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Class: Shaman
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- Arcanist [297]
- Wizard [299]
- Sorcerer [297]
- Witch [202]
- Magus [98]
- Bard [111]
- Skald [111]
- Summoner [52]
- Unsummoner [47]
- Bloodrager [59]
- Shaman [133] ×
- Druid [152]
- Hunter [143]
- Ranger [47]
- Cleric [221]
- Oracle [220]
- Warpriest [174]
- Inquisitor [108]
- Antipaladin [37]
- Paladin [43]
- Alchemist [34]
- Investigator [34]
- Psychic [167]
- Mesmerist [54]
- Occultist [113]
- Spiritualist [75]
- Medium [49]
Descriptor
Range
Duration: Instantaneous
Verbal
Somatic
Material
Focus
Divine Focus
133 spells
| Name ▲ | School | Subschool | Shaman Level | Description |
|---|---|---|---|---|
| Air Geyser | evocation | 4 | You create a powerful blast of air capable of flinging an opponent upward. If the target fails... | |
| Alleviate Corruption | abjuration | 6 | You combat the rising corruption (see page 14) in another creature or advance the long-term... | |
| Animate Dead | necromancy | 3 | This spell turns corpses into undead skeletons or zombies (see the Pathfinder RPG Bestiary) that... | |
| Animate Dead, Lesser | necromancy | 2 | This spell functions as animate dead, except you can only create a single Small or Medium... | |
| Antitoxin Touch | abjuration | 1 | The target’s skin secretes a small amount of venom-resistant oils for the spell’s duration. The... | |
| Augury | divination | 2 | An augury can tell you whether a particular action will bring good or bad results for you in the... | |
| Awaken | transmutation | 6 | You awaken a tree or animal to human-like sentience. To succeed, you must make a Will save (DC... | |
| Awaken Construct | transmutation | 6 | You amplify the animating force of a construct to more closely resemble a true soul, granting... | |
| Balance of Suffering | conjuration | healing | 6 | You borrow life force from a living creature and infuse it into another living creature,... |
| Banishment | abjuration | 6 | A banishment spell is a more powerful version of the dismissal spell. It enables you to force... | |
| Barbed Chains | conjuration | summoning | 1 | You summon a chain from another realm, causing it to burst out from the ground and strike a... |
| Betraying Sting | evocation | 6 | You unleash divine power to smite those who wrongly trusted you. The power takes the form of a... | |
| Bind Sage | conjuration | calling | 5 | This variant of planar binding is specifically used to call one of the most knowledgeable types... |
| Bleed | necromancy | 0 | You cause a living creature that is below 0 hit points but stabilized to resume dying. Upon... | |
| Blight | necromancy | 5 | This spell withers a single plant of any size. An affected plant creature takes 1d6 points of... | |
| Break Enchantment | abjuration | 5 | This spell frees victims from enchantments, transmutations, and curses. Break enchantment can... | |
| Breath of Life | conjuration | healing | 5 | This spell cures 5d8 points of damage + 1 point/caster level (maximum +25). Unlike other spells... |
| Burning Hands | evocation | 1 | A cone of searing flame shoots from your fingertips. Any creature in the area of the flames... | |
| Chill Touch | necromancy | 1 | A touch from your hand, which glows with blue energy, disrupts the life force of living... | |
| Commune with Nature | divination | 5 | You become one with nature, attaining knowledge of the surrounding territory. You instantly gain... | |
| Companion Transposition | conjuration | teleportation | 5 | You trade places with the other target, teleporting as if you were both affected by dimension... |
| Cone of Cold | evocation | 6 | Cone of cold creates an area of extreme cold, originating at your hand and extending outward in... | |
| Contact Entity I | evocation | 2 | You send out a magical message to any eldritch entities of a particular kind within a 100-mile... | |
| Contact Entity II | evocation | 3 | This spell functions like contact entity I, except that you can contact creatures from the... | |
| Contact Entity III | evocation | 5 | This spell functions like contact entity II, except that you can contact creatures from the... | |
| Contact Entity IV | evocation | 7 | This spell functions like contact entity III, except that you can contact creatures from the... | |
| Create Greater Undead | necromancy | 8 | This spell functions like create undead, except that you can create more powerful and... | |
| Create Undead | necromancy | 6 | A much more potent spell than animate dead, this evil spell allows you to infuse a dead body... | |
| Create Water | conjuration | creation | 0 | This spell generates wholesome, drinkable water, just like clean rain water. Water can be... |
| Cure Critical Wounds | conjuration | healing | 4 | This spell functions like cure light wounds, except that it cures 4d8 points of damage + 1... |
| Cure Critical Wounds, Mass | conjuration | healing | 8 | This spell functions like mass cure light wounds, except that it cures 4d8 points of damage + 1... |
| Cure Light Wounds | conjuration | healing | 1 | When laying your hand upon a living creature, you channel positive energy that cures 1d8 points... |
| Cure Light Wounds, Mass | conjuration | healing | 5 | You channel positive energy to cure 1d8 points of damage + 1 point/caster level (maximum +25) on... |
| Cure Moderate Wounds | conjuration | healing | 2 | This spell functions like cure light wounds, except that it cures 2d8 points of damage + 1... |
| Cure Moderate Wounds, Mass | conjuration | healing | 6 | This spell functions like mass cure light wounds, except that it cures 2d8 points of damage + 1... |
| Cure Serious Wounds | conjuration | healing | 3 | This spell functions like cure light wounds, except that it cures 3d8 points of damage + 1... |
| Cure Serious Wounds, Mass | conjuration | healing | 7 | This spell functions like mass cure light wounds, except that it cures 3d8 points of damage + 1... |
| Darting Duplicate | illusion | figment | 1 | An illusory duplicate of you steps clumsily into an adjacent square, presenting a tempting... |
| Destruction | necromancy | 8 | This spell instantly delivers 10 points of damage/caster level. If the spell slays the target,... | |
| Detect Poison | divination | 0 | You determine whether a creature, object, or area has been poisoned or is poisonous. You can... | |
| Discern Location | divination | 8 | A discern location spell is among the most powerful means of locating creatures or objects.... | |
| Dismissal | abjuration | 4 | This spell forces an extraplanar creature back to its proper plane if it fails a Will save. If... | |
| Dispel Magic | abjuration | 3 | You can use dispel magic to end one ongoing spell that has been cast on a creature or object, to... | |
| Dispel Magic, Greater | abjuration | 6 | This spell functions like dispel magic, except that it can end more than one spell on a target... | |
| Divination | divination | 4 | Similar to augury but more powerful, a divination spell can provide you with a useful piece of... | |
| Dream Feast | conjuration | creation | 1 | The next time the target sleeps (within the next 8 hours), she dreams of a rich feast with her... |
| Earth Tremor | transmutation | 3 | You strike the ground and unleash a tremor of seismic force, hurling up earth, rock, and sand.... | |
| Energy Drain | necromancy | 9 | This spell functions like enervation, except that the creature struck gains 2d4 temporary... | |
| Entice Fey | conjuration | calling | 7 | This spell functions as lesser entice fey, except that the spell's whimsical calling can produce... |
| Entice Fey, Greater | conjuration | calling | 9 | This spell functions as lesser entice fey, except the spell's whimsical calling can produce a... |
| Entice Fey, Lesser | conjuration | calling | 5 | This spell functions as lesser planar ally, except that you entice a fey of 6 HD or fewer to... |
| Final Sacrifice | evocation | 3 | You disrupt the conjuring energies within a summoned creature, causing it to violently explode.... | |
| Find Fault | divination | 3 | You instantly learn many of the target's weaknesses, as if you had made an appropriate Knowledge... | |
| Fire Storm | evocation | 8 | When a fire storm spell is cast, the whole area is shot through with sheets of roaring flame.... | |
| Flame Strike | evocation | 5 | A flame strike evokes a vertical column of divine fire. The spell deals 1d6 points of... | |
| Flesh to Stone | transmutation | 6 | The subject, along with all its carried gear, turns into a mindless, inert statue. If the statue... | |
| Frostbite | transmutation | 1 | Your melee touch attack deals 1d6 points of nonlethal cold damage + 1 point/level, and the... | |
| Grasping Corpse | necromancy | 1 | You can cause one nearby corpse to animate for a brief moment. Choose a creature within 30 feet... | |
| Harm | necromancy | 7 | Harm charges a subject with negative energy that deals 10 points of damage/caster level (to a... | |
| Harvest Season | abjuration | 2 | You cause an explosive burst of growth in a single plant, causing it to grow through a cycle of... | |
| Heal | conjuration | healing | 7 | Heal enables you to channel positive energy into a creature to wipe away injury and afflictions.... |
| Heal, Mass | conjuration | healing | 9 | This spell functions like heal, except as noted above. The maximum number of hit points restored... |
| Horrid Wilting | necromancy | 8 | This spell evaporates moisture from the body of each subject living creature, causing flesh to... | |
| Hydraulic Push | evocation | 1 | You call forth a quick blast of water that knocks over and soaks one creature or square. You can... | |
| Inflict Critical Wounds | necromancy | 4 | This spell functions like inflict light wounds, except that you deal 4d8 points of damage + 1... | |
| Inflict Critical Wounds, Mass | necromancy | 8 | This spell functions like mass inflict light wounds, except that it deals 4d8 points of damage +... | |
| Inflict Light Wounds | necromancy | 1 | When laying your hand upon a creature, you channel negative energy that deals 1d8 points of... | |
| Inflict Light Wounds, Mass | necromancy | 5 | Negative energy spreads out in all directions from the point of origin, dealing 1d8 points of... | |
| Inflict Moderate Wounds | necromancy | 2 | This spell functions like inflict light wounds, except that you deal 2d8 points of damage + 1... | |
| Inflict Moderate Wounds, Mass | necromancy | 6 | This spell functions like mass inflict light wounds, except that it deals 2d8 points of damage +... | |
| Inflict Serious Wounds | necromancy | 3 | This spell functions like inflict light wounds, except that you deal 3d8 points of damage + 1... | |
| Inflict Serious Wounds, Mass | necromancy | 7 | This spell functions like mass inflict light wounds, except that it deals 3d8 points of damage +... | |
| Janni's Jaunt | conjuration | teleportation | 6 | This spell functions as/plane shift, but with the following exceptions. First, you are able to... |
| Judgment Undone | necromancy | 9 | This powerful, elaborate, and risky spell undoes Pharasma's judgment, returning a willing... | |
| Know Direction | divination | 0 | When you cast this spell, you instantly know the direction of north from your current position.... | |
| Life Blast | necromancy | 4 | This spell must be cast in an area with vegetation or it has no effect. When you cast this... | |
| Mending | transmutation | 0 | This spell repairs damaged objects, restoring 1d4 hit points to the object. If the object has... | |
| Mindlink | divination | 1 | You link your mind to that of a touched creature to swiftly communicate a large amount of... | |
| Pinecone Bomb | evocation | 2 | Created by Ghorus when he was working to create the ghorans, pinecone bomb infuses a small... | |
| Planar Ally | conjuration | calling | 6 | This spell functions like lesser planar ally, except you may call a single creature of 12 HD or... |
| Planar Ally, Greater | conjuration | calling | 8 | This spell functions like lesser planar ally, except that you may call a single creature of 18... |
| Planar Ally, Lesser | conjuration | calling | 4 | By casting this spell, you request your deity to send you an outsider (of 6 HD or less) of the... |
| Planar Inquiry | conjuration | calling | 3 | Although he was hardly the first to turn to the Outer Planes for answers, Jatembe's dealings... |
| Planar Orientation | divination | 1 | This spell helps creatures accustomed to the concrete reality of the Material Plane to navigate... | |
| Plane Shift | conjuration | teleportation | 7 | You move yourself or some other creature to another plane of existence or alternate dimension.... |
| Poison | necromancy | 4 | Calling upon the venomous powers of natural predators, you infect the subject with a horrible... | |
| Prognostication | divination | 6 | You glimpse the future. Prognostication functions as divination except that the spell can see up... | |
| Purify Food and Drink | transmutation | 0 | This spell makes spoiled, rotten, diseased, poisonous, or otherwise contaminated food and water... | |
| Raise Dead | conjuration | healing | 6 | You restore life to a deceased creature. You can raise a creature that has been dead for no... |
| Read Weather | divination | 1 | This spell allows you to forecast the weather at your location for the next 48 hours, providing... | |
| Regenerate | conjuration | healing | 7 | The subject's severed body members (fingers, toes, hands, feet, arms, legs, tails, or even heads... |
| Reincarnate | transmutation | 4 | With this spell, you bring back a dead creature in another body, provided that its death... | |
| Reincarnate Spy | conjuration | healing | 6 | This spell functions as reincarnate except that you can cause the new body to resemble a... |
| Reinvigorating Wind | enchantment | compulsion | 2 | You exhale deeply, creating a gentle magical wind that invigorates any allies in the affected... |
| Remove Blindness/Deafness | conjuration | healing | 3 | Remove blindness/deafness cures blindness or deafness (your choice), whether the effect is... |
| Remove Curse | abjuration | 3 | Remove curse can remove all curses on an object or a creature. If the target is a creature, you... | |
| Remove Disease | conjuration | healing | 3 | Remove disease can cure all diseases from which the subject is suffering. You must make a caster... |
| Remove Paralysis | conjuration | healing | 2 | You can free one or more creatures from the effects of temporary paralysis or related magic,... |
| Restoration | conjuration | healing | 4 | This spell functions like lesser restoration, except that it also dispels temporary negative... |
| Restoration, Greater | conjuration | healing | 7 | This spell functions like lesser restoration, except that it dispels all permanent and temporary... |
| Restoration, Lesser | conjuration | healing | 2 | Lesser restoration dispels any magical effects reducing one of the subject's ability scores or... |
| Resurrection | conjuration | healing | 8 | This spell functions like raise dead, except that you are able to restore life and complete... |
| Rigor Mortis | transmutation | 4 | The joints of a creature affected by this spell stiffen and swell, making movement painful and... | |
| Rope Tornado | evocation | 4 | A spiraling twister of tornado-force wind surges forth from your palm, unbalancing those it... | |
| Scarify | necromancy | 1 | Your touch causes a single creature's skin to produce fibrous tissue that sutures the creature's... | |
| Seismic Fissure | transmutation | 7 | With a thrust of tectonic energy, you split the earth. Each creature standing in the area where... | |
| Siege Scatter | evocation | 5 | A roiling blast of rough rock and dirt scatters along the ground in the area, dealing 1d6 points... | |
| Signs of The Land | divination | 3 | This spell functions as commune with nature except it reveals up to three details about the... | |
| Slay Living | necromancy | 6 | You can attempt to slay any one living creature. When you cast this spell, your hand seethes... | |
| Spellcurse | necromancy | 4 | You disrupt any spell energy affecting your target, causing that energy to crackle with power... | |
| Spindrift Spritz | conjuration | healing | 2 | You can cast this spell only as a response to a target attempting a saving throw against an... |
| Spindrift Spritz, Mass | conjuration | healing | 4 | This spell functions as spindrift spritz, except as noted above. |
| Spit Venom | transmutation | 4 | You spit a stream of venom at a target using a ranged touch attack. If the venom hits, it causes... | |
| Stabilize | conjuration | healing | 0 | Upon casting this spell, you target a living creature that has -1 or fewer hit points. That... |
| Stabilize Pressure | abjuration | 2 | You instantly stabilize the target's pressure, causing it to adjust to its current pressure all... | |
| Stone Shape | transmutation | 3 | You can form an existing piece of stone into any shape that suits your purpose. While it's... | |
| Stone to Flesh | transmutation | 6 | This spell restores a petrified creature to its normal state, restoring life and goods. The... | |
| Stormbolts | evocation | 8 | When you cast this spell, lightning spills forth from your body in all directions. The bolts do... | |
| Stricken Heart | necromancy | 3 | This spell covers your hand with a writhing black aura. As part of casting the spell, you can... | |
| Sunburst | evocation | 8 | Sunburst causes a globe of searing radiance to explode silently from a point you select. All... | |
| Symbol of Dispelling | abjuration | 8 | This spell functions as symbol of death, except that all creatures within 40 feet of the symbol... | |
| Tidal Surge | conjuration | creation | 5 | If you cast tidal surge on land, you create an onrushing surge of water 10 feet high in a... |
| Touch of Slumber | enchantment | compulsion | 5 | This spell functions only against a creature with an attitude toward you of indifferent or... |
| Toxic Rupture | necromancy | 3 | With a squeezing hand gesture, you cause internal bleeding in the target creature's venom glands... | |
| True Prognostication | divination | 8 | True prognostication functions as divination except that the spell can see up to 100 years into... | |
| Vision of Lamashtu | illusion | phantasm | 7 | This spell functions exactly as the spell nightmare. In addition to the effects of that spell,... |
| Wail of the Banshee | necromancy | 9 | When you cast this spell, you emit a terrible, soul-chilling scream that possibly kills... | |
| Wall of Stone | conjuration | creation | 6 | This spell creates a wall of rock that merges into adjoining rock surfaces. A wall of stone is 1... |
| Warp Wood | transmutation | 2 | You cause wood to bend and warp, permanently destroying its straightness, form, and strength. A... | |
| Wave Form | transmutation | 4 | You transform into a wave of frothing water up to 15 feet wide and 15 feet tall, as space... | |
| Withdraw Affliction | necromancy | 6 | You push your hand into the subject, then withdraw an affliction from the body of the sufferer... | |
| Wither Limb | necromancy | 6 | You cause one limb of the target to shrivel and weaken. The target takes 2d6 points of damage.... | |
| Wood Shape | transmutation | 2 | Wood shape enables you to form one existing piece of wood into any shape that suits your... |
