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- Arcanist [138]
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Descriptor
Range
Duration
Target: Other
Verbal
Somatic
Material
Focus
Divine Focus: Yes
285 spells
| Name ▲ | School | Subschool | Description |
|---|---|---|---|
| Abundant Ammunition | conjuration | summoning | When cast on a container such as a quiver or a pouch that contains nonmagical ammunition or... |
| Aggressive Thundercloud | evocation | A crackling, spherical storm cloud flies in whichever direction you point and deals electricity... | |
| Aggressive Thundercloud, Greater | evocation | This spell functions as aggressive thundercloud, except it deals 6d6 points of electricity... | |
| Akashic Communion | divination | You attempt to obtain a glimpse of some specific event from the Akashic Record (Occult... | |
| Alarm | abjuration | Alarm creates a subtle ward on an area you select. Once the spell effect is in place, it... | |
| Alluring Spores | conjuration | creation | This spell creates a burst of spores that weaken the mind. Creatures within the area must... |
| Ancestral Gift | conjuration | summoning | A ghostly manifestation of one of your ancestors appears before you bearing a weapon of your... |
| Anti-Incorporeal Shell | abjuration | You bring into being a mobile, hemispherical energy field that incorporeal creatures cannot... | |
| Antilife Shell | abjuration | You bring into being a mobile, hemispherical energy field that prevents the entrance of most... | |
| Antimagic Field | abjuration | An invisible barrier surrounds you and moves with you. The space within this barrier is... | |
| Antipathy | enchantment | compulsion | You cause an object or location to emanate magical vibrations that repel either a specific kind... |
| Antiplant Shell | abjuration | The antiplant shell spell creates an invisible, mobile barrier that keeps all creatures within... | |
| Antitech Field | abjuration | You bring into being a mobile, hemispherical energy field that prevents technological objects,... | |
| Aquatic Cavalry | conjuration | summoning | You summon a school of hippocampi (one plus one/3 caster levels, to a maximum of six at 15th... |
| Arboreal Hammer | transmutation | This spell animates a tree's branch and directs it against your foes. At caster level 10th or... | |
| Arrow of Law | evocation | You fire a shimmering arrow of pure order from your holy symbol at any one target in range as a... | |
| Ash Storm | conjuration | creation | Driving ash blocks all sight (even darkvision) within the spell's area of effect, and falling... |
| Aura of Doom | necromancy | You emanate an almost palpable aura of horror. All non-allies within this spell's area, or that... | |
| Aura of Greater Courage | abjuration | When you cast this spell you strengthen your paladin's aura of courage. Until the end of its... | |
| Authenticating Gaze | divination | Your understanding of the written word becomes analytical and discerning. You gain an insight... | |
| Ball Lightning | evocation | You create two globes of lightning that fly in whichever direction you indicate. For every 4... | |
| Bane | enchantment | compulsion | Bane fills your enemies with fear and doubt. Each affected creature takes a -1 penalty on attack... |
| Besmara's Grasping Depths | necromancy | haunted | You call upon the restless souls of those who died at sea. This spell can be cast only on an... |
| Bless | enchantment | compulsion | Bless fills your allies with courage. Each ally gains a +1 morale bonus on attack rolls and on... |
| Bless Army | enchantment | compulsion | Bless army fills an army with courage. The army gains a +1 bonus on OM and Morale checks. |
| Blessing of The Watch | enchantment | compulsion | This spell functions like bless, except as noted. It works only in the caster's home city, and... |
| Blight | necromancy | This spell withers a single plant of any size. An affected plant creature takes 1d6 points of... | |
| Blinding Ray | evocation | You blast your enemies with blinding rays of sunlight. You may fire one ray, plus one additional... | |
| Blood Biography | divination | You learn the answers to a specific set of questions about a creature so long as you have access... | |
| Blood In The Water | necromancy | As part of the casting of this spell, you must deal 1 point of piercing or slashing damage to... | |
| Bolt of Glory | evocation | You fire a ray of positive energy. A creature struck takes varying damage, depending on its... | |
| Burning Entanglement | evocation | This spell functions as/entangle, except it sets the foliage on fire. A creature that begins its... | |
| Burning Sands | conjuration | creation | You cause sheets of hot sand to spread over the ground in the area of effect. This layer of sand... |
| Burst of Glory | enchantment | compulsion | Allies in the area of this spell at the time of casting gain a +1 sacred bonus on attack rolls... |
| Burst of Radiance | evocation | This spell fills the area with a brilliant flash of shimmering light. Creatures in the area are... | |
| Call Animal | enchantment | compulsion | This spell calls the nearest wild animal of a particular type you designate (provided the... |
| Calm Emotions | enchantment | compulsion | This spell calms agitated creatures. You have no control over the affected creatures, but calm... |
| Campfire Wall | evocation | You can create a barrier around a fire of at least campfire size that shelters everyone inside... | |
| Chain of Perdition | evocation | A floating chain of force with hooks at each end appears within an unoccupied space of your... | |
| Chameleon Stride, Greater | illusion | glamer | This spell functions as chameleon stride (Pathfinder RPG Advanced Player's Guide 210), except it... |
| Chill Metal | transmutation | Chill metal makes metal extremely cold. Unattended, nonmagical metal gets no saving throw.... | |
| Clairaudience/Clairvoyance | divination | scrying | Clairaudience/clairvoyance creates an invisible magical sensor at a specific location that... |
| Cleansing Fire | evocation | A ring of fire surrounds the area affected by the spell. The flames radiate heat, but not enough... | |
| Clear Grove | transmutation | Trees, shrubs, and other thick vegetation move out of the spell's area. The affected area is... | |
| Clenched Fist | evocation | This spell functions like interposing hand, except that the hand can also push or strike one... | |
| Climbing Beanstalk | conjuration | creation | You cause a thick, sturdy beanstalk to sprout from the ground and grow upward to a height of 10... |
| Consecrate | evocation | This spell blesses an area with positive energy. The DC to resist positive channeled energy... | |
| Control Vermin | transmutation | You and a number of allies less than or equal to your caster level designated upon casting can... | |
| Control Water | transmutation | This spell has two different applications, both of which control water in different ways. The... | |
| Crown of Glory | evocation | You gain a +4 enhancement bonus to Charisma. All creatures with fewer than 8 HD are compelled to... | |
| Cursed Earth | necromancy | You lay a terrible curse upon the land, blighting those who live and die there. Choose one of... | |
| Damnation | evocation | You pass judgment on your enemies' intentions and punish them with holy power. Each creature in... | |
| Damp Powder | transmutation | This spell causes ammunition already loaded into the target firearm is ruined with moisture. Any... | |
| Desecrate | evocation | This spell imbues an area with negative energy. The DC to resist negative channeled energy... | |
| Destroy Robot | transmutation | You attempt to destroy any one robot in range. When you cast this spell, your hand crackles with... | |
| Detect Anxieties | divination | This spell functions as detect thoughts except that you sense significant anxieties of creatures... | |
| Detect Chaos | divination | This spell functions like detect evil, except that it detects the auras of chaotic creatures,... | |
| Detect Demon | divination | You sense the presence of a specific kind of evil-that of demons, their servants, and the Abyss.... | |
| Detect Desires | divination | This spell functions as/detect thoughts, except you sense significant desires of creatures with... | |
| Detect Evil | divination | You can sense the presence of evil. The amount of information revealed depends on how long you... | |
| Detect Good | divination | This spell functions like detect evil, except that it detects the auras of good creatures,... | |
| Detect Law | divination | This spell functions like detect evil, except that it detects the auras of lawful creatures,... | |
| Detect The Faithful | divination | You can detect other worshipers of your deity (mortal worshipers, outsider servants, and so on).... | |
| Detect Thoughts | divination | You detect surface thoughts. The amount of information revealed depends on how long you study a... | |
| Detect Undead | divination | You can detect the aura that surrounds undead creatures. The amount of information revealed... | |
| Diminish Plants | transmutation | This spell has two versions. Prune Growth: This version of the spell causes normal vegetation... | |
| Disintegrate | transmutation | A thin, green ray springs from your pointing finger. You must make a successful ranged touch... | |
| Domination Link | divination | This spell functions like detect thoughts, with the additional ability to find echoes of the... | |
| Dousing Rain | evocation | With a beckoning gesture, you call forth a downpour of rain. For the duration of the spell, the... | |
| Dread Bolt | evocation | You unleash a crackling missile of darkness from your unholy symbol at any one target in range... | |
| Eagle Aerie | conjuration | summoning | You summon a flight of giant eagles (one/3 caster levels, maximum of six; Bestiary 118) to ferry... |
| Eagle Eye | divination | Eagle eye creates a magical sensor directly above you. The sensor can appear anywhere above you,... | |
| Earthquake | evocation | When you cast earthquake, an intense but highly localized tremor rips the ground. The powerful... | |
| Elemental Assessor | evocation | Azata champions developed this spell to deal with fiends with unknown resistances. A ray of... | |
| Entangle | transmutation | This spell causes tall grass, weeds, and other plants to wrap around creatures in the area of... | |
| Enter Image | transmutation | You gain a dim impression of the activities around any object bearing your face or form and can... | |
| Entice Fey | conjuration | calling | This spell functions as lesser entice fey, except that the spell's whimsical calling can produce... |
| Entice Fey, Greater | conjuration | calling | This spell functions as lesser entice fey, except the spell's whimsical calling can produce a... |
| Entice Fey, Lesser | conjuration | calling | This spell functions as lesser planar ally, except that you entice a fey of 6 HD or fewer to... |
| Faerie Fire | evocation | A pale glow surrounds and outlines the subjects. Outlined subjects shed light as candles.... | |
| Fairy Ring Retreat | conjuration | creation | You conjure up an extradimensional meadow that can be accessed from a single entrance on the... |
| Flame Blade | evocation | A 3-foot-long, blazing beam of red-hot fire springs forth from your hand. You wield this... | |
| Flame Strike | evocation | A flame strike evokes a vertical column of divine fire. The spell deals 1d6 points of... | |
| Flaming Sphere | evocation | A burning globe of fire rolls in whichever direction you point and burns those it strikes. It... | |
| Flaming Sphere, Greater | evocation | This spell functions as flaming sphere, except that it deals 6d6 points of fire damage to any... | |
| Flesh Wall | necromancy | You animate corpses, forming them into a wall of joined flesh and limbs. The wall inserts itself... | |
| Fleshwarping Swarm | conjuration | summoning | This spell functions as summon swarm, except that living and undead creatures that fail their... |
| Forbiddance | abjuration | Forbiddance seals an area against all planar travel into or within it. This includes all... | |
| Foresight | divination | This spell grants you a powerful sixth sense in relation to yourself or another. Once foresight... | |
| Frigid Souls | necromancy | haunted | You harness the Irriseni people's palpable fear of their frozen environment and cruel Jadwiga... |
| Garden of Peril | conjuration | creation | Vividly colored poisonous mushrooms instantly spring into existence in squares you select. The... |
| Geyser | conjuration | creation | You cause a column of boiling water to spring forth from any horizontal surface, knocking over... |
| Giant Vermin | transmutation | You turn a number of normal-sized centipedes, scorpions, or spiders into their giant... | |
| Gift of The Deep | transmutation | polymorph | You give the targets the appearance and many of the abilities of sahuagin mutants, with effects... |
| Globe of Tranquil Water | abjuration | Upon casting this spell, a rippling bubble of calm water extends outward from you to a radius of... | |
| Goodberry | transmutation | Casting goodberry makes 2d4 freshly picked berries magical. You (as well as any other druid of... | |
| Gozreh's Trident | evocation | A 4-foot-long, blazing, forked bolt of electricity springs forth from your hand. You wield this... | |
| Grove of Respite | conjuration | creation | You conjure a sheltered grove of trees surrounding a shallow spring. The grove appears from... |
| Half-Blood Extraction | transmutation | You transform the target half-orc into a full-blooded orc. The target loses all of its half-orc... | |
| Hallow | evocation | Hallow makes a particular site, building, or structure a holy site. This has four major effects.... | |
| Hammer of Mending | transmutation | Upon striking a piece of solid ground with the spell's focus or a holy symbol, you let out a... | |
| Healing Flames | conjuration | healing | You unleash a blast of holy flames that washes over all creatures in the area in a glorious... |
| Healing Token | conjuration | healing | You imbue one touched holy symbol/3 caster levels with a connection to your own divine power,... |
| Heat Metal | transmutation | Heat metal causes metal objects to become red-hot. Unattended, nonmagical metal gets no saving... | |
| Heavy Water | transmutation | You cause a volume of water to become heavier than normal. Swimming in or through such water... | |
| Hellfire Ray | evocation | A blast of hellfire blazes from your hands. You can fire one ray, plus one additional ray for... | |
| Helping Hand | evocation | You create the ghostly image of a hand, which you can send to find a creature within 5 miles.... | |
| Heroes' Feast | conjuration | creation | You bring forth a great feast, including a magnificent table, chairs, service, and food and... |
| Holy Javelin | conjuration | creation | You create a shimmering javelin of holy energy to hurl at an enemy as a ranged touched attack.... |
| Ice Storm | evocation | Great magical hailstones pound down upon casting this spell, dealing 3d6 points of bludgeoning... | |
| Incessant Buzzing | illusion | figment | You summon an illusory swarm of angry wasps that fills a 10-foot-diameter sphere. You can summon... |
| Infernal Challenger | conjuration | calling | This spell summons a bearded devil, causing it to appear where you designate. The area within a... |
| Insect Plague | conjuration | summoning | You summon a number of swarms of wasps (one/3 levels, to a maximum of six swarms at 18th level,... |
| Invisibility Alarm | abjuration | This spell functions as alarm, except it is triggered only by invisible creatures entering or... | |
| Ironbloom Sprouts | transmutation | This spell functions like goodberry, except as noted above and that it transforms 2d4 mushrooms... | |
| Keyhole | transmutation | By touching a single door, gate, or other portal, you create a keyhole where none existed before... | |
| Khain's Army | necromancy | Originally created by the priest-king of Nemret Noktoria, the ghoul Kortash Khain, for use by... | |
| Leshy Swarm | conjuration | summoning | You call out to nearby nature spirits and grant them temporary plant bodies. These creatures are... |
| Life Current | conjuration | healing | You infuse the current with positive energy. At the start of their turn when the current moves... |
| Light of Iomedae | conjuration | With this spell, you create shafts of blue light that illuminate all undead creatures in the... | |
| Locate Gate | divination | You sense the direction of the nearest teleportation circle (permanent or with a remaining... | |
| Locate Object | divination | You sense the direction of a well-known or clearly visualized object. You can search for general... | |
| Mad Monkeys | conjuration | summoning | You summon a swarm of screeching, mischievous monkeys. The swarm understands and obeys your... |
| Magic Boulder | transmutation | This spell works like magic stone, except you transmute as many as three boulders (rocks up to... | |
| Magic Circle against Chaos | abjuration | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Circle against Evil | abjuration | All creatures within the area gain the effects of a protection from evil spell, and evil... | |
| Magic Circle against Good | abjuration | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Circle against Law | abjuration | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Circle Against Technology | abjuration | All creatures within the area gain the effects of a protection from technology spell. Creatures... | |
| Magic Siege Engine | transmutation | This spell permits an indirect fire siege engine to bombard its targets with greater accuracy,... | |
| Magic Siege Engine, Greater | transmutation | This spell functions like magic siege weapon, except it gives an indirect fire siege weapon an... | |
| Magic Stone | transmutation | You transmute as many as three pebbles, which can be no larger than sling bullets, so that they... | |
| Magic Vestment | transmutation | You imbue a suit of armor or a shield with an enhancement bonus of +1/four caster levels... | |
| Maw of Chaos | conjuration | teleportation | This spell creates a rip in reality that plunges into the interspatial vortices that constantly... |
| Named Bullet | divination | You imbue the target with deadly accuracy against a selected creature type (and subtype for... | |
| Named Bullet, Greater | divination | This spell functions like named bullet, except it deals 2 extra points of damage/caster level... | |
| Nauseating Dart | conjuration | creation | You spit a poisonous stinger around the size of a quill at a creature within range, as though... |
| Oasis | transmutation | This spell functions in any natural terrain on the Material Plane. It redirects the flow of... | |
| Obsidian Flow | transmutation | You convert a thin layer of the ground to molten glass that cools quickly. Creatures in the area... | |
| Peace Bond | abjuration | This spell creates one glowing rune of peace, plus one/2 caster levels above 1st (to a maximum... | |
| Peerless Integrity | illusion | glamer | Peerless integrity conceals the alignment of creatures from divination magic. All creatures... |
| Pillar of Life | conjuration | healing | You conjure a pillar of positive energy in a single 5-foot square within range that radiates... |
| Planar Ally | conjuration | calling | This spell functions like lesser planar ally, except you may call a single creature of 12 HD or... |
| Planar Ally, Greater | conjuration | calling | This spell functions like lesser planar ally, except that you may call a single creature of 18... |
| Planar Ally, Lesser | conjuration | calling | By casting this spell, you request your deity to send you an outsider (of 6 HD or less) of the... |
| Planeslayer's Call | enchantment | compulsion | The magic of your allies in the area becomes more potent against certain outsiders. Choose one... |
| Planned Assault | transmutation | This spell increases the effectiveness of a planned action. If the targets spend at least 1... | |
| Plant Growth | transmutation | Plant growth has different effects depending on the version chosen. Overgrowth: This effect... | |
| Poison Breath | evocation | You expel a cone-shaped burst of toxic mist from your mouth, subjecting everyone caught in the... | |
| Poisoned Egg | transmutation | You transform the contents of a normal egg into a single dose of small centipede poison (injury;... | |
| Prayer | enchantment | compulsion | You bring special favor upon yourself and your allies while bringing disfavor to your enemies.... |
| Quench | transmutation | Quench is often used to put out forest fires and other conflagrations. It extinguishes all... | |
| Raging Rubble | transmutation | You animate an area of rubble, gravel, or other small stones, creating a dangerous, rolling area... | |
| Rain of Frogs | conjuration | summoning | This spell functions as summon swarm, except you summon a swarm of poisonous frogs. This swarm... |
| Rally Point | enchantment | compulsion | You create a spot that has the power to briefly hearten any good creature who comes into contact... |
| Rebuke | evocation | Your wrathful words cause physical harm to your enemies. Your enemies take 1d8 points of... | |
| Reinforce Armaments | transmutation | You reinforce a weapon or armor suit to give it a temporarily upgrade or mitigate the fragile... | |
| Reinforce Armaments, Communal | transmutation | This spell functions like reinforce armaments, except you divide the duration in 10-minute... | |
| Reinvigorating Wind | enchantment | compulsion | You exhale deeply, creating a gentle magical wind that invigorates any allies in the affected... |
| Release The Hounds | conjuration | summoning | This spell summons a pack of canines that respond to the spellcaster's commands and act in... |
| Repel Vermin | abjuration | An invisible barrier holds back vermin. A vermin with HD of less than one-third your level... | |
| Repulsion | abjuration | An invisible, mobile field surrounds you and prevents creatures from approaching you. You decide... | |
| Reverse Gravity | transmutation | This spell reverses gravity in an area, causing unattached objects and creatures in the area to... | |
| Riversight | divination | scrying | You can view events transpiring along a natural watercourse you touch. You can see anything on... |
| Sanctify Corpse | evocation | This spell blesses a corpse with positive energy, preventing it from being turned into an undead... | |
| Sanctify Weapons | transmutation | This spell originated among the armies of Heaven. Choose a specific subtype of evil outsider... | |
| Sawtooth Terrain | transmutation | This spell targets an area of earth, metal, stone, or wood, causing long, serrated blades to... | |
| Screaming Flames | evocation | A sheer wall of flame appears and rushes away from you. Tendrils of fire reach out of it, shaped... | |
| Scrying | divination | scrying | You can observe a creature at any distance. If the subject succeeds on a Will save, the spell... |
| Sea of Dust | transmutation | You cause all areas of water to which you have line of effect to recede as if you had cast... | |
| Selective Alarm | abjuration | This spell functions as alarm, except that you can tweak the spell to be more discerning in what... | |
| Shard of Chaos | evocation | You hurl a multicolored shard of congealed chaos from your holy symbol, affecting any one target... | |
| Shatter | evocation | Shatter creates a loud, ringing noise that breaks brittle, nonmagical objects; sunders a single... | |
| Shield the Banner | abjuration | This spell is used to protect one of a tribe's most valuable possessions: its tribal banner. Any... | |
| Shillelagh | transmutation | Your own nonmagical club or quarterstaff becomes a weapon with a +1 enhancement bonus on attack... | |
| Sickening Entanglement | transmutation | This spell functions as entangle, except the plants are coated with an irritating sap that... | |
| Siege of Trees | transmutation | You imbue inanimate plants with limited mobility and a semblance of life. Each plant targeted... | |
| Sirocco | evocation | A blast of furnace-hot wind blasts downward, inflicting 4d6 fire damage +1 point/caster level to... | |
| Sleet Storm | conjuration | creation | Driving sleet blocks all sight (even darkvision) within it and causes the ground in the area to... |
| Snare | transmutation | This spell enables you to make a snare that functions as a magic trap. The snare can be made... | |
| Soften Earth and Stone | transmutation | When this spell is cast, all natural, undressed earth or stone in the spell's area is softened.... | |
| Solidify Earth | transmutation | Stone, dirt, and other types of earth within the area become more tightly packed. Burrowing... | |
| Soothing Mud | conjuration | healing | You create an area of healing mud. Water, earth, sand, and dust thicken into a wet mud. The mud... |
| Sound Burst | evocation | You blast an area with a tremendous cacophony. Every creature in the area takes 1d8 points of... | |
| Spawn Calling | conjuration | calling | Having attained the highest and most profane form of magical achievement in the Great... |
| Speak With Haunt | necromancy | You stir a haunt (Pathfinder RPG GameMastery Guide 242) to a limited sense of awareness and... | |
| Speak With Plane | divination | You tap into the awareness and consciousness of a plane with a sentient structure (Planar... | |
| Spear of Purity | evocation | You hurl a pure white or golden spear of light from your holy symbol, affecting any one target... | |
| Sphere of Warding | abjuration | You create a luminescent sphere of orbiting energy that harms incorporeal creatures and... | |
| Spike Growth | transmutation | Any ground-covering vegetation in the spell's area becomes very hard and sharply pointed without... | |
| Spike Stones | transmutation | Rocky ground, stone floors, and similar surfaces shape themselves into long, sharp points that... | |
| Spirit Call | enchantment | You call out to nature spirits associated with your spirit (not your wandering spirit) if you... | |
| Spiritual Ally | evocation | An ally made of pure force appears in a single 5-foot square within range. The ally takes the... | |
| Spiritual Squire | evocation | This spell causes an ally made of pure force to appear in a single 5-foot square within range.... | |
| Spiritual Weapon | evocation | A weapon made of force appears and attacks foes at a distance, as you direct it, dealing 1d8... | |
| Steady Saddle | transmutation | A saddle affected by this spell becomes more comfortable to sit in, and the magic stabilizes any... | |
| Stone Call | conjuration | creation | A rain of dirt, gravel, and small pebbles fills the area, dealing 2d6 points of bludgeoning... |
| Stone Shape | transmutation | You can form an existing piece of stone into any shape that suits your purpose. While it's... | |
| Stone Shield | conjuration | creation | A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an... |
| Stormbolts | evocation | When you cast this spell, lightning spills forth from your body in all directions. The bolts do... | |
| Submerge Ship | transmutation | When this spell is cast upon a vessel, the ship is surrounded by a protective bubble of... | |
| Summon Accuser | conjuration | summoning | This spell summons a single accuser devil from Hell to do the spellcaster's bidding, similar to... |
| Summon Ancestral Guardian | conjuration | summoning | You call the spirits of two ancestors to manifest in the mortal world and attack your enemies.... |
| Summon Barghest I | conjuration | summoning | This spell summons a barghest from the Abyssal realm of Basalfeyst to serve the caster,... |
| Summon Barghest II | conjuration | summoning | This spell functions like summon barghest I, save that it can summon 1 greater barghest or 1d3... |
| Summon Elemental Steed | conjuration | summoning | You summon a greater elemental (air, earth, fire, or water) bound in the form of a mighty... |
| Summon Genie | conjuration | summoning | This spell functions like lesser summon genie, except you can summon one djinni or 1d3 jann. |
| Summon Genie, Greater | conjuration | summoning | This spell functions like lesser summon genie, except you can summon one shaitan, 1d3 djinn, or... |
| Summon Genie, Lesser | conjuration | summoning | This spell functions like summon monster I, except you can summon one janni. |
| Summon Giant Ally I | conjuration | summoning | This spell functions as summon nature's ally VI, except its casting time is shorter and you can... |
| Summon Giant Ally II | conjuration | summoning | This spell functions as summon giant ally I, except you can summon one desert, fire, frost, or... |
| Summon Giant Ally III | conjuration | summoning | This spell functions as summon giant ally I, except you can summon one ash or cloud giant; 1d3... |
| Summon Greater Demon | conjuration | summoning | This spell functions like summon monster, except it allows you to summon a single coloxus... |
| Summon Infernal Host | conjuration | summoning | This spell functions as summon monster V, save that it can only be used to summon host devils.... |
| Summon Kami | conjuration | summoning | This spell functions as summon nature's ally V, except you can summon one kodama, 1d3 fukujin,... |
| Summon Laborers | conjuration | summoning | Summon laborers summons one humanoid petitioner/caster level. These petitioners hail from one... |
| Summon Lesser Demon | conjuration | summoning | This spell functions like summon monster, except it allows you to summon a single brimorak... |
| Summon Lesser Psychopomp | conjuration | summoning | This spell functions like summon monster, except that it summons 1d3 esobok psychopomps or 1d4+1... |
| Summon Minor Ally | conjuration | summoning | This spell functions as summon nature's ally I, except you can summon 1d3 Tiny or smaller... |
| Summon Minor Monster | conjuration | summoning | This spell functions as summon monster I, except you can summon 1d3 Tiny or smaller animals,... |
| Summon Monster 1 | conjuration | summoning | This spell summons an extraplanar creature (typically an outsider, elemental, or magical beast... |
| Summon Monster 2 | conjuration | summoning | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 3 | conjuration | summoning | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 4 | conjuration | summoning | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 5 | conjuration | summoning | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 6 | conjuration | summoning | This spell functions like summon monster I, except you can summon one creature from the... |
| Summon Monster 7 | conjuration | summoning | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 8 | conjuration | summoning | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 9 | conjuration | summoning | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Nature's Ally 1 | conjuration | summoning | This spell summons to your side a natural creature (typically an animal, fey, magical beast,... |
| Summon Nature's Ally 2 | conjuration | summoning | This spell functions as summon nature's ally I, except that you summon one 2nd-level creature or... |
| Summon Nature's Ally 3 | conjuration | summoning | This spell functions like summon nature's ally I, except that you can summon one 3rd-level... |
| Summon Nature's Ally 4 | conjuration | summoning | This spell functions like summon nature's ally I, except that you can summon one 4th-level... |
| Summon Nature's Ally 5 | conjuration | summoning | This spell functions like summon nature's ally I, except that you can summon one 5th-level... |
| Summon Nature's Ally 6 | conjuration | summoning | This spell functions like summon nature's ally I, except that you can summon one 6th-level... |
| Summon Nature's Ally 7 | conjuration | summoning | This spell functions like summon nature's ally I, except that you can summon one 7th-level... |
| Summon Nature's Ally 8 | conjuration | summoning | This spell functions like summon nature's ally I, except that you can summon one 8th-level... |
| Summon Nature's Ally 9 | conjuration | summoning | This spell functions like summon nature's ally I, except that you can summon one 9th-level... |
| Summon Swarm | conjuration | summoning | You summon a swarm of bats, rats, or spiders (your choice), which attacks all other creatures... |
| Summon Totem Creature | conjuration | summoning | The Shoanti revere more than the deities of distant planes, but also the animals and natural... |
| Summon Vanth | conjuration | summoning | This spell functions like summon monster, except that it summons a single vanth psychopomp.... |
| Sunbeam | evocation | For the duration of this spell, you can use a standard action to evoke a dazzling beam of... | |
| Sunburst | evocation | Sunburst causes a globe of searing radiance to explode silently from a point you select. All... | |
| Sword To Snake | transmutation | When you make an undulating gesture using your hand, the target item changes slightly in shape... | |
| Tactical Acumen | enchantment | compulsion | Tactical acumen grants you and your allies a mastery of battlefield tactics. Whenever you would... |
| Talisman of Reprieve | abjuration | You imbue an item with an aura of divine amnesty, allowing all allies within the aura's area to... | |
| Tar Pool | transmutation | You convert a layer of the ground to hot tar. Creatures in the area when the tar appears take... | |
| Thaumaturgic Circle | abjuration | This spell functions as magic circle against chaos, evil, good, or law, but rather than... | |
| Thirsting Entanglement | transmutation | This spell functions as entangle, except the plants latch on to targets and drain away their... | |
| Thorn Snare | transmutation | This spell functions just like the spell snare but those caught in it take 1 point of damage per... | |
| Thorny Entanglement | transmutation | This spell functions as entangle, except the plants also grow thorns and can fling them up to 15... | |
| Torrent of Elemental Rage | evocation | A shimmering torrent of raw elemental power springs into existence, originating from your... | |
| Transmute Metal to Wood | transmutation | This spell enables you to change all metal objects within its area to wood. Weapons, armor, and... | |
| Transmute Mud to Rock | transmutation | This spell permanently transforms normal mud or quicksand of any depth into soft stone... | |
| Transmute Rock to Mud | transmutation | This spell turns natural, uncut, or unworked rock of any sort into an equal volume of mud.... | |
| Traveling Dream | divination | scrying | This spell functions like arcane eye, except as noted above. Upon casting this spell, you fall... |
| Undeath to Death | necromancy | This spell functions like circle of death, except that it destroys undead creatures as noted above. | |
| Undeath Ward | abjuration | You create a pale silver barrier that repels undead. Mindless undead and intelligent undead with... | |
| Unlife Current | conjuration | healing | This functions as life current except you infuse the current with negative energy, so it heals... |
| Urgathoa's Beacon | necromancy | haunted | You shroud an area in Urgathoa's unclean influence, rendering those who pass through it and fail... |
| Vinetrap | conjuration | Vines choked with thorns, blossoms, leaflets, and other floral debris burst to life on and... | |
| Volcanic Storm | evocation | Chunks of hot volcanic rock and clumps of ash pound down when this spell is cast, dealing 3d6... | |
| Vortex | evocation | You create a powerful and immobile whirlpool in any body of liquid large enough to contain the... | |
| Wake of Light | evocation | You and your mount lay down a trail of glowing, heavenly mist behind you as you move that makes... | |
| Wall of Brine | conjuration | creation | You conjure a 5-foot-thick wall of seawater with a powerful current flowing toward one side of... |
| Wall of Fire | evocation | An immobile, blazing curtain of shimmering violet fire springs into existence. One side of the... | |
| Wall of Lava | conjuration | creation | This spell creates a vertical wall of lava that is 1 inch thick for every 4 caster levels and... |
| Wall of Light | evocation | An immobile, blinding curtain of white light that blocks line of sight springs into existence.... | |
| Wall of Stone | conjuration | creation | This spell creates a wall of rock that merges into adjoining rock surfaces. A wall of stone is 1... |
| Ward the Faithful | abjuration | All creatures within the area who worship the same god as you gain a +2 deflection bonus to AC... | |
| Watchful Animal | divination | scrying | You place a scrying sensor on your animal companion or familiar. This allows the animal... |
| Weaken Powder | transmutation | Ammunition in the target firearm generates less of an explosive charge when fired. With such... | |
| Web Shelter | conjuration | creation | You create a shelter of slightly sticky webbing. The shelter has a hinged door large enough to... |
| Whip of Ants | conjuration | summoning | This spell functions as whip of spiders, except it summons army ants, and any creature you... |
| Whip of Centipedes | conjuration | summoning | This spell functions as whip of spiders, except it summons centipedes, and any creature you... |
| Whip of Spiders | conjuration | summoning | You summon hundreds of Diminutive spiders, which cling together in the form of a whip made for a... |
| Whirlwind | evocation | This spell creates a powerful cyclone of raging wind that moves through the air, along the... | |
| Wicker Horse | conjuration | creation | Reeds, grasses, creepers, or thin tree branches (your choice) that you touch animate, twisting... |
| Wind Wall | evocation | An invisible vertical curtain of wind appears. It is 2 feet thick and of considerable strength.... | |
| Wing Bounty | conjuration | creation | Your wings sprout a variety of colorful and flavorful berries. Each berry functions as if... |
| Winter Grasp | conjuration | creation | Ice encrusts the ground, radiating supernatural cold and making it hard for creatures to... |
| Wood Shape | transmutation | Wood shape enables you to form one existing piece of wood into any shape that suits your... | |
| World Wave | transmutation | You cause any sort of natural terrain (including water, forest, desert, tundra, and so on) to... | |
| Wrathful Weapon | transmutation | You grant the targeted weapon one of the following weapon special abilities: anarchic,... | |
| Zone of Truth | enchantment | compulsion | Creatures within the emanation area (or those who enter it) can't speak any deliberate and... |
