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Class: Psychic
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- Arcanist [291]
- Wizard [291]
- Sorcerer [290]
- Witch [220]
- Magus [56]
- Bard [130]
- Skald [126]
- Summoner [111]
- Unsummoner [99]
- Bloodrager [53]
- Shaman [230]
- Druid [287]
- Hunter [285]
- Ranger [143]
- Cleric [400]
- Oracle [395]
- Warpriest [362]
- Inquisitor [243]
- Antipaladin [78]
- Paladin [143]
- Alchemist [76]
- Investigator [76]
- Psychic [157] ×
- Mesmerist [54]
- Occultist [115]
- Spiritualist [83]
- Medium [74]
Descriptor
Range
Duration
Verbal
Somatic
Material
Focus
Divine Focus: Yes
157 spells
| Name ▲ | School | Subschool | Psychic Level | Description |
|---|---|---|---|---|
| Abundant Ammunition | conjuration | summoning | 1 | When cast on a container such as a quiver or a pouch that contains nonmagical ammunition or... |
| Air Breathing | transmutation | 3 | The transmuted creatures can breathe air freely. Divide the duration evenly among all the... | |
| Air Bubble | conjuration | creation | 1 | Air bubble creates a small pocket of breathable air that surrounds the touched creature's head... |
| Akashic Communion | divination | 3 | You attempt to obtain a glimpse of some specific event from the Akashic Record (Occult... | |
| Alarm | abjuration | 1 | Alarm creates a subtle ward on an area you select. Once the spell effect is in place, it... | |
| Animal Aspect | transmutation | polymorph | 2 | You gain some of the beneficial qualities of an animal. Your base form is largely unchanged and... |
| Animal Aspect, Greater | transmutation | polymorph | 4 | This spell functions like animal aspect, except you can either gain two aspects at once or one... |
| Ant Haul | transmutation | 1 | The target's carrying capacity triples (see Table 7-4: Carrying Capacity on page 171 of the Core... | |
| Ant Haul, Communal | transmutation | 2 | This spell functions like ant haul (see page 202 of the Pathfinder RPG Advanced Player's Guide),... | |
| Anti-Incorporeal Shell | abjuration | 4 | You bring into being a mobile, hemispherical energy field that incorporeal creatures cannot... | |
| Antilife Shell | abjuration | 6 | You bring into being a mobile, hemispherical energy field that prevents the entrance of most... | |
| Antimagic Field | abjuration | 7 | An invisible barrier surrounds you and moves with you. The space within this barrier is... | |
| Antipathy | enchantment | compulsion | 8 | You cause an object or location to emanate magical vibrations that repel either a specific kind... |
| Aura of Doom | necromancy | 4 | You emanate an almost palpable aura of horror. All non-allies within this spell's area, or that... | |
| Awaken Construct | transmutation | 6 | You amplify the animating force of a construct to more closely resemble a true soul, granting... | |
| Bear's Endurance | transmutation | 2 | The affected creature gains greater vitality and stamina. The spell grants the subject a +4... | |
| Bear's Endurance, Mass | transmutation | 6 | Mass bear's endurance works like bear's endurance, except that it affects multiple creatures. | |
| Bereave | enchantment | compulsion | 4 | An overwhelming feeling of loss overcomes the targets, and their allies' words sound bleak and... |
| Blood Biography | divination | 3 | You learn the answers to a specific set of questions about a creature so long as you have access... | |
| Blood In The Water | necromancy | 2 | As part of the casting of this spell, you must deal 1 point of piercing or slashing damage to... | |
| Bull's Strength | transmutation | 2 | The subject becomes stronger. The spell grants a +4 enhancement bonus to Strength, adding the... | |
| Bull's Strength, Mass | transmutation | 6 | This spell functions like bull's strength, except that it affects multiple creatures. | |
| Calm Emotions | enchantment | compulsion | 2 | This spell calms agitated creatures. You have no control over the affected creatures, but calm... |
| Cast Out | abjuration | 4 | With a melee touch attack you blast a single creature and disrupt any magic controlling it. The... | |
| Chain of Perdition | evocation | 3 | A floating chain of force with hooks at each end appears within an unoccupied space of your... | |
| Chill Metal | transmutation | 2 | Chill metal makes metal extremely cold. Unattended, nonmagical metal gets no saving throw.... | |
| Clairaudience/Clairvoyance | divination | scrying | 3 | Clairaudience/clairvoyance creates an invisible magical sensor at a specific location that... |
| Clenched Fist | evocation | 8 | This spell functions like interposing hand, except that the hand can also push or strike one... | |
| Compelling Rant | enchantment | charm | 5 | You deliver a confusing but fascinating monologue, relaying conspiracies or metaphysical... |
| Comprehend Languages | divination | 1 | You can understand the spoken words of creatures or read otherwise incomprehensible written... | |
| Confess | enchantment | compulsion | 2 | You ask the target creature a single question. On the subject's next action, it must answer... |
| Confusion | enchantment | compulsion | 4 | This spell causes confusion in the targets, making them unable to determine their actions. Roll... |
| Confusion, Lesser | enchantment | compulsion | 1 | This spell causes a single creature to become confused for 1 round. |
| Cruel Jaunt | conjuration | teleportation | 6 | You gain the ability to detect fear, as/sense fear (see page 127), but you sense creatures... |
| Cultural Adaptation | divination | 1 | When casting this spell, you must concentrate on a culture or subculture to which you wish to... | |
| Debilitating Portent | enchantment | compulsion | 4 | The target is surrounded by a glowing green aura of ill fate. Each time the spell's subject... |
| Demand | enchantment | compulsion | 8 | This spell functions like sending, but the message can also contain a suggestion (see the... |
| Detect Anxieties | divination | 2 | This spell functions as detect thoughts except that you sense significant anxieties of creatures... | |
| Detect Desires | divination | 2 | This spell functions as/detect thoughts, except you sense significant desires of creatures with... | |
| Detect Thoughts | divination | 1 | You detect surface thoughts. The amount of information revealed depends on how long you study a... | |
| Detect Undead | divination | 1 | You can detect the aura that surrounds undead creatures. The amount of information revealed... | |
| Diminish Resistance | transmutation | 2 | You weaken a creature's resistance against one energy type you select: acid, cold, electricity,... | |
| Discern Lies | divination | 4 | Each round, you concentrate on one target, who must be within range. You know if the target... | |
| Discern Location | divination | 8 | A discern location spell is among the most powerful means of locating creatures or objects.... | |
| Disintegrate | transmutation | 6 | A thin, green ray springs from your pointing finger. You must make a successful ranged touch... | |
| Dismissal | abjuration | 5 | This spell forces an extraplanar creature back to its proper plane if it fails a Will save. If... | |
| Eagle Eye | divination | 2 | Eagle eye creates a magical sensor directly above you. The sensor can appear anywhere above you,... | |
| Eagle's Splendor | transmutation | 2 | The transmuted creature becomes more poised, articulate, and personally forceful. The spell... | |
| Eagle's Splendor, Mass | transmutation | 6 | This spell functions like eagle's splendor, except that it affects multiple creatures. | |
| Earthquake | evocation | 8 | When you cast earthquake, an intense but highly localized tremor rips the ground. The powerful... | |
| Enter Image | transmutation | 3 | You gain a dim impression of the activities around any object bearing your face or form and can... | |
| Euphoric Tranquility | enchantment | compulsion | 8 | A creature under the effect of this enchantment enters a state of euphoria. The target treats... |
| Extreme Buoyancy | evocation | 2 | The target's buoyancy becomes and stays swiftly rising, regardless of how dense the target and... | |
| Foresight | divination | 9 | This spell grants you a powerful sixth sense in relation to yourself or another. Once foresight... | |
| Foster Hatred | enchantment | compulsion | 6 | You build upon your targets' innate prejudice, stoking it from a simmer to the full flame of... |
| Fox's Cunning | transmutation | 2 | The target becomes smarter. The spell grants a +4 enhancement bonus to Intelligence, adding the... | |
| Fox's Cunning, Mass | transmutation | 6 | This spell functions like fox's cunning, except that it affects multiple creatures. | |
| Freedom of Movement | abjuration | 4 | This spell enables you or a creature you touch to move and attack normally for the duration of... | |
| Free Swim | abjuration | 3 | The target can move and attack underwater normally without the usual penalties involved with... | |
| Gaseous Form | transmutation | 3 | The subject and all its gear become insubstantial, misty, and translucent. Its material armor... | |
| Glide | transmutation | 2 | You take no damage from falls (as if from feather fall). In addition, you can move up to 5 feet... | |
| Guarding Knowledge | abjuration | 3 | Upon casting this spell, choose a specific variety of monster (red dragon rather than dragon)... | |
| Half-Blood Extraction | transmutation | 5 | You transform the target half-orc into a full-blooded orc. The target loses all of its half-orc... | |
| Heat Metal | transmutation | 2 | Heat metal causes metal objects to become red-hot. Unattended, nonmagical metal gets no saving... | |
| Heightened Awareness | divination | 1 | You enter a heightened state of awareness that allows you to notice more about your surroundings... | |
| Helping Hand | evocation | 3 | You create the ghostly image of a hand, which you can send to find a creature within 5 miles.... | |
| Hidden Speech | transmutation | 2 | You greatly enhance the ability of the subjects to communicate hidden messages to each other.... | |
| Hold Monster | enchantment | compulsion | 5 | This spell functions like hold person, except that it affects any living creature that fails its... |
| Hold Monster, Mass | enchantment | compulsion | 9 | This spell functions like hold person, except that it affects multiple creatures and holds any... |
| Hold Person | enchantment | compulsion | 2 | The subject becomes paralyzed and freezes in place. It is aware and breathes normally but cannot... |
| Hold Person, Mass | enchantment | compulsion | 7 | This spell functions like hold person, except as noted above. |
| Hunger For Flesh | necromancy | 4 | Your target's belly distends and its front teeth grow longer and sharper. The creature... | |
| Hunger For Flesh, Mass | necromancy | 7 | This spell functions like hunger for flesh, except that it affects multiple targets. When forced... | |
| Incessant Buzzing | illusion | figment | 1 | You summon an illusory swarm of angry wasps that fills a 10-foot-diameter sphere. You can summon... |
| Instant Armor | conjuration | creation | 2 | You instantly wrap your body in a suit of armor made from opaque force. At your option, the... |
| Invisibility | illusion | glamer | 2 | The creature or object touched becomes invisible. If the recipient is a creature carrying gear,... |
| Invisibility Alarm | abjuration | 1 | This spell functions as alarm, except it is triggered only by invisible creatures entering or... | |
| Iron Body | transmutation | 8 | This spell transforms your body into living iron, which grants you several powerful resistances... | |
| Ironskin | transmutation | 2 | Your skin hardens and takes on the color and texture of rough iron. You gain a +4 enhancement... | |
| Lead Anchor | evocation | 2 | The target's buoyancy becomes and stays swiftly sinking, regardless of how dense the target and... | |
| Life Bubble | abjuration | 5 | You surround the touched creatures with a constant and moveable 1-inch shell of tolerable living... | |
| Life Pact | necromancy | 2 | You bind the life forces of the targets into a mystical pact. If any target is reduced to fewer... | |
| Light | evocation | 0 | This spell causes a touched object to glow like a torch, shedding normal light in a 20-foot... | |
| Locate Gate | divination | 5 | You sense the direction of the nearest teleportation circle (permanent or with a remaining... | |
| Locate Object | divination | 2 | You sense the direction of a well-known or clearly visualized object. You can search for general... | |
| Locate Weakness | divination | 3 | You can sense your foes' weak points, granting you greater damage with critical hits. Whenever... | |
| Longshot | transmutation | 1 | This spell reduces the effect of range, granting a +10-foot bonus to the range increment of any... | |
| Lost Legacy | enchantment | 7 | You inflict a powerful curse on a touched creature that causes others to quickly forget positive... | |
| Mantle of Calm | enchantment | compulsion | 3 | You surround yourself with a mantle of calm serenity. You take a -2 penalty on attack rolls, and... |
| Meld into Stone | transmutation | 3 | Meld into stone enables you to meld your body and possessions into a single block of stone. The... | |
| Moment of Greatness | enchantment | compulsion | 1 | Each creature affected by this spell is given the potential for greater success and glory. If... |
| Named Bullet | divination | 4 | You imbue the target with deadly accuracy against a selected creature type (and subtype for... | |
| Named Bullet, Greater | divination | 6 | This spell functions like named bullet, except it deals 2 extra points of damage/caster level... | |
| Neutral Buoyancy | evocation | 2 | The target's buoyancy becomes and stays neutral, regardless of how dense the target and its gear... | |
| Night Terrors | illusion | phantasm | 6 | The target of this spell gains no benefit from normal or magical sleep, writhing in a series of... |
| Obscure Object | abjuration | 2 | This spell hides an object from location by divination (scrying) effects, such as the scrying... | |
| Overstimulate | transmutation | 2 | You deprive a creature of the blissful oblivion of unconsciousness, either to keep it going... | |
| Owl's Wisdom | transmutation | 2 | The transmuted creature becomes wiser. The spell grants a +4 enhancement bonus to Wisdom, adding... | |
| Owl's Wisdom, Mass | transmutation | 6 | This spell functions like owl's wisdom, except that it affects multiple creatures. | |
| Persistent Vigor | transmutation | 4 | You are filled with a persistent vigor. You gain fast healing 2 and are immune to bleed effects... | |
| Pessimism | enchantment | compulsion | 5 | You erode the target's confidence and instill a sense of despair. This fear of failure manifests... |
| Pierce Facade | divination | 1 | The target gains a +5 insight bonus on Perception checks to see through disguises. This bonus... | |
| Planar Ally | conjuration | calling | 6 | This spell functions like lesser planar ally, except you may call a single creature of 12 HD or... |
| Planar Ally, Greater | conjuration | calling | 8 | This spell functions like lesser planar ally, except that you may call a single creature of 18... |
| Planar Ally, Lesser | conjuration | calling | 4 | By casting this spell, you request your deity to send you an outsider (of 6 HD or less) of the... |
| Protection from Energy | abjuration | 3 | Protection from energy grants temporary immunity to the type of energy you specify when you cast... | |
| Protection from Energy, Communal | abjuration | 4 | This spell functions like protection from energy, except you divide the duration in 10-minute... | |
| Protection From Natural Attacks | abjuration | 4 | Upon casting this spell, select one type of natural attack from the following: bite, claw, gore,... | |
| Rain of Frogs | conjuration | summoning | 3 | This spell functions as summon swarm, except you summon a swarm of poisonous frogs. This swarm... |
| Repulsion | abjuration | 7 | An invisible, mobile field surrounds you and prevents creatures from approaching you. You decide... | |
| Resistance | abjuration | 0 | You imbue the subject with magical energy that protects it from harm, granting it a +1... | |
| Resist Energy | abjuration | 2 | This abjuration grants a creature limited protection from damage of whichever one of five energy... | |
| Resist Energy, Communal | abjuration | 3 | This spell functions like resist energy, except you divide the duration in 10-minute intervals... | |
| Revealing Light | evocation | 2 | The touched object emits a shimmering light (as per light) that causes shadows to shift... | |
| Reverse Gravity | transmutation | 7 | This spell reverses gravity in an area, causing unattached objects and creatures in the area to... | |
| Rigor Mortis | transmutation | 4 | The joints of a creature affected by this spell stiffen and swell, making movement painful and... | |
| Scrying | divination | scrying | 4 | You can observe a creature at any distance. If the subject succeeds on a Will save, the spell... |
| Selective Alarm | abjuration | 3 | This spell functions as alarm, except that you can tweak the spell to be more discerning in what... | |
| Sending | evocation | 4 | You contact a particular creature with which you are familiar and send a short message of 25... | |
| Sense Fear | divination | 2 | You sense the fear of those nearby, feeling it in the air around you. You can detect spooked,... | |
| Shatter | evocation | 2 | Shatter creates a loud, ringing noise that breaks brittle, nonmagical objects; sunders a single... | |
| Shield of Fortification | abjuration | 2 | You create a magical barrier that protects a target's vital areas. When the target is struck by... | |
| Shield of Fortification, Greater | abjuration | 4 | This spell functions as shield of fortification, except there is a 50% chance that the critical... | |
| Skim | divination | 1 | This spell allows you to read written material in a quarter of the time it would normally take... | |
| Slough | transmutation | 5 | The target takes 1d4 points of Constitution damage each round as its skin loosens and splits.... | |
| Soul Vault | abjuration | 5 | This spell protects the target's soul by briefly enveloping the target in an ethereal vault. The... | |
| Speak with Dead | necromancy | 3 | You grant the semblance of life to a corpse, allowing it to answer questions. You may ask one... | |
| Speak With Haunt | necromancy | 4 | You stir a haunt (Pathfinder RPG GameMastery Guide 242) to a limited sense of awareness and... | |
| Spell Immunity | abjuration | 4 | The warded creature is immune to the effects of one specified spell for every four levels you... | |
| Spell Immunity, Communal | abjuration | 5 | This spell functions like spell immunity, except you divide the duration in 10-minute intervals... | |
| Spell Immunity, Greater | abjuration | 8 | This spell functions like spell immunity, except the immunity applies to spells of 8th level or... | |
| Spell Immunity, Greater Communal | abjuration | 9 | This spell functions like greater spell immunity, except you divide the duration among the... | |
| Spell Resistance | abjuration | 5 | The target gains spell resistance equal to 12 + your caster level. | |
| Spell Turning | abjuration | 7 | Spells and spell-like effects targeted on you are turned back upon the original caster. The... | |
| Stone Tell | divination | 6 | You gain the ability to speak with stones, which relate to you who or what has touched them as... | |
| Summon Minor Monster | conjuration | summoning | 1 | This spell functions as summon monster I, except you can summon 1d3 Tiny or smaller animals,... |
| Summon Monster 1 | conjuration | summoning | 1 | This spell summons an extraplanar creature (typically an outsider, elemental, or magical beast... |
| Summon Monster 2 | conjuration | summoning | 2 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 3 | conjuration | summoning | 3 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 4 | conjuration | summoning | 4 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 5 | conjuration | summoning | 5 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 6 | conjuration | summoning | 6 | This spell functions like summon monster I, except you can summon one creature from the... |
| Summon Monster 7 | conjuration | summoning | 7 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 8 | conjuration | summoning | 8 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 9 | conjuration | summoning | 9 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Tactical Acumen | enchantment | compulsion | 2 | Tactical acumen grants you and your allies a mastery of battlefield tactics. Whenever you would... |
| They Know | enchantment | compulsion | 4 | You instill a target with the fear that the nearest other intelligent creature knows her darkest... |
| Threefold Sight | divination | 3 | You view several possible futures at once, allowing you to thread a needle around disasters by... | |
| Tongues | divination | 3 | This spell grants the creature touched the ability to speak and understand the language of any... | |
| Tongues, Communal | divination | 4 | This spell functions like tongues, except you divide the duration in 10-minute intervals among... | |
| Virtue | transmutation | 0 | With a touch, you infuse a creature with a tiny surge of life, granting the subject 1 temporary... | |
| Water Breathing | transmutation | 3 | The transmuted creatures can breathe water freely. Divide the duration evenly among all the... | |
| Water Walk | transmutation | 3 | The transmuted creatures can tread on any liquid as if it were firm ground. Mud, oil, snow,... | |
| Water Walk, Communal | transmutation | 4 | This spell functions like water walk, except you divide the duration in 10-minute intervals... | |
| Whispering Lore | divination | 1 | Upon casting this spell, you are able to gain knowledge from the land itself. As you walk... | |
| Word of Beckoning | conjuration | teleportation | 7 | This spell functions like sending, except the subject also receives knowledge of a command word... |
| Zone of Truth | enchantment | compulsion | 2 | Creatures within the emanation area (or those who enter it) can't speak any deliberate and... |
