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Class: Psychic
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- Arcanist [726]
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- Mesmerist [135]
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- Medium [101]
Descriptor
Range
Duration
Target: Other
Verbal
Somatic
Material
Focus
Divine Focus
301 spells
| Name ▲ | School | Subschool | Psychic Level | Description |
|---|---|---|---|---|
| Abundant Ammunition | conjuration | summoning | 1 | When cast on a container such as a quiver or a pouch that contains nonmagical ammunition or... |
| Agonize | evocation | 4 | You afflict a creature you have conjured via planar ally (or a similar spell) with bolts of... | |
| Akashic Communion | divination | 3 | You attempt to obtain a glimpse of some specific event from the Akashic Record (Occult... | |
| Alarm | abjuration | 1 | Alarm creates a subtle ward on an area you select. Once the spell effect is in place, it... | |
| Ally Across Time | conjuration | summoning | 2 | You create one or more 5-foot cubes of temporal possibility where your timeline overlaps with... |
| Ancestral Regression | transmutation | polymorph | 2 | The target drow transforms into a surface elf. The drow loses her darkvision and light-blindness... |
| Animate Rope | transmutation | 1 | You can animate a nonliving rope-like object. The maximum length assumes a rope with a 1-inch... | |
| Animus Mine | abjuration | 2 | You implant a mental mine within your psyche that triggers against anyone attempting to... | |
| Animus Mine, Greater | abjuration | 5 | This functions as/animus mine, except the triggering creature is stunned for 1d4 rounds instead... | |
| Anti-Incorporeal Shell | abjuration | 4 | You bring into being a mobile, hemispherical energy field that incorporeal creatures cannot... | |
| Antilife Shell | abjuration | 6 | You bring into being a mobile, hemispherical energy field that prevents the entrance of most... | |
| Antimagic Field | abjuration | 7 | An invisible barrier surrounds you and moves with you. The space within this barrier is... | |
| Antipathy | enchantment | compulsion | 8 | You cause an object or location to emanate magical vibrations that repel either a specific kind... |
| Arcane Eye | divination | scrying | 4 | You create an invisible magical sensor that sends you visual information. You can create the... |
| Arcane Mark | universal | 0 | This spell allows you to inscribe your personal rune or mark, which can consist of no more than... | |
| Army Across Time | conjuration | summoning | 5 | This spell functions as ally across time as noted above with two exceptions. First, you can... |
| Aura of Distraction | enchantment | 2 | You emit an aura of subsonic noise and mental imagery that makes concentrating difficult. Any... | |
| Aura of Doom | necromancy | 4 | You emanate an almost palpable aura of horror. All non-allies within this spell's area, or that... | |
| Awaken The Devoured | divination | 5 | This spell is often used by conjurers as a method to torment daemons and force compliance, for... | |
| Bilocation | conjuration | creation | 8 | The spell creates an identical copy of you, along with everything you wear and carry, anywhere... |
| Bind Sage | conjuration | calling | 5 | This variant of planar binding is specifically used to call one of the most knowledgeable types... |
| Black Tentacles | conjuration | creation | 4 | This spell causes a field of rubbery black tentacles to appear, burrowing up from the floor and... |
| Blade Barrier | evocation | 6 | An immobile, vertical curtain of whirling blades shaped of pure force springs into existence.... | |
| Blood Biography | divination | 3 | You learn the answers to a specific set of questions about a creature so long as you have access... | |
| Blood In The Water | necromancy | 2 | As part of the casting of this spell, you must deal 1 point of piercing or slashing damage to... | |
| Burst of Force | evocation | 5 | With a burst of telekinetic force, you deal 1d6 points of force damage/caster level (maximum... | |
| Calistria's Guardian Wasps | conjuration | summoning | 3 | You summon a wasp swarm (Pathfinder RPG Bestiary 275) that builds a 10-foot-by-10-foot nest in... |
| Calm Emotions | enchantment | compulsion | 2 | This spell calms agitated creatures. You have no control over the affected creatures, but calm... |
| Chain of Perdition | evocation | 3 | A floating chain of force with hooks at each end appears within an unoccupied space of your... | |
| Charnel House | illusion | shadow | 5 | By sacrificing a living creature, you create the grisly illusion of viscera and gore splattered... |
| Chill Metal | transmutation | 2 | Chill metal makes metal extremely cold. Unattended, nonmagical metal gets no saving throw.... | |
| Circle of Clarity | abjuration | 7 | You create a magical emanation that interferes with all figments and glamers within it, giving... | |
| Clairaudience/Clairvoyance | divination | scrying | 3 | Clairaudience/clairvoyance creates an invisible magical sensor at a specific location that... |
| Clenched Fist | evocation | 8 | This spell functions like interposing hand, except that the hand can also push or strike one... | |
| Cloak of Dreams | enchantment | compulsion | 6 | You are surrounded by a soporific aroma that causes living creatures that begin their turn or... |
| Color Spray | illusion | pattern | 1 | A vivid cone of clashing colors springs forth from your hand, causing creatures to become... |
| Commune With Plane | divination | 5 | You become one with the plane around you, attaining knowledge of the surrounding territory. You... | |
| Commune With Texts | divination | 6 | You quickly absorb the knowledge in the target, which can be any assortment of books, scrolls,... | |
| Condensed Ether | transmutation | 4 | You condense the substance of the Ethereal Plane as it interpenetrates the Material Plane. This... | |
| Conjuration Foil | abjuration | 4 | All creatures in the area gain a +4 bonus on saving throws against teleportation effects. If any... | |
| Conjure Black Pudding | conjuration | summoning | 6 | You summon a black pudding (Bestiary 35) that immediately attacks creatures near it. You have no... |
| Contact Entity I | evocation | 2 | You send out a magical message to any eldritch entities of a particular kind within a 100-mile... | |
| Contact Entity II | evocation | 3 | This spell functions like contact entity I, except that you can contact creatures from the... | |
| Contact Entity III | evocation | 5 | This spell functions like contact entity II, except that you can contact creatures from the... | |
| Contact Entity IV | evocation | 7 | This spell functions like contact entity III, except that you can contact creatures from the... | |
| Crafter's Nightmare | necromancy | haunted | 2 | You concentrate feelings of competitiveness, envy, and ill will into a poltergeist-like haunt... |
| Create Armaments | conjuration | creation | 4 | You create one nonmagical weapon, shield, or set of armor. To determine whether the item... |
| Create Demiplane | conjuration | creation | 8 | This spell functions as create lesser demiplane, except the area is larger and you can add more... |
| Create Demiplane, Greater | conjuration | creation | 9 | This spell functions as create demiplane, except the area is larger and you can add more... |
| Create Demiplane, Lesser | conjuration | creation | 7 | You create a small, finite demiplane. You must be on the Astral or Ethereal Plane or on a plane... |
| Crushing Despair | enchantment | compulsion | 4 | An invisible cone of despair causes great sadness in the subjects. Each affected creature takes... |
| Crushing Hand | evocation | 9 | This spell functions as interposing hand, except that it can also grapple one opponent as... | |
| Dancing Darkness | evocation | 1 | You create either up to four spheres of darkness that each reduce the illumination level by one... | |
| Dancing Lights | evocation | 0 | Depending on the version selected, you create up to four lights that resemble lanterns or... | |
| Darkvault | abjuration | 5 | You ward an area's shadows such that light cannot penetrate them. The illumination level in the... | |
| Deceptive Redundancy | illusion | glamer | 5 | You create a contingent ward that defies those who would dispel your magic, convincing them that... |
| Deep Slumber | enchantment | compulsion | 3 | This spell functions like sleep, except that it affects 10 HD of targets. |
| Deft Digits | transmutation | 3 | You animate the target of the spell, manipulating the glove with your own hand from a distance.... | |
| Denounce | enchantment | compulsion | 5 | You speak out against a single creature within line of sight and turn possible allies against it... |
| Detect Aberration | divination | 1 | This spell functions like detect animals or plants, except it detects creatures of the aberration type. | |
| Detect Animals or Plants | divination | 1 | You can detect a particular kind of animal or plant in a cone emanating out from you in whatever... | |
| Detect Anxieties | divination | 2 | This spell functions as detect thoughts except that you sense significant anxieties of creatures... | |
| Detect Charm | divination | 1 | This spell functions as/detect magic, except that it detects only charm, compulsion, and... | |
| Detect Desires | divination | 2 | This spell functions as/detect thoughts, except you sense significant desires of creatures with... | |
| Detect Magic | divination | 0 | You detect magical auras. The amount of information revealed depends on how long you study a... | |
| Detect Magic, Greater | divination | 2 | This spell functions as detect magic, except that you can glean much more information from the... | |
| Detect Mindscape | divination | 2 | This spell functions similarly to detect thoughts, allowing you to sense when one or more... | |
| Detect Psychic Significance | divination | 0 | You detect the presence of psychically significant items in your vicinity. Such items are those... | |
| Detect Scrying | divination | 4 | You immediately become aware of any attempt to observe you by means of a divination (scrying)... | |
| Detect Secret Doors | divination | 1 | You can detect secret doors, compartments, caches, and so forth. Only passages, doors, or... | |
| Detect Thoughts | divination | 1 | You detect surface thoughts. The amount of information revealed depends on how long you study a... | |
| Detect Undead | divination | 1 | You can detect the aura that surrounds undead creatures. The amount of information revealed... | |
| Dimensional Anchor | abjuration | 4 | A green ray springs from your hand. You must make a ranged touch attack to hit the target. Any... | |
| Dimensional Lock | abjuration | 8 | You create a shimmering emerald barrier that completely blocks extradimensional travel. Forms of... | |
| Disintegrate | transmutation | 6 | A thin, green ray springs from your pointing finger. You must make a successful ranged touch... | |
| Dispel Magic | abjuration | 3 | You can use dispel magic to end one ongoing spell that has been cast on a creature or object, to... | |
| Dispel Magic, Greater | abjuration | 6 | This spell functions like dispel magic, except that it can end more than one spell on a target... | |
| Disrupt Silence | abjuration | 3 | You suppress magical sound-dampening effects within the area. Disrupt silence temporarily... | |
| Distracting Cacophony | evocation | 3 | The air fills with loud and discordant noise, making concentration difficult. Casting a spell in... | |
| Draconic Ally | conjuration | creation | 3 | You create a semi-living intelligent draconic servant that loyally obeys and serves you. Treat... |
| Eagle Eye | divination | 2 | Eagle eye creates a magical sensor directly above you. The sensor can appear anywhere above you,... | |
| Earthquake | evocation | 8 | When you cast earthquake, an intense but highly localized tremor rips the ground. The powerful... | |
| Echo | illusion | figment | 1 | You cause a sound heard in the target area up to 1 round ago and lasting up to 1 round in... |
| Ectoplasmic Eruption | evocation | 7 | A cascading avalanche of pale, swirling ectoplasmic matter erupts from a point you select. All... | |
| Ectoplasmic Hand | evocation | 5 | You draw forth a ghostly, animated hand through the ectoplasmic veil to manipulate objects,... | |
| Ectoplasmic Snare | evocation | 3 | You unleash a writhing tendril of ectoplasm to grapple or entangle a target creature. You must... | |
| Enter Image | transmutation | 3 | You gain a dim impression of the activities around any object bearing your face or form and can... | |
| Erase | transmutation | 1 | Erase removes writings of either magical or mundane nature from a scroll or from one or two... | |
| Escape Alarm | abjuration | 2 | You place a ward on an area that notifies you when a creature exits it. This functions as alarm,... | |
| Etheric Shards | evocation | 5 | You harden interpenetrated ethereal substance into deadly transdimensional razors that are... | |
| Euphoric Cloud | conjuration | creation | 2 | You create a bank of fog similar to that created by fog cloud except its vapors are... |
| Fabricate | transmutation | 5 | You convert material of one sort into a product that is of the same material. Creatures or magic... | |
| False Vision | illusion | glamer | 5 | This spell creates a subtle illusion, causing any divination (scrying) spell used to view... |
| Fear | necromancy | 4 | An invisible cone of terror causes each living creature in the area to become panicked unless it... | |
| Fearsome Duplicate | illusion | figment | 3 | You create a larger and far more menacing version of yourself that you can send forth,... |
| First World Revisions | transmutation | polymorph | 2 | This spell functions as ancestral regression, except as noted above and as follows. The wayang... |
| Flare | evocation | 0 | This cantrip creates a burst of light. If you cause the light to burst in front of a single... | |
| Flare Burst | evocation | 1 | This spell functions as flare, except it affects all creatures in a 10-foot-radius burst from... | |
| Floating Disk | evocation | 1 | You create a slightly concave, circular plane of force that follows you about and carries loads... | |
| Fool's Forbiddance | abjuration | 8 | Through your antics and performance, you create an area of warding that adversely affects all... | |
| Fool's Gold (AA) | transmutation | 1 | You cast this spell on one or more gold pieces, which make those who have them more vulnerable... | |
| Forcecage | evocation | 7 | This spell creates an immobile, invisible cubical prison composed of either bars of force or... | |
| Forceful Hand | evocation | 6 | This spell functions as interposing hand, except that it can also pursue and bull rush one... | |
| Force Sword | evocation | 2 | You create a +1 longsword of pure force sized appropriately for you that you can wield or give... | |
| Foresight | divination | 9 | This spell grants you a powerful sixth sense in relation to yourself or another. Once foresight... | |
| Gate | conjuration | creation, calling | 9 | Casting a gate spell has two effects. First, it creates an interdimensional connection between... |
| Ghost Sound | illusion | figment | 0 | Ghost sound allows you to create a volume of sound that rises, recedes, approaches, or remains... |
| Ghost Whip | evocation | 2 | A white, 15-foot-long lash of ghostly evanescence appears from your hand. This weapon is treated... | |
| Ghost Wolf | conjuration | creation | 4 | This spell conjures a Large, quasi-real, wolflike creature made of roiling black smoke. It... |
| Globe of Invulnerability | abjuration | 6 | This spell functions like lesser globe of invulnerability, except that it also excludes... | |
| Globe of Invulnerability, Lesser | abjuration | 4 | An immobile, faintly shimmering magical sphere surrounds you and excludes all spell effects of... | |
| Grasping Hand | evocation | 7 | This spell functions as interposing hand, except that it can also grapple one opponent you... | |
| Guardian Monument, Greater | abjuration | 5 | This spell functions as lesser guardian monument, except it grants DR 4/magic. | |
| Guardian Monument, Lesser | abjuration | 3 | You touch an unattended, nonmagical object to create a touchstone for humans defending the area.... | |
| Half-Blood Extraction | transmutation | 5 | You transform the target half-orc into a full-blooded orc. The target loses all of its half-orc... | |
| Hallucinatory Decor | illusion | glamer | 3 | You transform the decor of a courtyard, structure, or other edifice to meet your highest... |
| Hallucinatory Terrain | illusion | glamer | 4 | You make natural terrain look, sound, and smell like some other sort of natural terrain.... |
| Haunting Mists | illusion | figment | 2 | An illusion of misty vapor inhabited by shadowy shapes arises around you. It is stationary. The... |
| Heat Metal | transmutation | 2 | Heat metal causes metal objects to become red-hot. Unattended, nonmagical metal gets no saving... | |
| Helping Hand | evocation | 3 | You create the ghostly image of a hand, which you can send to find a creature within 5 miles.... | |
| Hold Portal | abjuration | 1 | This spell magically holds shut a door, gate, window, or shutter of wood, metal, or stone. The... | |
| Horrifying Visage | necromancy | haunted | 3 | You channel residual feelings of terror into the minds of creatures within the area, causing... |
| Hypnotic Pattern | illusion | pattern | 2 | A twisting pattern of subtle, shifting colors weaves through the air, fascinating creatures... |
| Hypnotism | enchantment | compulsion | 1 | Your gestures and droning incantation fascinate nearby creatures, causing them to stop and stare... |
| Hypnotism, Greater | enchantment | compulsion | 4 | This functions as hypnotism, except it affects 2 Hit Die of creatures/caster level you have. You... |
| Identify | divination | 1 | This spell functions as detect magic, except that it gives you a +10 enhancement bonus on... | |
| Illusory Wall | illusion | figment | 4 | This spell creates the illusion of a wall, floor, ceiling, or similar surface. It appears... |
| Impossible Angles | illusion | figment | 5 | You cause the surrounding area to appear to distort. The angles and corners of the area subtly... |
| Incessant Buzzing | illusion | figment | 1 | You summon an illusory swarm of angry wasps that fills a 10-foot-diameter sphere. You can summon... |
| Inhibiting Patterns | illusion | pattern | 4 | You create one or more vibrant pillars of kaleidoscopic color that rise out from the ground. A... |
| Insect Scouts | divination | 4 | A favorite in the creaking courts of Ustalav, insect scouts summons one or more vermin to... | |
| Instant Portrait | conjuration | creation | 1 | You touch a surface and produce a painted portrait of either yourself or a creature you can see... |
| Intellect Fortress I | abjuration | 4 | Using the power of pure logic, you disrupt mental attacks. Intellect fortress I suppresses all... | |
| Intellect Fortress II | abjuration | 5 | This spell functions as intellect fortress I, but in addition, any mind-affecting effects that... | |
| Intellect Fortress III | abjuration | 6 | This spell functions as intellect fortress II, but creatures within the area who succeed at a... | |
| Intensify Psyche | enchantment | 2 | A sense of euphoria suffuses the target, amplifying all sensations, good or bad. The target... | |
| Interposing Hand | evocation | 5 | Interposing hand creates a Large magic hand that appears between you and one opponent. This... | |
| Invisibility Alarm | abjuration | 1 | This spell functions as alarm, except it is triggered only by invisible creatures entering or... | |
| Invisibility Bubble | illusion | glamer | 2 | A glamered bubble surrounds the target's space, rendering her completely invisible underwater by... |
| Invisibility Bubble, Giant | illusion | glamer | 3 | This functions as/invisibility bubble, but the bubble is larger, which allows you to target a... |
| Invisibility Sphere | illusion | glamer | 3 | This spell functions like invisibility, except that this spell confers invisibility upon all... |
| Joyful Rapture | conjuration | healing | 6 | Your inspired words overwhelm others with transcendental bliss. All allies within the area of... |
| Judgment Undone | necromancy | 9 | This powerful, elaborate, and risky spell undoes Pharasma's judgment, returning a willing... | |
| Ki Arrow | conjuration | 1 | You imbue an arrow with your power and throw it at a target up to 100 feet away. Make a ranged... | |
| Knock | transmutation | 2 | Knock opens stuck, barred, or locked doors, as well as those subject to hold portal or arcane... | |
| Knock, Mass | transmutation | 6 | Also known as "unshackle," this spell functions as knock, but works on multiple means of closure at once. | |
| Last Azlanti's Defending Sword | evocation | 7 | You create a sword of force that functions as mage's sword except as described here. The sword... | |
| Limited Wish | universal | 7 | A limited wish lets you create nearly any type of effect. For example, a limited wish can do any... | |
| Loathsome Veil | illusion | pattern | 3 | This spell creates a transparent veil of shifting, multicolored strands of light that form into... |
| Locate Creature | divination | 4 | This spell functions like locate object, except this spell locates a known creature. You slowly... | |
| Locate Gate | divination | 5 | You sense the direction of the nearest teleportation circle (permanent or with a remaining... | |
| Locate Object | divination | 2 | You sense the direction of a well-known or clearly visualized object. You can search for general... | |
| Locate Portal | divination | 2 | When this spell is active, you feel a mental pull in the direction of any active or operable... | |
| Lullaby | enchantment | compulsion | 0 | Any creature within the area that fails a Will save becomes drowsy and inattentive, taking a -5... |
| Lunar Veil | illusion | shadow | 7 | You conjure a tremendous area of shadow to obscure moonlight within the area, creating something... |
| Mage's Decree | evocation | 6 | You speak a short message (up to 25 words), and it is immediately transmitted to each target,... | |
| Mage's Disjunction | abjuration | 9 | All magical effects and magic items within the radius of the spell, except for those that you... | |
| Mage's Magnificent Mansion | conjuration | creation | 7 | You conjure up an extradimensional dwelling that has a single entrance on the plane from which... |
| Mage's Private Sanctum | abjuration | 5 | This spell ensures privacy. Anyone looking into the area from outside sees only a dark, foggy... | |
| Mage's Sword | evocation | 7 | This spell brings into being a shimmering, sword-like plane of force. The sword strikes at any... | |
| Major Creation | conjuration | creation | 5 | This spell functions like minor creation, except that you can also create an object of mineral... |
| Major Image | illusion | figment | 3 | This spell functions like silent image, except that sound, smell, and thermal illusions are... |
| Major Phantom Object | illusion | shadow | 5 | This spell functions as the major creation spell, except as noted above and the object created... |
| Massacre | necromancy | 9 | You unleash a wave of necromantic energy that snuffs out the life force of those in its path.... | |
| Mind Fog | enchantment | compulsion | 5 | Mind fog produces a bank of thin mist that weakens the mental resistance of those caught in it.... |
| Mindscape Door | illusion | phantasm | 3 | You or other creatures enter into or escape from a mindscape (see page 234) through an imaginary... |
| Minor Creation | conjuration | creation | 4 | You create a nonmagical, unattended object of nonliving vegetable matter. The volume of the item... |
| Minor Image | illusion | figment | 2 | This spell functions like silent image, except that minor image includes some minor sounds but... |
| Minor Phantom Object | illusion | figment | 4 | This spell functions as the minor creation spell, except the object created is a semi-real... |
| Mirage | illusion | figment | 3 | You create an image of a pool of water, a group of standing stones, a cove, an island, or... |
| Mirage Arcana | illusion | glamer | 5 | This spell functions like hallucinatory terrain, except that it enables you to make any area... |
| Mirror Hideaway | transmutation | 2 | You transform a mirror into a portal to an extradimensional space. The space can hold as many as... | |
| Mirror Transport | transmutation | 4 | This spell functions as mirror hideaway, except any creature that enters the target mirror can... | |
| Motes of Dusk And Dawn | evocation | 3 | When you cast this spell, you create up to four motes that shed light or darkness in a... | |
| Named Bullet | divination | 4 | You imbue the target with deadly accuracy against a selected creature type (and subtype for... | |
| Named Bullet, Greater | divination | 6 | This spell functions like named bullet, except it deals 2 extra points of damage/caster level... | |
| Obscured Script | illusion | phantasm | 2 | You create a latent illusion that clouds the judgment and reading ability of any creature that... |
| Orb of The Void | necromancy | 8 | You create a small weightless sphere of pure negative energy. As a move action, you can move it... | |
| Painful Revelation | abjuration | 2 | You augment an ongoing illusion effect to strike out painfully at creatures that see through it.... | |
| Passwall | transmutation | 5 | You create a passage through wooden, plaster, or stone walls, but not through metal or other... | |
| Pellet Blast | conjuration | creation | 3 | This spell creates an explosion of conjured metal pellets, striking everything within its area... |
| Permanency | universal | 5 | This spell makes the duration of certain other spells permanent. You first cast the desired... | |
| Permanent Image | illusion | figment | 6 | This spell functions like silent image, except that the figment includes visual, auditory,... |
| Persistent Image | illusion | figment | 5 | This spell functions like silent image, except that the figment includes visual, auditory,... |
| Phase Door | conjuration | creation | 7 | This spell creates an ethereal passage through wooden, plaster, or stone walls, but not other... |
| Planar Ally | conjuration | calling | 6 | This spell functions like lesser planar ally, except you may call a single creature of 12 HD or... |
| Planar Ally, Greater | conjuration | calling | 8 | This spell functions like lesser planar ally, except that you may call a single creature of 18... |
| Planar Ally, Lesser | conjuration | calling | 4 | By casting this spell, you request your deity to send you an outsider (of 6 HD or less) of the... |
| Planar Binding | conjuration | calling | 6 | This spell functions like lesser planar binding, except that you may call a single creature of... |
| Planar Binding, Greater | conjuration | calling | 8 | This spell functions like lesser planar binding, except that you may call a single creature of... |
| Planar Binding, Lesser | conjuration | calling | 5 | Casting this spell attempts a dangerous act: to lure a creature from another plane to a... |
| Prestidigitation | universal | 0 | Prestidigitations are minor tricks that novice spellcasters use for practice. Once cast, a... | |
| Prismatic Wall | abjuration | 8 | Prismatic wall creates a vertical, opaque wall-a shimmering, multicolored plane of light that... | |
| Programmed Image | illusion | figment | 6 | This spell functions like silent image, except that this spell's figment activates when a... |
| Project Image | illusion | shadow | 7 | You tap energy from the Plane of Shadow to create a quasi-real, illusory version of yourself.... |
| Prying Eyes | divination | 5 | You create a number of semitangible, visible magical orbs (called "eyes") equal to 1d4 + your... | |
| Prying Eyes, Greater | divination | 8 | This spell functions like prying eyes, except that the eyes can see all things as they actually... | |
| Psychic Image | illusion | shadow | 9 | You envelop your consciousness in a quasi-real image of yourself. Your psychic image looks,... |
| Pyrotechnics | transmutation | 2 | Pyrotechnics turns a fire into a burst of blinding fireworks or a thick cloud of choking smoke,... | |
| Rainbow Pattern | illusion | pattern | 4 | A glowing, rainbow-hued pattern of interweaving colors fascinates those within it. Rainbow... |
| Rain of Frogs | conjuration | summoning | 3 | This spell functions as summon swarm, except you summon a swarm of poisonous frogs. This swarm... |
| Repulsion | abjuration | 7 | An invisible, mobile field surrounds you and prevents creatures from approaching you. You decide... | |
| Resilient Reservoir | transmutation | 4 | This spell creates a magical well of retribution that a caster can unleash with blinding speed.... | |
| Resilient Sphere | evocation | 4 | A globe of shimmering force encloses a creature, provided the creature is small enough to fit... | |
| Resplendent Mansion | conjuration | creation | 9 | This spell creates a towering mansion. While casting the spell, you hold an image of the mansion... |
| Reveal Emotions | divination | 4 | You create an area that draws out a creature's emotion aura (Pathfinder RPG Occult Adventures... | |
| Reverse Gravity | transmutation | 7 | This spell reverses gravity in an area, causing unattached objects and creatures in the area to... | |
| Rising Water | conjuration | 4 | You conjure a cylinder of calm water on an area of solid ground or on top of a body of water.... | |
| Roaming Pit | conjuration | creation | 6 | This spell functions as create pit, except the pit is capable of movement. As a move action, you... |
| Rope Trick | transmutation | 2 | When this spell is cast upon a piece of rope from 5 to 30 feet long, one end of the rope rises... | |
| Rumormonger | divination | 3 | You utter a brief anecdote or bit of news as the verbal component of this spell and track its... | |
| Rune Trace | divination | 1 | By immersing yourself fully in the intricacies of a carved or written rune of any kind, you can... | |
| Scintillating Pattern | illusion | pattern | 8 | A twisting pattern of coruscating colors weaves through the air, affecting creatures within. The... |
| Scintillating Wall | illusion | pattern | 5 | You create a vibrant wall of hypnotic light and color. The wall does not impede movement or line... |
| Screen | illusion | glamer | 8 | This spell creates a powerful protection from scrying and observation. When casting the spell,... |
| Scrying | divination | scrying | 4 | You can observe a creature at any distance. If the subject succeeds on a Will save, the spell... |
| Scrying, Greater | divination | scrying | 7 | This spell functions like scrying, except as noted above. Additionally, all of the following... |
| Sculpt Simulacrum | transmutation | 2 | You create cosmetic changes to a simulacrum, similar to disguise self, except the changes are... | |
| Secret Chest | conjuration | summoning | 5 | You hide a chest on the Ethereal Plane for as long as 60 days and can retrieve it at will. The... |
| Seek Thoughts | divination | 2 | Similar to detect thoughts, seek thoughts allows you to sift through the surface thoughts of... | |
| Selective Alarm | abjuration | 3 | This spell functions as alarm, except that you can tweak the spell to be more discerning in what... | |
| Sensory Amplifier | divination | 3 | You open the minds of all creatures near you and enhance their sensory receptors. All living... | |
| Shadow Weapon | illusion | shadow | 1 | Drawing upon the Plane of Shadow, you shape a quasi-real masterwork melee weapon of a type you... |
| Shadowy Haven | transmutation | 4 | This spell functions like rope trick, except the point of entry is through a 5-foot-square... | |
| Shatter | evocation | 2 | Shatter creates a loud, ringing noise that breaks brittle, nonmagical objects; sunders a single... | |
| Shout | evocation | 4 | You emit an ear-splitting yell that deafens and damages creatures in its path. Any creature... | |
| Shout, Greater | evocation | 8 | This spell functions like shout, except that the cone deals 10d6 points of sonic damage (or 1d6... | |
| Sift | divination | 0 | You examine an area at range as if you were searching for fine details with the Perception... | |
| Silence | illusion | glamer | 2 | Upon the casting of this spell, complete silence prevails in the affected area. All sound is... |
| Silent Image | illusion | figment | 1 | This spell creates the visual illusion of an object, creature, or force, as visualized by you.... |
| Silent Table | illusion | glamer | 2 | You protect an area against casual eavesdropping. Sounds and sonic effects that originate inside... |
| Simulacrum | illusion | shadow | 7 | Simulacrum creates an illusory duplicate of any creature. The duplicate creature is partially... |
| Simulacrum, Lesser | illusion | shadow | 4 | This spell functions as simulacrum, except you can't create a simulacrum of a creature whose HD... |
| Sleep | enchantment | compulsion | 1 | A sleep spell causes a magical slumber to come upon 4 HD of creatures. Creatures with the fewest... |
| Song of Discord | enchantment | compulsion | 5 | This spell causes those within the area to turn on each other rather than attack their foes.... |
| Song of Discord, Greater | enchantment | compulsion | 8 | This spell functions as song of discord except that affected creatures automatically attack the... |
| Sonic Scream | evocation | 2 | Up to three times during this spell's duration, you can emit a cone of powerful sound as a... | |
| Sonic Thrust | evocation | 5 | You produce a sweeping rush of sound that can hurl creatures or objects away from you, like the... | |
| Soul Transfer | conjuration | summoning | 7 | This spell functions like the spell completion option of trap the soul, except it works only on... |
| Speak With Haunt | necromancy | 4 | You stir a haunt (Pathfinder RPG GameMastery Guide 242) to a limited sense of awareness and... | |
| Spectral Hand | necromancy | 2 | A ghostly hand shaped from your life force materializes and moves as you desire, allowing you to... | |
| Summon Minor Monster | conjuration | summoning | 1 | This spell functions as summon monster I, except you can summon 1d3 Tiny or smaller animals,... |
| Summon Monster 1 | conjuration | summoning | 1 | This spell summons an extraplanar creature (typically an outsider, elemental, or magical beast... |
| Summon Monster 2 | conjuration | summoning | 2 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 3 | conjuration | summoning | 3 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 4 | conjuration | summoning | 4 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 5 | conjuration | summoning | 5 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 6 | conjuration | summoning | 6 | This spell functions like summon monster I, except you can summon one creature from the... |
| Summon Monster 7 | conjuration | summoning | 7 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 8 | conjuration | summoning | 8 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 9 | conjuration | summoning | 9 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Ship | conjuration | creation | 4 | When you cast this spell, you must hold out a miniature model of the ship you intend to create.... |
| Surface Excursion | conjuration | teleportation | 5 | You instantly transport yourself and touched allies onto the nearest sky-facing surface directly... |
| Swarm of Fangs | conjuration | summoning | 3 | You summon a swarm consisting of thousands of animate, flying teeth in a 10-foot-by-10-foot... |
| Symbol of Distraction | enchantment | compulsion | 6 | This spell functions like symbol of death, except that all creatures within the radius of a... |
| Sympathy | enchantment | compulsion | 8 | You cause an object or location to emanate magical vibrations that attract either a specific... |
| Synaptic Pulse | enchantment | compulsion | 3 | You emit a pulsating mental blast that stuns all creatures in range of your psychic shriek for 1 round. |
| Synaptic Pulse, Greater | enchantment | compulsion | 5 | You emit a pulsating mental blast that stuns all creatures in range of your psychic shriek for... |
| Tactical Acumen | enchantment | compulsion | 2 | Tactical acumen grants you and your allies a mastery of battlefield tactics. Whenever you would... |
| Telekinesis | transmutation | 4 | You move objects or creatures by concentrating on them. Depending on the version selected, the... | |
| Telekinetic Assembly | transmutation | 2 | You assemble a siege engine, using up to one fewer worker/2 caster levels you possess. You can... | |
| Telekinetic Projectile | evocation | 0 | You fling an object weighing up to 5 pounds at the target. You must succeed at a ranged attack... | |
| Telekinetic Sphere | evocation | 7 | This spell functions like resilient sphere, but the creatures or objects caught inside the globe... | |
| Telekinetic Storm | evocation | 9 | You generate a storm of telekinetic energy that emanates from you, ripping through the spell's... | |
| Telepathic Silence | illusion | glamer | 4 | Creatures within the area cannot send or receive telepathic messages, and anyone in the area... |
| Teleportation Circle | conjuration | teleportation | 9 | You create a circle on the floor or other horizontal surface that teleports, as greater... |
| Temporal Regression | conjuration | teleportation | 8 | When you complete this spell, note your current location and condition, including your hit point... |
| Terraform | transmutation | 7 | You alter the area's terrain and climate to a new terrain and climate type appropriate to the... | |
| Time Shudder | transmutation | 2 | You cause a ripple in time that affects all creatures in the area. At the start of each... | |
| Tower of Iron Will I | abjuration | 5 | You project a fortress of mental power that blocks out the psychic energy of others, granting... | |
| Tower of Iron Will II | abjuration | 6 | This functions as tower of iron will I, except as noted above. This spell can be undercast. | |
| Tower of Iron Will III | abjuration | 7 | This functions as tower of iron will I, except as noted above. This spell can be undercast. | |
| Tower of Iron Will IV | abjuration | 8 | This functions as tower of iron will I, except as noted above. This spell can be undercast. | |
| Tower of Iron Will V | abjuration | 9 | This functions as tower of iron will I, except as noted above. This spell can be undercast. | |
| Trace Teleport | divination | 4 | You immediately become aware of any teleportation effects that begin or end within the spell's... | |
| Twilight Haze | illusion | shadow | 2 | You create a gray haze that obscures sight (as fog cloud) and causes the illumination level... |
| Twilight Knife | evocation | 3 | You create a darkly sinister floating knife that attacks the same creature as you each round. If... | |
| Unbearable Brightness | evocation | 4 | Your body glows with a terrible light. Creatures within 30 feet of you that can see you are... | |
| Unseen Servant | conjuration | creation | 1 | An unseen servant is an invisible, mindless, shapeless force that performs simple tasks at your... |
| Unsettling Presence | necromancy | haunted | 2 | Those in this spell's area who fail their Will saving throws harbor a faint sense of paranoia... |
| Ventriloquism | illusion | figment | 1 | You can make your voice (or any sound that you can normally make vocally) seem to issue from... |
| Vicarious View | divination | scrying | 4 | You plant a scrying sensor on a touched creature, object, or point in space, allowing you to see... |
| Village Veil | illusion | figment | 5 | You throw an illusion over an area to make creatures that view or interact with it believe it... |
| Vision of Hell | illusion | glamer | 3 | You overlay a realistic illusion of a terrifying hellscape upon an area. Structures, equipment,... |
| Vomit Twin | conjuration | creation, teleportation | 4 | Upon casting this spell, you vomit forth a disgusting ooze copy of yourself into a single... |
| Wall of Blindness/Deafness | necromancy | 4 | You create a translucent wall of energy, within which can be seen indistinct images of faces... | |
| Wall of Bone | necromancy | 4 | This spell creates a vertical wall of skeletal arms that attaches itself to any solid surface.... | |
| Wall of Ectoplasm | evocation | 5 | You draw forth a massive veil of ectoplasm that roils with restless spirits. Immovable once... | |
| Wall of Force | evocation | 5 | A wall of force creates an invisible wall of pure force. The wall cannot move and is not easily... | |
| Wall of Nausea | illusion | pattern | 3 | You create a transparent, shimmering wall through which creatures and objects appear to be... |
| Wall of Sound | evocation | 5 | A translucent barrier of pure sound springs into existence. This wall is silent except for a... | |
| Wall of Suppression | abjuration | 9 | You create a wall of glittering motes that suppresses or even negates any magical effect passing... | |
| Warp Metal | transmutation | 4 | You cause metal to bend and warp, permanently destroying its straightness, form, and strength. A... | |
| Waves of Blood | conjuration | creation | 3 | You cause torrents of roiling blood to push your opponents away from you. This wave attempts a... |
| Waves of Ecstasy | enchantment | compulsion | 7 | You emanate waves of intense pleasure that cause all targets within range to falter. Affected... |
| Waves of Exhaustion | necromancy | 7 | Waves of negative energy cause all living creatures in the spell's area to become exhausted.... | |
| Waves of Fatigue | necromancy | 5 | Waves of negative energy render all living creatures in the spell's area fatigued. This spell... | |
| What Grows Within | necromancy | 6 | By speaking the name "Xhamen-Dor," you infuse yourself with the essence of the Inmost Blot and... | |
| Whispering Wind | transmutation | 2 | You send a message or sound on the wind to a designated spot. The whispering wind travels to a... | |
| Wish | universal | 9 | Wish is the mightiest spell a wizard or sorcerer can cast. By simply speaking aloud, you can... | |
| Zone of Truth | enchantment | compulsion | 2 | Creatures within the emanation area (or those who enter it) can't speak any deliberate and... |
