265 spells

Name ▲ Subschool M Description
Aerial Tracks no You cause the air in the area to ripple where creatures have flown through it up to 1 day...
Akashic Communion yes You attempt to obtain a glimpse of some specific event from the Akashic Record (Occult...
Analyze Aura no You peer into the aura of one target creature or object, gaining valuable information about its...
Analyze Dweomer no You can observe magical auras. Each round, you may examine a single creature or object that you...
Ancestral Communion no You contact the spirits of your ancestors and use their great wisdom to bolster your own...
Ancestral Memory no When you cast this spell, you open your mind to the vast experiences of your ancestors in the...
Anticipate Peril no A creature affected by anticipate peril gains a preternatural sense of danger. The first time...
Anticipate Thoughts no This spell taps into the target's mind so you get an impression of the actions it will take. You...
Aquatic Trail no You use divination magic to enhance the underwater trails in the area around you, allowing you...
Aram Zey's Focus no Aram Zey created this spell for use by his students, both to increase their confidence in their...
Arcane Eye scrying yes You create an invisible magical sensor that sends you visual information. You can create the...
Arcane Sight no This spell makes your eyes glow blue and allows you to see magical auras within 120 feet of you....
Arcane Sight, Greater no This spell functions like arcane sight, except that you automatically know which spells or...
Augury yes An augury can tell you whether a particular action will bring good or bad results for you in the...
Aura Sight no This spell makes your eyes glow and allows you to see alignment auras within 120 feet of you....
Authenticating Gaze yes Your understanding of the written word becomes analytical and discerning. You gain an insight...
Awaken The Devoured no This spell is often used by conjurers as a method to torment daemons and force compliance, for...
Battlemind Link no You fuse your thoughts with an ally's, allowing the two of you to fight in tandem, perfectly...
Beacon of Luck yes You send out a burst of luck with a 30-foot radius centered around you. While the beacon of luck...
Beastspeak no When you're in the form of an animal (such as when you are using wild shape or are affected by a...
Beloved of The Forge no You gain an innate sense of the direction to your home or to the place where you last attempted...
Blood Biography yes You learn the answers to a specific set of questions about a creature so long as you have access...
Blood Transcription no By consuming 1 pint of blood from a spellcaster killed within the last 24 hours, you can attempt...
Build Trust yes You get a sense of the best way to interact with the target in order to encourage positive...
Calculated Luck no You are able to use the Path of Numbers to substantially boost your combat preparedness, but...
Carrion Compass no You animate one of the target's fetid organs so that it leads you to the undead creature's most...
Clairaudience/Clairvoyance scrying no Clairaudience/clairvoyance creates an invisible magical sensor at a specific location that...
Cleromancy no Cleromancy involves casting bones and interpreting the results. Those able to arrive at the...
Commune yes You contact your deity--or agents thereof--and ask questions that can be answered by a simple...
Commune With Birds no You utter a question in the form of a low-pitched bird call that can be heard up to a mile away,...
Commune with Nature no You become one with nature, attaining knowledge of the surrounding territory. You instantly gain...
Commune With Plane no You become one with the plane around you, attaining knowledge of the surrounding territory. You...
Commune With Texts yes You quickly absorb the knowledge in the target, which can be any assortment of books, scrolls,...
Comprehend Languages yes You can understand the spoken words of creatures or read otherwise incomprehensible written...
Contact Nalfeshnee yes When you cast this spell, you fall into a trance and become helpless as long as you continue...
Contact Other Plane no You send your mind to another plane of existence (an Elemental Plane or some plane farther...
Coordinated Effort no Choose a single teamwork feat that you possess. You forge a link with your allies, allowing them...
Create Treasure Map yes You can take a piece from a dead creature's body and use it to create a map that reveals the...
Cultural Adaptation yes When casting this spell, you must concentrate on a culture or subculture to which you wish to...
Cultural Adaptation (Taldan) yes During the height of the Empire of Taldor’s expansionism, Taldan wizards developed this spell...
Deadeye's Lore no While subject to this spell, you take upon yourself the mantle of the hunter, channeling the...
Detect Aberration no This spell functions like detect animals or plants, except it detects creatures of the aberration type.
Detect Animals or Plants no You can detect a particular kind of animal or plant in a cone emanating out from you in whatever...
Detect Anxieties no This spell functions as detect thoughts except that you sense significant anxieties of creatures...
Detect Chaos no This spell functions like detect evil, except that it detects the auras of chaotic creatures,...
Detect Charm no This spell functions as/detect magic, except that it detects only charm, compulsion, and...
Detect Demon no You sense the presence of a specific kind of evil-that of demons, their servants, and the Abyss....
Detect Desires no This spell functions as/detect thoughts, except you sense significant desires of creatures with...
Detect Evil no You can sense the presence of evil. The amount of information revealed depends on how long you...
Detect Fiendish Presence no This spell functions like detect evil, except that it detects only outsiders with the evil...
Detect Good no This spell functions like detect evil, except that it detects the auras of good creatures,...
Detect Law no This spell functions like detect evil, except that it detects the auras of lawful creatures,...
Detect Magic no You detect magical auras. The amount of information revealed depends on how long you study a...
Detect Magic, Greater no This spell functions as detect magic, except that you can glean much more information from the...
Detect Metal no You detect any metal objects or creatures within a 60-foot cone. You can specify all metal...
Detect Mindscape no This spell functions similarly to detect thoughts, allowing you to sense when one or more...
Detect Poison no You determine whether a creature, object, or area has been poisoned or is poisonous. You can...
Detect Psychic Significance no You detect the presence of psychically significant items in your vicinity. Such items are those...
Detect Radiation no You detect radiation in the surrounding area. You see radioactive auras as a glowing green...
Detect Relations no You can determine whether or not two or more creatures are related by blood. The amount of...
Detect Scrying yes You immediately become aware of any attempt to observe you by means of a divination (scrying)...
Detect Secret Doors no You can detect secret doors, compartments, caches, and so forth. Only passages, doors, or...
Detect Snares and Pits no You can detect simple pits, deadfalls, and snares as well as mechanical traps constructed of...
Detect The Faithful no You can detect other worshipers of your deity (mortal worshipers, outsider servants, and so on)....
Detect Thoughts no You detect surface thoughts. The amount of information revealed depends on how long you study a...
Detect Undead yes You can detect the aura that surrounds undead creatures. The amount of information revealed...
Determine Depth no With a touch, you can determine the exact thickness of a wall, ceiling, or other solid barrier,...
Diagnose Disease no You determine whether a creature, object, or area carries any sort of disease or infestation...
Discern Lies no Each round, you concentrate on one target, who must be within range. You know if the target...
Discern Location no A discern location spell is among the most powerful means of locating creatures or objects....
Discern Next of Kin no You can scan the thoughts of one individual and learn the names and locations of the target's...
Discern Value no You can quickly analyze the monetary value of objects and identify which are most valuable to an...
Divination yes Similar to augury but more powerful, a divination spell can provide you with a useful piece of...
Domination Link no This spell functions like detect thoughts, with the additional ability to find echoes of the...
Dream Scan no This spell functions as dream, but rather than sending a message to a sleeping target, you can...
Dungeonsight no You receive a clear and memorable view of the layout of chambers, barriers, and connecting...
Eagle Eye no Eagle eye creates a magical sensor directly above you. The sensor can appear anywhere above you,...
Early Judgment no You show one creature the effect of its life so far and what it might expect when it passes...
Ears of The City yes The target of this spell sees and hears a stream of past scenes and pieces of conversations...
Elemental Speech yes This spell enables you to converse with creatures associated with a chosen element, including...
Embrace Destiny no Upon completing this spell, roll a single d20 and record the result. At any point during the...
Enchantment Sight no Your irises take on a purplish tinge and you can see whether creatures within 60 feet of you are...
Enemy Insight no You forge a mental bond between yourself and the other targets, each of which must have an...
Enhanced Diplomacy no You imbue the subject with divine diplomacy skills. The creature gets a +2 competence bonus on a...
Find Fault no You instantly learn many of the target's weaknesses, as if you had made an appropriate Knowledge...
Find Quarry no You sense whether a well-known creature you can clearly visualize is within a 20-mile radius of...
Find the Path no The recipient of this spell can find the shortest, most direct physical route to a prominent...
Find Traps no You gain intuitive insight into the workings of traps. You gain an insight bonus equal to 1/2...
Focused Scrutiny no You gain heightened sensitivity to the mannerisms, reactions, and body language of one creature...
Follow Aura no Choose one alignment type: chaotic, evil, good, or lawful. You gain the ability to follow the...
Foresight yes This spell grants you a powerful sixth sense in relation to yourself or another. Once foresight...
Forest's Sense scrying no You can sense the location of a target creature within range if it is also within 10 feet of a...
Foretell Failure no You cast this spell immediately before you would take an action that requires a d20 roll, such...
Fortune's Path yes You predict events in your near future. Visions of the foretold events appear in the mirror...
Gallant Inspiration no This word of arcane-empowered inspiration often ensures success of a crucial endeavor. Cast this...
Gilded Whispers yes Developed by priests of Abadar to catch thieves and skimmers, gilded whispers later spread to...
Glimpse of The Akashic no You expand your consciousness in an attempt to tap into the perfect knowledge contained within...
Glimpse of Truth yes This spell functions like true seeing, except as noted above.
Glimpse The Hidden yes This spell functions as see invisibility, except as noted here. This spell cannot be made permanent.
Grasp no You can cast this spell as an immediate action when you fail a Climb check and would fall. You...
Guidance no This spell imbues the subject with a touch of divine guidance. The creature gets a +1 competence...
Guiding Star yes You form a bond with your surroundings when you cast this spell. For the remaining duration of...
Halfling Vengeance no You grant the touched target the ability to ascertain the weaknesses of foes. The target deals...
Halfling Vengeance, Mass no This spell functions like halfling vengeance, except that it affects multiple creatures.
Harrowing no You use a Harrow deck to tell a fortune for yourself or someone else. If you cast harrowing on...
Harrowing, Greater no This spell functions as harrowing, except it can affect an entire group of creatures and allows...
Harvest Knowledge yes You touch a creature and temporarily absorb its knowledge for yourself. If the target fails its...
Heightened Awareness yes You enter a heightened state of awareness that allows you to notice more about your surroundings...
Hunter's Eye no Sharpening your perceptive abilities and tuning them against obfuscating effects, hunter's eye...
Hunter's Lore yes Inquisitors and rangers alike learned long ago that knowledge of an enemy grants power over that...
Hypercognition no You rapidly catalog and collate all available data on a person, place, thing, or event, calling...
Identifier's Eye yes This spell infuses a spark of magical energy into the veins of the target, allowing it to feel...
Identify yes This spell functions as detect magic, except that it gives you a +10 enhancement bonus on...
Insect Scouts yes A favorite in the creaking courts of Ustalav, insect scouts summons one or more vermin to...
Insect Spies yes You summon one or more glossy black beetles, which have a measure of intelligence and make for...
Insect Spies, Greater yes As insect spies, but you can also borrow the senses of the summoned insects. As a move action,...
Irriseni Mirror Sight scrying no This spell lets you look into a mirror near you and see an image that is reflected in another...
Jungle Mind scrying no You merge your mind into the jungle's social hierarchy, mystically establishing yourself as a...
Karmic Blessing no The target treats one skill of your choice as a class skill.
Know Direction no When you cast this spell, you instantly know the direction of north from your current position....
Know Peerage yes You impart your knowledge of nobility and peerage to the target, allowing her to recognize...
Know The Enemy no You commune with the divine, reflecting on one type of creature you encountered in the last day....
Kreighton's Perusal no You gain a brief but incomplete understanding of one book's contents, equivalent to having...
Lay of The Land yes In a flash of recognition, you learn about the geography of your surroundings within a radius of...
Legend Lore yes Legend lore brings to your mind legends about an important person, place, or thing. If the...
Lend Judgment no You create a conduit of divine knowledge and outrage between you and an ally. That ally gains...
Lend Judgment, Greater no This functions as lend judgment, except the ally gains the benefit of all your active judgments.
Linked Legacy no This spell helps build community and ensure a shared vision for the future. When any of the...
Litany of Sight no This litany reveals the unseen to you. You can see invisible creatures and objects within 30...
Litany of Truth no With a tirade against deceit, you strip the target of any illusions cloaking it. Any illusion...
Locate Creature yes This spell functions like locate object, except this spell locates a known creature. You slowly...
Locate Gate no You sense the direction of the nearest teleportation circle (permanent or with a remaining...
Locate Object no You sense the direction of a well-known or clearly visualized object. You can search for general...
Locate Portal no When this spell is active, you feel a mental pull in the direction of any active or operable...
Locate Weakness yes You can sense your foes' weak points, granting you greater damage with critical hits. Whenever...
Locksight yes The target can observe for 1 full round a lock that he is aware of (or object that includes a...
Mark of Obvious Ethics no You mark one creature with a glowing sigil. The target's alignment must be opposite yours on at...
Mask From Divination yes As part of the action used to cast this spell, you place the mask used as the focus component on...
Mental Block no You lock access to the target's procedural memories, preventing it from drawing upon its...
Meticulous Match no You compare two similar items and know if they are identical to one another or not. The spell...
Mindlink no You link your mind to that of a touched creature to swiftly communicate a large amount of...
Mind Probe no You gain access to the subject's memories and knowledge. You can attempt to learn the answer to...
Mindshock no You charge yourself with violent psychic energy so attacks you make with weapons, natural...
Mind Thrust I no You divine the most vulnerable portions of your opponent's mind and overload it with a glut of...
Mind Thrust II no This functions as mind thrust I, but the target takes 1d8 points of damage/caster level (maximum...
Mind Thrust III no This functions as mind thrust I, but the target takes 1d8 points of damage/caster level (maximum...
Mind Thrust IV no This functions as mind thrust I, but the target takes 1d8 points of damage/caster level (maximum...
Mind Thrust V no This functions as mind thrust IV, but the target is also exhausted for 1 round if it fails its...
Mind Thrust VI no This functions as mind thrust IV, but the target takes 1d8 points of damage/caster level...
Mnemonic Siphon no You inscribe a rune on the target object. The rune remains dormant until the object finds its...
Moment of Prescience no This spell grants you a sixth sense. Once during the spell's duration, you may choose to use its...
Named Bullet yes You imbue the target with deadly accuracy against a selected creature type (and subtype for...
Named Bullet, Greater yes This spell functions like named bullet, except it deals 2 extra points of damage/caster level...
Nature's Paths yes The target instinctively knows the shortest, easiest, and fastest way through the wilderness....
Object Reading no You read the psychic impressions left upon an object by emotionally or psychically charged...
Open Book yes You lay bare not only the mind of a target, but the target's history as well. The target takes a...
Pack Empathy no You create an instinctual connection between the targets. Each can sense the others' overall...
Page-Bound Epiphany no You magically scour the world's libraries for information that might refresh your memory about a...
Perceive Betrayal yes By donning a silver circlet anointed with blood, you gain the ability to sense traitorous intent...
Perfect Placement yes Affected creatures gain tactical knowledge and maximize their efficiency on the field of battle....
Petulengro's Validation yes After a particularly harrowing brush with death at the hands of doppelgangers, Venture-Captain...
Pierce Disguise no You see through magical disguises (whether illusions or polymorph effects) of the same spell...
Pierce Facade yes The target gains a +5 insight bonus on Perception checks to see through disguises. This bonus...
Planar Orientation no This spell helps creatures accustomed to the concrete reality of the Material Plane to navigate...
Play Instrument no You may play one instrument of your choice as if you had 1 rank in the appropriate Perform...
Prediction of Failure no You wrack the target's body and mind with the anguish and suffering of every bitter failure it...
Preserve Grace no The Lantern Bearers must often make difficult decisions during their missions, such as...
Probe History no You gain a glimpse of a potential reality similar to this one but that never was. If the target...
Prognostication yes You glimpse the future. Prognostication functions as divination except that the spell can see up...
Prophetic Lore yes You call to mind prophecies regarding a person, place, item, or event. These might be...
Prying Eyes yes You create a number of semitangible, visible magical orbs (called "eyes") equal to 1d4 + your...
Prying Eyes, Greater yes This spell functions like prying eyes, except that the eyes can see all things as they actually...
Psychic Reading no You are able to read a person's surface thoughts and take cues from the person's appearance,...
Questing Stone no This spell functions like arcane eye, except that it uses an ioun stone as a visible scrying...
Read Magic no You can decipher magical inscriptions on objects-books, scrolls, weapons, and the like-that...
Read Weather no This spell allows you to forecast the weather at your location for the next 48 hours, providing...
Remote Viewing scrying yes Your body enters a trance as you send your psychic senses to a distant location and gain psychic...
Replay Tracks no This spell allows you to reconstruct past events that occurred in your current location based on...
Residual Tracking yes By touching a footprint, you receive a clear mental image of the person or creature that made...
Retrocognition no This spell allows you to gain psychic impressions from past events that occurred in your current...
Reveal Emotions no You create an area that draws out a creature's emotion aura (Pathfinder RPG Occult Adventures...
Reveal Mirage no You can focus upon a single point within line of sight and discern if the terrain or geographic...
Reveal True Shape yes You reveal the true form of a magically disguised or transformed creature, whether the target’s...
Revelation no You gain a brief understanding of the workings of a single puzzle, device, or trap, gaining an...
Riversight scrying no You can view events transpiring along a natural watercourse you touch. You can see anything on...
Rumormonger no You utter a brief anecdote or bit of news as the verbal component of this spell and track its...
Rune Trace yes By immersing yourself fully in the intricacies of a carved or written rune of any kind, you can...
Sand Table yes Sand table allows you to create a scale model of the battlefield surrounding your position,...
Sarzari Shadow Memory yes While casting this spell, you slowly destroy a piece of art bearing your victim's likeness and...
Scrying scrying yes You can observe a creature at any distance. If the subject succeeds on a Will save, the spell...
Scrying, Greater scrying no This spell functions like scrying, except as noted above. Additionally, all of the following...
Secret Speech no This spell grants the target the ability to send secret messages embedded within normal speech....
See Alignment yes When you cast this spell, select a single alignment (such as lawful good or chaotic evil)....
See Beyond yes You attune your mind and your sight to the hidden world of spirits. You gain a +5 circumstance...
Seed Spies yes This spell functions as insect spies, except it creates wafting seeds with magical intellect...
See Invisibility yes You can see any objects or beings that are invisible within your range of vision, as well as any...
Seek Thoughts yes Similar to detect thoughts, seek thoughts allows you to sift through the surface thoughts of...
See Through Stone no You gain the ability to see through solid rock as if it were transparent glass. You may see...
Sense Fear yes You sense the fear of those nearby, feeling it in the air around you. You can detect spooked,...
Sense Madness no You can sense the presence of mental disturbance in creatures within range, focusing your...
Sense Spirit Magic no You gain greater sensitivity to magic associated with your primary spirit and your wandering...
Sense Vitals yes This spell makes your eyes shine blood red and allows you to see the vital areas and weak points...
Sensory Amplifier no You open the minds of all creatures near you and enhance their sensory receptors. All living...
Shared Training no Select one teamwork feat you have. You can grant this feat to allies within range for the...
Share Language yes You can share your facility for one particular language with another creature. For 24 hours the...
Share Language, Communal yes This spell functions like share language (Advanced Player's Guide 243), except you divide the...
Share Memory no You momentarily link your mind with the target and share a single memory of no longer than 1...
Share Senses scrying yes Spending a moment in meditation and conjuring an image of the creature to mind, you reshape your...
Sift no You examine an area at range as if you were searching for fine details with the Perception...
Signs of The Land no This spell functions as commune with nature except it reveals up to three details about the...
Skim yes This spell allows you to read written material in a quarter of the time it would normally take...
Skyshroud scrying no The caster designates the area of a hemisphere within the spell's range. If a solid object would...
Soulseeker yes You identify the stage of a given soul's judgment, or determine its fate post-judgment. You must...
Speak Local Language yes This spell functions as tongues, except the creature touched gains only the ability to speak and...
Speak with Animals no You can ask questions of and receive answers from animals, but the spell doesn't make them any...
Speak With Plane no You tap into the awareness and consciousness of a plane with a sentient structure (Planar...
Speak with Plants no You can communicate with normal plants and plant creatures, and can ask questions of and receive...
Speak With Waves no This spell functions as stone tell but allows conversations only with a body of standing or...
Speechreader's Sight no If a creature within 100 feet that you can see is speaking a language you understand, you can...
Spell Gauge no You immediately discover some of the spells that the target knows or has prepared. The number of...
Spherescry scrying no This spell allows remote viewing through spheres that have previously consumed some portion of...
Spirit Bonds yes You heighten your awareness of up to one willing creature or object/3 caster levels, each of...
Starsight no You can observe the night sky and all of its celestial bodies as if it were a clear night,...
Status no When you need to keep track of comrades who may get separated, status allows you to mentally...
Status, Greater no As status, but you can also cast a limited selection of spells through the link, as if you were...
Steal Book no Often used by bards, spies, and arcane scholars to steal important texts without alerting their...
Stone Tell no You gain the ability to speak with stones, which relate to you who or what has touched them as...
Storm Sight scrying no You step into any magical or naturally occurring storm and commune directly with the power of...
Sure Casting no You gain temporary insight into your enemies' magical defenses. When you next cast a spell...
Symbol of Revelation yes This spell functions as symbol of death, except it is only activated by invisible creatures,...
Symbol of Scrying scrying yes This spell functions as symbol of death, except that, when triggered, it creates a scrying...
Synapse Overload no You cause the target's mind to unleash a vast overflowing torrent of information throughout the...
Tactical Insight no Choose a single army tactic. You grant mastery of this tactic to the target army for the spell's...
Tap Inner Beauty yes This spell allows you to tap into the natural beauty of your soul and let it shine from your...
Technomancy yes This spell functions as detect magic, except it detects the presence of technological objects...
Tectonic Communion no Tectonic communion functions as commune with nature with an even greater range. In outdoor or...
Telepathic Bond yes You forge a telepathic bond among yourself and a number of willing creatures, each of which must...
Telepathy no You can mentally communicate with any other creature within 100 feet that has a language. It is...
Thoughtsense yes You automatically detect and locate conscious creatures within 60 feet, as if you possessed the...
Threefold Form no You pull forth idealized versions of yourself at various ages from your mind, splitting into...
Threefold Sight yes You view several possible futures at once, allowing you to thread a needle around disasters by...
Timely Inspiration no A word of arcane-empowered inspiration can snatch victory from seeming defeat. Cast this spell...
Tongues yes This spell grants the creature touched the ability to speak and understand the language of any...
Tongues, Communal yes This spell functions like tongues, except you divide the duration in 10-minute intervals among...
Trace Teleport no You immediately become aware of any teleportation effects that begin or end within the spell's...
Track Ship scrying no In order to cast this spell, you must have a piece of the ship you wish to track. Merchants...
Traveling Dream scrying no This spell functions like arcane eye, except as noted above. Upon casting this spell, you fall...
True Appraisal no You gain temporary insight into the value of objects. You gain a +5 competence bonus on Appraise...
True Prognostication yes True prognostication functions as divination except that the spell can see up to 100 years into...
True Seeing yes You confer on the subject the ability to see all things as they actually are. The subject sees...
True Skill no When faced with an important situation, you grant yourself a magical edge to ensure your...
Truespeak no You can communicate with any creature that is not mindless. As long as you can be heard, your...
True Strike no You gain temporary, intuitive insight into the immediate future during your next attack. Your...
Twisted Futures yes By rearranging the threads of fate, you disrupt fortunate outcomes for other creatures. A...
Undeath Sense yes You grant the target the ability to pick up on the subtle scents and disturbances to the natural...
Unerring Tracker no During this spell's duration, you can touch the sign of a creature's passage that you have...
Unravel Destiny no You utter a dire portent, causing destiny and fate to unravel around the target. This profoundly...
Unspoken Name no Prized among those who seek to monitor the attention paid to them, this spell is said to be used...
Vicarious View scrying no You plant a scrying sensor on a touched creature, object, or point in space, allowing you to see...
Vision yes This spell functions like legend lore, except that it works more quickly and produces some...
Voluminous Vocabulary yes You choose any language (except for secret languages, such as Druidic). The target gains the...
Watchful Animal scrying yes You place a scrying sensor on your animal companion or familiar. This allows the animal...
Whispering Lore yes Upon casting this spell, you are able to gain knowledge from the land itself. As you walk...
Wild Instinct no This spell sharpens your senses, allowing you to perceive threats you would otherwise miss. You...
Witness scrying no You link your senses to the target, allowing you to see and hear through its eyes and ears. As a...