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School: divination
Subschool
Class
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- Arcanist [158]
- Wizard [159]
- Sorcerer [156]
- Witch [130]
- Magus [21]
- Bard [124]
- Skald [122]
- Summoner [26]
- Unsummoner [25]
- Bloodrager [11]
- Shaman [79]
- Druid [69]
- Hunter [82]
- Ranger [58]
- Cleric [120]
- Oracle [120]
- Warpriest [114]
- Inquisitor [109]
- Antipaladin [15]
- Paladin [21]
- Alchemist [44]
- Investigator [44]
- Psychic [140]
- Mesmerist [66]
- Occultist [85]
- Spiritualist [58]
- Medium [79]
Descriptor
Range
Duration
Verbal
Somatic
Material
Focus
Divine Focus
265 spells
| Name ▲ | Subschool | DF | Description |
|---|---|---|---|
| Aerial Tracks | no | You cause the air in the area to ripple where creatures have flown through it up to 1 day... | |
| Akashic Communion | yes | You attempt to obtain a glimpse of some specific event from the Akashic Record (Occult... | |
| Analyze Aura | no | You peer into the aura of one target creature or object, gaining valuable information about its... | |
| Analyze Dweomer | no | You can observe magical auras. Each round, you may examine a single creature or object that you... | |
| Ancestral Communion | yes | You contact the spirits of your ancestors and use their great wisdom to bolster your own... | |
| Ancestral Memory | no | When you cast this spell, you open your mind to the vast experiences of your ancestors in the... | |
| Anticipate Peril | no | A creature affected by anticipate peril gains a preternatural sense of danger. The first time... | |
| Anticipate Thoughts | no | This spell taps into the target's mind so you get an impression of the actions it will take. You... | |
| Aquatic Trail | no | You use divination magic to enhance the underwater trails in the area around you, allowing you... | |
| Aram Zey's Focus | no | Aram Zey created this spell for use by his students, both to increase their confidence in their... | |
| Arcane Eye | scrying | no | You create an invisible magical sensor that sends you visual information. You can create the... |
| Arcane Sight | no | This spell makes your eyes glow blue and allows you to see magical auras within 120 feet of you.... | |
| Arcane Sight, Greater | no | This spell functions like arcane sight, except that you automatically know which spells or... | |
| Augury | no | An augury can tell you whether a particular action will bring good or bad results for you in the... | |
| Aura Sight | no | This spell makes your eyes glow and allows you to see alignment auras within 120 feet of you.... | |
| Authenticating Gaze | yes | Your understanding of the written word becomes analytical and discerning. You gain an insight... | |
| Awaken The Devoured | no | This spell is often used by conjurers as a method to torment daemons and force compliance, for... | |
| Battlemind Link | no | You fuse your thoughts with an ally's, allowing the two of you to fight in tandem, perfectly... | |
| Beacon of Luck | yes | You send out a burst of luck with a 30-foot radius centered around you. While the beacon of luck... | |
| Beastspeak | yes | When you're in the form of an animal (such as when you are using wild shape or are affected by a... | |
| Beloved of The Forge | no | You gain an innate sense of the direction to your home or to the place where you last attempted... | |
| Blood Biography | yes | You learn the answers to a specific set of questions about a creature so long as you have access... | |
| Blood Transcription | no | By consuming 1 pint of blood from a spellcaster killed within the last 24 hours, you can attempt... | |
| Build Trust | no | You get a sense of the best way to interact with the target in order to encourage positive... | |
| Calculated Luck | no | You are able to use the Path of Numbers to substantially boost your combat preparedness, but... | |
| Carrion Compass | no | You animate one of the target's fetid organs so that it leads you to the undead creature's most... | |
| Clairaudience/Clairvoyance | scrying | yes | Clairaudience/clairvoyance creates an invisible magical sensor at a specific location that... |
| Cleromancy | yes | Cleromancy involves casting bones and interpreting the results. Those able to arrive at the... | |
| Commune | yes | You contact your deity--or agents thereof--and ask questions that can be answered by a simple... | |
| Commune With Birds | no | You utter a question in the form of a low-pitched bird call that can be heard up to a mile away,... | |
| Commune with Nature | no | You become one with nature, attaining knowledge of the surrounding territory. You instantly gain... | |
| Commune With Plane | no | You become one with the plane around you, attaining knowledge of the surrounding territory. You... | |
| Commune With Texts | no | You quickly absorb the knowledge in the target, which can be any assortment of books, scrolls,... | |
| Comprehend Languages | yes | You can understand the spoken words of creatures or read otherwise incomprehensible written... | |
| Contact Nalfeshnee | no | When you cast this spell, you fall into a trance and become helpless as long as you continue... | |
| Contact Other Plane | no | You send your mind to another plane of existence (an Elemental Plane or some plane farther... | |
| Coordinated Effort | no | Choose a single teamwork feat that you possess. You forge a link with your allies, allowing them... | |
| Create Treasure Map | no | You can take a piece from a dead creature's body and use it to create a map that reveals the... | |
| Cultural Adaptation | yes | When casting this spell, you must concentrate on a culture or subculture to which you wish to... | |
| Cultural Adaptation (Taldan) | yes | During the height of the Empire of Taldor’s expansionism, Taldan wizards developed this spell... | |
| Deadeye's Lore | no | While subject to this spell, you take upon yourself the mantle of the hunter, channeling the... | |
| Detect Aberration | no | This spell functions like detect animals or plants, except it detects creatures of the aberration type. | |
| Detect Animals or Plants | no | You can detect a particular kind of animal or plant in a cone emanating out from you in whatever... | |
| Detect Anxieties | yes | This spell functions as detect thoughts except that you sense significant anxieties of creatures... | |
| Detect Chaos | yes | This spell functions like detect evil, except that it detects the auras of chaotic creatures,... | |
| Detect Charm | no | This spell functions as/detect magic, except that it detects only charm, compulsion, and... | |
| Detect Demon | yes | You sense the presence of a specific kind of evil-that of demons, their servants, and the Abyss.... | |
| Detect Desires | yes | This spell functions as/detect thoughts, except you sense significant desires of creatures with... | |
| Detect Evil | yes | You can sense the presence of evil. The amount of information revealed depends on how long you... | |
| Detect Fiendish Presence | no | This spell functions like detect evil, except that it detects only outsiders with the evil... | |
| Detect Good | yes | This spell functions like detect evil, except that it detects the auras of good creatures,... | |
| Detect Law | yes | This spell functions like detect evil, except that it detects the auras of lawful creatures,... | |
| Detect Magic | no | You detect magical auras. The amount of information revealed depends on how long you study a... | |
| Detect Magic, Greater | no | This spell functions as detect magic, except that you can glean much more information from the... | |
| Detect Metal | no | You detect any metal objects or creatures within a 60-foot cone. You can specify all metal... | |
| Detect Mindscape | no | This spell functions similarly to detect thoughts, allowing you to sense when one or more... | |
| Detect Poison | no | You determine whether a creature, object, or area has been poisoned or is poisonous. You can... | |
| Detect Psychic Significance | no | You detect the presence of psychically significant items in your vicinity. Such items are those... | |
| Detect Radiation | no | You detect radiation in the surrounding area. You see radioactive auras as a glowing green... | |
| Detect Relations | yes | You can determine whether or not two or more creatures are related by blood. The amount of... | |
| Detect Scrying | no | You immediately become aware of any attempt to observe you by means of a divination (scrying)... | |
| Detect Secret Doors | no | You can detect secret doors, compartments, caches, and so forth. Only passages, doors, or... | |
| Detect Snares and Pits | no | You can detect simple pits, deadfalls, and snares as well as mechanical traps constructed of... | |
| Detect The Faithful | yes | You can detect other worshipers of your deity (mortal worshipers, outsider servants, and so on).... | |
| Detect Thoughts | yes | You detect surface thoughts. The amount of information revealed depends on how long you study a... | |
| Detect Undead | yes | You can detect the aura that surrounds undead creatures. The amount of information revealed... | |
| Determine Depth | no | With a touch, you can determine the exact thickness of a wall, ceiling, or other solid barrier,... | |
| Diagnose Disease | no | You determine whether a creature, object, or area carries any sort of disease or infestation... | |
| Discern Lies | yes | Each round, you concentrate on one target, who must be within range. You know if the target... | |
| Discern Location | yes | A discern location spell is among the most powerful means of locating creatures or objects.... | |
| Discern Next of Kin | no | You can scan the thoughts of one individual and learn the names and locations of the target's... | |
| Discern Value | no | You can quickly analyze the monetary value of objects and identify which are most valuable to an... | |
| Divination | no | Similar to augury but more powerful, a divination spell can provide you with a useful piece of... | |
| Domination Link | yes | This spell functions like detect thoughts, with the additional ability to find echoes of the... | |
| Dream Scan | no | This spell functions as dream, but rather than sending a message to a sleeping target, you can... | |
| Dungeonsight | no | You receive a clear and memorable view of the layout of chambers, barriers, and connecting... | |
| Eagle Eye | yes | Eagle eye creates a magical sensor directly above you. The sensor can appear anywhere above you,... | |
| Early Judgment | yes | You show one creature the effect of its life so far and what it might expect when it passes... | |
| Ears of The City | yes | The target of this spell sees and hears a stream of past scenes and pieces of conversations... | |
| Elemental Speech | no | This spell enables you to converse with creatures associated with a chosen element, including... | |
| Embrace Destiny | no | Upon completing this spell, roll a single d20 and record the result. At any point during the... | |
| Enchantment Sight | no | Your irises take on a purplish tinge and you can see whether creatures within 60 feet of you are... | |
| Enemy Insight | yes | You forge a mental bond between yourself and the other targets, each of which must have an... | |
| Enhanced Diplomacy | no | You imbue the subject with divine diplomacy skills. The creature gets a +2 competence bonus on a... | |
| Find Fault | no | You instantly learn many of the target's weaknesses, as if you had made an appropriate Knowledge... | |
| Find Quarry | yes | You sense whether a well-known creature you can clearly visualize is within a 20-mile radius of... | |
| Find the Path | no | The recipient of this spell can find the shortest, most direct physical route to a prominent... | |
| Find Traps | no | You gain intuitive insight into the workings of traps. You gain an insight bonus equal to 1/2... | |
| Focused Scrutiny | no | You gain heightened sensitivity to the mannerisms, reactions, and body language of one creature... | |
| Follow Aura | yes | Choose one alignment type: chaotic, evil, good, or lawful. You gain the ability to follow the... | |
| Foresight | yes | This spell grants you a powerful sixth sense in relation to yourself or another. Once foresight... | |
| Forest's Sense | scrying | no | You can sense the location of a target creature within range if it is also within 10 feet of a... |
| Foretell Failure | no | You cast this spell immediately before you would take an action that requires a d20 roll, such... | |
| Fortune's Path | no | You predict events in your near future. Visions of the foretold events appear in the mirror... | |
| Gallant Inspiration | no | This word of arcane-empowered inspiration often ensures success of a crucial endeavor. Cast this... | |
| Gilded Whispers | no | Developed by priests of Abadar to catch thieves and skimmers, gilded whispers later spread to... | |
| Glimpse of The Akashic | no | You expand your consciousness in an attempt to tap into the perfect knowledge contained within... | |
| Glimpse of Truth | no | This spell functions like true seeing, except as noted above. | |
| Glimpse The Hidden | no | This spell functions as see invisibility, except as noted here. This spell cannot be made permanent. | |
| Grasp | no | You can cast this spell as an immediate action when you fail a Climb check and would fall. You... | |
| Guidance | no | This spell imbues the subject with a touch of divine guidance. The creature gets a +1 competence... | |
| Guiding Star | no | You form a bond with your surroundings when you cast this spell. For the remaining duration of... | |
| Halfling Vengeance | no | You grant the touched target the ability to ascertain the weaknesses of foes. The target deals... | |
| Halfling Vengeance, Mass | no | This spell functions like halfling vengeance, except that it affects multiple creatures. | |
| Harrowing | no | You use a Harrow deck to tell a fortune for yourself or someone else. If you cast harrowing on... | |
| Harrowing, Greater | no | This spell functions as harrowing, except it can affect an entire group of creatures and allows... | |
| Harvest Knowledge | no | You touch a creature and temporarily absorb its knowledge for yourself. If the target fails its... | |
| Heightened Awareness | yes | You enter a heightened state of awareness that allows you to notice more about your surroundings... | |
| Hunter's Eye | yes | Sharpening your perceptive abilities and tuning them against obfuscating effects, hunter's eye... | |
| Hunter's Lore | no | Inquisitors and rangers alike learned long ago that knowledge of an enemy grants power over that... | |
| Hypercognition | no | You rapidly catalog and collate all available data on a person, place, thing, or event, calling... | |
| Identifier's Eye | no | This spell infuses a spark of magical energy into the veins of the target, allowing it to feel... | |
| Identify | no | This spell functions as detect magic, except that it gives you a +10 enhancement bonus on... | |
| Insect Scouts | no | A favorite in the creaking courts of Ustalav, insect scouts summons one or more vermin to... | |
| Insect Spies | no | You summon one or more glossy black beetles, which have a measure of intelligence and make for... | |
| Insect Spies, Greater | no | As insect spies, but you can also borrow the senses of the summoned insects. As a move action,... | |
| Irriseni Mirror Sight | scrying | no | This spell lets you look into a mirror near you and see an image that is reflected in another... |
| Jungle Mind | scrying | yes | You merge your mind into the jungle's social hierarchy, mystically establishing yourself as a... |
| Karmic Blessing | no | The target treats one skill of your choice as a class skill. | |
| Know Direction | no | When you cast this spell, you instantly know the direction of north from your current position.... | |
| Know Peerage | no | You impart your knowledge of nobility and peerage to the target, allowing her to recognize... | |
| Know The Enemy | yes | You commune with the divine, reflecting on one type of creature you encountered in the last day.... | |
| Kreighton's Perusal | no | You gain a brief but incomplete understanding of one book's contents, equivalent to having... | |
| Lay of The Land | no | In a flash of recognition, you learn about the geography of your surroundings within a radius of... | |
| Legend Lore | no | Legend lore brings to your mind legends about an important person, place, or thing. If the... | |
| Lend Judgment | yes | You create a conduit of divine knowledge and outrage between you and an ally. That ally gains... | |
| Lend Judgment, Greater | yes | This functions as lend judgment, except the ally gains the benefit of all your active judgments. | |
| Linked Legacy | no | This spell helps build community and ensure a shared vision for the future. When any of the... | |
| Litany of Sight | yes | This litany reveals the unseen to you. You can see invisible creatures and objects within 30... | |
| Litany of Truth | yes | With a tirade against deceit, you strip the target of any illusions cloaking it. Any illusion... | |
| Locate Creature | no | This spell functions like locate object, except this spell locates a known creature. You slowly... | |
| Locate Gate | yes | You sense the direction of the nearest teleportation circle (permanent or with a remaining... | |
| Locate Object | yes | You sense the direction of a well-known or clearly visualized object. You can search for general... | |
| Locate Portal | no | When this spell is active, you feel a mental pull in the direction of any active or operable... | |
| Locate Weakness | yes | You can sense your foes' weak points, granting you greater damage with critical hits. Whenever... | |
| Locksight | yes | The target can observe for 1 full round a lock that he is aware of (or object that includes a... | |
| Mark of Obvious Ethics | no | You mark one creature with a glowing sigil. The target's alignment must be opposite yours on at... | |
| Mask From Divination | no | As part of the action used to cast this spell, you place the mask used as the focus component on... | |
| Mental Block | no | You lock access to the target's procedural memories, preventing it from drawing upon its... | |
| Meticulous Match | no | You compare two similar items and know if they are identical to one another or not. The spell... | |
| Mindlink | no | You link your mind to that of a touched creature to swiftly communicate a large amount of... | |
| Mind Probe | no | You gain access to the subject's memories and knowledge. You can attempt to learn the answer to... | |
| Mindshock | no | You charge yourself with violent psychic energy so attacks you make with weapons, natural... | |
| Mind Thrust I | no | You divine the most vulnerable portions of your opponent's mind and overload it with a glut of... | |
| Mind Thrust II | no | This functions as mind thrust I, but the target takes 1d8 points of damage/caster level (maximum... | |
| Mind Thrust III | no | This functions as mind thrust I, but the target takes 1d8 points of damage/caster level (maximum... | |
| Mind Thrust IV | no | This functions as mind thrust I, but the target takes 1d8 points of damage/caster level (maximum... | |
| Mind Thrust V | no | This functions as mind thrust IV, but the target is also exhausted for 1 round if it fails its... | |
| Mind Thrust VI | no | This functions as mind thrust IV, but the target takes 1d8 points of damage/caster level... | |
| Mnemonic Siphon | no | You inscribe a rune on the target object. The rune remains dormant until the object finds its... | |
| Moment of Prescience | no | This spell grants you a sixth sense. Once during the spell's duration, you may choose to use its... | |
| Named Bullet | yes | You imbue the target with deadly accuracy against a selected creature type (and subtype for... | |
| Named Bullet, Greater | yes | This spell functions like named bullet, except it deals 2 extra points of damage/caster level... | |
| Nature's Paths | yes | The target instinctively knows the shortest, easiest, and fastest way through the wilderness.... | |
| Object Reading | no | You read the psychic impressions left upon an object by emotionally or psychically charged... | |
| Open Book | no | You lay bare not only the mind of a target, but the target's history as well. The target takes a... | |
| Pack Empathy | no | You create an instinctual connection between the targets. Each can sense the others' overall... | |
| Page-Bound Epiphany | no | You magically scour the world's libraries for information that might refresh your memory about a... | |
| Perceive Betrayal | no | By donning a silver circlet anointed with blood, you gain the ability to sense traitorous intent... | |
| Perfect Placement | no | Affected creatures gain tactical knowledge and maximize their efficiency on the field of battle.... | |
| Petulengro's Validation | no | After a particularly harrowing brush with death at the hands of doppelgangers, Venture-Captain... | |
| Pierce Disguise | no | You see through magical disguises (whether illusions or polymorph effects) of the same spell... | |
| Pierce Facade | yes | The target gains a +5 insight bonus on Perception checks to see through disguises. This bonus... | |
| Planar Orientation | no | This spell helps creatures accustomed to the concrete reality of the Material Plane to navigate... | |
| Play Instrument | no | You may play one instrument of your choice as if you had 1 rank in the appropriate Perform... | |
| Prediction of Failure | no | You wrack the target's body and mind with the anguish and suffering of every bitter failure it... | |
| Preserve Grace | no | The Lantern Bearers must often make difficult decisions during their missions, such as... | |
| Probe History | yes | You gain a glimpse of a potential reality similar to this one but that never was. If the target... | |
| Prognostication | no | You glimpse the future. Prognostication functions as divination except that the spell can see up... | |
| Prophetic Lore | no | You call to mind prophecies regarding a person, place, item, or event. These might be... | |
| Prying Eyes | no | You create a number of semitangible, visible magical orbs (called "eyes") equal to 1d4 + your... | |
| Prying Eyes, Greater | no | This spell functions like prying eyes, except that the eyes can see all things as they actually... | |
| Psychic Reading | no | You are able to read a person's surface thoughts and take cues from the person's appearance,... | |
| Questing Stone | no | This spell functions like arcane eye, except that it uses an ioun stone as a visible scrying... | |
| Read Magic | no | You can decipher magical inscriptions on objects-books, scrolls, weapons, and the like-that... | |
| Read Weather | no | This spell allows you to forecast the weather at your location for the next 48 hours, providing... | |
| Remote Viewing | scrying | no | Your body enters a trance as you send your psychic senses to a distant location and gain psychic... |
| Replay Tracks | no | This spell allows you to reconstruct past events that occurred in your current location based on... | |
| Residual Tracking | no | By touching a footprint, you receive a clear mental image of the person or creature that made... | |
| Retrocognition | no | This spell allows you to gain psychic impressions from past events that occurred in your current... | |
| Reveal Emotions | no | You create an area that draws out a creature's emotion aura (Pathfinder RPG Occult Adventures... | |
| Reveal Mirage | no | You can focus upon a single point within line of sight and discern if the terrain or geographic... | |
| Reveal True Shape | no | You reveal the true form of a magically disguised or transformed creature, whether the target’s... | |
| Revelation | no | You gain a brief understanding of the workings of a single puzzle, device, or trap, gaining an... | |
| Riversight | scrying | yes | You can view events transpiring along a natural watercourse you touch. You can see anything on... |
| Rumormonger | no | You utter a brief anecdote or bit of news as the verbal component of this spell and track its... | |
| Rune Trace | no | By immersing yourself fully in the intricacies of a carved or written rune of any kind, you can... | |
| Sand Table | no | Sand table allows you to create a scale model of the battlefield surrounding your position,... | |
| Sarzari Shadow Memory | no | While casting this spell, you slowly destroy a piece of art bearing your victim's likeness and... | |
| Scrying | scrying | yes | You can observe a creature at any distance. If the subject succeeds on a Will save, the spell... |
| Scrying, Greater | scrying | no | This spell functions like scrying, except as noted above. Additionally, all of the following... |
| Secret Speech | no | This spell grants the target the ability to send secret messages embedded within normal speech.... | |
| See Alignment | no | When you cast this spell, select a single alignment (such as lawful good or chaotic evil).... | |
| See Beyond | no | You attune your mind and your sight to the hidden world of spirits. You gain a +5 circumstance... | |
| Seed Spies | no | This spell functions as insect spies, except it creates wafting seeds with magical intellect... | |
| See Invisibility | no | You can see any objects or beings that are invisible within your range of vision, as well as any... | |
| Seek Thoughts | no | Similar to detect thoughts, seek thoughts allows you to sift through the surface thoughts of... | |
| See Through Stone | yes | You gain the ability to see through solid rock as if it were transparent glass. You may see... | |
| Sense Fear | yes | You sense the fear of those nearby, feeling it in the air around you. You can detect spooked,... | |
| Sense Madness | no | You can sense the presence of mental disturbance in creatures within range, focusing your... | |
| Sense Spirit Magic | no | You gain greater sensitivity to magic associated with your primary spirit and your wandering... | |
| Sense Vitals | no | This spell makes your eyes shine blood red and allows you to see the vital areas and weak points... | |
| Sensory Amplifier | no | You open the minds of all creatures near you and enhance their sensory receptors. All living... | |
| Shared Training | no | Select one teamwork feat you have. You can grant this feat to allies within range for the... | |
| Share Language | no | You can share your facility for one particular language with another creature. For 24 hours the... | |
| Share Language, Communal | no | This spell functions like share language (Advanced Player's Guide 243), except you divide the... | |
| Share Memory | no | You momentarily link your mind with the target and share a single memory of no longer than 1... | |
| Share Senses | scrying | no | Spending a moment in meditation and conjuring an image of the creature to mind, you reshape your... |
| Sift | no | You examine an area at range as if you were searching for fine details with the Perception... | |
| Signs of The Land | no | This spell functions as commune with nature except it reveals up to three details about the... | |
| Skim | yes | This spell allows you to read written material in a quarter of the time it would normally take... | |
| Skyshroud | scrying | no | The caster designates the area of a hemisphere within the spell's range. If a solid object would... |
| Soulseeker | no | You identify the stage of a given soul's judgment, or determine its fate post-judgment. You must... | |
| Speak Local Language | yes | This spell functions as tongues, except the creature touched gains only the ability to speak and... | |
| Speak with Animals | no | You can ask questions of and receive answers from animals, but the spell doesn't make them any... | |
| Speak With Plane | yes | You tap into the awareness and consciousness of a plane with a sentient structure (Planar... | |
| Speak with Plants | no | You can communicate with normal plants and plant creatures, and can ask questions of and receive... | |
| Speak With Waves | yes | This spell functions as stone tell but allows conversations only with a body of standing or... | |
| Speechreader's Sight | no | If a creature within 100 feet that you can see is speaking a language you understand, you can... | |
| Spell Gauge | no | You immediately discover some of the spells that the target knows or has prepared. The number of... | |
| Spherescry | scrying | no | This spell allows remote viewing through spheres that have previously consumed some portion of... |
| Spirit Bonds | no | You heighten your awareness of up to one willing creature or object/3 caster levels, each of... | |
| Starsight | no | You can observe the night sky and all of its celestial bodies as if it were a clear night,... | |
| Status | no | When you need to keep track of comrades who may get separated, status allows you to mentally... | |
| Status, Greater | yes | As status, but you can also cast a limited selection of spells through the link, as if you were... | |
| Steal Book | no | Often used by bards, spies, and arcane scholars to steal important texts without alerting their... | |
| Stone Tell | yes | You gain the ability to speak with stones, which relate to you who or what has touched them as... | |
| Storm Sight | scrying | no | You step into any magical or naturally occurring storm and commune directly with the power of... |
| Sure Casting | no | You gain temporary insight into your enemies' magical defenses. When you next cast a spell... | |
| Symbol of Revelation | no | This spell functions as symbol of death, except it is only activated by invisible creatures,... | |
| Symbol of Scrying | scrying | no | This spell functions as symbol of death, except that, when triggered, it creates a scrying... |
| Synapse Overload | no | You cause the target's mind to unleash a vast overflowing torrent of information throughout the... | |
| Tactical Insight | no | Choose a single army tactic. You grant mastery of this tactic to the target army for the spell's... | |
| Tap Inner Beauty | no | This spell allows you to tap into the natural beauty of your soul and let it shine from your... | |
| Technomancy | no | This spell functions as detect magic, except it detects the presence of technological objects... | |
| Tectonic Communion | yes | Tectonic communion functions as commune with nature with an even greater range. In outdoor or... | |
| Telepathic Bond | no | You forge a telepathic bond among yourself and a number of willing creatures, each of which must... | |
| Telepathy | no | You can mentally communicate with any other creature within 100 feet that has a language. It is... | |
| Thoughtsense | no | You automatically detect and locate conscious creatures within 60 feet, as if you possessed the... | |
| Threefold Form | no | You pull forth idealized versions of yourself at various ages from your mind, splitting into... | |
| Threefold Sight | yes | You view several possible futures at once, allowing you to thread a needle around disasters by... | |
| Timely Inspiration | no | A word of arcane-empowered inspiration can snatch victory from seeming defeat. Cast this spell... | |
| Tongues | yes | This spell grants the creature touched the ability to speak and understand the language of any... | |
| Tongues, Communal | yes | This spell functions like tongues, except you divide the duration in 10-minute intervals among... | |
| Trace Teleport | no | You immediately become aware of any teleportation effects that begin or end within the spell's... | |
| Track Ship | scrying | no | In order to cast this spell, you must have a piece of the ship you wish to track. Merchants... |
| Traveling Dream | scrying | yes | This spell functions like arcane eye, except as noted above. Upon casting this spell, you fall... |
| True Appraisal | no | You gain temporary insight into the value of objects. You gain a +5 competence bonus on Appraise... | |
| True Prognostication | no | True prognostication functions as divination except that the spell can see up to 100 years into... | |
| True Seeing | no | You confer on the subject the ability to see all things as they actually are. The subject sees... | |
| True Skill | no | When faced with an important situation, you grant yourself a magical edge to ensure your... | |
| Truespeak | no | You can communicate with any creature that is not mindless. As long as you can be heard, your... | |
| True Strike | no | You gain temporary, intuitive insight into the immediate future during your next attack. Your... | |
| Twisted Futures | no | By rearranging the threads of fate, you disrupt fortunate outcomes for other creatures. A... | |
| Undeath Sense | yes | You grant the target the ability to pick up on the subtle scents and disturbances to the natural... | |
| Unerring Tracker | yes | During this spell's duration, you can touch the sign of a creature's passage that you have... | |
| Unravel Destiny | yes | You utter a dire portent, causing destiny and fate to unravel around the target. This profoundly... | |
| Unspoken Name | no | Prized among those who seek to monitor the attention paid to them, this spell is said to be used... | |
| Vicarious View | scrying | no | You plant a scrying sensor on a touched creature, object, or point in space, allowing you to see... |
| Vision | no | This spell functions like legend lore, except that it works more quickly and produces some... | |
| Voluminous Vocabulary | no | You choose any language (except for secret languages, such as Druidic). The target gains the... | |
| Watchful Animal | scrying | yes | You place a scrying sensor on your animal companion or familiar. This allows the animal... |
| Whispering Lore | yes | Upon casting this spell, you are able to gain knowledge from the land itself. As you walk... | |
| Wild Instinct | yes | This spell sharpens your senses, allowing you to perceive threats you would otherwise miss. You... | |
| Witness | scrying | no | You link your senses to the target, allowing you to see and hear through its eyes and ears. As a... |
