Level for Warpriest: –

230 spells

Name ▲ Subschool Warpriest Level Description
Aboleth's Lung 2 The targets are able to breathe water, freely. However, they can no longer breathe air. Divide...
Abstemiousness 1 Sometimes Irori smiles on his worshipers, granting them a reprieve from physical hunger. This...
Abyssal Vermin 4 You infuse the target with power from the Abyss, granting it the fiendish creature simple...
Air Breathing 3 The transmuted creatures can breathe air freely. Divide the duration evenly among all the...
Air Step 2 This spell functions as air walk, except you can rise no higher than 1 foot off the ground, you...
Air Walk 4 The subject can tread on air as if walking on solid ground. Moving upward is similar to walking...
Air Walk, Communal 5 This spell functions like air walk, except divide the duration in 10-minute intervals among the...
Alchemical Tinkering 2 You transform one alchemical item or firearm into another alchemical item or firearm of the same...
Align Weapon 2 Align weapon makes a weapon chaotic, evil, good, or lawful, as you choose. A weapon that is...
Align Weapon, Communal 3 This spell functions as align weapon, except you divide the duration in 1-minute increments...
Alter River 4 You alter the flow of water in a natural freshwater channel such as a river, stream, or...
Amplify Stench 2 You amplify your natural stench special ability-its save DC increases by 2, and creatures that...
Ancestral Regression polymorph 2 The target drow transforms into a surface elf. The drow loses her darkvision and light-blindness...
Angelic Aspect 5 This spell functions like lesser angelic aspect, except you gain low-light vision, darkvision...
Angelic Aspect, Lesser 2 You take on an aspect of an angelic being, including some of its physical characteristics. You...
Animate Objects 6 You imbue inanimate objects with mobility and a semblance of life. Each such animated object...
Ant Haul 1 The target's carrying capacity triples (see Table 7-4: Carrying Capacity on page 171 of the Core...
Ant Haul, Communal 2 This spell functions like ant haul (see page 202 of the Pathfinder RPG Advanced Player's Guide),...
Ashen Path 2 You grant the creature touched the ability to breathe with ease air that is contaminated with...
Aspect of the Nightingale polymorph 1 You take on an aspect of a nightingale. Your voice becomes clear and pleasant. You gain a +2...
Badger's Ferocity 3 This functions like keen edge, except it affects multiple weapons and requires your...
Baphomet's Blessing polymorph 4 You change the target's head into that of a bull. The creature's Intelligence becomes 2, and it...
Bear's Endurance 2 The affected creature gains greater vitality and stamina. The spell grants the subject a +4...
Bear's Endurance, Mass 6 Mass bear's endurance works like bear's endurance, except that it affects multiple creatures.
Blade of Light 4 This spell infuses a weapon with pure sunlight (the weapon need not be a bladed weapon). A...
Blessed Fist 1 The target is considered to be armed even when unarmed, so it doesn't provoke attacks of...
Blessing of Fervor 4 With this blessing, you call your allies to move forth and empower them to conquer and become...
Blessing of the Mole 3 The targets gain darkvision 30 feet and a +2 competence bonus on Stealth checks.
Bless Water 1 This transmutation imbues a flask (1 pint) of water with positive energy, turning it into holy water.
Blood Blaze 2 The target gains a 5-foot-radius aura that causes the blood of creatures in that area to ignite...
Blood Scent 3 You greatly magnify the target's ability to smell the presence of blood. The target is...
Blot 3 This spell reduces all types of writing and other recognizable symbols found on any sort of...
Boiling Blood 2 The blood of the targeted creatures begins to boil. If a target fails its save, it takes 1 point...
Bone Flense 3 Choose a creature that you can see. When that creature is struck by a weapon wielded by a member...
Borrow Corruption 4 You touch a creature with at least one manifestation from a corruption (see page 14). You...
Brightest Night 1 You grant low-light vision to the affected creatures. Creatures that already have low-light...
Brittle Portal 2 This spell weakens the bonds of existence, and reduces the hardness of any nonmagical surface...
Bull's Strength 2 The subject becomes stronger. The spell grants a +4 enhancement bonus to Strength, adding the...
Bull's Strength, Mass 6 This spell functions like bull's strength, except that it affects multiple creatures.
Burning Disarm 1 This spell causes a metal object to instantly become red hot. A creature holding the item may...
Caustic Blood 5 You imbue your blood with corrosive acid. Any time you take piercing or slashing damage, a spray...
Ceremony 1 You harness divine power to create one of four different ceremonies-a funeral, holiday fete,...
Channel Vigor 3 You focus the energy of your mind, body, and spirit into a specific part of your being, granting...
Concealed Breath 4 This spell allows affected creatures to hold their breath freely without negative effects or...
Contact High 3 While under the effects of a drug, you can duplicate those effects in others. You can touch...
Contest of Skill 3 The randomness of critical hits has long vexed certain duelists in the Aldori school who...
Control Vermin 3 You and a number of allies less than or equal to your caster level designated upon casting can...
Control Water 4 This spell has two different applications, both of which control water in different ways. The...
Crimson Breath 4 When you cast this spell, your salivary glands transform and instantly fill with potent venom....
Crusader's Edge 4 This spell was created by the paladins of the Mendevian Crusades, and co-opted by inquisitors...
Daggermark's Exchange 3 You swallow a dose of poison with no effect and regurgitate a dose of a different poison (your...
Dancing Lantern 1 You can animate a lantern and order it to follow you. The lantern floats at shoulder height and...
Detoxify 3 You remove a creature's ability to poison others, whether inherent or via poisoned weapons....
Dimensional Blade 6 This spell gives you the power to turn one melee weapon in your hand into a two-dimensional...
Diminish Resistance 2 You weaken a creature's resistance against one energy type you select: acid, cold, electricity,...
Disfiguring Touch 2 With a touch, you cause the victim of this spell to suffer a painful curse that causes it to...
Disrupting Weapon 5 This spell makes a melee weapon deadly to undead. Any undead creature with HD equal to or less...
Drain Poison 3 By touching a weapon against the fang of a poisonous creature and casting this spell, you drain...
Dust Form polymorph 6 Upon casting this spell, you keep your relative form, but you and your equipment become composed...
Dwarven Veil 2 This spell enhances the target’s dwarven or dwarf-like qualities, making it appear more...
Eagle's Splendor 2 The transmuted creature becomes more poised, articulate, and personally forceful. The spell...
Eagle's Splendor, Mass 6 This spell functions like eagle's splendor, except that it affects multiple creatures.
Effortless Armor 2 Armor you wear no longer reduces your speed. You also reduce the armor's armor check penalty by...
Emblem of Greed polymorph 6 You transform one melee weapon into a burning glaive similar to the ones wielded by the...
Enhance Water 1 This spell transforms water into an alcoholic beverage, typically ale, beer, mead, or wine. The...
Enlightened Step 6 Through careful regulation of your body's mystical energies, thoughtful control of your poise...
Enter Image 3 You gain a dim impression of the activities around any object bearing your face or form and can...
Eroding Ray 2 You channel a fraction of the tumultuous ecosystem of the Hao Jin Tapestry and redirect it...
Face of The Devourer polymorph 1 You transform the target's face into a hideous shape, such as a half-melted visage with insect...
Fair is Foul 3 You curse the target with a disfiguring or painful mutation. The target gains one random...
Fear The Sun 2 Each target that fails its saving throw gains light blindness, as/the universal monster rule....
Ferment 1 This spell temporarily imbues a potable liquid (including elixirs, extracts, potions, and...
Fickle Winds 5 You create a mobile cylinder of wind encompassing every target of the spell and protecting them...
Film of Filth 4 You cause the target's flesh to exude a layer of putrescent slime so foul that the target is...
First World Revisions polymorph 2 This spell functions as ancestral regression, except as noted above and as follows. The wayang...
Flaming Aura 4 The spell allows you channel fire into your very being. If you don't already have the fire...
Flexile Curse 5 You curse your target with a withering aura that degrades its armor and shield (if any). This...
Forced Mutation 3 The body of the target creature twists and distorts, reshaping into a grotesque figure. Because...
Fractions of Heal And Harm 3 This spell channels a portion of the next spell you cast into magic that heals you. The next...
Frosty Aura 4 The spell allows you to channel cold into your very being. If you don't already have the cold...
Funereal Weapon 1 You imbue a weapon with a faint silvery glow that dimly illuminates a 5-foot square. An affected...
Geniekind polymorph 5 Keleshite wizards and clerics have always sought to emulate the genies that they bind. The...
Ghostbane Dirge 2 The target coalesces into a semi-physical form for a short period of time. While subject to the...
Ghostbane Dirge, Mass 5 This spell functions as ghostbane dirge, except that it affects multiple targets.
Giant Vermin 4 You turn a number of normal-sized centipedes, scorpions, or spiders into their giant...
Gift of The Deep polymorph 4 You give the targets the appearance and many of the abilities of sahuagin mutants, with effects...
Gorum's Armor 1 The targeted suit of armor or shield sprouts thousands of tiny iron spikes like porcupine...
Groundswell 2 This spell allows the target to cause the ground to rise up beneath him. As a swift action, the...
Hairline Fractures 1 With a single touch, you create temporary hairline fractures in a piece of stone or a creature...
Half-Blood Extraction 5 You transform the target half-orc into a full-blooded orc. The target loses all of its half-orc...
Hammer of Mending 6 Upon striking a piece of solid ground with the spell's focus or a holy symbol, you let out a...
Heavy Water 4 You cause a volume of water to become heavier than normal. Swimming in or through such water...
Hidden Spring 1 You spend 1 hour in quiet meditation, holding the focus component in both hands and walking...
Holy Ice 5 This spell creates a large mass of frozen holy water that can be used for one of two effects....
Holy Ice Weapon 2 You create a masterwork weapon that has the qualities of ice and holy water. This weapon must be...
Hunter's Blessing 5 When casting this spell, you designate a type or type and subtype of creature (using the...
Ice Armor 1 You create a suit of armor made of ice. While cold to the touch, it does not harm the wearer,...
Imbue with Aura 2 You infuse another creature with your divine aura, causing the target to radiate an aura...
Impart Mind 6 This spell grants the target magic item temporary intelligence by siphoning off a tiny portion...
Inheritor's Smite 2 You channel the power of righteousness into your weapon arm, allowing you to strike with great...
Instrument of Agony 2 You cause a weapon to exude a palpable aura of divine fury. While wielding this weapon, a...
Invigorating Poison 2 The body of the target creature gains a metabolic response that allows it to benefit from...
Invoke Deity 6 By holding aloft a holy symbol and calling your deity's name, you take on an aspect of that...
Ironbeard 1 This spell causes a brushy beard of stiff iron to erupt from the face of a willing target. The...
Ironbloom Sprouts 1 This spell functions like goodberry, except as noted above and that it transforms 2d4 mushrooms...
Ironskin 2 Your skin hardens and takes on the color and texture of rough iron. You gain a +4 enhancement...
Iron Spine 4 You launch an ingot of iron at the target. If you succeed at a ranged touch attack, the target's...
Irregular Size 3 You curse a creature so one set of its limbs (typically its arms, legs, or wings) shrivels in...
Kalistocrat's Nightmare 3 You temporarily curse a creature so its touch lessens the value of coins it touches. While under...
Keyhole 1 By touching a single door, gate, or other portal, you create a keyhole where none existed before...
Knock, Mass 6 Also known as "unshackle," this spell functions as knock, but works on multiple means of closure at once.
Lend Path 5 You temporarily transfer one of your mythic path abilities to another creature, which can use it...
Liberating Command 1 If the target is bound, grappled, or otherwise restrained, he may make an Escape Artist check to...
Life Channel 2 When cast on a creature with negative energy affinity, the target is able to convert channeled...
Lighten Object 1 The target's weight decreases by half. If this spell is cast on armor, the armor's armor check...
Lighten Object, Mass 5 This spell functions like lighten object, except that it affects a number of objects equal to...
Lucky Number 1 You are able to tweak tiny variables affecting a creature's immediate future in order to grant...
Magic Boulder 2 This spell works like magic stone, except you transmute as many as three boulders (rocks up to...
Magic Siege Engine 2 This spell permits an indirect fire siege engine to bombard its targets with greater accuracy,...
Magic Siege Engine, Greater 5 This spell functions like magic siege weapon, except it gives an indirect fire siege weapon an...
Magic Stone 1 You transmute as many as three pebbles, which can be no larger than sling bullets, so that they...
Magic Vestment 3 You imbue a suit of armor or a shield with an enhancement bonus of +1/four caster levels...
Magic Weapon 1 Magic weapon gives a weapon a +1 enhancement bonus on attack and damage rolls. An enhancement...
Magic Weapon, Greater 4 This spell functions like magic weapon, except that it gives a weapon an enhancement bonus on...
Majestic Image 4 You cast your consciousness into a single object within range that bears your likeness, as if...
Make Whole 2 This spell functions as mending, except that it repairs 1d6 points of damage/level when cast on...
Make Whole, Greater 4 This spell repairs 1d6 points of damage plus 1 point/level when cast on a construct creature...
Marching Chant 2 You invigorate your allies, who can hustle (Core Rulebook 170) as long as you continue to sing...
Marid's Mastery 1 The target gains a +1 bonus on attack and damage rolls if it and its opponent are touching...
Mark of Buoyancy 3 You cause the touched object to become lighter than air, such that it floats if not weighted...
Mark of The Reptile God 4 If you succeed at a ranged touch attack, you burn your handprint onto the flesh of a creature,...
Martyr's Bargain 2 Among the faithful followers of the gods of purity-whether they be the servants of Desna in...
Masterwork Transformation 2 You convert a non-masterwork item into its masterwork equivalent. A normal sword becomes a...
Meld into Stone 3 Meld into stone enables you to meld your body and possessions into a single block of stone. The...
Mending 0 This spell repairs damaged objects, restoring 1d4 hit points to the object. If the object has...
Metabolic Molting 6 You encase the willing subject in a jeweled shell that has the same hardness and hit points as 5...
Mighty Strength 4 As bull’s strength, except it grants a +8 enhancement bonus to Strength.
Monstrous Extremities polymorph 3 You change one of the extremities of the creature touched-arms or legs only-into another shape...
Oasis 6 This spell functions in any natural terrain on the Material Plane. It redirects the flow of...
Overstimulate 2 You deprive a creature of the blissful oblivion of unconsciousness, either to keep it going...
Owl's Wisdom 2 The transmuted creature becomes wiser. The spell grants a +4 enhancement bonus to Wisdom, adding...
Owl's Wisdom, Mass 6 This spell functions like owl's wisdom, except that it affects multiple creatures.
Paragon Surge polymorph 3 You surge with ancestral power, temporarily embodying all the strengths of both elvenkind and...
Peasant Armaments 1 You transform one or more improvised weapons into equivalent simple or martial weapons. The...
Persistent Vigor 4 You are filled with a persistent vigor. You gain fast healing 2 and are immune to bleed effects...
Pesh Vigor 1 The target gains a +2 enhancement bonus to its Strength. Once/round as a free action, the target...
Planar Adaptation 4 Planar adaptation grants you immunity to the harmful environmental effects of a particular plane...
Planar Adaptation, Mass 6 This spell functions like planar adaptation, except as noted above.
Planetary Adaptation 4 This spell functions as planar adaptation (Pathfinder RPG Advanced Player's Guide 236), except...
Planetary Adaptation, Mass 6 This spell functions as planetary adaptation, except as noted above.
Planned Assault 3 This spell increases the effectiveness of a planned action. If the targets spend at least 1...
Plant Voice 3 You grant one plant creature the ability to speak, hear, and understand any of the languages you...
Poisoned Egg 1 You transform the contents of a normal egg into a single dose of small centipede poison (injury;...
Purify Food and Drink 0 This spell makes spoiled, rotten, diseased, poisonous, or otherwise contaminated food and water...
Qlippoth Appearance polymorph 3 When under the effects of this spell, your face and body appear subtly wrong, though you are...
Raging Rubble 3 You animate an area of rubble, gravel, or other small stones, creating a dangerous, rolling area...
Rags To Riches 4 The target object is enhanced to function as a masterwork item. In addition to any bonuses for...
Rapid Repair 5 The targeted construct gains fast healing 5. This does not stack with any fast healing the...
Reboot 5 Whispering in the dense, information-rich machine language of the First Ones, you bring a...
Recharge Innate Magic 1 You channel magic energy into your own aura, recharging your innate magic abilities. You regain...
Refine Improvised Weapon 1 You transform an improvised weapon into an equivalent simple or martial weapon of masterwork...
Reinforce Armaments 1 You reinforce a weapon or armor suit to give it a temporarily upgrade or mitigate the fragile...
Reinforce Armaments, Communal 2 This spell functions like reinforce armaments, except you divide the duration in 10-minute...
Reprobation 5 You cast the target out of your religion as a curse and punishment for acts or misdeeds against...
Resist Starvation 1 If the target doesn't eat on the day this spell is cast on it, the DC to avoid taking nonlethal...
Restore Mythic Power 3 By laying your hands on the target, you're able to transfer some of your mythic essence to the...
Revenant Armor 4 This spell endows a suit of armor with a singular purpose realized only after its wearer goes...
Ride The Waves 4 The target gains the ability to breathe water and a swim speed of 30 feet. This swim speed means...
Righteous Might 5 Your height immediately doubles, and your weight increases by a factor of eight. This increase...
Rigor Mortis 4 The joints of a creature affected by this spell stiffen and swell, making movement painful and...
Rotgut 2 You transform the target into a cheap alcohol of your choice, such as beer, grog, mead, rum, or...
Rovagug's Fury 2 You create a minor earthquake that can trip creatures. Attempt a single combat maneuver check...
Sanctify Weapons 5 This spell originated among the armies of Heaven. Choose a specific subtype of evil outsider...
Savage Maw 2 Your teeth extend and sharpen, transforming your mouth into a maw of razor-sharp fangs. You gain...
Sawtooth Terrain 5 This spell targets an area of earth, metal, stone, or wood, causing long, serrated blades to...
Scrivener's Chant 0 This spell imbues a quill with animate energy and rapidly transcribes words from one page to...
Sebaceous Twin 3 By touching a living target, you cause a half-formed, parasitic clone of the target to burst...
Share Glory 3 You imbue the targets with a fraction of your mythic nature. They count as mythic creatures for...
Shield of Shards 2 This defensive spell must be cast on a shield you are currently wielding, and fractures the...
Shield of Wings 3 You gain five burning wings that grant a fly speed equal to the number of wings x 10 (average...
Sign of The Dawnflower 0 As message, except the only information you can transmit is that you are a worshiper of...
Sky Swim 3 This spell grants the target the ability to swim through the air. If the target has a swim...
Slough 5 The target takes 1d4 points of Constitution damage each round as its skin loosens and splits....
Snake Staff 5 With a long hissing whisper, you transform ordinary pieces of wood into various sorts of snakes...
Snow Shape 2 In frozen northern lands, where the earth may be hidden beneath heavy drifts of snow, Ulfen...
Solidify Earth 2 Stone, dirt, and other types of earth within the area become more tightly packed. Burrowing...
Spirit Share 1 This spell was first created as a minor parlor trick, but adventuring Caydenites have repurposed...
Spit Venom 4 You spit a stream of venom at a target using a ranged touch attack. If the venom hits, it causes...
Staggering Fall 2 This spell must be cast on a creature as it falls, either from a height or after being knocked...
Steal Years 3 You temporarily drain youth and vitality from the target and channel it into yourself. If the...
Steal Years, Greater 5 This spell functions like steal years, except you drain 1d6 years/2 caster levels (maximum 10d6).
Stoke The Inner Fire 2 You increase the natural heat within your body, transferring it to your weapons and armor. As a...
Stone Shape 3 You can form an existing piece of stone into any shape that suits your purpose. While it's...
Stone Throwing 2 The subject gains the rock throwing and rock catching abilities (Pathfinder RPG Bestiary 303)....
Sun Metal 1 The target weapon ignites into flame that does not hurt the weapon or the wielder, but damages...
Sun's Disdain 2 You alter a creature so the touch of the sun is hostile to it. The cursed creature gains light...
Sun's Disdain, Mass 5 This spell functions like sun's disdain, except that it can affect multiple creatures.
Suspend Drowning 1 The affected creatures immediately—though temporarily—stop drowning and cannot suffocate or...
Sword To Snake 4 When you make an undulating gesture using your hand, the target item changes slightly in shape...
Symbol of Slowing 4 This spell functions as symbol of death, except all creatures within 60 feet of a symbol of...
Tail Current 4 This spell functions as tailwind except it creates a helpful current in water instead of in the...
Tailwind 4 You compel the wind to push the targets in a direction of your choice. The subjects can hustle...
Tears To Wine 2 Legend claims runelords used this spell to literally benefit from drinking the tears of their...
Titanic Anchoring 3 You become grounded and nearly immovable. You are immune to the pull and push special abilities,...
Transfer Regeneration 3 You bestow your regenerative abilities on the target. Your regeneration stops functioning for...
Transmute Wine To Blood 2 You transform one bottle of fine wine into 1 pint of animal blood, sufficient for a creature...
Transplant Visage 4 This spell allows you to add a creature's stolen face to or remove such a face that you've...
Treasure Stitching 5 You can transform all objects placed on a cloth into an embroidered, two-dimensional...
Unhallowed Blows 1 This spell empowers the natural attacks or unarmed strikes of undead creatures, granting a +1...
Unhallowed Blows, Greater 3 This spell functions as unhallowed blows, except the enhancement bonus is +1 per 4 caster levels...
Unholy Ice 5 This spell functions as holy ice, except it is made of frozen unholy water rather than holy water.
Unholy Ice Weapon 2 This spell functions as holy ice weapon, except the weapon is made of frozen unholy water, and...
Vengeful Stinger polymorph 6 You grow a long, wasp-like tail complete with stinger that can strike those who dare attack you....
Vigor 0 This spell infuses the subject with a small surge of strength. The creature gets a +1 competence...
Vile Dog Transformation polymorph 5 You transform one or more dogs into evil, monstrous creatures. Each dog can attempt a Will save...
Violent Accident 2 You curse the target to suffer a violent accident within the next 24 hours. You have no control...
Virtue 0 With a touch, you infuse a creature with a tiny surge of life, granting the subject 1 temporary...
Visualization of The Body 2 You focus your mind on one aspect of your body, aligning the energies within your body to...
Visualization of The Mind 2 You enhance a single aspect of your mind, nurturing and empowering it. Choose a single mental...
Waft 5 You make the targets light enough to be carried by wind. Creatures affected by this spell suffer...
Warp Metal 4 You cause metal to bend and warp, permanently destroying its straightness, form, and strength. A...
Water Breathing 3 The transmuted creatures can breathe water freely. Divide the duration evenly among all the...
Water Walk 3 The transmuted creatures can tread on any liquid as if it were firm ground. Mud, oil, snow,...
Water Walk, Communal 2 This spell functions like water walk, except you divide the duration in 10-minute intervals...
Wave Form 4 You transform into a wave of frothing water up to 15 feet wide and 15 feet tall, as space...
Weapon of Awe 2 You transform a single weapon into an awe-inspiring instrument. The weapon gains a +2 sacred...
Weapons Against Evil 1 Each weapon this spell affects each shines with pale light that dimly illuminates a 5-foot...
Weaponwand 1 When you cast this spell on a weapon, you cause a portion of the weapon to open like the skin of...
Wind Walk 6 You alter the substance of your body to a cloudlike vapor (as the gaseous form spell) and move...
Wrathful Weapon 4 You grant the targeted weapon one of the following weapon special abilities: anarchic,...