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School: necromancy
Subschool
Class: Warpriest
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- Arcanist [220]
- Wizard [220]
- Sorcerer [219]
- Witch [223]
- Magus [21]
- Bard [29]
- Skald [28]
- Summoner [16]
- Unsummoner [13]
- Bloodrager [31]
- Shaman [102]
- Druid [59]
- Hunter [60]
- Ranger [15]
- Cleric [176]
- Oracle [177]
- Warpriest [144] ×
- Inquisitor [72]
- Antipaladin [70]
- Paladin [15]
- Alchemist [20]
- Investigator [18]
- Psychic [89]
- Mesmerist [49]
- Occultist [69]
- Spiritualist [97]
- Medium [39]
Descriptor
Range
Duration
Verbal
Somatic
Material
Focus
Divine Focus
144 spells
| Name ▲ | Subschool | Warpriest Level | Description |
|---|---|---|---|
| Advanced Scurvy | 1 | The subject contracts an advanced form of scurvy. He becomes constantly fatigued, suffers from... | |
| Aggravate Affliction | 3 | All recurring afflictions (those with a frequency,including curses, diseases, and poison)... | |
| Animate Dead | 3 | This spell turns corpses into undead skeletons or zombies (see the Pathfinder RPG Bestiary) that... | |
| Animate Dead, Lesser | 2 | This spell functions as animate dead, except you can only create a single Small or Medium... | |
| Astral Projection, Lesser | 5 | This spell functions as astral projection, except you cannot leave the Astral Plane and explore... | |
| Aura of Cannibalism | 3 | You emanate an aura that saps the strength of others of your kind and channels their energy into... | |
| Aura of Doom | 4 | You emanate an almost palpable aura of horror. All non-allies within this spell's area, or that... | |
| Bestow Curse | 3 | You place a curse on the subject. Choose one of the following. -6 decrease to an ability score... | |
| Black Spot | 4 | The black spot is a specific and feared pirate curse. An intangible, illusory black spot... | |
| Black Sword of War | 3 | The target weapon turns a glossy black color and deals bleed damage if it deals hit point damage... | |
| Bleed | 0 | You cause a living creature that is below 0 hit points but stabilized to resume dying. Upon... | |
| Bleed Glory | 3 | The mythic power cost for all path abilities, feats, spells, and other effects used by the... | |
| Bleeding Strike | 1 | You imbue a slashing melee weapon with the ability to create a bleeding wound. As a free action... | |
| Blindness/Deafness | 3 | You call upon the powers of unlife to render the subject blinded or deafened, as you choose. | |
| Bloatbomb | 4 | The target creature dies if it fails a Fortitude saving throw and its Hit Dice are no more than... | |
| Bloodbath | 2 | You cut yourself with the dagger, dealing yourself 1d6 points of bleed damage. So long as you... | |
| Blood In The Water | 2 | As part of the casting of this spell, you must deal 1 point of piercing or slashing damage to... | |
| Blood of The Martyr | 2 | You cause the target to bleed from every orifice, and her organs and blood become suffused with... | |
| Bloodsworn Retribution | 6 | When you cast this spell, you cut yourself and swear an oath of retribution on your own blood.... | |
| Blood Tentacles | 5 | You smear a handful of your own blood across your chest, causing one writhing tentacle/caster... | |
| Blood Ties | 5 | One of the targets of this spell must be a hostage-a bound, pinned, or helpless creature within... | |
| Bloody Tears And Jagged Smile | 2 | Your eyes turn black and weep blood, and your teeth become jagged fangs. You gain a bite attack... | |
| Bone Fists | 2 | The bones of your targets' joints grow thick and sharp, protruding painfully through the skin at... | |
| Boneshaker | 2 | By using a bone fetish like a marionette, you take control of a target creature's skeleton. This... | |
| Boneshatter | 5 | The target's bones (or exoskeleton) splinter, dealing 1d6 points of damage/caster level (maximum... | |
| Calamitous Flailing | 4 | You cause the victim’s attacks to careen wildly, endangering itself and those around it. Your... | |
| Calm Spirit | 2 | This spell temporarily calms agitated haunts and incorporeal undead such as ghosts. You have no... | |
| Catatonia | 3 | You touch the target and place it into a deathlike state that persists for the duration. The... | |
| Cause Fear | 1 | The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken... | |
| Conditional Curse | 4 | This spell functions as bestow curse, except that you must state a condition under which the... | |
| Contagion | 3 | The subject contracts one of the following diseases: blinding sickness, bubonic plague, cackle... | |
| Contagion, Greater | 5 | This spell functions as contagion, except the victim cannot overcome the disease without... | |
| Create Soul Gem | 3 | You draw forth the ebbing life force of a dying creature or one that has died in the past round,... | |
| Create Undead | 6 | A much more potent spell than animate dead, this evil spell allows you to infuse a dead body... | |
| Cursed Treasure | 3 | You touch a piece of treasure or container filled with treasure and place a terrible curse upon... | |
| Curse Item | 2 | The object becomes flawed and prone to failure. The effects of this spell depend on the nature... | |
| Curse, Major | 5 | This spell functions as bestow curse, except the DC to remove the curse is equal to the save DC + 5. | |
| Curse of Befouled Fortune | 3 | You curse the target, making it incredibly unlucky. While affected by curse of befouled fortune,... | |
| Curse of Unexpected Death | 4 | You curse one living creature with a chance of instant and unexpected death. When you cast this... | |
| Curse Terrain | 4 | By touching the ground, you curse the land with four unnatural hazards. This functions as lesser... | |
| Curse Terrain, Greater | 6 | By touching the ground, you curse the land with six unnatural hazards. This functions as lesser... | |
| Curse Terrain, Lesser | 2 | By touching the ground, you curse the land with three unnatural hazards, as the minor perilous... | |
| Curse Water | 1 | This spell imbues a flask (1 pint) of water with negative energy, turning it into unholy water... | |
| Daemon Ward | 4 | This spell functions like death ward, except as noted above and it only protects against these... | |
| Daywalker | 5 | You reshape the substance of a willing undead creature to resemble a living, breathing creature... | |
| Deadly Juggernaut | 3 | With every enemy life you take, you become increasingly dangerous and difficult to stop. During... | |
| Death Candle | 2 | This spell functions like death knell, except instead of using the slain target's life energy to... | |
| Death Knell | 2 | You draw forth the ebbing life force of a creature and use it to fuel your own power. Upon... | |
| Death Knell Aura | 4 | You gain a shimmering gray aura that feeds on the souls of creatures who die within it. The aura... | |
| Death Knell Aura, Greater | 6 | This spell functions as death knell aura, except a dying creature in the area cannot stabilize... | |
| Deathless | 4 | The target's soul is strongly anchored to its body, preventing death from hit point damage. No... | |
| Death Ward | 4 | The subject gains a +4 morale bonus on saves against all death spells and magical death effects.... | |
| Deathwatch | 1 | Using the powers of necromancy, you can determine the condition of creatures near death within... | |
| Deathwine | 2 | This spell allows you to turn a potion into a temporary pool of necromantic energy. Only a... | |
| Decollate | 5 | A thin red line circles the target's neck. The target's head becomes detachable so long as she... | |
| Decompose Corpse | 1 | Using this spell, the caster rapidly decomposes the flesh from a single corpse of size Huge or... | |
| Defending Bone | 2 | You animate a bone with necromantic energy, giving it the power to float near your body and... | |
| Doom | 1 | This spell fills a single subject with a feeling of horrible dread that causes it to become shaken. | |
| Dress Corpse | 2 | You cause the flesh and bones of a corpse to shift themselves to suit a narrative of your... | |
| Enemy's Heart | 2 | You cut out an enemy's heart and consume it, absorbing that enemy's power as your own. As part... | |
| Epidemic | 6 | The target contracts one of the following diseases: blinding sickness, bubonic plague, cackle... | |
| Flesh Puppet | 3 | You animate one corpse that has been dead no more than 48 hours. It rises as a zombie... | |
| Flesh Puppet Horde | 4 | This spell functions as flesh puppet, but can animate multiple zombies. As noted in animate... | |
| Flesh Wall | 6 | You animate corpses, forming them into a wall of joined flesh and limbs. The wall inserts itself... | |
| Frigid Souls | haunted | 4 | You harness the Irriseni people's palpable fear of their frozen environment and cruel Jadwiga... |
| Gentle Repose | 2 | You preserve the remains of a dead creature so that they do not decay. Doing so effectively... | |
| Ghoul Hunger | 2 | You awaken an unnatural hunger in the target, compelling it to fall upon a nearby helpless or... | |
| Grasping Corpse | 1 | You can cause one nearby corpse to animate for a brief moment. Choose a creature within 30 feet... | |
| Harm | 6 | Harm charges a subject with negative energy that deals 10 points of damage/caster level (to a... | |
| Hasten Judgment | 5 | This potent curse weighs upon the target's soul, hastening a living creature's journey to the... | |
| Healing Leak | 3 | Whenever the target is affected by a spell or effect that heals hit point damage through the use... | |
| Horrifying Visage | haunted | 3 | You channel residual feelings of terror into the minds of creatures within the area, causing... |
| Hunger For Flesh | 4 | Your target's belly distends and its front teeth grow longer and sharper. The creature... | |
| Hydrophobia | 3 | Targets in the area must succeed at a Will save or become deathly afraid of drowning. If the... | |
| Inflict Critical Wounds | 4 | This spell functions like inflict light wounds, except that you deal 4d8 points of damage + 1... | |
| Inflict Light Wounds | 1 | When laying your hand upon a creature, you channel negative energy that deals 1d8 points of... | |
| Inflict Light Wounds, Mass | 5 | Negative energy spreads out in all directions from the point of origin, dealing 1d8 points of... | |
| Inflict Moderate Wounds | 2 | This spell functions like inflict light wounds, except that you deal 2d8 points of damage + 1... | |
| Inflict Moderate Wounds, Mass | 6 | This spell functions like mass inflict light wounds, except that it deals 2d8 points of damage +... | |
| Inflict Serious Wounds | 3 | This spell functions like inflict light wounds, except that you deal 3d8 points of damage + 1... | |
| Infuse Effigy | 4 | This spell infuses an effigy with a powerful curse that targets a specific type of creature... | |
| Khain's Army | 5 | Originally created by the priest-king of Nemret Noktoria, the ghoul Kortash Khain, for use by... | |
| Ki Leech | 3 | You place your spirit in a receptive state so when you confirm a critical hit against a living... | |
| Lash of The Astradaemon | 6 | You draw on the essence of astradaemons to cause one of your hands to elongate and sprout... | |
| Life Pact | 2 | You bind the life forces of the targets into a mystical pact. If any target is reduced to fewer... | |
| Malediction | 4 | Channeling the blasphemy of fiends into your hand, you mark your target with a brief but... | |
| Mark of Justice | 5 | You mark a subject and state some behavior on the part of the subject that will activate the... | |
| Mathematical Curse | 3 | Using the Path of Numbers, you are able to influence the seemingly random elements in the... | |
| Mythic Severance | 4 | You restrict the target's access to its mythic power. Each time the target attempts to cast a... | |
| Nap Stack | 3 | You reduce the amount of uninterrupted sleep or rest creatures within the spell's area need in... | |
| Nature's Ravages | 4 | You greatly speed up the decomposition process of a nearby corpse and warp the fibers of time... | |
| Necromantic Burden | 2 | You make an undead creature more difficult for necromancers and clerics to control via effects... | |
| Necrostasis | 2 | You drain necromantic energy from an undead creature, inducing a sluggish stupor. The target... | |
| Night Blindness | 2 | Your target's vision becomes impaired as if the light level were one step lower, treating bright... | |
| Oath of Justice | 3 | This spell seals a solemn vow between two creatures. When this spell is cast, the targets must... | |
| Outbreak | 2 | You cause any diseased creatures in the area to become extremely contagious. Any affected... | |
| Overwhelming Poison | 6 | This spell increases the virulence of the targeted dose of poison, making the poison more... | |
| Plague Bearer | 6 | You make the target an asymptomatic carrier for a host of virulent diseases. Creatures that end... | |
| Plague Carrier | 4 | The target's natural attacks carry filth fever (DC 10 + 1/2 of the creature's Hit Dice +... | |
| Plague Storm | 6 | You create a hideous gray cloud, similar to fog cloud, that occasionally crackles with... | |
| Poison | 4 | Calling upon the venomous powers of natural predators, you infect the subject with a horrible... | |
| Positive Pulse | 1 | This spell causes a wave of positive energy to spread from a point you designate, damaging foes... | |
| Positive Pulse, Greater | 4 | This spell functions like positive pulse, except that the damage dealt increases to 3d6 plus... | |
| Preserve | 1 | You imbue one or more objects with magic that dramatically slows down natural processes that... | |
| Project Weakness | 3 | You curse the target with the weaknesses of your kind of vampirism. The creature reacts to... | |
| Ray of Sickening | 1 | This spell functions as ray of exhaustion, except the target is sickened if it fails its save... | |
| Reaper's Coterie | 3 | The target weapon becomes a reservoir of spiritual energy, fueling its destructive power by... | |
| Red Hand of The Killer | 4 | Drawing upon the spiritual link between a corpse and its killer, you reach out across space to... | |
| Rest Eternal | 4 | You place a curse upon a dead creature that bars its spirit from returning. Anyone casting a... | |
| Restore Corpse | 1 | You grow flesh on a decomposed or skeletonized corpse of a Medium or smaller creature, providing... | |
| Sadomasochism | 3 | While subject to this spell, anytime you are dealt damage, your attacker must roll damage for... | |
| Sands of Time | 3 | You temporarily age the target, immediately advancing it to the next age category. The target... | |
| Scarify | 1 | Your touch causes a single creature's skin to produce fibrous tissue that sutures the creature's... | |
| Sentry Skull | 2 | You restore the senses to the severed head of a humanoid or monstrous humanoid killed within the... | |
| Sessile Spirit | 5 | You reach into the target creature and cause that spirits within to become dormant and inactive.... | |
| Shared Sacrifice | 2 | You create a link to a target and can direct pain and damage through this link. You take only... | |
| Sharesister | 3 | Ithuna Vardsdottir claims to have unearthed this ancient prayer in a ruined temple of Desna,... | |
| Skeleton Crew | 3 | This spell turns corpses into skeletons (Pathfinder RPG Bestiary 250) that act as crew and obey... | |
| Slay Living | 5 | You can attempt to slay any one living creature. When you cast this spell, your hand seethes... | |
| Sotto Voce | 0 | Your dry, rasping whisper fills a living creature of 4 or fewer Hit Dice with unnatural dread.... | |
| Soulswitch | 5 | You may only cast this spell if you currently have a familiar. You place your soul into the body... | |
| Spawn Ward | 5 | The target becomes resistant to the effects of energy drain and blood drain attacks made by... | |
| Speak with Dead | 3 | You grant the semblance of life to a corpse, allowing it to answer questions. You may ask one... | |
| Speak With Haunt | 4 | You stir a haunt (Pathfinder RPG GameMastery Guide 242) to a limited sense of awareness and... | |
| Speak With Soul | 6 | You commune with the soul of a dead creature. To cast this spell, you must be at the soul's... | |
| Steal Power | 5 | You sap the power from a mythic creature, using it to restore your own. The target loses 1d4... | |
| Summoner Conduit | 4 | You exploit the invisible, mystic connection between the target creature and its summoner to... | |
| Symbol of Exsanguination | 3 | This spell functions like symbol of death, except that each creature within the radius of symbol... | |
| Symbol of Fear | 6 | This spell functions like symbol of death, except that all creatures within 60 feet of the... | |
| Symbol of Pain | 5 | This spell functions like symbol of death, except that each creature within the radius of a... | |
| Torpid Reanimation | 4 | This spell works like animate dead except you set a specific condition for when the animation... | |
| Touch of Blindness | 1 | A touch from your hand, which is engulfed in darkness, disrupts a creature's vision by coating... | |
| Touch of Bloodletting | 1 | This spell causes any existing wounds that the target possesses to bleed profusely. If the... | |
| Umbral Infusion | 4 | You infuse the target mindless undead creature with power drawn from the Shadow Plane,... | |
| Undeath Inversion | 4 | You alter an undead creature's energy affinity so that it takes damage from negative energy and... | |
| Undeath to Death | 6 | This spell functions like circle of death, except that it destroys undead creatures as noted above. | |
| Unliving Rage | 2 | This spell functions as rage, except it affects only undead creatures and bolsters them with... | |
| Urgathoa's Beacon | haunted | 2 | You shroud an area in Urgathoa's unclean influence, rendering those who pass through it and fail... |
| Vampiric Hunger | polymorph | 3 | The target of this spell grows the fangs of a vampire, as well as a thirst for blood. For the... |
| Virulence | 4 | All living creatures within the area of effect, including yourself, must immediately attempt a... | |
| Wall of Blindness/Deafness | 5 | You create a translucent wall of energy, within which can be seen indistinct images of faces... | |
| Wall of Bone | 4 | This spell creates a vertical wall of skeletal arms that attaches itself to any solid surface.... | |
| What Grows Within | 6 | By speaking the name "Xhamen-Dor," you infuse yourself with the essence of the Inmost Blot and... | |
| Wither Limb | 6 | You cause one limb of the target to shrivel and weaken. The target takes 2d6 points of damage.... |
