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School: transmutation
Subschool
Class
- Add column
- Arcanist [127]
- Wizard [127]
- Sorcerer [127]
- Witch [63]
- Magus [22]
- Bard [35]
- Skald [34]
- Summoner [9]
- Unsummoner [5]
- Bloodrager [15]
- Shaman [42]
- Druid [100]
- Hunter [90]
- Ranger [27]
- Cleric [73]
- Oracle [73]
- Warpriest [64]
- Inquisitor [20]
- Antipaladin [16]
- Paladin [13]
- Alchemist [14]
- Investigator [14]
- Psychic [30]
- Mesmerist [11]
- Occultist [44]
- Spiritualist [8]
- Medium [12]
Descriptor
Range
Duration
Target: Other
Save
Verbal
Somatic
Material
Focus
Divine Focus
199 spells
| Name ▲ | Subschool | Description |
|---|---|---|
| Absorbing Inhalation | You grant your lungs inhuman strength and capacity, allowing you to harmlessly and completely... | |
| Abstemiousness | Sometimes Irori smiles on his worshipers, granting them a reprieve from physical hunger. This... | |
| Abyssal Vermin | You infuse the target with power from the Abyss, granting it the fiendish creature simple... | |
| Alchemical Tinkering | You transform one alchemical item or firearm into another alchemical item or firearm of the same... | |
| Alter River | You alter the flow of water in a natural freshwater channel such as a river, stream, or... | |
| Alter Winds | You subtly enhance or diminish the effects of natural winds within the spell's area, which is an... | |
| Ancestral Regression | polymorph | The target drow transforms into a surface elf. The drow loses her darkvision and light-blindness... |
| Animate Plants | You imbue inanimate plants with mobility and a semblance of life. Each animated plant then... | |
| Animate Rope | You can animate a nonliving rope-like object. The maximum length assumes a rope with a 1-inch... | |
| Arboreal Hammer | This spell animates a tree's branch and directs it against your foes. At caster level 10th or... | |
| Arcane Cannon | Your focus becomes a Medium arcane cannon that appears in an unoccupied square within the... | |
| Aroden's Spellsword | When you cast this spell on a weapon, you cause an extradimensional space to open within the... | |
| Artificer's Curse | You temporarily suppress the most powerful qualities of a magical item. This item can be any... | |
| Blast Barrier | Originally used by the winter witches on the field of battle in the early days of Irrisen, blast... | |
| Blessing of the Mole | The targets gain darkvision 30 feet and a +2 competence bonus on Stealth checks. | |
| Bless Water | This transmutation imbues a flask (1 pint) of water with positive energy, turning it into holy water. | |
| Blood Money | You cast blood money just before casting another spell. As part of this spell's casting, you... | |
| Blot | This spell reduces all types of writing and other recognizable symbols found on any sort of... | |
| Brittle Portal | This spell weakens the bonds of existence, and reduces the hardness of any nonmagical surface... | |
| Burning Disarm | This spell causes a metal object to instantly become red hot. A creature holding the item may... | |
| Carve Passage | You can excavate and move an amount of snow, earth, dust, sand, and loose or packed rocks or ice... | |
| Changestaff | You change a specially prepared quarterstaff into a Huge treant-like creature (see the... | |
| Chill Metal | Chill metal makes metal extremely cold. Unattended, nonmagical metal gets no saving throw.... | |
| Clear Grove | Trees, shrubs, and other thick vegetation move out of the spell's area. The affected area is... | |
| Coin Shot | You turn up to three coins into deadly projectiles that gain the velocity of a bullet when... | |
| Condensed Ether | You condense the substance of the Ethereal Plane as it interpenetrates the Material Plane. This... | |
| Control Vermin | You and a number of allies less than or equal to your caster level designated upon casting can... | |
| Control Water | This spell has two different applications, both of which control water in different ways. The... | |
| Control Weather | You change the weather in the local area. It takes 10 minutes to cast the spell and an... | |
| Control Winds | You alter wind force in the area surrounding you. You can make the wind blow in a certain... | |
| Conversing Wind | This spell functions as whispering wind, except it can carry responses and doesn't end after... | |
| Create Holds | You create a path of handholds on earthen, plaster, stone, or wooden walls (not on walls made of... | |
| Curse of Fell Seasons | By touching the ground, you drastically change the weather in the area, as the unseasonable... | |
| Damp Powder | This spell causes ammunition already loaded into the target firearm is ruined with moisture. Any... | |
| Dancing Lantern | You can animate a lantern and order it to follow you. The lantern floats at shoulder height and... | |
| Deft Digits | You animate the target of the spell, manipulating the glove with your own hand from a distance.... | |
| Destabilize Powder | This spell makes the ammunition in the target firearm is prone to misfire. Increase the misfire... | |
| Destroy Robot | You attempt to destroy any one robot in range. When you cast this spell, your hand crackles with... | |
| Diminish Plants | This spell has two versions. Prune Growth: This version of the spell causes normal vegetation... | |
| Disintegrate | A thin, green ray springs from your pointing finger. You must make a successful ranged touch... | |
| Divine Arrow | You imbue a projectile, such as an arrow or shuriken, with holy energy so that it deals extra... | |
| Earth Tremor | You strike the ground and unleash a tremor of seismic force, hurling up earth, rock, and sand.... | |
| Eldritch Conduit, Greater | This spell functions like eldritch conduit save for the differences listed above and that the... | |
| Empower Holy Water | You empower a vial of holy water to deal additional damage to undead creatures. You can empower... | |
| Energy Siege Shot | This spell transforms any ammunition fired by the target ranged siege engine into ammunition... | |
| Energy Siege Shot, Greater | This spell functions like energy shot, except it can target siege engines of any size, not just... | |
| Enhance Water | This spell transforms water into an alcoholic beverage, typically ale, beer, mead, or wine. The... | |
| Enlarge Tail | When attacking with your tail or tail weapons, you gain 5 feet of reach, a +1 bonus on attack... | |
| Entangle | This spell causes tall grass, weeds, and other plants to wrap around creatures in the area of... | |
| Enter Image | You gain a dim impression of the activities around any object bearing your face or form and can... | |
| Entomb | You designate an aboveground area and send it deep within the earth. During the casting of this... | |
| Erase | Erase removes writings of either magical or mundane nature from a scroll or from one or two... | |
| Eroding Ray | You channel a fraction of the tumultuous ecosystem of the Hao Jin Tapestry and redirect it... | |
| Expeditious Excavation | You can excavate and move earth, dust, and sand up to the size of a 5-foot cube. If you are... | |
| Fabricate | You convert material of one sort into a product that is of the same material. Creatures or magic... | |
| Fabricate Bullets | You convert 1 pound of lead into bullets. When you cast this spell, you decide whether you... | |
| Firefall | Firefall causes a fire to erupt into a geyser of dazzlingly bright liquid flame. The spell uses... | |
| Fire Trail | When you cast this spell, flammable liquid oozes from your pores, dripping onto the ground and... | |
| First World Revisions | polymorph | This spell functions as ancestral regression, except as noted above and as follows. The wayang... |
| Flame Arrow | This spell allows you to turn ammunition (such as arrows, crossbow bolts, shuriken, and sling... | |
| Flash Fire | The firearm fires with a blinding flash, even if the firearm is not currently loaded. Every... | |
| Fool's Gold (AA) | You cast this spell on one or more gold pieces, which make those who have them more vulnerable... | |
| Giant Vermin | You turn a number of normal-sized centipedes, scorpions, or spiders into their giant... | |
| Gift of The Deep | polymorph | You give the targets the appearance and many of the abilities of sahuagin mutants, with effects... |
| Goodberry | Casting goodberry makes 2d4 freshly picked berries magical. You (as well as any other druid of... | |
| Gorum's Armor | The targeted suit of armor or shield sprouts thousands of tiny iron spikes like porcupine... | |
| Gravity Sphere | You affect the local gravity field in a 30-foot-radius sphere around the spell's designated... | |
| Hairline Fractures | With a single touch, you create temporary hairline fractures in a piece of stone or a creature... | |
| Half-Blood Extraction | You transform the target half-orc into a full-blooded orc. The target loses all of its half-orc... | |
| Hammer of Mending | Upon striking a piece of solid ground with the spell's focus or a holy symbol, you let out a... | |
| Handy Grapnel | You cause the target rope to shrink and reshape itself into an arrow, bolt, or similar piece of... | |
| Hardening | This spell increases the hardness of materials by 1 point per 2 caster levels. The hardening... | |
| Heat Metal | Heat metal causes metal objects to become red-hot. Unattended, nonmagical metal gets no saving... | |
| Heavy Water | You cause a volume of water to become heavier than normal. Swimming in or through such water... | |
| Heightened Reflexes | You grant each of your allies within the area a +10 competence bonus on a single Reflex saving... | |
| Hidden Spring | You spend 1 hour in quiet meditation, holding the focus component in both hands and walking... | |
| Holy Ice | This spell creates a large mass of frozen holy water that can be used for one of two effects.... | |
| Holy Ice Weapon | You create a masterwork weapon that has the qualities of ice and holy water. This weapon must be... | |
| Hungry Earth | The ground attempts to pull creatures beneath its surface as if hungry for the flesh of mortals.... | |
| Ice Armor | You create a suit of armor made of ice. While cold to the touch, it does not harm the wearer,... | |
| Ignoble Form | polymorph | The target takes on the form of a half-elf from the surface world. Its skin, hair, and eyes... |
| Impart Mind | This spell grants the target magic item temporary intelligence by siphoning off a tiny portion... | |
| Improve Trap | When this spell is cast upon a trap, it improves one specific element of the trap chosen at the... | |
| Infuse Robot | If the targeted robot fails its Will saving throw, it transforms into a magical construct made... | |
| Ironbloom Sprouts | This spell functions like goodberry, except as noted above and that it transforms 2d4 mushrooms... | |
| Ironwood | Ironwood is a magical substance created by druids from normal wood. While remaining natural wood... | |
| Jatembe's Ire | The scholars of the Magaambya claim that Old-Mage Jatembe developed this spell to help eradicate... | |
| Jolt | You cause a spark of electricity to strike the target with a successful ranged touch attack. The... | |
| Keyhole | By touching a single door, gate, or other portal, you create a keyhole where none existed before... | |
| Kiss of the First World | This spell-a favorite of fey spellcasters-is traditionally bestowed with a kiss, though all... | |
| Knock | Knock opens stuck, barred, or locked doors, as well as those subject to hold portal or arcane... | |
| Knock, Mass | Also known as "unshackle," this spell functions as knock, but works on multiple means of closure at once. | |
| Lily Pad Stride | Your every footstep creates aquatic plants capable of supporting your weight and that of any... | |
| Liveoak | This spell turns an oak tree into a protector or guardian. The spell can only be cast on a... | |
| Mage's Crawl Space | When you cast this spell, you merge with an adjacent natural stone surface, forming a 5-foot... | |
| Magic Boulder | This spell works like magic stone, except you transmute as many as three boulders (rocks up to... | |
| Magic Siege Engine | This spell permits an indirect fire siege engine to bombard its targets with greater accuracy,... | |
| Magic Siege Engine, Greater | This spell functions like magic siege weapon, except it gives an indirect fire siege weapon an... | |
| Magic Stone | You transmute as many as three pebbles, which can be no larger than sling bullets, so that they... | |
| Magic Vestment | You imbue a suit of armor or a shield with an enhancement bonus of +1/four caster levels... | |
| Majestic Image | You cast your consciousness into a single object within range that bears your likeness, as if... | |
| Malfunction | This functions as confusion, except it only affects constructs, and instead of babbling... | |
| Mirror Hideaway | You transform a mirror into a portal to an extradimensional space. The space can hold as many as... | |
| Mirror Polish | You polish a metal item until it is reflective enough to be used as a mirror. This does not... | |
| Mirror Transport | This spell functions as mirror hideaway, except any creature that enters the target mirror can... | |
| Move Earth | Move earth moves dirt (clay, loam, sand, and soil), possibly collapsing embankments, moving... | |
| Oasis | This spell functions in any natural terrain on the Material Plane. It redirects the flow of... | |
| Obsidian Flow | You convert a thin layer of the ground to molten glass that cools quickly. Creatures in the area... | |
| Passwall | You create a passage through wooden, plaster, or stone walls, but not through metal or other... | |
| Planned Assault | This spell increases the effectiveness of a planned action. If the targets spend at least 1... | |
| Plant Growth | Plant growth has different effects depending on the version chosen. Overgrowth: This effect... | |
| Poisoned Egg | You transform the contents of a normal egg into a single dose of small centipede poison (injury;... | |
| Polar Midnight | You plunge an area into the brutal chill of the arctic night. Illumination conditions are... | |
| Purify Food and Drink | This spell makes spoiled, rotten, diseased, poisonous, or otherwise contaminated food and water... | |
| Putrefy Food and Drink | This spell causes otherwise edible food to rot and spoil instantly, and water and other liquids... | |
| Pyrotechnics | Pyrotechnics turns a fire into a burst of blinding fireworks or a thick cloud of choking smoke,... | |
| Quench | Quench is often used to put out forest fires and other conflagrations. It extinguishes all... | |
| Quintessence Mastery | This spell grants the caster limited control over the quintessence of an Outer Plane. The... | |
| Raging Rubble | You animate an area of rubble, gravel, or other small stones, creating a dangerous, rolling area... | |
| Recoil Fire | The target firearm suddenly fires of its own volition, even if it is unloaded, generating a... | |
| Redcap's Touch | You infuse the target with the blood used as a material component, imparting malicious power. As... | |
| Reinforce Armaments | You reinforce a weapon or armor suit to give it a temporarily upgrade or mitigate the fragile... | |
| Reinforce Armaments, Communal | This spell functions like reinforce armaments, except you divide the duration in 10-minute... | |
| Renovation | Upon casting this spell, you permanently rearrange and resize the rooms in a building you... | |
| Repel Wood | Waves of energy roll forth from you, moving in the direction that you determine, causing all... | |
| Resilient Reservoir | This spell creates a magical well of retribution that a caster can unleash with blinding speed.... | |
| Resounding Clang | You create a loud, resonating clangor that causes metallic objects to vibrate wildly. Affected... | |
| Revenant Armor | This spell endows a suit of armor with a singular purpose realized only after its wearer goes... | |
| Reverse Gravity | This spell reverses gravity in an area, causing unattached objects and creatures in the area to... | |
| Rope Trick | When this spell is cast upon a piece of rope from 5 to 30 feet long, one end of the rope rises... | |
| Ropeweave | You cause the target rope to grow in length and weave itself into one of several forms, each of... | |
| Rotgut | You transform the target into a cheap alcohol of your choice, such as beer, grog, mead, rum, or... | |
| Rovagug's Fury | You create a minor earthquake that can trip creatures. Attempt a single combat maneuver check... | |
| Rubberskin | Your skin becomes more elastic, distributing crushing damage efficiently. For the duration of... | |
| Rune of Jandelay | You scribe a potent rune of power upon a surface, similar to the way in which a symbol spell is... | |
| Sabotage Construct | This spell functions as confusion, except that it affects only constructs. When you are rolling... | |
| Salvage | An invisible force pulls together the remains of a shipwreck. Bits of hull, tattered sails,... | |
| Sanctify Weapons | This spell originated among the armies of Heaven. Choose a specific subtype of evil outsider... | |
| Sawtooth Terrain | This spell targets an area of earth, metal, stone, or wood, causing long, serrated blades to... | |
| Sculpt Simulacrum | You create cosmetic changes to a simulacrum, similar to disguise self, except the changes are... | |
| Sea of Dust | You cause all areas of water to which you have line of effect to recede as if you had cast... | |
| Secret Page | Secret page alters the contents of a page so that it appears to be something entirely different.... | |
| Seismic Fissure | With a thrust of tectonic energy, you split the earth. Each creature standing in the area where... | |
| Shadowy Haven | This spell functions like rope trick, except the point of entry is through a 5-foot-square... | |
| Shield of Shards | This defensive spell must be cast on a shield you are currently wielding, and fractures the... | |
| Shifting Sand | You cause an earthen or sandy surface to shift and churn within the area. The shifting sand... | |
| Shillelagh | Your own nonmagical club or quarterstaff becomes a weapon with a +1 enhancement bonus on attack... | |
| Sickening Entanglement | This spell functions as entangle, except the plants are coated with an irritating sap that... | |
| Siege of Trees | You imbue inanimate plants with limited mobility and a semblance of life. Each plant targeted... | |
| Siege of Trees, Greater | As siege of trees, but you can affect larger-sized plants. Each plant acts as a catapult of its size. | |
| Silk To Steel | You imbue an ordinary scarf (or similar piece of clothing) with the strength of steel without... | |
| Snake Staff | With a long hissing whisper, you transform ordinary pieces of wood into various sorts of snakes... | |
| Snapdragon Fireworks | A favorite display at halfling midsummer festivals, this spell lets you create fireworks in the... | |
| Snare | This spell enables you to make a snare that functions as a magic trap. The snare can be made... | |
| Soften Earth and Stone | When this spell is cast, all natural, undressed earth or stone in the spell's area is softened.... | |
| Solidify Earth | Stone, dirt, and other types of earth within the area become more tightly packed. Burrowing... | |
| Spellstaff | You store one spell that you can normally cast in a wooden quarterstaff. Only one such spell can... | |
| Spike Growth | Any ground-covering vegetation in the spell's area becomes very hard and sharply pointed without... | |
| Spike Stones | Rocky ground, stone floors, and similar surfaces shape themselves into long, sharp points that... | |
| Spit Venom | You spit a stream of venom at a target using a ranged touch attack. If the venom hits, it causes... | |
| Stabilize Powder | Ammunition currently loaded in the target firearm is less prone to misfire. Decrease the misfire... | |
| Steady Saddle | A saddle affected by this spell becomes more comfortable to sit in, and the magic stabilizes any... | |
| Stone Shape | You can form an existing piece of stone into any shape that suits your purpose. While it's... | |
| Sturdy Tree Fort | You cause a large tree to grow in the 5-foot square you touch. The tree has 1 foot of thickness... | |
| Submerge Ship | When this spell is cast upon a vessel, the ship is surrounded by a protective bubble of... | |
| Sword To Snake | When you make an undulating gesture using your hand, the target item changes slightly in shape... | |
| Symbol of Slowing | This spell functions as symbol of death, except all creatures within 60 feet of a symbol of... | |
| Tar Ball | You create a sticky ball of burning tar that you can hurl at your enemies as a ranged attack. If... | |
| Tar Pool | You convert a layer of the ground to hot tar. Creatures in the area when the tar appears take... | |
| Tattoo Potion | When you cast this spell, you mix special tattoo inks into a potion of your choice. Once you... | |
| Tears To Wine | Legend claims runelords used this spell to literally benefit from drinking the tears of their... | |
| Telekinesis | You move objects or creatures by concentrating on them. Depending on the version selected, the... | |
| Telekinetic Assembly | You assemble a siege engine, using up to one fewer worker/2 caster levels you possess. You can... | |
| Terraform | You alter the area's terrain and climate to a new terrain and climate type appropriate to the... | |
| Thirsting Entanglement | This spell functions as entangle, except the plants latch on to targets and drain away their... | |
| Thorn Snare | This spell functions just like the spell snare but those caught in it take 1 point of damage per... | |
| Thorny Entanglement | This spell functions as entangle, except the plants also grow thorns and can fling them up to 15... | |
| Thunder Fire | The firearm targeted creates a thunderous report, even if the firearm is not loaded. Every... | |
| Time Shudder | You cause a ripple in time that affects all creatures in the area. At the start of each... | |
| Transfer Tattoo | With this spell, you can transfer one magic tattoo from one creature to another. A target that... | |
| Transmute Golem | polymorph | You turn one type of golem into another. The golem must be willing-it must be commanded to... |
| Transmute Metal to Wood | This spell enables you to change all metal objects within its area to wood. Weapons, armor, and... | |
| Transmute Mud to Rock | This spell permanently transforms normal mud or quicksand of any depth into soft stone... | |
| Transmute Rock to Mud | This spell turns natural, uncut, or unworked rock of any sort into an equal volume of mud.... | |
| Transmute Wine To Blood | You transform one bottle of fine wine into 1 pint of animal blood, sufficient for a creature... | |
| Tripvine | You animate a rope, vine, or similar object so that it attempts to trip any creature that comes... | |
| Underbrush Decoy | You cause a plant to rustle noisily, distracting nearby creatures. You can attempt a Bluff check... | |
| Unholy Ice | This spell functions as holy ice, except it is made of frozen unholy water rather than holy water. | |
| Unholy Ice Weapon | This spell functions as holy ice weapon, except the weapon is made of frozen unholy water, and... | |
| Vile Dog Transformation | polymorph | You transform one or more dogs into evil, monstrous creatures. Each dog can attempt a Will save... |
| Wandering Weather | This spell functions as control weather except you can opt for the weather to remain centered on... | |
| Warp Metal | You cause metal to bend and warp, permanently destroying its straightness, form, and strength. A... | |
| Weaken Powder | Ammunition in the target firearm generates less of an explosive charge when fired. With such... | |
| Whispering Wind | You send a message or sound on the wind to a designated spot. The whispering wind travels to a... | |
| Wilderness Soldiers | You call on the plants nearby to aid you in combat. This spell is ineffective if no plants you... | |
| Wood Shape | Wood shape enables you to form one existing piece of wood into any shape that suits your... | |
| World Wave | You cause any sort of natural terrain (including water, forest, desert, tundra, and so on) to... | |
| Wrathful Weapon | You grant the targeted weapon one of the following weapon special abilities: anarchic,... | |
| Zone of Foul Flames | The twisted druids of the Uskwood forsook fire in ages past for the glory of Zon-Kuthon. Despite... |
