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School: necromancy
Subschool
Class
- Add column
- Arcanist [73]
- Wizard [73]
- Sorcerer [72]
- Witch [81]
- Magus [7]
- Bard [5]
- Skald [6]
- Summoner [2]
- Unsummoner [2]
- Bloodrager [10]
- Shaman [41]
- Druid [29]
- Hunter [31]
- Ranger [6]
- Cleric [73]
- Oracle [73]
- Warpriest [66]
- Inquisitor [24]
- Antipaladin [36]
- Paladin [7]
- Alchemist [9]
- Investigator [8]
- Psychic [20]
- Mesmerist [11]
- Occultist [29]
- Spiritualist [36]
- Medium [12]
Descriptor
Range: Touch
Duration
Verbal
Somatic
Material
Focus
Divine Focus
115 spells
| Name ▲ | Subschool | Description |
|---|---|---|
| Advanced Scurvy | The subject contracts an advanced form of scurvy. He becomes constantly fatigued, suffers from... | |
| Animate Dead | This spell turns corpses into undead skeletons or zombies (see the Pathfinder RPG Bestiary) that... | |
| Animate Dead, Lesser | This spell functions as animate dead, except you can only create a single Small or Medium... | |
| Astral Projection | By freeing your spirit from your physical body, this spell allows you to project an astral body... | |
| Astral Projection, Lesser | This spell functions as astral projection, except you cannot leave the Astral Plane and explore... | |
| Bed of Iron | This spell makes even the clunkiest armor feel soft as silk to the wearer. The subjects of this... | |
| Bestow Curse | You place a curse on the subject. Choose one of the following. -6 decrease to an ability score... | |
| Bestow Curse, Greater | You place a curse on the subject. Choose one of the following. • -12 penalty to an ability... | |
| Black Mark | You mark the target with a black marking on its skin; the mark's exact appearance determined by... | |
| Black Spot | The black spot is a specific and feared pirate curse. An intangible, illusory black spot... | |
| Black Sword of War | The target weapon turns a glossy black color and deals bleed damage if it deals hit point damage... | |
| Bleeding Strike | You imbue a slashing melee weapon with the ability to create a bleeding wound. As a free action... | |
| Blight | This spell withers a single plant of any size. An affected plant creature takes 1d6 points of... | |
| Bloatbomb | The target creature dies if it fails a Fortitude saving throw and its Hit Dice are no more than... | |
| Blood Boil | The temperature of the target creature's blood (or other similar body fluid) begins to rise over... | |
| Bloody Claws | You give a creature the ability to deal bleed damage when making natural attacks so long as the... | |
| Brow Gasher | You imbue a slashing melee weapon with the ability to deal a gruesome head wound. When the... | |
| Catatonia | You touch the target and place it into a deathlike state that persists for the duration. The... | |
| Chill Touch | A touch from your hand, which glows with blue energy, disrupts the life force of living... | |
| Companion Life Link | You create a life link between yourself and the target. You sense whenever the target is wounded... | |
| Contagion | The subject contracts one of the following diseases: blinding sickness, bubonic plague, cackle... | |
| Contingent Venom | This spell functions as languid venom (see page 218), but you can stipulate a specific condition... | |
| Cursed Earth | You lay a terrible curse upon the land, blighting those who live and die there. Choose one of... | |
| Cursed Treasure | You touch a piece of treasure or container filled with treasure and place a terrible curse upon... | |
| Curse Item | The object becomes flawed and prone to failure. The effects of this spell depend on the nature... | |
| Curse of Befouled Fortune | You curse the target, making it incredibly unlucky. While affected by curse of befouled fortune,... | |
| Curse of Unexpected Death | You curse one living creature with a chance of instant and unexpected death. When you cast this... | |
| Curse Terrain | By touching the ground, you curse the land with four unnatural hazards. This functions as lesser... | |
| Curse Terrain, Greater | By touching the ground, you curse the land with six unnatural hazards. This functions as lesser... | |
| Curse Terrain, Lesser | By touching the ground, you curse the land with three unnatural hazards, as the minor perilous... | |
| Curse Terrain, Supreme | By touching the ground, you curse the land with seven unnatural hazards. This functions as... | |
| Curse Water | This spell imbues a flask (1 pint) of water with negative energy, turning it into unholy water... | |
| Daemon Ward | This spell functions like death ward, except as noted above and it only protects against these... | |
| Daywalker | You reshape the substance of a willing undead creature to resemble a living, breathing creature... | |
| Death Candle | This spell functions like death knell, except instead of using the slain target's life energy to... | |
| Death Knell | You draw forth the ebbing life force of a creature and use it to fuel your own power. Upon... | |
| Deathless | The target's soul is strongly anchored to its body, preventing death from hit point damage. No... | |
| Death Ward | The subject gains a +4 morale bonus on saves against all death spells and magical death effects.... | |
| Deathwine | This spell allows you to turn a potion into a temporary pool of necromantic energy. Only a... | |
| Decollate | A thin red line circles the target's neck. The target's head becomes detachable so long as she... | |
| Decompose Corpse | Using this spell, the caster rapidly decomposes the flesh from a single corpse of size Huge or... | |
| Divine Transfer | With a single touch, you transfer some of your life essence to the subject, transferring your... | |
| Dress Corpse | You cause the flesh and bones of a corpse to shift themselves to suit a narrative of your... | |
| Enemy's Heart | You cut out an enemy's heart and consume it, absorbing that enemy's power as your own. As part... | |
| Flesh Puppet | You animate one corpse that has been dead no more than 48 hours. It rises as a zombie... | |
| Flesh Puppet Horde | This spell functions as flesh puppet, but can animate multiple zombies. As noted in animate... | |
| Fungal Infestation | You coat the target in necrotic fungus that makes its flesh soft and fragile. Toadstools,... | |
| Gentle Repose | You preserve the remains of a dead creature so that they do not decay. Doing so effectively... | |
| Ghoul Touch | Imbuing you with negative energy, this spell allows you to paralyze a single living humanoid for... | |
| Grave Words | With this spell and a touch, you can force a corpse talk to you, but you can't ask it specific... | |
| Grim Stalker | haunted | You bind spirits of ill fate to an object, focusing their wrath onto the next creature that... |
| Harm | Harm charges a subject with negative energy that deals 10 points of damage/caster level (to a... | |
| Hasten Judgment | This potent curse weighs upon the target's soul, hastening a living creature's journey to the... | |
| Healing Leak | Whenever the target is affected by a spell or effect that heals hit point damage through the use... | |
| Healing Thief | With this spell you can steal the healing of the target creature. You must succeed at a melee... | |
| Hibernate | You place a willing subject into a cataleptic state. It remains aware of its surroundings but is... | |
| Impede Speech | This minor curse interferes with the target’s ability to speak. On a failed save, the target has... | |
| Inflict Critical Wounds | This spell functions like inflict light wounds, except that you deal 4d8 points of damage + 1... | |
| Inflict Light Wounds | When laying your hand upon a creature, you channel negative energy that deals 1d8 points of... | |
| Inflict Moderate Wounds | This spell functions like inflict light wounds, except that you deal 2d8 points of damage + 1... | |
| Inflict Serious Wounds | This spell functions like inflict light wounds, except that you deal 3d8 points of damage + 1... | |
| Infuse Decay | This spell functions as/imbue with spell ability, except it can only target corporeal undead... | |
| Infuse Effigy | This spell infuses an effigy with a powerful curse that targets a specific type of creature... | |
| Interrogation | You question the target, backed up by the threat of magical pain. You may ask one question/2... | |
| Interrogation, Greater | This spell functions as interrogation, except you may ask one question/caster level and the... | |
| Judgment Undone | This powerful, elaborate, and risky spell undoes Pharasma's judgment, returning a willing... | |
| Languid Venom | You greatly extend the time it takes for the poison you touch to take effect, giving that poison... | |
| Malediction | Channeling the blasphemy of fiends into your hand, you mark your target with a brief but... | |
| Malediction (Hero Points) | You utter a dire curse over the body of a dying creature, allowing you to consume its waning... | |
| Mark of Justice | You mark a subject and state some behavior on the part of the subject that will activate the... | |
| Mathematical Curse | Using the Path of Numbers, you are able to influence the seemingly random elements in the... | |
| Mind Over Matter | You blur the lines between mind and body, reassigning ability damage or drain your target has... | |
| Oath of Justice | This spell seals a solemn vow between two creatures. When this spell is cast, the targets must... | |
| Object Possession, Lesser | This spell functions as possession, except you possess an object instead of a creature. A... | |
| Old Salt's Curse | You inflict a curse of the roiling sea upon the target, making it permanently sickened. Anytime... | |
| Pernicious Poison | You weaken the target's defenses against poison. The target gains a -4 penalty on saves against... | |
| Phantom Limb | This spell creates a semi-visible psychic manifestation that allows a creature to replace a... | |
| Plague Bearer | You make the target an asymptomatic carrier for a host of virulent diseases. Creatures that end... | |
| Plague Carrier | The target's natural attacks carry filth fever (DC 10 + 1/2 of the creature's Hit Dice +... | |
| Poison | Calling upon the venomous powers of natural predators, you infect the subject with a horrible... | |
| Preserve | You imbue one or more objects with magic that dramatically slows down natural processes that... | |
| Project Weakness | You curse the target with the weaknesses of your kind of vampirism. The creature reacts to... | |
| Reaper's Coterie | The target weapon becomes a reservoir of spiritual energy, fueling its destructive power by... | |
| Recorporeal Incarnation | Recorporeal incarnation effectively replaces the target living creature's body with that of the... | |
| Repair Undead | When you touch an undead creature, you channel negative energy that heals 1d8 points of damage +... | |
| Rest Eternal | You place a curse upon a dead creature that bars its spirit from returning. Anyone casting a... | |
| Restore Corpse | You grow flesh on a decomposed or skeletonized corpse of a Medium or smaller creature, providing... | |
| Retributive Reparations | If a creature successfully takes the item targeted by this spell while you are holding, wearing,... | |
| Sacramental Seal | You trap the target in an object decorated with the holy symbols of your god or faith. While... | |
| Sands of Time | You temporarily age the target, immediately advancing it to the next age category. The target... | |
| Scarify | Your touch causes a single creature's skin to produce fibrous tissue that sutures the creature's... | |
| Sculpt Corpse | With a clammy caress and a word to the powers lurking beyond death, you can reshape a dead body... | |
| Sentry Skull | You restore the senses to the severed head of a humanoid or monstrous humanoid killed within the... | |
| Sharesister | Ithuna Vardsdottir claims to have unearthed this ancient prayer in a ruined temple of Desna,... | |
| Share Skin | Duration 1 minute/level or until you return to your body You can possess an animal's body in a... | |
| Share Skin, Greater | This spell functions like share skin, except as noted here. | |
| Skeleton Crew | This spell turns corpses into skeletons (Pathfinder RPG Bestiary 250) that act as crew and obey... | |
| Skin Tag | haunted | You mix a malign spirit into a piece of food, a drink, or some other item to be consumed... |
| Slay Living | You can attempt to slay any one living creature. When you cast this spell, your hand seethes... | |
| Soulswitch | You may only cast this spell if you currently have a familiar. You place your soul into the body... | |
| Spawn Ward | The target becomes resistant to the effects of energy drain and blood drain attacks made by... | |
| Stricken Heart | This spell covers your hand with a writhing black aura. As part of casting the spell, you can... | |
| Suffocation, Instant | This spell functions like slay living, and kills by immediate suffocation. Creatures that do not... | |
| Suffocation, Slow | The target is unable to breathe and is treated as if she is holding her breath (see the rules... | |
| Temporary Resurrection | You restore temporary life to a body that has been dead for less than 48 hours. The spell lasts... | |
| Torpid Reanimation | This spell works like animate dead except you set a specific condition for when the animation... | |
| Touch of Blindness | A touch from your hand, which is engulfed in darkness, disrupts a creature's vision by coating... | |
| Touch of Bloodletting | This spell causes any existing wounds that the target possesses to bleed profusely. If the... | |
| Touch of Fatigue | You channel negative energy through your touch, fatiguing the target. You must succeed on a... | |
| Toxic Gift | You can cast this spell only if you are currently poisoned. You draw upon the poison in your... | |
| Unlock Flesh | By touching a creature with a bladed instrument, you cause the creature's flesh to loosen and... | |
| Vampiric Hunger | polymorph | The target of this spell grows the fangs of a vampire, as well as a thirst for blood. For the... |
| Vampiric Touch | You must succeed on a melee touch attack. Your touch deals 1d6 points of damage/2 caster levels... | |
| Withdraw Affliction | You push your hand into the subject, then withdraw an affliction from the body of the sufferer... | |
| Wither Limb | You cause one limb of the target to shrivel and weaken. The target takes 2d6 points of damage.... |
