265 spells

Name â–˛ School Subschool Range Description
Acidic Spray conjuration creation 60 feet A spray of acid erupts from your outstretched hand, dealing 1d6 points of acid damage/caster...
Adhesive Spittle conjuration creation 15 feet Once during this spell's duration, you can spit a viscous liquid as a standard action. This...
Alluring Light enchantment compulsion 30 feet You glow with a soft radiance that calls out to all who see it. Each enemy that fails its save...
Anti-Incorporeal Shell abjuration 10 feet You bring into being a mobile, hemispherical energy field that incorporeal creatures cannot...
Antilife Shell abjuration 10 feet You bring into being a mobile, hemispherical energy field that prevents the entrance of most...
Antimagic Field abjuration 10 feet An invisible barrier surrounds you and moves with you. The space within this barrier is...
Antiplant Shell abjuration 10 feet The antiplant shell spell creates an invisible, mobile barrier that keeps all creatures within...
Antitech Field abjuration 10 feet You bring into being a mobile, hemispherical energy field that prevents technological objects,...
Arbitrament evocation 40 feet All chaotic evil, chaotic good, lawful evil, and lawful good creatures within the area of this...
Archon's Aura evocation 20 feet You gain a powerful aura, similar to an archon's aura of menace. Any hostile creature within a...
Archon's Trumpet evocation 30 feet Upon hearing a booming report, as if from a trumpet archon's mighty horn, all creatures in the...
Aroden's Spellbane abjuration 10 feet One of many spells originally created by the Last Azlanti before he became a god, Aroden's...
Aura of The Unremarkable enchantment compulsion 30 feet An invisible sphere of magic surrounds you, clouding the minds of creatures in the area so they...
Bane enchantment compulsion 50 feet Bane fills your enemies with fear and doubt. Each affected creature takes a -1 penalty on attack...
Banshee Blast necromancy 30 feet You create a cone of spectral energy resembling screaming elven ghosts that deals 1d4 points of...
Beanstalk conjuration creation 0 feet (see text) When casting this spell, you must plant the material components in soil. When you do, at the end...
Beguiling Gift enchantment compulsion 5 feet You offer an object to an adjacent creature, and entice it into using or consuming the proffered...
Blasphemy evocation 40 feet Any nonevil creature within the area of a blasphemy spell suffers the following ill effects. HD...
Blast of Wind evocation 60 feet With a spiraling gesture of your hand and a forceful exhalation, you create a brief but fierce...
Blazing Rainbow evocation 0 feet or 10 feet/level You create a spectrum of multicolored solid light that can be used for one of two effects. Bow:...
Bless enchantment compulsion 50 feet Bless fills your allies with courage. Each ally gains a +1 morale bonus on attack rolls and on...
Blessing of The Watch enchantment compulsion 50 feet This spell functions like bless, except as noted. It works only in the caster's home city, and...
Blood In The Water necromancy 20 feet As part of the casting of this spell, you must deal 1 point of piercing or slashing damage to...
Blood Money transmutation 0 feet You cast blood money just before casting another spell. As part of this spell's casting, you...
Break, Greater transmutation 30 feet You release a burst of destructive energy. Each Medium or smaller object in the area gains the...
Burning Hands evocation 15 feet A cone of searing flame shoots from your fingertips. Any creature in the area of the flames...
Call Spirit conjuration calling 10 feet You attempt to cause the spirit of a specific individual to manifest from its final resting...
Call Weapon transmutation 30 feet This spell first rose to prominence among the elves of Kyonin in the war to retake their...
Caustic Eruption conjuration creation 30 feet Acid erupts from your space in all directions, causing 1d6 points of damage/caster level...
Chameleon Stride, Greater illusion glamer 5 feet This spell functions as chameleon stride (Pathfinder RPG Advanced Player's Guide 210), except it...
Chord of Shards evocation 15 feet During your bardic performance, you can strike a chord whose notes transform into a shower of...
Cloak of Chaos abjuration 20 feet A random pattern of color surrounds the subjects, protecting them from attacks, granting them...
Cloak of Dreams enchantment compulsion 5 feet You are surrounded by a soporific aroma that causes living creatures that begin their turn or...
Clone necromancy 0 feet This spell makes an inert duplicate of a creature. If the original individual has been slain,...
Cold Ice Strike evocation 30 feet You create a shredding flurry of ice slivers, which blast from your hand in a line. The line...
Color Spray illusion pattern 15 feet A vivid cone of clashing colors springs forth from your hand, causing creatures to become...
Cone of Cold evocation 60 feet Cone of cold creates an area of extreme cold, originating at your hand and extending outward in...
Control Winds transmutation 40 feet/level You alter wind force in the area surrounding you. You can make the wind blow in a certain...
Counterbalancing Aura abjuration 20 feet An oscillating bronze glow surrounds the targets, protecting them from attacks, granting them...
Create Armaments conjuration creation 0 feet You create one nonmagical weapon, shield, or set of armor. To determine whether the item...
Create Demiplane conjuration creation 0 feet This spell functions as create lesser demiplane, except the area is larger and you can add more...
Create Demiplane, Greater conjuration creation 0 feet This spell functions as create demiplane, except the area is larger and you can add more...
Create Demiplane, Lesser conjuration creation 0 feet You create a small, finite demiplane. You must be on the Astral or Ethereal Plane or on a plane...
Create Drug conjuration creation 0 feet The caster conjures into being one of the following drugs: aether, flayleaf, opium, pesh, scour,...
Crushing Despair enchantment compulsion 30 feet An invisible cone of despair causes great sadness in the subjects. Each affected creature takes...
Darting Duplicate illusion figment 5 feet An illusory duplicate of you steps clumsily into an adjacent square, presenting a tempting...
Death Knell Aura necromancy 20 feet You gain a shimmering gray aura that feeds on the souls of creatures who die within it. The aura...
Death Knell Aura, Greater necromancy 20 feet This spell functions as death knell aura, except a dying creature in the area cannot stabilize...
Deathwatch necromancy 30 feet Using the powers of necromancy, you can determine the condition of creatures near death within...
Demand Offering enchantment compulsion 5 feet A creature that fails its save uses an immediate action to hand you whatever object it's...
Detect Anxieties divination 60 feet This spell functions as detect thoughts except that you sense significant anxieties of creatures...
Detect Chaos divination 60 feet This spell functions like detect evil, except that it detects the auras of chaotic creatures,...
Detect Charm divination 60 feet This spell functions as/detect magic, except that it detects only charm, compulsion, and...
Detect Demon divination 60 feet You sense the presence of a specific kind of evil-that of demons, their servants, and the Abyss....
Detect Desires divination 60 feet This spell functions as/detect thoughts, except you sense significant desires of creatures with...
Detect Evil divination 60 feet You can sense the presence of evil. The amount of information revealed depends on how long you...
Detect Fiendish Presence divination 60 feet This spell functions like detect evil, except that it detects only outsiders with the evil...
Detect Good divination 60 feet This spell functions like detect evil, except that it detects the auras of good creatures,...
Detect Law divination 60 feet This spell functions like detect evil, except that it detects the auras of lawful creatures,...
Detect Magic divination 60 feet You detect magical auras. The amount of information revealed depends on how long you study a...
Detect Magic, Greater divination 60 feet This spell functions as detect magic, except that you can glean much more information from the...
Detect Metal divination 60 feet You detect any metal objects or creatures within a 60-foot cone. You can specify all metal...
Detect Mindscape divination 60 feet This spell functions similarly to detect thoughts, allowing you to sense when one or more...
Detect Psychic Significance divination 40 feet You detect the presence of psychically significant items in your vicinity. Such items are those...
Detect Radiation divination 120 feet You detect radiation in the surrounding area. You see radioactive auras as a glowing green...
Detect Scrying divination 40 feet You immediately become aware of any attempt to observe you by means of a divination (scrying)...
Detect Secret Doors divination 60 feet You can detect secret doors, compartments, caches, and so forth. Only passages, doors, or...
Detect Snares and Pits divination 60 feet You can detect simple pits, deadfalls, and snares as well as mechanical traps constructed of...
Detect The Faithful divination 60 feet You can detect other worshipers of your deity (mortal worshipers, outsider servants, and so on)....
Detect Thoughts divination 60 feet You detect surface thoughts. The amount of information revealed depends on how long you study a...
Detect Undead divination 60 feet You can detect the aura that surrounds undead creatures. The amount of information revealed...
Detonate evocation 30 feet You flood yourself with a potent surge of elemental energy. One round after completing the...
Diamond Spray evocation 20 feet A cone of tiny, sparkling slivers as hard and sharp as filed diamonds springs from your...
Dictum evocation 40 feet Any nonlawful creature within the area of a dictum spell suffers the following ill effects. HD...
Dirge of The Victorious Knights illusion shadow 120 feet By performing part of the Chelish opera Victory of the Hellknights, you call forth spectral...
Discern Next of Kin divination 60 feet You can scan the thoughts of one individual and learn the names and locations of the target's...
Discern Value divination 60 feet You can quickly analyze the monetary value of objects and identify which are most valuable to an...
Discordant Blast evocation 10 feet or 30 feet You create a wave of thunder and force, either in a 10-foot-radius burst centered on you or in...
Domination Link divination 60 feet This spell functions like detect thoughts, with the additional ability to find echoes of the...
Dragon's Breath evocation 30 feet or 60 feet You breathe out a blast of energy. Creatures in the affected area take 1d6 points of energy...
Drunkard's Breath conjuration creation 30 feet This spell emanates from your mouth and functions like stinking cloud, except as noted above....
Earth Tremor transmutation 30 feet (see text) You strike the ground and unleash a tremor of seismic force, hurling up earth, rock, and sand....
Emergency Force Sphere evocation 5 feet As wall of force, except you create a hemispherical dome of force with hardness 20 and a number...
Enter Image transmutation 50 feet/level You gain a dim impression of the activities around any object bearing your face or form and can...
Fear necromancy 30 feet An invisible cone of terror causes each living creature in the area to become panicked unless it...
Fire Breath evocation 15 feet Up to thrice during this spell's duration, you can belch forth a cone of fire as a standard...
Fire Snake evocation 60 feet You create a sinuous line of flames that you may shape as desired. The fire snake affects one...
Firestream evocation 20 feet A rushing stream of fire sprays from your outstretched hand, dealing 2d6 points of fire damage...
Flame Blade evocation 0 feet A 3-foot-long, blazing beam of red-hot fire springs forth from your hand. You wield this...
Flame Steed conjuration creation 0 feet You conjure a Large, quasi-real creature made of flame. It functions like phantom steed, except...
Flash Flood conjuration creation 60 feet You call forth a fast-moving wave that batters all creatures in its path and leaves the target...
Flurry of Snowballs evocation 30 feet You send a flurry of snowballs hurtling at your foes. Any creature in the area takes 4d6 points...
Font of Spirit Magic conjuration creation 30 feet You amplify the effect of magic associated with your spirit and your wandering spirit (any...
Fool's Forbiddance abjuration 10 feet Through your antics and performance, you create an area of warding that adversely affects all...
Force Sword evocation 0 feet You create a +1 longsword of pure force sized appropriately for you that you can wield or give...
Genesis conjuration creation 180 feet You create an immobile, finite demiplane with limited access. Demiplanes created by this spell...
Ghost Whip evocation 0 feet A white, 15-foot-long lash of ghostly evanescence appears from your hand. This weapon is treated...
Ghost Wolf conjuration creation 0 feet This spell conjures a Large, quasi-real, wolflike creature made of roiling black smoke. It...
Globe of Invulnerability abjuration 10 feet This spell functions like lesser globe of invulnerability, except that it also excludes...
Globe of Invulnerability, Lesser abjuration 10 feet An immobile, faintly shimmering magical sphere surrounds you and excludes all spell effects of...
Globe of Tranquil Water abjuration 20 feet Upon casting this spell, a rippling bubble of calm water extends outward from you to a radius of...
Gozreh's Trident evocation 0 feet A 4-foot-long, blazing, forked bolt of electricity springs forth from your hand. You wield this...
Gust of Wind evocation 60 feet This spell creates a severe blast of air (approximately 50 mph) that originates from you,...
Haunting Mists illusion figment 20 feet An illusion of misty vapor inhabited by shadowy shapes arises around you. It is stationary. The...
Heightened Reflexes transmutation 30 feet You grant each of your allies within the area a +10 competence bonus on a single Reflex saving...
Holy Aura abjuration 20 feet A brilliant divine radiance surrounds the subjects, protecting them from attacks, granting them...
Holy Ice Weapon transmutation 0 feet You create a masterwork weapon that has the qualities of ice and holy water. This weapon must be...
Holy Whisper evocation 30 feet You whisper a single word in the primordial language of good that is anathema to the minions of...
Holy Word evocation 40 feet Any nongood creature within the area of a holy word spell suffers the following ill effects. HD...
Hunter's Howl necromancy 20 feet With a single primal howl, you strike fear in your opponents. Until the end of the spell's...
Hydraulic Torrent evocation 60 feet You call forth a powerful stream of water that batters all creatures and obstacles in its path...
Hymn of Mercy enchantment compulsion 30 feet This spell functions like touch of mercy, except as noted above.
Hymn of Peace abjuration 40 feet Each time a subject of this spell attempts to attack another creature or object, or otherwise...
Ice Armor transmutation 0 feet (see text) You create a suit of armor made of ice. While cold to the touch, it does not harm the wearer,...
Icicle Dagger conjuration creation 0 feet You create a masterwork dagger out of ice. The dagger deals 1 point of cold damage in addition...
Identify divination 60 feet This spell functions as detect magic, except that it gives you a +10 enhancement bonus on...
Instant Weapon conjuration creation 0 feet You create a melee weapon sized appropriately for you from opaque force. You are considered...
Intellect Fortress I abjuration 20 feet Using the power of pure logic, you disrupt mental attacks. Intellect fortress I suppresses all...
Intellect Fortress II abjuration 20 feet This spell functions as intellect fortress I, but in addition, any mind-affecting effects that...
Intellect Fortress III abjuration 20 feet This spell functions as intellect fortress II, but creatures within the area who succeed at a...
Ironwood transmutation 0 feet Ironwood is a magical substance created by druids from normal wood. While remaining natural wood...
Joyful Rapture conjuration healing 60 feet Your inspired words overwhelm others with transcendental bliss. All allies within the area of...
Khain's Army necromancy 5 feet Originally created by the priest-king of Nemret Noktoria, the ghoul Kortash Khain, for use by...
Life Blast necromancy 150 feet This spell must be cast in an area with vegetation or it has no effect. When you cast this...
Lightning Bolt evocation 120 feet You release a powerful stroke of electrical energy that deals 1d6 points of electricity...
Limp Lash necromancy 20 feet You create a dark whip-shaped field of energy that wraps around an enemy's neck, leaving...
Line In The Sand abjuration 5 feet You create a glowing crimson line around the area. Against creatures in the area, you can...
Magnetic Field abjuration 30 feet You create a spherical magnetic field that surrounds you to a range of 30 feet and follows you...
Majestic Image transmutation 200 feet/level You cast your consciousness into a single object within range that bears your likeness, as if...
Make Whole, Greater transmutation 10 feet This spell repairs 1d6 points of damage plus 1 point/level when cast on a construct creature...
Mending transmutation 10 feet This spell repairs damaged objects, restoring 1d4 hit points to the object. If the object has...
Miasmal Dread enchantment compulsion 30 feet A cloud of sickly green mist pours from your mouth and coalesces around creatures in the cone....
Minor Creation conjuration creation 0 feet You create a nonmagical, unattended object of nonliving vegetable matter. The volume of the item...
Minor Phantom Object illusion figment 0 feet This spell functions as the minor creation spell, except the object created is a semi-real...
Moment of Greatness enchantment compulsion 50 feet Each creature affected by this spell is given the potential for greater success and glory. If...
Music of the Spheres conjuration healing 20 feet As any scholar of Desnan lore or astrologer can tell you, the music of the spheres is the...
Nap Stack necromancy 30 feet You reduce the amount of uninterrupted sleep or rest creatures within the spell's area need in...
Nixie's Lure enchantment charm 300 feet This spell creates an unearthly and infectious song that seductively summons all who hear it....
Obscuring Mist conjuration creation 20 feet A misty vapor arises around you. It is stationary. The vapor obscures all sight, including...
Pale Flame evocation 0 feet This spell functions as/produce flame, except that the flames never glow brighter than dim...
Path of The Winds evocation 100 feet With a sweeping gesture, you call forth mighty winds to clear a path ahead of you. The winds are...
Pellet Blast conjuration creation 30 feet This spell creates an explosion of conjured metal pellets, striking everything within its area...
Phantom Chariot conjuration creation 0 feet You conjure a quasi-real heavy chariot with four horselike creatures in a team to pull it. (The...
Phantom Driver conjuration creation 10 feet You conjure a Small or Medium, quasi-real, humanlike creature (the exact physical features can...
Phantom Steed conjuration creation 0 feet You conjure a Large, quasi-real, horselike creature (the exact coloration can be customized as...
Pied Piping enchantment compulsion 90 feet You call forth a melody so compelling and attractive that creatures belonging to a group with a...
Planeslayer's Call enchantment compulsion 20 feet The magic of your allies in the area becomes more potent against certain outsiders. Choose one...
Poison Breath evocation 15 feet You expel a cone-shaped burst of toxic mist from your mouth, subjecting everyone caught in the...
Prayer enchantment compulsion 40 feet You bring special favor upon yourself and your allies while bringing disfavor to your enemies....
Prestidigitation universal 10 feet Prestidigitations are minor tricks that novice spellcasters use for practice. Once cast, a...
Prismatic Sphere abjuration 10 feet This spell functions like prismatic wall, except you conjure up an immobile, opaque globe of...
Prismatic Spray evocation 60 feet This spell causes seven shimmering, multicolored beams of light to spray from your hand. Each...
Produce Flame evocation 0 feet Flames as bright as a torch appear in your open hand. The flames harm neither you nor your...
Purify Food and Drink transmutation 10 feet This spell makes spoiled, rotten, diseased, poisonous, or otherwise contaminated food and water...
Putrefy Food and Drink transmutation 10 feet This spell causes otherwise edible food to rot and spoil instantly, and water and other liquids...
Rally Point enchantment compulsion 5 feet You create a spot that has the power to briefly hearten any good creature who comes into contact...
Rebuke evocation 20 feet Your wrathful words cause physical harm to your enemies. Your enemies take 1d8 points of...
Reinvigorating Wind enchantment compulsion 30 feet You exhale deeply, creating a gentle magical wind that invigorates any allies in the affected...
Repel Metal or Stone abjuration 60 feet This spell creates waves of invisible energy that roll forth from you. All metal or stone...
Repel Vermin abjuration 10 feet An invisible barrier holds back vermin. A vermin with HD of less than one-third your level...
Repel Wood transmutation 60 feet Waves of energy roll forth from you, moving in the direction that you determine, causing all...
Repulsion abjuration 10 feet/level An invisible, mobile field surrounds you and prevents creatures from approaching you. You decide...
Resounding Clang transmutation 30 feet You create a loud, resonating clangor that causes metallic objects to vibrate wildly. Affected...
Reviving Finale conjuration healing 20 feet You must have a bardic performance in effect to cast this spell. With a flourish, you...
River of Wind evocation 120 feet Summoning up the power of the tempest, you direct a current of forceful winds where you please....
River Whip conjuration creation 0 feet You create a coil of flowing fresh water, functioning a whip appropriate for your size, except...
Rock Whip conjuration creation 0 feet A 15-foot-long lash of crumbling crystal and earth emerges from the palm of your hand. This...
Rope Tornado evocation 120 feet A spiraling twister of tornado-force wind surges forth from your palm, unbalancing those it...
Rovagug's Fury transmutation 30 feet You create a minor earthquake that can trip creatures. Attempt a single combat maneuver check...
Rune of Jandelay transmutation 0 feet (see text) You scribe a potent rune of power upon a surface, similar to the way in which a symbol spell is...
Screech evocation 30 feet You emit a shrill, piercing shriek, startling those around you into dropping their guard....
Scrivener's Chant transmutation 5 feet This spell imbues a quill with animate energy and rapidly transcribes words from one page to...
Sea of Dust transmutation 0 feet You cause all areas of water to which you have line of effect to recede as if you had cast...
Seek Thoughts divination 40 feet Similar to detect thoughts, seek thoughts allows you to sift through the surface thoughts of...
Shadow Barbs illusion shadow 0 feet This spell, developed originally by priests of Zon-Kuthon in Nidal's early years, has recently...
Shadow Invasion conjuration summoning 30 feet Using a slashing motion with the spell's focus as part of the casting of shadow invasion, you...
Shadow Weapon illusion shadow 0 feet Drawing upon the Plane of Shadow, you shape a quasi-real masterwork melee weapon of a type you...
Shield of Law abjuration 20 feet A dim, blue glow surrounds the subjects, protecting them from attacks, granting them resistance...
Shield Speech abjuration 10 feet You can securely communicate with one creature within range. So long as your target remains...
Shield Speech, Greater abjuration 30 feet This spell functions as shield speech, except all creatures within the dome may communicate with...
Shining Cord evocation 30 feet When you cast this spell, you make a ranged touch attack against a single opponent within 30...
Shout evocation 30 feet You emit an ear-splitting yell that deafens and damages creatures in its path. Any creature...
Shout, Greater evocation 60 feet This spell functions like shout, except that the cone deals 10d6 points of sonic damage (or 1d6...
Sift divination 30 feet You examine an area at range as if you were searching for fine details with the Perception...
Silt Sphere illusion glamer 20 feet This spell generates an illusory silt cloud that drifts around you and moves with you. The cloud...
Silver Darts conjuration creation 15 feet A cone of silver darts springs from your hand. These darts act as a silver weapon that deals 1d6...
Simulacrum illusion shadow 0 feet Simulacrum creates an illusory duplicate of any creature. The duplicate creature is partially...
Simulacrum, Lesser illusion shadow 0 feet This spell functions as simulacrum, except you can't create a simulacrum of a creature whose HD...
Sonic Scream evocation 15 feet Up to three times during this spell's duration, you can emit a cone of powerful sound as a...
Source Severance abjuration 5 feet You create an invisible barrier that surrounds you and moves with you, inhibiting one category...
Speak with Dead necromancy 10 feet You grant the semblance of life to a corpse, allowing it to answer questions. You may ask one...
Speak With Haunt necromancy 10 feet (see text) You stir a haunt (Pathfinder RPG GameMastery Guide 242) to a limited sense of awareness and...
Speak With Soul necromancy 10 feet You commune with the soul of a dead creature. To cast this spell, you must be at the soul's...
Spirit Call enchantment 100 feet You call out to nature spirits associated with your spirit (not your wandering spirit) if you...
Stone Shield conjuration creation 0 feet A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an...
Stormbolts evocation 30 feet When you cast this spell, lightning spills forth from your body in all directions. The bolts do...
Summon Instrument conjuration summoning 0 feet This spell summons one handheld musical instrument of your choice. This instrument appears in...
Sunbeam evocation 60 feet For the duration of this spell, you can use a standard action to evoke a dazzling beam of...
Suppress Primal Magic abjuration 10 feet Nexian wizards first created this spell while researching the nature of the Mana Wastes, hoping...
Symbol of Death necromancy 0 feet (see text) This spell allows you to scribe a potent rune of power upon a surface. When triggered, a symbol...
Symbol of Debauchery enchantment compulsion 0 feet (see text) You conjure a sizable symbol into being, a rune suggestive of bloated bodies, flung food, and...
Symbol of Dispelling abjuration 0 feet (see text) This spell functions as symbol of death, except that all creatures within 40 feet of the symbol...
Symbol of Distraction enchantment compulsion 0 feet (see text) This spell functions like symbol of death, except that all creatures within the radius of a...
Symbol of Exsanguination necromancy 0 feet (see text) This spell functions like symbol of death, except that each creature within the radius of symbol...
Symbol of Fear necromancy 0 feet (see text) This spell functions like symbol of death, except that all creatures within 60 feet of the...
Symbol of Healing conjuration healing 0 feet (see text) This spell functions as symbol of death, except all creatures within 60 feet of the symbol of...
Symbol of Insanity enchantment compulsion 0 feet (see text) This spell functions like symbol of death, except that all creatures within the radius of the...
Symbol of Laughter enchantment charm 0 feet (see text) This spell functions as symbol of death, except that all creatures within 60 feet are affected...
Symbol of Mirroring illusion figment 0 feet (see text) This spell functions as symbol of death, except it instead creates one illusory duplicate of...
Symbol of Pain necromancy 0 feet (see text) This spell functions like symbol of death, except that each creature within the radius of a...
Symbol of Persuasion enchantment charm 0 feet (see text) This spell functions like symbol of death, except that all creatures within the radius of a...
Symbol of Revelation divination 0 feet (see text) This spell functions as symbol of death, except it is only activated by invisible creatures,...
Symbol of Scrying divination scrying 0 feet (see text) This spell functions as symbol of death, except that, when triggered, it creates a scrying...
Symbol of Sealing abjuration 0 feet (see text) This spell allows you to scribe a potent rune of power upon or above a door or other opening...
Symbol of Sleep enchantment compulsion 0 feet (see text) This spell functions like symbol of death, except that all creatures of 10 HD or less within 60...
Symbol of Slowing transmutation 0 feet (see text) This spell functions as symbol of death, except all creatures within 60 feet of a symbol of...
Symbol of Storms evocation 0 feet (see text) This spell functions as symbol of death, except that when triggered, a 30-foot-radius centered...
Symbol of Strife enchantment compulsion 0 feet (see text) This spell functions as symbol of death, except all creatures within the radius of a symbol of...
Symbol of Striking illusion shadow 0 feet (see text) This spell functions like symbol of death, except that using the material component, you scribe...
Symbol of Stunning enchantment compulsion 0 feet (see text) This spell functions like symbol of death, except that all creatures within 60 feet of a symbol...
Symbol of Vulnerability abjuration 0 feet (see text) This spell functions as symbol of death, except it saps the defenses of all creatures within 60...
Symbol of Weakness necromancy 0 feet (see text) This spell functions like symbol of death, except that every creature within 60 feet of a symbol...
Synaptic Pulse enchantment compulsion 30 feet You emit a pulsating mental blast that stuns all creatures in range of your psychic shriek for 1 round.
Synaptic Pulse, Greater enchantment compulsion 30 feet You emit a pulsating mental blast that stuns all creatures in range of your psychic shriek for...
Tactical Acumen enchantment compulsion 30 feet Tactical acumen grants you and your allies a mastery of battlefield tactics. Whenever you would...
Tail Current transmutation 120 feet This spell functions as tailwind except it creates a helpful current in water instead of in the...
Tailwind transmutation 120 feet You compel the wind to push the targets in a direction of your choice. The subjects can hustle...
Tamer's Lash evocation 0 feet A 15-foot-long whip of sonic energy springs from your hand, delivering a loud crack when you...
Tears To Wine transmutation 10 feet Legend claims runelords used this spell to literally benefit from drinking the tears of their...
Technomancy divination 60 feet This spell functions as detect magic, except it detects the presence of technological objects...
Teleportation Circle conjuration teleportation 0 feet You create a circle on the floor or other horizontal surface that teleports, as greater...
Terraform transmutation 100 feet You alter the area's terrain and climate to a new terrain and climate type appropriate to the...
Thorn Javelin conjuration creation 0 feet A wooden thorn the size of a javelin (appropriate for your size) appears in your open hand. You...
Thundering Drums evocation 15 feet You strike the ground in front of you, filling the area in front of you with the thunder of...
Thunderstomp, Greater evocation 60 feet This spell functions as thunderstomp, except as noted. It allows you target multiple creatures...
Tidal Surge conjuration creation 30 feet or 60 feet (see text) If you cast tidal surge on land, you create an onrushing surge of water 10 feet high in a...
Tieldlara's Feint enchantment charm 20 feet With a lascivious wink and a sensuous sway, you flood a foe's mind with lustful thoughts of you,...
Time Shudder transmutation 30 feet You cause a ripple in time that affects all creatures in the area. At the start of each...
Tiny Hut evocation 20 feet You create an unmoving, opaque sphere of force of any color you desire around yourself. Half the...
Tower of Iron Will I abjuration 10 feet You project a fortress of mental power that blocks out the psychic energy of others, granting...
Tower of Iron Will II abjuration 10 feet This functions as tower of iron will I, except as noted above. This spell can be undercast.
Tower of Iron Will III abjuration 10 feet This functions as tower of iron will I, except as noted above. This spell can be undercast.
Tower of Iron Will IV abjuration 10 feet This functions as tower of iron will I, except as noted above. This spell can be undercast.
Tower of Iron Will V abjuration 10 feet This functions as tower of iron will I, except as noted above. This spell can be undercast.
Trace Teleport divination 40 feet You immediately become aware of any teleportation effects that begin or end within the spell's...
True Creation conjuration creation 0 feet You create a completely real, nonmagical, unattended object of any sort of matter. The volume of...
Twine Double illusion shadow 0 feet As simulacrum, except you can only duplicate yourself, and the duplicate is created from cloth...
Undeath Ward abjuration 10 feet You create a pale silver barrier that repels undead. Mindless undead and intelligent undead with...
Unholy Aura abjuration 20 feet A malevolent darkness surrounds the subjects, protecting them from attacks, granting them...
Unholy Ice Weapon transmutation 0 feet This spell functions as holy ice weapon, except the weapon is made of frozen unholy water, and...
Venomous Bolt necromancy 0 feet You infuse a single arrow or crossbow bolt with natural venom as you fire it. In addition to its...
Virulence necromancy 40 feet All living creatures within the area of effect, including yourself, must immediately attempt a...
Wake of Light evocation 120 feet You and your mount lay down a trail of glowing, heavenly mist behind you as you move that makes...
Waves of Blood conjuration creation 30 feet You cause torrents of roiling blood to push your opponents away from you. This wave attempts a...
Waves of Ecstasy enchantment compulsion 30 feet You emanate waves of intense pleasure that cause all targets within range to falter. Affected...
Waves of Exhaustion necromancy 60 feet Waves of negative energy cause all living creatures in the spell's area to become exhausted....
Waves of Fatigue necromancy 30 feet Waves of negative energy render all living creatures in the spell's area fatigued. This spell...
Whip of Ants conjuration summoning 0 feet This spell functions as whip of spiders, except it summons army ants, and any creature you...
Whip of Centipedes conjuration summoning 0 feet This spell functions as whip of spiders, except it summons centipedes, and any creature you...
Whip of Spiders conjuration summoning 0 feet You summon hundreds of Diminutive spiders, which cling together in the form of a whip made for a...
Wilderness Soldiers transmutation 30 feet You call on the plants nearby to aid you in combat. This spell is ineffective if no plants you...
Wing Bounty conjuration creation 0 feet Your wings sprout a variety of colorful and flavorful berries. Each berry functions as if...
Woodland Rune abjuration 0 feet Created by Ghorus as a safety measure to limit his enemies’ movements, this spell allows you to...
Word of Chaos evocation 40 feet Any nonchaotic creature within the area of a word of chaos spell suffers the following ill...
Yellow Sign enchantment compulsion 0 feet (see text) This spell functions as/symbol of death, save that creatures that succumb to this spell become...