Level for Magus: –

176 spells

Name ▲ Subschool Magus Level Description
Adjustable Polymorph polymorph 4 This spell functions as alter self, except you can as a swift action alter the disguise (within...
Air Breathing 3 The transmuted creatures can breathe air freely. Divide the duration evenly among all the...
Aldori Alacrity 2 This spell's energy quickens your steps, allowing fancy footwork. You gain a +10-foot...
Alter Self polymorph 2 When you cast this spell, you can assume the form of any Small or Medium creature of the...
Animal Aspect polymorph 2 You gain some of the beneficial qualities of an animal. Your base form is largely unchanged and...
Animal Aspect, Greater polymorph 3 This spell functions like animal aspect, except you can either gain two aspects at once or one...
Aroden's Spellsword 3 When you cast this spell on a weapon, you cause an extradimensional space to open within the...
Baleful Polymorph polymorph 5 As beast shape III, except that you change the subject into a Small or smaller animal of no more...
Bear's Endurance 2 The affected creature gains greater vitality and stamina. The spell grants the subject a +4...
Bear's Endurance, Mass 6 Mass bear's endurance works like bear's endurance, except that it affects multiple creatures.
Beast Shape I polymorph 3 When you cast this spell, you can assume the form of any Small or Medium creature of the animal...
Beast Shape II polymorph 4 This spell functions as beast shape I, except that it also allows you to assume the form of a...
Beast Shape III polymorph 5 This spell functions as beast shape II, except that it also allows you to assume the form of a...
Beast Shape IV polymorph 6 This spell functions as beast shape III except that it also allows you to assume the form of a...
Bladed Dash 2 Both Quantium and Jalmeray claim that this spell was born in their arcane universities....
Bladed Dash, Greater 5 This spell functions like bladed dash, save that you can make a single melee attack against...
Blade Lash 1 Your weapon elongates and becomes whiplike. As part of casting this spell, you can use this...
Blightburn Weapon 4 You transform the target weapon into pure blightburn. The weapon functions as normal, but any...
Blink 3 You "blink" quickly back and forth between the Material Plane and the Ethereal Plane and look as...
Blood Blaze 2 The target gains a 5-foot-radius aura that causes the blood of creatures in that area to ignite...
Blood Money 1 You cast blood money just before casting another spell. As part of this spell's casting, you...
Bone Flense 3 Choose a creature that you can see. When that creature is struck by a weapon wielded by a member...
Borrowed Time 6 A creation of the archmage Nex, this spell allows you to reach ahead in time and draw alacrity...
Bull's Strength 2 The subject becomes stronger. The spell grants a +4 enhancement bonus to Strength, adding the...
Bull's Strength, Mass 6 This spell functions like bull's strength, except that it affects multiple creatures.
Burst of Speed 3 Until the end of your turn, you gain a +20-foot bonus to speed (or +10-foot bonus if you are...
Call Weapon 1 This spell first rose to prominence among the elves of Kyonin in the war to retake their...
Cat's Grace 2 The transmuted creature becomes more graceful, agile, and coordinated. The spell grants a +4...
Cat's Grace, Mass 6 This spell functions like cat's grace, except that it affects multiple creatures.
Caustic Blood 4 You imbue your blood with corrosive acid. Any time you take piercing or slashing damage, a spray...
Cauterizing Weapon 2 You infuse a weapon with faint but pernicious energy that stymies accelerated healing. Damage...
Channel Vigor 3 You focus the energy of your mind, body, and spirit into a specific part of your being, granting...
Coin Shot 1 You turn up to three coins into deadly projectiles that gain the velocity of a bullet when...
Contest of Skill 2 The randomness of critical hits has long vexed certain duelists in the Aldori school who...
Deivon's Parry 1 Originally designed by an Aldori magus who had long admired swashbucklers for their ability to...
Dimensional Blade 5 This spell gives you the power to turn one melee weapon in your hand into a two-dimensional...
Diminish Resistance 2 You weaken a creature's resistance against one energy type you select: acid, cold, electricity,...
Disintegrate 6 A thin, green ray springs from your pointing finger. You must make a successful ranged touch...
Earth Tremor 3 You strike the ground and unleash a tremor of seismic force, hurling up earth, rock, and sand....
Effortless Armor 2 Armor you wear no longer reduces your speed. You also reduce the armor's armor check penalty by...
Elemental Body I polymorph 4 When you cast this spell, you can assume the form of a Small air, earth, fire, or water...
Elemental Body II polymorph 5 This spell functions as elemental body I, except that it also allows you to assume the form of a...
Elemental Body III polymorph 6 This spell functions as elemental body II, except that it also allows you to assume the form of...
Elemental Mastery 4 You gain mastery over the element matching the elemental essence in your blood (fire for ifrits,...
Emblazon Crest 1 This spell ensures the subject touched is always able to display her proper crest and coat of...
Emblem of Greed polymorph 6 You transform one melee weapon into a burning glaive similar to the ones wielded by the...
Enlarge Person 1 This spell causes instant growth of a humanoid creature, doubling its height and multiplying its...
Enlarge Person, Mass 4 This spell functions like enlarge person, except that it affects multiple creatures.
Enlarge Tail 1 When attacking with your tail or tail weapons, you gain 5 feet of reach, a +1 bonus on attack...
Erode Defenses 2 Your spell slowly begins to eat away at the defenses of your target. If the target fails its...
Ethereal Fists 4 Your hands reach simultaneously into the Ethereal and Material planes, allowing you to deal...
Ether Step 5 You step into the Ethereal Plane long enough to dodge a blow or confound a spell; you must cast...
Expeditious Retreat 1 This spell increases your base land speed by 30 feet. This adjustment is treated as an...
Extreme Flexibility 2 You gain a +1 dodge bonus to AC, a +4 circumstance bonus on Escape Artist checks and combat...
Feather Fall 1 The affected creatures or objects fall slowly. Feather fall instantly changes the rate at which...
Fey Form I polymorph 4 You assume the form of a Small or Medium creature of the fey type. Your base speed changes to...
Fey Form II polymorph 6 This spell functions as fey form I, except it also allows you to assume the form of a Tiny or...
Firefall 4 Firefall causes a fire to erupt into a geyser of dazzlingly bright liquid flame. The spell uses...
Fire Trail 3 When you cast this spell, flammable liquid oozes from your pores, dripping onto the ground and...
Flame Arrow 3 This spell allows you to turn ammunition (such as arrows, crossbow bolts, shuriken, and sling...
Flaming Aura 4 The spell allows you channel fire into your very being. If you don't already have the fire...
Fleeting Defect 2 You cause a single object to temporarily gain the broken condition. The target must be a single...
Flesh to Stone 6 The subject, along with all its carried gear, turns into a mindless, inert statue. If the statue...
Fly 3 The subject can fly at a speed of 60 feet (or 40 feet if it wears medium or heavy armor, or if...
Forced Mutation 3 The body of the target creature twists and distorts, reshaping into a grotesque figure. Because...
Form of The Alien Dragon I polymorph 6 You become a Medium esoteric or outer dragon. Psychics can choose from the esoteric dragon...
Form of the Dragon I polymorph 6 You become a Medium chromatic or metallic dragon (see the Pathfinder RPG Bestiary). You gain a...
Frostbite 1 Your melee touch attack deals 1d6 points of nonlethal cold damage + 1 point/level, and the...
Frosty Aura 4 The spell allows you to channel cold into your very being. If you don't already have the cold...
Gaseous Form 3 The subject and all its gear become insubstantial, misty, and translucent. Its material armor...
Gorum's Armor 1 The targeted suit of armor or shield sprouts thousands of tiny iron spikes like porcupine...
Groundswell 2 This spell allows the target to cause the ground to rise up beneath him. As a swift action, the...
Haste 3 The transmuted creatures move and act more quickly than normal. This extra speed has several...
Heart of The Metal 3 You lend the nature of adamantine, cold iron, or silver to the targeted weapons, depending on...
Hide Weapon 1 Upon casting this spell, a light or one-handed melee weapon in your hand melds with your flesh,...
Hobble 1 This spell disrupts the method a target uses for movement. Creatures under the effects of this...
Hollow Blades 2 All melee and natural attacks from the target deal damage as if the target were one size...
Huntmaster's Spear 2 Choose one creature type (and subtype, if applicable) from the ranger's favored enemy list. When...
Impart Mind 5 This spell grants the target magic item temporary intelligence by siphoning off a tiny portion...
Infuse Self polymorph 3 When you cast this spell, you assume the form of a native outsider from the following list:...
Ironbeard 1 This spell causes a brushy beard of stiff iron to erupt from the face of a willing target. The...
Iron Spine 3 You launch an ingot of iron at the target. If you succeed at a ranged touch attack, the target's...
Ja Noi Aspect polymorph 3 You gain some of the appearance and qualities of the ja noi, oni who take hobgoblin form. Your...
Jump 1 The subject gets a +10 enhancement bonus on Acrobatics checks made to attempt high jumps or long...
Jury-Rig 1 When you cast this spell, a spectral force binds a broken weapon together, relieving the broken...
Kalistocrat's Nightmare 2 You temporarily curse a creature so its touch lessens the value of coins it touches. While under...
Keen Edge 3 This spell makes a weapon magically keen, improving its ability to deal telling blows. This...
Lend Path 4 You temporarily transfer one of your mythic path abilities to another creature, which can use it...
Levitate 2 Levitate allows you to move yourself, another creature, or an object up and down as you wish. A...
Lighten Object 1 The target's weight decreases by half. If this spell is cast on armor, the armor's armor check...
Lighten Object, Mass 5 This spell functions like lighten object, except that it affects a number of objects equal to...
Lightning Conductor 3 You become capable of absorbing electricity with your body. For the duration, you absorb all...
Linebreaker 1 You gain a +20 foot bonus to your base speed when charging and a +2 bonus on combat maneuver...
Long Arm 1 Your arms temporarily grow in length, increasing your reach with those limbs by 5 feet.
Longshot 1 This spell reduces the effect of range, granting a +10-foot bonus to the range increment of any...
Mage Hand 0 You point your finger at an object and can lift it and move it at will from a distance. As a...
Magic Weapon 1 Magic weapon gives a weapon a +1 enhancement bonus on attack and damage rolls. An enhancement...
Magic Weapon, Greater 3 This spell functions like magic weapon, except that it gives a weapon an enhancement bonus on...
Mark of Buoyancy 3 You cause the touched object to become lighter than air, such that it floats if not weighted...
Mirror Strike 1 You briefly alter the flow of time to split a melee attack into two attacks. Before the end of...
Monkey Fish 1 Your hands and feet alter to make you better at climbing and swimming. You gain a 10 foot climb...
Monstrous Physique I polymorph 3 When you cast this spell, you can assume the form of any Small or Medium creature of the...
Monstrous Physique II polymorph 4 This spell functions as monstrous physique I, except it also allows you to assume the form of a...
Monstrous Physique III polymorph 5 This spell functions as monstrous physique II, except it also allows you to assume the form of a...
Monstrous Physique IV polymorph 6 This spell functions as monstrous physique III except it allows you to use more abilities. If...
Naga Shape I polymorph 4 Whenever you cast this spell, you can assume the form of any type of Large naga (including most...
Naga Shape II polymorph 5 This spell functions as naga shape I. Additionally, if the form you assume has any of the...
Naga Shape III polymorph 6 This spell functions as naga shape I. Additionally, if the form you assume has any of the...
Ooze Form I polymorph 5 You assume the form of a Small or Medium ooze. Regardless of the type of ooze you transform...
Ooze Form II polymorph 6 This spell functions as ooze form I except you can also assume the form of a Large ooze. You...
Open/Close 0 You can open or close (your choice) a door, chest, box, window, bag, pouch, bottle, barrel, or...
Overland Flight 5 This spell functions like a fly spell, except you can fly at a speed of 40 feet (30 feet if...
Paragon Surge polymorph 4 You surge with ancestral power, temporarily embodying all the strengths of both elvenkind and...
Parchment Swarm 5 When you cast this spell, you quickly tear a parchment into shreds, releasing the flying...
Pesh Vigor 1 The target gains a +2 enhancement bonus to its Strength. Once/round as a free action, the target...
Poisoned Egg 1 You transform the contents of a normal egg into a single dose of small centipede poison (injury;...
Pouncing Fury 2 When you charge, you can make a full attack at the end of that charge, but only with claw...
Prehensile Pilfer 3 The target's tail moves and acts more quickly, almost with a mind of its own. When making a...
Pyrotechnics 2 Pyrotechnics turns a fire into a burst of blinding fireworks or a thick cloud of choking smoke,...
Quick Change polymorph 2 If you have the change shape special quality, you can revert to your true form as a swift...
Quick Throwing 2 Those under the effects of this spell become faster in the use of thrown weapons. They can draw...
Raven's Flight 2 You can cast this spell only if it is the first action you take on your turn. In a burst of...
Recharge Innate Magic 1 You channel magic energy into your own aura, recharging your innate magic abilities. You regain...
Reduce Person 1 This spell causes instant diminution of a humanoid creature, halving its height, length, and...
Reduce Person, Mass 4 This spell functions like reduce person, except that it affects multiple creatures.
Reinforce Armaments 1 You reinforce a weapon or armor suit to give it a temporarily upgrade or mitigate the fragile...
Reinforce Armaments, Communal 2 This spell functions like reinforce armaments, except you divide the duration in 10-minute...
Resilient Reservoir 3 This spell creates a magical well of retribution that a caster can unleash with blinding speed....
Revenant Armor 4 This spell endows a suit of armor with a singular purpose realized only after its wearer goes...
Rigor Mortis 4 The joints of a creature affected by this spell stiffen and swell, making movement painful and...
Rubberskin 4 Your skin becomes more elastic, distributing crushing damage efficiently. For the duration of...
Savage Maw 2 Your teeth extend and sharpen, transforming your mouth into a maw of razor-sharp fangs. You gain...
Serren's Armor Lock 2 Upon pointing at an armored foe, you cause all of the joints of the target's armor to stiffen as...
Serren's Swift Girding 1 With a sweep of your hand, you select a number of targets and the same number of suits of armor....
Shapechanger's Gift polymorph 5 You change the target into an animal (as/beast shape I), humanoid (as/alter self), or monstrous...
Shield of Shards 2 This defensive spell must be cast on a shield you are currently wielding, and fractures the...
Sickening Strikes 3 You are imbued with disease, and any creature you strike with a melee attack must make a...
Slow 3 An affected creature moves and attacks at a drastically slowed rate. Creatures affected by this...
Spider Climb 2 The subject can climb and travel on vertical surfaces or even traverse ceilings as well as a...
Splinter Spell Resistance 2 You create an aura around the target weapon that weakens a foe's magical defenses. The first...
Steal Size 3 This spell reduces the target's size by one size category, as if it were affected by reduce...
Stone Fist 1 This spell transforms your hands into living stone. While this spell is in effect, your unarmed...
Stone Throwing 2 The subject gains the rock throwing and rock catching abilities (Pathfinder RPG Bestiary 303)....
Stone to Flesh 6 This spell restores a petrified creature to its normal state, restoring life and goods. The...
Sundering Shards 1 You channel power into a melee weapon. If the weapon's wielder destroys an item with a...
Tactical Adaptation 3 This spell was developed by an Aldori Academy student after several weeks of observing (and...
Tail Current 4 This spell functions as tailwind except it creates a helpful current in water instead of in the...
Tailwind 4 You compel the wind to push the targets in a direction of your choice. The subjects can hustle...
Telekinesis 5 You move objects or creatures by concentrating on them. Depending on the version selected, the...
Telekinetic Assembly 2 You assemble a siege engine, using up to one fewer worker/2 caster levels you possess. You can...
Telekinetic Maneuver 4 This spell functions as telekinesis, but it can be used only to perform a bull rush, disarm,...
Telekinetic Volley 2 The touched items levitate in your space. When you cast the spell and once/round thereafter, you...
Temporary Graft 4 You temporarily graft a dismembered body part onto yourself. You must have the body part in your...
Time Shudder 2 You cause a ripple in time that affects all creatures in the area. At the start of each...
Titanic Anchoring 3 You become grounded and nearly immovable. You are immune to the pull and push special abilities,...
Toxic Blood 3 The target creature’s blood becomes poisonous. Anytime the target takes piercing or slashing...
Transformation 6 You become a fighting machine- stronger, tougher, faster, and more skilled in combat. Your...
Transplant Visage 5 This spell allows you to add a creature's stolen face to or remove such a face that you've...
Twisted Innards 3 For the duration of this spell, your vital organs writhe, shift, and move about, making it...
Twisted Space 2 You distort the space around a creature, twisting the path of its melee attacks unpredictably,...
Undead Anatomy I polymorph 3 When you cast this spell, you can assume the form of any Small or Medium corporeal creature of...
Undead Anatomy II polymorph 5 This spell functions as undead anatomy I, except it also allows you to assume the form of a Tiny...
Undead Anatomy III polymorph 6 This spell functions as undead anatomy II, except it also allows you to assume the form of a...
Unerring Weapon 1 This spell causes a weapon to veer closer to vital areas, improving the result of a critical...
Vermin Shape I polymorph 4 When you cast this spell, you assume the form of any Small or Medium creature of the vermin...
Vermin Shape II polymorph 5 This spell functions as vermin shape I, except it also allows you to assume the form of a Tiny...
Versatile Weapon 3 You transform the physical makeup of a weapon as you desire. This spell functions like greater...
Visualization of The Body 2 You focus your mind on one aspect of your body, aligning the energies within your body to...
Waft 5 You make the targets light enough to be carried by wind. Creatures affected by this spell suffer...
Water Breathing 3 The transmuted creatures can breathe water freely. Divide the duration evenly among all the...
Weaponwand 1 When you cast this spell on a weapon, you cause a portion of the weapon to open like the skin of...
Wind Blades 5 You harden the air around the target into jagged invisible blades that deal damage based on how...
Windy Escape 1 You respond to an attack by briefly becoming vaporous and insubstantial, allowing the attack to...
Winged Sword 2 The weapon targeted by this spell grows small feathered wings. For the duration of the spell,...
Wing Thorns 4 Your wings sprout poisonous thorns each the size of a dagger. You can use these thorns like...
Wooden Wing Shield 5 Your wings transmute into a wooden barrier resembling a tower shield to block attacks, granting...