Spells
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Classes
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School: transmutation
Subschool
Class
- Add column
- Arcanist [212]
- Wizard [212]
- Sorcerer [212]
- Witch [91]
- Magus [92]
- Bard [59]
- Skald [59]
- Summoner [47]
- Unsummoner [42]
- Bloodrager [64]
- Shaman [68]
- Druid [117]
- Hunter [126]
- Ranger [73]
- Cleric [98]
- Oracle [99]
- Warpriest [91]
- Inquisitor [42]
- Antipaladin [24]
- Paladin [40]
- Alchemist [115]
- Investigator [113]
- Psychic [78]
- Mesmerist [15]
- Occultist [51]
- Spiritualist [16]
- Medium [35]
Descriptor
Duration: Minutes
Target
Save
Verbal
Somatic
Material
Focus
Divine Focus
317 spells
| Name ▲ | Subschool | Description |
|---|---|---|
| Abyssal Vermin | You infuse the target with power from the Abyss, granting it the fiendish creature simple... | |
| Acid Maw | Your animal companion's bite attack deals an additional 1d4 points of acid damage, and the acid... | |
| Acute Senses | The target gains a +10 enhancement bonus on Perception checks. The bonus increases to +20 at... | |
| Adhesive Blood | Your blood thickens to becomes a glue-like substance upon contact with air. A piercing or... | |
| Adjustable Polymorph | polymorph | This spell functions as alter self, except you can as a swift action alter the disguise (within... |
| Adroit Retrieval | You instill the target with the ability to withdraw small items from her pockets or packs with... | |
| Air Step | This spell functions as air walk, except you can rise no higher than 1 foot off the ground, you... | |
| Air Walk | The subject can tread on air as if walking on solid ground. Moving upward is similar to walking... | |
| Air Walk, Communal | This spell functions like air walk, except divide the duration in 10-minute intervals among the... | |
| Alchemical Tinkering | You transform one alchemical item or firearm into another alchemical item or firearm of the same... | |
| Aldori Alacrity | This spell's energy quickens your steps, allowing fancy footwork. You gain a +10-foot... | |
| Align Weapon | Align weapon makes a weapon chaotic, evil, good, or lawful, as you choose. A weapon that is... | |
| Align Weapon, Communal | This spell functions as align weapon, except you divide the duration in 1-minute increments... | |
| Alter River | You alter the flow of water in a natural freshwater channel such as a river, stream, or... | |
| Alter Self | polymorph | When you cast this spell, you can assume the form of any Small or Medium creature of the... |
| Amplify Stench | You amplify your natural stench special ability-its save DC increases by 2, and creatures that... | |
| Anchored Step | Powerful tendrils grow out of the bottom of your feet or footwear, partially anchoring you to... | |
| Angelic Aspect | This spell functions like lesser angelic aspect, except you gain low-light vision, darkvision... | |
| Angelic Aspect, Greater | This spell functions like lesser angelic aspect, except you gain low-light vision; darkvision 60... | |
| Angelic Aspect, Lesser | You take on an aspect of an angelic being, including some of its physical characteristics. You... | |
| Animal Aspect | polymorph | You gain some of the beneficial qualities of an animal. Your base form is largely unchanged and... |
| Animal Aspect, Greater | polymorph | This spell functions like animal aspect, except you can either gain two aspects at once or one... |
| Animal Growth | The target animal grows to twice its normal size and eight times its normal weight. This... | |
| Ape Walk | The subject can climb as well as an ape or monkey, gaining a climb speed of 30 feet and a +8... | |
| Aroden's Spellsword | When you cast this spell on a weapon, you cause an extradimensional space to open within the... | |
| Artificer's Curse | You temporarily suppress the most powerful qualities of a magical item. This item can be any... | |
| Ashen Path | You grant the creature touched the ability to breathe with ease air that is contaminated with... | |
| Aspect of the Bear | polymorph | You take on an aspect of a bear. You gain a +2 enhancement bonus to natural armor and a +2... |
| Aspect of the Falcon | polymorph | You take on an aspect of a falcon. Your eyes become wide and raptor-like, and you grow feathers... |
| Aspect of the Nightingale | polymorph | You take on an aspect of a nightingale. Your voice becomes clear and pleasant. You gain a +2... |
| Aspect of the Stag | polymorph | When you cast this spell, you take on an aspect of a stag, including some of its physical... |
| Aspect of the Wolf | polymorph | When you cast this spell, you take on an aspect of a wolf, including some of its physical... |
| Atavism | By bringing forth the primeval ancestry of the target animal, you awaken a savage engine of... | |
| Atavism, Mass | This spell functions as atavism, except it affects multiple creatures. | |
| Barghest Feast | The target gains the ability to absorb power from devouring a humanoid corpse. To use this... | |
| Barkskin | Barkskin toughens a creature's skin. The effect grants a +2 enhancement bonus to the creature's... | |
| Bear's Endurance | The affected creature gains greater vitality and stamina. The spell grants the subject a +4... | |
| Bear's Endurance, Mass | Mass bear's endurance works like bear's endurance, except that it affects multiple creatures. | |
| Beast Shape I | polymorph | When you cast this spell, you can assume the form of any Small or Medium creature of the animal... |
| Beast Shape II | polymorph | This spell functions as beast shape I, except that it also allows you to assume the form of a... |
| Beast Shape III | polymorph | This spell functions as beast shape II, except that it also allows you to assume the form of a... |
| Beast Shape IV | polymorph | This spell functions as beast shape III except that it also allows you to assume the form of a... |
| Billowing Skirt | A skirt, kilt, or gown you are wearing enables you to control your falls through the air. A... | |
| Blade of Bright Victory | You strengthen the bond between your divine bond weapon and its celestial spirit. The weapon... | |
| Blade of Dark Triumph | You strengthen the bond between your fiendish boon weapon and its unholy spirit. The weapon... | |
| Blessed Fist | The target is considered to be armed even when unarmed, so it doesn't provoke attacks of... | |
| Blessing of the Mole | The targets gain darkvision 30 feet and a +2 competence bonus on Stealth checks. | |
| Bless Weapon | This transmutation makes a weapon strike true against evil foes. The weapon is treated as having... | |
| Blood Armor | Your blood becomes as hard as iron upon contact with air. Each time you take at least 5 points... | |
| Blood Scent | You greatly magnify the target's ability to smell the presence of blood. The target is... | |
| Blood Sentinel | After casting this spell, you pour a few drops of your blood and saliva into the mouth of the... | |
| Body Capacitance | If you take electricity damage while this spell is active, some of the energy is stored on your... | |
| Borrow Corruption | You touch a creature with at least one manifestation from a corruption (see page 14). You... | |
| Bouncy Body | The target's flesh becomes flexible and rubbery. It gains a +2 circumstance bonus on grapple... | |
| Bristle | You give a creature the ability to redirect a portion of its innate toughness away from its own... | |
| Bull's Strength | The subject becomes stronger. The spell grants a +4 enhancement bonus to Strength, adding the... | |
| Bull's Strength, Mass | This spell functions like bull's strength, except that it affects multiple creatures. | |
| Burrow | The subject can burrow at a speed of 15 feet (or 10 feet if it wears medium or heavy armor, or... | |
| Cat's Grace | The transmuted creature becomes more graceful, agile, and coordinated. The spell grants a +4... | |
| Cat's Grace, Mass | This spell functions like cat's grace, except that it affects multiple creatures. | |
| Cauterizing Weapon | You infuse a weapon with faint but pernicious energy that stymies accelerated healing. Damage... | |
| Celestial Companion | You bestow divine protection on your companion. The target gains spell resistance equal to 5... | |
| Certain Grip | The subject's grip and footing become sure, granting a +4 competence bonus on Climb checks, on... | |
| Chameleon Scales | You temporarily alter the color of your skin, hide, or scales to another option legal for your... | |
| Chastise | You gain a +5 bonus on Bluff, Diplomacy, and Intimidate checks to convince a listener that they... | |
| Cloud Shape | This spell functions like gaseous form, except you assume the shape of a Colossal cloud with a... | |
| Codespeak | Upon casting this spell, all recipients gain the ability to speak a new language. This language... | |
| Coin Shot | You turn up to three coins into deadly projectiles that gain the velocity of a bullet when... | |
| Condensed Ether | You condense the substance of the Ethereal Plane as it interpenetrates the Material Plane. This... | |
| Contest of Skill | The randomness of critical hits has long vexed certain duelists in the Aldori school who... | |
| Control Plants | This spell enables you to control the actions of one or more plant creatures for a short period... | |
| Control Water | This spell has two different applications, both of which control water in different ways. The... | |
| Control Winds | You alter wind force in the area surrounding you. You can make the wind blow in a certain... | |
| Crusader's Edge | This spell was created by the paladins of the Mendevian Crusades, and co-opted by inquisitors... | |
| Deft Digits | You animate the target of the spell, manipulating the glove with your own hand from a distance.... | |
| Delectable Flesh | polymorph | Choose a creature within range as the object of hunger. All other creatures within 15 feet of... |
| Detoxify | You remove a creature's ability to poison others, whether inherent or via poisoned weapons.... | |
| Dissolution | You touch a Tiny or smaller item, causing the item to vanish as if it did not exist at all. The... | |
| Divine Pursuit | Select one creature within 60 feet that you have damaged. If that creature has a burrow, climb,... | |
| Dragonvoice | By magically altering the way your vocal cords create sounds, you can emulate the vocal... | |
| Dwarven Veil | This spell enhances the target’s dwarven or dwarf-like qualities, making it appear more... | |
| Eagle's Splendor | The transmuted creature becomes more poised, articulate, and personally forceful. The spell... | |
| Eagle's Splendor, Mass | This spell functions like eagle's splendor, except that it affects multiple creatures. | |
| Echolocation | You can perceive the world by creating high-pitched noises and listening to their echoes. This... | |
| Effortless Armor | Armor you wear no longer reduces your speed. You also reduce the armor's armor check penalty by... | |
| Eldritch Conduit, Greater | This spell functions like eldritch conduit save for the differences listed above and that the... | |
| Elemental Body I | polymorph | When you cast this spell, you can assume the form of a Small air, earth, fire, or water... |
| Elemental Body II | polymorph | This spell functions as elemental body I, except that it also allows you to assume the form of a... |
| Elemental Body III | polymorph | This spell functions as elemental body II, except that it also allows you to assume the form of... |
| Elemental Body IV | polymorph | This spell functions as elemental body III, except that it also allows you to assume the form of... |
| Elemental Mastery | You gain mastery over the element matching the elemental essence in your blood (fire for ifrits,... | |
| Elude Time | You place yourself in a state of suspended animation, similar to temporal stasis. At the time of... | |
| Emblem of Greed | polymorph | You transform one melee weapon into a burning glaive similar to the ones wielded by the... |
| Empower Holy Water | You empower a vial of holy water to deal additional damage to undead creatures. You can empower... | |
| Energy Siege Shot | This spell transforms any ammunition fired by the target ranged siege engine into ammunition... | |
| Energy Siege Shot, Greater | This spell functions like energy shot, except it can target siege engines of any size, not just... | |
| Enlarge Person | This spell causes instant growth of a humanoid creature, doubling its height and multiplying its... | |
| Enlarge Person, Mass | This spell functions like enlarge person, except that it affects multiple creatures. | |
| Entangle | This spell causes tall grass, weeds, and other plants to wrap around creatures in the area of... | |
| Eruptive Pustules | Your skin erupts in swollen, pus-filled bumps that burst open if you are struck. Any creature... | |
| Ethereal Fists | Your hands reach simultaneously into the Ethereal and Material planes, allowing you to deal... | |
| Etherealness | This spell functions like ethereal jaunt, except that you and other willing creatures joined by... | |
| Evolution Surge | This spell functions as lesser evolution surge, except that you can grant any evolution whose... | |
| Evolution Surge, Greater | This spell functions as lesser evolution surge, except that you can grant any two evolutions... | |
| Evolution Surge, Lesser | This spell causes your eidolon to take on new characteristics. You can grant the eidolon any... | |
| Expeditious Retreat | This spell increases your base land speed by 30 feet. This adjustment is treated as an... | |
| Extreme Flexibility | You gain a +1 dodge bonus to AC, a +4 circumstance bonus on Escape Artist checks and combat... | |
| Eyes of The Void | You gain darkvision, the ability to see 60 feet even in total darkness, including that created... | |
| Face of The Devourer | polymorph | You transform the target's face into a hideous shape, such as a half-melted visage with insect... |
| False Age | Half-elves are accustomed to aging at a different rate from those close to them and can... | |
| Feather Step | For the duration of this spell, the subject ignores the adverse movement effects of difficult... | |
| Feather Step, Mass | As feather step, except this spell affects multiple creatures. | |
| Ferment | This spell temporarily imbues a potable liquid (including elixirs, extracts, potions, and... | |
| Fey Form I | polymorph | You assume the form of a Small or Medium creature of the fey type. Your base speed changes to... |
| Fey Form II | polymorph | This spell functions as fey form I, except it also allows you to assume the form of a Tiny or... |
| Fey Form III | polymorph | This spell functions as fey form II except it allows you to assume the form of a Diminutive or... |
| Fey Form IV | polymorph | This spell functions as fey form III except it doesn't limit your base speed and also allows you... |
| Fickle Winds | You create a mobile cylinder of wind encompassing every target of the spell and protecting them... | |
| Fiery Body | This spell transforms your body into living flame. You and your equipment are immune to fire... | |
| Flame Arrow | This spell allows you to turn ammunition (such as arrows, crossbow bolts, shuriken, and sling... | |
| Flaming Aura | The spell allows you channel fire into your very being. If you don't already have the fire... | |
| Fleeting Defect | You cause a single object to temporarily gain the broken condition. The target must be a single... | |
| Fleshy Facade | polymorph | The target's flesh fills out and gains a healthy, natural color. This gives the target the... |
| Fluid Form | When you cast this spell, your body takes on a slick, oily appearance. For the duration of this... | |
| Fly | The subject can fly at a speed of 60 feet (or 40 feet if it wears medium or heavy armor, or if... | |
| Fly, Mass | This spell functions as fly (Core Rulebook 284), save that it can target numerous creatures and... | |
| Fool's Gold (AA) | You cast this spell on one or more gold pieces, which make those who have them more vulnerable... | |
| Form of The Alien Dragon I | polymorph | You become a Medium esoteric or outer dragon. Psychics can choose from the esoteric dragon... |
| Form of The Alien Dragon II | polymorph | This spell functions as/form of the alien dragon I, except it also allows you to assume the form... |
| Form of The Alien Dragon III | polymorph | This spell functions as/form of the alien dragon II, except it also allows you to take the form... |
| Form of the Dragon I | polymorph | You become a Medium chromatic or metallic dragon (see the Pathfinder RPG Bestiary). You gain a... |
| Form of the Dragon II | polymorph | This spell functions as form of the dragon I except that it also allows you to assume the form... |
| Form of the Dragon III | polymorph | This spell functions as form of the dragon II save that it also allows you to take the form of a... |
| Form of The Exotic Dragon I | polymorph | You become a Medium imperial or primal dragon. Druids can choose from the primal dragon (brine,... |
| Form of The Exotic Dragon II | polymorph | This spell functions as/form of the exotic dragon I, except it also allows you to assume the... |
| Form of The Exotic Dragon III | polymorph | This spell functions as/form of the exotic dragon II except that it also allows you to take the... |
| Fox's Cunning | The target becomes smarter. The spell grants a +4 enhancement bonus to Intelligence, adding the... | |
| Fox's Cunning, Mass | This spell functions like fox's cunning, except that it affects multiple creatures. | |
| Frightful Aspect | polymorph | You become a larger, awful version of yourself. You grow to size Large, and take on features... |
| Frosty Aura | The spell allows you to channel cold into your very being. If you don't already have the cold... | |
| Funereal Weapon | You imbue a weapon with a faint silvery glow that dimly illuminates a 5-foot square. An affected... | |
| Fungal Blisters | When you cast this spell, horrible, fungal growths sprout forth all over your body. You develop... | |
| Fury of The Sun | You curse the target to suffer unbearable heat. On a failed saving throw, the target is... | |
| Gaseous Form | The subject and all its gear become insubstantial, misty, and translucent. Its material armor... | |
| Giant Form I | polymorph | When you cast this spell you can assume the form of any Large humanoid creature of the giant... |
| Giant Form II | polymorph | This spell functions as giant form I except that it also allows you to assume the form of any... |
| Giant Vermin | You turn a number of normal-sized centipedes, scorpions, or spiders into their giant... | |
| Gift of The Deep | polymorph | You give the targets the appearance and many of the abilities of sahuagin mutants, with effects... |
| Glibness | Your speech becomes fluent and more believable, causing those who hear you to believe every word... | |
| Glide | You take no damage from falls (as if from feather fall). In addition, you can move up to 5 feet... | |
| Golden Guise | You cause an object to briefly transform into gold. Affected items gain the properties of gold... | |
| Gorum's Armor | The targeted suit of armor or shield sprouts thousands of tiny iron spikes like porcupine... | |
| Grappling Scarf | A scarf you are wearing frays at the end into hook-like shapes and can extend to incredible... | |
| Grasping Vine | You cause a long, thin vine to sprout from your body—typically from the center of your chest or... | |
| Gravity Bow | Gravity bow significantly increases the weight and density of arrows or bolts fired from your... | |
| Greensight | The target of this spell gains the ability to see up to 60 feet through thick plant matter as... | |
| Groundswell | This spell allows the target to cause the ground to rise up beneath him. As a swift action, the... | |
| Handy Grapnel | You cause the target rope to shrink and reshape itself into an arrow, bolt, or similar piece of... | |
| Heart of The Metal | You lend the nature of adamantine, cold iron, or silver to the targeted weapons, depending on... | |
| Heavy Water | You cause a volume of water to become heavier than normal. Swimming in or through such water... | |
| Heightened Reflexes | You grant each of your allies within the area a +10 competence bonus on a single Reflex saving... | |
| Hidden Speech | You greatly enhance the ability of the subjects to communicate hidden messages to each other.... | |
| Holy Ice | This spell creates a large mass of frozen holy water that can be used for one of two effects.... | |
| Holy Ice Weapon | You create a masterwork weapon that has the qualities of ice and holy water. This weapon must be... | |
| Honeyed Tongue | This spell augments your diplomacies. While under the effects of spell, you roll two dice each... | |
| Human Potential | The target shares in humanity's great potential as encouraged by Aroden. The target chooses one... | |
| Human Potential, Mass | This spell functions like human potential, except it affects multiple creatures. Each target can... | |
| Ice Body | Your form transmutes into living ice, granting you several abilities. You gain the cold subtype... | |
| Imbue with Aura | You infuse another creature with your divine aura, causing the target to radiate an aura... | |
| Infuse Robot | If the targeted robot fails its Will saving throw, it transforms into a magical construct made... | |
| Infuse Self | polymorph | When you cast this spell, you assume the form of a native outsider from the following list:... |
| Innocence | You surround yourself with an aura of innocence and trustworthiness. You gain a +10 competence... | |
| Innocuous Shape | polymorph | This spell transforms a creature into a Medium or smaller animal or humanoid of no more than 1... |
| Instrument of Agony | You cause a weapon to exude a palpable aura of divine fury. While wielding this weapon, a... | |
| Invigorating Poison | The body of the target creature gains a metabolic response that allows it to benefit from... | |
| Invoke Deity | By holding aloft a holy symbol and calling your deity's name, you take on an aspect of that... | |
| Ironbeard | This spell causes a brushy beard of stiff iron to erupt from the face of a willing target. The... | |
| Iron Body | This spell transforms your body into living iron, which grants you several powerful resistances... | |
| Ironskin | Your skin hardens and takes on the color and texture of rough iron. You gain a +4 enhancement... | |
| Jump | The subject gets a +10 enhancement bonus on Acrobatics checks made to attempt high jumps or long... | |
| Keen Edge | This spell makes a weapon magically keen, improving its ability to deal telling blows. This... | |
| Keen Senses | The subject gains a +2 competence bonus on Perception checks and gains low-light vision.... | |
| Keyhole | By touching a single door, gate, or other portal, you create a keyhole where none existed before... | |
| Lead Blades | Lead blades increases the momentum and density of your melee weapons just as they strike a foe.... | |
| Legendary Proportions | You call upon the primordial power of ancient megafauna to boost the size of your target.... | |
| Lend Path | You temporarily transfer one of your mythic path abilities to another creature, which can use it... | |
| Levitate | Levitate allows you to move yourself, another creature, or an object up and down as you wish. A... | |
| Life Channel | When cast on a creature with negative energy affinity, the target is able to convert channeled... | |
| Lighten Object | The target's weight decreases by half. If this spell is cast on armor, the armor's armor check... | |
| Lighten Object, Mass | This spell functions like lighten object, except that it affects a number of objects equal to... | |
| Lightning Conductor | You become capable of absorbing electricity with your body. For the duration, you absorb all... | |
| Lily Pad Stride | Your every footstep creates aquatic plants capable of supporting your weight and that of any... | |
| Linebreaker | You gain a +20 foot bonus to your base speed when charging and a +2 bonus on combat maneuver... | |
| Long Arm | Your arms temporarily grow in length, increasing your reach with those limbs by 5 feet. | |
| Longshot | This spell reduces the effect of range, granting a +10-foot bonus to the range increment of any... | |
| Magical Beast Shape | polymorph | This spell functions as beast shape IV except you can assume the form of only a magical beast of... |
| Magic Boulder | This spell works like magic stone, except you transmute as many as three boulders (rocks up to... | |
| Magic Fang | Magic fang gives one natural weapon or unarmed strike of the subject a +1 enhancement bonus on... | |
| Magic Siege Engine | This spell permits an indirect fire siege engine to bombard its targets with greater accuracy,... | |
| Magic Stone | You transmute as many as three pebbles, which can be no larger than sling bullets, so that they... | |
| Magic Weapon | Magic weapon gives a weapon a +1 enhancement bonus on attack and damage rolls. An enhancement... | |
| Mantle of The Magic Warriors | You weave golden masks shaped like animals around the targets' faces, imbuing each target with... | |
| Marid's Mastery | The target gains a +1 bonus on attack and damage rolls if it and its opponent are touching... | |
| Mark of Blood | You place a drop of your blood on a weapon and charge it with magic so that you transfer a small... | |
| Meld into Stone | Meld into stone enables you to meld your body and possessions into a single block of stone. The... | |
| Message | You can whisper messages and receive whispered replies. Those nearby can hear these messages... | |
| Miasmatic Form | This spell functions like gaseous form, except the target's vaporous body is dangerous to... | |
| Mighty Strength | As bull’s strength, except it grants a +8 enhancement bonus to Strength. | |
| Monkey Fish | Your hands and feet alter to make you better at climbing and swimming. You gain a 10 foot climb... | |
| Monstrous Physique I | polymorph | When you cast this spell, you can assume the form of any Small or Medium creature of the... |
| Monstrous Physique II | polymorph | This spell functions as monstrous physique I, except it also allows you to assume the form of a... |
| Monstrous Physique III | polymorph | This spell functions as monstrous physique II, except it also allows you to assume the form of a... |
| Monstrous Physique IV | polymorph | This spell functions as monstrous physique III except it allows you to use more abilities. If... |
| Naga Shape I | polymorph | Whenever you cast this spell, you can assume the form of any type of Large naga (including most... |
| Naga Shape II | polymorph | This spell functions as naga shape I. Additionally, if the form you assume has any of the... |
| Naga Shape III | polymorph | This spell functions as naga shape I. Additionally, if the form you assume has any of the... |
| Ooze Form I | polymorph | You assume the form of a Small or Medium ooze. Regardless of the type of ooze you transform... |
| Ooze Form II | polymorph | This spell functions as ooze form I except you can also assume the form of a Large ooze. You... |
| Ooze Form III | polymorph | This spell functions as ooze form II except you can also assume the form of a Huge ooze. You... |
| Open Arms | You cast this spell in response to a specific cavalier's challenge (Pathfinder Roleplaying Game:... | |
| Oracle's Vessel | The target gains all the benefits of your oracle's curse, with none of the penalties. In some... | |
| Owl's Wisdom | The transmuted creature becomes wiser. The spell grants a +4 enhancement bonus to Wisdom, adding... | |
| Owl's Wisdom, Mass | This spell functions like owl's wisdom, except that it affects multiple creatures. | |
| Paragon Surge | polymorph | You surge with ancestral power, temporarily embodying all the strengths of both elvenkind and... |
| Pattern Recognition | Pattern recognition allows you to notice unusual breaks in the patterns of stones in a wall,... | |
| Peasant Armaments | You transform one or more improvised weapons into equivalent simple or martial weapons. The... | |
| Perceive Cues | Your senses become preternaturally keen, and you gain insight into subtle behavioral cues. For... | |
| Planned Assault | This spell increases the effectiveness of a planned action. If the targets spend at least 1... | |
| Plant Shape I | polymorph | When you cast this spell you can assume the form of any Small or Medium creature of the plant... |
| Plant Shape II | polymorph | This spell functions as plant shape I except that it also allows you to assume the form of a... |
| Plant Shape III | polymorph | This spell functions as plant shape II except that it also allows you to assume the form of a... |
| Plant Voice | You grant one plant creature the ability to speak, hear, and understand any of the languages you... | |
| Poisoned Egg | You transform the contents of a normal egg into a single dose of small centipede poison (injury;... | |
| Polymorph | polymorph | This spell transforms a willing creature into an animal, humanoid or elemental of your choosing;... |
| Polymorph Familiar | polymorph | This spell functions as beast shape I, except it grants your familiar the form of any Small... |
| Polymorph, Greater | polymorph | This spell functions as polymorph except that it allows the creature to take on the form of a... |
| Qlippoth Appearance | polymorph | When under the effects of this spell, your face and body appear subtly wrong, though you are... |
| Rags To Riches | The target object is enhanced to function as a masterwork item. In addition to any bonuses for... | |
| Redcap's Touch | You infuse the target with the blood used as a material component, imparting malicious power. As... | |
| Reduce Person | This spell causes instant diminution of a humanoid creature, halving its height, length, and... | |
| Reduce Person, Mass | This spell functions like reduce person, except that it affects multiple creatures. | |
| Reinforce Armaments | You reinforce a weapon or armor suit to give it a temporarily upgrade or mitigate the fragile... | |
| Reinforce Armaments, Communal | This spell functions like reinforce armaments, except you divide the duration in 10-minute... | |
| Remarkable Legerdemain | While this spell is in effect, your body and clothing flutter and distort subtly, allowing you... | |
| Repel Wood | Waves of energy roll forth from you, moving in the direction that you determine, causing all... | |
| Repugnant Taste | The target creature begins sweating a foul liquid that makes it repugnant to most living... | |
| Resinous Skin | You coat your body with a resinous substance, protecting you from attacks and binding weapons... | |
| Root | This spell strengthens the subject's connection to the ground below, bolstering its defense... | |
| Rubberskin | Your skin becomes more elastic, distributing crushing damage efficiently. For the duration of... | |
| Rune of Jandelay | You scribe a potent rune of power upon a surface, similar to the way in which a symbol spell is... | |
| Savage Maw | Your teeth extend and sharpen, transforming your mouth into a maw of razor-sharp fangs. You gain... | |
| Scale Spikes | When the target is affected by this spell, its scales grow jagged spikes. These spikes act like... | |
| Scorching Ash Form | This spell functions like gaseous form, except the target becomes a visible swirl of hot ash and... | |
| Scrivener's Chant | This spell imbues a quill with animate energy and rapidly transcribes words from one page to... | |
| Sculpted Cape | Your cape, cloak, or shawl stiffens and maintains its shape even if removed. A sculpted cape has... | |
| Sea Stallion | polymorph | This spell functions as sea steed, but as long as you stay mounted on the target, you also gain... |
| Sea Steed | polymorph | The target adapts to life in the water, gaining piscine scales that cover its body and growing... |
| Shadow Body | polymorph | You exchange the crude matter of your material body with the insubstantial essence of the Plane... |
| Shapechange | polymorph | This spell allows you to take the form of a wide variety of creatures. This spell can function... |
| Shapechanger's Gift | polymorph | You change the target into an animal (as/beast shape I), humanoid (as/alter self), or monstrous... |
| Share Glory | You imbue the targets with a fraction of your mythic nature. They count as mythic creatures for... | |
| Shield of Wings | You gain five burning wings that grant a fly speed equal to the number of wings x 10 (average... | |
| Shillelagh | Your own nonmagical club or quarterstaff becomes a weapon with a +1 enhancement bonus on attack... | |
| Sickening Entanglement | This spell functions as entangle, except the plants are coated with an irritating sap that... | |
| Sky Steed | polymorph | The target sprouts angelic wings and gains a fly speed equal to its base speed with average... |
| Sky Swim | This spell grants the target the ability to swim through the air. If the target has a swim... | |
| Solidify Earth | Stone, dirt, and other types of earth within the area become more tightly packed. Burrowing... | |
| Spider Climb | The subject can climb and travel on vertical surfaces or even traverse ceilings as well as a... | |
| Spider Climb, Communal | This spell functions like spider climb, except you divide the duration in 10-minute intervals... | |
| Splinter Spell Resistance | You create an aura around the target weapon that weakens a foe's magical defenses. The first... | |
| Squeeze | polymorph | The target becomes flexible regardless of its actual size and mass. It can move through areas at... |
| Steady Saddle | A saddle affected by this spell becomes more comfortable to sit in, and the magic stabilizes any... | |
| Steal Size | This spell reduces the target's size by one size category, as if it were affected by reduce... | |
| Stench of Prey | The target exudes a strong odor that most predators recognize as the scent of helpless prey. The... | |
| Stone Fist | This spell transforms your hands into living stone. While this spell is in effect, your unarmed... | |
| Stone Throwing | The subject gains the rock throwing and rock catching abilities (Pathfinder RPG Bestiary 303).... | |
| Strip Scales | You reduce the target's racial natural armor bonus by 1 point/3 caster levels. | |
| Strong Jaw | Laying a hand upon an allied creature's jaw, claws, tentacles, or other natural weapons, you... | |
| Strong Wings | The target's wings grow more powerful, causing its fly speed to increase by +10 feet and its... | |
| Submerge Ship | When this spell is cast upon a vessel, the ship is surrounded by a protective bubble of... | |
| Tactical Adaptation | This spell was developed by an Aldori Academy student after several weeks of observing (and... | |
| Tail Strike | You grow a draconic tail (clothing and armor adjust as necessary), or if you already have a... | |
| Tears To Wine | Legend claims runelords used this spell to literally benefit from drinking the tears of their... | |
| Temporary Graft | You temporarily graft a dismembered body part onto yourself. You must have the body part in your... | |
| Thanatotic Fury | You may cast this spell only if you have the giant subtype. When casting this spell, you channel... | |
| Thirsting Entanglement | This spell functions as entangle, except the plants latch on to targets and drain away their... | |
| Thorny Entanglement | This spell functions as entangle, except the plants also grow thorns and can fling them up to 15... | |
| Threefold Face | You grow two additional faces set equidistantly around your head, each embodying a different... | |
| Touch of the Sea | You cause webs to grow between the target's fingers and its feet to transform into flippers,... | |
| Toxic Blood | The target creature’s blood becomes poisonous. Anytime the target takes piercing or slashing... | |
| Transfer Regeneration | You bestow your regenerative abilities on the target. Your regeneration stops functioning for... | |
| Tripvine | You animate a rope, vine, or similar object so that it attempts to trip any creature that comes... | |
| Twisted Innards | For the duration of this spell, your vital organs writhe, shift, and move about, making it... | |
| Undead Anatomy I | polymorph | When you cast this spell, you can assume the form of any Small or Medium corporeal creature of... |
| Undead Anatomy II | polymorph | This spell functions as undead anatomy I, except it also allows you to assume the form of a Tiny... |
| Undead Anatomy III | polymorph | This spell functions as undead anatomy II, except it also allows you to assume the form of a... |
| Undead Anatomy IV | polymorph | This spell functions as undead anatomy III, except it allows you to use more abilities. If the... |
| Unfetter | This spell breaks the life link between you and your eidolon. This spell allows your eidolon to... | |
| Unhallowed Blows | This spell empowers the natural attacks or unarmed strikes of undead creatures, granting a +1... | |
| Unholy Ice | This spell functions as holy ice, except it is made of frozen unholy water rather than holy water. | |
| Unholy Ice Weapon | This spell functions as holy ice weapon, except the weapon is made of frozen unholy water, and... | |
| Urban Grace | You become one with the city around you, allowing you to move more easily through its crowds and... | |
| Vermin Shape I | polymorph | When you cast this spell, you assume the form of any Small or Medium creature of the vermin... |
| Vermin Shape II | polymorph | This spell functions as vermin shape I, except it also allows you to assume the form of a Tiny... |
| Versatile Weapon | You transform the physical makeup of a weapon as you desire. This spell functions like greater... | |
| Vigor | This spell infuses the subject with a small surge of strength. The creature gets a +1 competence... | |
| Virtue | With a touch, you infuse a creature with a tiny surge of life, granting the subject 1 temporary... | |
| Vocal Alteration | You alter the target's voice to something else. For example, you could make the target's voice... | |
| Water Walk | The transmuted creatures can tread on any liquid as if it were firm ground. Mud, oil, snow,... | |
| Water Walk, Communal | This spell functions like water walk, except you divide the duration in 10-minute intervals... | |
| Weapon of Awe | You transform a single weapon into an awe-inspiring instrument. The weapon gains a +2 sacred... | |
| Weaponwand | When you cast this spell on a weapon, you cause a portion of the weapon to open like the skin of... | |
| Widen Auras | The range of your antipaladin or paladin auras doubles. For example, if you're a paladin, your... | |
| Winged Sword | The weapon targeted by this spell grows small feathered wings. For the duration of the spell,... | |
| Wrathful Weapon | You grant the targeted weapon one of the following weapon special abilities: anarchic,... | |
| Zephyr's Fleetness | You can call upon the spirits of the air to grant agility to your allies. Each target gains a... | |
| Zone of Foul Flames | The twisted druids of the Uskwood forsook fire in ages past for the glory of Zon-Kuthon. Despite... |
