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Class: Psychic
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- Arcanist [297]
- Wizard [299]
- Sorcerer [297]
- Witch [202]
- Magus [98]
- Bard [111]
- Skald [111]
- Summoner [52]
- Unsummoner [47]
- Bloodrager [59]
- Shaman [133]
- Druid [152]
- Hunter [143]
- Ranger [47]
- Cleric [221]
- Oracle [220]
- Warpriest [174]
- Inquisitor [108]
- Antipaladin [37]
- Paladin [43]
- Alchemist [34]
- Investigator [34]
- Psychic [167] ×
- Mesmerist [54]
- Occultist [113]
- Spiritualist [75]
- Medium [49]
Descriptor
Range
Duration: Instantaneous
Verbal
Somatic
Material
Focus
Divine Focus
167 spells
| Name ▲ | School | Subschool | Psychic Level | Description |
|---|---|---|---|---|
| Alleviate Corruption | abjuration | 6 | You combat the rising corruption (see page 14) in another creature or advance the long-term... | |
| Amnesia | enchantment | compulsion | 4 | You cause the target to lose most of its memories; its skills, its past, and even its name... |
| Anywhere But Here | conjuration | teleportation | 4 | This spell functions similarly to plane shift, but instead of transporting the targets to a... |
| Arcana Theft | abjuration | 5 | This spell functions as a targeted dispel magic spell, except it only affects creatures and it... | |
| Augury | divination | 2 | An augury can tell you whether a particular action will bring good or bad results for you in the... | |
| Awaken Construct | transmutation | 6 | You amplify the animating force of a construct to more closely resemble a true soul, granting... | |
| Banishment | abjuration | 7 | A banishment spell is a more powerful version of the dismissal spell. It enables you to force... | |
| Betraying Sting | evocation | 6 | You unleash divine power to smite those who wrongly trusted you. The power takes the form of a... | |
| Bind Sage | conjuration | calling | 5 | This variant of planar binding is specifically used to call one of the most knowledgeable types... |
| Bleed | necromancy | 0 | You cause a living creature that is below 0 hit points but stabilized to resume dying. Upon... | |
| Blood Biography | divination | 3 | You learn the answers to a specific set of questions about a creature so long as you have access... | |
| Borrow Fortune | evocation | 3 | When you make a d20 roll, you may choose to immediately cast this spell to reroll that die... | |
| Break | transmutation | 1 | You can attempt to break or at least damage any one Medium or smaller object within range. If... | |
| Break Enchantment | abjuration | 4 | This spell frees victims from enchantments, transmutations, and curses. Break enchantment can... | |
| Break, Greater | transmutation | 6 | You release a burst of destructive energy. Each Medium or smaller object in the area gains the... | |
| Burst of Adrenaline | transmutation | 1 | You draw upon your body's inner reserves of strength, leaving you winded. When you are about to... | |
| Burst of Force | evocation | 5 | With a burst of telekinetic force, you deal 1d6 points of force damage/caster level (maximum... | |
| Burst of Insight | transmutation | 1 | You plumb the depths of your mind for insight, leaving you momentarily frazzled. When you are... | |
| Cast Out | abjuration | 4 | With a melee touch attack you blast a single creature and disrupt any magic controlling it. The... | |
| Color Spray | illusion | pattern | 1 | A vivid cone of clashing colors springs forth from your hand, causing creatures to become... |
| Commune with Nature | divination | 5 | You become one with nature, attaining knowledge of the surrounding territory. You instantly gain... | |
| Commune With Plane | divination | 5 | You become one with the plane around you, attaining knowledge of the surrounding territory. You... | |
| Contact Entity I | evocation | 2 | You send out a magical message to any eldritch entities of a particular kind within a 100-mile... | |
| Contact Entity II | evocation | 3 | This spell functions like contact entity I, except that you can contact creatures from the... | |
| Contact Entity III | evocation | 5 | This spell functions like contact entity II, except that you can contact creatures from the... | |
| Contact Entity IV | evocation | 7 | This spell functions like contact entity III, except that you can contact creatures from the... | |
| Create Armaments | conjuration | creation | 4 | You create one nonmagical weapon, shield, or set of armor. To determine whether the item... |
| Create Treasure Map | divination | 2 | You can take a piece from a dead creature's body and use it to create a map that reveals the... | |
| Daggermark's Exchange | transmutation | 3 | You swallow a dose of poison with no effect and regurgitate a dose of a different poison (your... | |
| Death Clutch | necromancy | 8 | Chanting an unholy litany, you reach out with a grasping motion toward your target and cause its... | |
| Decapitate | evocation | 6 | You can cast this spell only as a response to a confirmed critical hit against the target that... | |
| Deflect Blame | enchantment | compulsion | 2 | You can cast this spell immediately after attacking a creature, causing that creature to believe... |
| Detect Poison | divination | 0 | You determine whether a creature, object, or area has been poisoned or is poisonous. You can... | |
| Detect Psychic Significance | divination | 0 | You detect the presence of psychically significant items in your vicinity. Such items are those... | |
| Diagnose Disease | divination | 1 | You determine whether a creature, object, or area carries any sort of disease or infestation... | |
| Dimension Door | conjuration | teleportation | 4 | You instantly transfer yourself from your current location to any other spot within range. You... |
| Discern Location | divination | 8 | A discern location spell is among the most powerful means of locating creatures or objects.... | |
| Disintegrate | transmutation | 6 | A thin, green ray springs from your pointing finger. You must make a successful ranged touch... | |
| Dismissal | abjuration | 5 | This spell forces an extraplanar creature back to its proper plane if it fails a Will save. If... | |
| Dispel Magic | abjuration | 3 | You can use dispel magic to end one ongoing spell that has been cast on a creature or object, to... | |
| Dispel Magic, Greater | abjuration | 6 | This spell functions like dispel magic, except that it can end more than one spell on a target... | |
| Divination | divination | 4 | Similar to augury but more powerful, a divination spell can provide you with a useful piece of... | |
| Dream Dalliance | illusion | phantasm | 4 | You create a comforting phantasm, which leeches onto the psyche of a nearby target. The creature... |
| Ear-Piercing Scream | evocation | 1 | You unleash a powerful scream, inaudible to all but a single target. The target is dazed for 1... | |
| Egorian Diplomacy | enchantment | compulsion | 1 | As part of casting this spell, you can attempt a single Intimidate skill check to make a target... |
| Eldritch Fever | necromancy | 3 | The target gains the eldritch ague spellblight (see page 96). | |
| Erase | transmutation | 1 | Erase removes writings of either magical or mundane nature from a scroll or from one or two... | |
| Erase Impressions | abjuration | 5 | You banish psychic impressions from the object touched, rendering it devoid of recent history.... | |
| Explode Head | evocation | 5 | You cause incredible pressure to build in the target's head; this spell works only on a creature... | |
| Fabricate | transmutation | 5 | You convert material of one sort into a product that is of the same material. Creatures or magic... | |
| Fabricate Disguise | transmutation | 1 | You change outfits or create a disguise out of materials you are wearing or carrying... | |
| Feeblemind | enchantment | compulsion | 5 | Target creature's Intelligence and Charisma scores each drop to 1. The affected creature is... |
| Find Fault | divination | 3 | You instantly learn many of the target's weaknesses, as if you had made an appropriate Knowledge... | |
| Finger of Death | necromancy | 7 | This spell instantly delivers 10 points of damage/caster level. If the target's Fortitude saving... | |
| Flare | evocation | 0 | This cantrip creates a burst of light. If you cause the light to burst in front of a single... | |
| Flare Burst | evocation | 1 | This spell functions as flare, except it affects all creatures in a 10-foot-radius burst from... | |
| Flash Forward | conjuration | teleportation | 5 | You cheat the laws of time and enter into combat before reverting back to your original... |
| Force Hook Charge | evocation | 4 | You create a hook of force that strikes the target and drags you to a space adjacent to it. Make... | |
| Force Punch | evocation | 3 | This spell charges your hand with telekinetic force. Your successful melee touch attack deals... | |
| Foretell Failure | divination | 4 | You cast this spell immediately before you would take an action that requires a d20 roll, such... | |
| Freedom | abjuration | 9 | The subject is freed from spells and effects that restrict movement, including binding,... | |
| Grasp | divination | 0 | You can cast this spell as an immediate action when you fail a Climb check and would fall. You... | |
| Half-Blood Extraction | transmutation | 5 | You transform the target half-orc into a full-blooded orc. The target loses all of its half-orc... | |
| Imprisonment | abjuration | 9 | When you cast imprisonment and touch a creature, it is entombed in a state of suspended... | |
| Insanity | enchantment | compulsion | 7 | The affected creature suffers from a continuous confusion effect, as the spell. Remove curse... |
| Instant Portrait | conjuration | creation | 1 | You touch a surface and produce a painted portrait of either yourself or a creature you can see... |
| Interplanetary Teleport | conjuration | teleportation | 9 | This spell functions as teleport, except there is truly no range limit and you do not need to... |
| Janni's Jaunt | conjuration | teleportation | 4 | This spell functions as/plane shift, but with the following exceptions. First, you are able to... |
| Joyful Rapture | conjuration | healing | 6 | Your inspired words overwhelm others with transcendental bliss. All allies within the area of... |
| Judgment Undone | necromancy | 9 | This powerful, elaborate, and risky spell undoes Pharasma's judgment, returning a willing... | |
| Ki Arrow | conjuration | 1 | You imbue an arrow with your power and throw it at a target up to 100 feet away. Make a ranged... | |
| Ki Shout | evocation | 7 | With a guttural bark, you unleash a sudden blast of sonic energy that strikes your opponent. The... | |
| Knock | transmutation | 2 | Knock opens stuck, barred, or locked doors, as well as those subject to hold portal or arcane... | |
| Knock, Mass | transmutation | 6 | Also known as "unshackle," this spell functions as knock, but works on multiple means of closure at once. | |
| Know Direction | divination | 0 | When you cast this spell, you instantly know the direction of north from your current position.... | |
| Liberating Command | transmutation | 1 | If the target is bound, grappled, or otherwise restrained, he may make an Escape Artist check to... | |
| Lightfingers | transmutation | 1 | A flutter of subtle, telekinetic force causes your target to drop a single nonmagical carried... | |
| Mage's Decree | evocation | 6 | You speak a short message (up to 25 words), and it is immediately transmitted to each target,... | |
| Magic Missile | evocation | 1 | A missile of magical energy darts forth from your fingertip and strikes its target, dealing... | |
| Make Whole | transmutation | 2 | This spell functions as mending, except that it repairs 1d6 points of damage/level when cast on... | |
| Massacre | necromancy | 9 | You unleash a wave of necromantic energy that snuffs out the life force of those in its path.... | |
| Memorize Page | enchantment | 1 | The target gains a perfect memory of the page you used as a focus component. The target can... | |
| Mending | transmutation | 0 | This spell repairs damaged objects, restoring 1d4 hit points to the object. If the object has... | |
| Mindlink | divination | 1 | You link your mind to that of a touched creature to swiftly communicate a large amount of... | |
| Mind Over Matter | necromancy | 2 | You blur the lines between mind and body, reassigning ability damage or drain your target has... | |
| Mind Swap, Major | enchantment | compulsion | 9 | The spell functions as mind swap, except as noted above. In addition, after 24 hours, instead of... |
| Mind Thrust I | divination | 1 | You divine the most vulnerable portions of your opponent's mind and overload it with a glut of... | |
| Mind Thrust II | divination | 2 | This functions as mind thrust I, but the target takes 1d8 points of damage/caster level (maximum... | |
| Mind Thrust III | divination | 3 | This functions as mind thrust I, but the target takes 1d8 points of damage/caster level (maximum... | |
| Mind Thrust IV | divination | 4 | This functions as mind thrust I, but the target takes 1d8 points of damage/caster level (maximum... | |
| Mind Thrust V | divination | 5 | This functions as mind thrust IV, but the target is also exhausted for 1 round if it fails its... | |
| Mind Thrust VI | divination | 6 | This functions as mind thrust IV, but the target takes 1d8 points of damage/caster level... | |
| Mindwipe | enchantment | compulsion | 4 | You erase a portion of the target's mind and experiences, inflicting 2 temporary negative levels... |
| Nightmare | illusion | phantasm | 5 | You send a hideous and unsettling phantasmal vision to a specific creature that you name or... |
| Open/Close | transmutation | 0 | You can open or close (your choice) a door, chest, box, window, bag, pouch, bottle, barrel, or... | |
| Opportunistic Loyalty | enchantment | compulsion | 1 | Cast this spell when a creature within range casts a spell that provides an effect for its... |
| Pellet Blast | conjuration | creation | 3 | This spell creates an explosion of conjured metal pellets, striking everything within its area... |
| Phantasmal Killer | illusion | phantasm | 4 | You create a phantasmal image of the most fearsome creature imaginable to the subject simply by... |
| Phantasmal Revenge | illusion | phantasm | 7 | When you cast this eerie spell upon a recently slain creature, you cause a ghastly, spectral... |
| Phobia | enchantment | compulsion | 6 | You instill the target with an intense, instinctual fear of a condition or circumstance, more... |
| Planar Ally | conjuration | calling | 6 | This spell functions like lesser planar ally, except you may call a single creature of 12 HD or... |
| Planar Ally, Greater | conjuration | calling | 8 | This spell functions like lesser planar ally, except that you may call a single creature of 18... |
| Planar Ally, Lesser | conjuration | calling | 4 | By casting this spell, you request your deity to send you an outsider (of 6 HD or less) of the... |
| Planar Binding | conjuration | calling | 6 | This spell functions like lesser planar binding, except that you may call a single creature of... |
| Planar Binding, Greater | conjuration | calling | 8 | This spell functions like lesser planar binding, except that you may call a single creature of... |
| Planar Binding, Lesser | conjuration | calling | 5 | Casting this spell attempts a dangerous act: to lure a creature from another plane to a... |
| Planar Orientation | divination | 1 | This spell helps creatures accustomed to the concrete reality of the Material Plane to navigate... | |
| Plane Shift | conjuration | teleportation | 5 | You move yourself or some other creature to another plane of existence or alternate dimension.... |
| Power Word Kill | enchantment | compulsion | 9 | You utter a single word of power that instantly kills one creature of your choice, whether the... |
| Prognostication | divination | 6 | You glimpse the future. Prognostication functions as divination except that the spell can see up... | |
| Psychic Asylum | illusion | phantasm | 5 | You retreat into a mindscape (see page 234) of your own making that allows you to perform a... |
| Psychic Crush I | necromancy | 5 | Using your psychic power, you invade the mind of the target and tear it asunder, causing massive... | |
| Psychic Crush II | necromancy | 6 | This functions as psychic crush I, but on a successful Fortitude save, the target takes 5d6... | |
| Psychic Crush III | necromancy | 7 | This functions as psychic crush I, but the target takes 7d6 points of damage + 1 point of... | |
| Psychic Crush IV | necromancy | 8 | This functions as psychic crush I, but the target takes 9d6 points of damage + 1 point of... | |
| Psychic Crush V | necromancy | 9 | This functions as psychic crush IV, but on a successful Fortitude or Will save, the target takes... | |
| Psychic Surgery | enchantment | 6 | Psychic surgery cures the target of all Intelligence, Wisdom, and Charisma damage and restores... | |
| Purge Spirit | necromancy | 3 | Purge spirit rips away at the target's spiritual substance, scattering it over a wide area and... | |
| Recharge Innate Magic | transmutation | 1 | You channel magic energy into your own aura, recharging your innate magic abilities. You regain... | |
| Remote Viewing | divination | scrying | 5 | Your body enters a trance as you send your psychic senses to a distant location and gain psychic... |
| Rend Body I | evocation | 5 | You lacerate the body of the target creature with telekinetic force, rending it limb from limb.... | |
| Rend Body II | evocation | 6 | This spell functions as/rend body I, but the target takes 1d8 points of damage/caster level you... | |
| Rend Body III | evocation | 7 | This spell functions as/rend body I, but the target takes 1d8 points of damage/caster level you... | |
| Rend Body IV | evocation | 8 | This functions as/rend body III, but the target takes 1d8 points of damage/caster level (maximum... | |
| Repress Memory | enchantment | compulsion | 6 | This spell allows you to safeguard important knowledge, even from yourself. When casting this... |
| Restore Corpse | necromancy | 1 | You grow flesh on a decomposed or skeletonized corpse of a Medium or smaller creature, providing... | |
| Restore Mythic Power | transmutation | 3 | By laying your hands on the target, you're able to transfer some of your mythic essence to the... | |
| Rigor Mortis | transmutation | 4 | The joints of a creature affected by this spell stiffen and swell, making movement painful and... | |
| Rune Trace | divination | 1 | By immersing yourself fully in the intricacies of a carved or written rune of any kind, you can... | |
| Sculpt Simulacrum | transmutation | 2 | You create cosmetic changes to a simulacrum, similar to disguise self, except the changes are... | |
| Shadow Step | illusion | shadow | 4 | To use this spell, you must be in an area of dim light or darkness. You enter a shadow or area... |
| Share Memory | divination | 2 | You momentarily link your mind with the target and share a single memory of no longer than 1... | |
| Shatter | evocation | 2 | Shatter creates a loud, ringing noise that breaks brittle, nonmagical objects; sunders a single... | |
| Shout | evocation | 4 | You emit an ear-splitting yell that deafens and damages creatures in its path. Any creature... | |
| Shout, Greater | evocation | 8 | This spell functions like shout, except that the cone deals 10d6 points of sonic damage (or 1d6... | |
| Sift | divination | 0 | You examine an area at range as if you were searching for fine details with the Perception... | |
| Simulacrum | illusion | shadow | 7 | Simulacrum creates an illusory duplicate of any creature. The duplicate creature is partially... |
| Slough | transmutation | 5 | The target takes 1d4 points of Constitution damage each round as its skin loosens and splits.... | |
| Sonic Thrust | evocation | 5 | You produce a sweeping rush of sound that can hurl creatures or objects away from you, like the... | |
| Spellcurse | necromancy | 3 | You disrupt any spell energy affecting your target, causing that energy to crackle with power... | |
| Spellsteal | abjuration | 5 | You create a discordant blast of energy that disrupts the target's available magic and transfers... | |
| Spontaneous Immolation | evocation | 2 | You point your finger at a creature, causing it to spontaneously burst into flame. The target... | |
| Stabilize | conjuration | healing | 0 | Upon casting this spell, you target a living creature that has -1 or fewer hit points. That... |
| Stabilize Pressure | abjuration | 2 | You instantly stabilize the target's pressure, causing it to adjust to its current pressure all... | |
| Steal Power | necromancy | 5 | You sap the power from a mythic creature, using it to restore your own. The target loses 1d4... | |
| Stricken Heart | necromancy | 2 | This spell covers your hand with a writhing black aura. As part of casting the spell, you can... | |
| Synapse Overload | divination | 5 | You cause the target's mind to unleash a vast overflowing torrent of information throughout the... | |
| Telekinetic Assembly | transmutation | 2 | You assemble a siege engine, using up to one fewer worker/2 caster levels you possess. You can... | |
| Telekinetic Charge | evocation | 4 | You telekinetically launch an ally across the battlefield to anywhere within this spell's range.... | |
| Telekinetic Projectile | evocation | 0 | You fling an object weighing up to 5 pounds at the target. You must succeed at a ranged attack... | |
| Telekinetic Storm | evocation | 9 | You generate a storm of telekinetic energy that emanates from you, ripping through the spell's... | |
| Teleport | conjuration | teleportation | 5 | This spell instantly transports you to a designated destination, which may be as distant as 100... |
| Teleport, Greater | conjuration | teleportation | 7 | This spell functions like teleport, except that there is no range limit and there is no chance... |
| Teleport Object | conjuration | teleportation | 7 | This spell functions like teleport, except that it teleports an object, not you. Creatures and... |
| Temporal Divergence | transmutation | 7 | This spell allows you to witness two divergent decisions and choose which to pursue. Upon... | |
| Touch of Combustion | evocation | 1 | Your successful melee touch attack causes the target to ignite in a violent burst of flame,... | |
| Touch of Slime | conjuration | creation | 4 | You create a coating of slime on your hand. When you make a successful melee touch attack with... |
| Touch of Slumber | enchantment | compulsion | 6 | This spell functions only against a creature with an attitude toward you of indifferent or... |
| Treacherous Teleport | conjuration | teleportation | 6 | This spell functions as teleport except that you can opt to intentionally cause any number of... |
| True Prognostication | divination | 8 | True prognostication functions as divination except that the spell can see up to 100 years into... | |
| Wail of the Banshee | necromancy | 9 | When you cast this spell, you emit a terrible, soul-chilling scream that possibly kills... | |
| Warp Metal | transmutation | 4 | You cause metal to bend and warp, permanently destroying its straightness, form, and strength. A... | |
| Waves of Exhaustion | necromancy | 7 | Waves of negative energy cause all living creatures in the spell's area to become exhausted.... | |
| Waves of Fatigue | necromancy | 5 | Waves of negative energy render all living creatures in the spell's area fatigued. This spell... | |
| Weird | illusion | phantasm | 9 | This spell functions like phantasmal killer, except it can affect more than one creature. Only... |
| Withdraw Affliction | necromancy | 6 | You push your hand into the subject, then withdraw an affliction from the body of the sufferer... | |
| Word of Recall | conjuration | teleportation | 7 | Word of recall teleports you instantly back to your sanctuary when the word is uttered. You must... |
