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Class: Magus
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- Arcanist [682]
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- Spiritualist [195]
- Medium [178]
Descriptor
Duration
Target: Creature
Verbal
Somatic
Material
Focus
Divine Focus
134 spells
| Name ▲ | School | Subschool | Magus Level | Description |
|---|---|---|---|---|
| Ablative Barrier | conjuration | creation | 2 | Invisible layers of solid force surround and protect the target, granting that target a +2 armor... |
| Air Breathing | transmutation | 3 | The transmuted creatures can breathe air freely. Divide the duration evenly among all the... | |
| Air Geyser | evocation | 3 | You create a powerful blast of air capable of flinging an opponent upward. If the target fails... | |
| Anticipate Thoughts | divination | 2 | This spell taps into the target's mind so you get an impression of the actions it will take. You... | |
| Arcana Theft | abjuration | 4 | This spell functions as a targeted dispel magic spell, except it only affects creatures and it... | |
| Arcane Disruption | enchantment | compulsion | 2 | This spell makes it difficult for the subject to cast arcane spells, use spell-like abilities,... |
| Assumed Likeness | illusion | phantasm | 2 | You draw upon the memories of the targets to create a visual disguise for yourself that only... |
| Audiovisual Hallucination | illusion | phantasm | 3 | This spell functions as auditory hallucination, except that you can include the image of any... |
| Auditory Hallucination | illusion | phantasm | 1 | You cause the targets to believe they hear any sound you imagine. The sound can include... |
| Baleful Polymorph | transmutation | polymorph | 5 | As beast shape III, except that you change the subject into a Small or smaller animal of no more... |
| Bear's Endurance | transmutation | 2 | The affected creature gains greater vitality and stamina. The spell grants the subject a +4... | |
| Bear's Endurance, Mass | transmutation | 6 | Mass bear's endurance works like bear's endurance, except that it affects multiple creatures. | |
| Bed of Iron | necromancy | 1 | This spell makes even the clunkiest armor feel soft as silk to the wearer. The subjects of this... | |
| Bestow Planar Infusion I | evocation | 1 | This spell draws upon the latent planar energy of the caster's surroundings, allowing her to... | |
| Bestow Planar Infusion II | evocation | 4 | This functions as bestow planar infusion I, except that the touched creature gains the improved... | |
| Bestow Weapon Proficiency | enchantment | compulsion | 2 | You bestow the subject with the ability to use a single type of weapon he is not proficient in... |
| Blood Blaze | transmutation | 2 | The target gains a 5-foot-radius aura that causes the blood of creatures in that area to ignite... | |
| Blood Boil | necromancy | 5 | The temperature of the target creature's blood (or other similar body fluid) begins to rise over... | |
| Bloody Arrows | necromancy | 3 | Whenever this spell's target hits a creature with a ranged weapon that successfully deals... | |
| Blur | illusion | glamer | 2 | The subject's outline appears blurred, shifting, and wavering. This distortion grants the... |
| Body Double | illusion | glamer | 2 | Upon casting this spell, choose a primary target and a secondary target, both of which must be... |
| Bone Flense | transmutation | 3 | Choose a creature that you can see. When that creature is struck by a weapon wielded by a member... | |
| Bull's Strength | transmutation | 2 | The subject becomes stronger. The spell grants a +4 enhancement bonus to Strength, adding the... | |
| Bull's Strength, Mass | transmutation | 6 | This spell functions like bull's strength, except that it affects multiple creatures. | |
| Cat's Grace | transmutation | 2 | The transmuted creature becomes more graceful, agile, and coordinated. The spell grants a +4... | |
| Cat's Grace, Mass | transmutation | 6 | This spell functions like cat's grace, except that it affects multiple creatures. | |
| Celestial Healing | conjuration | healing | 1 | You anoint a wounded creature with the blood of an outsider with the good subtype (such as an... |
| Celestial Healing, Greater | conjuration | healing | 4 | As/celestial healing, except the target gains fast healing 4 and the target radiates the aura of... |
| Chill Touch | necromancy | 1 | A touch from your hand, which glows with blue energy, disrupts the life force of living... | |
| Clarion Call | illusion | 1 | The subject of this spell gains two benefits. First, the affected creature gains the ability to... | |
| Clay Skin | abjuration | 3 | The target’s skin becomes as thick and tough as clay, granting the target DR 5/adamantine. Once... | |
| Cloak of Winds | abjuration | 3 | You shroud a creature in a whirling screen of strong, howling wind. The subject is never checked... | |
| Collaborative Thaumaturgy | universal | 3 | You tap into the magical resonance between you and your allies to enhance one another's magic.... | |
| Complex Hallucination | illusion | phantasm | 4 | This spell functions as audiovisual hallucination (see page 204), except that the phantasm you... |
| Contest of Skill | transmutation | 2 | The randomness of critical hits has long vexed certain duelists in the Aldori school who... | |
| Corrosive Consumption | conjuration | creation | 5 | With a touch, this spell causes a small, rapidly growing patch of corrosive acid to appear on... |
| Corrosive Touch | conjuration | creation | 1 | Your successful melee touch attack deals 1d4 points of acid damage/caster level (maximum 5d4). |
| Curse of Dragonflies | conjuration | 3 | You invest a target with cursed elemental energy, making the open skies anathema to it. If the... | |
| Daze | enchantment | compulsion | 0 | This spell clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no... |
| Decapitate | evocation | 6 | You can cast this spell only as a response to a confirmed critical hit against the target that... | |
| Diminish Resistance | transmutation | 2 | You weaken a creature's resistance against one energy type you select: acid, cold, electricity,... | |
| Discharge | abjuration | 3 | Discharge dissipates the charges from one technical object, temporarily depowers one... | |
| Discharge, Greater | abjuration | 6 | This spell functions as discharge, except it can discharge multiple technological objects and... | |
| Displacement | illusion | glamer | 3 | The subject of this spell appears to be about 2 feet away from its true location. The creature... |
| Egorian Diplomacy | enchantment | compulsion | 1 | As part of casting this spell, you can attempt a single Intimidate skill check to make a target... |
| Emblazon Crest | transmutation | 1 | This spell ensures the subject touched is always able to display her proper crest and coat of... | |
| Enlarge Person | transmutation | 1 | This spell causes instant growth of a humanoid creature, doubling its height and multiplying its... | |
| Enlarge Person, Mass | transmutation | 4 | This spell functions like enlarge person, except that it affects multiple creatures. | |
| Erode Defenses | transmutation | 2 | Your spell slowly begins to eat away at the defenses of your target. If the target fails its... | |
| Explode Head | evocation | 6 | You cause incredible pressure to build in the target's head; this spell works only on a creature... | |
| Find Fault | divination | 3 | You instantly learn many of the target's weaknesses, as if you had made an appropriate Knowledge... | |
| Flesh to Stone | transmutation | 6 | The subject, along with all its carried gear, turns into a mindless, inert statue. If the statue... | |
| Fly | transmutation | 3 | The subject can fly at a speed of 60 feet (or 40 feet if it wears medium or heavy armor, or if... | |
| Forced Mutation | transmutation | 3 | The body of the target creature twists and distorts, reshaping into a grotesque figure. Because... | |
| Forceful Strike | evocation | 4 | You cast this spell as you strike a creature with a melee weapon, unarmed strike, or natural... | |
| Force Punch | evocation | 3 | This spell charges your hand with telekinetic force. Your successful melee touch attack deals... | |
| Frigid Touch | evocation | 2 | This spell causes your hand to glow with a pale blue radiance. Your melee touch attack deals 4d6... | |
| Frostbite | transmutation | 1 | Your melee touch attack deals 1d6 points of nonlethal cold damage + 1 point/level, and the... | |
| Gaseous Form | transmutation | 3 | The subject and all its gear become insubstantial, misty, and translucent. Its material armor... | |
| Groundswell | transmutation | 2 | This spell allows the target to cause the ground to rise up beneath him. As a swift action, the... | |
| Guardian Armor | conjuration | teleportation | 1 | This spell teleports the suit of armor you are wearing off of your body and onto an ally within... |
| Haste | transmutation | 3 | The transmuted creatures move and act more quickly than normal. This extra speed has several... | |
| Heckle | enchantment | compulsion | 3 | You badger and nitpick the subject of your spell until its mood sours. The target's attitude... |
| Hobble | transmutation | 1 | This spell disrupts the method a target uses for movement. Creatures under the effects of this... | |
| Hollow Blades | transmutation | 2 | All melee and natural attacks from the target deal damage as if the target were one size... | |
| Hydraulic Push | evocation | 1 | You call forth a quick blast of water that knocks over and soaks one creature or square. You can... | |
| Illusion of Treachery | illusion | figment | 4 | You create an illusion that takes the same space as a foe and mimics its movements perfectly.... |
| Imbue With Elemental Might | evocation | 2 | This spell functions like imbue with spell ability, except you transfer the use of your... | |
| Infernal Healing | conjuration | healing | 1 | You anoint a wounded creature with devil's blood or unholy water, giving it fast healing 1. This... |
| Infernal Healing, Greater | conjuration | healing | 4 | As infernal healing, except the target gains fast healing 4 and the target detects as an evil cleric. |
| Ironbeard | transmutation | 1 | This spell causes a brushy beard of stiff iron to erupt from the face of a willing target. The... | |
| Iron Spine | transmutation | 3 | You launch an ingot of iron at the target. If you succeed at a ranged touch attack, the target's... | |
| Jump | transmutation | 1 | The subject gets a +10 enhancement bonus on Acrobatics checks made to attempt high jumps or long... | |
| Kalistocrat's Nightmare | transmutation | 2 | You temporarily curse a creature so its touch lessens the value of coins it touches. While under... | |
| Keep Watch | enchantment | 1 | This spell enables the subjects to stand watch or keep vigil throughout the night without any... | |
| Knell of The Depths | conjuration | 2 | You invest a target with cursed elemental energy, causing nearby bodies of water to roil when... | |
| Lend Path | transmutation | 4 | You temporarily transfer one of your mythic path abilities to another creature, which can use it... | |
| Light Prison | evocation | 2 | Rays of light burst forth from your outstretched hand, encircling each target's space with a... | |
| Lock Gaze | enchantment | compulsion | 1 | You compel the target to look at you and only you for the spell's duration or until the spell is... |
| Magic Missile | evocation | 1 | A missile of magical energy darts forth from your fingertip and strikes its target, dealing... | |
| Mask From Divination | divination | 5 | As part of the action used to cast this spell, you place the mask used as the focus component on... | |
| Masochistic Shadow | necromancy | 4 | You animate the target's shadow with semi-living energies drawn from the Shadow Plane,... | |
| Nauseating Trail | conjuration | creation | 3 | The target exudes stinking vapors that fill its space. The vapors do not obscure sight, but it... |
| Negative Reaction | illusion | glamer | 1 | The target's actions and words fail to impress. The target of this spell takes a -10 penalty on... |
| Parchment Swarm | transmutation | 5 | When you cast this spell, you quickly tear a parchment into shreds, releasing the flying... | |
| Perfect Placement | divination | 3 | Affected creatures gain tactical knowledge and maximize their efficiency on the field of battle.... | |
| Pesh Vigor | transmutation | 1 | The target gains a +2 enhancement bonus to its Strength. Once/round as a free action, the target... | |
| Phantasmal Killer | illusion | phantasm | 4 | You create a phantasmal image of the most fearsome creature imaginable to the subject simply by... |
| Phase Step | conjuration | teleportation | 3 | You instantly transfer the touched creature to a point you designate within range. This... |
| Prehensile Pilfer | transmutation | 3 | The target's tail moves and acts more quickly, almost with a mind of its own. When making a... | |
| Psychic Leech | enchantment | compulsion | 3 | The target experiences feelings of ennui and lethargy, becoming fatigued for the spell's... |
| Pyrotechnic Eruption | evocation | 4 | The caster causes jets of flame to erupt from the ground and surround the target. The target... | |
| Quick Throwing | transmutation | 2 | Those under the effects of this spell become faster in the use of thrown weapons. They can draw... | |
| Reduce Person | transmutation | 1 | This spell causes instant diminution of a humanoid creature, halving its height, length, and... | |
| Reduce Person, Mass | transmutation | 4 | This spell functions like reduce person, except that it affects multiple creatures. | |
| Reflexive Barrier | evocation | 3 | In the blink of an eye, you erect a deflective barrier of force to protect one target. The... | |
| Rigor Mortis | transmutation | 4 | The joints of a creature affected by this spell stiffen and swell, making movement painful and... | |
| Runic Overload | evocation | 4 | This spell charges magical runes to an explosive degree. If cast on a creature with magical... | |
| Scripted Hallucination | illusion | phantasm | 5 | This spell functions as audiovisual hallucination (see page 204), except that the phantasm... |
| Serren's Armor Lock | transmutation | 2 | Upon pointing at an armored foe, you cause all of the joints of the target's armor to stiffen as... | |
| Serren's Swift Girding | transmutation | 1 | With a sweep of your hand, you select a number of targets and the same number of suits of armor.... | |
| Shapechanger's Gift | transmutation | polymorph | 5 | You change the target into an animal (as/beast shape I), humanoid (as/alter self), or monstrous... |
| Shifted Steps | illusion | glamer | 2 | You cause the target to sound as if it is elsewhere within range, including its movements,... |
| Shining Cord | evocation | 3 | When you cast this spell, you make a ranged touch attack against a single opponent within 30... | |
| Shocking Grasp | evocation | 1 | Your successful melee touch attack deals 1d6 points of electricity damage/caster level (maximum... | |
| Siphon Might | necromancy | 3 | You drain the might of the target and transfer that power to another creature. The subject takes... | |
| Slow | transmutation | 3 | An affected creature moves and attacks at a drastically slowed rate. Creatures affected by this... | |
| Spider Climb | transmutation | 2 | The subject can climb and travel on vertical surfaces or even traverse ceilings as well as a... | |
| Spotlight | evocation | 3 | You create a mobile area of bright light centered on one target while simultaneously suppressing... | |
| Steal Size | transmutation | 3 | This spell reduces the target's size by one size category, as if it were affected by reduce... | |
| Stoneskin | abjuration | 4 | The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains DR... | |
| Stone Throwing | transmutation | 2 | The subject gains the rock throwing and rock catching abilities (Pathfinder RPG Bestiary 303).... | |
| Stone to Flesh | transmutation | 6 | This spell restores a petrified creature to its normal state, restoring life and goods. The... | |
| Storm of Blades | conjuration | creation | 2 | You create floating swords of the type used as the material component for this spell (such as a... |
| Sunder Breaker | abjuration | 1 | You place an invisible ward upon the target. The next time a creature succeeds at a sunder... | |
| Tail Current | transmutation | 4 | This spell functions as tailwind except it creates a helpful current in water instead of in the... | |
| Tailwind | transmutation | 4 | You compel the wind to push the targets in a direction of your choice. The subjects can hustle... | |
| Telekinetic Maneuver | transmutation | 4 | This spell functions as telekinesis, but it can be used only to perform a bull rush, disarm,... | |
| Telekinetic Strikes | evocation | 2 | The touched creature's limbs are charged with telekinetic force. For the duration of the spell,... | |
| Thunderstomp | evocation | 1 | You stomp your foot or strike your weapon against the ground or floor, creating a ripple of... | |
| Touch of Combustion | evocation | 1 | Your successful melee touch attack causes the target to ignite in a violent burst of flame,... | |
| Toxic Blood | transmutation | 3 | The target creature’s blood becomes poisonous. Anytime the target takes piercing or slashing... | |
| Trial of Fire And Acid | evocation | 3 | The target creature is covered in burning acid that deals 1d6 points of acid damage and 1d6... | |
| Triggered Hallucination | illusion | phantasm | 6 | This spell functions as audiovisual hallucination (see page 204), except that this spell's... |
| True Seeing | divination | 6 | You confer on the subject the ability to see all things as they actually are. The subject sees... | |
| Twisted Space | transmutation | 2 | You distort the space around a creature, twisting the path of its melee attacks unpredictably,... | |
| Umbral Strike | necromancy | shadow | 6 | You create a bolt of dark energy and use it to make a ranged touch attack that ignores... |
| Vampiric Touch | necromancy | 3 | You must succeed on a melee touch attack. Your touch deals 1d6 points of damage/2 caster levels... | |
| Vanish | illusion | glamer | 1 | This spell functions like invisibility, except the effect only lasts for 1 round/caster level... |
| Waft | transmutation | 5 | You make the targets light enough to be carried by wind. Creatures affected by this spell suffer... | |
| Water Breathing | transmutation | 3 | The transmuted creatures can breathe water freely. Divide the duration evenly among all the... | |
| Waterproof | abjuration | 1 | This spell renders a touched object waterproof for the duration of the spell. The object must be... | |
| Wind Blades | transmutation | 5 | You harden the air around the target into jagged invisible blades that deal damage based on how... | |
| With The Wind | abjuration | 2 | You create eddies in the air around the subject that protect it from being checked or blown... |
