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School: necromancy
Subschool
Class
- Add column
- Arcanist [67]
- Wizard [67]
- Sorcerer [67]
- Witch [53]
- Magus [7]
- Bard [9]
- Skald [8]
- Summoner [5]
- Unsummoner [5]
- Bloodrager [10]
- Shaman [22]
- Druid [17]
- Hunter [20]
- Ranger [7]
- Cleric [50]
- Oracle [50]
- Warpriest [37]
- Inquisitor [13]
- Antipaladin [9]
- Paladin [3]
- Alchemist [3]
- Investigator [2]
- Psychic [16]
- Mesmerist [13]
- Occultist [11]
- Spiritualist [20]
- Medium [9]
Descriptor
Duration
Target: Other
Verbal
Somatic
Material
Focus
Divine Focus
83 spells
| Name ▲ | Subschool | Description |
|---|---|---|
| Aura of Cannibalism | You emanate an aura that saps the strength of others of your kind and channels their energy into... | |
| Aura of Doom | You emanate an almost palpable aura of horror. All non-allies within this spell's area, or that... | |
| Banshee Blast | You create a cone of spectral energy resembling screaming elven ghosts that deals 1d4 points of... | |
| Barrow Haze | Barrow haze creates a bank of fog similar to that created by fog cloud, except that the vapors... | |
| Besmara's Grasping Depths | haunted | You call upon the restless souls of those who died at sea. This spell can be cast only on an... |
| Bleeding Strike | You imbue a slashing melee weapon with the ability to create a bleeding wound. As a free action... | |
| Blight | This spell withers a single plant of any size. An affected plant creature takes 1d6 points of... | |
| Blood In The Water | As part of the casting of this spell, you must deal 1 point of piercing or slashing damage to... | |
| Brow Gasher | You imbue a slashing melee weapon with the ability to deal a gruesome head wound. When the... | |
| Canopic Conversion | This spell eviscerates the target, drawing forth its life essence as well as its internal... | |
| Circle of Death | Circle of death snuffs out the life force of living creatures, killing them instantly. The spell... | |
| Clone | This spell makes an inert duplicate of a creature. If the original individual has been slain,... | |
| Contingent Venom | This spell functions as languid venom (see page 218), but you can stipulate a specific condition... | |
| Corpse Lanterns | This spell functions as dancing lights, except it summons up to four spheres of light, each of... | |
| Crafter's Nightmare | haunted | You concentrate feelings of competitiveness, envy, and ill will into a poltergeist-like haunt... |
| Create Variant Mummy | This spell functions as create undead (Pathfinder RPG Core Rulebook 262), except it creates one... | |
| Cursed Earth | You lay a terrible curse upon the land, blighting those who live and die there. Choose one of... | |
| Curse Terrain | By touching the ground, you curse the land with four unnatural hazards. This functions as lesser... | |
| Curse Terrain, Greater | By touching the ground, you curse the land with six unnatural hazards. This functions as lesser... | |
| Curse Terrain, Lesser | By touching the ground, you curse the land with three unnatural hazards, as the minor perilous... | |
| Curse Terrain, Supreme | By touching the ground, you curse the land with seven unnatural hazards. This functions as... | |
| Curse Water | This spell imbues a flask (1 pint) of water with negative energy, turning it into unholy water... | |
| Death Knell Aura | You gain a shimmering gray aura that feeds on the souls of creatures who die within it. The aura... | |
| Death Knell Aura, Greater | This spell functions as death knell aura, except a dying creature in the area cannot stabilize... | |
| Deathwatch | Using the powers of necromancy, you can determine the condition of creatures near death within... | |
| Deathwine | This spell allows you to turn a potion into a temporary pool of necromantic energy. Only a... | |
| Defoliate | You hurl a tiny ball of negative energy, destroying plant life either in a line 60 feet long or... | |
| Disrupt Undead | You direct a ray of positive energy. You must make a ranged touch attack to hit, and if the ray... | |
| Energy Drain | This spell functions like enervation, except that the creature struck gains 2d4 temporary... | |
| Enervation | You point your finger and fire a black ray of negative energy that suppresses the life force of... | |
| Explosion of Rot | You call forth a burst of decay that ravages all creatures in the area. Even nonliving creatures... | |
| Fear | An invisible cone of terror causes each living creature in the area to become panicked unless it... | |
| Flesh Wall | You animate corpses, forming them into a wall of joined flesh and limbs. The wall inserts itself... | |
| Frigid Souls | haunted | You harness the Irriseni people's palpable fear of their frozen environment and cruel Jadwiga... |
| Geb's Hammer | Centuries of war with Nex trained the necromancers of Geb to extract every last resource from... | |
| Haunting Choir | You create a spectral choir and conduct its tortured, ghostly moans, deluding listeners into... | |
| Horrifying Visage | haunted | You channel residual feelings of terror into the minds of creatures within the area, causing... |
| Hunter's Howl | With a single primal howl, you strike fear in your opponents. Until the end of the spell's... | |
| Hydrophobia | Targets in the area must succeed at a Will save or become deathly afraid of drowning. If the... | |
| Infuse Decay | This spell functions as/imbue with spell ability, except it can only target corporeal undead... | |
| Infuse Effigy | This spell infuses an effigy with a powerful curse that targets a specific type of creature... | |
| Judgment Undone | This powerful, elaborate, and risky spell undoes Pharasma's judgment, returning a willing... | |
| Khain's Army | Originally created by the priest-king of Nemret Noktoria, the ghoul Kortash Khain, for use by... | |
| Languid Venom | You greatly extend the time it takes for the poison you touch to take effect, giving that poison... | |
| Lash of The Astradaemon | You draw on the essence of astradaemons to cause one of your hands to elongate and sprout... | |
| Life Blast | This spell must be cast in an area with vegetation or it has no effect. When you cast this... | |
| Massacre | You unleash a wave of necromantic energy that snuffs out the life force of those in its path.... | |
| Mischievous Shadow | haunted | You direct spirits into the shadows of creatures. The shadows of creatures that fail their Will... |
| Nap Stack | You reduce the amount of uninterrupted sleep or rest creatures within the spell's area need in... | |
| Orb of The Void | You create a small weightless sphere of pure negative energy. As a move action, you can move it... | |
| Outbreak | You cause any diseased creatures in the area to become extremely contagious. Any affected... | |
| Plague Storm | You create a hideous gray cloud, similar to fog cloud, that occasionally crackles with... | |
| Positive Pulse | This spell causes a wave of positive energy to spread from a point you designate, damaging foes... | |
| Positive Pulse, Greater | This spell functions like positive pulse, except that the damage dealt increases to 3d6 plus... | |
| Ray of Enfeeblement | A coruscating ray springs from your hand. You must succeed on a ranged touch attack to strike a... | |
| Ray of Exhaustion | A black ray projects from your pointing finger. You must succeed on a ranged touch attack with... | |
| Ray of Sickening | This spell functions as ray of exhaustion, except the target is sickened if it fails its save... | |
| Scourge of the Horsemen | This spell blasts the area with a horrific combination of soul-rending energy and physical... | |
| Sentry Skull | You restore the senses to the severed head of a humanoid or monstrous humanoid killed within the... | |
| Skin Tag | haunted | You mix a malign spirit into a piece of food, a drink, or some other item to be consumed... |
| Speak With Haunt | You stir a haunt (Pathfinder RPG GameMastery Guide 242) to a limited sense of awareness and... | |
| Speak With Soul | You commune with the soul of a dead creature. To cast this spell, you must be at the soul's... | |
| Spectral Hand | A ghostly hand shaped from your life force materializes and moves as you desire, allowing you to... | |
| Spectral Saluqi | This spell creates a spectral saluqi, an undead canine resembling an oversized hound with black... | |
| Symbol of Death | This spell allows you to scribe a potent rune of power upon a surface. When triggered, a symbol... | |
| Symbol of Exsanguination | This spell functions like symbol of death, except that each creature within the radius of symbol... | |
| Symbol of Fear | This spell functions like symbol of death, except that all creatures within 60 feet of the... | |
| Symbol of Pain | This spell functions like symbol of death, except that each creature within the radius of a... | |
| Symbol of Weakness | This spell functions like symbol of death, except that every creature within 60 feet of a symbol... | |
| Tomb Legion | This spell functions like shambler, except that it calls into existence 1d4+2 advanced mummies... | |
| Undeath to Death | This spell functions like circle of death, except that it destroys undead creatures as noted above. | |
| Unlock Flesh | By touching a creature with a bladed instrument, you cause the creature's flesh to loosen and... | |
| Unsettling Presence | haunted | Those in this spell's area who fail their Will saving throws harbor a faint sense of paranoia... |
| Urgathoa's Beacon | haunted | You shroud an area in Urgathoa's unclean influence, rendering those who pass through it and fail... |
| Venomous Bolt | You infuse a single arrow or crossbow bolt with natural venom as you fire it. In addition to its... | |
| Virulence | All living creatures within the area of effect, including yourself, must immediately attempt a... | |
| Virulent Miasma | Virulent miasma creates fog like fog cloud, except that the vapors carry the taint of disease.... | |
| Wall of Blindness/Deafness | You create a translucent wall of energy, within which can be seen indistinct images of faces... | |
| Wall of Bone | This spell creates a vertical wall of skeletal arms that attaches itself to any solid surface.... | |
| Waves of Exhaustion | Waves of negative energy cause all living creatures in the spell's area to become exhausted.... | |
| Waves of Fatigue | Waves of negative energy render all living creatures in the spell's area fatigued. This spell... | |
| What Grows Within | By speaking the name "Xhamen-Dor," you infuse yourself with the essence of the Inmost Blot and... | |
| Wracking Ray | A ray of sickly greenish-gray negative energy issues forth from the palm of your hand. Make a... |
