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Class: Occultist
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- Arcanist [297]
- Wizard [299]
- Sorcerer [297]
- Witch [202]
- Magus [98]
- Bard [111]
- Skald [111]
- Summoner [52]
- Unsummoner [47]
- Bloodrager [59]
- Shaman [133]
- Druid [152]
- Hunter [143]
- Ranger [47]
- Cleric [221]
- Oracle [220]
- Warpriest [174]
- Inquisitor [108]
- Antipaladin [37]
- Paladin [43]
- Alchemist [34]
- Investigator [34]
- Psychic [167]
- Mesmerist [54]
- Occultist [113] ×
- Spiritualist [75]
- Medium [49]
Descriptor
Range
Duration: Instantaneous
Verbal
Somatic
Material
Focus
Divine Focus
113 spells
| Name ▲ | School | Subschool | Occultist Level | Description |
|---|---|---|---|---|
| Accelerate Poison | transmutation | 2 | You hasten the onset of poison in the target. If the poison normally has an onset time, its... | |
| Alleviate Corruption | abjuration | 6 | You combat the rising corruption (see page 14) in another creature or advance the long-term... | |
| Animate Dead | necromancy | 3 | This spell turns corpses into undead skeletons or zombies (see the Pathfinder RPG Bestiary) that... | |
| Animate Dead, Lesser | necromancy | 2 | This spell functions as animate dead, except you can only create a single Small or Medium... | |
| Augury | divination | 2 | An augury can tell you whether a particular action will bring good or bad results for you in the... | |
| Awaken Construct | transmutation | 5 | You amplify the animating force of a construct to more closely resemble a true soul, granting... | |
| Balance of Suffering | conjuration | healing | 6 | You borrow life force from a living creature and infuse it into another living creature,... |
| Barbed Chains | conjuration | summoning | 1 | You summon a chain from another realm, causing it to burst out from the ground and strike a... |
| Betraying Sting | evocation | 6 | You unleash divine power to smite those who wrongly trusted you. The power takes the form of a... | |
| Bind Sage | conjuration | calling | 5 | This variant of planar binding is specifically used to call one of the most knowledgeable types... |
| Bleed | necromancy | 0 | You cause a living creature that is below 0 hit points but stabilized to resume dying. Upon... | |
| Blood Biography | divination | 2 | You learn the answers to a specific set of questions about a creature so long as you have access... | |
| Break | transmutation | 1 | You can attempt to break or at least damage any one Medium or smaller object within range. If... | |
| Break Enchantment | abjuration | 4 | This spell frees victims from enchantments, transmutations, and curses. Break enchantment can... | |
| Break, Greater | transmutation | 6 | You release a burst of destructive energy. Each Medium or smaller object in the area gains the... | |
| Burning Hands | evocation | 1 | A cone of searing flame shoots from your fingertips. Any creature in the area of the flames... | |
| Chain Lightning | evocation | 6 | This spell creates an electrical discharge that begins as a single stroke commencing from your... | |
| Cold Ice Strike | evocation | 6 | You create a shredding flurry of ice slivers, which blast from your hand in a line. The line... | |
| Cone of Cold | evocation | 5 | Cone of cold creates an area of extreme cold, originating at your hand and extending outward in... | |
| Contact Entity I | evocation | 2 | You send out a magical message to any eldritch entities of a particular kind within a 100-mile... | |
| Contact Entity II | evocation | 3 | This spell functions like contact entity I, except that you can contact creatures from the... | |
| Contact Entity III | evocation | 4 | This spell functions like contact entity II, except that you can contact creatures from the... | |
| Contact Entity IV | evocation | 6 | This spell functions like contact entity III, except that you can contact creatures from the... | |
| Controlled Fireball | evocation | 4 | This spell functions as fireball except you can cause the bead of fire to originate from... | |
| Create Treasure Map | divination | 2 | You can take a piece from a dead creature's body and use it to create a map that reveals the... | |
| Create Water | conjuration | creation | 0 | This spell generates wholesome, drinkable water, just like clean rain water. Water can be... |
| Cure Critical Wounds | conjuration | healing | 4 | This spell functions like cure light wounds, except that it cures 4d8 points of damage + 1... |
| Cure Light Wounds | conjuration | healing | 1 | When laying your hand upon a living creature, you channel positive energy that cures 1d8 points... |
| Cure Light Wounds, Mass | conjuration | healing | 5 | You channel positive energy to cure 1d8 points of damage + 1 point/caster level (maximum +25) on... |
| Cure Moderate Wounds | conjuration | healing | 2 | This spell functions like cure light wounds, except that it cures 2d8 points of damage + 1... |
| Cure Moderate Wounds, Mass | conjuration | healing | 6 | This spell functions like mass cure light wounds, except that it cures 2d8 points of damage + 1... |
| Cure Serious Wounds | conjuration | healing | 3 | This spell functions like cure light wounds, except that it cures 3d8 points of damage + 1... |
| Daggermark's Exchange | transmutation | 3 | You swallow a dose of poison with no effect and regurgitate a dose of a different poison (your... | |
| Detect Poison | divination | 0 | You determine whether a creature, object, or area has been poisoned or is poisonous. You can... | |
| Detect Psychic Significance | divination | 0 | You detect the presence of psychically significant items in your vicinity. Such items are those... | |
| Diagnose Disease | divination | 1 | You determine whether a creature, object, or area carries any sort of disease or infestation... | |
| Dimension Door | conjuration | teleportation | 4 | You instantly transfer yourself from your current location to any other spot within range. You... |
| Disintegrate | transmutation | 6 | A thin, green ray springs from your pointing finger. You must make a successful ranged touch... | |
| Dismissal | abjuration | 4 | This spell forces an extraplanar creature back to its proper plane if it fails a Will save. If... | |
| Dispel Magic | abjuration | 3 | You can use dispel magic to end one ongoing spell that has been cast on a creature or object, to... | |
| Dispel Magic, Greater | abjuration | 5 | This spell functions like dispel magic, except that it can end more than one spell on a target... | |
| Erase | transmutation | 1 | Erase removes writings of either magical or mundane nature from a scroll or from one or two... | |
| Erase Impressions | abjuration | 3 | You banish psychic impressions from the object touched, rendering it devoid of recent history.... | |
| Fabricate | transmutation | 5 | You convert material of one sort into a product that is of the same material. Creatures or magic... | |
| Find Quarry | divination | 5 | You sense whether a well-known creature you can clearly visualize is within a 20-mile radius of... | |
| Fireball | evocation | 3 | A fireball spell generates a searing explosion of flame that detonates with a low roar and deals... | |
| Fire Snake | evocation | 5 | You create a sinuous line of flames that you may shape as desired. The fire snake affects one... | |
| Flare | evocation | 0 | This cantrip creates a burst of light. If you cause the light to burst in front of a single... | |
| Flash Forward | conjuration | teleportation | 4 | You cheat the laws of time and enter into combat before reverting back to your original... |
| Foretell Failure | divination | 5 | You cast this spell immediately before you would take an action that requires a d20 roll, such... | |
| Full Pouch | transmutation | 3 | You cast this spell as you draw out a consumable alchemical item to use. The object must be an... | |
| Grasping Corpse | necromancy | 1 | You can cause one nearby corpse to animate for a brief moment. Choose a creature within 30 feet... | |
| Guardian Armor | conjuration | teleportation | 1 | This spell teleports the suit of armor you are wearing off of your body and onto an ally within... |
| Harm | necromancy | 6 | Harm charges a subject with negative energy that deals 10 points of damage/caster level (to a... | |
| Heal | conjuration | healing | 6 | Heal enables you to channel positive energy into a creature to wipe away injury and afflictions.... |
| Inflict Critical Wounds | necromancy | 4 | This spell functions like inflict light wounds, except that you deal 4d8 points of damage + 1... | |
| Inflict Light Wounds | necromancy | 1 | When laying your hand upon a creature, you channel negative energy that deals 1d8 points of... | |
| Inflict Light Wounds, Mass | necromancy | 5 | Negative energy spreads out in all directions from the point of origin, dealing 1d8 points of... | |
| Inflict Moderate Wounds | necromancy | 2 | This spell functions like inflict light wounds, except that you deal 2d8 points of damage + 1... | |
| Inflict Moderate Wounds, Mass | necromancy | 6 | This spell functions like mass inflict light wounds, except that it deals 2d8 points of damage +... | |
| Inflict Serious Wounds | necromancy | 3 | This spell functions like inflict light wounds, except that you deal 3d8 points of damage + 1... | |
| Instant Portrait | conjuration | creation | 1 | You touch a surface and produce a painted portrait of either yourself or a creature you can see... |
| Knock | transmutation | 2 | Knock opens stuck, barred, or locked doors, as well as those subject to hold portal or arcane... | |
| Knock, Mass | transmutation | 6 | Also known as "unshackle," this spell functions as knock, but works on multiple means of closure at once. | |
| Know Direction | divination | 0 | When you cast this spell, you instantly know the direction of north from your current position.... | |
| Liberating Command | transmutation | 1 | If the target is bound, grappled, or otherwise restrained, he may make an Escape Artist check to... | |
| Lightning Bolt | evocation | 3 | You release a powerful stroke of electrical energy that deals 1d6 points of electricity... | |
| Make Whole | transmutation | 2 | This spell functions as mending, except that it repairs 1d6 points of damage/level when cast on... | |
| Masterwork Transformation | transmutation | 2 | You convert a non-masterwork item into its masterwork equivalent. A normal sword becomes a... | |
| Memorize Page | enchantment | 1 | The target gains a perfect memory of the page you used as a focus component. The target can... | |
| Memory Lapse | enchantment | 1 | You cause the target to forget what happened from the casting of the spell back to the beginning... | |
| Mending | transmutation | 0 | This spell repairs damaged objects, restoring 1d4 hit points to the object. If the object has... | |
| Mindlink | divination | 1 | You link your mind to that of a touched creature to swiftly communicate a large amount of... | |
| Mindwipe | enchantment | compulsion | 4 | You erase a portion of the target's mind and experiences, inflicting 2 temporary negative levels... |
| Mirror Polish | transmutation | 1 | You polish a metal item until it is reflective enough to be used as a mirror. This does not... | |
| Open/Close | transmutation | 0 | You can open or close (your choice) a door, chest, box, window, bag, pouch, bottle, barrel, or... | |
| Parchment Swarm | transmutation | 4 | When you cast this spell, you quickly tear a parchment into shreds, releasing the flying... | |
| Planar Binding | conjuration | calling | 6 | This spell functions like lesser planar binding, except that you may call a single creature of... |
| Planar Binding, Lesser | conjuration | calling | 5 | Casting this spell attempts a dangerous act: to lure a creature from another plane to a... |
| Poison | necromancy | 4 | Calling upon the venomous powers of natural predators, you infect the subject with a horrible... | |
| Purge Spirit | necromancy | 2 | Purge spirit rips away at the target's spiritual substance, scattering it over a wide area and... | |
| Purify Food and Drink | transmutation | 0 | This spell makes spoiled, rotten, diseased, poisonous, or otherwise contaminated food and water... | |
| Remote Viewing | divination | scrying | 5 | Your body enters a trance as you send your psychic senses to a distant location and gain psychic... |
| Residual Tracking | divination | 2 | By touching a footprint, you receive a clear mental image of the person or creature that made... | |
| Restore Corpse | necromancy | 1 | You grow flesh on a decomposed or skeletonized corpse of a Medium or smaller creature, providing... | |
| Rigor Mortis | transmutation | 4 | The joints of a creature affected by this spell stiffen and swell, making movement painful and... | |
| Rope Tornado | evocation | 4 | A spiraling twister of tornado-force wind surges forth from your palm, unbalancing those it... | |
| Rotgut | transmutation | 2 | You transform the target into a cheap alcohol of your choice, such as beer, grog, mead, rum, or... | |
| Rune Trace | divination | 1 | By immersing yourself fully in the intricacies of a carved or written rune of any kind, you can... | |
| Sculpt Corpse | necromancy | 1 | With a clammy caress and a word to the powers lurking beyond death, you can reshape a dead body... | |
| Share Memory | divination | 2 | You momentarily link your mind with the target and share a single memory of no longer than 1... | |
| Shatter | evocation | 2 | Shatter creates a loud, ringing noise that breaks brittle, nonmagical objects; sunders a single... | |
| Shocking Grasp | evocation | 1 | Your successful melee touch attack deals 1d6 points of electricity damage/caster level (maximum... | |
| Shout | evocation | 4 | You emit an ear-splitting yell that deafens and damages creatures in its path. Any creature... | |
| Sift | divination | 0 | You examine an area at range as if you were searching for fine details with the Perception... | |
| Slough | transmutation | 4 | The target takes 1d4 points of Constitution damage each round as its skin loosens and splits.... | |
| Soothe Construct | abjuration | 4 | You soothe the elemental spirit of a targeted construct, reducing its chance of going berserk by... | |
| Sound Burst | evocation | 2 | You blast an area with a tremendous cacophony. Every creature in the area takes 1d8 points of... | |
| Spark | evocation | 0 | You can make an unattended Fine flammable object catch on fire. This works as if you were using... | |
| Spellcurse | necromancy | 4 | You disrupt any spell energy affecting your target, causing that energy to crackle with power... | |
| Stabilize | conjuration | healing | 0 | Upon casting this spell, you target a living creature that has -1 or fewer hit points. That... |
| Stone Shape | transmutation | 3 | You can form an existing piece of stone into any shape that suits your purpose. While it's... | |
| Telekinetic Assembly | transmutation | 2 | You assemble a siege engine, using up to one fewer worker/2 caster levels you possess. You can... | |
| Telekinetic Projectile | evocation | 0 | You fling an object weighing up to 5 pounds at the target. You must succeed at a ranged attack... | |
| Teleport | conjuration | teleportation | 5 | This spell instantly transports you to a designated destination, which may be as distant as 100... |
| Toxic Gift | necromancy | 3 | You can cast this spell only if you are currently poisoned. You draw upon the poison in your... | |
| Transfiguring Touch | transmutation | 6 | You create an alchemical residue on your hands that gradually converts a touched, unattended,... | |
| Treacherous Teleport | conjuration | teleportation | 6 | This spell functions as teleport except that you can opt to intentionally cause any number of... |
| Wall of Iron | conjuration | creation | 6 | You cause a flat, vertical iron wall to spring into being. The wall inserts itself into any... |
| Wall of Stone | conjuration | creation | 5 | This spell creates a wall of rock that merges into adjoining rock surfaces. A wall of stone is 1... |
| Warp Metal | transmutation | 4 | You cause metal to bend and warp, permanently destroying its straightness, form, and strength. A... | |
| Warp Wood | transmutation | 2 | You cause wood to bend and warp, permanently destroying its straightness, form, and strength. A... | |
| Wood Shape | transmutation | 2 | Wood shape enables you to form one existing piece of wood into any shape that suits your... |
