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Class: Unsummoner
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- Arcanist [458]
- Wizard [459]
- Sorcerer [457]
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- Magus [101]
- Bard [192]
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- Summoner [104]
- Unsummoner [95] ×
- Bloodrager [90]
- Shaman [204]
- Druid [222]
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- Ranger [127]
- Cleric [382]
- Oracle [378]
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- Antipaladin [97]
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- Alchemist [161]
- Investigator [158]
- Psychic [231]
- Mesmerist [106]
- Occultist [199]
- Spiritualist [122]
- Medium [106]
Descriptor
Range: Touch
Verbal
Somatic
Material
Focus
Divine Focus
95 spells
| Name ▲ | School | Subschool | Unsummoner Level | Description |
|---|---|---|---|---|
| Ablative Barrier | conjuration | creation | 3 | Invisible layers of solid force surround and protect the target, granting that target a +2 armor... |
| Air Breathing | transmutation | 3 | The transmuted creatures can breathe air freely. Divide the duration evenly among all the... | |
| Ant Haul | transmutation | 1 | The target's carrying capacity triples (see Table 7-4: Carrying Capacity on page 171 of the Core... | |
| Ant Haul, Communal | transmutation | 2 | This spell functions like ant haul (see page 202 of the Pathfinder RPG Advanced Player's Guide),... | |
| Anywhere But Here | conjuration | teleportation | 4 | This spell functions similarly to plane shift, but instead of transporting the targets to a... |
| Arcane Mark | universal | 0 | This spell allows you to inscribe your personal rune or mark, which can consist of no more than... | |
| Baphomet's Blessing | transmutation | polymorph | 4 | You change the target's head into that of a bull. The creature's Intelligence becomes 2, and it... |
| Barkskin | transmutation | 2 | Barkskin toughens a creature's skin. The effect grants a +2 enhancement bonus to the creature's... | |
| Bear's Endurance | transmutation | 2 | The affected creature gains greater vitality and stamina. The spell grants the subject a +4... | |
| Bestow Planar Infusion I | evocation | 1 | This spell draws upon the latent planar energy of the caster's surroundings, allowing her to... | |
| Bestow Planar Infusion II | evocation | 4 | This functions as bestow planar infusion I, except that the touched creature gains the improved... | |
| Blur | illusion | glamer | 2 | The subject's outline appears blurred, shifting, and wavering. This distortion grants the... |
| Bull's Strength | transmutation | 2 | The subject becomes stronger. The spell grants a +4 enhancement bonus to Strength, adding the... | |
| Cat's Grace | transmutation | 2 | The transmuted creature becomes more graceful, agile, and coordinated. The spell grants a +4... | |
| Celestial Companion | transmutation | 1 | You bestow divine protection on your companion. The target gains spell resistance equal to 5... | |
| Clay Skin | abjuration | 3 | The target’s skin becomes as thick and tough as clay, granting the target DR 5/adamantine. Once... | |
| Concealed Breath | transmutation | 4 | This spell allows affected creatures to hold their breath freely without negative effects or... | |
| Corrosive Touch | conjuration | creation | 1 | Your successful melee touch attack deals 1d4 points of acid damage/caster level (maximum 5d4). |
| Cushioning Bands | conjuration | creation | 2 | Invisible bands of force encircle vital areas of the target. The bands resist crushing forces... |
| Displacement | illusion | glamer | 3 | The subject of this spell appears to be about 2 feet away from its true location. The creature... |
| Eagle's Splendor | transmutation | 2 | The transmuted creature becomes more poised, articulate, and personally forceful. The spell... | |
| Endure Elements | abjuration | 1 | A creature protected by endure elements suffers no harm from being in a hot or cold environment.... | |
| Evolution Surge | transmutation | 3 | This spell functions as lesser evolution surge, except that you can grant any evolution whose... | |
| Evolution Surge, Greater | transmutation | 4 | This spell functions as lesser evolution surge, except that you can grant any two evolutions... | |
| Evolution Surge, Lesser | transmutation | 2 | This spell causes your eidolon to take on new characteristics. You can grant the eidolon any... | |
| Fly | transmutation | 3 | The subject can fly at a speed of 60 feet (or 40 feet if it wears medium or heavy armor, or if... | |
| Fox's Cunning | transmutation | 2 | The target becomes smarter. The spell grants a +4 enhancement bonus to Intelligence, adding the... | |
| Glimpse The Hidden | divination | 3 | This spell functions as see invisibility, except as noted here. This spell cannot be made permanent. | |
| Grim Stalker | necromancy | haunted | 6 | You bind spirits of ill fate to an object, focusing their wrath onto the next creature that... |
| Guidance | divination | 0 | This spell imbues the subject with a touch of divine guidance. The creature gets a +1 competence... | |
| Heroism | enchantment | compulsion | 3 | This spell imbues a single creature with great bravery and morale in battle. The target gains a... |
| Heroism, Greater | enchantment | compulsion | 6 | This spell functions like heroism, except the creature gains a +4 morale bonus on attack rolls,... |
| Hidden Blades | illusion | glamer | 2 | You render a target weapon or up to 50 pieces of ammunition invisible, granting the wielder a... |
| Hollow Heroism | enchantment | compulsion | 4 | This spell functions as heroism, except that you can reverse the spell by issuing a special... |
| Identifier's Eye | divination | 2 | This spell infuses a spark of magical energy into the veins of the target, allowing it to feel... | |
| Infernal Healing | conjuration | healing | 1 | You anoint a wounded creature with devil's blood or unholy water, giving it fast healing 1. This... |
| Infernal Healing, Greater | conjuration | healing | 4 | As infernal healing, except the target gains fast healing 4 and the target detects as an evil cleric. |
| Instant Portrait | conjuration | creation | 1 | You touch a surface and produce a painted portrait of either yourself or a creature you can see... |
| Invisibility Bubble | illusion | glamer | 2 | A glamered bubble surrounds the target's space, rendering her completely invisible underwater by... |
| Invisibility Bubble, Giant | illusion | glamer | 3 | This functions as/invisibility bubble, but the bubble is larger, which allows you to target a... |
| Janni's Jaunt | conjuration | teleportation | 5 | This spell functions as/plane shift, but with the following exceptions. First, you are able to... |
| Jump | transmutation | 1 | The subject gets a +10 enhancement bonus on Acrobatics checks made to attempt high jumps or long... | |
| Jury-Rig | transmutation | 1 | When you cast this spell, a spectral force binds a broken weapon together, relieving the broken... | |
| Lend Path | transmutation | 4 | You temporarily transfer one of your mythic path abilities to another creature, which can use it... | |
| Light | evocation | 0 | This spell causes a touched object to glow like a torch, shedding normal light in a 20-foot... | |
| Lucky Number | transmutation | 1 | You are able to tweak tiny variables affecting a creature's immediate future in order to grant... | |
| Mage Armor | conjuration | creation | 1 | An invisible but tangible field of force surrounds the subject of a mage armor spell, providing... |
| Magic Circle against Chaos | abjuration | 3 | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Circle against Evil | abjuration | 3 | All creatures within the area gain the effects of a protection from evil spell, and evil... | |
| Magic Circle against Good | abjuration | 3 | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Circle against Law | abjuration | 3 | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Fang | transmutation | 1 | Magic fang gives one natural weapon or unarmed strike of the subject a +1 enhancement bonus on... | |
| Mark of Buoyancy | transmutation | 3 | You cause the touched object to become lighter than air, such that it floats if not weighted... | |
| Nondetection | abjuration | 3 | The warded creature or object becomes difficult to detect by divination spells such as... | |
| Owl's Wisdom | transmutation | 2 | The transmuted creature becomes wiser. The spell grants a +4 enhancement bonus to Wisdom, adding... | |
| Plane Shift | conjuration | teleportation | 6 | You move yourself or some other creature to another plane of existence or alternate dimension.... |
| Pressure Adaptation | abjuration | 3 | The target adapts incredibly quickly to changes in pressure, adjusting to 100 feet of new... | |
| Protection From Arrows | abjuration | 2 | The warded creature gains resistance to ranged weapons. The subject gains damage reduction... | |
| Protection from Arrows, Communal | abjuration | 3 | This spell functions like protection from arrows, except you divide the duration in 1-hour... | |
| Protection From Chaos | abjuration | 1 | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection from Chaos, Communal | abjuration | 2 | This spell functions like protection from chaos, except you divide the duration in 1-minute... | |
| Protection from Energy | abjuration | 3 | Protection from energy grants temporary immunity to the type of energy you specify when you cast... | |
| Protection from Energy, Communal | abjuration | 4 | This spell functions like protection from energy, except you divide the duration in 10-minute... | |
| Protection From Evil | abjuration | 1 | This spell wards a creature from attacks by evil creatures, from mental control, and from... | |
| Protection from Evil, Communal | abjuration | 2 | This spell functions like protection from evil, except you divide the duration in 1-minute... | |
| Protection From Good | abjuration | 1 | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection from Good, Communal | abjuration | 2 | This spell functions like protection from good, except you divide the duration in 1-minute... | |
| Protection From Law | abjuration | 1 | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection from Law, Communal | abjuration | 2 | This spell functions like protection from law, except you divide the duration in 1-minute... | |
| Protection From Natural Attacks | abjuration | 3 | Upon casting this spell, select one type of natural attack from the following: bite, claw, gore,... | |
| Rejuvenate Eidolon | conjuration | healing | 3 | This spell functions as lesser rejuvenate eidolon, except that it cures 3d10 points of damage +1... |
| Rejuvenate Eidolon, Greater | conjuration | healing | 5 | This spell functions as lesser rejuvenate eidolon, except that it cures 5d10 points of damage +1... |
| Rejuvenate Eidolon, Lesser | conjuration | healing | 1 | By laying your hand upon an eidolon, you cause its wounds to close and its form to solidify.... |
| Resistance | abjuration | 0 | You imbue the subject with magical energy that protects it from harm, granting it a +1... | |
| Resist Energy | abjuration | 2 | This abjuration grants a creature limited protection from damage of whichever one of five energy... | |
| Resist Energy, Communal | abjuration | 3 | This spell functions like resist energy, except you divide the duration in 10-minute intervals... | |
| Restore Eidolon | conjuration | healing | 3 | This spell functions as restoration, except it only affects an eidolon. |
| Restore Eidolon, Lesser | conjuration | healing | 2 | This spell functions as lesser restoration, except it only affects an eidolon. |
| Sequester | abjuration | 6 | When cast, this spell prevents divination spells from detecting or locating the target and also... | |
| Shadowfade | illusion | shadow | 1 | In areas of darkness, the target of shadowfade is invisible to creatures using darkvision to... |
| Skeleton Crew | necromancy | 4 | This spell turns corpses into skeletons (Pathfinder RPG Bestiary 250) that act as crew and obey... | |
| Spider Climb | transmutation | 2 | The subject can climb and travel on vertical surfaces or even traverse ceilings as well as a... | |
| Spider Climb, Communal | transmutation | 3 | This spell functions like spider climb, except you divide the duration in 10-minute intervals... | |
| Stabilize Pressure | abjuration | 2 | You instantly stabilize the target's pressure, causing it to adjust to its current pressure all... | |
| Stoneskin | abjuration | 4 | The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains DR... | |
| Stoneskin, Communal | abjuration | 5 | This spell functions like stoneskin, except you divide the duration in 10 minute intervals among... | |
| Surface Excursion | conjuration | teleportation | 4 | You instantly transport yourself and touched allies onto the nearest sky-facing surface directly... |
| Tongues | divination | 3 | This spell grants the creature touched the ability to speak and understand the language of any... | |
| Tongues, Communal | divination | 4 | This spell functions like tongues, except you divide the duration in 10-minute intervals among... | |
| Toxic Blood | transmutation | 3 | The target creature’s blood becomes poisonous. Anytime the target takes piercing or slashing... | |
| Transmogrify | transmutation | 4 | Your eidolon's form shifts and transforms. This spell allows you to change any of the eidolon's... | |
| True Seeing | divination | 6 | You confer on the subject the ability to see all things as they actually are. The subject sees... | |
| Vermicious Assumption | conjuration | calling | 6 | You call a single vermlek demon (Lords of Chaos 54) to invade and inhabit the body of the target... |
| Water Breathing | transmutation | 3 | The transmuted creatures can breathe water freely. Divide the duration evenly among all the... | |
| Wicker Horse | conjuration | creation | 2 | Reeds, grasses, creepers, or thin tree branches (your choice) that you touch animate, twisting... |
