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Class: Occultist
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- Arcanist [529]
- Wizard [530]
- Sorcerer [528]
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- Bard [264]
- Skald [261]
- Summoner [137]
- Unsummoner [118]
- Bloodrager [109]
- Shaman [147]
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- Ranger [72]
- Cleric [291]
- Oracle [289]
- Warpriest [246]
- Inquisitor [186]
- Antipaladin [83]
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- Alchemist [82]
- Investigator [83]
- Psychic [323]
- Mesmerist [160]
- Occultist [132] ×
- Spiritualist [89]
- Medium [74]
Descriptor
Range
Duration: Rounds
Verbal
Somatic
Material
Focus
Divine Focus
132 spells
| Name ▲ | School | Subschool | Occultist Level | Description |
|---|---|---|---|---|
| Abjuring Step | abjuration | 1 | This spell creates a subtle and complicated force effect that is most effective when used by a... | |
| Agonize | evocation | 3 | You afflict a creature you have conjured via planar ally (or a similar spell) with bolts of... | |
| Allied Cloak | abjuration | 2 | You cause a cloak, shawl, poncho, or other outer garment you are wearing to animate to aid and... | |
| Analyze Aura | divination | 2 | You peer into the aura of one target creature or object, gaining valuable information about its... | |
| Analyze Dweomer | divination | 6 | You can observe magical auras. Each round, you may examine a single creature or object that you... | |
| Animate Objects | transmutation | 6 | You imbue inanimate objects with mobility and a semblance of life. Each such animated object... | |
| Audiovisual Hallucination | illusion | phantasm | 3 | This spell functions as auditory hallucination, except that you can include the image of any... |
| Ball Lightning | evocation | 4 | You create two globes of lightning that fly in whichever direction you indicate. For every 4... | |
| Ban Corruption | abjuration | 4 | You strip all creatures within the emanation of any gifts associated with corruptions (see page... | |
| Bowstaff | transmutation | 2 | The bow that is touched takes on the rigidity and toughness of forged steel, allowing it to be... | |
| Brow Gasher | necromancy | 2 | You imbue a slashing melee weapon with the ability to deal a gruesome head wound. When the... | |
| Burning Gaze | evocation | 2 | Your eyes burn like hot coals, allowing you to set objects or foes alight with a glance. As a... | |
| Calm Emotions | enchantment | compulsion | 2 | This spell calms agitated creatures. You have no control over the affected creatures, but calm... |
| Cause Fear | necromancy | 1 | The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken... | |
| Chill Metal | transmutation | 2 | Chill metal makes metal extremely cold. Unattended, nonmagical metal gets no saving throw.... | |
| Cloak of Dreams | enchantment | compulsion | 6 | You are surrounded by a soporific aroma that causes living creatures that begin their turn or... |
| Cold Iron Fetters | conjuration | creation | 5 | Cold iron shackles materialize around the target's limbs, reducing each of the target's movement... |
| Command | enchantment | compulsion | 1 | You give the subject a single command, which it obeys to the best of its ability at its earliest... |
| Command, Greater | enchantment | compulsion | 5 | This spell functions like command, except that up to one creature/level may be affected, and the... |
| Commune | divination | 5 | You contact your deity--or agents thereof--and ask questions that can be answered by a simple... | |
| Complex Hallucination | illusion | phantasm | 4 | This spell functions as audiovisual hallucination (see page 204), except that the phantasm you... |
| Confusion | enchantment | compulsion | 4 | This spell causes confusion in the targets, making them unable to determine their actions. Roll... |
| Conjuration Foil | abjuration | 4 | All creatures in the area gain a +4 bonus on saving throws against teleportation effects. If any... | |
| Contagious Flame | evocation | 6 | You blast several enemies with beams of fire. You may fire three rays, plus one additional ray... | |
| Control Summoned Creature | enchantment | compulsion | 3 | You seize control of a summoned creature by disrupting the bond between it and the caster who... |
| Dahak's Release | enchantment | compulsion | 5 | You unleash all the target's anger and destructive urges, causing it to fly into a violent... |
| Daze | enchantment | compulsion | 0 | This spell clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no... |
| Daze, Mass | enchantment | compulsion | 4 | This spell functions as daze, except as noted above. |
| Daze Monster | enchantment | compulsion | 2 | This spell functions like daze, but it can affect any one living creature of any type. Creatures... |
| Demand Offering | enchantment | compulsion | 2 | A creature that fails its save uses an immediate action to hand you whatever object it's... |
| Displacement | illusion | glamer | 3 | The subject of this spell appears to be about 2 feet away from its true location. The creature... |
| Dongun Shaper's Touch | transmutation | 3 | You create an alchemical residue on your hands that allows you to reshape any nonmagical,... | |
| Echo | illusion | figment | 1 | You cause a sound heard in the target area up to 1 round ago and lasting up to 1 round in... |
| Enemy Hammer | transmutation | 6 | You grab a creature with telekinesis and use it to batter nearby opponents or objects. You must... | |
| Fear | necromancy | 4 | An invisible cone of terror causes each living creature in the area to become panicked unless it... | |
| Fear The Sun | transmutation | 2 | Each target that fails its saving throw gains light blindness, as/the universal monster rule.... | |
| Feather Fall | transmutation | 1 | The affected creatures or objects fall slowly. Feather fall instantly changes the rate at which... | |
| Fire Shield | evocation | 4 | This spell wreathes you in flame and causes damage to each creature that attacks you in melee.... | |
| Flaming Sphere | evocation | 2 | A burning globe of fire rolls in whichever direction you point and burns those it strikes. It... | |
| Flaming Sphere, Greater | evocation | 4 | This spell functions as flaming sphere, except that it deals 6d6 points of fire damage to any... | |
| Flickering Lights | evocation | 2 | You cause the illumination in the area to seem to flicker erratically, fluctuating between... | |
| Forbid Action | enchantment | compulsion | 1 | You forbid the target a single course of action, which it avoids to the best of its ability. You... |
| Forbid Action, Greater | enchantment | compulsion | 5 | This spell functions as forbid action, except up to one creature/level may be affected. Each... |
| Forced Mutation | transmutation | 3 | The body of the target creature twists and distorts, reshaping into a grotesque figure. Because... | |
| Forceful Hand | evocation | 6 | This spell functions as interposing hand, except that it can also pursue and bull rush one... | |
| Freezing Sphere | evocation | 6 | Freezing sphere creates a frigid globe of cold energy that streaks from your fingertips to the... | |
| Frost Fall | evocation | 2 | The area of this spell is covered in chilling frost, dealing 2d6 points of cold damage to all... | |
| Ghostbane Dirge | transmutation | 2 | The target coalesces into a semi-physical form for a short period of time. While subject to the... | |
| Ghostbane Dirge, Mass | transmutation | 5 | This spell functions as ghostbane dirge, except that it affects multiple targets. | |
| Ghost Sound | illusion | figment | 0 | Ghost sound allows you to create a volume of sound that rises, recedes, approaches, or remains... |
| Ghost Whip | evocation | 2 | A white, 15-foot-long lash of ghostly evanescence appears from your hand. This weapon is treated... | |
| Glimpse of Truth | divination | 4 | This spell functions like true seeing, except as noted above. | |
| Glitterdust | conjuration | creation | 2 | A cloud of golden particles covers everyone and everything in the area, causing creatures to... |
| Globe of Invulnerability | abjuration | 6 | This spell functions like lesser globe of invulnerability, except that it also excludes... | |
| Globe of Invulnerability, Lesser | abjuration | 4 | An immobile, faintly shimmering magical sphere surrounds you and excludes all spell effects of... | |
| Grave Words | necromancy | 0 | With this spell and a touch, you can force a corpse talk to you, but you can't ask it specific... | |
| Gust of Wind | evocation | 2 | This spell creates a severe blast of air (approximately 50 mph) that originates from you,... | |
| Haste | transmutation | 3 | The transmuted creatures move and act more quickly than normal. This extra speed has several... | |
| Healing Thief | necromancy | 3 | With this spell you can steal the healing of the target creature. You must succeed at a melee... | |
| Heat Metal | transmutation | 2 | Heat metal causes metal objects to become red-hot. Unattended, nonmagical metal gets no saving... | |
| Hold Monster | enchantment | compulsion | 4 | This spell functions like hold person, except that it affects any living creature that fails its... |
| Hold Person | enchantment | compulsion | 3 | The subject becomes paralyzed and freezes in place. It is aware and breathes normally but cannot... |
| Hostile Levitation | transmutation | 3 | You levitate the target a few inches off the ground, removing solid footing and halving the... | |
| Hypnotism | enchantment | compulsion | 1 | Your gestures and droning incantation fascinate nearby creatures, causing them to stop and stare... |
| Ice Storm | evocation | 4 | Great magical hailstones pound down upon casting this spell, dealing 3d6 points of bludgeoning... | |
| Identify | divination | 1 | This spell functions as detect magic, except that it gives you a +10 enhancement bonus on... | |
| Illusion of Treachery | illusion | figment | 4 | You create an illusion that takes the same space as a foe and mimics its movements perfectly.... |
| Illusion of Treachery, Greater | illusion | figment | 5 | This spell functions as illusion of treachery except that it also conceals your own actions (as... |
| Inflict Pain | enchantment | 2 | You telepathically wrack the target's mind and body with agonizing pain that imposes a -4... | |
| Inflict Pain, Mass | enchantment | 5 | This spell functions like inflict pain except as noted above. | |
| Interposing Hand | evocation | 5 | Interposing hand creates a Large magic hand that appears between you and one opponent. This... | |
| Invisibility, Greater | illusion | glamer | 4 | This spell functions like invisibility, except that it doesn't end if the subject attacks. |
| Jury-Rig | transmutation | 1 | When you cast this spell, a spectral force binds a broken weapon together, relieving the broken... | |
| Last Azlanti's Defending Sword | evocation | 6 | You create a sword of force that functions as mage's sword except as described here. The sword... | |
| Mad Sultan's Melody | enchantment | compulsion | 4 | You imitate the mad cacophony created by the awful beings associated with the Outer God,... |
| Major Image | illusion | figment | 3 | This spell functions like silent image, except that sound, smell, and thermal illusions are... |
| Malfunction | transmutation | 4 | This functions as confusion, except it only affects constructs, and instead of babbling... | |
| Masochistic Shadow | necromancy | 4 | You animate the target's shadow with semi-living energies drawn from the Shadow Plane,... | |
| Mind Fog | enchantment | compulsion | 5 | Mind fog produces a bank of thin mist that weakens the mental resistance of those caught in it.... |
| Mind Probe | divination | 4 | You gain access to the subject's memories and knowledge. You can attempt to learn the answer to... | |
| Mindshock | divination | 2 | You charge yourself with violent psychic energy so attacks you make with weapons, natural... | |
| Minor Image | illusion | figment | 2 | This spell functions like silent image, except that minor image includes some minor sounds but... |
| Mislead | illusion | figment, glamer | 5 | You become invisible (as greater invisibility, a glamer), and at the same time, an illusory... |
| Murderous Command | enchantment | compulsion | 1 | You give the target a mental urge to kill its nearest ally, which it obeys to the best of its... |
| Object Reading | divination | 1 | You read the psychic impressions left upon an object by emotionally or psychically charged... | |
| Particulate Form | transmutation | 5 | The targets' physical forms undergo a bizarre transformation. They look and function normally,... | |
| Pernicious Pranksters | conjuration | summoning | 3 | You summon intangible forces of whimsy to perform a variety of tricks and pranks upon your foes.... |
| Planar Aegis | abjuration | 4 | You draw motes of essence from material native to a plane that has elemental or energy essence... | |
| Planeslayer's Call | enchantment | compulsion | 4 | The magic of your allies in the area becomes more potent against certain outsiders. Choose one... |
| Poisonous Balm | conjuration | healing | 4 | You mend the target's injuries, curing 3d8 hit points + 1 point/caster level (maximum +15) as... |
| Prediction of Failure | divination | 6 | You wrack the target's body and mind with the anguish and suffering of every bitter failure it... | |
| Project Image | illusion | shadow | 6 | You tap energy from the Plane of Shadow to create a quasi-real, illusory version of yourself.... |
| Psychic Reading | divination | 1 | You are able to read a person's surface thoughts and take cues from the person's appearance,... | |
| Quell Energy | abjuration | 3 | You reduce the target creature's ability to tap into a single energy type (acid, cold,... | |
| Rapid Repair | transmutation | 4 | The targeted construct gains fast healing 5. This does not stack with any fast healing the... | |
| Repulsion | abjuration | 6 | An invisible, mobile field surrounds you and prevents creatures from approaching you. You decide... | |
| Rising Water | conjuration | 4 | You conjure a cylinder of calm water on an area of solid ground or on top of a body of water.... | |
| River of Wind | evocation | 4 | Summoning up the power of the tempest, you direct a current of forceful winds where you please.... | |
| Roaming Pit | conjuration | creation | 6 | This spell functions as create pit, except the pit is capable of movement. As a move action, you... |
| Scare | necromancy | 2 | This spell functions like cause fear, except that it causes all targeted creatures of less than... | |
| Sending | evocation | 4 | You contact a particular creature with which you are familiar and send a short message of 25... | |
| Sense Madness | divination | 2 | You can sense the presence of mental disturbance in creatures within range, focusing your... | |
| Sessile Spirit | necromancy | 3 | You reach into the target creature and cause that spirits within to become dormant and inactive.... | |
| Shadow Trap | illusion | shadow | 1 | You pin the target's shadow to its current location, causing the target to become entangled and... |
| Shifted Steps | illusion | glamer | 2 | You cause the target to sound as if it is elsewhere within range, including its movements,... |
| Silk To Steel | transmutation | 2 | You imbue an ordinary scarf (or similar piece of clothing) with the strength of steel without... | |
| Sirocco | evocation | 6 | A blast of furnace-hot wind blasts downward, inflicting 4d6 fire damage +1 point/caster level to... | |
| Slow | transmutation | 3 | An affected creature moves and attacks at a drastically slowed rate. Creatures affected by this... | |
| Spirit Share | transmutation | 1 | This spell was first created as a minor parlor trick, but adventuring Caydenites have repurposed... | |
| Straitjacket | conjuration | creation | 4 | You cause a straitjacket to spring into existence to restrain the target creature. You attempt a... |
| Suffocation | necromancy | 5 | This spell extracts the air from the target's lungs, causing swift suffocation. The target can... | |
| Surefoot Boots | transmutation | 2 | You touch your boots, shoes, or other footwear and imbue them with the ability to find purchase... | |
| Tactical Acumen | enchantment | compulsion | 2 | Tactical acumen grants you and your allies a mastery of battlefield tactics. Whenever you would... |
| Telekinesis | transmutation | 5 | You move objects or creatures by concentrating on them. Depending on the version selected, the... | |
| Telepathic Silence | illusion | glamer | 4 | Creatures within the area cannot send or receive telepathic messages, and anyone in the area... |
| Touch of Fatigue | necromancy | 0 | You channel negative energy through your touch, fatiguing the target. You must succeed on a... | |
| Transformation | transmutation | 6 | You become a fighting machine- stronger, tougher, faster, and more skilled in combat. Your... | |
| True Form | abjuration | 4 | True form removes any polymorph effect from a target creature, returning it to its true form,... | |
| Twilight Knife | evocation | 3 | You create a darkly sinister floating knife that attacks the same creature as you each round. If... | |
| Umbral Strike | necromancy | shadow | 6 | You create a bolt of dark energy and use it to make a ranged touch attack that ignores... |
| Unbearable Brightness | evocation | 4 | Your body glows with a terrible light. Creatures within 30 feet of you that can see you are... | |
| Unbreakable Construct | abjuration | 4 | This spell increases the target's DR/adamantine by 5 or its hardness by 5. If the target does... | |
| Unerring Weapon | transmutation | 2 | This spell causes a weapon to veer closer to vital areas, improving the result of a critical... | |
| Unwilling Shield | necromancy | 5 | Like shield other, unwilling shield creates a mystic connection between you and the target, but... | |
| Urban Step | conjuration | teleportation | 3 | You set up a magical connection between two doors (or other physical portals, such as windows)... |
| Vanish | illusion | glamer | 1 | This spell functions like invisibility, except the effect only lasts for 1 round/caster level... |
| Wall of Fire | evocation | 4 | An immobile, blazing curtain of shimmering violet fire springs into existence. One side of the... | |
| Wall of Force | evocation | 5 | A wall of force creates an invisible wall of pure force. The wall cannot move and is not easily... | |
| Wandering Star Motes | illusion | pattern | 4 | You create sparkling motes of bright light that shoot toward the target and swirl around it in a... |
| Warding Weapon | abjuration | 1 | The focus of this spell flies upward above your head and takes a defensive position within your... | |
| Wind Wall | evocation | 3 | An invisible vertical curtain of wind appears. It is 2 feet thick and of considerable strength.... | |
| Wreath of Blades | abjuration | 4 | The daggers serving as focus of this spell take on a deadly sharpness as they animate and spin... |
