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Descriptor
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Save: None
SR: Yes
Verbal
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Divine Focus
234 spells
| Name ▲ | School | Subschool | Description |
|---|---|---|---|
| Admonishing Ray | evocation | You blast your enemies with rays of nonlethal force. You may fire one ray, plus one additional... | |
| Aid | enchantment | compulsion | Aid grants the target a +1 morale bonus on attack rolls and saves against fear effects, plus... |
| Air Walk | transmutation | The subject can tread on air as if walking on solid ground. Moving upward is similar to walking... | |
| Air Walk, Communal | transmutation | This spell functions like air walk, except divide the duration in 10-minute intervals among the... | |
| Animal Aspect | transmutation | polymorph | You gain some of the beneficial qualities of an animal. Your base form is largely unchanged and... |
| Animal Aspect, Greater | transmutation | polymorph | This spell functions like animal aspect, except you can either gain two aspects at once or one... |
| Animal Messenger | enchantment | compulsion | You compel a Tiny animal to go to a spot you designate. The most common use for this spell is to... |
| Animal Purpose Training | enchantment | compulsion | You instill the target animal with a general purpose (see the Handle Animal skill), which can be... |
| Animal Shapes | transmutation | polymorph | As beast shape III, except you change the form of up to one willing creature/caster level into... |
| Anti-Incorporeal Shell | abjuration | You bring into being a mobile, hemispherical energy field that incorporeal creatures cannot... | |
| Antilife Shell | abjuration | You bring into being a mobile, hemispherical energy field that prevents the entrance of most... | |
| Antiplant Shell | abjuration | The antiplant shell spell creates an invisible, mobile barrier that keeps all creatures within... | |
| Arcana Theft | abjuration | This spell functions as a targeted dispel magic spell, except it only affects creatures and it... | |
| Arrow Eruption | conjuration | creation | You create exact duplicates of the arrow or crossbow bolt you used to kill a creature in the... |
| Astral Projection | necromancy | By freeing your spirit from your physical body, this spell allows you to project an astral body... | |
| Astral Projection, Lesser | necromancy | This spell functions as astral projection, except you cannot leave the Astral Plane and explore... | |
| Atonement | abjuration | This spell removes the burden of misdeeds from the subject. The creature seeking atonement must... | |
| Banishing Blade | abjuration | You imbue a weapon with the power to drive foes back. The first time each round the weapon... | |
| Barkskin | transmutation | Barkskin toughens a creature's skin. The effect grants a +2 enhancement bonus to the creature's... | |
| Batrachian Surge | transmutation | You tap into your latent amphibian strengths, unlocking a short-lived physical talent. Armor or... | |
| Bless | enchantment | compulsion | Bless fills your allies with courage. Each ally gains a +1 morale bonus on attack rolls and on... |
| Bless Army | enchantment | compulsion | Bless army fills an army with courage. The army gains a +1 bonus on OM and Morale checks. |
| Blessed Fist | transmutation | The target is considered to be armed even when unarmed, so it doesn't provoke attacks of... | |
| Blessing of the Mole | transmutation | The targets gain darkvision 30 feet and a +2 competence bonus on Stealth checks. | |
| Blessing of The Watch | enchantment | compulsion | This spell functions like bless, except as noted. It works only in the caster's home city, and... |
| Blood Crow Strike | evocation | Your unarmed strikes release blasts of energy in the form of bolts of fire or glowing red crows,... | |
| Bloody Tears And Jagged Smile | necromancy | Your eyes turn black and weep blood, and your teeth become jagged fangs. You gain a bite attack... | |
| Bolt of Glory | evocation | You fire a ray of positive energy. A creature struck takes varying damage, depending on its... | |
| Break, Greater | transmutation | You release a burst of destructive energy. Each Medium or smaller object in the area gains the... | |
| Campfire Wall | evocation | You can create a barrier around a fire of at least campfire size that shelters everyone inside... | |
| Carry Companion | transmutation | You touch an animal or magical beast that has a helpful attitude toward you, instantly... | |
| Catatonia | necromancy | You touch the target and place it into a deathlike state that persists for the duration. The... | |
| Chain of Perdition | evocation | A floating chain of force with hooks at each end appears within an unoccupied space of your... | |
| Cleansing Fire | evocation | A ring of fire surrounds the area affected by the spell. The flames radiate heat, but not enough... | |
| Clenched Fist | evocation | This spell functions like interposing hand, except that the hand can also push or strike one... | |
| Coin Shot | transmutation | You turn up to three coins into deadly projectiles that gain the velocity of a bullet when... | |
| Conditional Favor | abjuration | You must cast this spell immediately before casting another spell on the same creature,... | |
| Contagious Flame | evocation | You blast several enemies with beams of fire. You may fire three rays, plus one additional ray... | |
| Corrosive Consumption | conjuration | creation | With a touch, this spell causes a small, rapidly growing patch of corrosive acid to appear on... |
| Corrosive Touch | conjuration | creation | Your successful melee touch attack deals 1d4 points of acid damage/caster level (maximum 5d4). |
| Crushing Hand | evocation | This spell functions as interposing hand, except that it can also grapple one opponent as... | |
| Cyclic Reincarnation | transmutation | This spell allows a dead creature that died no more than 1 year before the casting of the spell... | |
| Dark Whispers | illusion | shadow | You communicate through the shadows of one or more targets within range. The shadows have no... |
| Daywalker | necromancy | You reshape the substance of a willing undead creature to resemble a living, breathing creature... | |
| Deadeye's Arrow | evocation | You create an arrow made of crackling electricity, which you may use for one of two effects.... | |
| Debilitating Portent | enchantment | compulsion | The target is surrounded by a glowing green aura of ill fate. Each time the spell's subject... |
| Decollate | necromancy | A thin red line circles the target's neck. The target's head becomes detachable so long as she... | |
| Defoliate | necromancy | You hurl a tiny ball of negative energy, destroying plant life either in a line 60 feet long or... | |
| Deja Vu | enchantment | compulsion | You reach into the target's mind and put its thought processes into a temporary loop. Whatever... |
| Desecrate | evocation | This spell imbues an area with negative energy. The DC to resist negative channeled energy... | |
| Dictum | evocation | Any nonlawful creature within the area of a dictum spell suffers the following ill effects. HD... | |
| Dimensional Anchor | abjuration | A green ray springs from your hand. You must make a ranged touch attack to hit the target. Any... | |
| Dimensional Lock | abjuration | You create a shimmering emerald barrier that completely blocks extradimensional travel. Forms of... | |
| Discordant Blast | evocation | You create a wave of thunder and force, either in a 10-foot-radius burst centered on you or in... | |
| Disrupt Undead | necromancy | You direct a ray of positive energy. You must make a ranged touch attack to hit, and if the ray... | |
| Distracting Cacophony | evocation | The air fills with loud and discordant noise, making concentration difficult. Casting a spell in... | |
| Dream | illusion | phantasm | You, or a messenger you touch, send a message to others in the form of a dream. At the beginning... |
| Dweomer Retaliation | abjuration | You may only cast this spell immediately after successfully counterspelling an opponent. Drawing... | |
| Elemental Assessor | evocation | Azata champions developed this spell to deal with fiends with unknown resistances. A ray of... | |
| Enemy's Heart | necromancy | You cut out an enemy's heart and consume it, absorbing that enemy's power as your own. As part... | |
| Enervation | necromancy | You point your finger and fire a black ray of negative energy that suppresses the life force of... | |
| Euphoric Tranquility | enchantment | compulsion | A creature under the effect of this enchantment enters a state of euphoria. The target treats... |
| Faerie Fire | evocation | A pale glow surrounds and outlines the subjects. Outlined subjects shed light as candles.... | |
| False Belief | enchantment | compulsion | You temporarily alter the target's memory (similar to modify memory) to eliminate, change, or... |
| False Resurrection | conjuration | calling | This spell functions as resurrection except that instead of recalling the dead soul to life, the... |
| False Resurrection, Greater | conjuration | calling | This spell functions as false resurrection except that i t calls a belier devil with the young... |
| Fickle Winds | transmutation | You create a mobile cylinder of wind encompassing every target of the spell and protecting them... | |
| Fiendish Wrath | enchantment | compulsion | Each affected creature flies into a combat frenzy. The target gains a +2 morale bonus to... |
| Fiery Runes | evocation | You charge a weapon with a magic rune of fire. When the wielder of the weapon successfully... | |
| Fiery Shuriken | conjuration | creation | You call forth two fiery projectiles resembling shuriken, plus one more for every two caster... |
| Find Fault | divination | You instantly learn many of the target's weaknesses, as if you had made an appropriate Knowledge... | |
| Fins To Feet | transmutation | polymorph | You transform the target's fins, flippers, or tail into legs and feet, allowing it to walk on... |
| Fire Trail | transmutation | When you cast this spell, flammable liquid oozes from your pores, dripping onto the ground and... | |
| Flame Blade | evocation | A 3-foot-long, blazing beam of red-hot fire springs forth from your hand. You wield this... | |
| Force Anchor | conjuration | creation | You conjure an anchor of pure force that immediately skewers your target on a successful ranged... |
| Forceful Hand | evocation | This spell functions as interposing hand, except that it can also pursue and bull rush one... | |
| Force Hook Charge | evocation | You create a hook of force that strikes the target and drags you to a space adjacent to it. Make... | |
| Force Sword | evocation | You create a +1 longsword of pure force sized appropriately for you that you can wield or give... | |
| Frigid Touch | evocation | This spell causes your hand to glow with a pale blue radiance. Your melee touch attack deals 4d6... | |
| Frostbite | transmutation | Your melee touch attack deals 1d6 points of nonlethal cold damage + 1 point/level, and the... | |
| Frosthammer | evocation | You create a warhammer of magically hardened ice and send it hurling toward the target. You must... | |
| Fumblestep | conjuration | Fumblestep coats a target's feet in slick ectoplasm that retains some psychic connection to your... | |
| Geas/Quest | enchantment | compulsion | This spell functions similarly to lesser geas, except that it affects a creature of any HD and... |
| Geb's Hammer | necromancy | Centuries of war with Nex trained the necromancers of Geb to extract every last resource from... | |
| Ghost Whip | evocation | A white, 15-foot-long lash of ghostly evanescence appears from your hand. This weapon is treated... | |
| Giant Vermin | transmutation | You turn a number of normal-sized centipedes, scorpions, or spiders into their giant... | |
| Goodberry | transmutation | Casting goodberry makes 2d4 freshly picked berries magical. You (as well as any other druid of... | |
| Gozreh's Trident | evocation | A 4-foot-long, blazing, forked bolt of electricity springs forth from your hand. You wield this... | |
| Grand Destiny | enchantment | compulsion | You inspire the target with the power to seize a grand destiny. The target gains a +4 competence... |
| Grasping Hand | evocation | This spell functions as interposing hand, except that it can also grapple one opponent you... | |
| Gravel Vortex | conjuration | creation | You create a hail of tiny pieces of rock and dust that batter and scrape against all things in... |
| Guardian Armor | conjuration | teleportation | This spell teleports the suit of armor you are wearing off of your body and onto an ally within... |
| Hag's Seasoning | transmutation | You render the affected creature supernaturally delicious, making it the preferred target for... | |
| Hardening | transmutation | This spell increases the hardness of materials by 1 point per 2 caster levels. The hardening... | |
| Healing Thief | necromancy | With this spell you can steal the healing of the target creature. You must succeed at a melee... | |
| Hellfire Ray | evocation | A blast of hellfire blazes from your hands. You can fire one ray, plus one additional ray for... | |
| Hide Bruises | illusion | glamer | The target's wounds to seem to disappear. A creature attempting a Heal check to tell the... |
| Holy Javelin | conjuration | creation | You create a shimmering javelin of holy energy to hurl at an enemy as a ranged touched attack.... |
| Hungry Darkness | evocation | This spell creates an area of intense blackness, as deeper darkness, but filled with unseen... | |
| Hunter's Eye | divination | Sharpening your perceptive abilities and tuning them against obfuscating effects, hunter's eye... | |
| Hydraulic Push | evocation | You call forth a quick blast of water that knocks over and soaks one creature or square. You can... | |
| Hydraulic Torrent | evocation | You call forth a powerful stream of water that batters all creatures and obstacles in its path... | |
| Ice Storm | evocation | Great magical hailstones pound down upon casting this spell, dealing 3d6 points of bludgeoning... | |
| Ill Omen | enchantment | compulsion | You afflict the target with bad luck. On the next d20 roll the target makes, it must roll twice... |
| Imbue Army Special Ability | evocation | You imbue the target with an army special ability (see page 242 of Ultimate Campaign) possessed... | |
| Incorporeal Chains | evocation | You summon ghostly chains to bind incorporeal creatures. The chains' CMB is equal to your caster... | |
| Instant Clot | conjuration | healing | Bleed effects on the target immediately end when this spell is cast, and no blood flows out when... |
| Intellect Fortress I | abjuration | Using the power of pure logic, you disrupt mental attacks. Intellect fortress I suppresses all... | |
| Intellect Fortress II | abjuration | This spell functions as intellect fortress I, but in addition, any mind-affecting effects that... | |
| Intellect Fortress III | abjuration | This spell functions as intellect fortress II, but creatures within the area who succeed at a... | |
| Interposing Hand | evocation | Interposing hand creates a Large magic hand that appears between you and one opponent. This... | |
| Ironbloom Sprouts | transmutation | This spell functions like goodberry, except as noted above and that it transforms 2d4 mushrooms... | |
| Iron Spine | transmutation | You launch an ingot of iron at the target. If you succeed at a ranged touch attack, the target's... | |
| Ja Noi Aspect | transmutation | polymorph | You gain some of the appearance and qualities of the ja noi, oni who take hobgoblin form. Your... |
| Jolt | transmutation | You cause a spark of electricity to strike the target with a successful ranged touch attack. The... | |
| Jolting Portent | evocation | The creature you designate is surrounded by a glowing red aura of vengeful fate. Once/round when... | |
| Joyful Rapture | conjuration | healing | Your inspired words overwhelm others with transcendental bliss. All allies within the area of... |
| Last Azlanti's Defending Sword | evocation | You create a sword of force that functions as mage's sword except as described here. The sword... | |
| Last Azlanti's Defending Sword, Mass | evocation | This spell functions as Aroden's defending sword, except you can create one sword/5 caster... | |
| Lay of The Land | divination | In a flash of recognition, you learn about the geography of your surroundings within a radius of... | |
| Lightfingers | transmutation | A flutter of subtle, telekinetic force causes your target to drop a single nonmagical carried... | |
| Limited Wish | universal | A limited wish lets you create nearly any type of effect. For example, a limited wish can do any... | |
| Limp Lash | necromancy | You create a dark whip-shaped field of energy that wraps around an enemy's neck, leaving... | |
| Linked Legacy | divination | This spell helps build community and ensure a shared vision for the future. When any of the... | |
| Litany of Defense | transmutation | Invoking this litany strengthens your defenses. Any enhancement bonus your armor has is doubled... | |
| Litany of Eloquence | enchantment | charm | Your litany is a fascinating diatribe of grace, causing your target to do nothing but listen.... |
| Litany of Escape | conjuration | teleportation | With a powerful prayer, you call upon the servants of your god to whisk a friend out of a... |
| Litany of Madness | enchantment | charm | This litany is a sermon of madness. The target is confused. At the start of each of its turns,... |
| Litany of Sight | divination | This litany reveals the unseen to you. You can see invisible creatures and objects within 30... | |
| Litany of Sloth | enchantment | compulsion | With a litany against the wages of sloth, you slow the target's defenses. The target cannot make... |
| Litany of Vengeance | transmutation | This litany causes your enemy to feel the pain of blows more sharply. Anyone who hits the target... | |
| Litany of Weakness | necromancy | Your litany proclaims your target weak, sapping its strength. The target is fatigued for 1... | |
| Mage's Sword | evocation | This spell brings into being a shimmering, sword-like plane of force. The sword strikes at any... | |
| Magic Missile | evocation | A missile of magical energy darts forth from your fingertip and strikes its target, dealing... | |
| Mark of Justice | necromancy | You mark a subject and state some behavior on the part of the subject that will activate the... | |
| Maze | conjuration | teleportation | You banish the subject into an extradimensional labyrinth. Each round on its turn, it may... |
| Meteor Swarm | evocation | Meteor swarm is a very powerful and spectacular spell that is similar to fireball in many... | |
| Mighty Fist of The Earth | conjuration | creation | You create a fist-sized rock that flies toward one enemy. Make an unarmed strike attack roll... |
| Minor Dream | illusion | figment | This spell functions as the dream spell, except as follows. The messenger must be yourself or a... |
| Molten Orb | evocation | You create a fist-sized, red-hot ball of molten metal that you immediately hurl as a splash... | |
| Moment of Greatness | enchantment | compulsion | Each creature affected by this spell is given the potential for greater success and glory. If... |
| Music of the Spheres | conjuration | healing | As any scholar of Desnan lore or astrologer can tell you, the music of the spheres is the... |
| Pale Flame | evocation | This spell functions as/produce flame, except that the flames never glow brighter than dim... | |
| Pernicious Poison | necromancy | You weaken the target's defenses against poison. The target gains a -4 penalty on saves against... | |
| Pesh Addiction | necromancy | This spell functions like geas/quest, except the only allowed command is “use pesh or refined pesh.” | |
| Petulengro's Validation | divination | After a particularly harrowing brush with death at the hands of doppelgangers, Venture-Captain... | |
| Phantom Limb | necromancy | This spell creates a semi-visible psychic manifestation that allows a creature to replace a... | |
| Phase Step | conjuration | teleportation | You instantly transfer the touched creature to a point you designate within range. This... |
| Pilfering Hand | evocation | You create and control an invisible telekinetic force, manipulating it with either startling... | |
| Planeslayer's Call | enchantment | compulsion | The magic of your allies in the area becomes more potent against certain outsiders. Choose one... |
| Polar Ray | evocation | A blue-white ray of freezing air and ice springs from your hand. You must succeed on a ranged... | |
| Polymorph Familiar | transmutation | polymorph | This spell functions as beast shape I, except it grants your familiar the form of any Small... |
| Power Word Blind | enchantment | compulsion | You utter a single word of power that causes a creature to become blinded, whether the creature... |
| Power Word Kill | enchantment | compulsion | You utter a single word of power that instantly kills one creature of your choice, whether the... |
| Power Word Stun | enchantment | compulsion | You utter a single word of power that instantly causes one creature of your choice to become... |
| Prayer | enchantment | compulsion | You bring special favor upon yourself and your allies while bringing disfavor to your enemies.... |
| Produce Flame | evocation | Flames as bright as a torch appear in your open hand. The flames harm neither you nor your... | |
| Prosperous Room | enchantment | The targeted room is enchanted to have magical appeal for customers, an increase in the workflow... | |
| Psychic Reading | divination | You are able to read a person's surface thoughts and take cues from the person's appearance,... | |
| Rage | enchantment | compulsion | Each affected creature gains a +2 morale bonus to Strength and Constitution, a +1 morale bonus... |
| Raging Rubble | transmutation | You animate an area of rubble, gravel, or other small stones, creating a dangerous, rolling area... | |
| Raise Animal Companion | conjuration | healing | This spell functions as raise dead, but it only affects an animal companion, familiar, or... |
| Raise Dead | conjuration | healing | You restore life to a deceased creature. You can raise a creature that has been dead for no... |
| Ray of Frost | evocation | A ray of freezing air and ice projects from your pointing finger. You must succeed on a ranged... | |
| Reincarnate | transmutation | With this spell, you bring back a dead creature in another body, provided that its death... | |
| Reincarnate Spy | conjuration | healing | This spell functions as reincarnate except that you can cause the new body to resemble a... |
| Repel Vermin | abjuration | An invisible barrier holds back vermin. A vermin with HD of less than one-third your level... | |
| Reprobation | transmutation | You cast the target out of your religion as a curse and punishment for acts or misdeeds against... | |
| Resilient Reservoir | transmutation | This spell creates a magical well of retribution that a caster can unleash with blinding speed.... | |
| Resurrection | conjuration | healing | This spell functions like raise dead, except that you are able to restore life and complete... |
| Reveal Emotions | divination | You create an area that draws out a creature's emotion aura (Pathfinder RPG Occult Adventures... | |
| Rovagug's Fury | transmutation | You create a minor earthquake that can trip creatures. Attempt a single combat maneuver check... | |
| Sands of Time | necromancy | You temporarily age the target, immediately advancing it to the next age category. The target... | |
| Scintillating Pattern | illusion | pattern | A twisting pattern of coruscating colors weaves through the air, affecting creatures within. The... |
| Scoop | evocation | You will a small vessel of force into existence. As a move action, you can direct the container... | |
| Scorching Ray | evocation | You blast your enemies with a searing beam of fire. You may fire one ray, plus one additional... | |
| Scouring Winds | evocation | This spell brings forth a windstorm of stinging sand that blocks all vision. You can move the... | |
| Sealed Life | abjuration | You seal the life force within the target, preventing it from sharing its vitality with others.... | |
| Sealed Life, Greater | abjuration | This spell functions as sealed life, except it additionally provides the benefits of death ward... | |
| Searing Light | evocation | Focusing divine power like a ray of the sun, you project a blast of light from your open palm.... | |
| Sebaceous Twin | transmutation | By touching a living target, you cause a half-formed, parasitic clone of the target to burst... | |
| Selective Invisibility | illusion | glamer | Upon casting this spell, you turn invisible, as/the invisibility spell, and you choose a second... |
| Serren's Swift Girding | transmutation | With a sweep of your hand, you select a number of targets and the same number of suits of armor.... | |
| Shared Suffering | necromancy | You infuse a dagger with necromantic energy, then plunge the dagger into your own body. You take... | |
| Shocking Grasp | evocation | Your successful melee touch attack deals 1d6 points of electricity damage/caster level (maximum... | |
| Sky Swim | transmutation | This spell grants the target the ability to swim through the air. If the target has a swim... | |
| Snowball | evocation | You throw a ball of elemental ice and snow at a single target as a ranged touch attack. The... | |
| Spiritual Ally | evocation | An ally made of pure force appears in a single 5-foot square within range. The ally takes the... | |
| Spiritual Weapon | evocation | A weapon made of force appears and attacks foes at a distance, as you direct it, dealing 1d8... | |
| Straitjacket | conjuration | creation | You cause a straitjacket to spring into existence to restrain the target creature. You attempt a... |
| Strangling Hair | transmutation | Your hair animates and extends to grapple and constrict an opponent. Make a grapple check... | |
| Stricken Heart | necromancy | This spell covers your hand with a writhing black aura. As part of casting the spell, you can... | |
| Summon Ancestral Guardian | conjuration | summoning | You call the spirits of two ancestors to manifest in the mortal world and attack your enemies.... |
| Symbol of Revelation | divination | This spell functions as symbol of death, except it is only activated by invisible creatures,... | |
| Sympathetic Vibration | evocation | By attuning yourself to a freestanding structure, you can create a damaging vibration within it.... | |
| Telekinetic Maneuver | transmutation | This spell functions as telekinesis, but it can be used only to perform a bull rush, disarm,... | |
| Teleportation Circle | conjuration | teleportation | You create a circle on the floor or other horizontal surface that teleports, as greater... |
| Thunderstomp | evocation | You stomp your foot or strike your weapon against the ground or floor, creating a ripple of... | |
| Thunderstomp, Greater | evocation | This spell functions as thunderstomp, except as noted. It allows you target multiple creatures... | |
| Time Shudder | transmutation | You cause a ripple in time that affects all creatures in the area. At the start of each... | |
| Touch of Idiocy | enchantment | compulsion | With a touch, you reduce the target's mental faculties. Your successful melee touch attack... |
| Tower of Iron Will I | abjuration | You project a fortress of mental power that blocks out the psychic energy of others, granting... | |
| Tower of Iron Will II | abjuration | This functions as tower of iron will I, except as noted above. This spell can be undercast. | |
| Tower of Iron Will III | abjuration | This functions as tower of iron will I, except as noted above. This spell can be undercast. | |
| Tower of Iron Will IV | abjuration | This functions as tower of iron will I, except as noted above. This spell can be undercast. | |
| Tower of Iron Will V | abjuration | This functions as tower of iron will I, except as noted above. This spell can be undercast. | |
| Transmute Metal to Wood | transmutation | This spell enables you to change all metal objects within its area to wood. Weapons, armor, and... | |
| Trial By Fire | evocation | You test a creature's purity of convictions by exposing it to a sheet of divine fire. Unless the... | |
| True Resurrection | conjuration | healing | This spell functions like raise dead, except that you can resurrect a creature that has been... |
| Twilight Knife | evocation | You create a darkly sinister floating knife that attacks the same creature as you each round. If... | |
| Umbral Weapon | illusion | A shadowy afterimage trails behind the targeted weapon, potentially damaging foes even when the... | |
| Undeath Ward | abjuration | You create a pale silver barrier that repels undead. Mindless undead and intelligent undead with... | |
| Unliving Rage | necromancy | This spell functions as rage, except it affects only undead creatures and bolsters them with... | |
| Vampiric Touch | necromancy | You must succeed on a melee touch attack. Your touch deals 1d6 points of damage/2 caster levels... | |
| Vengeful Comets | evocation | This spell causes a number of miniature comets (up to one/four caster levels) to orbit in the... | |
| Virtue | transmutation | With a touch, you infuse a creature with a tiny surge of life, granting the subject 1 temporary... | |
| Volcanic Storm | evocation | Chunks of hot volcanic rock and clumps of ash pound down when this spell is cast, dealing 3d6... | |
| Wake of Light | evocation | You and your mount lay down a trail of glowing, heavenly mist behind you as you move that makes... | |
| Wall of Bone | necromancy | This spell creates a vertical wall of skeletal arms that attaches itself to any solid surface.... | |
| Wall of Brine | conjuration | creation | You conjure a 5-foot-thick wall of seawater with a powerful current flowing toward one side of... |
| Wall of Ectoplasm | evocation | You draw forth a massive veil of ectoplasm that roils with restless spirits. Immovable once... | |
| Wall of Fire | evocation | An immobile, blazing curtain of shimmering violet fire springs into existence. One side of the... | |
| Wall of Sound | evocation | A translucent barrier of pure sound springs into existence. This wall is silent except for a... | |
| Wartrain Mount | enchantment | compulsion | You instill the target animal with the combat training general purpose (see the Handle Animal... |
| Waves of Exhaustion | necromancy | Waves of negative energy cause all living creatures in the spell's area to become exhausted.... | |
| Waves of Fatigue | necromancy | Waves of negative energy render all living creatures in the spell's area fatigued. This spell... | |
| Whip of Ants | conjuration | summoning | This spell functions as whip of spiders, except it summons army ants, and any creature you... |
| Whip of Centipedes | conjuration | summoning | This spell functions as whip of spiders, except it summons centipedes, and any creature you... |
| Whip of Spiders | conjuration | summoning | You summon hundreds of Diminutive spiders, which cling together in the form of a whip made for a... |
| Wind Wall | evocation | An invisible vertical curtain of wind appears. It is 2 feet thick and of considerable strength.... | |
| Wish | universal | Wish is the mightiest spell a wizard or sorcerer can cast. By simply speaking aloud, you can... | |
| Withdraw Affliction | necromancy | You push your hand into the subject, then withdraw an affliction from the body of the sufferer... | |
| Word of Chaos | evocation | Any nonchaotic creature within the area of a word of chaos spell suffers the following ill... | |
| World Wave | transmutation | You cause any sort of natural terrain (including water, forest, desert, tundra, and so on) to... |
