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Class: Bloodrager
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- Arcanist [458]
- Wizard [459]
- Sorcerer [457]
- Witch [318]
- Magus [101]
- Bard [192]
- Skald [186]
- Summoner [104]
- Unsummoner [95]
- Bloodrager [90] ×
- Shaman [204]
- Druid [222]
- Hunter [244]
- Ranger [127]
- Cleric [382]
- Oracle [378]
- Warpriest [347]
- Inquisitor [218]
- Antipaladin [97]
- Paladin [104]
- Alchemist [161]
- Investigator [158]
- Psychic [231]
- Mesmerist [106]
- Occultist [199]
- Spiritualist [122]
- Medium [106]
Descriptor
Range: Touch
Verbal
Somatic
Material
Focus
Divine Focus
90 spells
| Name ▲ | School | Subschool | Bloodrager Level | Description |
|---|---|---|---|---|
| Ablative Barrier | conjuration | creation | 2 | Invisible layers of solid force surround and protect the target, granting that target a +2 armor... |
| Air Breathing | transmutation | 3 | The transmuted creatures can breathe air freely. Divide the duration evenly among all the... | |
| Aroden's Spellsword | transmutation | 4 | When you cast this spell on a weapon, you cause an extradimensional space to open within the... | |
| Baphomet's Blessing | transmutation | polymorph | 4 | You change the target's head into that of a bull. The creature's Intelligence becomes 2, and it... |
| Bear's Endurance | transmutation | 2 | The affected creature gains greater vitality and stamina. The spell grants the subject a +4... | |
| Bestow Curse | necromancy | 4 | You place a curse on the subject. Choose one of the following. -6 decrease to an ability score... | |
| Blade Lash | transmutation | 1 | Your weapon elongates and becomes whiplike. As part of casting this spell, you can use this... | |
| Blood Biography | divination | 3 | You learn the answers to a specific set of questions about a creature so long as you have access... | |
| Blood Blaze | transmutation | 2 | The target gains a 5-foot-radius aura that causes the blood of creatures in that area to ignite... | |
| Bouncy Body | transmutation | 1 | The target's flesh becomes flexible and rubbery. It gains a +2 circumstance bonus on grapple... | |
| Brow Gasher | necromancy | 2 | You imbue a slashing melee weapon with the ability to deal a gruesome head wound. When the... | |
| Bullet Shield | abjuration | 2 | The warded creature gains a +4 deflection bonus to AC against firearm and ranged attacks, with... | |
| Bull's Strength | transmutation | 2 | The subject becomes stronger. The spell grants a +4 enhancement bonus to Strength, adding the... | |
| Burrow | transmutation | 3 | The subject can burrow at a speed of 15 feet (or 10 feet if it wears medium or heavy armor, or... | |
| Calcific Touch | transmutation | 4 | Your touch progressively transmutes the substance of creatures you touch into stone. Once/round,... | |
| Cat's Grace | transmutation | 2 | The transmuted creature becomes more graceful, agile, and coordinated. The spell grants a +4... | |
| Caustic Safeguard | abjuration | 3 | You imbue a single object with an acidic protective ward. Any creature other than you that... | |
| Celestial Healing | conjuration | healing | 1 | You anoint a wounded creature with the blood of an outsider with the good subtype (such as an... |
| Celestial Healing, Greater | conjuration | healing | 4 | As/celestial healing, except the target gains fast healing 4 and the target radiates the aura of... |
| Certain Grip | transmutation | 2 | The subject's grip and footing become sure, granting a +4 competence bonus on Climb checks, on... | |
| Chill Touch | necromancy | 1 | A touch from your hand, which glows with blue energy, disrupts the life force of living... | |
| Clay Skin | abjuration | 3 | The target’s skin becomes as thick and tough as clay, granting the target DR 5/adamantine. Once... | |
| Coin Shot | transmutation | 1 | You turn up to three coins into deadly projectiles that gain the velocity of a bullet when... | |
| Contagion | necromancy | 4 | The subject contracts one of the following diseases: blinding sickness, bubonic plague, cackle... | |
| Corrosive Touch | conjuration | creation | 1 | Your successful melee touch attack deals 1d4 points of acid damage/caster level (maximum 5d4). |
| Countless Eyes | transmutation | 3 | The target sprouts extra eyes all over its body, including on the back of its head. It gains... | |
| Cursed Treasure | necromancy | 4 | You touch a piece of treasure or container filled with treasure and place a terrible curse upon... | |
| Curse of Befouled Fortune | necromancy | 4 | You curse the target, making it incredibly unlucky. While affected by curse of befouled fortune,... | |
| Death From Below | abjuration | 2 | You grant the target a dodge bonus to its Armor Class against attacks from larger creatures. The... | |
| Disfiguring Touch | transmutation | 2 | With a touch, you cause the victim of this spell to suffer a painful curse that causes it to... | |
| Draconic Reservoir | evocation | 3 | Draconic reservoir functions as protection from energy, absorbing 6 points of one type of energy... | |
| Eagle's Splendor | transmutation | 2 | The transmuted creature becomes more poised, articulate, and personally forceful. The spell... | |
| Earth Glide | transmutation | 4 | The target can pass through stone, dirt, or almost any other sort of earth except metal as... | |
| Endure Elements | abjuration | 1 | A creature protected by endure elements suffers no harm from being in a hot or cold environment.... | |
| Excruciating Deformation | transmutation | polymorph | 3 | Your touch attack causes your target to become painfully malformed. Its limbs twist and buckle,... |
| Face of The Devourer | transmutation | polymorph | 1 | You transform the target's face into a hideous shape, such as a half-melted visage with insect... |
| Fiery Runes | evocation | 2 | You charge a weapon with a magic rune of fire. When the wielder of the weapon successfully... | |
| Fly | transmutation | 3 | The subject can fly at a speed of 60 feet (or 40 feet if it wears medium or heavy armor, or if... | |
| Force Punch | evocation | 3 | This spell charges your hand with telekinetic force. Your successful melee touch attack deals... | |
| Frigid Touch | evocation | 2 | This spell causes your hand to glow with a pale blue radiance. Your melee touch attack deals 4d6... | |
| Frostbite | transmutation | 1 | Your melee touch attack deals 1d6 points of nonlethal cold damage + 1 point/level, and the... | |
| Ghoul Touch | necromancy | 2 | Imbuing you with negative energy, this spell allows you to paralyze a single living humanoid for... | |
| Gorum's Armor | transmutation | 1 | The targeted suit of armor or shield sprouts thousands of tiny iron spikes like porcupine... | |
| Heroism | enchantment | compulsion | 3 | This spell imbues a single creature with great bravery and morale in battle. The target gains a... |
| Hollow Heroism | enchantment | compulsion | 4 | This spell functions as heroism, except that you can reverse the spell by issuing a special... |
| Huntmaster's Spear | transmutation | 2 | Choose one creature type (and subtype, if applicable) from the ranger's favored enemy list. When... | |
| Imbue With Elemental Might | evocation | 2 | This spell functions like imbue with spell ability, except you transfer the use of your... | |
| Infernal Healing | conjuration | healing | 1 | You anoint a wounded creature with devil's blood or unholy water, giving it fast healing 1. This... |
| Irregular Size | transmutation | 4 | You curse a creature so one set of its limbs (typically its arms, legs, or wings) shrivels in... | |
| Jump | transmutation | 1 | The subject gets a +10 enhancement bonus on Acrobatics checks made to attempt high jumps or long... | |
| Mage Armor | conjuration | creation | 1 | An invisible but tangible field of force surrounds the subject of a mage armor spell, providing... |
| Magic Weapon | transmutation | 1 | Magic weapon gives a weapon a +1 enhancement bonus on attack and damage rolls. An enhancement... | |
| Marid's Mastery | transmutation | 1 | The target gains a +1 bonus on attack and damage rolls if it and its opponent are touching... | |
| Mark of Blood | transmutation | 2 | You place a drop of your blood on a weapon and charge it with magic so that you transfer a small... | |
| Mask From Divination | divination | 4 | As part of the action used to cast this spell, you place the mask used as the focus component on... | |
| Monstrous Extremities | transmutation | polymorph | 3 | You change one of the extremities of the creature touched-arms or legs only-into another shape... |
| Pesh Vigor | transmutation | 1 | The target gains a +2 enhancement bonus to its Strength. Once/round as a free action, the target... | |
| Pressure Adaptation | abjuration | 3 | The target adapts incredibly quickly to changes in pressure, adjusting to 100 feet of new... | |
| Protection From Arrows | abjuration | 2 | The warded creature gains resistance to ranged weapons. The subject gains damage reduction... | |
| Protection From Chaos | abjuration | 1 | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection from Energy | abjuration | 3 | Protection from energy grants temporary immunity to the type of energy you specify when you cast... | |
| Protection From Evil | abjuration | 1 | This spell wards a creature from attacks by evil creatures, from mental control, and from... | |
| Protection From Good | abjuration | 1 | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection From Law | abjuration | 1 | This spell functions like protection from evil, except that the deflection and resistance... | |
| Reaper's Coterie | necromancy | 2 | The target weapon becomes a reservoir of spiritual energy, fueling its destructive power by... | |
| Redcap's Touch | transmutation | 4 | You infuse the target with the blood used as a material component, imparting malicious power. As... | |
| Resist Energy | abjuration | 2 | This abjuration grants a creature limited protection from damage of whichever one of five energy... | |
| Ride The Waves | transmutation | 4 | The target gains the ability to breathe water and a swim speed of 30 feet. This swim speed means... | |
| Shocking Grasp | evocation | 1 | Your successful melee touch attack deals 1d6 points of electricity damage/caster level (maximum... | |
| Sky Swim | transmutation | 3 | This spell grants the target the ability to swim through the air. If the target has a swim... | |
| Slipstream | conjuration | creation | 2 | You create a low-cresting wave of water that carries the target along the surface of water or... |
| Spider Climb | transmutation | 2 | The subject can climb and travel on vertical surfaces or even traverse ceilings as well as a... | |
| Splinter Spell Resistance | transmutation | 2 | You create an aura around the target weapon that weakens a foe's magical defenses. The first... | |
| Stabilize Pressure | abjuration | 2 | You instantly stabilize the target's pressure, causing it to adjust to its current pressure all... | |
| Stoneskin | abjuration | 4 | The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains DR... | |
| Strong Wings | transmutation | 1 | The target's wings grow more powerful, causing its fly speed to increase by +10 feet and its... | |
| Sundering Shards | transmutation | 1 | You channel power into a melee weapon. If the weapon's wielder destroys an item with a... | |
| Sun's Disdain | transmutation | 2 | You alter a creature so the touch of the sun is hostile to it. The cursed creature gains light... | |
| Touch of Bloodletting | necromancy | 1 | This spell causes any existing wounds that the target possesses to bleed profusely. If the... | |
| Touch of Combustion | evocation | 1 | Your successful melee touch attack causes the target to ignite in a violent burst of flame,... | |
| Touch of Gracelessness | transmutation | 1 | With a single touch, you reduce a creature to a fumbling clown. The target takes a penalty to... | |
| Touch of Idiocy | enchantment | compulsion | 2 | With a touch, you reduce the target's mental faculties. Your successful melee touch attack... |
| Touch of Slime | conjuration | creation | 4 | You create a coating of slime on your hand. When you make a successful melee touch attack with... |
| Touch of the Sea | transmutation | 1 | You cause webs to grow between the target's fingers and its feet to transform into flippers,... | |
| Toxic Blood | transmutation | 3 | The target creature’s blood becomes poisonous. Anytime the target takes piercing or slashing... | |
| Trial of Fire And Acid | evocation | 3 | The target creature is covered in burning acid that deals 1d6 points of acid damage and 1d6... | |
| Vampiric Touch | necromancy | 3 | You must succeed on a melee touch attack. Your touch deals 1d6 points of damage/2 caster levels... | |
| Water Breathing | transmutation | 3 | The transmuted creatures can breathe water freely. Divide the duration evenly among all the... | |
| Waterproof | abjuration | 1 | This spell renders a touched object waterproof for the duration of the spell. The object must be... | |
| Winter Feathers | abjuration | 1 | The target's feathers thicken and fluff up to ward against winter's chill. The target suffers no... |
