Level for Druid: –

161 spells

Name ▲ Subschool Druid Level Description
Accept Affliction healing 3 The caster can transfer the effects of afflictions such as curses, diseases, and poisons from...
Air Bubble creation 1 Air bubble creates a small pocket of breathable air that surrounds the touched creature's head...
Alleviate Addiction healing 1 The subject ignores the effects of addictions. The subject can naturally recover from damage...
Alluring Spores creation 2 This spell creates a burst of spores that weaken the mind. Creatures within the area must...
Alter Summoned Monster summoning 2 You swap a creature summoned by a conjuration (summoning) spell for a creature you could summon...
Apport Animal teleportation 3 This spell functions like apport object except the target is an animal. Only normal, nonmagical...
Aquatic Cavalry summoning 2 You summon a school of hippocampi (one plus one/3 caster levels, to a maximum of six at 15th...
Aqueous Orb creation 3 You create a rolling sphere of churning water that can engulf those it strikes. The aqueous orb...
Ash Storm creation 3 Driving ash blocks all sight (even darkvision) within the spell's area of effect, and falling...
Blood Mist creation 8 This spell summons forth a misty cloud of rust-red toxic algae. Any creature within the mist is...
Bountiful Banquet creation 4 You conjure a beautiful and delicious feast with hors d'oeuvres, four courses worth of food, and...
Burning Sands creation 1 You cause sheets of hot sand to spread over the ground in the area of effect. This layer of sand...
Burst of Nettles 3 You release a burst of barbed, acid-filled nettles. Creatures caught in the burst take 3d6...
Calistria's Guardian Wasps summoning 3 You summon a wasp swarm (Pathfinder RPG Bestiary 275) that builds a 10-foot-by-10-foot nest in...
Cape of Wasps summoning 4 You summon a wasp swarm (Bestiary 275), which fills your space (up to 5 feet by 5 feet) but does...
Carrying Wind 3 When you cast this spell, a wind spirit envelopes you and carries you with it at your direction....
Cave Fangs creation 5 You create a magical trap in the area that causes deadly stalactites or stalagmites to lurch out...
Clashing Rocks creation 9 You create two Colossal-sized masses of rock, dirt, and stone and slam them together against a...
Climbing Beanstalk creation 2 You cause a thick, sturdy beanstalk to sprout from the ground and grow upward to a height of 10...
Cloud of Seasickness creation 2 This spell functions like stinking cloud, except as noted above and that the vapors make...
Companion Transposition teleportation 5 You trade places with the other target, teleporting as if you were both affected by dimension...
Create Drug creation 3 The caster conjures into being one of the following drugs: aether, flayleaf, opium, pesh, scour,...
Create Water creation 0 This spell generates wholesome, drinkable water, just like clean rain water. Water can be...
Creeping Doom summoning 7 This spell summons four massive swarms of biting and stinging insects. These swarms appear...
Cure Critical Wounds healing 5 This spell functions like cure light wounds, except that it cures 4d8 points of damage + 1...
Cure Critical Wounds, Mass healing 9 This spell functions like mass cure light wounds, except that it cures 4d8 points of damage + 1...
Cure Light Wounds healing 1 When laying your hand upon a living creature, you channel positive energy that cures 1d8 points...
Cure Light Wounds, Mass healing 6 You channel positive energy to cure 1d8 points of damage + 1 point/caster level (maximum +25) on...
Cure Moderate Wounds healing 3 This spell functions like cure light wounds, except that it cures 2d8 points of damage + 1...
Cure Moderate Wounds, Mass healing 7 This spell functions like mass cure light wounds, except that it cures 2d8 points of damage + 1...
Cure Serious Wounds healing 4 This spell functions like cure light wounds, except that it cures 3d8 points of damage + 1...
Cure Serious Wounds, Mass healing 8 This spell functions like mass cure light wounds, except that it cures 3d8 points of damage + 1...
Curse of Dragonflies 3 You invest a target with cursed elemental energy, making the open skies anathema to it. If the...
Delay Disease healing 2 The target becomes temporarily immune to disease. Any disease to which it is exposed during the...
Delay Poison healing 2 The subject becomes temporarily immune to poison. Any poison in its system or any poison to...
Delay Poison, Communal healing 3 This spell functions like delay poison, except you divide the duration in 1-hour intervals among...
Dream Feast creation 1 The next time the target sleeps (within the next 8 hours), she dreams of a rich feast with her...
Eagle Aerie summoning 6 You summon a flight of giant eagles (one/3 caster levels, maximum of six; Bestiary 118) to ferry...
Elemental Bombardment summoning 7 You summon elementals from their elemental planes and hurl them onto your enemies with great...
Elemental Swarm summoning 9 This spell opens a portal to an Elemental Plane and summons elementals from it. A druid can...
Entice Fey calling 7 This spell functions as lesser entice fey, except that the spell's whimsical calling can produce...
Entice Fey, Greater calling 9 This spell functions as lesser entice fey, except the spell's whimsical calling can produce a...
Entice Fey, Lesser calling 5 This spell functions as lesser planar ally, except that you entice a fey of 6 HD or fewer to...
Euphoric Cloud creation 2 You create a bank of fog similar to that created by fog cloud except its vapors are...
Expeditious Construction creation 1 You create a low wall or other simple structure of packed earth or loose stone measuring 3 feet...
Fairy Ring Retreat creation 7 You conjure up an extradimensional meadow that can be accessed from a single entrance on the...
Fey Gate creation 8 This spell functions as the planar travel function of gate, except it can be used to travel only...
Fire Seeds creation 6 Depending on the version of fire seeds you choose, you turn acorns into splash weapons that you...
Flame Steed creation 4 You conjure a Large, quasi-real creature made of flame. It functions like phantom steed, except...
Flash Flood creation 6 You call forth a fast-moving wave that batters all creatures in its path and leaves the target...
Fog Cloud creation 2 A bank of fog billows out from the point you designate. The fog obscures all sight, including...
Frost Mammoth creation 7 A blast of snow suddenly fills an area with a space of 15 feet, immediately taking the shape of...
Garden of Peril creation 2 Vividly colored poisonous mushrooms instantly spring into existence in squares you select. The...
Geyser creation 4 You cause a column of boiling water to spring forth from any horizontal surface, knocking over...
Gravel Vortex creation 4 You create a hail of tiny pieces of rock and dust that batter and scrape against all things in...
Grove of Respite creation 4 You conjure a sheltered grove of trees surrounding a shallow spring. The grove appears from...
Hanspur's Flotsam Vessel creation 2 This spell assembles a sturdy raft and oars from driftwood, reeds, and other river detritus. The...
Heal healing 7 Heal enables you to channel positive energy into a creature to wipe away injury and afflictions....
Healing Token healing 2 You imbue one touched holy symbol/3 caster levels with a connection to your own divine power,...
Ice Spears 3 Favored by the spellcasters of Irrisen, this potent spell can disrupt spellcasters, topple...
Insect Plague summoning 5 You summon a number of swarms of wasps (one/3 levels, to a maximum of six swarms at 18th level,...
Instant Clot healing 1 Bleed effects on the target immediately end when this spell is cast, and no blood flows out when...
Instant Restoration healing 4 Instant restoration channels planar energy into a summoned creature. This spell can be cast as...
Iron Stake creation 3 This spell creates a 1-foot-long spike of cold iron that you fling at your target as a ranged...
Irradiate creation 4 The spell's area of effect floods with dangerous radiation. The strength of the radiation you...
Knell of The Depths 3 You invest a target with cursed elemental energy, causing nearby bodies of water to roil when...
Lead Plating creation 2 You enclose the target in a thin sheath of lead. This doesn't restrict the target's movement or...
Leshy Swarm summoning 3 You call out to nearby nature spirits and grant them temporary plant bodies. These creatures are...
Life Current healing 3 You infuse the current with positive energy. At the start of their turn when the current moves...
Life Shield healing 3 You surround yourself with a positive energy field that damages undead opponents. Each time an...
Mad Monkeys summoning 3 You summon a swarm of screeching, mischievous monkeys. The swarm understands and obeys your...
Master's Escape teleportation 4 You create an extradimensional link between yourself and one summoned creature you control that...
Mighty Fist of The Earth creation 1 You create a fist-sized rock that flies toward one enemy. Make an unarmed strike attack roll...
Mudball creation 1 When you cast this spell, you conjure a single ball of sticky mud and launch it at an enemy's...
Mud Buddy creation 2 You create a Small minion out of mud, and it obeys your commands. The mud buddy has AC 12, 10...
Nauseating Dart creation 1 You spit a poisonous stinger around the size of a quill at a creature within range, as though...
Nauseating Trail creation 3 The target exudes stinking vapors that fill its space. The vapors do not obscure sight, but it...
Neutralize Poison healing 3 You detoxify any sort of venom in the creature or object touched. If the target is a creature,...
Neutralize Poison, Greater healing 5 This spell functions as neutralize poison, except as noted here. You automatically succeed at...
Obscuring Mist creation 1 A misty vapor arises around you. It is stationary. The vapor obscures all sight, including...
Pernicious Pranksters summoning 5 You summon intangible forces of whimsy to perform a variety of tricks and pranks upon your foes....
Planar Inquiry calling 3 Although he was hardly the first to turn to the Outer Planes for answers, Jatembe's dealings...
Planar Refuge creation 7 This spell enforces the rules of the Material Plane on other planes of existence. Upon casting...
Pocketful of Vipers summoning 3 You set a magical ward upon the object touched, which must be a container such as a pouch, bag,...
Poisonous Balm healing 5 You mend the target's injuries, curing 3d8 hit points + 1 point/caster level (maximum +15) as...
Rain of Frogs summoning 3 This spell functions as summon swarm, except you summon a swarm of poisonous frogs. This swarm...
Raise Animal Companion healing 5 This spell functions as raise dead, but it only affects an animal companion, familiar, or...
Rampart creation 7 You create a massive rampart of hard-packed earth and stone 5 feet thick. The rampart cannot be...
Regenerate healing 9 The subject's severed body members (fingers, toes, hands, feet, arms, legs, tails, or even heads...
Reincarnate Spy healing 6 This spell functions as reincarnate except that you can cause the new body to resemble a...
Release The Hounds summoning 5 This spell summons a pack of canines that respond to the spellcaster's commands and act in...
Remove Disease healing 3 Remove disease can cure all diseases from which the subject is suffering. You must make a caster...
Remove Radioactivity healing 4 You remove all ongoing radiation effects, both primary and secondary, on a single target if you...
Remove Radioactivity, Greater healing 8 This spell functions like remove radioactivity, save that it cures all ability damage and drain...
Remove Sickness healing 1 You quell feelings of illness and nausea in the target, giving it a +4 morale bonus on saving...
Restful Cloak healing 2 A cloak you are wearing transforms into a canvas tent large enough to hold four Medium...
Restoration, Lesser healing 2 Lesser restoration dispels any magical effects reducing one of the subject's ability scores or...
Rising Water 4 You conjure a cylinder of calm water on an area of solid ground or on top of a body of water....
Roaming Pit creation 6 This spell functions as create pit, except the pit is capable of movement. As a move action, you...
Rock Whip creation 2 A 15-foot-long lash of crumbling crystal and earth emerges from the palm of your hand. This...
Seamantle creation 8 You sheathe yourself within a churning column of pure elemental water up to 30 feet high that...
Shambler creation 9 The shambler spell creates 1d4+2 shambling mounds with the advanced template (see the Pathfinder...
Sleet Storm creation 3 Driving sleet blocks all sight (even darkvision) within it and causes the ground in the area to...
Slipstream creation 2 You create a low-cresting wave of water that carries the target along the surface of water or...
Slowing Mud creation 4 You coat the targets in thick, sticky mud. The mud acts as a slow spell and also blinds the...
Soothing Mud healing 3 You create an area of healing mud. Water, earth, sand, and dust thicken into a wet mud. The mud...
Soothing Word healing 2 The target of this spell causes several conditions that he suffers from to be lessened in...
Spectral Scout creation 3 You summon a spectral creature in the shape of the Tiny or smaller animal of your choice, which...
Spindrift Spritz healing 2 You can cast this spell only as a response to a target attempting a saving throw against an...
Spindrift Spritz, Mass healing 4 This spell functions as spindrift spritz, except as noted above.
Spore Burst 2 You cause a willing plant creature's body to sprout small, puffy mushrooms that remain for 1...
Stabilize healing 0 Upon casting this spell, you target a living creature that has -1 or fewer hit points. That...
Stone Call creation 2 A rain of dirt, gravel, and small pebbles fills the area, dealing 2d6 points of bludgeoning...
Stone Discus creation 2 You create a stone discus, which flies at an enemy. You can create one discus, plus one...
Stone Shield creation 1 A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an...
Storm of Vengeance summoning 9 You create a huge black storm cloud in the air. Each creature under the cloud must succeed on a...
Summon Elder Worm summoning 9 This spell functions as summon nature's ally VIII, except you summon a purple worm with the...
Summon Elemental Steed summoning 9 You summon a greater elemental (air, earth, fire, or water) bound in the form of a mighty...
Summon Flight of Eagles summoning 6 You summon 1d4+1 giant eagles to serve as you designate. The summoned birds can fight if you...
Summon Froghemoth summoning 9 This spell functions as summon nature's ally IX, except you summon a froghemoth (Bestiary 136).
Summon Giant Ally I summoning 6 This spell functions as summon nature's ally VI, except its casting time is shorter and you can...
Summon Giant Ally II summoning 7 This spell functions as summon giant ally I, except you can summon one desert, fire, frost, or...
Summon Giant Ally III summoning 8 This spell functions as summon giant ally I, except you can summon one ash or cloud giant; 1d3...
Summon Kami summoning 5 This spell functions as summon nature's ally V, except you can summon one kodama, 1d3 fukujin,...
Summon Minor Ally summoning 1 This spell functions as summon nature's ally I, except you can summon 1d3 Tiny or smaller...
Summon Nature's Ally 1 summoning 1 This spell summons to your side a natural creature (typically an animal, fey, magical beast,...
Summon Nature's Ally 2 summoning 2 This spell functions as summon nature's ally I, except that you summon one 2nd-level creature or...
Summon Nature's Ally 3 summoning 3 This spell functions like summon nature's ally I, except that you can summon one 3rd-level...
Summon Nature's Ally 4 summoning 4 This spell functions like summon nature's ally I, except that you can summon one 4th-level...
Summon Nature's Ally 5 summoning 5 This spell functions like summon nature's ally I, except that you can summon one 5th-level...
Summon Nature's Ally 6 summoning 6 This spell functions like summon nature's ally I, except that you can summon one 6th-level...
Summon Nature's Ally 7 summoning 7 This spell functions like summon nature's ally I, except that you can summon one 7th-level...
Summon Nature's Ally 8 summoning 8 This spell functions like summon nature's ally I, except that you can summon one 8th-level...
Summon Nature's Ally 9 summoning 9 This spell functions like summon nature's ally I, except that you can summon one 9th-level...
Summon Stampede summoning 6 You conjure a herd of aurochs or similar herd animal that immediately stampedes in the direction...
Summon Swarm summoning 2 You summon a swarm of bats, rats, or spiders (your choice), which attacks all other creatures...
Summon Totem Creature summoning 3 The Shoanti revere more than the deities of distant planes, but also the animals and natural...
Swarm of Fangs summoning 3 You summon a swarm consisting of thousands of animate, flying teeth in a 10-foot-by-10-foot...
Sylvan Hideaway creation 3 When this spell is cast on a natural, unworked surface, it creates an extradimensional...
Temporal Regression teleportation 9 When you complete this spell, note your current location and condition, including your hit point...
Thorn Javelin creation 1 A wooden thorn the size of a javelin (appropriate for your size) appears in your open hand. You...
Tidal Surge creation 5 If you cast tidal surge on land, you create an onrushing surge of water 10 feet high in a...
Touch of Slime creation 4 You create a coating of slime on your hand. When you make a successful melee touch attack with...
Transport via Plants teleportation 6 You can enter any normal plant (equal to your size or larger) and pass any distance to a plant...
Tree Stride teleportation 5 When you cast this spell, you gain the ability to step into a tree, magically infusing yourself...
Tsunami creation 9 You create a massive wave of water that then moves in a straight line across water or land-you...
Unlife Current healing 3 This functions as life current except you infuse the current with negative energy, so it heals...
Vine Strike creation 2 Bristles burst from your body, lodging in your opponent and blossoming into entangling vines as...
Vinetrap 8 Vines choked with thorns, blossoms, leaflets, and other floral debris burst to life on and...
Wall of Brine creation 4 You conjure a 5-foot-thick wall of seawater with a powerful current flowing toward one side of...
Wall of Lava creation 8 This spell creates a vertical wall of lava that is 1 inch thick for every 4 caster levels and...
Wall of Stone creation 6 This spell creates a wall of rock that merges into adjoining rock surfaces. A wall of stone is 1...
Wall of Thorns creation 5 A wall of thorns spell creates a barrier of very tough, pliable, tangled brush bearing...
Waters of Lamashtu creation 3 This spell generates what appears to be clear, pure water, but it is in fact a foul secretion...
Web Shelter creation 2 You create a shelter of slightly sticky webbing. The shelter has a hinged door large enough to...
Whip of Ants summoning 6 This spell functions as whip of spiders, except it summons army ants, and any creature you...
Whip of Centipedes summoning 5 This spell functions as whip of spiders, except it summons centipedes, and any creature you...
Whip of Spiders summoning 2 You summon hundreds of Diminutive spiders, which cling together in the form of a whip made for a...
Wing Bounty creation 2 Your wings sprout a variety of colorful and flavorful berries. Each berry functions as if...
Winter Grasp creation 2 Ice encrusts the ground, radiating supernatural cold and making it hard for creatures to...
Word of Recall teleportation 8 Word of recall teleports you instantly back to your sanctuary when the word is uttered. You must...