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Class: Witch
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- Arcanist [523]
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- Medium [96]
Descriptor
Range
Duration
Target
Save: None
Verbal
Somatic
Material
Focus
Divine Focus
307 spells
| Name ▲ | School | Subschool | Witch Level | Description |
|---|---|---|---|---|
| Analyze Dweomer | divination | 6 | You can observe magical auras. Each round, you may examine a single creature or object that you... | |
| Animal Purpose Training | enchantment | compulsion | 1 | You instill the target animal with a general purpose (see the Handle Animal skill), which can be... |
| Animate Objects | transmutation | 6 | You imbue inanimate objects with mobility and a semblance of life. Each such animated object... | |
| Anti-Incorporeal Shell | abjuration | 4 | You bring into being a mobile, hemispherical energy field that incorporeal creatures cannot... | |
| Arcane Eye | divination | scrying | 4 | You create an invisible magical sensor that sends you visual information. You can create the... |
| Arid Refuge | conjuration | creation | 5 | You conjure a small stone building on any relatively flat nonliving surface at least 20 feet... |
| Ash Storm | conjuration | creation | 3 | Driving ash blocks all sight (even darkvision) within the spell's area of effect, and falling... |
| Astral Projection | necromancy | 9 | By freeing your spirit from your physical body, this spell allows you to project an astral body... | |
| Banish Seeming | abjuration | 5 | With a melee touch attack you can dispel an illusion or return a creature to its natural form.... | |
| Barrow Haze | necromancy | 3 | Barrow haze creates a bank of fog similar to that created by fog cloud, except that the vapors... | |
| Beanstalk | conjuration | creation | 4 | When casting this spell, you must plant the material components in soil. When you do, at the end... |
| Billowing Skirt | transmutation | 2 | A skirt, kilt, or gown you are wearing enables you to control your falls through the air. A... | |
| Black Tentacles | conjuration | creation | 4 | This spell causes a field of rubbery black tentacles to appear, burrowing up from the floor and... |
| Bleed For Your Master | enchantment | compulsion | 3 | When you would be hit by an attack that requires an attack roll, or when you are within an area... |
| Blood Transcription | divination | 2 | By consuming 1 pint of blood from a spellcaster killed within the last 24 hours, you can attempt... | |
| Bloody Arrows | necromancy | 4 | Whenever this spell's target hits a creature with a ranged weapon that successfully deals... | |
| Bone Fists | necromancy | 2 | The bones of your targets' joints grow thick and sharp, protruding painfully through the skin at... | |
| Borrow Corruption | transmutation | 4 | You touch a creature with at least one manifestation from a corruption (see page 14). You... | |
| Brightest Night | transmutation | 1 | You grant low-light vision to the affected creatures. Creatures that already have low-light... | |
| Burning Sands | conjuration | creation | 1 | You cause sheets of hot sand to spread over the ground in the area of effect. This layer of sand... |
| Calculated Luck | divination | 4 | You are able to use the Path of Numbers to substantially boost your combat preparedness, but... | |
| Carry Companion | transmutation | 2 | You touch an animal or magical beast that has a helpful attitude toward you, instantly... | |
| Catatonia | necromancy | 3 | You touch the target and place it into a deathlike state that persists for the duration. The... | |
| Clairaudience/Clairvoyance | divination | scrying | 3 | Clairaudience/clairvoyance creates an invisible magical sensor at a specific location that... |
| Clear Grove | transmutation | 3 | Trees, shrubs, and other thick vegetation move out of the spell's area. The affected area is... | |
| Cloak of Secrets | illusion | glamer | 1 | This spell forms an invisible bubble that filters all speech coming from inside the affected... |
| Clone | necromancy | 8 | This spell makes an inert duplicate of a creature. If the original individual has been slain,... | |
| Companion Transposition | conjuration | teleportation | 5 | You trade places with the other target, teleporting as if you were both affected by dimension... |
| Conditional Favor | abjuration | 2 | You must cast this spell immediately before casting another spell on the same creature,... | |
| Conjure Carriage | conjuration | creation | 3 | You create a fine wooden carriage with whatever cosmetic embellishments you desire. It is well... |
| Contact Entity I | evocation | 2 | You send out a magical message to any eldritch entities of a particular kind within a 100-mile... | |
| Contact Entity II | evocation | 3 | This spell functions like contact entity I, except that you can contact creatures from the... | |
| Contact Entity III | evocation | 5 | This spell functions like contact entity II, except that you can contact creatures from the... | |
| Contact Entity IV | evocation | 7 | This spell functions like contact entity III, except that you can contact creatures from the... | |
| Control Weather | transmutation | 7 | You change the weather in the local area. It takes 10 minutes to cast the spell and an... | |
| Corpse Lanterns | necromancy | 2 | This spell functions as dancing lights, except it summons up to four spheres of light, each of... | |
| Covetous Aura | abjuration | 5 | Anytime a harmless (so noted by a spell's saving throw description) spell of 3rd level or lower... | |
| Create Armaments | conjuration | creation | 4 | You create one nonmagical weapon, shield, or set of armor. To determine whether the item... |
| Create Demiplane | conjuration | creation | 8 | This spell functions as create lesser demiplane, except the area is larger and you can add more... |
| Create Demiplane, Greater | conjuration | creation | 9 | This spell functions as create demiplane, except the area is larger and you can add more... |
| Create Demiplane, Lesser | conjuration | creation | 7 | You create a small, finite demiplane. You must be on the Astral or Ethereal Plane or on a plane... |
| Cruel Jaunt | conjuration | teleportation | 6 | You gain the ability to detect fear, as/sense fear (see page 127), but you sense creatures... |
| Cursed Earth | necromancy | 9 | You lay a terrible curse upon the land, blighting those who live and die there. Choose one of... | |
| Curse of Fell Seasons | transmutation | 9 | By touching the ground, you drastically change the weather in the area, as the unseasonable... | |
| Curse of Night | evocation | 8 | By touching the ground, you curse an area to remain in bleak darkness, as the endless night... | |
| Curse Terrain | necromancy | 4 | By touching the ground, you curse the land with four unnatural hazards. This functions as lesser... | |
| Curse Terrain, Greater | necromancy | 6 | By touching the ground, you curse the land with six unnatural hazards. This functions as lesser... | |
| Curse Terrain, Lesser | necromancy | 2 | By touching the ground, you curse the land with three unnatural hazards, as the minor perilous... | |
| Curse Terrain, Supreme | necromancy | 8 | By touching the ground, you curse the land with seven unnatural hazards. This functions as... | |
| Dancing Darkness | evocation | 1 | You create either up to four spheres of darkness that each reduce the illumination level by one... | |
| Dancing Lantern | transmutation | 1 | You can animate a lantern and order it to follow you. The lantern floats at shoulder height and... | |
| Dancing Lights | evocation | 0 | Depending on the version selected, you create up to four lights that resemble lanterns or... | |
| Darkvault | abjuration | 5 | You ward an area's shadows such that light cannot penetrate them. The illumination level in the... | |
| Dark Whispers | illusion | shadow | 2 | You communicate through the shadows of one or more targets within range. The shadows have no... |
| Daywalker | necromancy | 5 | You reshape the substance of a willing undead creature to resemble a living, breathing creature... | |
| Deathwine | necromancy | 3 | This spell allows you to turn a potion into a temporary pool of necromantic energy. Only a... | |
| Debilitating Portent | enchantment | compulsion | 4 | The target is surrounded by a glowing green aura of ill fate. Each time the spell's subject... |
| Decollate | necromancy | 5 | A thin red line circles the target's neck. The target's head becomes detachable so long as she... | |
| Detect Charm | divination | 1 | This spell functions as/detect magic, except that it detects only charm, compulsion, and... | |
| Detect Fiendish Presence | divination | 0 | This spell functions like detect evil, except that it detects only outsiders with the evil... | |
| Detect Magic | divination | 0 | You detect magical auras. The amount of information revealed depends on how long you study a... | |
| Detect Magic, Greater | divination | 2 | This spell functions as detect magic, except that you can glean much more information from the... | |
| Detect Poison | divination | 0 | You determine whether a creature, object, or area has been poisoned or is poisonous. You can... | |
| Detect Scrying | divination | 4 | You immediately become aware of any attempt to observe you by means of a divination (scrying)... | |
| Detect Secret Doors | divination | 1 | You can detect secret doors, compartments, caches, and so forth. Only passages, doors, or... | |
| Diagnose Disease | divination | 1 | You determine whether a creature, object, or area carries any sort of disease or infestation... | |
| Die For Your Master | enchantment | compulsion | 5 | This spell functions as bleed for your master, but it allows your companion or familiar to... |
| Dimensional Bounce | conjuration | teleportation | 7 | You designate two locations within range and create a dimensional link between them; you must... |
| Dimension Door | conjuration | teleportation | 4 | You instantly transfer yourself from your current location to any other spot within range. You... |
| Discern Location | divination | 8 | A discern location spell is among the most powerful means of locating creatures or objects.... | |
| Disguise Weapon | illusion | glamer | 1 | You make one manufactured weapon look like a different manufactured weapon of the same size and... |
| Dispel Magic | abjuration | 3 | You can use dispel magic to end one ongoing spell that has been cast on a creature or object, to... | |
| Dispel Magic, Greater | abjuration | 6 | This spell functions like dispel magic, except that it can end more than one spell on a target... | |
| Dousing Rain | evocation | 2 | With a beckoning gesture, you call forth a downpour of rain. For the duration of the spell, the... | |
| Drain Poison | transmutation | 3 | By touching a weapon against the fang of a poisonous creature and casting this spell, you drain... | |
| Dress Corpse | necromancy | 2 | You cause the flesh and bones of a corpse to shift themselves to suit a narrative of your... | |
| Dust Ward | abjuration | 6 | You ward a magic item against other creatures who try to learn to use or copy it. When you cast... | |
| Elemental Swarm | conjuration | summoning | 9 | This spell opens a portal to an Elemental Plane and summons elementals from it. A druid can... |
| Enemy's Heart | necromancy | 2 | You cut out an enemy's heart and consume it, absorbing that enemy's power as your own. As part... | |
| Enervation | necromancy | 4 | You point your finger and fire a black ray of negative energy that suppresses the life force of... | |
| Fairy Ring Retreat | conjuration | creation | 7 | You conjure up an extradimensional meadow that can be accessed from a single entrance on the... |
| False Resurrection | conjuration | calling | 8 | This spell functions as resurrection except that instead of recalling the dead soul to life, the... |
| Familiar Figment | illusion | figment | 2 | You create an illusory duplicate of your familiar that moves erratically around your familiar's... |
| Fey Gate | conjuration | creation | 8 | This spell functions as the planar travel function of gate, except it can be used to travel only... |
| Fiendish Wrath | enchantment | compulsion | 4 | Each affected creature flies into a combat frenzy. The target gains a +2 morale bonus to... |
| Find Fault | divination | 3 | You instantly learn many of the target's weaknesses, as if you had made an appropriate Knowledge... | |
| Find the Path | divination | 6 | The recipient of this spell can find the shortest, most direct physical route to a prominent... | |
| Fins To Feet | transmutation | polymorph | 3 | You transform the target's fins, flippers, or tail into legs and feet, allowing it to walk on... |
| Flame Steed | conjuration | creation | 4 | You conjure a Large, quasi-real creature made of flame. It functions like phantom steed, except... |
| Flaming Aura | transmutation | 4 | The spell allows you channel fire into your very being. If you don't already have the fire... | |
| Flesh Puppet | necromancy | 4 | You animate one corpse that has been dead no more than 48 hours. It rises as a zombie... | |
| Flesh Puppet Horde | necromancy | 5 | This spell functions as flesh puppet, but can animate multiple zombies. As noted in animate... | |
| Flesh Wall | necromancy | 6 | You animate corpses, forming them into a wall of joined flesh and limbs. The wall inserts itself... | |
| Fleshwarping Swarm | conjuration | summoning | 3 | This spell functions as summon swarm, except that living and undead creatures that fail their... |
| Fog Cloud | conjuration | creation | 2 | A bank of fog billows out from the point you designate. The fog obscures all sight, including... |
| Force Sword | evocation | 2 | You create a +1 longsword of pure force sized appropriately for you that you can wield or give... | |
| Foresight | divination | 9 | This spell grants you a powerful sixth sense in relation to yourself or another. Once foresight... | |
| Frostbite | transmutation | 1 | Your melee touch attack deals 1d6 points of nonlethal cold damage + 1 point/level, and the... | |
| Frosty Aura | transmutation | 4 | The spell allows you to channel cold into your very being. If you don't already have the cold... | |
| Fumblestep | conjuration | 1 | Fumblestep coats a target's feet in slick ectoplasm that retains some psychic connection to your... | |
| Geas/Quest | enchantment | compulsion | 6 | This spell functions similarly to lesser geas, except that it affects a creature of any HD and... |
| Geb's Hammer | necromancy | 4 | Centuries of war with Nex trained the necromancers of Geb to extract every last resource from... | |
| Ghost Brand | transmutation | 4 | You alter the fundamental substance of a single object up to 2 cubic feet/level in size and at... | |
| Ghost Whip | evocation | 2 | A white, 15-foot-long lash of ghostly evanescence appears from your hand. This weapon is treated... | |
| Gird Ally | abjuration | 2 | You create a magical field around summoned creatures you control that deflects attacks made... | |
| Globe of Tranquil Water | abjuration | 4 | Upon casting this spell, a rippling bubble of calm water extends outward from you to a radius of... | |
| Gozreh's Trident | evocation | 2 | A 4-foot-long, blazing, forked bolt of electricity springs forth from your hand. You wield this... | |
| Grasp | divination | 0 | You can cast this spell as an immediate action when you fail a Climb check and would fall. You... | |
| Grasping Corpse | necromancy | 1 | You can cause one nearby corpse to animate for a brief moment. Choose a creature within 30 feet... | |
| Grasping Tentacles | conjuration | creation | 3 | This spell functions as black tentacles, except the tentacles blindly grasp at the targets' eyes... |
| Hag's Seasoning | transmutation | 3 | You render the affected creature supernaturally delicious, making it the preferred target for... | |
| Half-Blood Extraction | transmutation | 5 | You transform the target half-orc into a full-blooded orc. The target loses all of its half-orc... | |
| Healing Thief | necromancy | 3 | With this spell you can steal the healing of the target creature. You must succeed at a melee... | |
| Heart of The Metal | transmutation | 3 | You lend the nature of adamantine, cold iron, or silver to the targeted weapons, depending on... | |
| Hellfire Ray | evocation | 6 | A blast of hellfire blazes from your hands. You can fire one ray, plus one additional ray for... | |
| Hidden Spring | transmutation | 1 | You spend 1 hour in quiet meditation, holding the focus component in both hands and walking... | |
| Hide Bruises | illusion | glamer | 1 | The target's wounds to seem to disappear. A creature attempting a Heal check to tell the... |
| Hungry Earth | transmutation | 5 | The ground attempts to pull creatures beneath its surface as if hungry for the flesh of mortals.... | |
| Ice Storm | evocation | 4 | Great magical hailstones pound down upon casting this spell, dealing 3d6 points of bludgeoning... | |
| Icicle Dagger | conjuration | creation | 1 | You create a masterwork dagger out of ice. The dagger deals 1 point of cold damage in addition... |
| Identify | divination | 1 | This spell functions as detect magic, except that it gives you a +10 enhancement bonus on... | |
| Ill Omen | enchantment | compulsion | 1 | You afflict the target with bad luck. On the next d20 roll the target makes, it must roll twice... |
| Influence Wild Magic | abjuration | 2 | This spell creates an area of stabilizing magical energy that emanates from you. Any creature... | |
| Insect Scouts | divination | 3 | A favorite in the creaking courts of Ustalav, insect scouts summons one or more vermin to... | |
| Insect Spies | divination | 4 | You summon one or more glossy black beetles, which have a measure of intelligence and make for... | |
| Insect Spies, Greater | divination | 7 | As insect spies, but you can also borrow the senses of the summoned insects. As a move action,... | |
| Instant Clot | conjuration | healing | 1 | Bleed effects on the target immediately end when this spell is cast, and no blood flows out when... |
| Instant Portrait | conjuration | creation | 1 | You touch a surface and produce a painted portrait of either yourself or a creature you can see... |
| Instant Restoration | conjuration | healing | 4 | Instant restoration channels planar energy into a summoned creature. This spell can be cast as... |
| Instant Summons | conjuration | summoning | 7 | You call some nonliving item directly to your hand from virtually any location. First, you must... |
| Instant Summons, Greater | conjuration | summoning | 8 | This spell functions as instant summons, except that you can target multiple objects. You must... |
| Iron Spine | transmutation | 3 | You launch an ingot of iron at the target. If you succeed at a ranged touch attack, the target's... | |
| Irriseni Mirror Sight | divination | scrying | 3 | This spell lets you look into a mirror near you and see an image that is reflected in another... |
| Lay of The Land | divination | 2 | In a flash of recognition, you learn about the geography of your surroundings within a radius of... | |
| Levitate | transmutation | 2 | Levitate allows you to move yourself, another creature, or an object up and down as you wish. A... | |
| Light | evocation | 0 | This spell causes a touched object to glow like a torch, shedding normal light in a 20-foot... | |
| Lightfingers | transmutation | 1 | A flutter of subtle, telekinetic force causes your target to drop a single nonmagical carried... | |
| Limp Lash | necromancy | 2 | You create a dark whip-shaped field of energy that wraps around an enemy's neck, leaving... | |
| Linked Legacy | divination | 1 | This spell helps build community and ensure a shared vision for the future. When any of the... | |
| Locate Creature | divination | 4 | This spell functions like locate object, except this spell locates a known creature. You slowly... | |
| Locate Object | divination | 3 | You sense the direction of a well-known or clearly visualized object. You can search for general... | |
| Lucky Number | transmutation | 1 | You are able to tweak tiny variables affecting a creature's immediate future in order to grant... | |
| Mage's Decree | evocation | 6 | You speak a short message (up to 25 words), and it is immediately transmitted to each target,... | |
| Major Creation | conjuration | creation | 5 | This spell functions like minor creation, except that you can also create an object of mineral... |
| Mark of Justice | necromancy | 5 | You mark a subject and state some behavior on the part of the subject that will activate the... | |
| Mask Dweomer | illusion | glamer | 1 | You mask and manipulate a spell's magic aura to make it harder to detect. Select one spell... |
| Mask Dweomer, Communal | illusion | glamer | 2 | This spell functions like mask dweomer (Advanced Player's Guide 232), except you divide the... |
| Master's Escape | conjuration | teleportation | 4 | You create an extradimensional link between yourself and one summoned creature you control that... |
| Master's Mutation | transmutation | polymorph | 5 | You can mold the ephemeral substance of the Outer Planes, mutating one summoned creature that... |
| Masterwork Transformation | transmutation | 2 | You convert a non-masterwork item into its masterwork equivalent. A normal sword becomes a... | |
| Maze | conjuration | teleportation | 8 | You banish the subject into an extradimensional labyrinth. Each round on its turn, it may... |
| Message | transmutation | 0 | You can whisper messages and receive whispered replies. Those nearby can hear these messages... | |
| Minor Creation | conjuration | creation | 4 | You create a nonmagical, unattended object of nonliving vegetable matter. The volume of the item... |
| Minor Dream | illusion | figment | 2 | This spell functions as the dream spell, except as follows. The messenger must be yourself or a... |
| Mirror Hideaway | transmutation | 2 | You transform a mirror into a portal to an extradimensional space. The space can hold as many as... | |
| Mnemonic Siphon | divination | 4 | You inscribe a rune on the target object. The rune remains dormant until the object finds its... | |
| Molten Orb | evocation | 2 | You create a fist-sized, red-hot ball of molten metal that you immediately hurl as a splash... | |
| Motes of Dusk And Dawn | evocation | 3 | When you cast this spell, you create up to four motes that shed light or darkness in a... | |
| Mount | conjuration | summoning | 1 | You summon a light horse or a pony (your choice) to serve you as a mount (see the Pathfinder RPG... |
| Mount, Communal | conjuration | summoning | 2 | This spell functions like mount, except you can summon up to six light horses or ponies, and you... |
| Murderous Crow | conjuration | summoning | 1 | You conjure a supernaturally vicious and clever crow to watch over you on the battlefield.... |
| Nature's Ravages | necromancy | 3 | You greatly speed up the decomposition process of a nearby corpse and warp the fibers of time... | |
| Nature's Ravages, Greater | necromancy | 7 | This spell functions like nature's ravages, except the target corpse ages a number of years... | |
| Nauseating Trail | conjuration | creation | 3 | The target exudes stinking vapors that fill its space. The vapors do not obscure sight, but it... |
| Object Possession | necromancy | 5 | This spell functions as lesser object possession, except as noted above. The possessed animated... | |
| Object Possession, Greater | necromancy | 7 | This spell functions as object possession, except as noted above. The possessed animated object... | |
| Object Possession, Lesser | necromancy | 4 | This spell functions as possession, except you possess an object instead of a creature. A... | |
| Obscure Poison | abjuration | 1 | You make the touched poison difficult to detect or identify. Detect poison and similar effects... | |
| Obscuring Mist | conjuration | creation | 1 | A misty vapor arises around you. It is stationary. The vapor obscures all sight, including... |
| Overwhelming Poison | necromancy | 6 | This spell increases the virulence of the targeted dose of poison, making the poison more... | |
| Particulate Form | transmutation | 7 | The targets' physical forms undergo a bizarre transformation. They look and function normally,... | |
| Peace Bond | abjuration | 1 | This spell creates one glowing rune of peace, plus one/2 caster levels above 1st (to a maximum... | |
| Penumbral Disguise | conjuration | 3 | You mask your features with shadowy illumination, gaining a competence bonus equal to your... | |
| Pernicious Poison | necromancy | 2 | You weaken the target's defenses against poison. The target gains a -4 penalty on saves against... | |
| Pernicious Pranksters | conjuration | summoning | 5 | You summon intangible forces of whimsy to perform a variety of tricks and pranks upon your foes.... |
| Phase Door | conjuration | creation | 7 | This spell creates an ethereal passage through wooden, plaster, or stone walls, but not other... |
| Phase Step | conjuration | teleportation | 3 | You instantly transfer the touched creature to a point you designate within range. This... |
| Planar Inquiry | conjuration | calling | 3 | Although he was hardly the first to turn to the Outer Planes for answers, Jatembe's dealings... |
| Planar Refuge | conjuration | creation | 7 | This spell enforces the rules of the Material Plane on other planes of existence. Upon casting... |
| Poisoned Egg | transmutation | 1 | You transform the contents of a normal egg into a single dose of small centipede poison (injury;... | |
| Polymorph Familiar | transmutation | polymorph | 3 | This spell functions as beast shape I, except it grants your familiar the form of any Small... |
| Power Word Blind | enchantment | compulsion | 7 | You utter a single word of power that causes a creature to become blinded, whether the creature... |
| Power Word Kill | enchantment | compulsion | 9 | You utter a single word of power that instantly kills one creature of your choice, whether the... |
| Power Word Stun | enchantment | compulsion | 8 | You utter a single word of power that instantly causes one creature of your choice to become... |
| Prying Eyes | divination | 5 | You create a number of semitangible, visible magical orbs (called "eyes") equal to 1d4 + your... | |
| Prying Eyes, Greater | divination | 8 | This spell functions like prying eyes, except that the eyes can see all things as they actually... | |
| Rage | enchantment | compulsion | 3 | Each affected creature gains a +2 morale bonus to Strength and Constitution, a +1 morale bonus... |
| Raging Rubble | transmutation | 3 | You animate an area of rubble, gravel, or other small stones, creating a dangerous, rolling area... | |
| Rain of Frogs | conjuration | summoning | 3 | This spell functions as summon swarm, except you summon a swarm of poisonous frogs. This swarm... |
| Raise Dead | conjuration | healing | 6 | You restore life to a deceased creature. You can raise a creature that has been dead for no... |
| Reaper's Coterie | necromancy | 3 | The target weapon becomes a reservoir of spiritual energy, fueling its destructive power by... | |
| Reboot | transmutation | 5 | Whispering in the dense, information-rich machine language of the First Ones, you bring a... | |
| Recorporeal Incarnation | necromancy | 7 | Recorporeal incarnation effectively replaces the target living creature's body with that of the... | |
| Refuge | conjuration | teleportation | 9 | When you cast this spell, you create powerful magic in a specially prepared object. This object... |
| Reincarnate | transmutation | 5 | With this spell, you bring back a dead creature in another body, provided that its death... | |
| Reincarnate Spy | conjuration | healing | 7 | This spell functions as reincarnate except that you can cause the new body to resemble a... |
| Release The Hounds | conjuration | summoning | 5 | This spell summons a pack of canines that respond to the spellcaster's commands and act in... |
| Resilient Reservoir | transmutation | 4 | This spell creates a magical well of retribution that a caster can unleash with blinding speed.... | |
| Rest Eternal | necromancy | 5 | You place a curse upon a dead creature that bars its spirit from returning. Anyone casting a... | |
| Restore Corpse | necromancy | 1 | You grow flesh on a decomposed or skeletonized corpse of a Medium or smaller creature, providing... | |
| Resurrection | conjuration | healing | 8 | This spell functions like raise dead, except that you are able to restore life and complete... |
| Revenant Armor | transmutation | 3 | This spell endows a suit of armor with a singular purpose realized only after its wearer goes... | |
| Riversight | divination | scrying | 3 | You can view events transpiring along a natural watercourse you touch. You can see anything on... |
| River Whip | conjuration | creation | 2 | You create a coil of flowing fresh water, functioning a whip appropriate for your size, except... |
| Rock Whip | conjuration | creation | 2 | A 15-foot-long lash of crumbling crystal and earth emerges from the palm of your hand. This... |
| Rovagug's Fury | transmutation | 2 | You create a minor earthquake that can trip creatures. Attempt a single combat maneuver check... | |
| Sanctify Corpse | evocation | 1 | This spell blesses a corpse with positive energy, preventing it from being turned into an undead... | |
| Sands of Time | necromancy | 3 | You temporarily age the target, immediately advancing it to the next age category. The target... | |
| Scouring Winds | evocation | 7 | This spell brings forth a windstorm of stinging sand that blocks all vision. You can move the... | |
| Sculpted Cape | transmutation | 1 | Your cape, cloak, or shawl stiffens and maintains its shape even if removed. A sculpted cape has... | |
| Sebaceous Twin | transmutation | 3 | By touching a living target, you cause a half-formed, parasitic clone of the target to burst... | |
| Secret Chest | conjuration | summoning | 5 | You hide a chest on the Ethereal Plane for as long as 60 days and can retrieve it at will. The... |
| Secret Coffer | conjuration | summoning | 3 | This spell functions like secret chest, except the coffer is only 1 foot square and can contain... |
| Secret Vault | conjuration | summoning | 8 | This spell functions like secret chest, except it affects a small structure, vault, or oversized... |
| Secure Shelter | conjuration | creation | 4 | You conjure a sturdy cottage or lodge made of material that is common in the area where the... |
| Seed Spies | divination | 3 | This spell functions as insect spies, except it creates wafting seeds with magical intellect... | |
| Sentry Skull | necromancy | 2 | You restore the senses to the severed head of a humanoid or monstrous humanoid killed within the... | |
| Shadow Step | illusion | shadow | 4 | To use this spell, you must be in an area of dim light or darkness. You enter a shadow or area... |
| Shared Suffering | necromancy | 2 | You infuse a dagger with necromantic energy, then plunge the dagger into your own body. You take... | |
| Shifting Shadows | evocation | 3 | Waves of shifting shadows obscure the appearance of all creatures caught within the emanation,... | |
| Shroud of Innocuity | illusion | glamer | 3 | All affected creatures are veiled with a commonplace appearance. This appearance varies based on... |
| Silent Table | illusion | glamer | 2 | You protect an area against casual eavesdropping. Sounds and sonic effects that originate inside... |
| Silk To Steel | transmutation | 2 | You imbue an ordinary scarf (or similar piece of clothing) with the strength of steel without... | |
| Siphon Magic | abjuration | 5 | This spell attempts to transfer a magical effect from a creature you touch to yourself. When you... | |
| Skeleton Crew | necromancy | 4 | This spell turns corpses into skeletons (Pathfinder RPG Bestiary 250) that act as crew and obey... | |
| Skin Tag | necromancy | haunted | 1 | You mix a malign spirit into a piece of food, a drink, or some other item to be consumed... |
| Sky Swim | transmutation | 3 | This spell grants the target the ability to swim through the air. If the target has a swim... | |
| Sleet Storm | conjuration | creation | 3 | Driving sleet blocks all sight (even darkvision) within it and causes the ground in the area to... |
| Snowball | evocation | 1 | You throw a ball of elemental ice and snow at a single target as a ranged touch attack. The... | |
| Solid Fog | conjuration | creation | 4 | This spell functions like fog cloud, but in addition to obscuring sight, the solid fog is so... |
| Source Severance | abjuration | 6 | You create an invisible barrier that surrounds you and moves with you, inhibiting one category... | |
| Spawn Calling | conjuration | calling | 9 | Having attained the highest and most profane form of magical achievement in the Great... |
| Spectral Hand | necromancy | 2 | A ghostly hand shaped from your life force materializes and moves as you desire, allowing you to... | |
| Spectral Saluqi | necromancy | 6 | This spell creates a spectral saluqi, an undead canine resembling an oversized hound with black... | |
| Stone Discus | conjuration | creation | 2 | You create a stone discus, which flies at an enemy. You can create one discus, plus one... |
| Strangling Hair | transmutation | 3 | Your hair animates and extends to grapple and constrict an opponent. Make a grapple check... | |
| Stricken Heart | necromancy | 2 | This spell covers your hand with a writhing black aura. As part of casting the spell, you can... | |
| Summon Accuser | conjuration | summoning | 4 | This spell summons a single accuser devil from Hell to do the spellcaster's bidding, similar to... |
| Summon Cacodaemon | conjuration | summoning | 2 | This spell functions like summon monster, except it summons a single cacodaemon. |
| Summon Cacodaemon, Greater | conjuration | summoning | 4 | This spell functions like summon cacodaemon, except it summons 1d4+1 cacodaemons. |
| Summon Ceustodaemon | conjuration | summoning | 5 | This spell functions like summon monster, except it summons a single ceustodaemon. |
| Summon Derghodaemon | conjuration | summoning | 9 | This spell functions like summon monster, except it summons a single derghodaemon. |
| Summon Erodaemon | conjuration | summoning | 8 | This spell functions like summon monster, except it summons a single erodaemon. |
| Summon Flight of Eagles | conjuration | summoning | 6 | You summon 1d4+1 giant eagles to serve as you designate. The summoned birds can fight if you... |
| Summon Genie | conjuration | summoning | 5 | This spell functions like lesser summon genie, except you can summon one djinni or 1d3 jann. |
| Summon Genie, Greater | conjuration | summoning | 6 | This spell functions like lesser summon genie, except you can summon one shaitan, 1d3 djinn, or... |
| Summon Genie, Lesser | conjuration | summoning | 4 | This spell functions like summon monster I, except you can summon one janni. |
| Summon Greater Demon | conjuration | summoning | 9 | This spell functions like summon monster, except it allows you to summon a single coloxus... |
| Summon Infernal Host | conjuration | summoning | 5 | This spell functions as summon monster V, save that it can only be used to summon host devils.... |
| Summon Laborers | conjuration | summoning | 6 | Summon laborers summons one humanoid petitioner/caster level. These petitioners hail from one... |
| Summon Lesser Demon | conjuration | summoning | 5 | This spell functions like summon monster, except it allows you to summon a single brimorak... |
| Summon Lesser Psychopomp | conjuration | summoning | 5 | This spell functions like summon monster, except that it summons 1d3 esobok psychopomps or 1d4+1... |
| Summon Meladaemon | conjuration | summoning | 8 | This spell functions like summon monster, except it summons a single meladaemon. |
| Summon Minor Monster | conjuration | summoning | 1 | This spell functions as summon monster I, except you can summon 1d3 Tiny or smaller animals,... |
| Summon Monster 1 | conjuration | summoning | 1 | This spell summons an extraplanar creature (typically an outsider, elemental, or magical beast... |
| Summon Monster 2 | conjuration | summoning | 2 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 3 | conjuration | summoning | 3 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 4 | conjuration | summoning | 4 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 5 | conjuration | summoning | 5 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 6 | conjuration | summoning | 6 | This spell functions like summon monster I, except you can summon one creature from the... |
| Summon Monster 7 | conjuration | summoning | 7 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 8 | conjuration | summoning | 8 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 9 | conjuration | summoning | 9 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Swarm | conjuration | summoning | 2 | You summon a swarm of bats, rats, or spiders (your choice), which attacks all other creatures... |
| Summon Thanadaemon | conjuration | summoning | 9 | This spell functions like summon monster, except it summons a single thanadaemon. You can only... |
| Summon Vanth | conjuration | summoning | 6 | This spell functions like summon monster, except that it summons a single vanth psychopomp.... |
| Sundered Serpent Coil | conjuration | creation | 3 | This spell functions like black tentacles, except it creates a Large decapitated snake, which... |
| Swarm of Fangs | conjuration | summoning | 3 | You summon a swarm consisting of thousands of animate, flying teeth in a 10-foot-by-10-foot... |
| Symbol of Dispelling | abjuration | 8 | This spell functions as symbol of death, except that all creatures within 40 feet of the symbol... | |
| Symbol of Revelation | divination | 4 | This spell functions as symbol of death, except it is only activated by invisible creatures,... | |
| Symbol of Scrying | divination | scrying | 5 | This spell functions as symbol of death, except that, when triggered, it creates a scrying... |
| Symbol of Sealing | abjuration | 6 | This spell allows you to scribe a potent rune of power upon or above a door or other opening... | |
| Symbol of Vulnerability | abjuration | 9 | This spell functions as symbol of death, except it saps the defenses of all creatures within 60... | |
| Tattoo Potion | transmutation | 2 | When you cast this spell, you mix special tattoo inks into a potion of your choice. Once you... | |
| Telepathic Bond | divination | 5 | You forge a telepathic bond among yourself and a number of willing creatures, each of which must... | |
| Teleport | conjuration | teleportation | 5 | This spell instantly transports you to a designated destination, which may be as distant as 100... |
| Teleportation Circle | conjuration | teleportation | 9 | You create a circle on the floor or other horizontal surface that teleports, as greater... |
| Teleport, Greater | conjuration | teleportation | 7 | This spell functions like teleport, except that there is no range limit and there is no chance... |
| Temporal Regression | conjuration | teleportation | 8 | When you complete this spell, note your current location and condition, including your hit point... |
| Terraform | transmutation | 7 | You alter the area's terrain and climate to a new terrain and climate type appropriate to the... | |
| Touch of Idiocy | enchantment | compulsion | 2 | With a touch, you reduce the target's mental faculties. Your successful melee touch attack... |
| Transfer Familiar | evocation | 6 | You temporarily grant control of your familiar to another willing creature. You, your familiar,... | |
| Transfer Regeneration | transmutation | 3 | You bestow your regenerative abilities on the target. Your regeneration stops functioning for... | |
| Treacherous Teleport | conjuration | teleportation | 6 | This spell functions as teleport except that you can opt to intentionally cause any number of... |
| True Appraisal | divination | 1 | You gain temporary insight into the value of objects. You gain a +5 competence bonus on Appraise... | |
| Twilight Haze | illusion | shadow | 2 | You create a gray haze that obscures sight (as fog cloud) and causes the illumination level... |
| Twilight Knife | evocation | 3 | You create a darkly sinister floating knife that attacks the same creature as you each round. If... | |
| Umbral Weapon | illusion | 2 | A shadowy afterimage trails behind the targeted weapon, potentially damaging foes even when the... | |
| Unbearable Brightness | evocation | 4 | Your body glows with a terrible light. Creatures within 30 feet of you that can see you are... | |
| Undeath Ward | abjuration | 6 | You create a pale silver barrier that repels undead. Mindless undead and intelligent undead with... | |
| Unliving Rage | necromancy | 3 | This spell functions as rage, except it affects only undead creatures and bolsters them with... | |
| Unseen Crew | conjuration | creation | 5 | An unseen crew member is an invisible, shapeless force that performs the duties of one crew... |
| Unseen Engineers | conjuration | creation | 3 | You conjure an invisible team of tiny engineers to construct a trap at alarming speed.... |
| Unseen Servant | conjuration | creation | 1 | An unseen servant is an invisible, mindless, shapeless force that performs simple tasks at your... |
| Vampiric Touch | necromancy | 3 | You must succeed on a melee touch attack. Your touch deals 1d6 points of damage/2 caster levels... | |
| Volcanic Storm | evocation | 4 | Chunks of hot volcanic rock and clumps of ash pound down when this spell is cast, dealing 3d6... | |
| Wandering Weather | transmutation | 8 | This spell functions as control weather except you can opt for the weather to remain centered on... | |
| Watchful Animal | divination | scrying | 4 | You place a scrying sensor on your animal companion or familiar. This allows the animal... |
| Waves of Exhaustion | necromancy | 7 | Waves of negative energy cause all living creatures in the spell's area to become exhausted.... | |
| Waves of Fatigue | necromancy | 5 | Waves of negative energy render all living creatures in the spell's area fatigued. This spell... | |
| Web Shelter | conjuration | creation | 2 | You create a shelter of slightly sticky webbing. The shelter has a hinged door large enough to... |
| Whip of Ants | conjuration | summoning | 6 | This spell functions as whip of spiders, except it summons army ants, and any creature you... |
| Whip of Centipedes | conjuration | summoning | 5 | This spell functions as whip of spiders, except it summons centipedes, and any creature you... |
| Whip of Spiders | conjuration | summoning | 2 | You summon hundreds of Diminutive spiders, which cling together in the form of a whip made for a... |
| Wicker Horse | conjuration | creation | 2 | Reeds, grasses, creepers, or thin tree branches (your choice) that you touch animate, twisting... |
| Winter Grasp | conjuration | creation | 2 | Ice encrusts the ground, radiating supernatural cold and making it hard for creatures to... |
| Withdraw Affliction | necromancy | 7 | You push your hand into the subject, then withdraw an affliction from the body of the sufferer... |
