Spells
Feats
Creatures
Magic Items
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Armor
Items
Classes
Class Abilities
Archetypes
Traits
Rules
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School: conjuration
Class
- Add column
- Arcanist [113]
- Wizard [113]
- Sorcerer [112]
- Witch [75]
- Magus [29]
- Bard [32]
- Skald [32]
- Summoner [74]
- Unsummoner [64]
- Bloodrager [15]
- Shaman [40]
- Druid [64]
- Hunter [54]
- Ranger [22]
- Cleric [68]
- Oracle [67]
- Warpriest [53]
- Inquisitor [13]
- Antipaladin [9]
- Paladin [8]
- Alchemist [9]
- Investigator [9]
- Psychic [35]
- Mesmerist [6]
- Occultist [8]
- Spiritualist [9]
- Medium [7]
Descriptor
Range
Duration: Rounds
Verbal
Somatic
Material
Focus
Divine Focus
171 spells
| Name ▲ | Subschool | Description |
|---|---|---|
| Acid Arrow | creation | An arrow of acid springs from your hand and speeds to its target. You must succeed on a ranged... |
| Acid Fog | creation | Acid fog creates a billowing mass of misty vapors like the solid fog spell. In addition to... |
| Acid Pit | creation | This spell functions as create pit, except that it places a 5-footdeep pool of acid at the... |
| Adhesive Spittle | creation | Once during this spell's duration, you can spit a viscous liquid as a standard action. This... |
| Ally Across Time | summoning | You create one or more 5-foot cubes of temporal possibility where your timeline overlaps with... |
| Aqueous Orb | creation | You create a rolling sphere of churning water that can engulf those it strikes. The aqueous orb... |
| Army Across Time | summoning | This spell functions as ally across time as noted above with two exceptions. First, you can... |
| Ash Storm | creation | Driving ash blocks all sight (even darkvision) within the spell's area of effect, and falling... |
| Bilocation | creation | The spell creates an identical copy of you, along with everything you wear and carry, anywhere... |
| Black Tentacles | creation | This spell causes a field of rubbery black tentacles to appear, burrowing up from the floor and... |
| Blaze of Glory | healing | You fall unconscious but also unleash a spectacular wave of holy energy that heartens and heals... |
| Bow Spirit | creation | A bow spirit is a shapeless force that hovers about you, taking ammunition from your quiver and... |
| Burning Sands | creation | You cause sheets of hot sand to spread over the ground in the area of effect. This layer of sand... |
| Cape of Wasps | summoning | You summon a wasp swarm (Bestiary 275), which fills your space (up to 5 feet by 5 feet) but does... |
| Caustic Eruption | creation | Acid erupts from your space in all directions, causing 1d6 points of damage/caster level... |
| Celestial Healing | healing | You anoint a wounded creature with the blood of an outsider with the good subtype (such as an... |
| Celestial Healing, Greater | healing | As/celestial healing, except the target gains fast healing 4 and the target radiates the aura of... |
| Chains of Light | creation | A creature targeted by this spell is held immobile by glowing golden chains composed of pure... |
| Cloud of Seasickness | creation | This spell functions like stinking cloud, except as noted above and that the vapors make... |
| Cold Iron Fetters | creation | Cold iron shackles materialize around the target's limbs, reducing each of the target's movement... |
| Conjure Black Pudding | summoning | You summon a black pudding (Bestiary 35) that immediately attacks creatures near it. You have no... |
| Corrosive Consumption | creation | With a touch, this spell causes a small, rapidly growing patch of corrosive acid to appear on... |
| Create Pit | creation | You create a 10-foot-by-10-foot extradimensional hole with a depth of 10 feet/2 caster levels... |
| Creeping Doom | summoning | This spell summons four massive swarms of biting and stinging insects. These swarms appear... |
| Cruel Jaunt | teleportation | You gain the ability to detect fear, as/sense fear (see page 127), but you sense creatures... |
| Dimensional Bounce | teleportation | You designate two locations within range and create a dimensional link between them; you must... |
| Drench | creation | A sudden downpour soaks the target creature or object. The rain follows the subject up to the... |
| Drunkard's Breath | creation | This spell emanates from your mouth and functions like stinking cloud, except as noted above.... |
| Elemental Bombardment | summoning | You summon elementals from their elemental planes and hurl them onto your enemies with great... |
| Euphoric Cloud | creation | You create a bank of fog similar to that created by fog cloud except its vapors are... |
| Expel Blood | You animate a portion of the target’s blood, causing it to force itself out of the victim’s body... | |
| Fey Gate | creation | This spell functions as the planar travel function of gate, except it can be used to travel only... |
| Fiery Shuriken | creation | You call forth two fiery projectiles resembling shuriken, plus one more for every two caster... |
| Flash Flood | creation | You call forth a fast-moving wave that batters all creatures in its path and leaves the target... |
| Fleshwarping Swarm | summoning | This spell functions as summon swarm, except that living and undead creatures that fail their... |
| Fleshworm Infestation | summoning | With a touch, you cause an infestation of ravenous worms to manifest in the target's flesh. The... |
| Font of Spirit Magic | creation | You amplify the effect of magic associated with your spirit and your wandering spirit (any... |
| Force Anchor | creation | You conjure an anchor of pure force that immediately skewers your target on a successful ranged... |
| Frost Mammoth | creation | A blast of snow suddenly fills an area with a space of 15 feet, immediately taking the shape of... |
| Garden of Peril | creation | Vividly colored poisonous mushrooms instantly spring into existence in squares you select. The... |
| Gate | creation, calling | Casting a gate spell has two effects. First, it creates an interdimensional connection between... |
| Geyser | creation | You cause a column of boiling water to spring forth from any horizontal surface, knocking over... |
| Ghost Wolf | creation | This spell conjures a Large, quasi-real, wolflike creature made of roiling black smoke. It... |
| Glitterdust | creation | A cloud of golden particles covers everyone and everything in the area, causing creatures to... |
| Grasping Tentacles | creation | This spell functions as black tentacles, except the tentacles blindly grasp at the targets' eyes... |
| Gravel Vortex | creation | You create a hail of tiny pieces of rock and dust that batter and scrape against all things in... |
| Hallucinogenic Smoke | Dark gray smoke seeps from your eyes, ears, and mouth for the spell's duration, though the smoke... | |
| Holy Javelin | creation | You create a shimmering javelin of holy energy to hurl at an enemy as a ranged touched attack.... |
| Hostile Juxtaposition | teleportation | You create a dimensional link to the target creature. When attacked or the subject of a spell... |
| Hostile Juxtaposition, Greater | teleportation | This spell functions like hostile juxtaposition, except you can target one creature for every... |
| Hungry Pit | creation | This spell functions as create pit, except that the pit has the ability to squeeze and crush any... |
| Ice Crystal Teleport | teleportation | This spell functions as teleport, except you use it to teleport yourself or one other creature... |
| Incendiary Cloud | creation | An incendiary cloud spell creates a cloud of roiling smoke shot through with white-hot embers.... |
| Instant Clot | healing | Bleed effects on the target immediately end when this spell is cast, and no blood flows out when... |
| Instant Restoration | healing | Instant restoration channels planar energy into a summoned creature. This spell can be cast as... |
| Iron Stake | creation | This spell creates a 1-foot-long spike of cold iron that you fling at your target as a ranged... |
| Leshy Swarm | summoning | You call out to nearby nature spirits and grant them temporary plant bodies. These creatures are... |
| Life Conduit | healing | You utilize life conduit to share hit points with your eidolon. While this spell is active, you... |
| Life Conduit, Greater | healing | This spell functions like life conduit, except you can transfer 3d6 hit points as a swift action. |
| Life Conduit, Improved | healing | This spell functions like life conduit, except you can transfer 2d6 hit points as a swift action. |
| Life Current | healing | You infuse the current with positive energy. At the start of their turn when the current moves... |
| Litany of Entanglement | calling | Your litany conjures chains of energy that lash upward from the ground and hamper the target's... |
| Mad Monkeys | summoning | You summon a swarm of screeching, mischievous monkeys. The swarm understands and obeys your... |
| Mage's Faithful Hound | creation | You conjure up a phantom watchdog that is invisible to everyone but yourself. It then guards the... |
| Master's Escape | teleportation | You create an extradimensional link between yourself and one summoned creature you control that... |
| Maw of Chaos | teleportation | This spell creates a rip in reality that plunges into the interspatial vortices that constantly... |
| Murderous Crow | summoning | You conjure a supernaturally vicious and clever crow to watch over you on the battlefield.... |
| Music of the Spheres | healing | As any scholar of Desnan lore or astrologer can tell you, the music of the spheres is the... |
| Nauseating Trail | creation | The target exudes stinking vapors that fill its space. The vapors do not obscure sight, but it... |
| Path of Glory | healing | You cause four 5-foot squares (one of which must be your space) to glow with dim illumination.... |
| Path of Glory, Greater | healing | This spell functions as path of glory, except as noted above, and a square provides 5 points of... |
| Pernicious Pranksters | summoning | You summon intangible forces of whimsy to perform a variety of tricks and pranks upon your foes.... |
| Pillar of Life | healing | You conjure a pillar of positive energy in a single 5-foot square within range that radiates... |
| Poisonous Balm | healing | You mend the target's injuries, curing 3d8 hit points + 1 point/caster level (maximum +15) as... |
| Poisonous Cloud | creation | Poisonous cloud creates a bank of fog like that created by fog cloud, except that the vapors are... |
| Protective Spirit | creation | A protective spirit is an invisible, mindless, shapeless force that hovers about you, defending... |
| Rain of Frogs | summoning | This spell functions as summon swarm, except you summon a swarm of poisonous frogs. This swarm... |
| Realm Retribution | teleportation | All attacks made by the target match your alignment, counting as either chaotic, evil, good, or... |
| Release The Hounds | summoning | This spell summons a pack of canines that respond to the spellcaster's commands and act in... |
| Reloading Hands | creation | Once/round, phantom hands load a single ranged weapon or firearm with conjured ammunition. This... |
| Resurgent Transformation | healing | Resurgent transformation grants you the ability to recover from deadly wounds with restored... |
| Rift of Ruin | calling | This spell tears a rift in reality, creating an extradimensional hole with a depth of 60 feet.... |
| Rising Water | You conjure a cylinder of calm water on an area of solid ground or on top of a body of water.... | |
| Roaming Pit | creation | This spell functions as create pit, except the pit is capable of movement. As a move action, you... |
| Rock Whip | creation | A 15-foot-long lash of crumbling crystal and earth emerges from the palm of your hand. This... |
| Sand Whirlwind | creation | A whirling cloud of sand strikes the target, blinding it and hampering its ability to speak. To... |
| Sand Whirlwind, Greater | creation | This spell functions as sand whirlwind except as noted above. |
| Shadow Bomb Admixture | creation | Upon drinking an extract created with this formula, you make a significant change to your... |
| Shadow Invasion | summoning | Using a slashing motion with the spell's focus as part of the casting of shadow invasion, you... |
| Sleet Storm | creation | Driving sleet blocks all sight (even darkvision) within it and causes the ground in the area to... |
| Slowing Mud | creation | You coat the targets in thick, sticky mud. The mud acts as a slow spell and also blinds the... |
| Solid Note | creation | You give temporary physical form to a single musical note and can hang it, suspended, wherever... |
| Songbird | You conjure uplifting music from the wilds of Elysium, Heaven, or Nirvana to bolster other... | |
| Song of Kyonin | healing | Certain elven bards of Kyonin are known for the restorative power of their performances-mostly... |
| Soothing Mud | healing | You create an area of healing mud. Water, earth, sand, and dust thicken into a wet mud. The mud... |
| Spiked Pit | creation | This spell functions as create pit, except that the pit is lined with wickedly sharp spikes... |
| Stinking Cloud | creation | Stinking cloud creates a bank of fog like that created by fog cloud, except that the vapors are... |
| Stone Call | creation | A rain of dirt, gravel, and small pebbles fills the area, dealing 2d6 points of bludgeoning... |
| Stone Shield | creation | A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an... |
| Storm of Vengeance | summoning | You create a huge black storm cloud in the air. Each creature under the cloud must succeed on a... |
| Straitjacket | creation | You cause a straitjacket to spring into existence to restrain the target creature. You attempt a... |
| Stumble Gap | creation | You create a shallow extradimensional hole perfectly sized to trip anyone who steps within it.... |
| Summon Ancestral Guardian | summoning | You call the spirits of two ancestors to manifest in the mortal world and attack your enemies.... |
| Summon Barghest I | summoning | This spell summons a barghest from the Abyssal realm of Basalfeyst to serve the caster,... |
| Summon Barghest II | summoning | This spell functions like summon barghest I, save that it can summon 1 greater barghest or 1d3... |
| Summon Cacodaemon | summoning | This spell functions like summon monster, except it summons a single cacodaemon. |
| Summon Cacodaemon, Greater | summoning | This spell functions like summon cacodaemon, except it summons 1d4+1 cacodaemons. |
| Summon Ceustodaemon | summoning | This spell functions like summon monster, except it summons a single ceustodaemon. |
| Summon Derghodaemon | summoning | This spell functions like summon monster, except it summons a single derghodaemon. |
| Summon Elder Worm | summoning | This spell functions as summon nature's ally VIII, except you summon a purple worm with the... |
| Summon Erodaemon | summoning | This spell functions like summon monster, except it summons a single erodaemon. |
| Summon Froghemoth | summoning | This spell functions as summon nature's ally IX, except you summon a froghemoth (Bestiary 136). |
| Summon Genie | summoning | This spell functions like lesser summon genie, except you can summon one djinni or 1d3 jann. |
| Summon Genie, Greater | summoning | This spell functions like lesser summon genie, except you can summon one shaitan, 1d3 djinn, or... |
| Summon Genie, Lesser | summoning | This spell functions like summon monster I, except you can summon one janni. |
| Summon Giant Ally I | summoning | This spell functions as summon nature's ally VI, except its casting time is shorter and you can... |
| Summon Giant Ally II | summoning | This spell functions as summon giant ally I, except you can summon one desert, fire, frost, or... |
| Summon Giant Ally III | summoning | This spell functions as summon giant ally I, except you can summon one ash or cloud giant; 1d3... |
| Summon Greater Demon | summoning | This spell functions like summon monster, except it allows you to summon a single coloxus... |
| Summon Infernal Host | summoning | This spell functions as summon monster V, save that it can only be used to summon host devils.... |
| Summon Kami | summoning | This spell functions as summon nature's ally V, except you can summon one kodama, 1d3 fukujin,... |
| Summon Lesser Demon | summoning | This spell functions like summon monster, except it allows you to summon a single brimorak... |
| Summon Lesser Psychopomp | summoning | This spell functions like summon monster, except that it summons 1d3 esobok psychopomps or 1d4+1... |
| Summon Meladaemon | summoning | This spell functions like summon monster, except it summons a single meladaemon. |
| Summon Minor Ally | summoning | This spell functions as summon nature's ally I, except you can summon 1d3 Tiny or smaller... |
| Summon Minor Monster | summoning | This spell functions as summon monster I, except you can summon 1d3 Tiny or smaller animals,... |
| Summon Monster 1 | summoning | This spell summons an extraplanar creature (typically an outsider, elemental, or magical beast... |
| Summon Monster 2 | summoning | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 3 | summoning | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 4 | summoning | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 5 | summoning | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 6 | summoning | This spell functions like summon monster I, except you can summon one creature from the... |
| Summon Monster 7 | summoning | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 8 | summoning | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 9 | summoning | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Nature's Ally 1 | summoning | This spell summons to your side a natural creature (typically an animal, fey, magical beast,... |
| Summon Nature's Ally 2 | summoning | This spell functions as summon nature's ally I, except that you summon one 2nd-level creature or... |
| Summon Nature's Ally 3 | summoning | This spell functions like summon nature's ally I, except that you can summon one 3rd-level... |
| Summon Nature's Ally 4 | summoning | This spell functions like summon nature's ally I, except that you can summon one 4th-level... |
| Summon Nature's Ally 5 | summoning | This spell functions like summon nature's ally I, except that you can summon one 5th-level... |
| Summon Nature's Ally 6 | summoning | This spell functions like summon nature's ally I, except that you can summon one 6th-level... |
| Summon Nature's Ally 7 | summoning | This spell functions like summon nature's ally I, except that you can summon one 7th-level... |
| Summon Nature's Ally 8 | summoning | This spell functions like summon nature's ally I, except that you can summon one 8th-level... |
| Summon Nature's Ally 9 | summoning | This spell functions like summon nature's ally I, except that you can summon one 9th-level... |
| Summon Stampede | summoning | You conjure a herd of aurochs or similar herd animal that immediately stampedes in the direction... |
| Summon Swarm | summoning | You summon a swarm of bats, rats, or spiders (your choice), which attacks all other creatures... |
| Summon Thanadaemon | summoning | This spell functions like summon monster, except it summons a single thanadaemon. You can only... |
| Summon Vanth | summoning | This spell functions like summon monster, except that it summons a single vanth psychopomp.... |
| Sundered Serpent Coil | creation | This spell functions like black tentacles, except it creates a Large decapitated snake, which... |
| Sustaining Legend | healing | The rulers of Azlant are thought to have used this spell to amplify the mythic power of... |
| Swarm of Fangs | summoning | You summon a swarm consisting of thousands of animate, flying teeth in a 10-foot-by-10-foot... |
| Temporal Regression | teleportation | When you complete this spell, note your current location and condition, including your hit point... |
| Transport via Plants | teleportation | You can enter any normal plant (equal to your size or larger) and pass any distance to a plant... |
| Tsunami | creation | You create a massive wave of water that then moves in a straight line across water or land-you... |
| Uncanny Reminder | This spell creates an animated replica of the target drawn from the target’s subconscious. This... | |
| Unleash Pandemonium | You call upon the wild winds of the Abyssal atmosphere, howling with the screams of damned and... | |
| Unlife Current | healing | This functions as life current except you infuse the current with negative energy, so it heals... |
| Urban Step | teleportation | You set up a magical connection between two doors (or other physical portals, such as windows)... |
| Viper Bomb Admixture | creation | Upon drinking an extract created with this formula, you make a significant change to your... |
| Vomit Swarm | summoning | You vomit forth a swarm of spiders (Bestiary, page 258) that attacks all other creatures within... |
| Vomit Twin | creation, teleportation | Upon casting this spell, you vomit forth a disgusting ooze copy of yourself into a single... |
| Walk The Plank | creation | This spell functions as/create pit, except as noted here. All but the top 10 feet of the hole is... |
| Walk Through Space | teleportation | When under the effects of this spell, you can teleport up to 30 feet as a move action. You must... |
| Wall of Brine | creation | You conjure a 5-foot-thick wall of seawater with a powerful current flowing toward one side of... |
| Wall of Lava | creation | This spell creates a vertical wall of lava that is 1 inch thick for every 4 caster levels and... |
| Waves of Blood | creation | You cause torrents of roiling blood to push your opponents away from you. This wave attempts a... |
| Whip of Ants | summoning | This spell functions as whip of spiders, except it summons army ants, and any creature you... |
| Whip of Centipedes | summoning | This spell functions as whip of spiders, except it summons centipedes, and any creature you... |
| Whip of Spiders | summoning | You summon hundreds of Diminutive spiders, which cling together in the form of a whip made for a... |
| Winter Grasp | creation | Ice encrusts the ground, radiating supernatural cold and making it hard for creatures to... |
| Word of Beckoning | teleportation | This spell functions like sending, except the subject also receives knowledge of a command word... |
