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Class: Shaman
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- Arcanist [529]
- Wizard [530]
- Sorcerer [528]
- Witch [327]
- Magus [155]
- Bard [264]
- Skald [261]
- Summoner [137]
- Unsummoner [118]
- Bloodrager [109]
- Shaman [147] ×
- Druid [194]
- Hunter [193]
- Ranger [72]
- Cleric [291]
- Oracle [289]
- Warpriest [246]
- Inquisitor [186]
- Antipaladin [83]
- Paladin [82]
- Alchemist [82]
- Investigator [83]
- Psychic [323]
- Mesmerist [160]
- Occultist [132]
- Spiritualist [89]
- Medium [74]
Descriptor
Range
Duration: Rounds
Verbal
Somatic
Material
Focus
Divine Focus
147 spells
| Name ▲ | School | Subschool | Shaman Level | Description |
|---|---|---|---|---|
| Ancestral Memory | divination | 5 | When you cast this spell, you open your mind to the vast experiences of your ancestors in the... | |
| Animate Plants | transmutation | 7 | You imbue inanimate plants with mobility and a semblance of life. Each animated plant then... | |
| Awaken The Devoured | divination | 5 | This spell is often used by conjurers as a method to torment daemons and force compliance, for... | |
| Ball Lightning | evocation | 4 | You create two globes of lightning that fly in whichever direction you indicate. For every 4... | |
| Ban Corruption | abjuration | 5 | You strip all creatures within the emanation of any gifts associated with corruptions (see page... | |
| Banishing Blade | abjuration | 5 | You imbue a weapon with the power to drive foes back. The first time each round the weapon... | |
| Blood Tentacles | necromancy | 5 | You smear a handful of your own blood across your chest, causing one writhing tentacle/caster... | |
| Bloody Arrows | necromancy | 4 | Whenever this spell's target hits a creature with a ranged weapon that successfully deals... | |
| Buoyancy | transmutation | 2 | The affected targets become incredibly buoyant, floating naturally on any water at least 1 foot... | |
| Burdened Thoughts | enchantment | compulsion | 2 | You fill a creature's mind with the realization of its earthly weight and responsibilities.... |
| Burning Entanglement | evocation | 3 | This spell functions as/entangle, except it sets the foliage on fire. A creature that begins its... | |
| Burning Gaze | evocation | 2 | Your eyes burn like hot coals, allowing you to set objects or foes alight with a glance. As a... | |
| Burning Sands | conjuration | creation | 1 | You cause sheets of hot sand to spread over the ground in the area of effect. This layer of sand... |
| Calm Emotions | enchantment | compulsion | 2 | This spell calms agitated creatures. You have no control over the affected creatures, but calm... |
| Calm Spirit | necromancy | 2 | This spell temporarily calms agitated haunts and incorporeal undead such as ghosts. You have no... | |
| Cause Fear | necromancy | 1 | The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken... | |
| Cheetah's Sprint | transmutation | 1 | A wild surge of energy courses through your body and propels you into a sprint. If you take a... | |
| Circle of Clarity | abjuration | 8 | You create a magical emanation that interferes with all figments and glamers within it, giving... | |
| Cloak of Dreams | enchantment | compulsion | 7 | You are surrounded by a soporific aroma that causes living creatures that begin their turn or... |
| Cold Iron Fetters | conjuration | creation | 5 | Cold iron shackles materialize around the target's limbs, reducing each of the target's movement... |
| Commune | divination | 5 | You contact your deity--or agents thereof--and ask questions that can be answered by a simple... | |
| Contact High | transmutation | 3 | While under the effects of a drug, you can duplicate those effects in others. You can touch... | |
| Creeping Doom | conjuration | summoning | 7 | This spell summons four massive swarms of biting and stinging insects. These swarms appear... |
| Cruel Jaunt | conjuration | teleportation | 6 | You gain the ability to detect fear, as/sense fear (see page 127), but you sense creatures... |
| Dahak's Release | enchantment | compulsion | 5 | You unleash all the target's anger and destructive urges, causing it to fly into a violent... |
| Daze | enchantment | compulsion | 0 | This spell clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no... |
| Dispel Chaos | abjuration | 5 | This spell functions like dispel evil, except that you are surrounded by constant, blue lawful... | |
| Dispel Evil | abjuration | 5 | Shimmering, white holy energy surrounds you. This energy has three effects. First, you gain a +4... | |
| Dispel Good | abjuration | 5 | This spell functions like dispel evil, except that you are surrounded by dark, wavering unholy... | |
| Dispel Law | abjuration | 5 | This spell functions like dispel evil, except that you are surrounded by flickering, yellow... | |
| Divine Power | evocation | 4 | Calling upon the divine power of your patron, you imbue yourself with strength and skill in... | |
| Dominate Animal | enchantment | compulsion | 3 | This spell allows you to enchant the targeted animal and direct it with simple commands such as... |
| Dousing Rain | evocation | 2 | With a beckoning gesture, you call forth a downpour of rain. For the duration of the spell, the... | |
| Ears of The City | divination | 1 | The target of this spell sees and hears a stream of past scenes and pieces of conversations... | |
| Earth Glide | transmutation | 4 | The target can pass through stone, dirt, or almost any other sort of earth except metal as... | |
| Earthquake | evocation | 8 | When you cast earthquake, an intense but highly localized tremor rips the ground. The powerful... | |
| Ectoplasmic Snare | evocation | 3 | You unleash a writhing tendril of ectoplasm to grapple or entangle a target creature. You must... | |
| Empathy Conduit | necromancy | 5 | You make a conduit between the targeted master and her familiar, allowing you to target the... | |
| Endothermic Touch | transmutation | 1 | This spell slows the metabolism and other bodily functions of a creature for a short amount of... | |
| Fear | necromancy | 4 | An invisible cone of terror causes each living creature in the area to become panicked unless it... | |
| Fear The Sun | transmutation | 2 | Each target that fails its saving throw gains light blindness, as/the universal monster rule.... | |
| Feast On Fear | necromancy | 5 | Each round, as a standard action, you can target a single living creature of up to 9 HD and... | |
| Flashfire | evocation | 3 | You cause flames to spring up in the area of effect. These flames deal 1d6 points of fire damage... | |
| Flash Flood | conjuration | creation | 6 | You call forth a fast-moving wave that batters all creatures in its path and leaves the target... |
| Flesh Wall | necromancy | 6 | You animate corpses, forming them into a wall of joined flesh and limbs. The wall inserts itself... | |
| Flickering Lights | evocation | 2 | You cause the illumination in the area to seem to flicker erratically, fluctuating between... | |
| Font of Spirit Magic | conjuration | creation | 3 | You amplify the effect of magic associated with your spirit and your wandering spirit (any... |
| Frost Mammoth | conjuration | creation | 7 | A blast of snow suddenly fills an area with a space of 15 feet, immediately taking the shape of... |
| Ghostbane Dirge | transmutation | 2 | The target coalesces into a semi-physical form for a short period of time. While subject to the... | |
| Ghostbane Dirge, Mass | transmutation | 5 | This spell functions as ghostbane dirge, except that it affects multiple targets. | |
| Glimpse of Truth | divination | 4 | This spell functions like true seeing, except as noted above. | |
| Hairline Fractures | transmutation | 1 | With a single touch, you create temporary hairline fractures in a piece of stone or a creature... | |
| Haze of Dreams | enchantment | charm | 1 | You fill an enemy's head with waking dreams, a reminder of the pleasures, delights, and terrors... |
| Healing Leak | necromancy | 3 | Whenever the target is affected by a spell or effect that heals hit point damage through the use... | |
| Hex Vulnerability | necromancy | 1 | The targeted creature becomes susceptible to a repeat use of your harmful hexes, even if you... | |
| Hold Person | enchantment | compulsion | 2 | The subject becomes paralyzed and freezes in place. It is aware and breathes normally but cannot... |
| Hollow Blades | transmutation | 3 | All melee and natural attacks from the target deal damage as if the target were one size... | |
| Hunger For Flesh | necromancy | 4 | Your target's belly distends and its front teeth grow longer and sharper. The creature... | |
| Hunger For Flesh, Mass | necromancy | 7 | This spell functions like hunger for flesh, except that it affects multiple targets. When forced... | |
| Ice Storm | evocation | 4 | Great magical hailstones pound down upon casting this spell, dealing 3d6 points of bludgeoning... | |
| Incessant Buzzing | illusion | figment | 1 | You summon an illusory swarm of angry wasps that fills a 10-foot-diameter sphere. You can summon... |
| Instant Clot | conjuration | healing | 1 | Bleed effects on the target immediately end when this spell is cast, and no blood flows out when... |
| Instant Restoration | conjuration | healing | 4 | Instant restoration channels planar energy into a summoned creature. This spell can be cast as... |
| Irresistible Dance | enchantment | compulsion | 8 | The subject feels an undeniable urge to dance and begins doing so, complete with foot shuffling... |
| Life Current | conjuration | healing | 3 | You infuse the current with positive energy. At the start of their turn when the current moves... |
| Mantle of Calm | enchantment | compulsion | 3 | You surround yourself with a mantle of calm serenity. You take a -2 penalty on attack rolls, and... |
| Masochistic Shadow | necromancy | 4 | You animate the target's shadow with semi-living energies drawn from the Shadow Plane,... | |
| Mind Maze | enchantment | compulsion | 3 | This spell causes the target to act as though it's wandering through a maze. While under the... |
| Mindshock | divination | 2 | You charge yourself with violent psychic energy so attacks you make with weapons, natural... | |
| Mortal Terror | enchantment | 2 | You imbue the target with an exaggerated sense of its own mortality and a drive for... | |
| Nauseating Trail | conjuration | creation | 3 | The target exudes stinking vapors that fill its space. The vapors do not obscure sight, but it... |
| Necrostasis | necromancy | 2 | You drain necromantic energy from an undead creature, inducing a sluggish stupor. The target... | |
| Overstimulate | transmutation | 2 | You deprive a creature of the blissful oblivion of unconsciousness, either to keep it going... | |
| Pernicious Pranksters | conjuration | summoning | 5 | You summon intangible forces of whimsy to perform a variety of tricks and pranks upon your foes.... |
| Persistent Vigor | transmutation | 4 | You are filled with a persistent vigor. You gain fast healing 2 and are immune to bleed effects... | |
| Pesh Vigor | transmutation | 1 | The target gains a +2 enhancement bonus to its Strength. Once/round as a free action, the target... | |
| Phantasmal Reminder | illusion | phantasm | 4 | You create a memory loop of a successful attack made against the target, forcing its conscious... |
| Phasic Challenge | transmutation | 8 | You select one enemy and one willing ally as targets. The enemy gains a new Will saving throw at... | |
| Poisonous Balm | conjuration | healing | 4 | You mend the target's injuries, curing 3d8 hit points + 1 point/caster level (maximum +15) as... |
| Poisonous Cloud | conjuration | creation | 4 | Poisonous cloud creates a bank of fog like that created by fog cloud, except that the vapors are... |
| Polar Midnight | transmutation | 9 | You plunge an area into the brutal chill of the arctic night. Illumination conditions are... | |
| Positive Pulse | necromancy | 1 | This spell causes a wave of positive energy to spread from a point you designate, damaging foes... | |
| Positive Pulse, Greater | necromancy | 4 | This spell functions like positive pulse, except that the damage dealt increases to 3d6 plus... | |
| Quell Energy | abjuration | 3 | You reduce the target creature's ability to tap into a single energy type (acid, cold,... | |
| Rain of Frogs | conjuration | summoning | 4 | This spell functions as summon swarm, except you summon a swarm of poisonous frogs. This swarm... |
| Raven's Flight | transmutation | 2 | You can cast this spell only if it is the first action you take on your turn. In a burst of... | |
| Release The Hounds | conjuration | summoning | 5 | This spell summons a pack of canines that respond to the spellcaster's commands and act in... |
| Rising Water | conjuration | 4 | You conjure a cylinder of calm water on an area of solid ground or on top of a body of water.... | |
| Rock Whip | conjuration | creation | 2 | A 15-foot-long lash of crumbling crystal and earth emerges from the palm of your hand. This... |
| Scare | necromancy | 2 | This spell functions like cause fear, except that it causes all targeted creatures of less than... | |
| Sending | evocation | 4 | You contact a particular creature with which you are familiar and send a short message of 25... | |
| Sessile Spirit | necromancy | 4 | You reach into the target creature and cause that spirits within to become dormant and inactive.... | |
| Shadow Trap | illusion | shadow | 1 | You pin the target's shadow to its current location, causing the target to become entangled and... |
| Shared Sacrifice | necromancy | 2 | You create a link to a target and can direct pain and damage through this link. You take only... | |
| Shield of Darkness | evocation | 3 | You shield yourself with darkness, reducing the illumination level in your space to magical... | |
| Shield of Shards | transmutation | 2 | This defensive spell must be cast on a shield you are currently wielding, and fractures the... | |
| Shroud of Darkness | evocation | 5 | With a dark incantation and a gesture of your hand over your eyes, you cause a shroud of... | |
| Sleet Storm | conjuration | creation | 3 | Driving sleet blocks all sight (even darkvision) within it and causes the ground in the area to... |
| Slowing Mud | conjuration | creation | 4 | You coat the targets in thick, sticky mud. The mud acts as a slow spell and also blinds the... |
| Snake Staff | transmutation | 6 | With a long hissing whisper, you transform ordinary pieces of wood into various sorts of snakes... | |
| Soothing Mud | conjuration | healing | 3 | You create an area of healing mud. Water, earth, sand, and dust thicken into a wet mud. The mud... |
| Spirit Share | transmutation | 1 | This spell was first created as a minor parlor trick, but adventuring Caydenites have repurposed... | |
| Spiritual Weapon | evocation | 2 | A weapon made of force appears and attacks foes at a distance, as you direct it, dealing 1d8... | |
| Stinking Cloud | conjuration | creation | 3 | Stinking cloud creates a bank of fog like that created by fog cloud, except that the vapors are... |
| Stone Shield | conjuration | creation | 1 | A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an... |
| Storm of Vengeance | conjuration | summoning | 9 | You create a huge black storm cloud in the air. Each creature under the cloud must succeed on a... |
| Strand of The Tangled Knot | abjuration | 1 | You mimic tugging at the Green Mother's legendary Tangled Knot to subtly alter your fate. The... | |
| Summon Kami | conjuration | summoning | 5 | This spell functions as summon nature's ally V, except you can summon one kodama, 1d3 fukujin,... |
| Summon Nature's Ally 1 | conjuration | summoning | 1 | This spell summons to your side a natural creature (typically an animal, fey, magical beast,... |
| Summon Nature's Ally 2 | conjuration | summoning | 2 | This spell functions as summon nature's ally I, except that you summon one 2nd-level creature or... |
| Summon Nature's Ally 3 | conjuration | summoning | 3 | This spell functions like summon nature's ally I, except that you can summon one 3rd-level... |
| Summon Nature's Ally 4 | conjuration | summoning | 4 | This spell functions like summon nature's ally I, except that you can summon one 4th-level... |
| Summon Nature's Ally 5 | conjuration | summoning | 5 | This spell functions like summon nature's ally I, except that you can summon one 5th-level... |
| Summon Nature's Ally 6 | conjuration | summoning | 6 | This spell functions like summon nature's ally I, except that you can summon one 6th-level... |
| Summon Nature's Ally 7 | conjuration | summoning | 7 | This spell functions like summon nature's ally I, except that you can summon one 7th-level... |
| Summon Nature's Ally 8 | conjuration | summoning | 8 | This spell functions like summon nature's ally I, except that you can summon one 8th-level... |
| Summon Nature's Ally 9 | conjuration | summoning | 9 | This spell functions like summon nature's ally I, except that you can summon one 9th-level... |
| Summon Swarm | conjuration | summoning | 2 | You summon a swarm of bats, rats, or spiders (your choice), which attacks all other creatures... |
| Sunbeam | evocation | 7 | For the duration of this spell, you can use a standard action to evoke a dazzling beam of... | |
| Suppress Charms And Compulsions | abjuration | 2 | You bolster the subject's sense of willpower and self-worth when you cast this spell. As you... | |
| Surefoot Boots | transmutation | 2 | You touch your boots, shoes, or other footwear and imbue them with the ability to find purchase... | |
| Sword To Snake | transmutation | 4 | When you make an undulating gesture using your hand, the target item changes slightly in shape... | |
| Thorn Body | transmutation | 4 | This spell causes spines to grow from your exposed skin, damaging creatures that strike you. Any... | |
| Touch of Blindness | necromancy | 1 | A touch from your hand, which is engulfed in darkness, disrupts a creature's vision by coating... | |
| Touch of Bloodletting | necromancy | 2 | This spell causes any existing wounds that the target possesses to bleed profusely. If the... | |
| Touch of Fatigue | necromancy | 0 | You channel negative energy through your touch, fatiguing the target. You must succeed on a... | |
| Transport via Plants | conjuration | teleportation | 7 | You can enter any normal plant (equal to your size or larger) and pass any distance to a plant... |
| Trial of Fire And Acid | evocation | 3 | The target creature is covered in burning acid that deals 1d6 points of acid damage and 1d6... | |
| Tsunami | conjuration | creation | 9 | You create a massive wave of water that then moves in a straight line across water or land-you... |
| Twisted Futures | divination | 1 | By rearranging the threads of fate, you disrupt fortunate outcomes for other creatures. A... | |
| Umbral Strike | necromancy | shadow | 7 | You create a bolt of dark energy and use it to make a ranged touch attack that ignores... |
| Unbreakable Heart | enchantment | compulsion | 1 | The target creature gains a +4 morale bonus on saving throws against mind-affecting effects that... |
| Underbrush Decoy | transmutation | 1 | You cause a plant to rustle noisily, distracting nearby creatures. You can attempt a Bluff check... | |
| Unlife Current | conjuration | healing | 3 | This functions as life current except you infuse the current with negative energy, so it heals... |
| Vengeful Stinger | transmutation | polymorph | 5 | You grow a long, wasp-like tail complete with stinger that can strike those who dare attack you.... |
| Venomous Bite | transmutation | 2 | When you touch the poison vial against the target creature and cast this spell, the vial drains... | |
| Verminous Transformation | transmutation | polymorph | 7 | You partially transform your body into a swarm of bats, insects, rats, and spiders. As a... |
| Vortex | evocation | 7 | You create a powerful and immobile whirlpool in any body of liquid large enough to contain the... | |
| Wall of Brine | conjuration | creation | 4 | You conjure a 5-foot-thick wall of seawater with a powerful current flowing toward one side of... |
| Wall of Fire | evocation | 5 | An immobile, blazing curtain of shimmering violet fire springs into existence. One side of the... | |
| Wandering Star Motes | illusion | pattern | 4 | You create sparkling motes of bright light that shoot toward the target and swirl around it in a... |
| Wave Shield | abjuration | 1 | You create a rushing torrent of water in the rough outline of a shield. The water protects you... | |
| Whirlwind | evocation | 8 | This spell creates a powerful cyclone of raging wind that moves through the air, along the... | |
| Wind Wall | evocation | 3 | An invisible vertical curtain of wind appears. It is 2 feet thick and of considerable strength.... | |
| Wing Thorns | transmutation | 3 | Your wings sprout poisonous thorns each the size of a dagger. You can use these thorns like... | |
| Winter Grasp | conjuration | creation | 2 | Ice encrusts the ground, radiating supernatural cold and making it hard for creatures to... |
| Wooden Wing Shield | transmutation | 4 | Your wings transmute into a wooden barrier resembling a tower shield to block attacks, granting... |
