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Class: Psychic
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- Arcanist [238]
- Wizard [239]
- Sorcerer [239]
- Witch [188]
- Magus [66]
- Bard [70]
- Skald [70]
- Summoner [38]
- Unsummoner [32]
- Bloodrager [68]
- Shaman [84]
- Druid [147]
- Hunter [143]
- Ranger [59]
- Cleric [152]
- Oracle [152]
- Warpriest [129]
- Inquisitor [81]
- Antipaladin [37]
- Paladin [35]
- Alchemist [64]
- Investigator [63]
- Psychic [92] ×
- Mesmerist [32]
- Occultist [65]
- Spiritualist [39]
- Medium [17]
Descriptor
Save: Fortitude
Verbal
Somatic
Material
Focus
Divine Focus
92 spells
| Name â–˛ | School | Subschool | Psychic Level | Description |
|---|---|---|---|---|
| Agonize | evocation | 4 | You afflict a creature you have conjured via planar ally (or a similar spell) with bolts of... | |
| Ant Haul | transmutation | 1 | The target's carrying capacity triples (see Table 7-4: Carrying Capacity on page 171 of the Core... | |
| Ant Haul, Communal | transmutation | 2 | This spell functions like ant haul (see page 202 of the Pathfinder RPG Advanced Player's Guide),... | |
| Bestow Planar Infusion I | evocation | 1 | This spell draws upon the latent planar energy of the caster's surroundings, allowing her to... | |
| Bestow Planar Infusion II | evocation | 4 | This functions as bestow planar infusion I, except that the touched creature gains the improved... | |
| Bestow Planar Infusion III | evocation | 7 | This functions as bestow planar infusion I, except that the touched creature gains the greater... | |
| Blindness/Deafness | necromancy | 2 | You call upon the powers of unlife to render the subject blinded or deafened, as you choose. | |
| Bloodbath | necromancy | 2 | You cut yourself with the dagger, dealing yourself 1d6 points of bleed damage. So long as you... | |
| Blood Blaze | transmutation | 2 | The target gains a 5-foot-radius aura that causes the blood of creatures in that area to ignite... | |
| Boiling Blood | transmutation | 2 | The blood of the targeted creatures begins to boil. If a target fails its save, it takes 1 point... | |
| Break | transmutation | 1 | You can attempt to break or at least damage any one Medium or smaller object within range. If... | |
| Burst of Force | evocation | 5 | With a burst of telekinetic force, you deal 1d6 points of force damage/caster level (maximum... | |
| Calcific Touch | transmutation | 4 | Your touch progressively transmutes the substance of creatures you touch into stone. Once/round,... | |
| Crimson Confession | abjuration | 2 | You ward an object or an area with your personal rune or mark. You can choose for the writing to... | |
| Cup of Dust | transmutation | 3 | You curse the target with a thirst no drink can quench. On a failed saving throw, the target... | |
| Death Clutch | necromancy | 8 | Chanting an unholy litany, you reach out with a grasping motion toward your target and cause its... | |
| Deathless | necromancy | 4 | The target's soul is strongly anchored to its body, preventing death from hit point damage. No... | |
| Decapitate | evocation | 6 | You can cast this spell only as a response to a confirmed critical hit against the target that... | |
| Decompose Corpse | necromancy | 1 | Using this spell, the caster rapidly decomposes the flesh from a single corpse of size Huge or... | |
| Diminish Resistance | transmutation | 2 | You weaken a creature's resistance against one energy type you select: acid, cold, electricity,... | |
| Disintegrate | transmutation | 6 | A thin, green ray springs from your pointing finger. You must make a successful ranged touch... | |
| Ear-Piercing Scream | evocation | 1 | You unleash a powerful scream, inaudible to all but a single target. The target is dazed for 1... | |
| Eldritch Fever | necromancy | 3 | The target gains the eldritch ague spellblight (see page 96). | |
| Enemy Hammer | transmutation | 6 | You grab a creature with telekinesis and use it to batter nearby opponents or objects. You must... | |
| Enlarge Person | transmutation | 1 | This spell causes instant growth of a humanoid creature, doubling its height and multiplying its... | |
| Enlarge Person, Mass | transmutation | 4 | This spell functions like enlarge person, except that it affects multiple creatures. | |
| Euphoric Cloud | conjuration | creation | 2 | You create a bank of fog similar to that created by fog cloud except its vapors are... |
| Excruciating Deformation | transmutation | polymorph | 3 | Your touch attack causes your target to become painfully malformed. Its limbs twist and buckle,... |
| Fear The Sun | transmutation | 2 | Each target that fails its saving throw gains light blindness, as/the universal monster rule.... | |
| Feast of Ashes | transmutation | 2 | You curse the target with a hunger no food can assuage. On a failed saving throw, the target... | |
| Feast On Fear | necromancy | 5 | Each round, as a standard action, you can target a single living creature of up to 9 HD and... | |
| Feather Step | transmutation | 1 | For the duration of this spell, the subject ignores the adverse movement effects of difficult... | |
| Feather Step, Mass | transmutation | 3 | As feather step, except this spell affects multiple creatures. | |
| Finger of Death | necromancy | 7 | This spell instantly delivers 10 points of damage/caster level. If the target's Fortitude saving... | |
| Flare | evocation | 0 | This cantrip creates a burst of light. If you cause the light to burst in front of a single... | |
| Flare Burst | evocation | 1 | This spell functions as flare, except it affects all creatures in a 10-foot-radius burst from... | |
| Fleshworm Infestation | conjuration | summoning | 4 | With a touch, you cause an infestation of ravenous worms to manifest in the target's flesh. The... |
| Fool's Gold (AA) | transmutation | 1 | You cast this spell on one or more gold pieces, which make those who have them more vulnerable... | |
| Force Punch | evocation | 3 | This spell charges your hand with telekinetic force. Your successful melee touch attack deals... | |
| Haste | transmutation | 3 | The transmuted creatures move and act more quickly than normal. This extra speed has several... | |
| Howling Agony | necromancy | 2 | You send wracking pains through the targets' bodies. Because of the pain, affected creatures... | |
| Implosion | evocation | 9 | This spell causes a destructive resonance in a corporeal creature's body. Each round you... | |
| Interrogation | necromancy | 1 | You question the target, backed up by the threat of magical pain. You may ask one question/2... | |
| Interrogation, Greater | necromancy | 4 | This spell functions as interrogation, except you may ask one question/caster level and the... | |
| Ki Arrow | conjuration | 1 | You imbue an arrow with your power and throw it at a target up to 100 feet away. Make a ranged... | |
| Kinetic Reverberation | transmutation | 2 | This spell converts the momentum and force from melee attacks made against the target of the... | |
| Ki Shout | evocation | 7 | With a guttural bark, you unleash a sudden blast of sonic energy that strikes your opponent. The... | |
| Mark of Spite | necromancy | 3 | Half-drow take substantial pains to ensure their enemies’ defeat. You must succeed at a ranged... | |
| Massacre | necromancy | 9 | You unleash a wave of necromantic energy that snuffs out the life force of those in its path.... | |
| Mind Over Matter | necromancy | 2 | You blur the lines between mind and body, reassigning ability damage or drain your target has... | |
| Orb of The Void | necromancy | 8 | You create a small weightless sphere of pure negative energy. As a move action, you can move it... | |
| Overstimulate | transmutation | 2 | You deprive a creature of the blissful oblivion of unconsciousness, either to keep it going... | |
| Pain Strike | evocation | 2 | Pain strike racks the targeted creature with agony, inflicting 1d6 points of nonlethal... | |
| Pain Strike, Mass | evocation | 4 | This spell works like pain strike, except as noted above. | |
| Piercing Shriek | evocation | 2 | You emit an ear-splitting shriek which can be heard only by the target of this spell; all other... | |
| Pressure Adaptation | abjuration | 3 | The target adapts incredibly quickly to changes in pressure, adjusting to 100 feet of new... | |
| Protection from Energy | abjuration | 3 | Protection from energy grants temporary immunity to the type of energy you specify when you cast... | |
| Protection from Energy, Communal | abjuration | 4 | This spell functions like protection from energy, except you divide the duration in 10-minute... | |
| Protection From Natural Attacks | abjuration | 4 | Upon casting this spell, select one type of natural attack from the following: bite, claw, gore,... | |
| Reduce Person | transmutation | 1 | This spell causes instant diminution of a humanoid creature, halving its height, length, and... | |
| Reduce Person, Mass | transmutation | 4 | This spell functions like reduce person, except that it affects multiple creatures. | |
| Rend Body I | evocation | 5 | You lacerate the body of the target creature with telekinetic force, rending it limb from limb.... | |
| Rend Body II | evocation | 6 | This spell functions as/rend body I, but the target takes 1d8 points of damage/caster level you... | |
| Rend Body III | evocation | 7 | This spell functions as/rend body I, but the target takes 1d8 points of damage/caster level you... | |
| Rend Body IV | evocation | 8 | This functions as/rend body III, but the target takes 1d8 points of damage/caster level (maximum... | |
| Resist Energy | abjuration | 2 | This abjuration grants a creature limited protection from damage of whichever one of five energy... | |
| Resist Energy, Communal | abjuration | 3 | This spell functions like resist energy, except you divide the duration in 10-minute intervals... | |
| Resonating Word | transmutation | 7 | You speak a terrible word of power, setting up potentially lethal vibrations in the chosen... | |
| Rigor Mortis | transmutation | 4 | The joints of a creature affected by this spell stiffen and swell, making movement painful and... | |
| Sculpt Simulacrum | transmutation | 2 | You create cosmetic changes to a simulacrum, similar to disguise self, except the changes are... | |
| Shield of Fortification | abjuration | 2 | You create a magical barrier that protects a target's vital areas. When the target is struck by... | |
| Shield of Fortification, Greater | abjuration | 4 | This spell functions as shield of fortification, except there is a 50% chance that the critical... | |
| Shout | evocation | 4 | You emit an ear-splitting yell that deafens and damages creatures in its path. Any creature... | |
| Shout, Greater | evocation | 8 | This spell functions like shout, except that the cone deals 10d6 points of sonic damage (or 1d6... | |
| Slough | transmutation | 5 | The target takes 1d4 points of Constitution damage each round as its skin loosens and splits.... | |
| Splinter Spell Resistance | transmutation | 2 | You create an aura around the target weapon that weakens a foe's magical defenses. The first... | |
| Spontaneous Immolation | evocation | 2 | You point your finger at a creature, causing it to spontaneously burst into flame. The target... | |
| Stabilize Pressure | abjuration | 2 | You instantly stabilize the target's pressure, causing it to adjust to its current pressure all... | |
| Steal Breath | transmutation | 2 | You pull the breath from a creature's lungs, dealing damage and leaving it unable to speak, use... | |
| Steal Voice | necromancy | 2 | The target's throat constricts, giving it the caster croak spellblight (see page 95). | |
| Suffocation | necromancy | 5 | This spell extracts the air from the target's lungs, causing swift suffocation. The target can... | |
| Suffocation, Mass | necromancy | 9 | This spell functions as suffocation except as noted above. Note that the duration of this spell... | |
| Synapse Overload | divination | 5 | You cause the target's mind to unleash a vast overflowing torrent of information throughout the... | |
| Telekinetic Storm | evocation | 9 | You generate a storm of telekinetic energy that emanates from you, ripping through the spell's... | |
| Temporal Stasis | transmutation | 8 | You must succeed on a melee touch attack. You place the subject into a state of suspended... | |
| Touch of Slime | conjuration | creation | 4 | You create a coating of slime on your hand. When you make a successful melee touch attack with... |
| Transmute Blood To Acid | transmutation | 9 | You transmute blood in the target's body to acid, dealing 1d6 points of acid damage/2 levels... | |
| Umbral Strike | necromancy | shadow | 7 | You create a bolt of dark energy and use it to make a ranged touch attack that ignores... |
| Vocal Alteration | transmutation | 1 | You alter the target's voice to something else. For example, you could make the target's voice... | |
| Wail of the Banshee | necromancy | 9 | When you cast this spell, you emit a terrible, soul-chilling scream that possibly kills... | |
| Wall of Blindness/Deafness | necromancy | 4 | You create a translucent wall of energy, within which can be seen indistinct images of faces... | |
| Wizened Appearance | transmutation | polymorph | 1 | You polymorph your target to look like an older version of itself. You select how much older... |
