454 spells

Name ▲ Subschool Range Description
Ablative Barrier creation touch Invisible layers of solid force surround and protect the target, granting that target a +2 armor...
Abundant Ammunition summoning When cast on a container such as a quiver or a pouch that contains nonmagical ammunition or...
Accept Affliction healing touch The caster can transfer the effects of afflictions such as curses, diseases, and poisons from...
Acid Arrow creation long (400 feet + 40 feet/level) An arrow of acid springs from your hand and speeds to its target. You must succeed on a ranged...
Acid Fog creation medium (100 feet + 10 feet/level) Acid fog creates a billowing mass of misty vapors like the solid fog spell. In addition to...
Acidic Spray creation 60 feet A spray of acid erupts from your outstretched hand, dealing 1d6 points of acid damage/caster...
Acid Pit creation medium (100 feet + 10 feet/level) This spell functions as create pit, except that it places a 5-footdeep pool of acid at the...
Acid Splash creation close (25 feet + 5 feet/2 levels) You fire a small orb of acid at the target. You must succeed on a ranged touch attack to hit...
Adhesive Spittle creation 15 feet Once during this spell's duration, you can spit a viscous liquid as a standard action. This...
Air Bubble creation touch Air bubble creates a small pocket of breathable air that surrounds the touched creature's head...
Alleviate Addiction healing touch The subject ignores the effects of addictions. The subject can naturally recover from damage...
Alluring Spores creation medium (100 feet + 10 feet/level) This spell creates a burst of spores that weaken the mind. Creatures within the area must...
Ally Across Time summoning close (25 feet + 5 feet/2 levels) You create one or more 5-foot cubes of temporal possibility where your timeline overlaps with...
Alter Summoned Monster summoning close (25 feet + 5 feet/2 levels) You swap a creature summoned by a conjuration (summoning) spell for a creature you could summon...
Ancestral Gift summoning personal A ghostly manifestation of one of your ancestors appears before you bearing a weapon of your...
Anywhere But Here teleportation touch This spell functions similarly to plane shift, but instead of transporting the targets to a...
Apport Animal teleportation touch This spell functions like apport object except the target is an animal. Only normal, nonmagical...
Apport Object teleportation touch This spell allows you to instantaneously transport a small nonliving object from one location to...
Aquatic Cavalry summoning medium (100 feet + 10 feet/level) You summon a school of hippocampi (one plus one/3 caster levels, to a maximum of six at 15th...
Aqueous Orb creation medium (100 feet + 10 feet/level) You create a rolling sphere of churning water that can engulf those it strikes. The aqueous orb...
Arcane Pocket creation touch With a touch, you conjure an extradimensional space inside a pouch or pocket. The pocket acts as...
Arid Refuge creation close (25 feet + 5 feet/2 levels) You conjure a small stone building on any relatively flat nonliving surface at least 20 feet...
Army Across Time summoning close (25 feet + 5 feet/2 levels) This spell functions as ally across time as noted above with two exceptions. First, you can...
Arrow Eruption creation long (400 feet + 40 feet/level) You create exact duplicates of the arrow or crossbow bolt you used to kill a creature in the...
Ash Storm creation long (400 feet + 40 feet/level) Driving ash blocks all sight (even darkvision) within the spell's area of effect, and falling...
Balance of Suffering healing close (25 feet + 5 feet/2 levels) You borrow life force from a living creature and infuse it into another living creature,...
Barbed Chains summoning close (25 feet + 5 feet/2 levels) You summon a chain from another realm, causing it to burst out from the ground and strike a...
Bard's Escape teleportation medium (100 feet + 10 feet/level) You whisk yourself and willing allies out of a tight jam, or instantly transfer yourselves to...
Beanstalk creation 0 feet (see text) When casting this spell, you must plant the material components in soil. When you do, at the end...
Bilocation creation close (25 feet + 5 feet/2 levels) The spell creates an identical copy of you, along with everything you wear and carry, anywhere...
Bind Sage calling close (25 feet + 5 feet/2 levels) (see text) This variant of planar binding is specifically used to call one of the most knowledgeable types...
Black Tentacles creation medium (100 feet + 10 feet/level) This spell causes a field of rubbery black tentacles to appear, burrowing up from the floor and...
Blade Tutor's Spirit creation personal You summon an insubstantial spirit of force that resembles a cloudy vapor hovering around your...
Blaze of Glory healing You fall unconscious but also unleash a spectacular wave of holy energy that heartens and heals...
Blessing of Courage and Life healing close (25 feet + 5 feet/2 levels) With this prayer you provide long-lasting succor to a wounded creature. For as long as the...
Blood Mist creation medium (100 feet + 10 feet/level) This spell summons forth a misty cloud of rust-red toxic algae. Any creature within the mist is...
Bountiful Banquet creation close (25 feet + 5 feet/2 levels) You conjure a beautiful and delicious feast with hors d'oeuvres, four courses worth of food, and...
Bow Spirit creation personal A bow spirit is a shapeless force that hovers about you, taking ammunition from your quiver and...
Breath of Life healing touch This spell cures 5d8 points of damage + 1 point/caster level (maximum +25). Unlike other spells...
Burning Sands creation medium (100 feet + 10 feet/level) You cause sheets of hot sand to spread over the ground in the area of effect. This layer of sand...
Burst of Nettles close (25 feet + 5 feet/2 levels) You release a burst of barbed, acid-filled nettles. Creatures caught in the burst take 3d6...
Calistria's Guardian Wasps summoning close (25 feet + 5 feet/2 levels) You summon a wasp swarm (Pathfinder RPG Bestiary 275) that builds a 10-foot-by-10-foot nest in...
Callback teleportation long (400 feet + 40 feet/level) If the target takes hit point damage while within range of this spell, it immediately teleports...
Callback, Greater teleportation 1 mile/level This spell functions as callback, except as noted above.
Call Construct teleportation touch This spell functions as instant summons, except it can only summon a construct you control. For...
Call Spirit calling 10 feet You attempt to cause the spirit of a specific individual to manifest from its final resting...
Cape of Wasps summoning personal You summon a wasp swarm (Bestiary 275), which fills your space (up to 5 feet by 5 feet) but does...
Carrying Wind personal When you cast this spell, a wind spirit envelopes you and carries you with it at your direction....
Caustic Eruption creation 30 feet Acid erupts from your space in all directions, causing 1d6 points of damage/caster level...
Cave Fangs creation close (25 feet + 5 feet/2 levels) You create a magical trap in the area that causes deadly stalactites or stalagmites to lurch out...
Celestial Healing healing touch You anoint a wounded creature with the blood of an outsider with the good subtype (such as an...
Celestial Healing, Greater healing touch As/celestial healing, except the target gains fast healing 4 and the target radiates the aura of...
Chains of Light creation close (25 feet + 5 feet/2 levels) A creature targeted by this spell is held immobile by glowing golden chains composed of pure...
Clashing Rocks creation long (400 feet + 40 feet/level) You create two Colossal-sized masses of rock, dirt, and stone and slam them together against a...
Climbing Beanstalk creation close (25 feet + 5 feet/2 levels) You cause a thick, sturdy beanstalk to sprout from the ground and grow upward to a height of 10...
Cloudkill creation medium (100 feet + 10 feet/level) This spell generates a bank of fog, similar to a fog cloud, except that its vapors are yellowish...
Cloud of Seasickness creation close (25 feet + 5 feet/2 levels) This spell functions like stinking cloud, except as noted above and that the vapors make...
Cold Iron Fetters creation medium (100 feet + 10 feet/level) Cold iron shackles materialize around the target's limbs, reducing each of the target's movement...
Companion Transposition teleportation long (400 feet + 40 feet/level) You trade places with the other target, teleporting as if you were both affected by dimension...
Conjure Black Pudding summoning close (25 feet + 5 feet/2 levels) You summon a black pudding (Bestiary 35) that immediately attacks creatures near it. You have no...
Conjure Carriage creation close (25 feet + 5 feet/2 levels) You create a fine wooden carriage with whatever cosmetic embellishments you desire. It is well...
Conjure Deadfall creation medium (100 feet + 10 feet/level) You conjure a large metal cube covered in sharp spikes. If you conjure the block so that it...
Corrosive Consumption creation touch With a touch, this spell causes a small, rapidly growing patch of corrosive acid to appear on...
Corrosive Touch creation touch Your successful melee touch attack deals 1d4 points of acid damage/caster level (maximum 5d4).
Create Armaments creation 0 feet You create one nonmagical weapon, shield, or set of armor. To determine whether the item...
Create Demiplane creation 0 feet This spell functions as create lesser demiplane, except the area is larger and you can add more...
Create Demiplane, Greater creation 0 feet This spell functions as create demiplane, except the area is larger and you can add more...
Create Demiplane, Lesser creation 0 feet You create a small, finite demiplane. You must be on the Astral or Ethereal Plane or on a plane...
Create Drug creation 0 feet The caster conjures into being one of the following drugs: aether, flayleaf, opium, pesh, scour,...
Create Food and Water creation close (25 feet + 5 feet/2 levels) The food that this spell creates is simple fare of your choice--highly nourishing, if rather...
Create Pit creation medium (100 feet + 10 feet/level) You create a 10-foot-by-10-foot extradimensional hole with a depth of 10 feet/2 caster levels...
Create Water creation close (25 feet + 5 feet/2 levels) This spell generates wholesome, drinkable water, just like clean rain water. Water can be...
Creeping Doom summoning close (25 feet + 5 feet/2 levels)/100 feet (see text) This spell summons four massive swarms of biting and stinging insects. These swarms appear...
Cruel Jaunt teleportation medium (100 feet + 10 feet/level) You gain the ability to detect fear, as/sense fear (see page 127), but you sense creatures...
Curative Distillation healing touch You concentrate the healing potential of the material component so that it's exceptionally...
Cure Critical Wounds healing touch This spell functions like cure light wounds, except that it cures 4d8 points of damage + 1...
Cure Critical Wounds, Mass healing close (25 feet + 5 feet/2 levels) This spell functions like mass cure light wounds, except that it cures 4d8 points of damage + 1...
Cure Light Wounds healing touch When laying your hand upon a living creature, you channel positive energy that cures 1d8 points...
Cure Light Wounds, Mass healing close (25 feet + 5 feet/2 levels) You channel positive energy to cure 1d8 points of damage + 1 point/caster level (maximum +25) on...
Cure Moderate Wounds healing touch This spell functions like cure light wounds, except that it cures 2d8 points of damage + 1...
Cure Moderate Wounds, Mass healing close (25 feet + 5 feet/2 levels) This spell functions like mass cure light wounds, except that it cures 2d8 points of damage + 1...
Cure Serious Wounds healing touch This spell functions like cure light wounds, except that it cures 3d8 points of damage + 1...
Cure Serious Wounds, Mass healing close (25 feet + 5 feet/2 levels) This spell functions like mass cure light wounds, except that it cures 3d8 points of damage + 1...
Curse of Dragonflies medium (100 feet + 10 feet/level) You invest a target with cursed elemental energy, making the open skies anathema to it. If the...
Cushioning Bands creation touch Invisible bands of force encircle vital areas of the target. The bands resist crushing forces...
Damnation Stride teleportation This spell functions like dimension door, except you leave behind a burst of fire. Choose one...
Delay Disease healing touch The target becomes temporarily immune to disease. Any disease to which it is exposed during the...
Delay Poison healing touch The subject becomes temporarily immune to poison. Any poison in its system or any poison to...
Delay Poison, Communal healing touch This spell functions like delay poison, except you divide the duration in 1-hour intervals among...
Desperate Weapon creation personal You create a one-handed object that you might expect to see in your current surroundings, which...
Dimensional Bounce teleportation close (25 feet + 5 feet/2 levels) You designate two locations within range and create a dimensional link between them; you must...
Dimension Door teleportation long (400 feet + 40 feet/level) You instantly transfer yourself from your current location to any other spot within range. You...
Draconic Ally creation close (25 feet + 5 feet/2 levels) You create a semi-living intelligent draconic servant that loyally obeys and serves you. Treat...
Dream Feast creation touch The next time the target sleeps (within the next 8 hours), she dreams of a rich feast with her...
Dream Travel teleportation touch You and the other targets of the spell are physically drawn from the Material Plane into the...
Dream Voyage teleportation touch This spell functions as dream travel, but you and your companions travel through the Dimension...
Drench creation close (25 feet + 5 feet/2 levels) A sudden downpour soaks the target creature or object. The rain follows the subject up to the...
Drunkard's Breath creation 30 feet This spell emanates from your mouth and functions like stinking cloud, except as noted above....
Duplicate Familiar creation touch You create a duplicate of a familiar. The familiar's master can use the duplicate as if it were...
Dust of Twilight medium (100 feet + 10 feet/level) A shower of iridescent black particles clings to and extinguishes torches, lanterns, sunrods,...
Eagle Aerie summoning long (400 feet + 40 feet/level) You summon a flight of giant eagles (one/3 caster levels, maximum of six; Bestiary 118) to ferry...
Eaglesoul summoning personal As the Inner Sea's bravest men and women answered the call of what became the Second Mendevian...
Elemental Bombardment summoning long (400 feet + 40 feet/level) You summon elementals from their elemental planes and hurl them onto your enemies with great...
Elemental Swarm summoning medium (100 feet + 10 feet/level) This spell opens a portal to an Elemental Plane and summons elementals from it. A druid can...
Entice Fey calling close (25 feet + 5 feet/2 levels) This spell functions as lesser entice fey, except that the spell's whimsical calling can produce...
Entice Fey, Greater calling close (25 feet + 5 feet/2 levels) This spell functions as lesser entice fey, except the spell's whimsical calling can produce a...
Entice Fey, Lesser calling close (25 feet + 5 feet/2 levels) This spell functions as lesser planar ally, except that you entice a fey of 6 HD or fewer to...
Ethereal Envelope teleportation personal You place yourself into a cataleptic meditative state and shunt yourself to the Ethereal Plane,...
Ethereal Envelopment teleportation close (25 feet + 5 feet/2 levels) This spell is similar to ethereal envelope, but it allows you to shunt an unwilling creature to...
Euphoric Cloud creation medium (100 feet + 10 feet/level) You create a bank of fog similar to that created by fog cloud except its vapors are...
Evaluator's Lens creation personal You summon an insubstantial lens of force 4 inches in diameter that hovers in front of your...
Expeditious Construction creation close (25 feet + 5 feet/2 levels) You create a low wall or other simple structure of packed earth or loose stone measuring 3 feet...
Expel Blood close (25 feet + 5 feet/2 levels) You animate a portion of the target’s blood, causing it to force itself out of the victim’s body...
Fairy Ring Retreat creation close (25 feet + 5 feet/2 levels) You conjure up an extradimensional meadow that can be accessed from a single entrance on the...
False Resurrection calling touch This spell functions as resurrection except that instead of recalling the dead soul to life, the...
False Resurrection, Greater calling touch This spell functions as false resurrection except that i t calls a belier devil with the young...
Fey Gate creation close (25 feet + 5 feet/2 levels) This spell functions as the planar travel function of gate, except it can be used to travel only...
Fiery Shuriken creation close (25 feet + 5 feet/2 levels) You call forth two fiery projectiles resembling shuriken, plus one more for every two caster...
Fire Seeds creation touch Depending on the version of fire seeds you choose, you turn acorns into splash weapons that you...
Flame Steed creation 0 feet You conjure a Large, quasi-real creature made of flame. It functions like phantom steed, except...
Flash Flood creation 60 feet You call forth a fast-moving wave that batters all creatures in its path and leaves the target...
Flash Forward teleportation personal You cheat the laws of time and enter into combat before reverting back to your original...
Fleshwarping Swarm summoning close (25 feet + 5 feet/2 levels) This spell functions as summon swarm, except that living and undead creatures that fail their...
Fleshworm Infestation summoning touch With a touch, you cause an infestation of ravenous worms to manifest in the target's flesh. The...
Fog Cloud creation medium (100 feet + 10 feet/level) A bank of fog billows out from the point you designate. The fog obscures all sight, including...
Font of Spirit Magic creation 30 feet You amplify the effect of magic associated with your spirit and your wandering spirit (any...
Force Anchor creation medium (100 feet + 10 feet/level) You conjure an anchor of pure force that immediately skewers your target on a successful ranged...
Freedom's Toast teleportation close (25 feet + 5 feet/2 levels) When the caster hoists a flagon and delivers a toast to freedom, the target is transported up to...
Frost Mammoth creation close (25 feet + 5 feet/2 levels) A blast of snow suddenly fills an area with a space of 15 feet, immediately taking the shape of...
Fumblestep close (25 feet + 5 feet/2 levels) Fumblestep coats a target's feet in slick ectoplasm that retains some psychic connection to your...
Garden of Peril creation medium (100 feet + 10 feet/level) Vividly colored poisonous mushrooms instantly spring into existence in squares you select. The...
Gate creation, calling medium (100 feet + 10 feet/level) Casting a gate spell has two effects. First, it creates an interdimensional connection between...
Genesis creation 180 feet You create an immobile, finite demiplane with limited access. Demiplanes created by this spell...
Genius Avaricious creation touch Casting this spell constitutes performing a rite of sacrifice to the archdevil Mammon, making an...
Getaway teleportation unlimited Getaway teleports you and allies you designate at the time of casting to a predetermined...
Geyser creation long (400 feet + 40 feet/level) You cause a column of boiling water to spring forth from any horizontal surface, knocking over...
Ghost Wolf creation 0 feet This spell conjures a Large, quasi-real, wolflike creature made of roiling black smoke. It...
Glitterdust creation medium (100 feet + 10 feet/level) A cloud of golden particles covers everyone and everything in the area, causing creatures to...
Gloomblind Bolts creation medium (100 feet + 10 feet/level) You create one or more bolts of negative energy infused with shadow pulled from the Shadow...
Glue Seal creation close (25 feet + 5 feet/2 levels) You cover a solid surface with a layer of sticky glue. Anyone in the area when the spell is cast...
Grasping Tentacles creation medium (100 feet + 10 feet/level) This spell functions as black tentacles, except the tentacles blindly grasp at the targets' eyes...
Gravel Vortex creation long (400 feet + 40 feet/level) You create a hail of tiny pieces of rock and dust that batter and scrape against all things in...
Grease creation close (25 feet + 5 feet/2 levels) A grease spell covers a solid surface with a layer of slippery grease. Any creature in the area...
Grease, Greater creation medium (100 feet + 10 feet/level) This spell functions like grease, except as noted here. When you use this spell to cover a solid...
Greater Reversion healing personal You create a fine-tuned replica of yourself within the Akashic Record at the time the spell is...
Grove of Respite creation close (25 feet + 5 feet/2 levels) You conjure a sheltered grove of trees surrounding a shallow spring. The grove appears from...
Guardian Armor teleportation close (25 feet + 5 feet/2 levels) This spell teleports the suit of armor you are wearing off of your body and onto an ally within...
Hallucinogenic Smoke personal Dark gray smoke seeps from your eyes, ears, and mouth for the spell's duration, though the smoke...
Hanspur's Flotsam Vessel creation close (25 feet + 5 feet/2 levels) This spell assembles a sturdy raft and oars from driftwood, reeds, and other river detritus. The...
Heal healing touch Heal enables you to channel positive energy into a creature to wipe away injury and afflictions....
Healing Flames healing You unleash a blast of holy flames that washes over all creatures in the area in a glorious...
Healing Token healing touch You imbue one touched holy symbol/3 caster levels with a connection to your own divine power,...
Heal, Mass healing close (25 feet + 5 feet/2 levels) This spell functions like heal, except as noted above. The maximum number of hit points restored...
Heal Mount healing touch This spell functions like heal, but it affects only the paladin's special mount (typically a horse).
Heroes' Feast creation close (25 feet + 5 feet/2 levels) You bring forth a great feast, including a magnificent table, chairs, service, and food and...
Hero's Defiance healing personal The instant before you are reduced to 0 or fewer hit points, you can expend a use of your lay on...
Holy Javelin creation medium (100 feet + 10 feet/level) You create a shimmering javelin of holy energy to hurl at an enemy as a ranged touched attack....
Hostile Juxtaposition teleportation close (25 feet + 5 feet/2 levels) You create a dimensional link to the target creature. When attacked or the subject of a spell...
Hostile Juxtaposition, Greater teleportation close (25 feet + 5 feet/2 levels) This spell functions like hostile juxtaposition, except you can target one creature for every...
Hungry Pit creation medium (100 feet + 10 feet/level) This spell functions as create pit, except that the pit has the ability to squeeze and crush any...
Ice Crystal Teleport teleportation long (400 feet + 40 feet/level) This spell functions as teleport, except you use it to teleport yourself or one other creature...
Ice Spears close (25 feet + 5 feet/2 levels) Favored by the spellcasters of Irrisen, this potent spell can disrupt spellcasters, topple...
Icicle Dagger creation 0 feet You create a masterwork dagger out of ice. The dagger deals 1 point of cold damage in addition...
Incendiary Cloud creation medium (100 feet + 10 feet/level) An incendiary cloud spell creates a cloud of roiling smoke shot through with white-hot embers....
Infernal Challenger calling close (25 feet + 5 feet/2 levels) This spell summons a bearded devil, causing it to appear where you designate. The area within a...
Infernal Healing healing touch You anoint a wounded creature with devil's blood or unholy water, giving it fast healing 1. This...
Infernal Healing, Greater healing touch As infernal healing, except the target gains fast healing 4 and the target detects as an evil cleric.
Insect Plague summoning long (400 feet + 40 feet/level) You summon a number of swarms of wasps (one/3 levels, to a maximum of six swarms at 18th level,...
Inspiring Recovery healing medium (100 feet + 10 feet/level) You can heal a creature, harm an undead creature, or call upon a very recently dead creature to...
Instant Armor creation personal You instantly wrap your body in a suit of armor made from opaque force. At your option, the...
Instant Clot healing touch Bleed effects on the target immediately end when this spell is cast, and no blood flows out when...
Instant Portrait creation touch You touch a surface and produce a painted portrait of either yourself or a creature you can see...
Instant Restoration healing close (25 feet + 5 feet/2 levels) Instant restoration channels planar energy into a summoned creature. This spell can be cast as...
Instant Summons summoning see text You call some nonliving item directly to your hand from virtually any location. First, you must...
Instant Summons, Greater summoning see text This spell functions as instant summons, except that you can target multiple objects. You must...
Instant Weapon creation 0 feet You create a melee weapon sized appropriately for you from opaque force. You are considered...
Interplanetary Teleport teleportation personal and touch This spell functions as teleport, except there is truly no range limit and you do not need to...
Invigorating Repose healing personal This spell enhances your spells that bring the dead back to life. If you cast raise dead, the...
Iron Stake creation close (25 feet + 5 feet/2 levels) This spell creates a 1-foot-long spike of cold iron that you fling at your target as a ranged...
Irradiate creation medium (100 feet + 10 feet/level) The spell's area of effect floods with dangerous radiation. The strength of the radiation you...
Janni's Jaunt teleportation touch This spell functions as/plane shift, but with the following exceptions. First, you are able to...
Jester's Jaunt teleportation touch You teleport the target to a space you can see within 30 feet of the target. The destination...
Joyful Rapture healing 60 feet Your inspired words overwhelm others with transcendental bliss. All allies within the area of...
Ki Arrow touch You imbue an arrow with your power and throw it at a target up to 100 feet away. Make a ranged...
King's Castle teleportation close (25 feet + 5 feet/2 levels) This spell allows you to switch places with an ally. When you cast this spell, choose a single...
Knell of The Depths touch You invest a target with cursed elemental energy, causing nearby bodies of water to roil when...
Lead Plating creation touch You enclose the target in a thin sheath of lead. This doesn't restrict the target's movement or...
Leshy Swarm summoning close (25 feet + 5 feet/2 levels) You call out to nearby nature spirits and grant them temporary plant bodies. These creatures are...
Life Conduit healing personal You utilize life conduit to share hit points with your eidolon. While this spell is active, you...
Life Conduit, Greater healing personal This spell functions like life conduit, except you can transfer 3d6 hit points as a swift action.
Life Conduit, Improved healing personal This spell functions like life conduit, except you can transfer 2d6 hit points as a swift action.
Life Current healing medium (100 feet + 10 feet/level) You infuse the current with positive energy. At the start of their turn when the current moves...
Life Shield healing personal You surround yourself with a positive energy field that damages undead opponents. Each time an...
Light of Iomedae medium (100 feet + 10 feet/level) With this spell, you create shafts of blue light that illuminate all undead creatures in the...
Litany of Entanglement calling close (25 feet + 5 feet/2 levels) Your litany conjures chains of energy that lash upward from the ground and hamper the target's...
Litany of Escape teleportation close (25 feet + 5 feet/2 levels) With a powerful prayer, you call upon the servants of your god to whisk a friend out of a...
Maddening Oubliette teleportation close (25 feet + 5 feet/2 levels) The target is transported to a dark and dank prison in some unspecified horrific demiplane,...
Mad Monkeys summoning close (25 feet + 5 feet/2 levels) You summon a swarm of screeching, mischievous monkeys. The swarm understands and obeys your...
Mage Armor creation touch An invisible but tangible field of force surrounds the subject of a mage armor spell, providing...
Mage's Faithful Hound creation close (25 feet + 5 feet/2 levels) You conjure up a phantom watchdog that is invisible to everyone but yourself. It then guards the...
Mage's Magnificent Mansion creation close (25 feet + 5 feet/2 levels) You conjure up an extradimensional dwelling that has a single entrance on the plane from which...
Major Creation creation close (25 feet + 5 feet/2 levels) This spell functions like minor creation, except that you can also create an object of mineral...
Martyr's Last Blessing healing personal (see text) You charge your body with healing energy, which erupts from you if you are dying or are killed...
Master's Escape teleportation close (25 feet + 5 feet/2 levels) You create an extradimensional link between yourself and one summoned creature you control that...
Maw of Chaos teleportation close (25 feet + 5 feet/2 levels) This spell creates a rip in reality that plunges into the interspatial vortices that constantly...
Maze teleportation close (25 feet + 5 feet/2 levels) You banish the subject into an extradimensional labyrinth. Each round on its turn, it may...
Maze of Madness And Suffering teleportation close (25 feet + 5 feet/2 levels) This spell works like maze, except the DC of the Intelligence check to escape is 22 and each...
Mighty Fist of The Earth creation close (25 feet + 5 feet/2 levels) You create a fist-sized rock that flies toward one enemy. Make an unarmed strike attack roll...
Minor Creation creation 0 feet You create a nonmagical, unattended object of nonliving vegetable matter. The volume of the item...
Minor Reversion healing personal You create an imperfect replica of yourself within the Akashic Record at the time the spell is...
Minor Reversion, Mass healing close (25 feet + 5 feet/2 levels) You create a replica within the Akashic Record of each target at the time the spell is cast....
Mount summoning close (25 feet + 5 feet/2 levels) You summon a light horse or a pony (your choice) to serve you as a mount (see the Pathfinder RPG...
Mount, Communal summoning close (25 feet + 5 feet/2 levels) This spell functions like mount, except you can summon up to six light horses or ponies, and you...
Mudball creation close (25 feet + 5 feet/2 levels) When you cast this spell, you conjure a single ball of sticky mud and launch it at an enemy's...
Mud Buddy creation close (25 feet + 5 feet/2 levels) You create a Small minion out of mud, and it obeys your commands. The mud buddy has AC 12, 10...
Murderous Crow summoning medium (100 feet + 10 feet/level) You conjure a supernaturally vicious and clever crow to watch over you on the battlefield....
Music of the Spheres healing 20 feet As any scholar of Desnan lore or astrologer can tell you, the music of the spheres is the...
Nauseating Dart creation close (25 feet + 5 feet/2 levels) You spit a poisonous stinger around the size of a quill at a creature within range, as though...
Nauseating Trail creation medium (100 feet + 10 feet/level) The target exudes stinking vapors that fill its space. The vapors do not obscure sight, but it...
Neutralize Poison healing touch You detoxify any sort of venom in the creature or object touched. If the target is a creature,...
Neutralize Poison, Greater healing touch This spell functions as neutralize poison, except as noted here. You automatically succeed at...
Obscuring Mist creation 20 feet A misty vapor arises around you. It is stationary. The vapor obscures all sight, including...
Open The Dead Roads touch To cast open the Dead Roads, you must be in an area of fog or dim light. Upon completion of the...
Path of Glory healing touch (see text) You cause four 5-foot squares (one of which must be your space) to glow with dim illumination....
Path of Glory, Greater healing touch (see text) This spell functions as path of glory, except as noted above, and a square provides 5 points of...
Pellet Blast creation 30 feet This spell creates an explosion of conjured metal pellets, striking everything within its area...
Penumbral Disguise touch You mask your features with shadowy illumination, gaining a competence bonus equal to your...
Pernicious Pranksters summoning close (25 feet + 5 feet/2 levels) You summon intangible forces of whimsy to perform a variety of tricks and pranks upon your foes....
Phantom Chariot creation 0 feet You conjure a quasi-real heavy chariot with four horselike creatures in a team to pull it. (The...
Phantom Driver creation 10 feet You conjure a Small or Medium, quasi-real, humanlike creature (the exact physical features can...
Phantom Steed creation 0 feet You conjure a Large, quasi-real, horselike creature (the exact coloration can be customized as...
Phantom Steed, Communal creation close (25 feet + 5 feet/2 levels) This spell functions like phantom steed, except you can summon up to six steeds, and you divide...
Phase Door creation touch This spell creates an ethereal passage through wooden, plaster, or stone walls, but not other...
Phase Step teleportation close (25 feet + 5 feet/2 levels) You instantly transfer the touched creature to a point you designate within range. This...
Pick Your Poison healing touch This spell temporarily converts even the deadliest poison affecting a creature into an...
Pillar of Life healing medium (100 feet + 10 feet/level) You conjure a pillar of positive energy in a single 5-foot square within range that radiates...
Planar Ally calling close (25 feet + 5 feet/2 levels) This spell functions like lesser planar ally, except you may call a single creature of 12 HD or...
Planar Ally, Greater calling close (25 feet + 5 feet/2 levels) This spell functions like lesser planar ally, except that you may call a single creature of 18...
Planar Ally, Lesser calling close (25 feet + 5 feet/2 levels) By casting this spell, you request your deity to send you an outsider (of 6 HD or less) of the...
Planar Binding calling close (25 feet + 5 feet/2 levels) (see text) This spell functions like lesser planar binding, except that you may call a single creature of...
Planar Binding, Greater calling close (25 feet + 5 feet/2 levels) (see text) This spell functions like lesser planar binding, except that you may call a single creature of...
Planar Binding, Lesser calling close (25 feet + 5 feet/2 levels) (see text) Casting this spell attempts a dangerous act: to lure a creature from another plane to a...
Planar Inquiry calling close (25 feet + 5 feet/2 levels) Although he was hardly the first to turn to the Outer Planes for answers, Jatembe's dealings...
Planar Refuge creation close (25 feet + 5 feet/2 levels) This spell enforces the rules of the Material Plane on other planes of existence. Upon casting...
Plane Shift teleportation touch You move yourself or some other creature to another plane of existence or alternate dimension....
Pocketful of Vipers summoning touch You set a magical ward upon the object touched, which must be a container such as a pouch, bag,...
Poisonous Balm healing close (25 feet + 5 feet/2 levels) You mend the target's injuries, curing 3d8 hit points + 1 point/caster level (maximum +15) as...
Poisonous Cloud creation medium (100 feet + 10 feet/level) Poisonous cloud creates a bank of fog like that created by fog cloud, except that the vapors are...
Protective Spirit creation personal A protective spirit is an invisible, mindless, shapeless force that hovers about you, defending...
Purging Finale healing close (25 feet + 5 feet/2 levels) You must have a bardic performance in effect to cast this spell. With a flourish, you...
Purified Calling healing personal Your eidolon is restored to full health when you summon it. Upon casting this spell, you must...
Purify Body healing touch You align the target's chakras and soothe any unwanted imperfections found within its physical...
Rain of Arrows creation long (400 feet + 40 feet/level) You point your finger and conjure a cloud of magical arrows that rain down on any creatures and...
Rain of Frogs summoning close (25 feet + 5 feet/2 levels) This spell functions as summon swarm, except you summon a swarm of poisonous frogs. This swarm...
Raise Animal Companion healing touch This spell functions as raise dead, but it only affects an animal companion, familiar, or...
Raise Dead healing touch You restore life to a deceased creature. You can raise a creature that has been dead for no...
Rampart creation medium (100 feet + 10 feet/level) You create a massive rampart of hard-packed earth and stone 5 feet thick. The rampart cannot be...
Realm Retribution teleportation touch All attacks made by the target match your alignment, counting as either chaotic, evil, good, or...
Refuge teleportation touch When you cast this spell, you create powerful magic in a specially prepared object. This object...
Regenerate healing touch The subject's severed body members (fingers, toes, hands, feet, arms, legs, tails, or even heads...
Reincarnate Spy healing touch This spell functions as reincarnate except that you can cause the new body to resemble a...
Rejuvenate Eidolon healing touch This spell functions as lesser rejuvenate eidolon, except that it cures 3d10 points of damage +1...
Rejuvenate Eidolon, Greater healing touch This spell functions as lesser rejuvenate eidolon, except that it cures 5d10 points of damage +1...
Rejuvenate Eidolon, Lesser healing touch By laying your hand upon an eidolon, you cause its wounds to close and its form to solidify....
Release The Hounds summoning close (25 feet + 5 feet/2 levels) This spell summons a pack of canines that respond to the spellcaster's commands and act in...
Reloading Hands creation touch Once/round, phantom hands load a single ranged weapon or firearm with conjured ammunition. This...
Remove Blindness/Deafness healing touch Remove blindness/deafness cures blindness or deafness (your choice), whether the effect is...
Remove Disease healing touch Remove disease can cure all diseases from which the subject is suffering. You must make a caster...
Remove Paralysis healing close (25 feet + 5 feet/2 levels) You can free one or more creatures from the effects of temporary paralysis or related magic,...
Remove Radioactivity healing touch You remove all ongoing radiation effects, both primary and secondary, on a single target if you...
Remove Radioactivity, Greater healing touch This spell functions like remove radioactivity, save that it cures all ability damage and drain...
Remove Sickness healing close (25 feet + 5 feet/2 levels) You quell feelings of illness and nausea in the target, giving it a +4 morale bonus on saving...
Replenish Ki healing touch You attune the target's internal store of supernatural energy to the cosmos, replenishing its ki...
Resplendent Mansion creation long (400 feet + 40 feet/level) This spell creates a towering mansion. While casting the spell, you hold an image of the mansion...
Restful Cloak healing personal A cloak you are wearing transforms into a canvas tent large enough to hold four Medium...
Restoration healing touch This spell functions like lesser restoration, except that it also dispels temporary negative...
Restoration, Greater healing touch This spell functions like lesser restoration, except that it dispels all permanent and temporary...
Restoration, Lesser healing touch Lesser restoration dispels any magical effects reducing one of the subject's ability scores or...
Restore Eidolon healing touch This spell functions as restoration, except it only affects an eidolon.
Restore Eidolon, Lesser healing touch This spell functions as lesser restoration, except it only affects an eidolon.
Resurgent Transformation healing personal Resurgent transformation grants you the ability to recover from deadly wounds with restored...
Resurrection healing touch This spell functions like raise dead, except that you are able to restore life and complete...
Retrieve Item calling long (400 feet + 40 feet/level) You call a specific nonliving item directly to your hand from a nearby location. First, you must...
Returning Weapon teleportation close (25 feet + 5 feet/2 levels) For the duration of the spell, the target weapon acts as if it had the returning weapon special...
Returning Weapon, Communal teleportation close (25 feet + 5 feet/2 levels) For the duration of the spell, the target weapon acts as if it had the returning weapon special...
Reviving Finale healing 20 feet You must have a bardic performance in effect to cast this spell. With a flourish, you...
Rift of Ruin calling long (400 feet + 40 feet/level) This spell tears a rift in reality, creating an extradimensional hole with a depth of 60 feet....
Rising Water medium (100 feet + 10 feet/level) You conjure a cylinder of calm water on an area of solid ground or on top of a body of water....
River Whip creation 0 feet You create a coil of flowing fresh water, functioning a whip appropriate for your size, except...
Roaming Pit creation medium (100 feet + 10 feet/level) This spell functions as create pit, except the pit is capable of movement. As a move action, you...
Rock Whip creation 0 feet A 15-foot-long lash of crumbling crystal and earth emerges from the palm of your hand. This...
Sacred Bond healing touch (see text) To use this spell, you first touch the intended recipient, creating a sympathetic field of...
Sand Whirlwind creation medium (100 feet + 10 feet/level) A whirling cloud of sand strikes the target, blinding it and hampering its ability to speak. To...
Sand Whirlwind, Greater creation medium (100 feet + 10 feet/level) This spell functions as sand whirlwind except as noted above.
Sealed Sending creation unlimited You create a scroll bearing a message in any language you can speak, with a maximum length of 50...
Seamantle creation personal You sheathe yourself within a churning column of pure elemental water up to 30 feet high that...
Secluded Grimoire summoning touch This spell sends a spellbook into a random but safe location on the Ethereal Plane, where it...
Second Wind healing personal You can cast this spell only when you have fewer than one-quarter of your total hit points. With...
Secret Chest summoning see text You hide a chest on the Ethereal Plane for as long as 60 days and can retrieve it at will. The...
Secret Coffer summoning see text This spell functions like secret chest, except the coffer is only 1 foot square and can contain...
Secret Vault summoning see text This spell functions like secret chest, except it affects a small structure, vault, or oversized...
Secure Shelter creation close (25 feet + 5 feet/2 levels) You conjure a sturdy cottage or lodge made of material that is common in the area where the...
Sepia Snake Sigil creation touch You cause a small symbol to appear in the text of a written work. The text containing the symbol...
Shackle creation touch You summon a set of Small or Medium masterwork restraints into being. When you cast this spell,...
Shadow Bomb Admixture creation personal Upon drinking an extract created with this formula, you make a significant change to your...
Shadow Invasion summoning 30 feet Using a slashing motion with the spell's focus as part of the casting of shadow invasion, you...
Shambler creation medium (100 feet + 10 feet/level) The shambler spell creates 1d4+2 shambling mounds with the advanced template (see the Pathfinder...
Signifer's Rally teleportation medium (100 feet + 10 feet/level) You teleport up to one ally/five caster levels to your location. You determine which allies you...
Silver Darts creation 15 feet A cone of silver darts springs from your hand. These darts act as a silver weapon that deals 1d6...
Sleet Storm creation long (400 feet + 40 feet/level) Driving sleet blocks all sight (even darkvision) within it and causes the ground in the area to...
Slick Walls creation close (25 feet + 5 feet/2 levels) You coat all walls and ceilings within the spell’s area with a slick substance. The DC of all...
Slipstream creation touch You create a low-cresting wave of water that carries the target along the surface of water or...
Slowing Mud creation close (25 feet + 5 feet/2 levels) You coat the targets in thick, sticky mud. The mud acts as a slow spell and also blinds the...
Solid Fog creation medium (100 feet + 10 feet/level) This spell functions like fog cloud, but in addition to obscuring sight, the solid fog is so...
Solid Note creation close (25 feet + 5 feet/2 levels) You give temporary physical form to a single musical note and can hang it, suspended, wherever...
Songbird personal You conjure uplifting music from the wilds of Elysium, Heaven, or Nirvana to bolster other...
Song of Kyonin healing close (25 feet + 5 feet/2 levels) Certain elven bards of Kyonin are known for the restorative power of their performances-mostly...
Soothing Mud healing medium (100 feet + 10 feet/level) You create an area of healing mud. Water, earth, sand, and dust thicken into a wet mud. The mud...
Soothing Word healing close (25 feet + 5 feet/2 levels) The target of this spell causes several conditions that he suffers from to be lessened in...
Soul Transfer summoning close (25 feet + 5 feet/2 levels) This spell functions like the spell completion option of trap the soul, except it works only on...
Spawn Calling calling medium (100 feet + 10 feet/level) Having attained the highest and most profane form of magical achievement in the Great...
Spectral Scout creation 1 mile You summon a spectral creature in the shape of the Tiny or smaller animal of your choice, which...
Spiked Pit creation medium (100 feet + 10 feet/level) This spell functions as create pit, except that the pit is lined with wickedly sharp spikes...
Spindrift Spritz healing close (25 feet + 5 feet/2 levels) You can cast this spell only as a response to a target attempting a saving throw against an...
Spindrift Spritz, Mass healing close (25 feet + 5 feet/2 levels) This spell functions as spindrift spritz, except as noted above.
Spiral Ascent teleportation long (400 feet + 40 feet/level) You transform yourself into a helical beam of divine energy that instantly transports you upward...
Spiral Descent teleportation long (400 feet + 40 feet/level) This spell functions as spiral ascent, except the destination and direction of travel is...
Spore Burst touch You cause a willing plant creature's body to sprout small, puffy mushrooms that remain for 1...
Stabilize healing close (25 feet + 5 feet/2 levels) Upon casting this spell, you target a living creature that has -1 or fewer hit points. That...
Stinking Cloud creation medium (100 feet + 10 feet/level) Stinking cloud creates a bank of fog like that created by fog cloud, except that the vapors are...
Stone Call creation medium (100 feet + 10 feet/level) A rain of dirt, gravel, and small pebbles fills the area, dealing 2d6 points of bludgeoning...
Stone Discus creation close (25 feet + 5 feet/2 levels) You create a stone discus, which flies at an enemy. You can create one discus, plus one...
Stone Shield creation 0 feet A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an...
Storm of Blades creation close (25 feet + 5 feet/2 levels) You create floating swords of the type used as the material component for this spell (such as a...
Storm of Vengeance summoning long (400 feet + 40 feet/level) You create a huge black storm cloud in the air. Each creature under the cloud must succeed on a...
Storm Step teleportation close (25 feet + 5 feet/2 levels) You are able to harness the power of the storm to transport yourself a short distance, by taking...
Straitjacket creation close (25 feet + 5 feet/2 levels) You cause a straitjacket to spring into existence to restrain the target creature. You attempt a...
Stumble Gap creation close (25 feet + 5 feet/2 levels) You create a shallow extradimensional hole perfectly sized to trip anyone who steps within it....
Summon Accuser summoning close (25 feet + 5 feet/2 levels) This spell summons a single accuser devil from Hell to do the spellcaster's bidding, similar to...
Summon Ancestral Guardian summoning medium (100 feet + 10 feet/level) You call the spirits of two ancestors to manifest in the mortal world and attack your enemies....
Summon Barghest I summoning close (25 feet + 5 feet/2 levels) This spell summons a barghest from the Abyssal realm of Basalfeyst to serve the caster,...
Summon Barghest II summoning close (25 feet + 5 feet/2 levels) This spell functions like summon barghest I, save that it can summon 1 greater barghest or 1d3...
Summon Cacodaemon summoning close (25 feet + 5 feet/2 levels) This spell functions like summon monster, except it summons a single cacodaemon.
Summon Cacodaemon, Greater summoning close (25 feet + 5 feet/2 levels) This spell functions like summon cacodaemon, except it summons 1d4+1 cacodaemons.
Summon Ceustodaemon summoning close (25 feet + 5 feet/2 levels) This spell functions like summon monster, except it summons a single ceustodaemon.
Summon Derghodaemon summoning close (25 feet + 5 feet/2 levels) This spell functions like summon monster, except it summons a single derghodaemon.
Summon Eidolon summoning close (25 feet + 5 feet/2 levels) You open a rift between dimensions that summons your eidolon. Treat this as if you had summoned...
Summon Elder Worm summoning close (25 feet + 5 feet/2 levels) This spell functions as summon nature's ally VIII, except you summon a purple worm with the...
Summon Elemental Steed summoning close (25 feet + 5 feet/2 levels) You summon a greater elemental (air, earth, fire, or water) bound in the form of a mighty...
Summon Erodaemon summoning close (25 feet + 5 feet/2 levels) This spell functions like summon monster, except it summons a single erodaemon.
Summon Flight of Eagles summoning close (25 feet + 5 feet/2 levels) You summon 1d4+1 giant eagles to serve as you designate. The summoned birds can fight if you...
Summon Froghemoth summoning close (25 feet + 5 feet/2 levels) This spell functions as summon nature's ally IX, except you summon a froghemoth (Bestiary 136).
Summon Genie summoning close (25 feet + 5 feet/2 levels) This spell functions like lesser summon genie, except you can summon one djinni or 1d3 jann.
Summon Genie, Greater summoning close (25 feet + 5 feet/2 levels) This spell functions like lesser summon genie, except you can summon one shaitan, 1d3 djinn, or...
Summon Genie, Lesser summoning close (25 feet + 5 feet/2 levels) This spell functions like summon monster I, except you can summon one janni.
Summon Giant Ally I summoning close (25 feet + 5 feet/2 levels) This spell functions as summon nature's ally VI, except its casting time is shorter and you can...
Summon Giant Ally II summoning close (25 feet + 5 feet/2 levels) This spell functions as summon giant ally I, except you can summon one desert, fire, frost, or...
Summon Giant Ally III summoning close (25 feet + 5 feet/2 levels) This spell functions as summon giant ally I, except you can summon one ash or cloud giant; 1d3...
Summon Greater Demon summoning close (25 feet + 5 feet/2 levels) This spell functions like summon monster, except it allows you to summon a single coloxus...
Summon Infernal Host summoning close (25 feet + 5 feet/2 levels) This spell functions as summon monster V, save that it can only be used to summon host devils....
Summon Instrument summoning 0 feet This spell summons one handheld musical instrument of your choice. This instrument appears in...
Summon Kami summoning close (25 feet + 5 feet/2 levels) This spell functions as summon nature's ally V, except you can summon one kodama, 1d3 fukujin,...
Summon Laborers summoning close (25 feet + 5 feet/2 levels) Summon laborers summons one humanoid petitioner/caster level. These petitioners hail from one...
Summon Lesser Demon summoning close (25 feet + 5 feet/2 levels) This spell functions like summon monster, except it allows you to summon a single brimorak...
Summon Lesser Psychopomp summoning close (25 feet + 5 feet/2 levels) This spell functions like summon monster, except that it summons 1d3 esobok psychopomps or 1d4+1...
Summon Meladaemon summoning close (25 feet + 5 feet/2 levels) This spell functions like summon monster, except it summons a single meladaemon.
Summon Minor Ally summoning close (25 feet + 5 feet/2 levels) This spell functions as summon nature's ally I, except you can summon 1d3 Tiny or smaller...
Summon Minor Monster summoning close (25 feet + 5 feet/2 levels) This spell functions as summon monster I, except you can summon 1d3 Tiny or smaller animals,...
Summon Monster 1 summoning close (25 feet + 5 feet/2 levels) This spell summons an extraplanar creature (typically an outsider, elemental, or magical beast...
Summon Monster 2 summoning close (25 feet + 5 feet/2 levels) This spell functions like summon monster I, except that you can summon one creature from the...
Summon Monster 3 summoning close (25 feet + 5 feet/2 levels) This spell functions like summon monster I, except that you can summon one creature from the...
Summon Monster 4 summoning close (25 feet + 5 feet/2 levels) This spell functions like summon monster I, except that you can summon one creature from the...
Summon Monster 5 summoning close (25 feet + 5 feet/2 levels) This spell functions like summon monster I, except that you can summon one creature from the...
Summon Monster 6 summoning close (25 feet + 5 feet/2 levels) This spell functions like summon monster I, except you can summon one creature from the...
Summon Monster 7 summoning close (25 feet + 5 feet/2 levels) This spell functions like summon monster I, except that you can summon one creature from the...
Summon Monster 8 summoning close (25 feet + 5 feet/2 levels) This spell functions like summon monster I, except that you can summon one creature from the...
Summon Monster 9 summoning close (25 feet + 5 feet/2 levels) This spell functions like summon monster I, except that you can summon one creature from the...
Summon Nature's Ally 1 summoning close (25 feet + 5 feet/2 levels) This spell summons to your side a natural creature (typically an animal, fey, magical beast,...
Summon Nature's Ally 2 summoning close (25 feet + 5 feet/2 levels) This spell functions as summon nature's ally I, except that you summon one 2nd-level creature or...
Summon Nature's Ally 3 summoning close (25 feet + 5 feet/2 levels) This spell functions like summon nature's ally I, except that you can summon one 3rd-level...
Summon Nature's Ally 4 summoning close (25 feet + 5 feet/2 levels) This spell functions like summon nature's ally I, except that you can summon one 4th-level...
Summon Nature's Ally 5 summoning close (25 feet + 5 feet/2 levels) This spell functions like summon nature's ally I, except that you can summon one 5th-level...
Summon Nature's Ally 6 summoning close (25 feet + 5 feet/2 levels) This spell functions like summon nature's ally I, except that you can summon one 6th-level...
Summon Nature's Ally 7 summoning close (25 feet + 5 feet/2 levels) This spell functions like summon nature's ally I, except that you can summon one 7th-level...
Summon Nature's Ally 8 summoning close (25 feet + 5 feet/2 levels) This spell functions like summon nature's ally I, except that you can summon one 8th-level...
Summon Nature's Ally 9 summoning close (25 feet + 5 feet/2 levels) This spell functions like summon nature's ally I, except that you can summon one 9th-level...
Summon Ship creation close (25 feet + 5 feet/2 levels) When you cast this spell, you must hold out a miniature model of the ship you intend to create....
Summon Stampede summoning medium (100 feet + 10 feet/level) You conjure a herd of aurochs or similar herd animal that immediately stampedes in the direction...
Summon Swarm summoning close (25 feet + 5 feet/2 levels) You summon a swarm of bats, rats, or spiders (your choice), which attacks all other creatures...
Summon Thanadaemon summoning close (25 feet + 5 feet/2 levels) This spell functions like summon monster, except it summons a single thanadaemon. You can only...
Summon Totem Creature summoning close (25 feet + 5 feet/2 levels) The Shoanti revere more than the deities of distant planes, but also the animals and natural...
Summon Vanth summoning close (25 feet + 5 feet/2 levels) This spell functions like summon monster, except that it summons a single vanth psychopomp....
Sundered Serpent Coil creation medium (100 feet + 10 feet/level) This spell functions like black tentacles, except it creates a Large decapitated snake, which...
Surface Excursion teleportation touch You instantly transport yourself and touched allies onto the nearest sky-facing surface directly...
Sustaining Legend healing close (25 feet + 5 feet/2 levels) The rulers of Azlant are thought to have used this spell to amplify the mythic power of...
Swarm of Fangs summoning close (25 feet + 5 feet/2 levels) You summon a swarm consisting of thousands of animate, flying teeth in a 10-foot-by-10-foot...
Swipe teleportation close (25 feet + 5 feet/2 levels) By flicking a finger in the appropriate direction and proclaiming ownership, you attempt to...
Sylvan Hideaway creation touch When this spell is cast on a natural, unworked surface, it creates an extradimensional...
Symbol of Healing healing 0 feet (see text) This spell functions as symbol of death, except all creatures within 60 feet of the symbol of...
Teleport teleportation personal and touch This spell instantly transports you to a designated destination, which may be as distant as 100...
Teleportation Circle teleportation 0 feet You create a circle on the floor or other horizontal surface that teleports, as greater...
Teleport, Greater teleportation personal and touch This spell functions like teleport, except that there is no range limit and there is no chance...
Teleport Object teleportation touch This spell functions like teleport, except that it teleports an object, not you. Creatures and...
Teleport Structure teleportation touch You instantly teleport a building in a settlement you control to another lot or series of lots...
Temporal Regression teleportation personal and close (25 feet + 5 feet/2 levels) (see text) When you complete this spell, note your current location and condition, including your hit point...
Teratoid Caress calling touch With a gentle caress, you infuse the creature touched with a blight of energy from the Abyss...
Thorn Javelin creation 0 feet A wooden thorn the size of a javelin (appropriate for your size) appears in your open hand. You...
Tidal Surge creation 30 feet or 60 feet (see text) If you cast tidal surge on land, you create an onrushing surge of water 10 feet high in a...
Touch of Slime creation touch You create a coating of slime on your hand. When you make a successful melee touch attack with...
Trade Items teleportation close (25 feet + 5 feet/2 levels) You cause the target object and the object used as a focus for the spell to immediately swap...
Transport via Plants teleportation unlimited You can enter any normal plant (equal to your size or larger) and pass any distance to a plant...
Trap the Soul summoning close (25 feet + 5 feet/2 levels) Trap the soul forces a creature's life force (and its material body) into a gem. The gem holds...
Treacherous Teleport teleportation personal and touch This spell functions as teleport except that you can opt to intentionally cause any number of...
Tree Stride teleportation personal When you cast this spell, you gain the ability to step into a tree, magically infusing yourself...
True Creation creation 0 feet You create a completely real, nonmagical, unattended object of any sort of matter. The volume of...
True Resurrection healing touch This spell functions like raise dead, except that you can resurrect a creature that has been...
Tsunami creation long (400 feet + 40 feet/level) You create a massive wave of water that then moves in a straight line across water or land-you...
Uncanny Reminder close (25 feet + 5 feet/2 levels) This spell creates an animated replica of the target drawn from the target’s subconscious. This...
Unleash Pandemonium close (25 feet + 5 feet/2 levels) You call upon the wild winds of the Abyssal atmosphere, howling with the screams of damned and...
Unlife Current healing medium (100 feet + 10 feet/level) This functions as life current except you infuse the current with negative energy, so it heals...
Unseen Crew creation long (400 feet + 40 feet/level) An unseen crew member is an invisible, shapeless force that performs the duties of one crew...
Unseen Engineers creation long (400 feet + 40 feet/level) You conjure an invisible team of tiny engineers to construct a trap at alarming speed....
Unseen Servant creation close (25 feet + 5 feet/2 levels) An unseen servant is an invisible, mindless, shapeless force that performs simple tasks at your...
Urban Step teleportation medium (100 feet + 10 feet/level) You set up a magical connection between two doors (or other physical portals, such as windows)...
Vermicious Assumption calling touch You call a single vermlek demon (Lords of Chaos 54) to invade and inhabit the body of the target...
Vine Strike creation personal Bristles burst from your body, lodging in your opponent and blossoming into entangling vines as...
Vinetrap long (400 feet + 40 feet/level) Vines choked with thorns, blossoms, leaflets, and other floral debris burst to life on and...
Viper Bomb Admixture creation personal Upon drinking an extract created with this formula, you make a significant change to your...
Vomit Swarm summoning personal You vomit forth a swarm of spiders (Bestiary, page 258) that attacks all other creatures within...
Vomit Twin creation, teleportation personal Upon casting this spell, you vomit forth a disgusting ooze copy of yourself into a single...
Walk The Plank creation close (25 feet + 5 feet/2 levels) This spell functions as/create pit, except as noted here. All but the top 10 feet of the hole is...
Walk Through Space teleportation personal When under the effects of this spell, you can teleport up to 30 feet as a move action. You must...
Wall of Brine creation medium (100 feet + 10 feet/level) You conjure a 5-foot-thick wall of seawater with a powerful current flowing toward one side of...
Wall of Clockwork creation medium (100 feet + 10 feet/level) An immobile, vertical wall of spinning cogs and gears springs into existence. Any creature...
Wall of Iron creation medium (100 feet + 10 feet/level) You cause a flat, vertical iron wall to spring into being. The wall inserts itself into any...
Wall of Lava creation medium (100 feet + 10 feet/level) This spell creates a vertical wall of lava that is 1 inch thick for every 4 caster levels and...
Wall of Mist creation medium (100 feet + 10 feet/level) With a whispered incantation, you conjure a stationary vertical wall of misty vapor. The wall is...
Wall of Stone creation medium (100 feet + 10 feet/level) This spell creates a wall of rock that merges into adjoining rock surfaces. A wall of stone is 1...
Wall of Thorns creation medium (100 feet + 10 feet/level) A wall of thorns spell creates a barrier of very tough, pliable, tangled brush bearing...
Waters of Lamashtu creation close (25 feet + 5 feet/2 levels) This spell generates what appears to be clear, pure water, but it is in fact a foul secretion...
Waves of Blood creation 30 feet You cause torrents of roiling blood to push your opponents away from you. This wave attempts a...
Web creation medium (100 feet + 10 feet/level) Web creates a many-layered mass of strong, sticky strands. These strands trap those caught in...
Web Bolt creation close (25 feet + 5 feet/2 levels) You launch a ball of webbing at a target, which must make a save or be affected as if by a web...
Web Cloud creation medium (100 feet + 10 feet/level) You create a cloud of flame-resistant strands of adhesive webbing that billows and flows much...
Web Shelter creation close (25 feet + 5 feet/2 levels) You create a shelter of slightly sticky webbing. The shelter has a hinged door large enough to...
Whip of Ants summoning 0 feet This spell functions as whip of spiders, except it summons army ants, and any creature you...
Whip of Centipedes summoning 0 feet This spell functions as whip of spiders, except it summons centipedes, and any creature you...
Whip of Spiders summoning 0 feet You summon hundreds of Diminutive spiders, which cling together in the form of a whip made for a...
Wicker Horse creation touch Reeds, grasses, creepers, or thin tree branches (your choice) that you touch animate, twisting...
Wing Bounty creation 0 feet Your wings sprout a variety of colorful and flavorful berries. Each berry functions as if...
Winter Grasp creation medium (100 feet + 10 feet/level) Ice encrusts the ground, radiating supernatural cold and making it hard for creatures to...
Wooden Phalanx creation medium (100 feet + 10 feet/level) You create 1d4+2 wood golems with the advanced template (Bestiary 164, 294). The golems...
Word of Beckoning teleportation see text This spell functions like sending, except the subject also receives knowledge of a command word...
Word of Recall teleportation unlimited Word of recall teleports you instantly back to your sanctuary when the word is uttered. You must...