
| Poison | necromancy | 4 | Calling upon the venomous powers of natural predators, you infect the subject with a horrible... | |
| Poisonous Cloud | conjuration | creation | 4 | Poisonous cloud creates a bank of fog like that created by fog cloud, except that the vapors are... |
| Polar Midnight | transmutation | 9 | You plunge an area into the brutal chill of the arctic night. Illumination conditions are... | |
| Pressure Adaptation | abjuration | 3 | The target adapts incredibly quickly to changes in pressure, adjusting to 100 feet of new... | |
| Protection from Energy | abjuration | 3 | Protection from energy grants temporary immunity to the type of energy you specify when you cast... | |
| Protection From Natural Attacks | abjuration | 4 | Upon casting this spell, select one type of natural attack from the following: bite, claw, gore,... | |
| Protection From Spores | abjuration | 2 | With a touch, you bolster a creature's body to protect it from the harmful effects of spores and... | |
| Punishing Armor | abjuration | 1 | You coat yourself with a thin layer of shimmering energy. Any creature dealing nonlethal damage... | |
| Radiation Ward | abjuration | 2 | A creature warded by this spell gains a +4 bonus on saving throws against radiation-based... | |
| Regenerate | conjuration | healing | 7 | The subject's severed body members (fingers, toes, hands, feet, arms, legs, tails, or even heads... |
| Remove Blindness/Deafness | conjuration | healing | 3 | Remove blindness/deafness cures blindness or deafness (your choice), whether the effect is... |
| Remove Disease | conjuration | healing | 3 | Remove disease can cure all diseases from which the subject is suffering. You must make a caster... |
| Repugnant Taste | transmutation | 4 | The target creature begins sweating a foul liquid that makes it repugnant to most living... | |
| Resist Energy | abjuration | 2 | This abjuration grants a creature limited protection from damage of whichever one of five energy... | |
| Rigor Mortis | transmutation | 4 | The joints of a creature affected by this spell stiffen and swell, making movement painful and... | |
| Rival's Weald | transmutation | polymorph | 9 | This spell transforms your targets into trees as per tree shape, except the targets transform... |
| Scale Spikes | transmutation | 2 | When the target is affected by this spell, its scales grow jagged spikes. These spikes act like... | |
| Scale Spikes, Greater | transmutation | 3 | This spell functions like scale spikes, except that the spikes growing out of the scales have an... | |
| Scarify | necromancy | 1 | Your touch causes a single creature's skin to produce fibrous tissue that sutures the creature's... | |
| Slay Living | necromancy | 6 | You can attempt to slay any one living creature. When you cast this spell, your hand seethes... | |
| Slowing Mud | conjuration | creation | 4 | You coat the targets in thick, sticky mud. The mud acts as a slow spell and also blinds the... |
| Spit Venom | transmutation | 4 | You spit a stream of venom at a target using a ranged touch attack. If the venom hits, it causes... | |
| Splinter Spell Resistance | transmutation | 2 | You create an aura around the target weapon that weakens a foe's magical defenses. The first... | |
| Stabilize Pressure | abjuration | 2 | You instantly stabilize the target's pressure, causing it to adjust to its current pressure all... | |
| Stench of Prey | transmutation | 3 | The target exudes a strong odor that most predators recognize as the scent of helpless prey. The... | |
| Stinking Cloud | conjuration | creation | 3 | Stinking cloud creates a bank of fog like that created by fog cloud, except that the vapors are... |
| Stone to Flesh | transmutation | 6 | This spell restores a petrified creature to its normal state, restoring life and goods. The... | |
| Stormbolts | evocation | 8 | When you cast this spell, lightning spills forth from your body in all directions. The bolts do... | |
| Touch of Blindness | necromancy | 1 | A touch from your hand, which is engulfed in darkness, disrupts a creature's vision by coating... | |
| Touch of Fatigue | necromancy | 0 | You channel negative energy through your touch, fatiguing the target. You must succeed on a... | |
| Toxic Rupture | necromancy | 3 | With a squeezing hand gesture, you cause internal bleeding in the target creature's venom glands... | |
| Trial of Fire And Acid | evocation | 3 | The target creature is covered in burning acid that deals 1d6 points of acid damage and 1d6... | |
| Umbral Strike | necromancy | shadow | 7 | You create a bolt of dark energy and use it to make a ranged touch attack that ignores... |
| Vengeful Stinger | transmutation | polymorph | 5 | You grow a long, wasp-like tail complete with stinger that can strike those who dare attack you.... |
| Venomous Bite | transmutation | 2 | When you touch the poison vial against the target creature and cast this spell, the vial drains... | |
| Wail of the Banshee | necromancy | 9 | When you cast this spell, you emit a terrible, soul-chilling scream that possibly kills... | |
| Wither Limb | necromancy | 6 | You cause one limb of the target to shrivel and weaken. The target takes 2d6 points of damage.... | |
| Woodland Rune | abjuration | 3 | Created by Ghorus as a safety measure to limit his enemies’ movements, this spell allows you to... |
