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School: conjuration
Class: Witch
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- Arcanist [264]
- Wizard [264]
- Sorcerer [263]
- Witch [204] ×
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- Summoner [153]
- Unsummoner [134]
- Bloodrager [41]
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- Cleric [195]
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- Psychic [103]
- Mesmerist [28]
- Occultist [63]
- Spiritualist [51]
- Medium [22]
Descriptor
Range
Duration
Verbal
Somatic
Material
Focus
Divine Focus
204 spells
| Name ▲ | Subschool | Witch Level | Description |
|---|---|---|---|
| Accept Affliction | healing | 3 | The caster can transfer the effects of afflictions such as curses, diseases, and poisons from... |
| Adhesive Spittle | creation | 1 | Once during this spell's duration, you can spit a viscous liquid as a standard action. This... |
| Air Bubble | creation | 1 | Air bubble creates a small pocket of breathable air that surrounds the touched creature's head... |
| Alleviate Addiction | healing | 1 | The subject ignores the effects of addictions. The subject can naturally recover from damage... |
| Alluring Spores | creation | 2 | This spell creates a burst of spores that weaken the mind. Creatures within the area must... |
| Alter Summoned Monster | summoning | 2 | You swap a creature summoned by a conjuration (summoning) spell for a creature you could summon... |
| Anywhere But Here | teleportation | 4 | This spell functions similarly to plane shift, but instead of transporting the targets to a... |
| Apport Animal | teleportation | 3 | This spell functions like apport object except the target is an animal. Only normal, nonmagical... |
| Apport Object | teleportation | 2 | This spell allows you to instantaneously transport a small nonliving object from one location to... |
| Arid Refuge | creation | 5 | You conjure a small stone building on any relatively flat nonliving surface at least 20 feet... |
| Ash Storm | creation | 3 | Driving ash blocks all sight (even darkvision) within the spell's area of effect, and falling... |
| Balance of Suffering | healing | 6 | You borrow life force from a living creature and infuse it into another living creature,... |
| Beanstalk | creation | 4 | When casting this spell, you must plant the material components in soil. When you do, at the end... |
| Bind Sage | calling | 5 | This variant of planar binding is specifically used to call one of the most knowledgeable types... |
| Black Tentacles | creation | 4 | This spell causes a field of rubbery black tentacles to appear, burrowing up from the floor and... |
| Burning Sands | creation | 1 | You cause sheets of hot sand to spread over the ground in the area of effect. This layer of sand... |
| Callback | teleportation | 2 | If the target takes hit point damage while within range of this spell, it immediately teleports... |
| Callback, Greater | teleportation | 5 | This spell functions as callback, except as noted above. |
| Cape of Wasps | summoning | 4 | You summon a wasp swarm (Bestiary 275), which fills your space (up to 5 feet by 5 feet) but does... |
| Cave Fangs | creation | 5 | You create a magical trap in the area that causes deadly stalactites or stalagmites to lurch out... |
| Celestial Healing | healing | 1 | You anoint a wounded creature with the blood of an outsider with the good subtype (such as an... |
| Celestial Healing, Greater | healing | 4 | As/celestial healing, except the target gains fast healing 4 and the target radiates the aura of... |
| Climbing Beanstalk | creation | 2 | You cause a thick, sturdy beanstalk to sprout from the ground and grow upward to a height of 10... |
| Cloudkill | creation | 5 | This spell generates a bank of fog, similar to a fog cloud, except that its vapors are yellowish... |
| Cold Iron Fetters | creation | 5 | Cold iron shackles materialize around the target's limbs, reducing each of the target's movement... |
| Companion Transposition | teleportation | 5 | You trade places with the other target, teleporting as if you were both affected by dimension... |
| Conjure Carriage | creation | 3 | You create a fine wooden carriage with whatever cosmetic embellishments you desire. It is well... |
| Create Armaments | creation | 4 | You create one nonmagical weapon, shield, or set of armor. To determine whether the item... |
| Create Demiplane | creation | 8 | This spell functions as create lesser demiplane, except the area is larger and you can add more... |
| Create Demiplane, Greater | creation | 9 | This spell functions as create demiplane, except the area is larger and you can add more... |
| Create Demiplane, Lesser | creation | 7 | You create a small, finite demiplane. You must be on the Astral or Ethereal Plane or on a plane... |
| Cruel Jaunt | teleportation | 6 | You gain the ability to detect fear, as/sense fear (see page 127), but you sense creatures... |
| Cure Critical Wounds | healing | 5 | This spell functions like cure light wounds, except that it cures 4d8 points of damage + 1... |
| Cure Critical Wounds, Mass | healing | 9 | This spell functions like mass cure light wounds, except that it cures 4d8 points of damage + 1... |
| Cure Light Wounds | healing | 1 | When laying your hand upon a living creature, you channel positive energy that cures 1d8 points... |
| Cure Light Wounds, Mass | healing | 6 | You channel positive energy to cure 1d8 points of damage + 1 point/caster level (maximum +25) on... |
| Cure Moderate Wounds | healing | 2 | This spell functions like cure light wounds, except that it cures 2d8 points of damage + 1... |
| Cure Moderate Wounds, Mass | healing | 7 | This spell functions like mass cure light wounds, except that it cures 2d8 points of damage + 1... |
| Cure Serious Wounds | healing | 4 | This spell functions like cure light wounds, except that it cures 3d8 points of damage + 1... |
| Cure Serious Wounds, Mass | healing | 8 | This spell functions like mass cure light wounds, except that it cures 3d8 points of damage + 1... |
| Curse of Dragonflies | 3 | You invest a target with cursed elemental energy, making the open skies anathema to it. If the... | |
| Damnation Stride | teleportation | 5 | This spell functions like dimension door, except you leave behind a burst of fire. Choose one... |
| Delay Disease | healing | 1 | The target becomes temporarily immune to disease. Any disease to which it is exposed during the... |
| Delay Poison | healing | 2 | The subject becomes temporarily immune to poison. Any poison in its system or any poison to... |
| Delay Poison, Communal | healing | 3 | This spell functions like delay poison, except you divide the duration in 1-hour intervals among... |
| Dimensional Bounce | teleportation | 7 | You designate two locations within range and create a dimensional link between them; you must... |
| Dimension Door | teleportation | 4 | You instantly transfer yourself from your current location to any other spot within range. You... |
| Duplicate Familiar | creation | 5 | You create a duplicate of a familiar. The familiar's master can use the duplicate as if it were... |
| Elemental Swarm | summoning | 9 | This spell opens a portal to an Elemental Plane and summons elementals from it. A druid can... |
| Euphoric Cloud | creation | 2 | You create a bank of fog similar to that created by fog cloud except its vapors are... |
| Evaluator's Lens | creation | 3 | You summon an insubstantial lens of force 4 inches in diameter that hovers in front of your... |
| Expel Blood | 7 | You animate a portion of the target’s blood, causing it to force itself out of the victim’s body... | |
| Fairy Ring Retreat | creation | 7 | You conjure up an extradimensional meadow that can be accessed from a single entrance on the... |
| False Resurrection | calling | 8 | This spell functions as resurrection except that instead of recalling the dead soul to life, the... |
| Fey Gate | creation | 8 | This spell functions as the planar travel function of gate, except it can be used to travel only... |
| Flame Steed | creation | 4 | You conjure a Large, quasi-real creature made of flame. It functions like phantom steed, except... |
| Fleshwarping Swarm | summoning | 3 | This spell functions as summon swarm, except that living and undead creatures that fail their... |
| Fleshworm Infestation | summoning | 4 | With a touch, you cause an infestation of ravenous worms to manifest in the target's flesh. The... |
| Fog Cloud | creation | 2 | A bank of fog billows out from the point you designate. The fog obscures all sight, including... |
| Fumblestep | 1 | Fumblestep coats a target's feet in slick ectoplasm that retains some psychic connection to your... | |
| Garden of Peril | creation | 2 | Vividly colored poisonous mushrooms instantly spring into existence in squares you select. The... |
| Glitterdust | creation | 2 | A cloud of golden particles covers everyone and everything in the area, causing creatures to... |
| Gloomblind Bolts | creation | 3 | You create one or more bolts of negative energy infused with shadow pulled from the Shadow... |
| Grasping Tentacles | creation | 3 | This spell functions as black tentacles, except the tentacles blindly grasp at the targets' eyes... |
| Hallucinogenic Smoke | 4 | Dark gray smoke seeps from your eyes, ears, and mouth for the spell's duration, though the smoke... | |
| Heal | healing | 7 | Heal enables you to channel positive energy into a creature to wipe away injury and afflictions.... |
| Hostile Juxtaposition | teleportation | 5 | You create a dimensional link to the target creature. When attacked or the subject of a spell... |
| Hostile Juxtaposition, Greater | teleportation | 7 | This spell functions like hostile juxtaposition, except you can target one creature for every... |
| Ice Crystal Teleport | teleportation | 6 | This spell functions as teleport, except you use it to teleport yourself or one other creature... |
| Ice Spears | 3 | Favored by the spellcasters of Irrisen, this potent spell can disrupt spellcasters, topple... | |
| Icicle Dagger | creation | 1 | You create a masterwork dagger out of ice. The dagger deals 1 point of cold damage in addition... |
| Infernal Healing | healing | 1 | You anoint a wounded creature with devil's blood or unholy water, giving it fast healing 1. This... |
| Infernal Healing, Greater | healing | 4 | As infernal healing, except the target gains fast healing 4 and the target detects as an evil cleric. |
| Instant Clot | healing | 1 | Bleed effects on the target immediately end when this spell is cast, and no blood flows out when... |
| Instant Portrait | creation | 1 | You touch a surface and produce a painted portrait of either yourself or a creature you can see... |
| Instant Restoration | healing | 4 | Instant restoration channels planar energy into a summoned creature. This spell can be cast as... |
| Instant Summons | summoning | 7 | You call some nonliving item directly to your hand from virtually any location. First, you must... |
| Instant Summons, Greater | summoning | 8 | This spell functions as instant summons, except that you can target multiple objects. You must... |
| Iron Stake | creation | 3 | This spell creates a 1-foot-long spike of cold iron that you fling at your target as a ranged... |
| Irradiate | creation | 3 | The spell's area of effect floods with dangerous radiation. The strength of the radiation you... |
| Janni's Jaunt | teleportation | 6 | This spell functions as/plane shift, but with the following exceptions. First, you are able to... |
| Ki Arrow | 1 | You imbue an arrow with your power and throw it at a target up to 100 feet away. Make a ranged... | |
| Knell of The Depths | 2 | You invest a target with cursed elemental energy, causing nearby bodies of water to roil when... | |
| Lead Plating | creation | 2 | You enclose the target in a thin sheath of lead. This doesn't restrict the target's movement or... |
| Maddening Oubliette | teleportation | 7 | The target is transported to a dark and dank prison in some unspecified horrific demiplane,... |
| Mage Armor | creation | 1 | An invisible but tangible field of force surrounds the subject of a mage armor spell, providing... |
| Major Creation | creation | 5 | This spell functions like minor creation, except that you can also create an object of mineral... |
| Master's Escape | teleportation | 4 | You create an extradimensional link between yourself and one summoned creature you control that... |
| Maze | teleportation | 8 | You banish the subject into an extradimensional labyrinth. Each round on its turn, it may... |
| Maze of Madness And Suffering | teleportation | 9 | This spell works like maze, except the DC of the Intelligence check to escape is 22 and each... |
| Minor Creation | creation | 4 | You create a nonmagical, unattended object of nonliving vegetable matter. The volume of the item... |
| Mount | summoning | 1 | You summon a light horse or a pony (your choice) to serve you as a mount (see the Pathfinder RPG... |
| Mount, Communal | summoning | 2 | This spell functions like mount, except you can summon up to six light horses or ponies, and you... |
| Mudball | creation | 1 | When you cast this spell, you conjure a single ball of sticky mud and launch it at an enemy's... |
| Mud Buddy | creation | 2 | You create a Small minion out of mud, and it obeys your commands. The mud buddy has AC 12, 10... |
| Murderous Crow | summoning | 1 | You conjure a supernaturally vicious and clever crow to watch over you on the battlefield.... |
| Nauseating Dart | creation | 1 | You spit a poisonous stinger around the size of a quill at a creature within range, as though... |
| Nauseating Trail | creation | 3 | The target exudes stinking vapors that fill its space. The vapors do not obscure sight, but it... |
| Neutralize Poison | healing | 4 | You detoxify any sort of venom in the creature or object touched. If the target is a creature,... |
| Neutralize Poison, Greater | healing | 6 | This spell functions as neutralize poison, except as noted here. You automatically succeed at... |
| Obscuring Mist | creation | 1 | A misty vapor arises around you. It is stationary. The vapor obscures all sight, including... |
| Penumbral Disguise | 3 | You mask your features with shadowy illumination, gaining a competence bonus equal to your... | |
| Pernicious Pranksters | summoning | 5 | You summon intangible forces of whimsy to perform a variety of tricks and pranks upon your foes.... |
| Phase Door | creation | 7 | This spell creates an ethereal passage through wooden, plaster, or stone walls, but not other... |
| Phase Step | teleportation | 3 | You instantly transfer the touched creature to a point you designate within range. This... |
| Pick Your Poison | healing | 1 | This spell temporarily converts even the deadliest poison affecting a creature into an... |
| Planar Inquiry | calling | 3 | Although he was hardly the first to turn to the Outer Planes for answers, Jatembe's dealings... |
| Planar Refuge | creation | 7 | This spell enforces the rules of the Material Plane on other planes of existence. Upon casting... |
| Plane Shift | teleportation | 7 | You move yourself or some other creature to another plane of existence or alternate dimension.... |
| Pocketful of Vipers | summoning | 3 | You set a magical ward upon the object touched, which must be a container such as a pouch, bag,... |
| Poisonous Balm | healing | 5 | You mend the target's injuries, curing 3d8 hit points + 1 point/caster level (maximum +15) as... |
| Poisonous Cloud | creation | 4 | Poisonous cloud creates a bank of fog like that created by fog cloud, except that the vapors are... |
| Rain of Frogs | summoning | 3 | This spell functions as summon swarm, except you summon a swarm of poisonous frogs. This swarm... |
| Raise Dead | healing | 6 | You restore life to a deceased creature. You can raise a creature that has been dead for no... |
| Refuge | teleportation | 9 | When you cast this spell, you create powerful magic in a specially prepared object. This object... |
| Regenerate | healing | 7 | The subject's severed body members (fingers, toes, hands, feet, arms, legs, tails, or even heads... |
| Reincarnate Spy | healing | 7 | This spell functions as reincarnate except that you can cause the new body to resemble a... |
| Release The Hounds | summoning | 5 | This spell summons a pack of canines that respond to the spellcaster's commands and act in... |
| Remove Blindness/Deafness | healing | 3 | Remove blindness/deafness cures blindness or deafness (your choice), whether the effect is... |
| Remove Disease | healing | 3 | Remove disease can cure all diseases from which the subject is suffering. You must make a caster... |
| Remove Radioactivity | healing | 4 | You remove all ongoing radiation effects, both primary and secondary, on a single target if you... |
| Remove Radioactivity, Greater | healing | 8 | This spell functions like remove radioactivity, save that it cures all ability damage and drain... |
| Remove Sickness | healing | 1 | You quell feelings of illness and nausea in the target, giving it a +4 morale bonus on saving... |
| Resurrection | healing | 8 | This spell functions like raise dead, except that you are able to restore life and complete... |
| Returning Weapon | teleportation | 2 | For the duration of the spell, the target weapon acts as if it had the returning weapon special... |
| Returning Weapon, Communal | teleportation | 3 | For the duration of the spell, the target weapon acts as if it had the returning weapon special... |
| Rift of Ruin | calling | 8 | This spell tears a rift in reality, creating an extradimensional hole with a depth of 60 feet.... |
| River Whip | creation | 2 | You create a coil of flowing fresh water, functioning a whip appropriate for your size, except... |
| Rock Whip | creation | 2 | A 15-foot-long lash of crumbling crystal and earth emerges from the palm of your hand. This... |
| Secret Chest | summoning | 5 | You hide a chest on the Ethereal Plane for as long as 60 days and can retrieve it at will. The... |
| Secret Coffer | summoning | 3 | This spell functions like secret chest, except the coffer is only 1 foot square and can contain... |
| Secret Vault | summoning | 8 | This spell functions like secret chest, except it affects a small structure, vault, or oversized... |
| Secure Shelter | creation | 4 | You conjure a sturdy cottage or lodge made of material that is common in the area where the... |
| Sepia Snake Sigil | creation | 3 | You cause a small symbol to appear in the text of a written work. The text containing the symbol... |
| Silver Darts | creation | 3 | A cone of silver darts springs from your hand. These darts act as a silver weapon that deals 1d6... |
| Sleet Storm | creation | 3 | Driving sleet blocks all sight (even darkvision) within it and causes the ground in the area to... |
| Solid Fog | creation | 4 | This spell functions like fog cloud, but in addition to obscuring sight, the solid fog is so... |
| Soothing Word | healing | 2 | The target of this spell causes several conditions that he suffers from to be lessened in... |
| Soul Transfer | summoning | 7 | This spell functions like the spell completion option of trap the soul, except it works only on... |
| Spawn Calling | calling | 9 | Having attained the highest and most profane form of magical achievement in the Great... |
| Spore Burst | 2 | You cause a willing plant creature's body to sprout small, puffy mushrooms that remain for 1... | |
| Stabilize | healing | 0 | Upon casting this spell, you target a living creature that has -1 or fewer hit points. That... |
| Stinking Cloud | creation | 3 | Stinking cloud creates a bank of fog like that created by fog cloud, except that the vapors are... |
| Stone Discus | creation | 2 | You create a stone discus, which flies at an enemy. You can create one discus, plus one... |
| Storm of Vengeance | summoning | 9 | You create a huge black storm cloud in the air. Each creature under the cloud must succeed on a... |
| Storm Step | teleportation | 3 | You are able to harness the power of the storm to transport yourself a short distance, by taking... |
| Summon Accuser | summoning | 4 | This spell summons a single accuser devil from Hell to do the spellcaster's bidding, similar to... |
| Summon Cacodaemon | summoning | 2 | This spell functions like summon monster, except it summons a single cacodaemon. |
| Summon Cacodaemon, Greater | summoning | 4 | This spell functions like summon cacodaemon, except it summons 1d4+1 cacodaemons. |
| Summon Ceustodaemon | summoning | 5 | This spell functions like summon monster, except it summons a single ceustodaemon. |
| Summon Derghodaemon | summoning | 9 | This spell functions like summon monster, except it summons a single derghodaemon. |
| Summon Erodaemon | summoning | 8 | This spell functions like summon monster, except it summons a single erodaemon. |
| Summon Flight of Eagles | summoning | 6 | You summon 1d4+1 giant eagles to serve as you designate. The summoned birds can fight if you... |
| Summon Genie | summoning | 5 | This spell functions like lesser summon genie, except you can summon one djinni or 1d3 jann. |
| Summon Genie, Greater | summoning | 6 | This spell functions like lesser summon genie, except you can summon one shaitan, 1d3 djinn, or... |
| Summon Genie, Lesser | summoning | 4 | This spell functions like summon monster I, except you can summon one janni. |
| Summon Greater Demon | summoning | 9 | This spell functions like summon monster, except it allows you to summon a single coloxus... |
| Summon Infernal Host | summoning | 5 | This spell functions as summon monster V, save that it can only be used to summon host devils.... |
| Summon Laborers | summoning | 6 | Summon laborers summons one humanoid petitioner/caster level. These petitioners hail from one... |
| Summon Lesser Demon | summoning | 5 | This spell functions like summon monster, except it allows you to summon a single brimorak... |
| Summon Lesser Psychopomp | summoning | 5 | This spell functions like summon monster, except that it summons 1d3 esobok psychopomps or 1d4+1... |
| Summon Meladaemon | summoning | 8 | This spell functions like summon monster, except it summons a single meladaemon. |
| Summon Minor Monster | summoning | 1 | This spell functions as summon monster I, except you can summon 1d3 Tiny or smaller animals,... |
| Summon Monster 1 | summoning | 1 | This spell summons an extraplanar creature (typically an outsider, elemental, or magical beast... |
| Summon Monster 2 | summoning | 2 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 3 | summoning | 3 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 4 | summoning | 4 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 5 | summoning | 5 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 6 | summoning | 6 | This spell functions like summon monster I, except you can summon one creature from the... |
| Summon Monster 7 | summoning | 7 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 8 | summoning | 8 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 9 | summoning | 9 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Swarm | summoning | 2 | You summon a swarm of bats, rats, or spiders (your choice), which attacks all other creatures... |
| Summon Thanadaemon | summoning | 9 | This spell functions like summon monster, except it summons a single thanadaemon. You can only... |
| Summon Vanth | summoning | 6 | This spell functions like summon monster, except that it summons a single vanth psychopomp.... |
| Sundered Serpent Coil | creation | 3 | This spell functions like black tentacles, except it creates a Large decapitated snake, which... |
| Surface Excursion | teleportation | 5 | You instantly transport yourself and touched allies onto the nearest sky-facing surface directly... |
| Swarm of Fangs | summoning | 3 | You summon a swarm consisting of thousands of animate, flying teeth in a 10-foot-by-10-foot... |
| Symbol of Healing | healing | 4 | This spell functions as symbol of death, except all creatures within 60 feet of the symbol of... |
| Teleport | teleportation | 5 | This spell instantly transports you to a designated destination, which may be as distant as 100... |
| Teleportation Circle | teleportation | 9 | You create a circle on the floor or other horizontal surface that teleports, as greater... |
| Teleport, Greater | teleportation | 7 | This spell functions like teleport, except that there is no range limit and there is no chance... |
| Teleport Object | teleportation | 7 | This spell functions like teleport, except that it teleports an object, not you. Creatures and... |
| Temporal Regression | teleportation | 8 | When you complete this spell, note your current location and condition, including your hit point... |
| Touch of Slime | creation | 4 | You create a coating of slime on your hand. When you make a successful melee touch attack with... |
| Trap the Soul | summoning | 8 | Trap the soul forces a creature's life force (and its material body) into a gem. The gem holds... |
| Treacherous Teleport | teleportation | 6 | This spell functions as teleport except that you can opt to intentionally cause any number of... |
| Unleash Pandemonium | 5 | You call upon the wild winds of the Abyssal atmosphere, howling with the screams of damned and... | |
| Unseen Crew | creation | 5 | An unseen crew member is an invisible, shapeless force that performs the duties of one crew... |
| Unseen Engineers | creation | 3 | You conjure an invisible team of tiny engineers to construct a trap at alarming speed.... |
| Unseen Servant | creation | 1 | An unseen servant is an invisible, mindless, shapeless force that performs simple tasks at your... |
| Vomit Swarm | summoning | 2 | You vomit forth a swarm of spiders (Bestiary, page 258) that attacks all other creatures within... |
| Walk Through Space | teleportation | 7 | When under the effects of this spell, you can teleport up to 30 feet as a move action. You must... |
| Waters of Lamashtu | creation | 3 | This spell generates what appears to be clear, pure water, but it is in fact a foul secretion... |
| Waves of Blood | creation | 3 | You cause torrents of roiling blood to push your opponents away from you. This wave attempts a... |
| Web | creation | 2 | Web creates a many-layered mass of strong, sticky strands. These strands trap those caught in... |
| Web Bolt | creation | 1 | You launch a ball of webbing at a target, which must make a save or be affected as if by a web... |
| Web Cloud | creation | 4 | You create a cloud of flame-resistant strands of adhesive webbing that billows and flows much... |
| Web Shelter | creation | 2 | You create a shelter of slightly sticky webbing. The shelter has a hinged door large enough to... |
| Whip of Ants | summoning | 6 | This spell functions as whip of spiders, except it summons army ants, and any creature you... |
| Whip of Centipedes | summoning | 5 | This spell functions as whip of spiders, except it summons centipedes, and any creature you... |
| Whip of Spiders | summoning | 2 | You summon hundreds of Diminutive spiders, which cling together in the form of a whip made for a... |
| Wicker Horse | creation | 2 | Reeds, grasses, creepers, or thin tree branches (your choice) that you touch animate, twisting... |
| Winter Grasp | creation | 2 | Ice encrusts the ground, radiating supernatural cold and making it hard for creatures to... |
