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- Arcanist [85]
- Wizard [85]
- Sorcerer [84]
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- Medium [33]
Descriptor
Range: Touch
Duration
Target
Save
Verbal
Somatic
Material
Focus
Divine Focus: Yes
217 spells
| Name ▲ | School | Subschool | Description |
|---|---|---|---|
| Abadar's Truthtelling | enchantment | compulsion | This spell functions identically to the spell zone of truth, except as noted above. The target... |
| Abeyance | abjuration | Abeyance suppresses the effects of a single curse on a creature. It does not restore any damage... | |
| Aboleth's Lung | transmutation | The targets are able to breathe water, freely. However, they can no longer breathe air. Divide... | |
| Absolution | abjuration | You purge impure thoughts from the target's mind and fill him with exultant relief at the... | |
| Accept Affliction | conjuration | healing | The caster can transfer the effects of afflictions such as curses, diseases, and poisons from... |
| Aid | enchantment | compulsion | Aid grants the target a +1 morale bonus on attack rolls and saves against fear effects, plus... |
| Air Breathing | transmutation | The transmuted creatures can breathe air freely. Divide the duration evenly among all the... | |
| Air Bubble | conjuration | creation | Air bubble creates a small pocket of breathable air that surrounds the touched creature's head... |
| Air Walk | transmutation | The subject can tread on air as if walking on solid ground. Moving upward is similar to walking... | |
| Air Walk, Communal | transmutation | This spell functions like air walk, except divide the duration in 10-minute intervals among the... | |
| Align Weapon | transmutation | Align weapon makes a weapon chaotic, evil, good, or lawful, as you choose. A weapon that is... | |
| Align Weapon, Communal | transmutation | This spell functions as align weapon, except you divide the duration in 1-minute increments... | |
| Alleviate Addiction | conjuration | healing | The subject ignores the effects of addictions. The subject can naturally recover from damage... |
| Ant Haul | transmutation | The target's carrying capacity triples (see Table 7-4: Carrying Capacity on page 171 of the Core... | |
| Ant Haul, Communal | transmutation | This spell functions like ant haul (see page 202 of the Pathfinder RPG Advanced Player's Guide),... | |
| Armor of Darkness | abjuration | This spell envelops the target in shadows that can, if you desire, conceal the creature’s... | |
| Atonement | abjuration | This spell removes the burden of misdeeds from the subject. The creature seeking atonement must... | |
| Awaken | transmutation | You awaken a tree or animal to human-like sentience. To succeed, you must make a Will save (DC... | |
| Awaken Construct | transmutation | You amplify the animating force of a construct to more closely resemble a true soul, granting... | |
| Baphomet's Blessing | transmutation | polymorph | You change the target's head into that of a bull. The creature's Intelligence becomes 2, and it... |
| Barkskin | transmutation | Barkskin toughens a creature's skin. The effect grants a +2 enhancement bonus to the creature's... | |
| Bear's Endurance | transmutation | The affected creature gains greater vitality and stamina. The spell grants the subject a +4... | |
| Bestow Grace | abjuration | With this spell you can bestow your divine grace on another good creature for a short amount of... | |
| Bestow Grace of the Champion | transmutation | You channel the power of good and law into the target, temporarily giving it powers similar to... | |
| Blessing of the Salamander | transmutation | polymorph | When you cast this on a creature, its skin turns slick and clammy and it is able to regenerate... |
| Blight | necromancy | This spell withers a single plant of any size. An affected plant creature takes 1d6 points of... | |
| Blood Biography | divination | You learn the answers to a specific set of questions about a creature so long as you have access... | |
| Bloody Claws | necromancy | You give a creature the ability to deal bleed damage when making natural attacks so long as the... | |
| Book Ward | abjuration | As protection from energy, except as noted above and that the spell only protects against acid... | |
| Brand | transmutation | Brand etches an indelible rune or mark of no more than 6 characters onto a creature, inflicting... | |
| Brand, Greater | transmutation | This spell functions like brand, except that it inflicts 1d6 points of damage when applied and... | |
| Brand of Conformity | transmutation | This spell etches the symbol of a nation, organization, or order on the target, dealing 1 point... | |
| Brand of Hobbling | transmutation | This spell etches a symbol of chains, a particular prison, or a lawful institution on the... | |
| Brand of Tracking | transmutation | This spell etches the symbol of an eye or a lawful institution on the target, dealing 1d6 points... | |
| Bristle | transmutation | You give a creature the ability to redirect a portion of its innate toughness away from its own... | |
| Bull's Strength | transmutation | The subject becomes stronger. The spell grants a +4 enhancement bonus to Strength, adding the... | |
| Cast Out | abjuration | With a melee touch attack you blast a single creature and disrupt any magic controlling it. The... | |
| Celestial Companion | transmutation | You bestow divine protection on your companion. The target gains spell resistance equal to 5... | |
| Ceremony | transmutation | You harness divine power to create one of four different ceremonies-a funeral, holiday fete,... | |
| Certain Grip | transmutation | The subject's grip and footing become sure, granting a +4 competence bonus on Climb checks, on... | |
| Channel The Gift | evocation | You channel your magical power to fuel the target's spellcasting. The next spell the target... | |
| Cleansing Fire | evocation | A ring of fire surrounds the area affected by the spell. The flames radiate heat, but not enough... | |
| Companion Life Link | necromancy | You create a life link between yourself and the target. You sense whenever the target is wounded... | |
| Concealed Breath | transmutation | This spell allows affected creatures to hold their breath freely without negative effects or... | |
| Corruption Resistance | abjuration | You grant the touched creature limited protection from magical effects that inflict damage based... | |
| Cursed Earth | necromancy | You lay a terrible curse upon the land, blighting those who live and die there. Choose one of... | |
| Curse Item | necromancy | The object becomes flawed and prone to failure. The effects of this spell depend on the nature... | |
| Cyclic Reincarnation | transmutation | This spell allows a dead creature that died no more than 1 year before the casting of the spell... | |
| Darkness | evocation | This spell causes an object to radiate darkness out to a 20-foot radius. This darkness causes... | |
| Death Ward | necromancy | The subject gains a +4 morale bonus on saves against all death spells and magical death effects.... | |
| Deeper Darkness | evocation | This spell functions as darkness, except that objects radiate darkness in a 60-foot radius and... | |
| Delay Disease | conjuration | healing | The target becomes temporarily immune to disease. Any disease to which it is exposed during the... |
| Delay Poison | conjuration | healing | The subject becomes temporarily immune to poison. Any poison in its system or any poison to... |
| Delay Poison, Communal | conjuration | healing | This spell functions like delay poison, except you divide the duration in 1-hour intervals among... |
| Dispel Balance | abjuration | Pulsing bronze energy surrounds you, bestowing three effects. First, you gain a +3 deflection... | |
| Dispel Chaos | abjuration | This spell functions like dispel evil, except that you are surrounded by constant, blue lawful... | |
| Dispel Evil | abjuration | Shimmering, white holy energy surrounds you. This energy has three effects. First, you gain a +4... | |
| Dispel Good | abjuration | This spell functions like dispel evil, except that you are surrounded by dark, wavering unholy... | |
| Dispel Law | abjuration | This spell functions like dispel evil, except that you are surrounded by flickering, yellow... | |
| Drain Poison | transmutation | By touching a weapon against the fang of a poisonous creature and casting this spell, you drain... | |
| Dream Feast | conjuration | creation | The next time the target sleeps (within the next 8 hours), she dreams of a rich feast with her... |
| Eagle's Splendor | transmutation | The transmuted creature becomes more poised, articulate, and personally forceful. The spell... | |
| Ears of The City | divination | The target of this spell sees and hears a stream of past scenes and pieces of conversations... | |
| Endothermic Touch | transmutation | This spell slows the metabolism and other bodily functions of a creature for a short amount of... | |
| Euphoric Tranquility | enchantment | compulsion | A creature under the effect of this enchantment enters a state of euphoria. The target treats... |
| Extreme Buoyancy | evocation | The target's buoyancy becomes and stays swiftly rising, regardless of how dense the target and... | |
| False Resurrection | conjuration | calling | This spell functions as resurrection except that instead of recalling the dead soul to life, the... |
| False Resurrection, Greater | conjuration | calling | This spell functions as false resurrection except that i t calls a belier devil with the young... |
| Fox's Cunning | transmutation | The target becomes smarter. The spell grants a +4 enhancement bonus to Intelligence, adding the... | |
| Free Swim | abjuration | The target can move and attack underwater normally without the usual penalties involved with... | |
| Funereal Weapon | transmutation | You imbue a weapon with a faint silvery glow that dimly illuminates a 5-foot square. An affected... | |
| Gaseous Form | transmutation | The subject and all its gear become insubstantial, misty, and translucent. Its material armor... | |
| Gentle Repose | necromancy | You preserve the remains of a dead creature so that they do not decay. Doing so effectively... | |
| Goodberry | transmutation | Casting goodberry makes 2d4 freshly picked berries magical. You (as well as any other druid of... | |
| Grim Stalker | necromancy | haunted | You bind spirits of ill fate to an object, focusing their wrath onto the next creature that... |
| Half-Blood Extraction | transmutation | You transform the target half-orc into a full-blooded orc. The target loses all of its half-orc... | |
| Hallow | evocation | Hallow makes a particular site, building, or structure a holy site. This has four major effects.... | |
| Healing Leak | necromancy | Whenever the target is affected by a spell or effect that heals hit point damage through the use... | |
| Healing Token | conjuration | healing | You imbue one touched holy symbol/3 caster levels with a connection to your own divine power,... |
| Heroic Fortune | evocation | This spell grants 1 hero point to the target. This hero point must be spent before the duration... | |
| Hibernate | necromancy | You place a willing subject into a cataleptic state. It remains aware of its surroundings but is... | |
| Hide from Animals | abjuration | Animals cannot sense the warded creatures. Even extraordinary or supernatural sensory... | |
| Hide from Undead | abjuration | Undead cannot see, hear, or smell creatures warded by this spell. Even extraordinary or... | |
| Hide From Undead, Greater | abjuration | This spell functions as hide from undead, except the spell does not immediately end if a warded... | |
| Hunter's Friend | transmutation | Your animal companion works in perfect harmony with your mastery of nature. You share one of the... | |
| Huntmaster's Spear | transmutation | Choose one creature type (and subtype, if applicable) from the ranger's favored enemy list. When... | |
| Imbue Hex | evocation | You transfer a single hex you know to the target, and give that target the ability to use the... | |
| Imbue with Spell Ability | evocation | You transfer some of your currently prepared spells, and the ability to cast them, to another... | |
| Invigorating Poison | transmutation | The body of the target creature gains a metabolic response that allows it to benefit from... | |
| Ironbloom Sprouts | transmutation | This spell functions like goodberry, except as noted above and that it transforms 2d4 mushrooms... | |
| Keen Senses | transmutation | The subject gains a +2 competence bonus on Perception checks and gains low-light vision.... | |
| Keyhole | transmutation | By touching a single door, gate, or other portal, you create a keyhole where none existed before... | |
| Lead Anchor | evocation | The target's buoyancy becomes and stays swiftly sinking, regardless of how dense the target and... | |
| Lend Judgment | divination | You create a conduit of divine knowledge and outrage between you and an ally. That ally gains... | |
| Lend Judgment, Greater | divination | This functions as lend judgment, except the ally gains the benefit of all your active judgments. | |
| Life Bubble | abjuration | You surround the touched creatures with a constant and moveable 1-inch shell of tolerable living... | |
| Light | evocation | This spell causes a touched object to glow like a torch, shedding normal light in a 20-foot... | |
| Locksight | divination | The target can observe for 1 full round a lock that he is aware of (or object that includes a... | |
| Lost Legacy | enchantment | You inflict a powerful curse on a touched creature that causes others to quickly forget positive... | |
| Magic Boulder | transmutation | This spell works like magic stone, except you transmute as many as three boulders (rocks up to... | |
| Magic Circle against Chaos | abjuration | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Circle against Evil | abjuration | All creatures within the area gain the effects of a protection from evil spell, and evil... | |
| Magic Circle against Good | abjuration | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Circle against Law | abjuration | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Circle Against Technology | abjuration | All creatures within the area gain the effects of a protection from technology spell. Creatures... | |
| Magic Fang | transmutation | Magic fang gives one natural weapon or unarmed strike of the subject a +1 enhancement bonus on... | |
| Magic Siege Engine | transmutation | This spell permits an indirect fire siege engine to bombard its targets with greater accuracy,... | |
| Magic Stone | transmutation | You transmute as many as three pebbles, which can be no larger than sling bullets, so that they... | |
| Magic Vestment | transmutation | You imbue a suit of armor or a shield with an enhancement bonus of +1/four caster levels... | |
| Magic Weapon | transmutation | Magic weapon gives a weapon a +1 enhancement bonus on attack and damage rolls. An enhancement... | |
| Mark of Justice | necromancy | You mark a subject and state some behavior on the part of the subject that will activate the... | |
| Mathematical Curse | necromancy | Using the Path of Numbers, you are able to influence the seemingly random elements in the... | |
| Named Bullet | divination | You imbue the target with deadly accuracy against a selected creature type (and subtype for... | |
| Named Bullet, Greater | divination | This spell functions like named bullet, except it deals 2 extra points of damage/caster level... | |
| Nature's Exile | transmutation | This spell curses the creature touched, making it inimical to the natural world. All animals... | |
| Nature's Paths | divination | The target instinctively knows the shortest, easiest, and fastest way through the wilderness.... | |
| Neutral Buoyancy | evocation | The target's buoyancy becomes and stays neutral, regardless of how dense the target and its gear... | |
| Neutralize Poison | conjuration | healing | You detoxify any sort of venom in the creature or object touched. If the target is a creature,... |
| Neutralize Poison, Greater | conjuration | healing | This spell functions as neutralize poison, except as noted here. You automatically succeed at... |
| Night Terrors | illusion | phantasm | The target of this spell gains no benefit from normal or magical sleep, writhing in a series of... |
| Nine Lives | abjuration | Despite its name, this powerful ward does not grant the target multiple lives, but rather gives... | |
| Oath of Justice | necromancy | This spell seals a solemn vow between two creatures. When this spell is cast, the targets must... | |
| Obscure Object | abjuration | This spell hides an object from location by divination (scrying) effects, such as the scrying... | |
| Open The Dead Roads | conjuration | To cast open the Dead Roads, you must be in an area of fog or dim light. Upon completion of the... | |
| Owl's Wisdom | transmutation | The transmuted creature becomes wiser. The spell grants a +4 enhancement bonus to Wisdom, adding... | |
| Pass without Trace | transmutation | The subject or subjects of this spell do not leave footprints or a scent trail while moving.... | |
| Peasant Armaments | transmutation | You transform one or more improvised weapons into equivalent simple or martial weapons. The... | |
| Pernicious Poison | necromancy | You weaken the target's defenses against poison. The target gains a -4 penalty on saves against... | |
| Pick Your Poison | conjuration | healing | This spell temporarily converts even the deadliest poison affecting a creature into an... |
| Pierce Facade | divination | The target gains a +5 insight bonus on Perception checks to see through disguises. This bonus... | |
| Poison | necromancy | Calling upon the venomous powers of natural predators, you infect the subject with a horrible... | |
| Poisoned Egg | transmutation | You transform the contents of a normal egg into a single dose of small centipede poison (injury;... | |
| Preserve | necromancy | You imbue one or more objects with magic that dramatically slows down natural processes that... | |
| Protection From Chaos | abjuration | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection from Chaos, Communal | abjuration | This spell functions like protection from chaos, except you divide the duration in 1-minute... | |
| Protection from Energy | abjuration | Protection from energy grants temporary immunity to the type of energy you specify when you cast... | |
| Protection from Energy, Communal | abjuration | This spell functions like protection from energy, except you divide the duration in 10-minute... | |
| Protection From Evil | abjuration | This spell wards a creature from attacks by evil creatures, from mental control, and from... | |
| Protection from Evil, Communal | abjuration | This spell functions like protection from evil, except you divide the duration in 1-minute... | |
| Protection From Good | abjuration | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection from Good, Communal | abjuration | This spell functions like protection from good, except you divide the duration in 1-minute... | |
| Protection From Law | abjuration | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection from Law, Communal | abjuration | This spell functions like protection from law, except you divide the duration in 1-minute... | |
| Protection From Natural Attacks | abjuration | Upon casting this spell, select one type of natural attack from the following: bite, claw, gore,... | |
| Protection From Outsiders | abjuration | This spell wards a creature from attacks by outsiders with a specific racial subtype, from... | |
| Protection From Technology | abjuration | This spell wards a creature from attacks by technological objects and creatures of the robot... | |
| Raise Dead | conjuration | healing | You restore life to a deceased creature. You can raise a creature that has been dead for no... |
| Rapid Repair | transmutation | The targeted construct gains fast healing 5. This does not stack with any fast healing the... | |
| Reaper's Coterie | necromancy | The target weapon becomes a reservoir of spiritual energy, fueling its destructive power by... | |
| Refine Improvised Weapon | transmutation | You transform an improvised weapon into an equivalent simple or martial weapon of masterwork... | |
| Regenerate | conjuration | healing | The subject's severed body members (fingers, toes, hands, feet, arms, legs, tails, or even heads... |
| Reincarnate | transmutation | With this spell, you bring back a dead creature in another body, provided that its death... | |
| Reincarnate Spy | conjuration | healing | This spell functions as reincarnate except that you can cause the new body to resemble a... |
| Reinforce Armaments | transmutation | You reinforce a weapon or armor suit to give it a temporarily upgrade or mitigate the fragile... | |
| Reinforce Armaments, Communal | transmutation | This spell functions like reinforce armaments, except you divide the duration in 10-minute... | |
| Replenish Ki | conjuration | healing | You attune the target's internal store of supernatural energy to the cosmos, replenishing its ki... |
| Repugnant Taste | transmutation | The target creature begins sweating a foul liquid that makes it repugnant to most living... | |
| Resistance | abjuration | You imbue the subject with magical energy that protects it from harm, granting it a +1... | |
| Resist Energy | abjuration | This abjuration grants a creature limited protection from damage of whichever one of five energy... | |
| Resist Energy, Communal | abjuration | This spell functions like resist energy, except you divide the duration in 10-minute intervals... | |
| Rest Eternal | necromancy | You place a curse upon a dead creature that bars its spirit from returning. Anyone casting a... | |
| Resurrection | conjuration | healing | This spell functions like raise dead, except that you are able to restore life and complete... |
| Revealing Light | evocation | The touched object emits a shimmering light (as per light) that causes shadows to shift... | |
| Righteous Blood | abjuration | The target creature's innate goodness infuses its body with holy energy. While this energy does... | |
| Righteous Vigor | enchantment | compulsion | Infusing the target with a surge of furious divine energy, you enhance a creature's ability to... |
| Rusting Grasp | transmutation | Any iron or iron alloy item you touch crumbles into rust. If the item is so large that it cannot... | |
| Sacrificial Oath | abjuration | You create a powerful bond between yourself and a single creature. Until the end of the spell's... | |
| Sanctify Corpse | evocation | This spell blesses a corpse with positive energy, preventing it from being turned into an undead... | |
| Sanctuary | abjuration | Any opponent attempting to directly attack the warded creature, even with a targeted spell, must... | |
| Sea Stallion | transmutation | polymorph | This spell functions as sea steed, but as long as you stay mounted on the target, you also gain... |
| Sea Steed | transmutation | polymorph | The target adapts to life in the water, gaining piscine scales that cover its body and growing... |
| See Through Stone | divination | You gain the ability to see through solid rock as if it were transparent glass. You may see... | |
| Shield of Fortification | abjuration | You create a magical barrier that protects a target's vital areas. When the target is struck by... | |
| Shield of Fortification, Greater | abjuration | This spell functions as shield of fortification, except there is a 50% chance that the critical... | |
| Shield the Banner | abjuration | This spell is used to protect one of a tribe's most valuable possessions: its tribal banner. Any... | |
| Shillelagh | transmutation | Your own nonmagical club or quarterstaff becomes a weapon with a +1 enhancement bonus on attack... | |
| Sky Steed | transmutation | polymorph | The target sprouts angelic wings and gains a fly speed equal to its base speed with average... |
| Sky Swim | transmutation | This spell grants the target the ability to swim through the air. If the target has a swim... | |
| Slipstream | conjuration | creation | You create a low-cresting wave of water that carries the target along the surface of water or... |
| Snare | transmutation | This spell enables you to make a snare that functions as a magic trap. The snare can be made... | |
| Snow Shape | transmutation | In frozen northern lands, where the earth may be hidden beneath heavy drifts of snow, Ulfen... | |
| Soul Vault | abjuration | This spell protects the target's soul by briefly enveloping the target in an ethereal vault. The... | |
| Speak Local Language | divination | This spell functions as tongues, except the creature touched gains only the ability to speak and... | |
| Spell Immunity | abjuration | The warded creature is immune to the effects of one specified spell for every four levels you... | |
| Spell Immunity, Communal | abjuration | This spell functions like spell immunity, except you divide the duration in 10-minute intervals... | |
| Spell Immunity, Greater | abjuration | This spell functions like spell immunity, except the immunity applies to spells of 8th level or... | |
| Spell Immunity, Greater Communal | abjuration | This spell functions like greater spell immunity, except you divide the duration among the... | |
| Spell Resistance | abjuration | The target gains spell resistance equal to 12 + your caster level. | |
| Sphere of Warding | abjuration | You create a luminescent sphere of orbiting energy that harms incorporeal creatures and... | |
| Stalwart Resolve | enchantment | compulsion | Stalwart resolve was originally created to temporarily aid those suffering from certain... |
| Status, Greater | divination | As status, but you can also cast a limited selection of spells through the link, as if you were... | |
| Steady Saddle | transmutation | A saddle affected by this spell becomes more comfortable to sit in, and the magic stabilizes any... | |
| Stone Shape | transmutation | You can form an existing piece of stone into any shape that suits your purpose. While it's... | |
| Submerge Ship | transmutation | When this spell is cast upon a vessel, the ship is surrounded by a protective bubble of... | |
| Sun's Disdain | transmutation | You alter a creature so the touch of the sun is hostile to it. The cursed creature gains light... | |
| Sunstalker | illusion | glamer | A touched creature becomes invisible (as/invisibility) as long as it is in direct sunlight (or... |
| Teratoid Caress | conjuration | calling | With a gentle caress, you infuse the creature touched with a blight of energy from the Abyss... |
| Thaumaturgic Circle | abjuration | This spell functions as magic circle against chaos, evil, good, or law, but rather than... | |
| Thorn Snare | transmutation | This spell functions just like the spell snare but those caught in it take 1 point of damage per... | |
| Tongues | divination | This spell grants the creature touched the ability to speak and understand the language of any... | |
| Tongues, Communal | divination | This spell functions like tongues, except you divide the duration in 10-minute intervals among... | |
| Touch of Mercy | enchantment | compulsion | The target creature deals only nonlethal damage with all of its weapon attacks. Damage taken by... |
| Trial By Fire | evocation | You test a creature's purity of convictions by exposing it to a sheet of divine fire. Unless the... | |
| True Resurrection | conjuration | healing | This spell functions like raise dead, except that you can resurrect a creature that has been... |
| Undeath Sense | divination | You grant the target the ability to pick up on the subtle scents and disturbances to the natural... | |
| Venomous Bite | transmutation | When you touch the poison vial against the target creature and cast this spell, the vial drains... | |
| Virtue | transmutation | With a touch, you infuse a creature with a tiny surge of life, granting the subject 1 temporary... | |
| Ward the Faithful | abjuration | All creatures within the area who worship the same god as you gain a +2 deflection bonus to AC... | |
| Water Breathing | transmutation | The transmuted creatures can breathe water freely. Divide the duration evenly among all the... | |
| Water Walk | transmutation | The transmuted creatures can tread on any liquid as if it were firm ground. Mud, oil, snow,... | |
| Water Walk, Communal | transmutation | This spell functions like water walk, except you divide the duration in 10-minute intervals... | |
| Weapon of Awe | transmutation | You transform a single weapon into an awe-inspiring instrument. The weapon gains a +2 sacred... | |
| Wicker Horse | conjuration | creation | Reeds, grasses, creepers, or thin tree branches (your choice) that you touch animate, twisting... |
| Wind Walk | transmutation | You alter the substance of your body to a cloudlike vapor (as the gaseous form spell) and move... | |
| Wood Shape | transmutation | Wood shape enables you to form one existing piece of wood into any shape that suits your... | |
| Wrathful Mantle | evocation | A shimmering mantle of light shrouds the subject, light like a torch. The subject of the spell... | |
| Wrathful Weapon | transmutation | You grant the targeted weapon one of the following weapon special abilities: anarchic,... |
