Level for Occultist: –

166 spells

Name ▲ Subschool Occultist Level Description
Accelerate Poison 2 You hasten the onset of poison in the target. If the poison normally has an onset time, its...
Age Resistance 4 This spell functions as lesser age resistance, except you ignore the Strength, Dexterity, and...
Age Resistance, Greater 5 This spell functions as lesser age resistance, except you ignore all Strength, Dexterity, and...
Age Resistance, Lesser 3 You ignore the physical detriments of being middle-aged. This spell does not cause you to look...
Air Step 2 This spell functions as air walk, except you can rise no higher than 1 foot off the ground, you...
Air Walk 4 The subject can tread on air as if walking on solid ground. Moving upward is similar to walking...
Air Walk, Communal 5 This spell functions like air walk, except divide the duration in 10-minute intervals among the...
Alter Winds 1 You subtly enhance or diminish the effects of natural winds within the spell's area, which is an...
Animate Objects 6 You imbue inanimate objects with mobility and a semblance of life. Each such animated object...
Ant Haul 1 The target's carrying capacity triples (see Table 7-4: Carrying Capacity on page 171 of the Core...
Ant Haul, Communal 2 This spell functions like ant haul (see page 202 of the Pathfinder RPG Advanced Player's Guide),...
Aroden's Spellsword 4 When you cast this spell on a weapon, you cause an extradimensional space to open within the...
Artificer's Curse 6 You temporarily suppress the most powerful qualities of a magical item. This item can be any...
Assume Appearance polymorph 3 This spell functions similarly to alter self, except for the following differences. You assume...
Assume Appearance, Greater polymorph 4 This spell functions similar to assume appearance, except that you can imitate a creature even...
Awaken Construct 5 You amplify the animating force of a construct to more closely resemble a true soul, granting...
Badger's Ferocity 2 This functions like keen edge, except it affects multiple weapons and requires your...
Billowing Skirt 2 A skirt, kilt, or gown you are wearing enables you to control your falls through the air. A...
Bloodhound 3 You gain the scent special quality, including the ability to track by scent. You receive a +8...
Borrow Corruption 3 You touch a creature with at least one manifestation from a corruption (see page 14). You...
Bowstaff 2 The bow that is touched takes on the rigidity and toughness of forged steel, allowing it to be...
Break 1 You can attempt to break or at least damage any one Medium or smaller object within range. If...
Break, Greater 6 You release a burst of destructive energy. Each Medium or smaller object in the area gains the...
Certain Grip 2 The subject's grip and footing become sure, granting a +4 competence bonus on Climb checks, on...
Charge Object 1 You charge an item with minor psychic energy. The item can be detected by the detect psychic...
Chill Metal 2 Chill metal makes metal extremely cold. Unattended, nonmagical metal gets no saving throw....
Codespeak 2 Upon casting this spell, all recipients gain the ability to speak a new language. This language...
Control Construct 6 You wrest the control of a construct from its master. For as long as you concentrate, you can...
Control Winds 5 You alter wind force in the area surrounding you. You can make the wind blow in a certain...
Countless Eyes 3 The target sprouts extra eyes all over its body, including on the back of its head. It gains...
Crafter's Curse 1 The target of crafter's curse takes a -5 penalty on all Craft skill checks while the spell lasts.
Crafter's Fortune 1 The target is struck by inspiration and gains a +5 luck bonus on its next Craft skill check.
Cup of Dust 3 You curse the target with a thirst no drink can quench. On a failed saving throw, the target...
Daggermark's Exchange 3 You swallow a dose of poison with no effect and regurgitate a dose of a different poison (your...
Darkvision 2 The subject gains the ability to see 60 feet even in total darkness. Darkvision is black and...
Darkvision, Communal 3 This spell functions like darkvision, except you may divide the duration in 1-hour intervals...
Darkvision, Greater 4 This spell functions as darkvision, except the target's darkvision has a range of 120 feet.
Deft Digits 3 You animate the target of the spell, manipulating the glove with your own hand from a distance....
Disfiguring Touch 2 With a touch, you cause the victim of this spell to suffer a painful curse that causes it to...
Disintegrate 6 A thin, green ray springs from your pointing finger. You must make a successful ranged touch...
Dongun Shaper's Touch 3 You create an alchemical residue on your hands that allows you to reshape any nonmagical,...
Echolocation 4 You can perceive the world by creating high-pitched noises and listening to their echoes. This...
Effortless Armor 2 Armor you wear no longer reduces your speed. You also reduce the armor's armor check penalty by...
Enemy Hammer 6 You grab a creature with telekinesis and use it to batter nearby opponents or objects. You must...
Energy Siege Shot 5 This spell transforms any ammunition fired by the target ranged siege engine into ammunition...
Energy Siege Shot, Greater 6 This spell functions like energy shot, except it can target siege engines of any size, not just...
Enlarge Person 1 This spell causes instant growth of a humanoid creature, doubling its height and multiplying its...
Enter Image 2 You gain a dim impression of the activities around any object bearing your face or form and can...
Erase 1 Erase removes writings of either magical or mundane nature from a scroll or from one or two...
Expeditious Retreat 1 This spell increases your base land speed by 30 feet. This adjustment is treated as an...
Fabricate 5 You convert material of one sort into a product that is of the same material. Creatures or magic...
Fear The Sun 2 Each target that fails its saving throw gains light blindness, as/the universal monster rule....
Feast of Ashes 2 You curse the target with a hunger no food can assuage. On a failed saving throw, the target...
Feather Fall 1 The affected creatures or objects fall slowly. Feather fall instantly changes the rate at which...
Flame Arrow 3 This spell allows you to turn ammunition (such as arrows, crossbow bolts, shuriken, and sling...
Fly 3 The subject can fly at a speed of 60 feet (or 40 feet if it wears medium or heavy armor, or if...
Fool's Gold (AA) 2 You cast this spell on one or more gold pieces, which make those who have them more vulnerable...
Forced Mutation 3 The body of the target creature twists and distorts, reshaping into a grotesque figure. Because...
Full Pouch 3 You cast this spell as you draw out a consumable alchemical item to use. The object must be an...
Funereal Weapon 1 You imbue a weapon with a faint silvery glow that dimly illuminates a 5-foot square. An affected...
Gaseous Form 3 The subject and all its gear become insubstantial, misty, and translucent. Its material armor...
Ghostbane Dirge 2 The target coalesces into a semi-physical form for a short period of time. While subject to the...
Ghostbane Dirge, Mass 5 This spell functions as ghostbane dirge, except that it affects multiple targets.
Ghost Brand 3 You alter the fundamental substance of a single object up to 2 cubic feet/level in size and at...
Glide 2 You take no damage from falls (as if from feather fall). In addition, you can move up to 5 feet...
Grappling Scarf 1 A scarf you are wearing frays at the end into hook-like shapes and can extend to incredible...
Grasping Vine 2 You cause a long, thin vine to sprout from your body—typically from the center of your chest or...
Gravity Bow 1 Gravity bow significantly increases the weight and density of arrows or bolts fired from your...
Haste 3 The transmuted creatures move and act more quickly than normal. This extra speed has several...
Heart of The Metal 3 You lend the nature of adamantine, cold iron, or silver to the targeted weapons, depending on...
Heat Metal 2 Heat metal causes metal objects to become red-hot. Unattended, nonmagical metal gets no saving...
Hidden Knowledge 2 This subtle but useful spell allows you to safeguard important knowledge-even from yourself....
Hostile Levitation 3 You levitate the target a few inches off the ground, removing solid footing and halving the...
Huntmaster's Spear 2 Choose one creature type (and subtype, if applicable) from the ranger's favored enemy list. When...
Invoke Deity 6 By holding aloft a holy symbol and calling your deity's name, you take on an aspect of that...
Ironwood 6 Ironwood is a magical substance created by druids from normal wood. While remaining natural wood...
Irregular Size 3 You curse a creature so one set of its limbs (typically its arms, legs, or wings) shrivels in...
Jury-Rig 1 When you cast this spell, a spectral force binds a broken weapon together, relieving the broken...
Kalistocrat's Nightmare 2 You temporarily curse a creature so its touch lessens the value of coins it touches. While under...
Keen Edge 3 This spell makes a weapon magically keen, improving its ability to deal telling blows. This...
Keen Senses 1 The subject gains a +2 competence bonus on Perception checks and gains low-light vision....
Knock 2 Knock opens stuck, barred, or locked doors, as well as those subject to hold portal or arcane...
Knock, Mass 6 Also known as "unshackle," this spell functions as knock, but works on multiple means of closure at once.
Lead Blades 1 Lead blades increases the momentum and density of your melee weapons just as they strike a foe....
Levitate 2 Levitate allows you to move yourself, another creature, or an object up and down as you wish. A...
Liberating Command 1 If the target is bound, grappled, or otherwise restrained, he may make an Escape Artist check to...
Longshot 1 This spell reduces the effect of range, granting a +10-foot bonus to the range increment of any...
Mage Hand 0 You point your finger at an object and can lift it and move it at will from a distance. As a...
Magic Siege Engine 2 This spell permits an indirect fire siege engine to bombard its targets with greater accuracy,...
Magic Siege Engine, Greater 4 This spell functions like magic siege weapon, except it gives an indirect fire siege weapon an...
Magic Vestment 3 You imbue a suit of armor or a shield with an enhancement bonus of +1/four caster levels...
Magic Weapon 1 Magic weapon gives a weapon a +1 enhancement bonus on attack and damage rolls. An enhancement...
Magic Weapon, Greater 3 This spell functions like magic weapon, except that it gives a weapon an enhancement bonus on...
Majestic Image 4 You cast your consciousness into a single object within range that bears your likeness, as if...
Make Whole 2 This spell functions as mending, except that it repairs 1d6 points of damage/level when cast on...
Malfunction 4 This functions as confusion, except it only affects constructs, and instead of babbling...
Mark of Buoyancy 3 You cause the touched object to become lighter than air, such that it floats if not weighted...
Masterwork Transformation 2 You convert a non-masterwork item into its masterwork equivalent. A normal sword becomes a...
Mending 0 This spell repairs damaged objects, restoring 1d4 hit points to the object. If the object has...
Message 0 You can whisper messages and receive whispered replies. Those nearby can hear these messages...
Mirror Hideaway 2 You transform a mirror into a portal to an extradimensional space. The space can hold as many as...
Mirror Polish 1 You polish a metal item until it is reflective enough to be used as a mirror. This does not...
Mirror Transport 4 This spell functions as mirror hideaway, except any creature that enters the target mirror can...
Negate Aroma 1 With a gesture, this spell allows you to dismiss even the foulest or most distinctive scents....
Open/Close 0 You can open or close (your choice) a door, chest, box, window, bag, pouch, bottle, barrel, or...
Overland Flight 5 This spell functions like a fly spell, except you can fly at a speed of 40 feet (30 feet if...
Parchment Swarm 4 When you cast this spell, you quickly tear a parchment into shreds, releasing the flying...
Particulate Form 5 The targets' physical forms undergo a bizarre transformation. They look and function normally,...
Pass without Trace 1 The subject or subjects of this spell do not leave footprints or a scent trail while moving....
Perceive Cues 2 Your senses become preternaturally keen, and you gain insight into subtle behavioral cues. For...
Planar Adaptation 4 Planar adaptation grants you immunity to the harmful environmental effects of a particular plane...
Planar Adaptation, Mass 6 This spell functions like planar adaptation, except as noted above.
Purify Food and Drink 0 This spell makes spoiled, rotten, diseased, poisonous, or otherwise contaminated food and water...
Quick Change polymorph 2 If you have the change shape special quality, you can revert to your true form as a swift...
Rags To Riches 3 The target object is enhanced to function as a masterwork item. In addition to any bonuses for...
Rapid Repair 4 The targeted construct gains fast healing 5. This does not stack with any fast healing the...
Reduce Person 1 This spell causes instant diminution of a humanoid creature, halving its height, length, and...
Refine Improvised Weapon 1 You transform an improvised weapon into an equivalent simple or martial weapon of masterwork...
Reinforce Armaments 1 You reinforce a weapon or armor suit to give it a temporarily upgrade or mitigate the fragile...
Reinforce Armaments, Communal 2 This spell functions like reinforce armaments, except you divide the duration in 10-minute...
Revenant Armor 4 This spell endows a suit of armor with a singular purpose realized only after its wearer goes...
Rigor Mortis 4 The joints of a creature affected by this spell stiffen and swell, making movement painful and...
Rope Trick 2 When this spell is cast upon a piece of rope from 5 to 30 feet long, one end of the rope rises...
Ropeweave 2 You cause the target rope to grow in length and weave itself into one of several forms, each of...
Rotgut 2 You transform the target into a cheap alcohol of your choice, such as beer, grog, mead, rum, or...
Rune of Rule 2 Investigations into the ancient and mysterious traditions of the seven virtues of rule of the...
Rusting Grasp 4 Any iron or iron alloy item you touch crumbles into rust. If the item is so large that it cannot...
Scribe's Binding polymorph 6 Hermea's benevolent Council of Enlightenment uses this spell to humanely preserve their...
Sculpted Cape 1 Your cape, cloak, or shawl stiffens and maintains its shape even if removed. A sculpted cape has...
Secret Page 3 Secret page alters the contents of a page so that it appears to be something entirely different....
Shrink Item 3 You are able to shrink one nonmagical item (if it is within the size limit) to 1/16 of its...
Silk To Steel 2 You imbue an ordinary scarf (or similar piece of clothing) with the strength of steel without...
Slough 4 The target takes 1d4 points of Constitution damage each round as its skin loosens and splits....
Slow 3 An affected creature moves and attacks at a drastically slowed rate. Creatures affected by this...
Spider Climb 2 The subject can climb and travel on vertical surfaces or even traverse ceilings as well as a...
Spider Climb, Communal 3 This spell functions like spider climb, except you divide the duration in 10-minute intervals...
Spirit Share 1 This spell was first created as a minor parlor trick, but adventuring Caydenites have repurposed...
Splinter Spell Resistance 2 You create an aura around the target weapon that weakens a foe's magical defenses. The first...
Statue 6 A statue spell turns the subject to solid stone, along with any garments and equipment worn or...
Stone Shape 3 You can form an existing piece of stone into any shape that suits your purpose. While it's...
Sundering Shards 1 You channel power into a melee weapon. If the weapon's wielder destroys an item with a...
Surefoot Boots 2 You touch your boots, shoes, or other footwear and imbue them with the ability to find purchase...
Symbol of Slowing 3 This spell functions as symbol of death, except all creatures within 60 feet of a symbol of...
Tail Current 3 This spell functions as tailwind except it creates a helpful current in water instead of in the...
Tailwind 3 You compel the wind to push the targets in a direction of your choice. The subjects can hustle...
Tears To Wine 1 Legend claims runelords used this spell to literally benefit from drinking the tears of their...
Telekinesis 5 You move objects or creatures by concentrating on them. Depending on the version selected, the...
Telekinetic Assembly 2 You assemble a siege engine, using up to one fewer worker/2 caster levels you possess. You can...
Temporary Graft 3 You temporarily graft a dismembered body part onto yourself. You must have the body part in your...
Transfiguring Touch 6 You create an alchemical residue on your hands that gradually converts a touched, unattended,...
Transformation 6 You become a fighting machine- stronger, tougher, faster, and more skilled in combat. Your...
Transmute Mud to Rock 5 This spell permanently transforms normal mud or quicksand of any depth into soft stone...
Transmute Rock to Mud 5 This spell turns natural, uncut, or unworked rock of any sort into an equal volume of mud....
Treasure Stitching 4 You can transform all objects placed on a cloth into an embroidered, two-dimensional...
Unerring Weapon 2 This spell causes a weapon to veer closer to vital areas, improving the result of a critical...
Versatile Weapon 2 You transform the physical makeup of a weapon as you desire. This spell functions like greater...
Violent Accident 2 You curse the target to suffer a violent accident within the next 24 hours. You have no control...
Vocal Alteration 1 You alter the target's voice to something else. For example, you could make the target's voice...
Waft 5 You make the targets light enough to be carried by wind. Creatures affected by this spell suffer...
Warp Metal 4 You cause metal to bend and warp, permanently destroying its straightness, form, and strength. A...
Warp Wood 2 You cause wood to bend and warp, permanently destroying its straightness, form, and strength. A...
Weapon of Awe 2 You transform a single weapon into an awe-inspiring instrument. The weapon gains a +2 sacred...
Winged Sword 2 The weapon targeted by this spell grows small feathered wings. For the duration of the spell,...
Wizened Appearance polymorph 1 You polymorph your target to look like an older version of itself. You select how much older...
Wood Shape 2 Wood shape enables you to form one existing piece of wood into any shape that suits your...
Youthful Appearance polymorph 1 You make your target look like a younger version of itself. You select how much younger it looks...