Level for Ranger: –

127 spells

Name ▲ School Subschool Ranger Level Description
Accelerate Poison transmutation 2 You hasten the onset of poison in the target. If the poison normally has an onset time, its...
Acute Senses transmutation 2 The target gains a +10 enhancement bonus on Perception checks. The bonus increases to +20 at...
Air Bubble conjuration creation 1 Air bubble creates a small pocket of breathable air that surrounds the touched creature's head...
Alleviate Addiction conjuration healing 1 The subject ignores the effects of addictions. The subject can naturally recover from damage...
Allfood transmutation 2 You can transform one object, weighing up to 5 lbs./caster level, into an edible substance that...
Ant Haul transmutation 1 The target's carrying capacity triples (see Table 7-4: Carrying Capacity on page 171 of the Core...
Ant Haul, Communal transmutation 2 This spell functions like ant haul (see page 202 of the Pathfinder RPG Advanced Player's Guide),...
Anticipate Peril divination 1 A creature affected by anticipate peril gains a preternatural sense of danger. The first time...
Antitoxin Touch abjuration 1 The target’s skin secretes a small amount of venom-resistant oils for the spell’s duration. The...
Ape Walk transmutation 2 The subject can climb as well as an ape or monkey, gaining a climb speed of 30 feet and a +8...
Apport Animal conjuration teleportation 3 This spell functions like apport object except the target is an animal. Only normal, nonmagical...
Ashen Path transmutation 2 You grant the creature touched the ability to breathe with ease air that is contaminated with...
Barkskin transmutation 2 Barkskin toughens a creature's skin. The effect grants a +2 enhancement bonus to the creature's...
Bear's Endurance transmutation 2 The affected creature gains greater vitality and stamina. The spell grants the subject a +4...
Black Sword of War necromancy 3 The target weapon turns a glossy black color and deals bleed damage if it deals hit point damage...
Bleed For Your Master enchantment compulsion 3 When you would be hit by an attack that requires an attack roll, or when you are within an area...
Bleeding Strike necromancy 1 You imbue a slashing melee weapon with the ability to create a bleeding wound. As a free action...
Blessing of the Salamander transmutation polymorph 4 When you cast this on a creature, its skin turns slick and clammy and it is able to regenerate...
Bloody Claws necromancy 3 You give a creature the ability to deal bleed damage when making natural attacks so long as the...
Borrow Corruption transmutation 4 You touch a creature with at least one manifestation from a corruption (see page 14). You...
Brightest Light evocation 4 This trademark spell of the Lantern Bearers functions as daylight, except it lasts longer. In...
Brow Gasher necromancy 2 You imbue a slashing melee weapon with the ability to deal a gruesome head wound. When the...
Burrow transmutation 3 The subject can burrow at a speed of 15 feet (or 10 feet if it wears medium or heavy armor, or...
Carry Companion transmutation 2 You touch an animal or magical beast that has a helpful attitude toward you, instantly...
Cat's Grace transmutation 2 The transmuted creature becomes more graceful, agile, and coordinated. The spell grants a +4...
Celestial Companion transmutation 2 You bestow divine protection on your companion. The target gains spell resistance equal to 5...
Channel The Gift evocation 3 You channel your magical power to fuel the target's spellcasting. The next spell the target...
Cloak of Shade abjuration 1 This spell provides the subject with some degree of protection from the harmful effects of the...
Companion Life Link necromancy 2 You create a life link between yourself and the target. You sense whenever the target is wounded...
Create Treasure Map divination 2 You can take a piece from a dead creature's body and use it to create a map that reveals the...
Cure Light Wounds conjuration healing 2 When laying your hand upon a living creature, you channel positive energy that cures 1d8 points...
Cure Moderate Wounds conjuration healing 3 This spell functions like cure light wounds, except that it cures 2d8 points of damage + 1...
Cure Serious Wounds conjuration healing 4 This spell functions like cure light wounds, except that it cures 3d8 points of damage + 1...
Dancing Lantern transmutation 1 You can animate a lantern and order it to follow you. The lantern floats at shoulder height and...
Darkvision transmutation 3 The subject gains the ability to see 60 feet even in total darkness. Darkvision is black and...
Darkvision, Communal transmutation 4 This spell functions like darkvision, except you may divide the duration in 1-hour intervals...
Darkvision, Greater transmutation 4 This spell functions as darkvision, except the target's darkvision has a range of 120 feet.
Delay Disease conjuration healing 2 The target becomes temporarily immune to disease. Any disease to which it is exposed during the...
Delay Poison conjuration healing 1 The subject becomes temporarily immune to poison. Any poison in its system or any poison to...
Delay Poison, Communal conjuration healing 3 This spell functions like delay poison, except you divide the duration in 1-hour intervals among...
Drain Poison transmutation 3 By touching a weapon against the fang of a poisonous creature and casting this spell, you drain...
Dream Feast conjuration creation 1 The next time the target sleeps (within the next 8 hours), she dreams of a rich feast with her...
Endure Elements abjuration 1 A creature protected by endure elements suffers no harm from being in a hot or cold environment....
Endure Elements, Communal abjuration 2 This spell functions like endure elements, except you divide the duration in 1-hour increments...
Extreme Buoyancy evocation 2 The target's buoyancy becomes and stays swiftly rising, regardless of how dense the target and...
Film of Filth transmutation 3 You cause the target's flesh to exude a layer of putrescent slime so foul that the target is...
Free Swim abjuration 3 The target can move and attack underwater normally without the usual penalties involved with...
Full Pouch transmutation 3 You cast this spell as you draw out a consumable alchemical item to use. The object must be an...
Geomessage illusion figment 3 You create a written message of 50 words or fewer, or else an image, a drawing, or a similar...
Green Caress transmutation 4 You cause the target to transform into a plant over time. You must succeed at a melee touch...
Groundswell transmutation 2 This spell allows the target to cause the ground to rise up beneath him. As a swift action, the...
Handy Grapnel transmutation 1 You cause the target rope to shrink and reshape itself into an arrow, bolt, or similar piece of...
Harmless Form transmutation polymorph 2 You transform the target into a harmless animal of the same approximate body type. The form...
Healing Token conjuration healing 2 You imbue one touched holy symbol/3 caster levels with a connection to your own divine power,...
Hidden Spring transmutation 1 You spend 1 hour in quiet meditation, holding the focus component in both hands and walking...
Hide from Animals abjuration 1 Animals cannot sense the warded creatures. Even extraordinary or supernatural sensory...
Hunter's Friend transmutation 2 Your animal companion works in perfect harmony with your mastery of nature. You share one of the...
Huntmaster's Spear transmutation 1 Choose one creature type (and subtype, if applicable) from the ranger's favored enemy list. When...
Ignoble Form transmutation polymorph 2 The target takes on the form of a half-elf from the surface world. Its skin, hair, and eyes...
Instant Clot conjuration healing 1 Bleed effects on the target immediately end when this spell is cast, and no blood flows out when...
Instant Fake illusion figment 3 You create an illusory duplicate of the target item. If you hold the charge on this spell, you...
Ironbeard transmutation 1 This spell causes a brushy beard of stiff iron to erupt from the face of a willing target. The...
Jump transmutation 1 The subject gets a +10 enhancement bonus on Acrobatics checks made to attempt high jumps or long...
Keen Senses transmutation 1 The subject gains a +2 competence bonus on Perception checks and gains low-light vision....
Keep Watch enchantment 1 This spell enables the subjects to stand watch or keep vigil throughout the night without any...
Lead Anchor evocation 2 The target's buoyancy becomes and stays swiftly sinking, regardless of how dense the target and...
Lead Plating conjuration creation 2 You enclose the target in a thin sheath of lead. This doesn't restrict the target's movement or...
Life Bubble abjuration 3 You surround the touched creatures with a constant and moveable 1-inch shell of tolerable living...
Lockjaw transmutation 2 You give a creature the ability to use one of its natural attacks to firmly attach itself to an...
Magic Fang transmutation 1 Magic fang gives one natural weapon or unarmed strike of the subject a +1 enhancement bonus on...
Marid's Mastery transmutation 1 The target gains a +1 bonus on attack and damage rolls if it and its opponent are touching...
Meticulous Match divination 3 You compare two similar items and know if they are identical to one another or not. The spell...
Named Bullet divination 3 You imbue the target with deadly accuracy against a selected creature type (and subtype for...
Named Bullet, Greater divination 4 This spell functions like named bullet, except it deals 2 extra points of damage/caster level...
Nature's Paths divination 1 The target instinctively knows the shortest, easiest, and fastest way through the wilderness....
Neutral Buoyancy evocation 2 The target's buoyancy becomes and stays neutral, regardless of how dense the target and its gear...
Neutralize Poison conjuration healing 3 You detoxify any sort of venom in the creature or object touched. If the target is a creature,...
Nondetection abjuration 4 The warded creature or object becomes difficult to detect by divination spells such as...
Owl's Wisdom transmutation 2 The transmuted creature becomes wiser. The spell grants a +4 enhancement bonus to Wisdom, adding...
Pass without Trace transmutation 1 The subject or subjects of this spell do not leave footprints or a scent trail while moving....
Peasant Armaments transmutation 1 You transform one or more improvised weapons into equivalent simple or martial weapons. The...
Preserve necromancy 1 You imbue one or more objects with magic that dramatically slows down natural processes that...
Pressure Adaptation abjuration 3 The target adapts incredibly quickly to changes in pressure, adjusting to 100 feet of new...
Protection from Energy abjuration 2 Protection from energy grants temporary immunity to the type of energy you specify when you cast...
Protection from Energy, Communal abjuration 3 This spell functions like protection from energy, except you divide the duration in 10-minute...
Protection From Natural Attacks abjuration 2 Upon casting this spell, select one type of natural attack from the following: bite, claw, gore,...
Protection From Spores abjuration 1 With a touch, you bolster a creature's body to protect it from the harmful effects of spores and...
Radiation Ward abjuration 1 A creature warded by this spell gains a +4 bonus on saving throws against radiation-based...
Raise Animal Companion conjuration healing 4 This spell functions as raise dead, but it only affects an animal companion, familiar, or...
Redcap's Touch transmutation 4 You infuse the target with the blood used as a material component, imparting malicious power. As...
Reduce Animal transmutation 3 This spell functions like reduce person, except that it affects a single willing animal. Reduce...
Refine Improvised Weapon transmutation 1 You transform an improvised weapon into an equivalent simple or martial weapon of masterwork...
Reloading Hands conjuration creation 2 Once/round, phantom hands load a single ranged weapon or firearm with conjured ammunition. This...
Remove Disease conjuration healing 3 Remove disease can cure all diseases from which the subject is suffering. You must make a caster...
Remove Radioactivity conjuration healing 4 You remove all ongoing radiation effects, both primary and secondary, on a single target if you...
Repugnant Taste transmutation 3 The target creature begins sweating a foul liquid that makes it repugnant to most living...
Residual Tracking divination 1 By touching a footprint, you receive a clear mental image of the person or creature that made...
Resist Energy abjuration 1 This abjuration grants a creature limited protection from damage of whichever one of five energy...
Resist Energy, Communal abjuration 3 This spell functions like resist energy, except you divide the duration in 10-minute intervals...
Ropeweave transmutation 2 You cause the target rope to grow in length and weave itself into one of several forms, each of...
Sea Stallion transmutation polymorph 4 This spell functions as sea steed, but as long as you stay mounted on the target, you also gain...
Sea Steed transmutation polymorph 2 The target adapts to life in the water, gaining piscine scales that cover its body and growing...
See Through Stone divination 3 You gain the ability to see through solid rock as if it were transparent glass. You may see...
Shackle conjuration creation 2 You summon a set of Small or Medium masterwork restraints into being. When you cast this spell,...
Slipstream conjuration creation 2 You create a low-cresting wave of water that carries the target along the surface of water or...
Snare transmutation 2 This spell enables you to make a snare that functions as a magic trap. The snare can be made...
Speak Local Language divination 1 This spell functions as tongues, except the creature touched gains only the ability to speak and...
Spore Burst conjuration 3 You cause a willing plant creature's body to sprout small, puffy mushrooms that remain for 1...
Stabilize Pressure abjuration 2 You instantly stabilize the target's pressure, causing it to adjust to its current pressure all...
Steady Saddle transmutation 1 A saddle affected by this spell becomes more comfortable to sit in, and the magic stabilizes any...
Strong Jaw transmutation 3 Laying a hand upon an allied creature's jaw, claws, tentacles, or other natural weapons, you...
Strong Wings transmutation 1 The target's wings grow more powerful, causing its fly speed to increase by +10 feet and its...
Sturdy Tree Fort transmutation 4 You cause a large tree to grow in the 5-foot square you touch. The tree has 1 foot of thickness...
Sun Metal transmutation 1 The target weapon ignites into flame that does not hurt the weapon or the wielder, but damages...
Sunstalker illusion glamer 3 A touched creature becomes invisible (as/invisibility) as long as it is in direct sunlight (or...
Sylvan Hideaway conjuration creation 3 When this spell is cast on a natural, unworked surface, it creates an extradimensional...
Thorn Snare transmutation 3 This spell functions just like the spell snare but those caught in it take 1 point of damage per...
Tireless Pursuers transmutation 3 This spell functions as tireless pursuit, except as noted above.
Toxic Blood transmutation 3 The target creature’s blood becomes poisonous. Anytime the target takes piercing or slashing...
Undetectable Trap illusion glamer 2 You shroud a single trap with a powerful illusion to make it more difficult to locate. Spells...
Venomous Bite transmutation 2 When you touch the poison vial against the target creature and cast this spell, the vial drains...
Vigilant Rest abjuration 3 While the target of this spell is asleep, she retains some of her normal powers of perception....
Ward of The Season abjuration 3 This spell harnesses the power of the seasons to protect the target and grant a number of...
Waterproof abjuration 1 This spell renders a touched object waterproof for the duration of the spell. The object must be...
Water Walk transmutation 3 The transmuted creatures can tread on any liquid as if it were firm ground. Mud, oil, snow,...
Water Walk, Communal transmutation 2 This spell functions like water walk, except you divide the duration in 10-minute intervals...
Winter Feathers abjuration 1 The target's feathers thicken and fluff up to ward against winter's chill. The target suffers no...