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Class: Druid
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- Arcanist [291]
- Wizard [291]
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- Summoner [111]
- Unsummoner [99]
- Bloodrager [53]
- Shaman [230]
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- Psychic [157]
- Mesmerist [54]
- Occultist [115]
- Spiritualist [83]
- Medium [74]
Descriptor
Range
Duration
Verbal
Somatic
Material
Focus
Divine Focus: Yes
287 spells
| Name ▲ | School | Subschool | Druid Level | Description |
|---|---|---|---|---|
| Aboleth's Lung | transmutation | 2 | The targets are able to breathe water, freely. However, they can no longer breathe air. Divide... | |
| Accept Affliction | conjuration | healing | 3 | The caster can transfer the effects of afflictions such as curses, diseases, and poisons from... |
| Acid Maw | transmutation | 1 | Your animal companion's bite attack deals an additional 1d4 points of acid damage, and the acid... | |
| Aggressive Thundercloud | evocation | 2 | A crackling, spherical storm cloud flies in whichever direction you point and deals electricity... | |
| Aggressive Thundercloud, Greater | evocation | 4 | This spell functions as aggressive thundercloud, except it deals 6d6 points of electricity... | |
| Air Breathing | transmutation | 3 | The transmuted creatures can breathe air freely. Divide the duration evenly among all the... | |
| Air Bubble | conjuration | creation | 1 | Air bubble creates a small pocket of breathable air that surrounds the touched creature's head... |
| Air Walk | transmutation | 4 | The subject can tread on air as if walking on solid ground. Moving upward is similar to walking... | |
| Air Walk, Communal | transmutation | 5 | This spell functions like air walk, except divide the duration in 10-minute intervals among the... | |
| Alleviate Addiction | conjuration | healing | 1 | The subject ignores the effects of addictions. The subject can naturally recover from damage... |
| Alluring Spores | conjuration | creation | 2 | This spell creates a burst of spores that weaken the mind. Creatures within the area must... |
| Animal Aspect | transmutation | polymorph | 2 | You gain some of the beneficial qualities of an animal. Your base form is largely unchanged and... |
| Animal Aspect, Greater | transmutation | polymorph | 3 | This spell functions like animal aspect, except you can either gain two aspects at once or one... |
| Animal Shapes | transmutation | polymorph | 8 | As beast shape III, except you change the form of up to one willing creature/caster level into... |
| Ant Haul | transmutation | 1 | The target's carrying capacity triples (see Table 7-4: Carrying Capacity on page 171 of the Core... | |
| Ant Haul, Communal | transmutation | 2 | This spell functions like ant haul (see page 202 of the Pathfinder RPG Advanced Player's Guide),... | |
| Antilife Shell | abjuration | 6 | You bring into being a mobile, hemispherical energy field that prevents the entrance of most... | |
| Antipathy | enchantment | compulsion | 9 | You cause an object or location to emanate magical vibrations that repel either a specific kind... |
| Antiplant Shell | abjuration | 4 | The antiplant shell spell creates an invisible, mobile barrier that keeps all creatures within... | |
| Antitech Field | abjuration | 6 | You bring into being a mobile, hemispherical energy field that prevents technological objects,... | |
| Aquatic Cavalry | conjuration | summoning | 2 | You summon a school of hippocampi (one plus one/3 caster levels, to a maximum of six at 15th... |
| Arboreal Hammer | transmutation | 4 | This spell animates a tree's branch and directs it against your foes. At caster level 10th or... | |
| Ash Storm | conjuration | creation | 3 | Driving ash blocks all sight (even darkvision) within the spell's area of effect, and falling... |
| Aspect of the Bear | transmutation | polymorph | 2 | You take on an aspect of a bear. You gain a +2 enhancement bonus to natural armor and a +2... |
| Aspect of the Falcon | transmutation | polymorph | 1 | You take on an aspect of a falcon. Your eyes become wide and raptor-like, and you grow feathers... |
| Aspect of the Nightingale | transmutation | polymorph | 1 | You take on an aspect of a nightingale. Your voice becomes clear and pleasant. You gain a +2... |
| Aspect of the Stag | transmutation | polymorph | 4 | When you cast this spell, you take on an aspect of a stag, including some of its physical... |
| Aspect of the Wolf | transmutation | polymorph | 5 | When you cast this spell, you take on an aspect of a wolf, including some of its physical... |
| Atonement | abjuration | 5 | This spell removes the burden of misdeeds from the subject. The creature seeking atonement must... | |
| Awaken | transmutation | 5 | You awaken a tree or animal to human-like sentience. To succeed, you must make a Will save (DC... | |
| Ball Lightning | evocation | 4 | You create two globes of lightning that fly in whichever direction you indicate. For every 4... | |
| Baphomet's Blessing | transmutation | polymorph | 4 | You change the target's head into that of a bull. The creature's Intelligence becomes 2, and it... |
| Barkskin | transmutation | 2 | Barkskin toughens a creature's skin. The effect grants a +2 enhancement bonus to the creature's... | |
| Bear's Endurance | transmutation | 2 | The affected creature gains greater vitality and stamina. The spell grants the subject a +4... | |
| Bear's Endurance, Mass | transmutation | 6 | Mass bear's endurance works like bear's endurance, except that it affects multiple creatures. | |
| Beastspeak | divination | 2 | When you're in the form of an animal (such as when you are using wild shape or are affected by a... | |
| Binding Earth | transmutation | 2 | If the target of this spell fails its Fortitude save, areas of earth and stone floor act as a... | |
| Binding Earth, Mass | transmutation | 6 | This spell functions as binding earth, except as noted above. | |
| Bite the Hand | enchantment | compulsion | 3 | With a short command and a wave of the hand, you compel the target creature to attack the being... |
| Bite the Hand, Mass | enchantment | compulsion | 6 | This spell functions like bite the hand, except as noted above. The target creatures do not need... |
| Blend With Surroundings | illusion | glamer | 1 | This spell changes the appearance of the affected creature so that it better blends in with its... |
| Blessing of the Salamander | transmutation | polymorph | 5 | When you cast this on a creature, its skin turns slick and clammy and it is able to regenerate... |
| Blight | necromancy | 4 | This spell withers a single plant of any size. An affected plant creature takes 1d6 points of... | |
| Bloody Claws | necromancy | 4 | You give a creature the ability to deal bleed damage when making natural attacks so long as the... | |
| Bristle | transmutation | 1 | You give a creature the ability to redirect a portion of its innate toughness away from its own... | |
| Bull's Strength | transmutation | 2 | The subject becomes stronger. The spell grants a +4 enhancement bonus to Strength, adding the... | |
| Bull's Strength, Mass | transmutation | 6 | This spell functions like bull's strength, except that it affects multiple creatures. | |
| Burning Entanglement | evocation | 3 | This spell functions as/entangle, except it sets the foliage on fire. A creature that begins its... | |
| Burning Gaze | evocation | 2 | Your eyes burn like hot coals, allowing you to set objects or foes alight with a glance. As a... | |
| Burning Sands | conjuration | creation | 1 | You cause sheets of hot sand to spread over the ground in the area of effect. This layer of sand... |
| Burst of Radiance | evocation | 2 | This spell fills the area with a brilliant flash of shimmering light. Creatures in the area are... | |
| Call Animal | enchantment | compulsion | 1 | This spell calls the nearest wild animal of a particular type you designate (provided the... |
| Campfire Wall | evocation | 2 | You can create a barrier around a fire of at least campfire size that shelters everyone inside... | |
| Carrying Wind | conjuration | 3 | When you cast this spell, a wind spirit envelopes you and carries you with it at your direction.... | |
| Celestial Companion | transmutation | 2 | You bestow divine protection on your companion. The target gains spell resistance equal to 5... | |
| Certain Grip | transmutation | 2 | The subject's grip and footing become sure, granting a +4 competence bonus on Climb checks, on... | |
| Chameleon Scales | transmutation | 0 | You temporarily alter the color of your skin, hide, or scales to another option legal for your... | |
| Channel The Gift | evocation | 3 | You channel your magical power to fuel the target's spellcasting. The next spell the target... | |
| Chill Metal | transmutation | 2 | Chill metal makes metal extremely cold. Unattended, nonmagical metal gets no saving throw.... | |
| Clear Grove | transmutation | 3 | Trees, shrubs, and other thick vegetation move out of the spell's area. The affected area is... | |
| Cleromancy | divination | 3 | Cleromancy involves casting bones and interpreting the results. Those able to arrive at the... | |
| Climbing Beanstalk | conjuration | creation | 2 | You cause a thick, sturdy beanstalk to sprout from the ground and grow upward to a height of 10... |
| Cloud Shape | transmutation | 4 | This spell functions like gaseous form, except you assume the shape of a Colossal cloud with a... | |
| Companion Life Link | necromancy | 2 | You create a life link between yourself and the target. You sense whenever the target is wounded... | |
| Concealed Breath | transmutation | 4 | This spell allows affected creatures to hold their breath freely without negative effects or... | |
| Control Plants | transmutation | 8 | This spell enables you to control the actions of one or more plant creatures for a short period... | |
| Control Vermin | transmutation | 2 | You and a number of allies less than or equal to your caster level designated upon casting can... | |
| Control Water | transmutation | 4 | This spell has two different applications, both of which control water in different ways. The... | |
| Cyclic Reincarnation | transmutation | 6 | This spell allows a dead creature that died no more than 1 year before the casting of the spell... | |
| Damp Powder | transmutation | 1 | This spell causes ammunition already loaded into the target firearm is ruined with moisture. Any... | |
| Dark-Light | evocation | 3 | You evoke a powerful light that affects all sighted creatures that do not posses light... | |
| Death Ward | necromancy | 5 | The subject gains a +4 morale bonus on saves against all death spells and magical death effects.... | |
| Delay Disease | conjuration | healing | 2 | The target becomes temporarily immune to disease. Any disease to which it is exposed during the... |
| Delay Poison | conjuration | healing | 2 | The subject becomes temporarily immune to poison. Any poison in its system or any poison to... |
| Delay Poison, Communal | conjuration | healing | 3 | This spell functions like delay poison, except you divide the duration in 1-hour intervals among... |
| Destroy Robot | transmutation | 5 | You attempt to destroy any one robot in range. When you cast this spell, your hand crackles with... | |
| Detect The Faithful | divination | 1 | You can detect other worshipers of your deity (mortal worshipers, outsider servants, and so on).... | |
| Diminish Plants | transmutation | 3 | This spell has two versions. Prune Growth: This version of the spell causes normal vegetation... | |
| Dousing Rain | evocation | 2 | With a beckoning gesture, you call forth a downpour of rain. For the duration of the spell, the... | |
| Drain Poison | transmutation | 3 | By touching a weapon against the fang of a poisonous creature and casting this spell, you drain... | |
| Dream Feast | conjuration | creation | 1 | The next time the target sleeps (within the next 8 hours), she dreams of a rich feast with her... |
| Eagle Aerie | conjuration | summoning | 6 | You summon a flight of giant eagles (one/3 caster levels, maximum of six; Bestiary 118) to ferry... |
| Eagle Eye | divination | 2 | Eagle eye creates a magical sensor directly above you. The sensor can appear anywhere above you,... | |
| Earthquake | evocation | 8 | When you cast earthquake, an intense but highly localized tremor rips the ground. The powerful... | |
| Endothermic Touch | transmutation | 1 | This spell slows the metabolism and other bodily functions of a creature for a short amount of... | |
| Entangle | transmutation | 1 | This spell causes tall grass, weeds, and other plants to wrap around creatures in the area of... | |
| Entice Fey | conjuration | calling | 7 | This spell functions as lesser entice fey, except that the spell's whimsical calling can produce... |
| Entice Fey, Greater | conjuration | calling | 9 | This spell functions as lesser entice fey, except the spell's whimsical calling can produce a... |
| Entice Fey, Lesser | conjuration | calling | 5 | This spell functions as lesser planar ally, except that you entice a fey of 6 HD or fewer to... |
| Euphoric Tranquility | enchantment | compulsion | 8 | A creature under the effect of this enchantment enters a state of euphoria. The target treats... |
| Extreme Buoyancy | evocation | 2 | The target's buoyancy becomes and stays swiftly rising, regardless of how dense the target and... | |
| Faerie Fire | evocation | 1 | A pale glow surrounds and outlines the subjects. Outlined subjects shed light as candles.... | |
| Fairy Ring Retreat | conjuration | creation | 7 | You conjure up an extradimensional meadow that can be accessed from a single entrance on the... |
| Firebelly | abjuration | 1 | A magical fire warms your belly, granting fire resistance 5 and making your gut hot to the touch... | |
| Flame Blade | evocation | 2 | A 3-foot-long, blazing beam of red-hot fire springs forth from your hand. You wield this... | |
| Flame Strike | evocation | 4 | A flame strike evokes a vertical column of divine fire. The spell deals 1d6 points of... | |
| Flaming Sphere | evocation | 2 | A burning globe of fire rolls in whichever direction you point and burns those it strikes. It... | |
| Flaming Sphere, Greater | evocation | 4 | This spell functions as flaming sphere, except that it deals 6d6 points of fire damage to any... | |
| Foresight | divination | 9 | This spell grants you a powerful sixth sense in relation to yourself or another. Once foresight... | |
| Freedom of Movement | abjuration | 4 | This spell enables you or a creature you touch to move and attack normally for the duration of... | |
| Free Swim | abjuration | 3 | The target can move and attack underwater normally without the usual penalties involved with... | |
| Frigid Souls | necromancy | haunted | 4 | You harness the Irriseni people's palpable fear of their frozen environment and cruel Jadwiga... |
| Garden of Peril | conjuration | creation | 2 | Vividly colored poisonous mushrooms instantly spring into existence in squares you select. The... |
| Geyser | conjuration | creation | 4 | You cause a column of boiling water to spring forth from any horizontal surface, knocking over... |
| Giant Vermin | transmutation | 4 | You turn a number of normal-sized centipedes, scorpions, or spiders into their giant... | |
| Glide | transmutation | 2 | You take no damage from falls (as if from feather fall). In addition, you can move up to 5 feet... | |
| Globe of Tranquil Water | abjuration | 4 | Upon casting this spell, a rippling bubble of calm water extends outward from you to a radius of... | |
| Goodberry | transmutation | 1 | Casting goodberry makes 2d4 freshly picked berries magical. You (as well as any other druid of... | |
| Gozreh's Trident | evocation | 2 | A 4-foot-long, blazing, forked bolt of electricity springs forth from your hand. You wield this... | |
| Grove of Respite | conjuration | creation | 4 | You conjure a sheltered grove of trees surrounding a shallow spring. The grove appears from... |
| Half-Blood Extraction | transmutation | 5 | You transform the target half-orc into a full-blooded orc. The target loses all of its half-orc... | |
| Hallow | evocation | 5 | Hallow makes a particular site, building, or structure a holy site. This has four major effects.... | |
| Healing Token | conjuration | healing | 2 | You imbue one touched holy symbol/3 caster levels with a connection to your own divine power,... |
| Heat Metal | transmutation | 2 | Heat metal causes metal objects to become red-hot. Unattended, nonmagical metal gets no saving... | |
| Heavy Water | transmutation | 4 | You cause a volume of water to become heavier than normal. Swimming in or through such water... | |
| Heightened Awareness | divination | 1 | You enter a heightened state of awareness that allows you to notice more about your surroundings... | |
| Hibernate | necromancy | 1 | You place a willing subject into a cataleptic state. It remains aware of its surroundings but is... | |
| Hide from Animals | abjuration | 1 | Animals cannot sense the warded creatures. Even extraordinary or supernatural sensory... | |
| Hunter's Blessing | transmutation | 5 | When casting this spell, you designate a type or type and subtype of creature (using the... | |
| Hunter's Friend | transmutation | 3 | Your animal companion works in perfect harmony with your mastery of nature. You share one of the... | |
| Huntmaster's Spear | transmutation | 2 | Choose one creature type (and subtype, if applicable) from the ranger's favored enemy list. When... | |
| Ice Storm | evocation | 4 | Great magical hailstones pound down upon casting this spell, dealing 3d6 points of bludgeoning... | |
| Inner Focus | illusion | glamer | 2 | For the duration of this spell, you may ignore any divine focus components of your spells,... |
| Insect Plague | conjuration | summoning | 5 | You summon a number of swarms of wasps (one/3 levels, to a maximum of six swarms at 18th level,... |
| Instant Restoration | conjuration | healing | 4 | Instant restoration channels planar energy into a summoned creature. This spell can be cast as... |
| Invigorating Poison | transmutation | 2 | The body of the target creature gains a metabolic response that allows it to benefit from... | |
| Ironbloom Sprouts | transmutation | 1 | This spell functions like goodberry, except as noted above and that it transforms 2d4 mushrooms... | |
| Ironskin | transmutation | 2 | Your skin hardens and takes on the color and texture of rough iron. You gain a +4 enhancement... | |
| Ja Noi Aspect | transmutation | polymorph | 3 | You gain some of the appearance and qualities of the ja noi, oni who take hobgoblin form. Your... |
| Jungle Mind | divination | scrying | 5 | You merge your mind into the jungle's social hierarchy, mystically establishing yourself as a... |
| Keen Senses | transmutation | 1 | The subject gains a +2 competence bonus on Perception checks and gains low-light vision.... | |
| Lead Anchor | evocation | 2 | The target's buoyancy becomes and stays swiftly sinking, regardless of how dense the target and... | |
| Leshy Swarm | conjuration | summoning | 3 | You call out to nearby nature spirits and grant them temporary plant bodies. These creatures are... |
| Life Bubble | abjuration | 4 | You surround the touched creatures with a constant and moveable 1-inch shell of tolerable living... | |
| Life Current | conjuration | healing | 3 | You infuse the current with positive energy. At the start of their turn when the current moves... |
| Life Shield | conjuration | healing | 3 | You surround yourself with a positive energy field that damages undead opponents. Each time an... |
| Light | evocation | 0 | This spell causes a touched object to glow like a torch, shedding normal light in a 20-foot... | |
| Lightning Conductor | transmutation | 3 | You become capable of absorbing electricity with your body. For the duration, you absorb all... | |
| Mad Monkeys | conjuration | summoning | 3 | You summon a swarm of screeching, mischievous monkeys. The swarm understands and obeys your... |
| Magic Boulder | transmutation | 2 | This spell works like magic stone, except you transmute as many as three boulders (rocks up to... | |
| Magic Fang | transmutation | 1 | Magic fang gives one natural weapon or unarmed strike of the subject a +1 enhancement bonus on... | |
| Magic Fang, Greater | transmutation | 3 | This spell functions like magic fang, except that the enhancement bonus on attack and damage... | |
| Magic Stone | transmutation | 1 | You transmute as many as three pebbles, which can be no larger than sling bullets, so that they... | |
| Meld into Stone | transmutation | 3 | Meld into stone enables you to meld your body and possessions into a single block of stone. The... | |
| Mighty Fist of The Earth | conjuration | creation | 1 | You create a fist-sized rock that flies toward one enemy. Make an unarmed strike attack roll... |
| Nature's Exile | transmutation | 3 | This spell curses the creature touched, making it inimical to the natural world. All animals... | |
| Nature's Paths | divination | 1 | The target instinctively knows the shortest, easiest, and fastest way through the wilderness.... | |
| Nauseating Dart | conjuration | creation | 1 | You spit a poisonous stinger around the size of a quill at a creature within range, as though... |
| Negate Aroma | transmutation | 1 | With a gesture, this spell allows you to dismiss even the foulest or most distinctive scents.... | |
| Neutral Buoyancy | evocation | 2 | The target's buoyancy becomes and stays neutral, regardless of how dense the target and its gear... | |
| Neutralize Poison | conjuration | healing | 3 | You detoxify any sort of venom in the creature or object touched. If the target is a creature,... |
| Neutralize Poison, Greater | conjuration | healing | 5 | This spell functions as neutralize poison, except as noted here. You automatically succeed at... |
| Oasis | transmutation | 5 | This spell functions in any natural terrain on the Material Plane. It redirects the flow of... | |
| Obsidian Flow | transmutation | 4 | You convert a thin layer of the ground to molten glass that cools quickly. Creatures in the area... | |
| Overstimulate | transmutation | 2 | You deprive a creature of the blissful oblivion of unconsciousness, either to keep it going... | |
| Owl's Wisdom | transmutation | 2 | The transmuted creature becomes wiser. The spell grants a +4 enhancement bonus to Wisdom, adding... | |
| Owl's Wisdom, Mass | transmutation | 6 | This spell functions like owl's wisdom, except that it affects multiple creatures. | |
| Pass without Trace | transmutation | 1 | The subject or subjects of this spell do not leave footprints or a scent trail while moving.... | |
| Peace Bond | abjuration | 1 | This spell creates one glowing rune of peace, plus one/2 caster levels above 1st (to a maximum... | |
| Pernicious Poison | necromancy | 2 | You weaken the target's defenses against poison. The target gains a -4 penalty on saves against... | |
| Phantom Hunt | transmutation | 4 | You affect yourself and a single animal companion within 30 feet of you. Both you and the animal... | |
| Plant Growth | transmutation | 3 | Plant growth has different effects depending on the version chosen. Overgrowth: This effect... | |
| Poison | necromancy | 3 | Calling upon the venomous powers of natural predators, you infect the subject with a horrible... | |
| Poison Breath | evocation | 6 | You expel a cone-shaped burst of toxic mist from your mouth, subjecting everyone caught in the... | |
| Protection from Energy | abjuration | 3 | Protection from energy grants temporary immunity to the type of energy you specify when you cast... | |
| Protection from Energy, Communal | abjuration | 4 | This spell functions like protection from energy, except you divide the duration in 10-minute... | |
| Protection From Natural Attacks | abjuration | 4 | Upon casting this spell, select one type of natural attack from the following: bite, claw, gore,... | |
| Quench | transmutation | 3 | Quench is often used to put out forest fires and other conflagrations. It extinguishes all... | |
| Raging Rubble | transmutation | 3 | You animate an area of rubble, gravel, or other small stones, creating a dangerous, rolling area... | |
| Rain of Frogs | conjuration | summoning | 3 | This spell functions as summon swarm, except you summon a swarm of poisonous frogs. This swarm... |
| Rebuke Technology | abjuration | 4 | You shroud the targeted technological object or creature (such as a robot or a nanotech swarm)... | |
| Recentering Drone | abjuration | 2 | You emit a calming subsonic drone that allows the targets to temporarily refocus and restore... | |
| Regenerate | conjuration | healing | 9 | The subject's severed body members (fingers, toes, hands, feet, arms, legs, tails, or even heads... |
| Reincarnate | transmutation | 4 | With this spell, you bring back a dead creature in another body, provided that its death... | |
| Reincarnate Spy | conjuration | healing | 6 | This spell functions as reincarnate except that you can cause the new body to resemble a... |
| Reinvigorating Wind | enchantment | compulsion | 3 | You exhale deeply, creating a gentle magical wind that invigorates any allies in the affected... |
| Release The Hounds | conjuration | summoning | 5 | This spell summons a pack of canines that respond to the spellcaster's commands and act in... |
| Repel Vermin | abjuration | 4 | An invisible barrier holds back vermin. A vermin with HD of less than one-third your level... | |
| Reprobation | transmutation | 5 | You cast the target out of your religion as a curse and punishment for acts or misdeeds against... | |
| Repugnant Taste | transmutation | 4 | The target creature begins sweating a foul liquid that makes it repugnant to most living... | |
| Resistance | abjuration | 0 | You imbue the subject with magical energy that protects it from harm, granting it a +1... | |
| Resist Energy | abjuration | 2 | This abjuration grants a creature limited protection from damage of whichever one of five energy... | |
| Resist Energy, Communal | abjuration | 3 | This spell functions like resist energy, except you divide the duration in 10-minute intervals... | |
| Rest Eternal | necromancy | 5 | You place a curse upon a dead creature that bars its spirit from returning. Anyone casting a... | |
| Reverse Gravity | transmutation | 8 | This spell reverses gravity in an area, causing unattached objects and creatures in the area to... | |
| Riversight | divination | scrying | 2 | You can view events transpiring along a natural watercourse you touch. You can see anything on... |
| Rusting Grasp | transmutation | 4 | Any iron or iron alloy item you touch crumbles into rust. If the item is so large that it cannot... | |
| Sawtooth Terrain | transmutation | 5 | This spell targets an area of earth, metal, stone, or wood, causing long, serrated blades to... | |
| Scale Spikes | transmutation | 2 | When the target is affected by this spell, its scales grow jagged spikes. These spikes act like... | |
| Scale Spikes, Greater | transmutation | 3 | This spell functions like scale spikes, except that the spikes growing out of the scales have an... | |
| Scrying | divination | scrying | 4 | You can observe a creature at any distance. If the subject succeeds on a Will save, the spell... |
| Sea of Dust | transmutation | 9 | You cause all areas of water to which you have line of effect to recede as if you had cast... | |
| Sea Stallion | transmutation | polymorph | 4 | This spell functions as sea steed, but as long as you stay mounted on the target, you also gain... |
| Sea Steed | transmutation | polymorph | 2 | The target adapts to life in the water, gaining piscine scales that cover its body and growing... |
| See Through Stone | divination | 4 | You gain the ability to see through solid rock as if it were transparent glass. You may see... | |
| Sense Fear | divination | 2 | You sense the fear of those nearby, feeling it in the air around you. You can detect spooked,... | |
| Shillelagh | transmutation | 1 | Your own nonmagical club or quarterstaff becomes a weapon with a +1 enhancement bonus on attack... | |
| Sickening Entanglement | transmutation | 2 | This spell functions as entangle, except the plants are coated with an irritating sap that... | |
| Siege of Trees | transmutation | 7 | You imbue inanimate plants with limited mobility and a semblance of life. Each plant targeted... | |
| Sirocco | evocation | 6 | A blast of furnace-hot wind blasts downward, inflicting 4d6 fire damage +1 point/caster level to... | |
| Sky Swim | transmutation | 3 | This spell grants the target the ability to swim through the air. If the target has a swim... | |
| Sleet Storm | conjuration | creation | 3 | Driving sleet blocks all sight (even darkvision) within it and causes the ground in the area to... |
| Slipstream | conjuration | creation | 2 | You create a low-cresting wave of water that carries the target along the surface of water or... |
| Snare | transmutation | 3 | This spell enables you to make a snare that functions as a magic trap. The snare can be made... | |
| Snow Shape | transmutation | 1 | In frozen northern lands, where the earth may be hidden beneath heavy drifts of snow, Ulfen... | |
| Soften Earth and Stone | transmutation | 2 | When this spell is cast, all natural, undressed earth or stone in the spell's area is softened.... | |
| Solidify Earth | transmutation | 2 | Stone, dirt, and other types of earth within the area become more tightly packed. Burrowing... | |
| Soothing Mud | conjuration | healing | 3 | You create an area of healing mud. Water, earth, sand, and dust thicken into a wet mud. The mud... |
| Soul Vault | abjuration | 4 | This spell protects the target's soul by briefly enveloping the target in an ethereal vault. The... | |
| Speak With Waves | divination | 6 | This spell functions as stone tell but allows conversations only with a body of standing or... | |
| Spike Growth | transmutation | 3 | Any ground-covering vegetation in the spell's area becomes very hard and sharply pointed without... | |
| Spike Stones | transmutation | 4 | Rocky ground, stone floors, and similar surfaces shape themselves into long, sharp points that... | |
| Spirit Call | enchantment | 1 | You call out to nature spirits associated with your spirit (not your wandering spirit) if you... | |
| Steady Saddle | transmutation | 1 | A saddle affected by this spell becomes more comfortable to sit in, and the magic stabilizes any... | |
| Stench of Prey | transmutation | 3 | The target exudes a strong odor that most predators recognize as the scent of helpless prey. The... | |
| Stone Call | conjuration | creation | 2 | A rain of dirt, gravel, and small pebbles fills the area, dealing 2d6 points of bludgeoning... |
| Stone Shape | transmutation | 3 | You can form an existing piece of stone into any shape that suits your purpose. While it's... | |
| Stone Shield | conjuration | creation | 1 | A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an... |
| Stone Tell | divination | 6 | You gain the ability to speak with stones, which relate to you who or what has touched them as... | |
| Stormbolts | evocation | 8 | When you cast this spell, lightning spills forth from your body in all directions. The bolts do... | |
| Strip Scales | transmutation | 4 | You reduce the target's racial natural armor bonus by 1 point/3 caster levels. | |
| Summon Elemental Steed | conjuration | summoning | 9 | You summon a greater elemental (air, earth, fire, or water) bound in the form of a mighty... |
| Summon Giant Ally I | conjuration | summoning | 6 | This spell functions as summon nature's ally VI, except its casting time is shorter and you can... |
| Summon Giant Ally II | conjuration | summoning | 7 | This spell functions as summon giant ally I, except you can summon one desert, fire, frost, or... |
| Summon Giant Ally III | conjuration | summoning | 8 | This spell functions as summon giant ally I, except you can summon one ash or cloud giant; 1d3... |
| Summon Kami | conjuration | summoning | 5 | This spell functions as summon nature's ally V, except you can summon one kodama, 1d3 fukujin,... |
| Summon Minor Ally | conjuration | summoning | 1 | This spell functions as summon nature's ally I, except you can summon 1d3 Tiny or smaller... |
| Summon Nature's Ally 1 | conjuration | summoning | 1 | This spell summons to your side a natural creature (typically an animal, fey, magical beast,... |
| Summon Nature's Ally 2 | conjuration | summoning | 2 | This spell functions as summon nature's ally I, except that you summon one 2nd-level creature or... |
| Summon Nature's Ally 3 | conjuration | summoning | 3 | This spell functions like summon nature's ally I, except that you can summon one 3rd-level... |
| Summon Nature's Ally 4 | conjuration | summoning | 4 | This spell functions like summon nature's ally I, except that you can summon one 4th-level... |
| Summon Nature's Ally 5 | conjuration | summoning | 5 | This spell functions like summon nature's ally I, except that you can summon one 5th-level... |
| Summon Nature's Ally 6 | conjuration | summoning | 6 | This spell functions like summon nature's ally I, except that you can summon one 6th-level... |
| Summon Nature's Ally 7 | conjuration | summoning | 7 | This spell functions like summon nature's ally I, except that you can summon one 7th-level... |
| Summon Nature's Ally 8 | conjuration | summoning | 8 | This spell functions like summon nature's ally I, except that you can summon one 8th-level... |
| Summon Nature's Ally 9 | conjuration | summoning | 9 | This spell functions like summon nature's ally I, except that you can summon one 9th-level... |
| Summon Swarm | conjuration | summoning | 2 | You summon a swarm of bats, rats, or spiders (your choice), which attacks all other creatures... |
| Summon Totem Creature | conjuration | summoning | 3 | The Shoanti revere more than the deities of distant planes, but also the animals and natural... |
| Sunbeam | evocation | 7 | For the duration of this spell, you can use a standard action to evoke a dazzling beam of... | |
| Sunburst | evocation | 8 | Sunburst causes a globe of searing radiance to explode silently from a point you select. All... | |
| Swallow Poison | transmutation | 5 | A special gland grows on the inside of your throat, which absorbs any poisons that you ingest,... | |
| Swarm Skin | transmutation | 6 | You convert all of your soft tissue into swarms of insects or other creatures and send them off... | |
| Sword To Snake | transmutation | 4 | When you make an undulating gesture using your hand, the target item changes slightly in shape... | |
| Tar Pool | transmutation | 6 | You convert a layer of the ground to hot tar. Creatures in the area when the tar appears take... | |
| Tectonic Communion | divination | 7 | Tectonic communion functions as commune with nature with an even greater range. In outdoor or... | |
| Thirsting Entanglement | transmutation | 4 | This spell functions as entangle, except the plants latch on to targets and drain away their... | |
| Thorn Body | transmutation | 4 | This spell causes spines to grow from your exposed skin, damaging creatures that strike you. Any... | |
| Thorn Snare | transmutation | 4 | This spell functions just like the spell snare but those caught in it take 1 point of damage per... | |
| Thorny Entanglement | transmutation | 3 | This spell functions as entangle, except the plants also grow thorns and can fling them up to 15... | |
| Toxic Rupture | necromancy | 3 | With a squeezing hand gesture, you cause internal bleeding in the target creature's venom glands... | |
| Tracking Mark | evocation | 1 | You gain a supernatural ability to detect tracks and other clues left behind by the target. You... | |
| Transmute Metal to Wood | transmutation | 7 | This spell enables you to change all metal objects within its area to wood. Weapons, armor, and... | |
| Transmute Mud to Rock | transmutation | 5 | This spell permanently transforms normal mud or quicksand of any depth into soft stone... | |
| Transmute Rock to Mud | transmutation | 5 | This spell turns natural, uncut, or unworked rock of any sort into an equal volume of mud.... | |
| Traveling Dream | divination | scrying | 4 | This spell functions like arcane eye, except as noted above. Upon casting this spell, you fall... |
| Tree Shape | transmutation | 2 | This spell allows you to assume the form of a Large living tree or shrub or a Large dead tree... | |
| Tree Stride | conjuration | teleportation | 5 | When you cast this spell, you gain the ability to step into a tree, magically infusing yourself... |
| Unerring Tracker | divination | 6 | During this spell's duration, you can touch the sign of a creature's passage that you have... | |
| Unlife Current | conjuration | healing | 3 | This functions as life current except you infuse the current with negative energy, so it heals... |
| Venomous Bite | transmutation | 2 | When you touch the poison vial against the target creature and cast this spell, the vial drains... | |
| Vinetrap | conjuration | 8 | Vines choked with thorns, blossoms, leaflets, and other floral debris burst to life on and... | |
| Virtue | transmutation | 0 | With a touch, you infuse a creature with a tiny surge of life, granting the subject 1 temporary... | |
| Volcanic Storm | evocation | 4 | Chunks of hot volcanic rock and clumps of ash pound down when this spell is cast, dealing 3d6... | |
| Vortex | evocation | 7 | You create a powerful and immobile whirlpool in any body of liquid large enough to contain the... | |
| Wall of Brine | conjuration | creation | 4 | You conjure a 5-foot-thick wall of seawater with a powerful current flowing toward one side of... |
| Wall of Fire | evocation | 5 | An immobile, blazing curtain of shimmering violet fire springs into existence. One side of the... | |
| Wall of Lava | conjuration | creation | 8 | This spell creates a vertical wall of lava that is 1 inch thick for every 4 caster levels and... |
| Wall of Light | evocation | 5 | An immobile, blinding curtain of white light that blocks line of sight springs into existence.... | |
| Wall of Stone | conjuration | creation | 6 | This spell creates a wall of rock that merges into adjoining rock surfaces. A wall of stone is 1... |
| Watchful Animal | divination | scrying | 4 | You place a scrying sensor on your animal companion or familiar. This allows the animal... |
| Water Breathing | transmutation | 3 | The transmuted creatures can breathe water freely. Divide the duration evenly among all the... | |
| Water Shield | evocation | 3 | This spell surrounds you in a spout of clear acid that aids in deflecting attacks and damages... | |
| Weaken Powder | transmutation | 1 | Ammunition in the target firearm generates less of an explosive charge when fired. With such... | |
| Web Shelter | conjuration | creation | 2 | You create a shelter of slightly sticky webbing. The shelter has a hinged door large enough to... |
| Whip of Ants | conjuration | summoning | 6 | This spell functions as whip of spiders, except it summons army ants, and any creature you... |
| Whip of Centipedes | conjuration | summoning | 5 | This spell functions as whip of spiders, except it summons centipedes, and any creature you... |
| Whip of Spiders | conjuration | summoning | 2 | You summon hundreds of Diminutive spiders, which cling together in the form of a whip made for a... |
| Whirlwind | evocation | 8 | This spell creates a powerful cyclone of raging wind that moves through the air, along the... | |
| Whispering Lore | divination | 1 | Upon casting this spell, you are able to gain knowledge from the land itself. As you walk... | |
| Wild Instinct | divination | 2 | This spell sharpens your senses, allowing you to perceive threats you would otherwise miss. You... | |
| Winds of Vengeance | evocation | 9 | You surround yourself with a buffeting shroud of supernatural, tornado-force winds. These winds... | |
| Wind Walk | transmutation | 7 | You alter the substance of your body to a cloudlike vapor (as the gaseous form spell) and move... | |
| Wind Wall | evocation | 3 | An invisible vertical curtain of wind appears. It is 2 feet thick and of considerable strength.... | |
| Wing Bounty | conjuration | creation | 2 | Your wings sprout a variety of colorful and flavorful berries. Each berry functions as if... |
| Winter Grasp | conjuration | creation | 2 | Ice encrusts the ground, radiating supernatural cold and making it hard for creatures to... |
| Wood Shape | transmutation | 2 | Wood shape enables you to form one existing piece of wood into any shape that suits your... | |
| World Wave | transmutation | 9 | You cause any sort of natural terrain (including water, forest, desert, tundra, and so on) to... |
