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Subschool: compulsion
Class
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- Arcanist [149]
- Wizard [150]
- Sorcerer [150]
- Witch [141]
- Magus [8]
- Bard [164]
- Skald [160]
- Summoner [21]
- Unsummoner [15]
- Bloodrager [15]
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- Alchemist [12]
- Investigator [12]
- Psychic [178]
- Mesmerist [149]
- Occultist [45]
- Spiritualist [25]
- Medium [45]
Descriptor
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Duration
Verbal
Somatic
Material
Focus
Divine Focus
273 spells
| Name ▲ | School | Target | Description |
|---|---|---|---|
| Abadar's Truthtelling | enchantment | creature touched (1) | This spell functions identically to the spell zone of truth, except as noted above. The target... |
| Aid | enchantment | creature touched, living (1) | Aid grants the target a +1 morale bonus on attack rolls and saves against fear effects, plus... |
| Alluring Light | enchantment | You glow with a soft radiance that calls out to all who see it. Each enemy that fails its save... | |
| Amnesia | enchantment | creature, living (1) | You cause the target to lose most of its memories; its skills, its past, and even its name... |
| Animal Ambassador | enchantment | animal, Medium or smaller (1) | You compel a single animal to travel to a spot you designate and deliver a message to a creature... |
| Animal Messenger | enchantment | animal, Tiny (1) | You compel a Tiny animal to go to a spot you designate. The most common use for this spell is to... |
| Animal Purpose Training | enchantment | animal, indifferent or friendly (1) | You instill the target animal with a general purpose (see the Handle Animal skill), which can be... |
| Animal Trance | enchantment | animal or magical beast with Intelligence 1 or 2 (1) | Your swaying motions and music (or singing, or chanting) compel animals and magical beasts to do... |
| Anonymous Interaction | enchantment | creature/level (1) no two of which can be more than 30 feet apart | You cause the targets to forget all but the most general information about you. If they saw you... |
| Antipathy | enchantment | location (up to a 10-foot cube/level) or object (1) | You cause an object or location to emanate magical vibrations that repel either a specific kind... |
| Antithetical Constraint | enchantment | creature, living (1) | You constrain the target such that the target automatically misses with all attacks made against... |
| Apathy | enchantment | creature (1) | You cause a creature to temporarily lose interest in a passion or pursuit, taking the heat off... |
| Aphasia | enchantment | creature (1) | You render the target unable to understand any language, including spoken language, written... |
| Apparent Treachery | enchantment | creature/level (1) no two of which can be more than 30 feet apart | You shroud a number of creatures in an aura of suspicion and fill them with extreme paranoia... |
| Arcane Disruption | enchantment | creature (1) | This spell makes it difficult for the subject to cast arcane spells, use spell-like abilities,... |
| Aura of The Unremarkable | enchantment | creatures, non-allied (all within a 30-foot emanation) | An invisible sphere of magic surrounds you, clouding the minds of creatures in the area so they... |
| Aversion | enchantment | creature (1) | You plant a revulsion in the mind of the subject, causing her to avoid an object or location.... |
| Babble | enchantment | creature (1) (see text) | This spell causes the target to break into a fit of bizarre, uncontrollable babbling. The target... |
| Bane | enchantment | Bane fills your enemies with fear and doubt. Each affected creature takes a -1 penalty on attack... | |
| Battle Trance | enchantment | you | You are transformed into a single-minded force of destruction. You gain the ferocity monster... |
| Befuddled Combatant | enchantment | creature (1) | As a way to befuddle your target, you fill its mind with all manner of swirling images as well... |
| Beguiling Gift | enchantment | creature (1) | You offer an object to an adjacent creature, and entice it into using or consuming the proffered... |
| Bereave | enchantment | creatures (all in a 15-foot-radius burst) | An overwhelming feeling of loss overcomes the targets, and their allies' words sound bleak and... |
| Bestow Insight | enchantment | creature touched (1) | When casting this spell, choose a single skill that you have at least one rank in. The target... |
| Bestow Weapon Proficiency | enchantment | creature (1) | You bestow the subject with the ability to use a single type of weapon he is not proficient in... |
| Binding | enchantment | creature, living (1) | A binding spell creates a magical restraint to hold a creature. The target gets an initial... |
| Bite the Hand | enchantment | creature summoned by a spell or spell-like ability (1) | With a short command and a wave of the hand, you compel the target creature to attack the being... |
| Bite the Hand, Mass | enchantment | creature/level summoned by a spell or spell-like ability (1) no two of which can be more than 30 feet apart | This spell functions like bite the hand, except as noted above. The target creatures do not need... |
| Bleaching Resistance | enchantment | you | Ability score drain from the Bleaching doesn't affect your ability score modifiers while you're... |
| Bleed For Your Master | enchantment | animal companion, eidolon, familiar, or mount (1) | When you would be hit by an attack that requires an attack roll, or when you are within an area... |
| Bless | enchantment | Bless fills your allies with courage. Each ally gains a +1 morale bonus on attack rolls and on... | |
| Bless Army | enchantment | army (1) | Bless army fills an army with courage. The army gains a +1 bonus on OM and Morale checks. |
| Blessing of Luck And Resolve | enchantment | creature touched, living (1) | A favored blessing of halfling clerics, this spell grants its target a +2 morale bonus on saving... |
| Blessing of Luck And Resolve, Mass | enchantment | creature/level (1) no two of which can be more than 30 feet apart | This spell functions like blessing of luck and resolve, except that it affects multiple creatures. |
| Blessing of The Watch | enchantment | This spell functions like bless, except as noted. It works only in the caster's home city, and... | |
| Blood Rage | enchantment | creature, living willing/2 levels (1) no two of which can be more than 30 feet apart | The targets of this spell become angrier as they fight, the pain of their wounds fueling their... |
| Bungle | enchantment | creature, humanoid (1) | The target takes a -20 penalty on its next attack roll or check that requires a d20 roll. The... |
| Burdened Thoughts | enchantment | creature (1) | You fill a creature's mind with the realization of its earthly weight and responsibilities.... |
| Burst of Glory | enchantment | Allies in the area of this spell at the time of casting gain a +1 sacred bonus on attack rolls... | |
| Cacophonous Call | enchantment | creature (1) | You fill your target's mind with a blaring cacophony of discordant sounds, making it hard for... |
| Cacophonous Call, Mass | enchantment | creature/level (1) all of which must be within 30 feet | This spell functions as cacophonous call, except that it affects multiple creatures. |
| Call Animal | enchantment | This spell calls the nearest wild animal of a particular type you designate (provided the... | |
| Calm Animals | enchantment | animals (all within 30 feet of each other) | This spell soothes and quiets animals, rendering them docile and harmless. Only ordinary animals... |
| Calm Emotions | enchantment | This spell calms agitated creatures. You have no control over the affected creatures, but calm... | |
| Castigate | enchantment | creature, living (1) | You compel the target to beg for forgiveness. On a failed save, the target cowers with fear. On... |
| Castigate, Mass | enchantment | creature/level (1) no two of which can be more than 30 feet apart | This spell functions as castigate, except it affects many creatures. |
| Challenge Evil | enchantment | creature, evil-aligned (1) | You challenge an evil creature to bring the fight to you, or suffer the consequences. You gain a... |
| Champion's Bout | enchantment | creatures (2) | You allow two chosen champions to fight without interference. The two creatures must be willing... |
| Charitable Impulse | enchantment | creature, humanoid (1) | This spell makes a creature more charitable, compelling it to aid others rather than use... |
| Charm Fey | enchantment | creature, fey (1) | This spell functions as charm person, except it affects a fey instead of a humanoid. |
| Cloak of Dreams | enchantment | You are surrounded by a soporific aroma that causes living creatures that begin their turn or... | |
| Cognitive Block | enchantment | creature (1) | You create a mental block in the target's mind, impeding the flow of his mental spellcasting... |
| Command | enchantment | creature, living (1) | You give the subject a single command, which it obeys to the best of its ability at its earliest... |
| Command, Greater | enchantment | creature/level (1) no two of which can be more than 30 feet apart | This spell functions like command, except that up to one creature/level may be affected, and the... |
| Compassionate Ally | enchantment | creature (1) | At the sight of an injured ally, the target immediately disengages from its current course of... |
| Compel Hostility | enchantment | you | Whenever a creature you can see that threatens you makes an attack against one of your allies,... |
| Compel Tongue | enchantment | creature (1) | This spell functions as share language (Pathfinder RPG Advanced Player's Guide 243), granting a... |
| Compel Tongue, Mass | enchantment | creature/level (1) no two of which can be more than 30 feet apart | This spell functions as compel tongue, except it affects multiple creatures. The same language... |
| Compulsive Liar | enchantment | creature touched (1) | The target becomes unable to speak the truth. Lies the target speaks don't need to be... |
| Confess | enchantment | creature (1) | You ask the target creature a single question. On the subject's next action, it must answer... |
| Confusion | enchantment | creatures (all in a 15-foot-radius burst) | This spell causes confusion in the targets, making them unable to determine their actions. Roll... |
| Confusion, Lesser | enchantment | creature, living (1) | This spell causes a single creature to become confused for 1 round. |
| Constricting Coils | enchantment | creature, living (1) | This spell functions like hold monster, except that the target is constricted as if by the coils... |
| Contagious Suggestion | enchantment | creature, living (1) | This spell functions as/suggestion, except the target can pass on the enchantment to other... |
| Contagious Zeal | enchantment | creature (1) | The target gains a +2 morale bonus on attack rolls and weapon damage rolls, 1d6 temporary hit... |
| Control Summoned Creature | enchantment | creature, summoned (1) | You seize control of a summoned creature by disrupting the bond between it and the caster who... |
| Covetous Urge | enchantment | creature, living with 7 HD or less (1) | You curse the target with insatiable greed, causing it to attempt to steal any item worth 100 gp... |
| Coward's Lament | enchantment | creature, living (1) | You compel an opponent to face you in combat, or suffer for its cowardice. Each round that the... |
| Crime of Opportunity | enchantment | creature (1) | You awaken a sudden criminal impulse in the target, compelling it to commit a criminal act as if... |
| Crime Wave | enchantment | creature/level (1) no two of which can be more than 30 feet apart | You instill overwhelming avarice in the targets and impel them toward a wild spree of larceny.... |
| Crushing Despair | enchantment | An invisible cone of despair causes great sadness in the subjects. Each affected creature takes... | |
| Curse of Disgust | enchantment | creature (1) | You place a curse upon a creature, causing it to avoid the sight of a specific trigger, which is... |
| Curse of Keeping | enchantment | creature (1) | You curse the target with the inability to sell, barter, or give away any item it owns, other... |
| Curse of The Outcast | enchantment | creature (1) | Everything about the target seems off-putting and grating, and everyone he meets is compelled to... |
| Dahak's Release | enchantment | creature touched (1) | You unleash all the target's anger and destructive urges, causing it to fly into a violent... |
| Damnation of Memory | enchantment | creatures, living (all within range) | You name one creature and excise all memory of that creature's involvement in events the targets... |
| Daze | enchantment | creature, humanoid with 4 HD or less (1) | This spell clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no... |
| Daze, Mass | enchantment | creatures, humanoid (1 or more) no two of which can be more than 30 feet apart | This spell functions as daze, except as noted above. |
| Daze Monster | enchantment | creature, living with 6 HD or less (1) | This spell functions like daze, but it can affect any one living creature of any type. Creatures... |
| Debilitating Pain | enchantment | creature (1) | The target is overcome with intense pain, causing it to be stunned on a failed save or dazed for... |
| Debilitating Pain, Mass | enchantment | creature/4 levels (1) | This spell functions as/debilitating pain, except you can target one creature for every 4 caster... |
| Debilitating Portent | enchantment | creature (1) | The target is surrounded by a glowing green aura of ill fate. Each time the spell's subject... |
| Deep Slumber | enchantment | This spell functions like sleep, except that it affects 10 HD of targets. | |
| Deflect Blame | enchantment | creature (1) | You can cast this spell immediately after attacking a creature, causing that creature to believe... |
| Deja Vu | enchantment | creature (1) | You reach into the target's mind and put its thought processes into a temporary loop. Whatever... |
| Delusional Pride | enchantment | creature (1) | The target becomes so distracted by an overblown sense of its worth that it takes a -2 penalty... |
| Demand | enchantment | creature (1) | This spell functions like sending, but the message can also contain a suggestion (see the... |
| Demanding Message | enchantment | creature/level (1) | This spell initially functions as message (allowing no save or spell resistance). Once during... |
| Demanding Message, Mass | enchantment | creature/level (1) | This spell functions as demanding message, except that you can issue one suggestion to each of... |
| Demand Offering | enchantment | creature (1) | A creature that fails its save uses an immediate action to hand you whatever object it's... |
| Denounce | enchantment | You speak out against a single creature within line of sight and turn possible allies against it... | |
| Die For Your Master | enchantment | animal companion, eidolon, familiar, or mount (1) | This spell functions as bleed for your master, but it allows your companion or familiar to... |
| Dominate Animal | enchantment | animal (1) | This spell allows you to enchant the targeted animal and direct it with simple commands such as... |
| Dominate Monster | enchantment | creature (1) | This spell functions like dominate person, except that the spell is not restricted by creature type. |
| Dominate Person | enchantment | creature, humanoid (1) | You can control the actions of any humanoid creature through a telepathic link that you... |
| Dream Reality | illusion | creature (1) | You cause the target to perceive the world as if in a dream. When the spell ends, the target... |
| Egorian Diplomacy | enchantment | creature (1) | As part of casting this spell, you can attempt a single Intimidate skill check to make a target... |
| Ego Whip I | enchantment | creature (1) | You can use your psychic power to overwhelm the target's ego, leaving the target feeling... |
| Ego Whip II | enchantment | creature (1) | This functions as ego whip I, but the target takes a -4 penalty to the chosen ability score and... |
| Ego Whip III | enchantment | creature (1) | This functions as ego whip I, but the target takes a -6 penalty to the chosen ability score and... |
| Ego Whip IV | enchantment | creature (1) | This functions as ego whip I, but the target takes -8 penalty to the chosen ability score and is... |
| Ego Whip V | enchantment | creature (1) | This functions as ego whip I, but the target takes -10 penalty to the chosen ability score and... |
| Emotive Block | enchantment | creature (1) | You create an emotional block in the target's mind, adding an emotion component to each spell or... |
| Envious Urge | enchantment | creature/level (1) no two of which can be more than 30 feet apart | You fill creatures with feelings of seething envy. Affected targets turn upon the nearest... |
| Euphoric Tranquility | enchantment | creature touched (1) | A creature under the effect of this enchantment enters a state of euphoria. The target treats... |
| Fairness | enchantment | creature/level, humanoid (1) | Humanoid creatures affected by this spell must trade fairly with others to the best of their... |
| False Alibi | enchantment | creature, living (1) | This spell functions similarly to modify memory, except you can modify the target's memory only... |
| False Belief | enchantment | creature touched, willing (1) | You temporarily alter the target's memory (similar to modify memory) to eliminate, change, or... |
| Feeblemind | enchantment | creature (1) | Target creature's Intelligence and Charisma scores each drop to 1. The affected creature is... |
| Fiendish Wrath | enchantment | creature, living willing/3 levels (1) no two of which can be more than 30 feet apart | Each affected creature flies into a combat frenzy. The target gains a +2 morale bonus to... |
| Fleeting Memory | enchantment | creature (1) | You create a gap in the target's memory, preventing the target from remembering anything that... |
| Fleeting Memory, Mass | enchantment | creature/level (1) no two of which can be more than 30 feet apart | This spell functions as fleeting memory, except that it affects multiple creatures. |
| Foe to Friend | enchantment | creature, living (1) | Cast this spell when an enemy is about to make an attack against an ally. The creature makes the... |
| Forbid Action | enchantment | creature (1) | You forbid the target a single course of action, which it avoids to the best of its ability. You... |
| Forbid Action, Greater | enchantment | creature/level (1) no two of which can be more than 30 feet apart | This spell functions as forbid action, except up to one creature/level may be affected. Each... |
| Forced Repentance | enchantment | creature, evil-aligned without the evil subtype (1) | You force an evil creature that does not have the evil subtype to momentarily reflect on its... |
| Forgetful Slumber | enchantment | creature, living (1) | This spell acts as the deeper slumber spell, but only affects one creature of 10 Hit Dice or... |
| Foster Hatred | enchantment | creatures, living (any number) no two of which can be more than 30 feet apart | You build upon your targets' innate prejudice, stoking it from a simmer to the full flame of... |
| Frozen Note | enchantment | creatures (any number in range) | You produce and sustain a single perfect musical note that holds nearby creatures, friend as... |
| Fumbletongue | enchantment | creature (1) | This enchantment causes a creature to be unable to speak intelligibly. Any effort the target... |
| Geas, Lesser | enchantment | creature, living with 7 HD or less (1) | A lesser geas places a magical command on a creature to carry out some service or to refrain... |
| Geas/Quest | enchantment | creature, living (1) | This spell functions similarly to lesser geas, except that it affects a creature of any HD and... |
| Good Hope | enchantment | creature/level, living (1) no two of which can be more than 30 feet apart | This spell instills powerful hope in the subjects. Each affected creature gains a +2 morale... |
| Grand Destiny | enchantment | You inspire the target with the power to seize a grand destiny. The target gains a +4 competence... | |
| Heckle | enchantment | creature (1) | You badger and nitpick the subject of your spell until its mood sours. The target's attitude... |
| Hermean Potential | enchantment | creature touched (1) | You gift the target with the ability to perfect its actions via mental clarity. On the next... |
| Heroic Finale | enchantment | creature (1) | You must have a bardic performance in effect to cast this spell. With a flourish, you... |
| Heroic Invocation | enchantment | creatures (1 or more) no two of which can be more than 30 feet apart | Using worlds of ancient power, you bestow heroic powers on all creatures subject to this spell.... |
| Heroism | enchantment | creature touched (1) | This spell imbues a single creature with great bravery and morale in battle. The target gains a... |
| Heroism, Greater | enchantment | creature touched (1) | This spell functions like heroism, except the creature gains a +4 morale bonus on attack rolls,... |
| Hidden Presence | enchantment | creature/3 levels (1) | You prevent the targets from having conscious awareness of your presence. You make yourself... |
| Hideous Laughter | enchantment | creature (1) (see text) | This spell afflicts the subject with uncontrollable laughter. It collapses into gales of manic... |
| Hold Animal | enchantment | animal (1) | This spell functions like hold person, except that it affects an animal instead of a humanoid. |
| Hold Fey | enchantment | creature, fey (1) | This spell functions as/hold person, except it affects a fey instead of a humanoid. |
| Hold Monster | enchantment | creature, living (1) | This spell functions like hold person, except that it affects any living creature that fails its... |
| Hold Monster, Mass | enchantment | creatures (1 or more) no two of which can be more than 30 feet apart | This spell functions like hold person, except that it affects multiple creatures and holds any... |
| Hold Person | enchantment | creature, humanoid (1) | The subject becomes paralyzed and freezes in place. It is aware and breathes normally but cannot... |
| Hold Person, Mass | enchantment | creatures, humanoid (1 or more) no two of which can be more than 30 feet apart | This spell functions like hold person, except as noted above. |
| Hollow Heroism | enchantment | creature touched (1) | This spell functions as heroism, except that you can reverse the spell by issuing a special... |
| Hollow Heroism, Greater | enchantment | creature touched (1) | This spell functions as greater heroism, except that you can reverse the spell by issuing a... |
| Hoodwink | enchantment | creatures/level (1) no two of which can be more than 30 feet apart | You befuddle the targets' senses, preventing the targets from clearly perceiving their... |
| Hymn of Mercy | enchantment | This spell functions like touch of mercy, except as noted above. | |
| Hypnotism | enchantment | Your gestures and droning incantation fascinate nearby creatures, causing them to stop and stare... | |
| Hypnotism, Greater | enchantment | This functions as hypnotism, except it affects 2 Hit Die of creatures/caster level you have. You... | |
| Id Insinuation I | enchantment | creature (1) | By invading the mind of a creature with your psychic presence, you can isolate parts of its... |
| Id Insinuation II | enchantment | creatures (2) | This functions as id insinuation I, except as noted above. In addition, on the first round of... |
| Id Insinuation III | enchantment | creatures (3) | This functions as id insinuation I, except as noted above. In addition, on the first 2 rounds of... |
| Id Insinuation IV | enchantment | creatures (4) | This functions as id insinuation I, except as noted above. In addition, on the first round of... |
| Ill Omen | enchantment | creature (1) | You afflict the target with bad luck. On the next d20 roll the target makes, it must roll twice... |
| Implanted Projection | enchantment | creature (1) | This spell functions as telempathic projection, except its mood-altering effects remain dormant... |
| Implant Urge | enchantment | creature (1) | You make the target unconsciously desire a goal you define when you cast this spell. The DC of... |
| Insanity | enchantment | creature, living (1) | The affected creature suffers from a continuous confusion effect, as the spell. Remove curse... |
| Investigative Mind | enchantment | you | Your mind is able to correlate information effectively. When attempting an Appraise, Knowledge,... |
| Irresistible Dance | enchantment | creature touched, living (1) | The subject feels an undeniable urge to dance and begins doing so, complete with foot shuffling... |
| Jealous Rage | enchantment | creature, living (1) | You fill the target with a sense of entitled self-importance, making the subject unable to bear... |
| Knight's Calling | enchantment | creature (1) | You compel an enemy to come and fight you. On its turn, the target moves its speed toward you,... |
| Languid Bomb Admixture | enchantment | you | Upon drinking an extract created with this formula, you make a significant change to your... |
| Life of Crime | enchantment | creature, living (1) | You unleash the basest instincts of iniquity in the target and cause them to become his... |
| Litany of Dependability | enchantment | creature (1) | By uttering this litany, you cause one creature to take the average result of its next attack... |
| Litany of Sloth | enchantment | creature (1) | With a litany against the wages of sloth, you slow the target's defenses. The target cannot make... |
| Lock Gaze | enchantment | creature (1) | You compel the target to look at you and only you for the spell's duration or until the spell is... |
| Lost Locale | enchantment | This spell functions as lost passage (see text), except that it affects a larger area. Lost... | |
| Lost Passage | enchantment | Creatures in the area of this spell are subject to a subtle enchantment that confounds their... | |
| Lover's Vengeance | enchantment | creature touched (1) | You inspire yourself or a lover to a vengeful rage against a chosen enemy, who must be a... |
| Lullaby | enchantment | Any creature within the area that fails a Will save becomes drowsy and inattentive, taking a -5... | |
| Mad Sultan's Melody | enchantment | creature/2 levels (1) no two of which can be more than 30 feet apart | You imitate the mad cacophony created by the awful beings associated with the Outer God,... |
| Make Lost | enchantment | creature/level (1) no two of which can be more than 30 feet apart | You strip the targets of their senses of direction and recent memories of travel. They... |
| Malicious Spite | enchantment | creature (1) | You invoke feelings of a driving malicious intent. The target's malice is directed at a second... |
| Mantle of Calm | enchantment | you | You surround yourself with a mantle of calm serenity. You take a -2 penalty on attack rolls, and... |
| Martial Marionette | enchantment | creature (1) | When you cast this spell, you take partial control of an opponent's limbs, making it difficult... |
| Miasmal Dread | enchantment | A cloud of sickly green mist pours from your mouth and coalesces around creatures in the cone.... | |
| Mind Fog | enchantment | Mind fog produces a bank of thin mist that weakens the mental resistance of those caught in it.... | |
| Mindlocked Messenger | enchantment | creature, living willing (1) | You speak a short message (up to 10 words/caster level), implanting both it and the identity of... |
| Mind Maze | enchantment | creature, living (1) | This spell causes the target to act as though it's wandering through a maze. While under the... |
| Mind Swap | enchantment | creature (1) | This spell is similar to possession, except you switch minds with the target, so instead of the... |
| Mind Swap, Major | enchantment | creature of your same race (1) | The spell functions as mind swap, except as noted above. In addition, after 24 hours, instead of... |
| Mindwipe | enchantment | creature (1) | You erase a portion of the target's mind and experiences, inflicting 2 temporary negative levels... |
| Modify Memory | enchantment | creature, living (1) | You reach into the subject's mind and modify as many as 5 minutes of its memories in one of the... |
| Moment of Greatness | enchantment | you + allies (any number within a 50-foot burst centered on you) | Each creature affected by this spell is given the potential for greater success and glory. If... |
| Moonstruck | enchantment | creature, humanoid (1) | You invoke the mystical power of the moon to drive the target into a mad, bestial frenzy. If the... |
| Murderous Command | enchantment | creature, living (1) | You give the target a mental urge to kill its nearest ally, which it obeys to the best of its... |
| Opportunistic Loyalty | enchantment | creature (1) | Cast this spell when a creature within range casts a spell that provides an effect for its... |
| Oppressive Boredom | enchantment | creature (1) | You fill your target with boredom. The target loses all interest in its current task and must... |
| Overlook | enchantment | you | You enhance your natural ability to seem small and unimportant, causing those around you to... |
| Overwhelming Grief | enchantment | creature (1) | You cause a single opponent to become profoundly stricken with intense grief. He can take no... |
| Overwhelming Presence | enchantment | creature/level (1) no two of which can be more than 30 feet apart | Your presence inspires incredible awe in those nearby. A creature that fails a save against this... |
| Passing Fancy | enchantment | creature, living (1) | Taldor's infamous Lion Blades imported this spell from the ninja clans of Minkai, and both... |
| Passing Fancy, Mass | enchantment | creature/level, living (1) no two of which can be more than 30 feet apart | This spell functions as/passing fancy except as noted above. |
| Pessimism | enchantment | creature (1) | You erode the target's confidence and instill a sense of despair. This fear of failure manifests... |
| Phobia | enchantment | creature, intelligent (1) | You instill the target with an intense, instinctual fear of a condition or circumstance, more... |
| Pied Piping | enchantment | You call forth a melody so compelling and attractive that creatures belonging to a group with a... | |
| Pillow Talk | enchantment | creature touched, living sleeping (1) | This spell can be cast only on a sleeping creature, which must be present for the full duration... |
| Planeslayer's Call | enchantment | allies (all within a 20-foot-radius burst centered on you) | The magic of your allies in the area becomes more potent against certain outsiders. Choose one... |
| Power Word Blind | enchantment | creature with 200 hp or less (1) | You utter a single word of power that causes a creature to become blinded, whether the creature... |
| Power Word Kill | enchantment | creature touched, living with 100 hp or less | You utter a single word of power that instantly kills one creature of your choice, whether the... |
| Power Word Stun | enchantment | creature with 150 hp or less (1) | You utter a single word of power that instantly causes one creature of your choice to become... |
| Pox of Rumors | enchantment | creature (1) | You curse the target to attract negative assumptions and rumors of a sort you specify when you... |
| Prayer | enchantment | You bring special favor upon yourself and your allies while bringing disfavor to your enemies.... | |
| Primal Regression | enchantment | creature/2 levels (1) no two of which can be more than 30 feet apart | This spell sequesters the targets' ability for higher reasoning, allowing their darker impulses... |
| Psychic Leech | enchantment | creature, living (1) | The target experiences feelings of ennui and lethargy, becoming fatigued for the spell's... |
| Psychonaut Manifestation | enchantment | you | You take a mental journey through the doors of perception to enter an altered state of... |
| Pugwampi's Grace | enchantment | creature (1) (see text) | Hated by adventurers throughout the Inner Sea region, the gremlins known as pugwampis infect... |
| Puzzle Box | enchantment | creature (1) or object (up to 5 pounds/level) | This spell causes even commonly used objects to become conundrums. When cast on a creature, the... |
| Qualm | enchantment | creature (1) | The target is suddenly beset with unexplainable doubts about the effectiveness of its actions... |
| Rage | enchantment | creature, living willing/3 levels (1) no two of which can be more than 30 feet apart | Each affected creature gains a +2 morale bonus to Strength and Constitution, a +1 morale bonus... |
| Rally Point | enchantment | You create a spot that has the power to briefly hearten any good creature who comes into contact... | |
| Reckless Infatuation | enchantment | creature (1) | You fill your target with feelings of intense infatuation for a specific individual known to the... |
| Reinvigorating Wind | enchantment | You exhale deeply, creating a gentle magical wind that invigorates any allies in the affected... | |
| Repress Memory | enchantment | you | This spell allows you to safeguard important knowledge, even from yourself. When casting this... |
| Reveal Secrets | enchantment | creature touched (1) | When you cast this spell, you ask the target whether it has a secret about a specific topic that... |
| Righteous Vigor | enchantment | creature touched (1) | Infusing the target with a surge of furious divine energy, you enhance a creature's ability to... |
| Seeds of Influence | enchantment | creature (1) | You leave a magical trace in the mind of a creature with an attitude of at least indifferent... |
| Seeds of Influence, Greater | enchantment | creature (1) | This spell functions as seeds of influence, except that if the target is protected by a spell... |
| Seek Shelter | enchantment | creatures, non-hostile (all with 4 or fewer HD in a 30-foot spread) | You send an empathic urge to seek safety both as fast as possible and in an orderly fashion, and... |
| Sensory Overload | enchantment | creature (1) | You overload the target creature's senses, making it difficult for the target to concentrate.... |
| Sequester Thoughts | enchantment | creature, willing (1) | Sequester thoughts allows you to erase a creature's memory of either an event lasting not more... |
| Serenity | enchantment | creature/level (1) no two of which can be more than 30 feet apart | You fill the targets' minds with feelings of tranquility. Those attempting to commit violence... |
| Shadow of Doubt | enchantment | creature/3 levels (1) | You create a shadowy aura of doubt fueled by a foe's own inner flaws. Targets perceive all... |
| Shamefully Overdressed | enchantment | creature touched (1) | The target sees its own attire as hopelessly out of fashion, ostentatious, and embarrassing, and... |
| Shared Wrath | enchantment | creature/level (1) no two of which can be more than 30 feet apart | This spell functions as wrath, except that you grant multiple creatures the bonuses against your... |
| Slave To Sin | enchantment | creature, living (1) | This spell allows you to reach into an evil creature's mind to expose and exploit its... |
| Sleep | enchantment | A sleep spell causes a magical slumber to come upon 4 HD of creatures. Creatures with the fewest... | |
| Sleepwalk | enchantment | creature touched, unconscious | You compel an unconscious or sleeping creature to rise and move in a half-awake state. The... |
| Sleepwalking Suggestion | enchantment | creature (1) | You compel the target creature to rise from its sleep as if sleepwalking and perform a course of... |
| Smug Narcissism | enchantment | creature (1) | You cause your target to become overwhelmed by its own importance, talents, and attractiveness.... |
| Song of Discord | enchantment | This spell causes those within the area to turn on each other rather than attack their foes.... | |
| Song of Discord, Greater | enchantment | This spell functions as song of discord except that affected creatures automatically attack the... | |
| Sow Thought | enchantment | creature (1) | You plant an idea, concept, or suspicion in the mind of the subject. The target genuinely... |
| Stage Fright | enchantment | creature/level (1) no two of which can be more than 30 feet apart | You fill your targets with the sudden fear of failure. A creature that fails its saving throw... |
| Stalwart Resolve | enchantment | creature touched (1) | Stalwart resolve was originally created to temporarily aid those suffering from certain... |
| Stay the Hand | enchantment | creature (1) | You cause a creature's arm to waver and prevent it from striking another creature. You can cast... |
| Stunning Finale | enchantment | creatures (up to 3) no two of which can be more than 30 feet apart | You must have a bardic performance in effect to cast this spell. With a flourish, you... |
| Suggestion | enchantment | creature, living (1) | You influence the actions of the target creature by suggesting a course of activity (limited to... |
| Suggestion, Mass | enchantment | creature/level (1) no two of which can be more than 30 feet apart | This spell functions like suggestion, except that it can affect more creatures. The same... |
| Symbol of Debauchery | enchantment | You conjure a sizable symbol into being, a rune suggestive of bloated bodies, flung food, and... | |
| Symbol of Distraction | enchantment | This spell functions like symbol of death, except that all creatures within the radius of a... | |
| Symbol of Insanity | enchantment | This spell functions like symbol of death, except that all creatures within the radius of the... | |
| Symbol of Sleep | enchantment | This spell functions like symbol of death, except that all creatures of 10 HD or less within 60... | |
| Symbol of Strife | enchantment | This spell functions as symbol of death, except all creatures within the radius of a symbol of... | |
| Symbol of Stunning | enchantment | This spell functions like symbol of death, except that all creatures within 60 feet of a symbol... | |
| Sympathy | enchantment | location (up to a 10-foot cube/level) or object (1) | You cause an object or location to emanate magical vibrations that attract either a specific... |
| Synaptic Pulse | enchantment | You emit a pulsating mental blast that stuns all creatures in range of your psychic shriek for 1 round. | |
| Synaptic Pulse, Greater | enchantment | You emit a pulsating mental blast that stuns all creatures in range of your psychic shriek for... | |
| Synaptic Scramble | enchantment | creature (1) | You scramble the synaptic connections of your target, causing it to lose the ability to... |
| Tactical Acumen | enchantment | Tactical acumen grants you and your allies a mastery of battlefield tactics. Whenever you would... | |
| Tactical Miscalculation | enchantment | creature (1) | The target becomes fixated on avoiding damage and fails to spot even the most opportune moments... |
| Telempathic Projection | enchantment | creature (1) | You alter the target's mood, adjusting its attitude toward you or another creature you designate... |
| Terrain Bond | enchantment | you | You call upon the spirits of nature to help you adapt to your environment. You treat the terrain... |
| Terrible Remorse | enchantment | creature, living (1) | You fill a target with such profound remorse that it begins to harm itself. Each round, the... |
| They Know | enchantment | creature, intelligent (1) | You instill a target with the fear that the nearest other intelligent creature knows her darkest... |
| Thought Worm I | enchantment | creature (1) | You implant a minor suggestion within the target creature's psyche that makes it less inclined... |
| Thought Worm II | enchantment | creature (1) | This spell functions as/thought worm I, but the penalty on Will saves is -4. This spell can be undercast. |
| Thought Worm III | enchantment | creature (1) | This functions as/thought worm II, except a target that succeeds at its Will save still takes a... |
| Thought Worm IV | enchantment | creature (1) | This functions as/thought worm III, except that the penalty on Will saves is -6 and a target... |
| Toilsome Chant | enchantment | creature, living (1) | You can cast this spell as part of the action to begin an inspire competence bardic performance.... |
| Touch of Idiocy | enchantment | creature touched, living (1) | With a touch, you reduce the target's mental faculties. Your successful melee touch attack... |
| Touch of Mercy | enchantment | creature (1) | The target creature deals only nonlethal damage with all of its weapon attacks. Damage taken by... |
| Touch of Slumber | enchantment | creature touched, nonhostile (1) | This spell functions only against a creature with an attitude toward you of indifferent or... |
| Triggered Suggestion | enchantment | creature, living (1) | This spell functions as suggestion, except you can use it only to specify a condition that... |
| Unadulterated Loathing | enchantment | creature (1) | You fill the target with a terrible loathing aimed at a specific creature. At the time of the... |
| Unbreakable Heart | enchantment | The target creature gains a +4 morale bonus on saving throws against mind-affecting effects that... | |
| Unconscious Agenda | enchantment | creature, humanoid (1) | This spell plants a subconscious directive in the target's mind that forces him to act as you... |
| Unnatural Lust | enchantment | creature (1) | Your target is filled with lust and desire for a single creature or object as designated by you... |
| Unprepared Combatant | enchantment | creature (1) | The target takes a -4 penalty on initiative checks and Reflex saves. |
| Unshakeable Zeal | enchantment | creature touched (1) | You fill the target with boundless enthusiasm and faith in its ultimate triumph. Whenever the... |
| Untold Wonder | enchantment | creature touched (1) | You fill the target’s mind with childlike wonder, allowing that creature to marvel at things... |
| Vengeful Outrage | enchantment | creature (1) | You place a magical command upon a creature to seek out and destroy a single enemy that has... |
| Vexing Miscalculation | enchantment | creature (1) | You frustrate an opponent with ill fortune that leads even its most accurate attacks astray. The... |
| Wartrain Mount | enchantment | animal, indifferent or friendly (1) | You instill the target animal with the combat training general purpose (see the Handle Animal... |
| Waves of Ecstasy | enchantment | You emanate waves of intense pleasure that cause all targets within range to falter. Affected... | |
| Wrath | enchantment | you | You focus your anger against an enemy. Choose one enemy creature that you can see. You gain a +1... |
| Yellow Sign | enchantment | This spell functions as/symbol of death, save that creatures that succumb to this spell become... | |
| Zone of Truth | enchantment | Creatures within the emanation area (or those who enter it) can't speak any deliberate and... |
