Level for Occultist: –

115 spells

Name ▲ School Subschool Occultist Level Description
Air Walk transmutation 4 The subject can tread on air as if walking on solid ground. Moving upward is similar to walking...
Air Walk, Communal transmutation 5 This spell functions like air walk, except divide the duration in 10-minute intervals among the...
Akashic Communion divination 3 You attempt to obtain a glimpse of some specific event from the Akashic Record (Occult...
Alarm abjuration 1 Alarm creates a subtle ward on an area you select. Once the spell effect is in place, it...
Ant Haul transmutation 1 The target's carrying capacity triples (see Table 7-4: Carrying Capacity on page 171 of the Core...
Ant Haul, Communal transmutation 2 This spell functions like ant haul (see page 202 of the Pathfinder RPG Advanced Player's Guide),...
Antimagic Field abjuration 6 An invisible barrier surrounds you and moves with you. The space within this barrier is...
Antipathy enchantment compulsion 6 You cause an object or location to emanate magical vibrations that repel either a specific kind...
Awaken Construct transmutation 5 You amplify the animating force of a construct to more closely resemble a true soul, granting...
Balance of Suffering conjuration healing 6 You borrow life force from a living creature and infuse it into another living creature,...
Ball Lightning evocation 4 You create two globes of lightning that fly in whichever direction you indicate. For every 4...
Blood Biography divination 2 You learn the answers to a specific set of questions about a creature so long as you have access...
Burning Gaze evocation 2 Your eyes burn like hot coals, allowing you to set objects or foes alight with a glance. As a...
Calm Emotions enchantment compulsion 2 This spell calms agitated creatures. You have no control over the affected creatures, but calm...
Campfire Wall evocation 2 You can create a barrier around a fire of at least campfire size that shelters everyone inside...
Certain Grip transmutation 2 The subject's grip and footing become sure, granting a +4 competence bonus on Climb checks, on...
Chill Metal transmutation 2 Chill metal makes metal extremely cold. Unattended, nonmagical metal gets no saving throw....
Clairaudience/Clairvoyance divination scrying 3 Clairaudience/clairvoyance creates an invisible magical sensor at a specific location that...
Cold Iron Fetters conjuration creation 5 Cold iron shackles materialize around the target's limbs, reducing each of the target's movement...
Commune divination 5 You contact your deity--or agents thereof--and ask questions that can be answered by a simple...
Comprehend Languages divination 1 You can understand the spoken words of creatures or read otherwise incomprehensible written...
Confusion enchantment compulsion 4 This spell causes confusion in the targets, making them unable to determine their actions. Roll...
Cultural Adaptation divination 1 When casting this spell, you must concentrate on a culture or subculture to which you wish to...
Darkness evocation 2 This spell causes an object to radiate darkness out to a 20-foot radius. This darkness causes...
Death Ward necromancy 4 The subject gains a +4 morale bonus on saves against all death spells and magical death effects....
Deeper Darkness evocation 3 This spell functions as darkness, except that objects radiate darkness in a 60-foot radius and...
Delay Poison conjuration healing 2 The subject becomes temporarily immune to poison. Any poison in its system or any poison to...
Disintegrate transmutation 6 A thin, green ray springs from your pointing finger. You must make a successful ranged touch...
Dismissal abjuration 4 This spell forces an extraplanar creature back to its proper plane if it fails a Will save. If...
Enter Image transmutation 2 You gain a dim impression of the activities around any object bearing your face or form and can...
Extreme Buoyancy evocation 2 The target's buoyancy becomes and stays swiftly rising, regardless of how dense the target and...
Find Quarry divination 5 You sense whether a well-known creature you can clearly visualize is within a 20-mile radius of...
Flaming Sphere evocation 2 A burning globe of fire rolls in whichever direction you point and burns those it strikes. It...
Flaming Sphere, Greater evocation 4 This spell functions as flaming sphere, except that it deals 6d6 points of fire damage to any...
Follow Aura divination 3 Choose one alignment type: chaotic, evil, good, or lawful. You gain the ability to follow the...
Forbiddance abjuration 6 Forbiddance seals an area against all planar travel into or within it. This includes all...
Freedom of Movement abjuration 4 This spell enables you or a creature you touch to move and attack normally for the duration of...
Free Swim abjuration 3 The target can move and attack underwater normally without the usual penalties involved with...
Funereal Weapon transmutation 1 You imbue a weapon with a faint silvery glow that dimly illuminates a 5-foot square. An affected...
Gaseous Form transmutation 3 The subject and all its gear become insubstantial, misty, and translucent. Its material armor...
Gentle Repose necromancy 3 You preserve the remains of a dead creature so that they do not decay. Doing so effectively...
Ghostbane Dirge transmutation 2 The target coalesces into a semi-physical form for a short period of time. While subject to the...
Ghostbane Dirge, Mass transmutation 5 This spell functions as ghostbane dirge, except that it affects multiple targets.
Glide transmutation 2 You take no damage from falls (as if from feather fall). In addition, you can move up to 5 feet...
Guarding Knowledge abjuration 3 Upon casting this spell, choose a specific variety of monster (red dragon rather than dragon)...
Heat Metal transmutation 2 Heat metal causes metal objects to become red-hot. Unattended, nonmagical metal gets no saving...
Heightened Awareness divination 1 You enter a heightened state of awareness that allows you to notice more about your surroundings...
Hold Monster enchantment compulsion 4 This spell functions like hold person, except that it affects any living creature that fails its...
Hold Person enchantment compulsion 3 The subject becomes paralyzed and freezes in place. It is aware and breathes normally but cannot...
Huntmaster's Spear transmutation 2 Choose one creature type (and subtype, if applicable) from the ranger's favored enemy list. When...
Ice Storm evocation 4 Great magical hailstones pound down upon casting this spell, dealing 3d6 points of bludgeoning...
Invisibility illusion glamer 2 The creature or object touched becomes invisible. If the recipient is a creature carrying gear,...
Keen Senses transmutation 1 The subject gains a +2 competence bonus on Perception checks and gains low-light vision....
Lead Anchor evocation 2 The target's buoyancy becomes and stays swiftly sinking, regardless of how dense the target and...
Life Bubble abjuration 4 You surround the touched creatures with a constant and moveable 1-inch shell of tolerable living...
Light evocation 0 This spell causes a touched object to glow like a torch, shedding normal light in a 20-foot...
Locate Gate divination 5 You sense the direction of the nearest teleportation circle (permanent or with a remaining...
Locate Object divination 2 You sense the direction of a well-known or clearly visualized object. You can search for general...
Locate Weakness divination 3 You can sense your foes' weak points, granting you greater damage with critical hits. Whenever...
Longshot transmutation 1 This spell reduces the effect of range, granting a +10-foot bonus to the range increment of any...
Lost Legacy enchantment 6 You inflict a powerful curse on a touched creature that causes others to quickly forget positive...
Magic Circle against Chaos abjuration 3 This spell functions like magic circle against evil, except that it is similar to protection...
Magic Circle against Evil abjuration 3 All creatures within the area gain the effects of a protection from evil spell, and evil...
Magic Circle against Good abjuration 3 This spell functions like magic circle against evil, except that it is similar to protection...
Magic Circle against Law abjuration 3 This spell functions like magic circle against evil, except that it is similar to protection...
Magic Siege Engine transmutation 2 This spell permits an indirect fire siege engine to bombard its targets with greater accuracy,...
Magic Siege Engine, Greater transmutation 4 This spell functions like magic siege weapon, except it gives an indirect fire siege weapon an...
Magic Vestment transmutation 3 You imbue a suit of armor or a shield with an enhancement bonus of +1/four caster levels...
Magic Weapon transmutation 1 Magic weapon gives a weapon a +1 enhancement bonus on attack and damage rolls. An enhancement...
Magic Weapon, Greater transmutation 3 This spell functions like magic weapon, except that it gives a weapon an enhancement bonus on...
Negate Aroma transmutation 1 With a gesture, this spell allows you to dismiss even the foulest or most distinctive scents....
Neutral Buoyancy evocation 2 The target's buoyancy becomes and stays neutral, regardless of how dense the target and its gear...
Obscure Object abjuration 2 This spell hides an object from location by divination (scrying) effects, such as the scrying...
Pass without Trace transmutation 1 The subject or subjects of this spell do not leave footprints or a scent trail while moving....
Pernicious Poison necromancy 2 You weaken the target's defenses against poison. The target gains a -4 penalty on saves against...
Planeslayer's Call enchantment compulsion 4 The magic of your allies in the area becomes more potent against certain outsiders. Choose one...
Poison necromancy 4 Calling upon the venomous powers of natural predators, you infect the subject with a horrible...
Preserve necromancy 1 You imbue one or more objects with magic that dramatically slows down natural processes that...
Protection from Energy abjuration 3 Protection from energy grants temporary immunity to the type of energy you specify when you cast...
Rapid Repair transmutation 4 The targeted construct gains fast healing 5. This does not stack with any fast healing the...
Refine Improvised Weapon transmutation 1 You transform an improvised weapon into an equivalent simple or martial weapon of masterwork...
Reinforce Armaments transmutation 1 You reinforce a weapon or armor suit to give it a temporarily upgrade or mitigate the fragile...
Reinforce Armaments, Communal transmutation 2 This spell functions like reinforce armaments, except you divide the duration in 10-minute...
Repulsion abjuration 6 An invisible, mobile field surrounds you and prevents creatures from approaching you. You decide...
Resistance abjuration 0 You imbue the subject with magical energy that protects it from harm, granting it a +1...
Resist Energy abjuration 2 This abjuration grants a creature limited protection from damage of whichever one of five energy...
Resist Energy, Communal abjuration 3 This spell functions like resist energy, except you divide the duration in 10-minute intervals...
Rigor Mortis transmutation 4 The joints of a creature affected by this spell stiffen and swell, making movement painful and...
Rusting Grasp transmutation 4 Any iron or iron alloy item you touch crumbles into rust. If the item is so large that it cannot...
Scrying divination scrying 4 You can observe a creature at any distance. If the subject succeeds on a Will save, the spell...
Selective Alarm abjuration 3 This spell functions as alarm, except that you can tweak the spell to be more discerning in what...
Sending evocation 4 You contact a particular creature with which you are familiar and send a short message of 25...
Sense Fear divination 2 You sense the fear of those nearby, feeling it in the air around you. You can detect spooked,...
Shatter evocation 2 Shatter creates a loud, ringing noise that breaks brittle, nonmagical objects; sunders a single...
Sirocco evocation 6 A blast of furnace-hot wind blasts downward, inflicting 4d6 fire damage +1 point/caster level to...
Skim divination 1 This spell allows you to read written material in a quarter of the time it would normally take...
Slough transmutation 4 The target takes 1d4 points of Constitution damage each round as its skin loosens and splits....
Sound Burst evocation 2 You blast an area with a tremendous cacophony. Every creature in the area takes 1d8 points of...
Spell Immunity abjuration 4 The warded creature is immune to the effects of one specified spell for every four levels you...
Spell Immunity, Communal abjuration 5 This spell functions like spell immunity, except you divide the duration in 10-minute intervals...
Spell Resistance abjuration 5 The target gains spell resistance equal to 12 + your caster level.
Stone Shape transmutation 3 You can form an existing piece of stone into any shape that suits your purpose. While it's...
Tactical Acumen enchantment compulsion 2 Tactical acumen grants you and your allies a mastery of battlefield tactics. Whenever you would...
Talisman of Reprieve abjuration 5 You imbue an item with an aura of divine amnesty, allowing all allies within the aura's area to...
Thaumaturgic Circle abjuration 3 This spell functions as magic circle against chaos, evil, good, or law, but rather than...
Threefold Sight divination 3 You view several possible futures at once, allowing you to thread a needle around disasters by...
Transmute Mud to Rock transmutation 5 This spell permanently transforms normal mud or quicksand of any depth into soft stone...
Transmute Rock to Mud transmutation 5 This spell turns natural, uncut, or unworked rock of any sort into an equal volume of mud....
Unerring Tracker divination 4 During this spell's duration, you can touch the sign of a creature's passage that you have...
Wall of Fire evocation 4 An immobile, blazing curtain of shimmering violet fire springs into existence. One side of the...
Wall of Stone conjuration creation 5 This spell creates a wall of rock that merges into adjoining rock surfaces. A wall of stone is 1...
Weapon of Awe transmutation 2 You transform a single weapon into an awe-inspiring instrument. The weapon gains a +2 sacred...
Wicker Horse conjuration creation 2 Reeds, grasses, creepers, or thin tree branches (your choice) that you touch animate, twisting...
Wind Wall evocation 3 An invisible vertical curtain of wind appears. It is 2 feet thick and of considerable strength....
Wood Shape transmutation 2 Wood shape enables you to form one existing piece of wood into any shape that suits your...