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Class: Inquisitor
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- Arcanist [297]
- Wizard [299]
- Sorcerer [297]
- Witch [202]
- Magus [98]
- Bard [111]
- Skald [111]
- Summoner [52]
- Unsummoner [47]
- Bloodrager [59]
- Shaman [133]
- Druid [152]
- Hunter [143]
- Ranger [47]
- Cleric [221]
- Oracle [220]
- Warpriest [174]
- Inquisitor [108] ×
- Antipaladin [37]
- Paladin [43]
- Alchemist [34]
- Investigator [34]
- Psychic [167]
- Mesmerist [54]
- Occultist [113]
- Spiritualist [75]
- Medium [49]
Descriptor
Range
Duration: Instantaneous
Verbal
Somatic
Material
Focus
Divine Focus
108 spells
| Name ▲ | School | Subschool | Inquisitor Level | Description |
|---|---|---|---|---|
| Acid Splash | conjuration | creation | 0 | You fire a small orb of acid at the target. You must succeed on a ranged touch attack to hit... |
| Arbitrament | evocation | 6 | All chaotic evil, chaotic good, lawful evil, and lawful good creatures within the area of this... | |
| Atonement | abjuration | 5 | This spell removes the burden of misdeeds from the subject. The creature seeking atonement must... | |
| Balance of Suffering | conjuration | healing | 6 | You borrow life force from a living creature and infuse it into another living creature,... |
| Banishment | abjuration | 5 | A banishment spell is a more powerful version of the dismissal spell. It enables you to force... | |
| Barbed Chains | conjuration | summoning | 1 | You summon a chain from another realm, causing it to burst out from the ground and strike a... |
| Blasphemy | evocation | 6 | Any nonevil creature within the area of a blasphemy spell suffers the following ill effects. HD... | |
| Bleed | necromancy | 0 | You cause a living creature that is below 0 hit points but stabilized to resume dying. Upon... | |
| Bless Water | transmutation | 1 | This transmutation imbues a flask (1 pint) of water with positive energy, turning it into holy water. | |
| Blinding Ray | evocation | 3 | You blast your enemies with blinding rays of sunlight. You may fire one ray, plus one additional... | |
| Blistering Invective | evocation | 2 | You unleash an insulting tirade so vicious and spiteful that enemies who hear it are physically... | |
| Blood Biography | divination | 3 | You learn the answers to a specific set of questions about a creature so long as you have access... | |
| Boneshaker | necromancy | 2 | By using a bone fetish like a marionette, you take control of a target creature's skeleton. This... | |
| Break Enchantment | abjuration | 5 | This spell frees victims from enchantments, transmutations, and curses. Break enchantment can... | |
| Burst Bonds | evocation | 1 | You blast your restraints with divine wrath, dealing 1d6 points of damage/caster level to the... | |
| Cast Out | abjuration | 3 | With a melee touch attack you blast a single creature and disrupt any magic controlling it. The... | |
| Circle of Death | necromancy | 6 | Circle of death snuffs out the life force of living creatures, killing them instantly. The spell... | |
| Cleanse | evocation | 6 | Positive energy infuses and cleanses your body. This spell cures 4d8 points of damage + 1... | |
| Create Water | conjuration | creation | 0 | This spell generates wholesome, drinkable water, just like clean rain water. Water can be... |
| Cure Critical Wounds | conjuration | healing | 4 | This spell functions like cure light wounds, except that it cures 4d8 points of damage + 1... |
| Cure Light Wounds | conjuration | healing | 1 | When laying your hand upon a living creature, you channel positive energy that cures 1d8 points... |
| Cure Light Wounds, Mass | conjuration | healing | 5 | You channel positive energy to cure 1d8 points of damage + 1 point/caster level (maximum +25) on... |
| Cure Moderate Wounds | conjuration | healing | 2 | This spell functions like cure light wounds, except that it cures 2d8 points of damage + 1... |
| Cure Moderate Wounds, Mass | conjuration | healing | 6 | This spell functions like mass cure light wounds, except that it cures 2d8 points of damage + 1... |
| Cure Serious Wounds | conjuration | healing | 3 | This spell functions like cure light wounds, except that it cures 3d8 points of damage + 1... |
| Curse Water | necromancy | 1 | This spell imbues a flask (1 pint) of water with negative energy, turning it into unholy water... | |
| Damnation | evocation | 3 | You pass judgment on your enemies' intentions and punish them with holy power. Each creature in... | |
| Decapitate | evocation | 5 | You can cast this spell only as a response to a confirmed critical hit against the target that... | |
| Detect Poison | divination | 0 | You determine whether a creature, object, or area has been poisoned or is poisonous. You can... | |
| Dictum | evocation | 6 | Any nonlawful creature within the area of a dictum spell suffers the following ill effects. HD... | |
| Dismissal | abjuration | 4 | This spell forces an extraplanar creature back to its proper plane if it fails a Will save. If... | |
| Dispel Magic | abjuration | 3 | You can use dispel magic to end one ongoing spell that has been cast on a creature or object, to... | |
| Dispel Magic, Greater | abjuration | 6 | This spell functions like dispel magic, except that it can end more than one spell on a target... | |
| Disrupt Undead | necromancy | 0 | You direct a ray of positive energy. You must make a ranged touch attack to hit, and if the ray... | |
| Divination | divination | 4 | Similar to augury but more powerful, a divination spell can provide you with a useful piece of... | |
| Dungeonsight | divination | 4 | You receive a clear and memorable view of the layout of chambers, barriers, and connecting... | |
| Ear-Piercing Scream | evocation | 1 | You unleash a powerful scream, inaudible to all but a single target. The target is dazed for 1... | |
| Egorian Diplomacy | enchantment | compulsion | 1 | As part of casting this spell, you can attempt a single Intimidate skill check to make a target... |
| Eldritch Fever | necromancy | 3 | The target gains the eldritch ague spellblight (see page 96). | |
| Fabricate Disguise | transmutation | 1 | You change outfits or create a disguise out of materials you are wearing or carrying... | |
| Find Fault | divination | 3 | You instantly learn many of the target's weaknesses, as if you had made an appropriate Knowledge... | |
| Find Quarry | divination | 4 | You sense whether a well-known creature you can clearly visualize is within a 20-mile radius of... | |
| Flame Strike | evocation | 5 | A flame strike evokes a vertical column of divine fire. The spell deals 1d6 points of... | |
| Flash Forward | conjuration | teleportation | 4 | You cheat the laws of time and enter into combat before reverting back to your original... |
| Forceful Strike | evocation | 4 | You cast this spell as you strike a creature with a melee weapon, unarmed strike, or natural... | |
| Freedom's Toast | conjuration | teleportation | 5 | When the caster hoists a flagon and delivers a toast to freedom, the target is transported up to... |
| Frosthammer | evocation | 3 | You create a warhammer of magically hardened ice and send it hurling toward the target. You must... | |
| Full Pouch | transmutation | 3 | You cast this spell as you draw out a consumable alchemical item to use. The object must be an... | |
| Guardian Armor | conjuration | teleportation | 1 | This spell teleports the suit of armor you are wearing off of your body and onto an ally within... |
| Hallow | evocation | 5 | Hallow makes a particular site, building, or structure a holy site. This has four major effects.... | |
| Harm | necromancy | 6 | Harm charges a subject with negative energy that deals 10 points of damage/caster level (to a... | |
| Heal | conjuration | healing | 6 | Heal enables you to channel positive energy into a creature to wipe away injury and afflictions.... |
| Healing Flames | conjuration | healing | 4 | You unleash a blast of holy flames that washes over all creatures in the area in a glorious... |
| Holy Word | evocation | 6 | Any nongood creature within the area of a holy word spell suffers the following ill effects. HD... | |
| Improve Trap | transmutation | 3 | When this spell is cast upon a trap, it improves one specific element of the trap chosen at the... | |
| Inflict Critical Wounds | necromancy | 4 | This spell functions like inflict light wounds, except that you deal 4d8 points of damage + 1... | |
| Inflict Light Wounds | necromancy | 1 | When laying your hand upon a creature, you channel negative energy that deals 1d8 points of... | |
| Inflict Light Wounds, Mass | necromancy | 5 | Negative energy spreads out in all directions from the point of origin, dealing 1d8 points of... | |
| Inflict Moderate Wounds | necromancy | 2 | This spell functions like inflict light wounds, except that you deal 2d8 points of damage + 1... | |
| Inflict Moderate Wounds, Mass | necromancy | 6 | This spell functions like mass inflict light wounds, except that it deals 2d8 points of damage +... | |
| Inflict Serious Wounds | necromancy | 3 | This spell functions like inflict light wounds, except that you deal 3d8 points of damage + 1... | |
| Instant Portrait | conjuration | creation | 1 | You touch a surface and produce a painted portrait of either yourself or a creature you can see... |
| Judgment Light | evocation | 4 | An inquisitor may only cast this spell while she has a judgment active. When she does cast this... | |
| Knock | transmutation | 2 | Knock opens stuck, barred, or locked doors, as well as those subject to hold portal or arcane... | |
| Knock, Mass | transmutation | 6 | Also known as "unshackle," this spell functions as knock, but works on multiple means of closure at once. | |
| Know The Enemy | divination | 1 | You commune with the divine, reflecting on one type of creature you encountered in the last day.... | |
| Litany of Duty | abjuration | 2 | You repeat a mantra or phrase that reminds you of your duty. You can immediately reroll a failed... | |
| Litany of Escape | conjuration | teleportation | 4 | With a powerful prayer, you call upon the servants of your god to whisk a friend out of a... |
| Mage's Decree | evocation | 5 | You speak a short message (up to 25 words), and it is immediately transmitted to each target,... | |
| Miasmal Dread | enchantment | compulsion | 3 | A cloud of sickly green mist pours from your mouth and coalesces around creatures in the cone.... |
| Opportunistic Loyalty | enchantment | compulsion | 1 | Cast this spell when a creature within range casts a spell that provides an effect for its... |
| Petulengro's Validation | divination | 1 | After a particularly harrowing brush with death at the hands of doppelgangers, Venture-Captain... | |
| Planar Inquiry | conjuration | calling | 3 | Although he was hardly the first to turn to the Outer Planes for answers, Jatembe's dealings... |
| Planar Orientation | divination | 1 | This spell helps creatures accustomed to the concrete reality of the Material Plane to navigate... | |
| Probe History | divination | 4 | You gain a glimpse of a potential reality similar to this one but that never was. If the target... | |
| Prognostication | divination | 6 | You glimpse the future. Prognostication functions as divination except that the spell can see up... | |
| Rebuke | evocation | 4 | Your wrathful words cause physical harm to your enemies. Your enemies take 1d8 points of... | |
| Recharge Innate Magic | transmutation | 1 | You channel magic energy into your own aura, recharging your innate magic abilities. You regain... | |
| Remove Curse | abjuration | 3 | Remove curse can remove all curses on an object or a creature. If the target is a creature, you... | |
| Remove Disease | conjuration | healing | 3 | Remove disease can cure all diseases from which the subject is suffering. You must make a caster... |
| Remove Paralysis | conjuration | healing | 2 | You can free one or more creatures from the effects of temporary paralysis or related magic,... |
| Remove Radioactivity | conjuration | healing | 4 | You remove all ongoing radiation effects, both primary and secondary, on a single target if you... |
| Restoration | conjuration | healing | 4 | This spell functions like lesser restoration, except that it also dispels temporary negative... |
| Restoration, Lesser | conjuration | healing | 2 | Lesser restoration dispels any magical effects reducing one of the subject's ability scores or... |
| Rotgut | transmutation | 2 | You transform the target into a cheap alcohol of your choice, such as beer, grog, mead, rum, or... | |
| Rovagug's Fury | transmutation | 2 | You create a minor earthquake that can trip creatures. Attempt a single combat maneuver check... | |
| Rune of Ruin | transmutation | 4 | You curse a magic item, such as magical clothing, a suit of armor, or a weapon. The object is... | |
| Scarify | necromancy | 1 | Your touch causes a single creature's skin to produce fibrous tissue that sutures the creature's... | |
| Searing Light | evocation | 3 | Focusing divine power like a ray of the sun, you project a blast of light from your open palm.... | |
| Second Wind | conjuration | healing | 3 | You can cast this spell only when you have fewer than one-quarter of your total hit points. With... |
| Shared Suffering | necromancy | 2 | You infuse a dagger with necromantic energy, then plunge the dagger into your own body. You take... | |
| Sift | divination | 0 | You examine an area at range as if you were searching for fine details with the Perception... | |
| Soothing Word | conjuration | healing | 2 | The target of this spell causes several conditions that he suffers from to be lessened in... |
| Spellcurse | necromancy | 2 | You disrupt any spell energy affecting your target, causing that energy to crackle with power... | |
| Spell Gauge | divination | 2 | You immediately discover some of the spells that the target knows or has prepared. The number of... | |
| Spindrift Spritz | conjuration | healing | 2 | You can cast this spell only as a response to a target attempting a saving throw against an... |
| Spindrift Spritz, Mass | conjuration | healing | 4 | This spell functions as spindrift spritz, except as noted above. |
| Spiral Ascent | conjuration | teleportation | 3 | You transform yourself into a helical beam of divine energy that instantly transports you upward... |
| Spiral Descent | conjuration | teleportation | 2 | This spell functions as spiral ascent, except the destination and direction of travel is... |
| Stabilize | conjuration | healing | 0 | Upon casting this spell, you target a living creature that has -1 or fewer hit points. That... |
| Stricken Heart | necromancy | 2 | This spell covers your hand with a writhing black aura. As part of casting the spell, you can... | |
| Touch of Combustion | evocation | 1 | Your successful melee touch attack causes the target to ignite in a violent burst of flame,... | |
| Trial By Fire | evocation | 3 | You test a creature's purity of convictions by exposing it to a sheet of divine fire. Unless the... | |
| Undeath to Death | necromancy | 6 | This spell functions like circle of death, except that it destroys undead creatures as noted above. | |
| Unhallow | evocation | 5 | Unhallow makes a particular site, building, or structure an unholy site. This has three major... | |
| Vision of Lamashtu | illusion | phantasm | 6 | This spell functions exactly as the spell nightmare. In addition to the effects of that spell,... |
| Wither Limb | necromancy | 6 | You cause one limb of the target to shrivel and weaken. The target takes 2d6 points of damage.... | |
| Word of Chaos | evocation | 6 | Any nonchaotic creature within the area of a word of chaos spell suffers the following ill... |
