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School: conjuration
Class
- Add column
- Arcanist [62]
- Wizard [62]
- Sorcerer [62]
- Witch [75]
- Magus [20]
- Bard [32]
- Skald [32]
- Summoner [28]
- Unsummoner [19]
- Bloodrager [10]
- Shaman [48]
- Druid [54]
- Hunter [51]
- Ranger [31]
- Cleric [88]
- Oracle [87]
- Warpriest [70]
- Inquisitor [41]
- Antipaladin [6]
- Paladin [35]
- Alchemist [22]
- Investigator [21]
- Psychic [26]
- Mesmerist [16]
- Occultist [17]
- Spiritualist [22]
- Medium [6]
Descriptor
Range
Duration
Target
Verbal
Somatic
Material
Focus
Divine Focus
149 spells
| Name ▲ | Subschool | Description |
|---|---|---|
| Accept Affliction | healing | The caster can transfer the effects of afflictions such as curses, diseases, and poisons from... |
| Acidic Spray | creation | A spray of acid erupts from your outstretched hand, dealing 1d6 points of acid damage/caster... |
| Air Bubble | creation | Air bubble creates a small pocket of breathable air that surrounds the touched creature's head... |
| Alleviate Addiction | healing | The subject ignores the effects of addictions. The subject can naturally recover from damage... |
| Alluring Spores | creation | This spell creates a burst of spores that weaken the mind. Creatures within the area must... |
| Alter Summoned Monster | summoning | You swap a creature summoned by a conjuration (summoning) spell for a creature you could summon... |
| Apport Animal | teleportation | This spell functions like apport object except the target is an animal. Only normal, nonmagical... |
| Apport Object | teleportation | This spell allows you to instantaneously transport a small nonliving object from one location to... |
| Arrow Eruption | creation | You create exact duplicates of the arrow or crossbow bolt you used to kill a creature in the... |
| Balance of Suffering | healing | You borrow life force from a living creature and infuse it into another living creature,... |
| Blaze of Glory | healing | You fall unconscious but also unleash a spectacular wave of holy energy that heartens and heals... |
| Blessing of Courage and Life | healing | With this prayer you provide long-lasting succor to a wounded creature. For as long as the... |
| Blood Mist | creation | This spell summons forth a misty cloud of rust-red toxic algae. Any creature within the mist is... |
| Breath of Life | healing | This spell cures 5d8 points of damage + 1 point/caster level (maximum +25). Unlike other spells... |
| Burst of Nettles | You release a burst of barbed, acid-filled nettles. Creatures caught in the burst take 3d6... | |
| Callback | teleportation | If the target takes hit point damage while within range of this spell, it immediately teleports... |
| Callback, Greater | teleportation | This spell functions as callback, except as noted above. |
| Celestial Healing | healing | You anoint a wounded creature with the blood of an outsider with the good subtype (such as an... |
| Celestial Healing, Greater | healing | As/celestial healing, except the target gains fast healing 4 and the target radiates the aura of... |
| Conjure Deadfall | creation | You conjure a large metal cube covered in sharp spikes. If you conjure the block so that it... |
| Corrosive Consumption | creation | With a touch, this spell causes a small, rapidly growing patch of corrosive acid to appear on... |
| Corrosive Touch | creation | Your successful melee touch attack deals 1d4 points of acid damage/caster level (maximum 5d4). |
| Curative Distillation | healing | You concentrate the healing potential of the material component so that it's exceptionally... |
| Cure Critical Wounds | healing | This spell functions like cure light wounds, except that it cures 4d8 points of damage + 1... |
| Cure Critical Wounds, Mass | healing | This spell functions like mass cure light wounds, except that it cures 4d8 points of damage + 1... |
| Cure Light Wounds | healing | When laying your hand upon a living creature, you channel positive energy that cures 1d8 points... |
| Cure Light Wounds, Mass | healing | You channel positive energy to cure 1d8 points of damage + 1 point/caster level (maximum +25) on... |
| Cure Moderate Wounds | healing | This spell functions like cure light wounds, except that it cures 2d8 points of damage + 1... |
| Cure Moderate Wounds, Mass | healing | This spell functions like mass cure light wounds, except that it cures 2d8 points of damage + 1... |
| Cure Serious Wounds | healing | This spell functions like cure light wounds, except that it cures 3d8 points of damage + 1... |
| Cure Serious Wounds, Mass | healing | This spell functions like mass cure light wounds, except that it cures 3d8 points of damage + 1... |
| Curse of Dragonflies | You invest a target with cursed elemental energy, making the open skies anathema to it. If the... | |
| Cushioning Bands | creation | Invisible bands of force encircle vital areas of the target. The bands resist crushing forces... |
| Delay Disease | healing | The target becomes temporarily immune to disease. Any disease to which it is exposed during the... |
| Delay Poison | healing | The subject becomes temporarily immune to poison. Any poison in its system or any poison to... |
| Delay Poison, Communal | healing | This spell functions like delay poison, except you divide the duration in 1-hour intervals among... |
| Dream Feast | creation | The next time the target sleeps (within the next 8 hours), she dreams of a rich feast with her... |
| Dream Travel | teleportation | You and the other targets of the spell are physically drawn from the Material Plane into the... |
| Dream Voyage | teleportation | This spell functions as dream travel, but you and your companions travel through the Dimension... |
| Drench | creation | A sudden downpour soaks the target creature or object. The rain follows the subject up to the... |
| Ethereal Envelopment | teleportation | This spell is similar to ethereal envelope, but it allows you to shunt an unwilling creature to... |
| Expel Blood | You animate a portion of the target’s blood, causing it to force itself out of the victim’s body... | |
| False Resurrection | calling | This spell functions as resurrection except that instead of recalling the dead soul to life, the... |
| False Resurrection, Greater | calling | This spell functions as false resurrection except that i t calls a belier devil with the young... |
| Fiery Shuriken | creation | You call forth two fiery projectiles resembling shuriken, plus one more for every two caster... |
| Fleshworm Infestation | summoning | With a touch, you cause an infestation of ravenous worms to manifest in the target's flesh. The... |
| Force Anchor | creation | You conjure an anchor of pure force that immediately skewers your target on a successful ranged... |
| Freedom's Toast | teleportation | When the caster hoists a flagon and delivers a toast to freedom, the target is transported up to... |
| Fumblestep | Fumblestep coats a target's feet in slick ectoplasm that retains some psychic connection to your... | |
| Genesis | creation | You create an immobile, finite demiplane with limited access. Demiplanes created by this spell... |
| Gloomblind Bolts | creation | You create one or more bolts of negative energy infused with shadow pulled from the Shadow... |
| Gravel Vortex | creation | You create a hail of tiny pieces of rock and dust that batter and scrape against all things in... |
| Guardian Armor | teleportation | This spell teleports the suit of armor you are wearing off of your body and onto an ally within... |
| Hallucinogenic Smoke | Dark gray smoke seeps from your eyes, ears, and mouth for the spell's duration, though the smoke... | |
| Heal | healing | Heal enables you to channel positive energy into a creature to wipe away injury and afflictions.... |
| Healing Flames | healing | You unleash a blast of holy flames that washes over all creatures in the area in a glorious... |
| Healing Token | healing | You imbue one touched holy symbol/3 caster levels with a connection to your own divine power,... |
| Heal, Mass | healing | This spell functions like heal, except as noted above. The maximum number of hit points restored... |
| Heal Mount | healing | This spell functions like heal, but it affects only the paladin's special mount (typically a horse). |
| Holy Javelin | creation | You create a shimmering javelin of holy energy to hurl at an enemy as a ranged touched attack.... |
| Hostile Juxtaposition | teleportation | You create a dimensional link to the target creature. When attacked or the subject of a spell... |
| Hostile Juxtaposition, Greater | teleportation | This spell functions like hostile juxtaposition, except you can target one creature for every... |
| Ice Crystal Teleport | teleportation | This spell functions as teleport, except you use it to teleport yourself or one other creature... |
| Infernal Healing | healing | You anoint a wounded creature with devil's blood or unholy water, giving it fast healing 1. This... |
| Infernal Healing, Greater | healing | As infernal healing, except the target gains fast healing 4 and the target detects as an evil cleric. |
| Inspiring Recovery | healing | You can heal a creature, harm an undead creature, or call upon a very recently dead creature to... |
| Instant Clot | healing | Bleed effects on the target immediately end when this spell is cast, and no blood flows out when... |
| Janni's Jaunt | teleportation | This spell functions as/plane shift, but with the following exceptions. First, you are able to... |
| Jester's Jaunt | teleportation | You teleport the target to a space you can see within 30 feet of the target. The destination... |
| Joyful Rapture | healing | Your inspired words overwhelm others with transcendental bliss. All allies within the area of... |
| Ki Arrow | You imbue an arrow with your power and throw it at a target up to 100 feet away. Make a ranged... | |
| King's Castle | teleportation | This spell allows you to switch places with an ally. When you cast this spell, choose a single... |
| Knell of The Depths | You invest a target with cursed elemental energy, causing nearby bodies of water to roil when... | |
| Lead Plating | creation | You enclose the target in a thin sheath of lead. This doesn't restrict the target's movement or... |
| Life Current | healing | You infuse the current with positive energy. At the start of their turn when the current moves... |
| Light of Iomedae | With this spell, you create shafts of blue light that illuminate all undead creatures in the... | |
| Litany of Entanglement | calling | Your litany conjures chains of energy that lash upward from the ground and hamper the target's... |
| Litany of Escape | teleportation | With a powerful prayer, you call upon the servants of your god to whisk a friend out of a... |
| Maddening Oubliette | teleportation | The target is transported to a dark and dank prison in some unspecified horrific demiplane,... |
| Martyr's Last Blessing | healing | You charge your body with healing energy, which erupts from you if you are dying or are killed... |
| Maw of Chaos | teleportation | This spell creates a rip in reality that plunges into the interspatial vortices that constantly... |
| Maze | teleportation | You banish the subject into an extradimensional labyrinth. Each round on its turn, it may... |
| Maze of Madness And Suffering | teleportation | This spell works like maze, except the DC of the Intelligence check to escape is 22 and each... |
| Mighty Fist of The Earth | creation | You create a fist-sized rock that flies toward one enemy. Make an unarmed strike attack roll... |
| Music of the Spheres | healing | As any scholar of Desnan lore or astrologer can tell you, the music of the spheres is the... |
| Neutralize Poison | healing | You detoxify any sort of venom in the creature or object touched. If the target is a creature,... |
| Neutralize Poison, Greater | healing | This spell functions as neutralize poison, except as noted here. You automatically succeed at... |
| Open The Dead Roads | To cast open the Dead Roads, you must be in an area of fog or dim light. Upon completion of the... | |
| Phase Step | teleportation | You instantly transfer the touched creature to a point you designate within range. This... |
| Pick Your Poison | healing | This spell temporarily converts even the deadliest poison affecting a creature into an... |
| Plane Shift | teleportation | You move yourself or some other creature to another plane of existence or alternate dimension.... |
| Poisonous Balm | healing | You mend the target's injuries, curing 3d8 hit points + 1 point/caster level (maximum +15) as... |
| Purging Finale | healing | You must have a bardic performance in effect to cast this spell. With a flourish, you... |
| Purify Body | healing | You align the target's chakras and soothe any unwanted imperfections found within its physical... |
| Raise Animal Companion | healing | This spell functions as raise dead, but it only affects an animal companion, familiar, or... |
| Raise Dead | healing | You restore life to a deceased creature. You can raise a creature that has been dead for no... |
| Regenerate | healing | The subject's severed body members (fingers, toes, hands, feet, arms, legs, tails, or even heads... |
| Reincarnate Spy | healing | This spell functions as reincarnate except that you can cause the new body to resemble a... |
| Reloading Hands | creation | Once/round, phantom hands load a single ranged weapon or firearm with conjured ammunition. This... |
| Remove Blindness/Deafness | healing | Remove blindness/deafness cures blindness or deafness (your choice), whether the effect is... |
| Remove Disease | healing | Remove disease can cure all diseases from which the subject is suffering. You must make a caster... |
| Remove Paralysis | healing | You can free one or more creatures from the effects of temporary paralysis or related magic,... |
| Remove Radioactivity | healing | You remove all ongoing radiation effects, both primary and secondary, on a single target if you... |
| Remove Radioactivity, Greater | healing | This spell functions like remove radioactivity, save that it cures all ability damage and drain... |
| Remove Sickness | healing | You quell feelings of illness and nausea in the target, giving it a +4 morale bonus on saving... |
| Replenish Ki | healing | You attune the target's internal store of supernatural energy to the cosmos, replenishing its ki... |
| Restoration | healing | This spell functions like lesser restoration, except that it also dispels temporary negative... |
| Restoration, Greater | healing | This spell functions like lesser restoration, except that it dispels all permanent and temporary... |
| Restoration, Lesser | healing | Lesser restoration dispels any magical effects reducing one of the subject's ability scores or... |
| Restore Eidolon | healing | This spell functions as restoration, except it only affects an eidolon. |
| Restore Eidolon, Lesser | healing | This spell functions as lesser restoration, except it only affects an eidolon. |
| Resurrection | healing | This spell functions like raise dead, except that you are able to restore life and complete... |
| Returning Weapon | teleportation | For the duration of the spell, the target weapon acts as if it had the returning weapon special... |
| Returning Weapon, Communal | teleportation | For the duration of the spell, the target weapon acts as if it had the returning weapon special... |
| Reviving Finale | healing | You must have a bardic performance in effect to cast this spell. With a flourish, you... |
| Sacred Bond | healing | To use this spell, you first touch the intended recipient, creating a sympathetic field of... |
| Signifer's Rally | teleportation | You teleport up to one ally/five caster levels to your location. You determine which allies you... |
| Silver Darts | creation | A cone of silver darts springs from your hand. These darts act as a silver weapon that deals 1d6... |
| Slowing Mud | creation | You coat the targets in thick, sticky mud. The mud acts as a slow spell and also blinds the... |
| Soothing Word | healing | The target of this spell causes several conditions that he suffers from to be lessened in... |
| Soul Transfer | summoning | This spell functions like the spell completion option of trap the soul, except it works only on... |
| Spindrift Spritz | healing | You can cast this spell only as a response to a target attempting a saving throw against an... |
| Spindrift Spritz, Mass | healing | This spell functions as spindrift spritz, except as noted above. |
| Spiral Ascent | teleportation | You transform yourself into a helical beam of divine energy that instantly transports you upward... |
| Spiral Descent | teleportation | This spell functions as spiral ascent, except the destination and direction of travel is... |
| Stabilize | healing | Upon casting this spell, you target a living creature that has -1 or fewer hit points. That... |
| Storm of Vengeance | summoning | You create a huge black storm cloud in the air. Each creature under the cloud must succeed on a... |
| Storm Step | teleportation | You are able to harness the power of the storm to transport yourself a short distance, by taking... |
| Straitjacket | creation | You cause a straitjacket to spring into existence to restrain the target creature. You attempt a... |
| Summon Ancestral Guardian | summoning | You call the spirits of two ancestors to manifest in the mortal world and attack your enemies.... |
| Sustaining Legend | healing | The rulers of Azlant are thought to have used this spell to amplify the mythic power of... |
| Symbol of Healing | healing | This spell functions as symbol of death, except all creatures within 60 feet of the symbol of... |
| Teleportation Circle | teleportation | You create a circle on the floor or other horizontal surface that teleports, as greater... |
| Teleport Object | teleportation | This spell functions like teleport, except that it teleports an object, not you. Creatures and... |
| Teleport Structure | teleportation | You instantly teleport a building in a settlement you control to another lot or series of lots... |
| Teratoid Caress | calling | With a gentle caress, you infuse the creature touched with a blight of energy from the Abyss... |
| Touch of Slime | creation | You create a coating of slime on your hand. When you make a successful melee touch attack with... |
| Trade Items | teleportation | You cause the target object and the object used as a focus for the spell to immediately swap... |
| Trap the Soul | summoning | Trap the soul forces a creature's life force (and its material body) into a gem. The gem holds... |
| True Resurrection | healing | This spell functions like raise dead, except that you can resurrect a creature that has been... |
| Uncanny Reminder | This spell creates an animated replica of the target drawn from the target’s subconscious. This... | |
| Unlife Current | healing | This functions as life current except you infuse the current with negative energy, so it heals... |
| Vine Strike | creation | Bristles burst from your body, lodging in your opponent and blossoming into entangling vines as... |
| Vinetrap | Vines choked with thorns, blossoms, leaflets, and other floral debris burst to life on and... | |
| Wall of Brine | creation | You conjure a 5-foot-thick wall of seawater with a powerful current flowing toward one side of... |
| Wall of Clockwork | creation | An immobile, vertical wall of spinning cogs and gears springs into existence. Any creature... |
| Whip of Ants | summoning | This spell functions as whip of spiders, except it summons army ants, and any creature you... |
| Whip of Centipedes | summoning | This spell functions as whip of spiders, except it summons centipedes, and any creature you... |
| Whip of Spiders | summoning | You summon hundreds of Diminutive spiders, which cling together in the form of a whip made for a... |
