Spells
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Items
Classes
Class Abilities
Archetypes
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School: conjuration
Class
- Add column
- Arcanist [264]
- Wizard [264]
- Sorcerer [263]
- Witch [204]
- Magus [79]
- Bard [92]
- Skald [92]
- Summoner [153]
- Unsummoner [134]
- Bloodrager [41]
- Shaman [125]
- Druid [161]
- Hunter [141]
- Ranger [68]
- Cleric [195]
- Oracle [192]
- Warpriest [153]
- Inquisitor [61]
- Antipaladin [22]
- Paladin [51]
- Alchemist [36]
- Investigator [35]
- Psychic [103]
- Mesmerist [28]
- Occultist [63]
- Spiritualist [51]
- Medium [22]
Descriptor
- Add column
- Acid [10]
- Air [3]
- Chaotic [9]
- Cold [6]
- Curse [3]
- Darkness [1]
- Death [1]
- Disease [1]
- Draconic [1]
- Earth [14]
- Electricity [1]
- Emotion [3]
- Evil [27]
- Fear [2]
- Fire [9]
- Force [7]
- Good [11]
- Language-Dependent [3]
- Lawful [4]
- Light [2]
- Mind-Affecting [8]
- Poison [11]
- Ruse [4]
- Shadow [2]
- Sonic [1]
- Water [20]
Range
Duration
Target
Save
Verbal
Somatic
Material
Focus
Divine Focus
454 spells
| Name ▲ | Subschool | Range | Description |
|---|---|---|---|
| Ablative Barrier | creation | touch | Invisible layers of solid force surround and protect the target, granting that target a +2 armor... |
| Abundant Ammunition | summoning | When cast on a container such as a quiver or a pouch that contains nonmagical ammunition or... | |
| Accept Affliction | healing | touch | The caster can transfer the effects of afflictions such as curses, diseases, and poisons from... |
| Acid Arrow | creation | long (400 feet + 40 feet/level) | An arrow of acid springs from your hand and speeds to its target. You must succeed on a ranged... |
| Acid Fog | creation | medium (100 feet + 10 feet/level) | Acid fog creates a billowing mass of misty vapors like the solid fog spell. In addition to... |
| Acidic Spray | creation | 60 feet | A spray of acid erupts from your outstretched hand, dealing 1d6 points of acid damage/caster... |
| Acid Pit | creation | medium (100 feet + 10 feet/level) | This spell functions as create pit, except that it places a 5-footdeep pool of acid at the... |
| Acid Splash | creation | close (25 feet + 5 feet/2 levels) | You fire a small orb of acid at the target. You must succeed on a ranged touch attack to hit... |
| Adhesive Spittle | creation | 15 feet | Once during this spell's duration, you can spit a viscous liquid as a standard action. This... |
| Air Bubble | creation | touch | Air bubble creates a small pocket of breathable air that surrounds the touched creature's head... |
| Alleviate Addiction | healing | touch | The subject ignores the effects of addictions. The subject can naturally recover from damage... |
| Alluring Spores | creation | medium (100 feet + 10 feet/level) | This spell creates a burst of spores that weaken the mind. Creatures within the area must... |
| Ally Across Time | summoning | close (25 feet + 5 feet/2 levels) | You create one or more 5-foot cubes of temporal possibility where your timeline overlaps with... |
| Alter Summoned Monster | summoning | close (25 feet + 5 feet/2 levels) | You swap a creature summoned by a conjuration (summoning) spell for a creature you could summon... |
| Ancestral Gift | summoning | personal | A ghostly manifestation of one of your ancestors appears before you bearing a weapon of your... |
| Anywhere But Here | teleportation | touch | This spell functions similarly to plane shift, but instead of transporting the targets to a... |
| Apport Animal | teleportation | touch | This spell functions like apport object except the target is an animal. Only normal, nonmagical... |
| Apport Object | teleportation | touch | This spell allows you to instantaneously transport a small nonliving object from one location to... |
| Aquatic Cavalry | summoning | medium (100 feet + 10 feet/level) | You summon a school of hippocampi (one plus one/3 caster levels, to a maximum of six at 15th... |
| Aqueous Orb | creation | medium (100 feet + 10 feet/level) | You create a rolling sphere of churning water that can engulf those it strikes. The aqueous orb... |
| Arcane Pocket | creation | touch | With a touch, you conjure an extradimensional space inside a pouch or pocket. The pocket acts as... |
| Arid Refuge | creation | close (25 feet + 5 feet/2 levels) | You conjure a small stone building on any relatively flat nonliving surface at least 20 feet... |
| Army Across Time | summoning | close (25 feet + 5 feet/2 levels) | This spell functions as ally across time as noted above with two exceptions. First, you can... |
| Arrow Eruption | creation | long (400 feet + 40 feet/level) | You create exact duplicates of the arrow or crossbow bolt you used to kill a creature in the... |
| Ash Storm | creation | long (400 feet + 40 feet/level) | Driving ash blocks all sight (even darkvision) within the spell's area of effect, and falling... |
| Balance of Suffering | healing | close (25 feet + 5 feet/2 levels) | You borrow life force from a living creature and infuse it into another living creature,... |
| Barbed Chains | summoning | close (25 feet + 5 feet/2 levels) | You summon a chain from another realm, causing it to burst out from the ground and strike a... |
| Bard's Escape | teleportation | medium (100 feet + 10 feet/level) | You whisk yourself and willing allies out of a tight jam, or instantly transfer yourselves to... |
| Beanstalk | creation | 0 feet (see text) | When casting this spell, you must plant the material components in soil. When you do, at the end... |
| Bilocation | creation | close (25 feet + 5 feet/2 levels) | The spell creates an identical copy of you, along with everything you wear and carry, anywhere... |
| Bind Sage | calling | close (25 feet + 5 feet/2 levels) (see text) | This variant of planar binding is specifically used to call one of the most knowledgeable types... |
| Black Tentacles | creation | medium (100 feet + 10 feet/level) | This spell causes a field of rubbery black tentacles to appear, burrowing up from the floor and... |
| Blade Tutor's Spirit | creation | personal | You summon an insubstantial spirit of force that resembles a cloudy vapor hovering around your... |
| Blaze of Glory | healing | You fall unconscious but also unleash a spectacular wave of holy energy that heartens and heals... | |
| Blessing of Courage and Life | healing | close (25 feet + 5 feet/2 levels) | With this prayer you provide long-lasting succor to a wounded creature. For as long as the... |
| Blood Mist | creation | medium (100 feet + 10 feet/level) | This spell summons forth a misty cloud of rust-red toxic algae. Any creature within the mist is... |
| Bountiful Banquet | creation | close (25 feet + 5 feet/2 levels) | You conjure a beautiful and delicious feast with hors d'oeuvres, four courses worth of food, and... |
| Bow Spirit | creation | personal | A bow spirit is a shapeless force that hovers about you, taking ammunition from your quiver and... |
| Breath of Life | healing | touch | This spell cures 5d8 points of damage + 1 point/caster level (maximum +25). Unlike other spells... |
| Burning Sands | creation | medium (100 feet + 10 feet/level) | You cause sheets of hot sand to spread over the ground in the area of effect. This layer of sand... |
| Burst of Nettles | close (25 feet + 5 feet/2 levels) | You release a burst of barbed, acid-filled nettles. Creatures caught in the burst take 3d6... | |
| Calistria's Guardian Wasps | summoning | close (25 feet + 5 feet/2 levels) | You summon a wasp swarm (Pathfinder RPG Bestiary 275) that builds a 10-foot-by-10-foot nest in... |
| Callback | teleportation | long (400 feet + 40 feet/level) | If the target takes hit point damage while within range of this spell, it immediately teleports... |
| Callback, Greater | teleportation | 1 mile/level | This spell functions as callback, except as noted above. |
| Call Construct | teleportation | touch | This spell functions as instant summons, except it can only summon a construct you control. For... |
| Call Spirit | calling | 10 feet | You attempt to cause the spirit of a specific individual to manifest from its final resting... |
| Cape of Wasps | summoning | personal | You summon a wasp swarm (Bestiary 275), which fills your space (up to 5 feet by 5 feet) but does... |
| Carrying Wind | personal | When you cast this spell, a wind spirit envelopes you and carries you with it at your direction.... | |
| Caustic Eruption | creation | 30 feet | Acid erupts from your space in all directions, causing 1d6 points of damage/caster level... |
| Cave Fangs | creation | close (25 feet + 5 feet/2 levels) | You create a magical trap in the area that causes deadly stalactites or stalagmites to lurch out... |
| Celestial Healing | healing | touch | You anoint a wounded creature with the blood of an outsider with the good subtype (such as an... |
| Celestial Healing, Greater | healing | touch | As/celestial healing, except the target gains fast healing 4 and the target radiates the aura of... |
| Chains of Light | creation | close (25 feet + 5 feet/2 levels) | A creature targeted by this spell is held immobile by glowing golden chains composed of pure... |
| Clashing Rocks | creation | long (400 feet + 40 feet/level) | You create two Colossal-sized masses of rock, dirt, and stone and slam them together against a... |
| Climbing Beanstalk | creation | close (25 feet + 5 feet/2 levels) | You cause a thick, sturdy beanstalk to sprout from the ground and grow upward to a height of 10... |
| Cloudkill | creation | medium (100 feet + 10 feet/level) | This spell generates a bank of fog, similar to a fog cloud, except that its vapors are yellowish... |
| Cloud of Seasickness | creation | close (25 feet + 5 feet/2 levels) | This spell functions like stinking cloud, except as noted above and that the vapors make... |
| Cold Iron Fetters | creation | medium (100 feet + 10 feet/level) | Cold iron shackles materialize around the target's limbs, reducing each of the target's movement... |
| Companion Transposition | teleportation | long (400 feet + 40 feet/level) | You trade places with the other target, teleporting as if you were both affected by dimension... |
| Conjure Black Pudding | summoning | close (25 feet + 5 feet/2 levels) | You summon a black pudding (Bestiary 35) that immediately attacks creatures near it. You have no... |
| Conjure Carriage | creation | close (25 feet + 5 feet/2 levels) | You create a fine wooden carriage with whatever cosmetic embellishments you desire. It is well... |
| Conjure Deadfall | creation | medium (100 feet + 10 feet/level) | You conjure a large metal cube covered in sharp spikes. If you conjure the block so that it... |
| Corrosive Consumption | creation | touch | With a touch, this spell causes a small, rapidly growing patch of corrosive acid to appear on... |
| Corrosive Touch | creation | touch | Your successful melee touch attack deals 1d4 points of acid damage/caster level (maximum 5d4). |
| Create Armaments | creation | 0 feet | You create one nonmagical weapon, shield, or set of armor. To determine whether the item... |
| Create Demiplane | creation | 0 feet | This spell functions as create lesser demiplane, except the area is larger and you can add more... |
| Create Demiplane, Greater | creation | 0 feet | This spell functions as create demiplane, except the area is larger and you can add more... |
| Create Demiplane, Lesser | creation | 0 feet | You create a small, finite demiplane. You must be on the Astral or Ethereal Plane or on a plane... |
| Create Drug | creation | 0 feet | The caster conjures into being one of the following drugs: aether, flayleaf, opium, pesh, scour,... |
| Create Food and Water | creation | close (25 feet + 5 feet/2 levels) | The food that this spell creates is simple fare of your choice--highly nourishing, if rather... |
| Create Pit | creation | medium (100 feet + 10 feet/level) | You create a 10-foot-by-10-foot extradimensional hole with a depth of 10 feet/2 caster levels... |
| Create Water | creation | close (25 feet + 5 feet/2 levels) | This spell generates wholesome, drinkable water, just like clean rain water. Water can be... |
| Creeping Doom | summoning | close (25 feet + 5 feet/2 levels)/100 feet (see text) | This spell summons four massive swarms of biting and stinging insects. These swarms appear... |
| Cruel Jaunt | teleportation | medium (100 feet + 10 feet/level) | You gain the ability to detect fear, as/sense fear (see page 127), but you sense creatures... |
| Curative Distillation | healing | touch | You concentrate the healing potential of the material component so that it's exceptionally... |
| Cure Critical Wounds | healing | touch | This spell functions like cure light wounds, except that it cures 4d8 points of damage + 1... |
| Cure Critical Wounds, Mass | healing | close (25 feet + 5 feet/2 levels) | This spell functions like mass cure light wounds, except that it cures 4d8 points of damage + 1... |
| Cure Light Wounds | healing | touch | When laying your hand upon a living creature, you channel positive energy that cures 1d8 points... |
| Cure Light Wounds, Mass | healing | close (25 feet + 5 feet/2 levels) | You channel positive energy to cure 1d8 points of damage + 1 point/caster level (maximum +25) on... |
| Cure Moderate Wounds | healing | touch | This spell functions like cure light wounds, except that it cures 2d8 points of damage + 1... |
| Cure Moderate Wounds, Mass | healing | close (25 feet + 5 feet/2 levels) | This spell functions like mass cure light wounds, except that it cures 2d8 points of damage + 1... |
| Cure Serious Wounds | healing | touch | This spell functions like cure light wounds, except that it cures 3d8 points of damage + 1... |
| Cure Serious Wounds, Mass | healing | close (25 feet + 5 feet/2 levels) | This spell functions like mass cure light wounds, except that it cures 3d8 points of damage + 1... |
| Curse of Dragonflies | medium (100 feet + 10 feet/level) | You invest a target with cursed elemental energy, making the open skies anathema to it. If the... | |
| Cushioning Bands | creation | touch | Invisible bands of force encircle vital areas of the target. The bands resist crushing forces... |
| Damnation Stride | teleportation | This spell functions like dimension door, except you leave behind a burst of fire. Choose one... | |
| Delay Disease | healing | touch | The target becomes temporarily immune to disease. Any disease to which it is exposed during the... |
| Delay Poison | healing | touch | The subject becomes temporarily immune to poison. Any poison in its system or any poison to... |
| Delay Poison, Communal | healing | touch | This spell functions like delay poison, except you divide the duration in 1-hour intervals among... |
| Desperate Weapon | creation | personal | You create a one-handed object that you might expect to see in your current surroundings, which... |
| Dimensional Bounce | teleportation | close (25 feet + 5 feet/2 levels) | You designate two locations within range and create a dimensional link between them; you must... |
| Dimension Door | teleportation | long (400 feet + 40 feet/level) | You instantly transfer yourself from your current location to any other spot within range. You... |
| Draconic Ally | creation | close (25 feet + 5 feet/2 levels) | You create a semi-living intelligent draconic servant that loyally obeys and serves you. Treat... |
| Dream Feast | creation | touch | The next time the target sleeps (within the next 8 hours), she dreams of a rich feast with her... |
| Dream Travel | teleportation | touch | You and the other targets of the spell are physically drawn from the Material Plane into the... |
| Dream Voyage | teleportation | touch | This spell functions as dream travel, but you and your companions travel through the Dimension... |
| Drench | creation | close (25 feet + 5 feet/2 levels) | A sudden downpour soaks the target creature or object. The rain follows the subject up to the... |
| Drunkard's Breath | creation | 30 feet | This spell emanates from your mouth and functions like stinking cloud, except as noted above.... |
| Duplicate Familiar | creation | touch | You create a duplicate of a familiar. The familiar's master can use the duplicate as if it were... |
| Dust of Twilight | medium (100 feet + 10 feet/level) | A shower of iridescent black particles clings to and extinguishes torches, lanterns, sunrods,... | |
| Eagle Aerie | summoning | long (400 feet + 40 feet/level) | You summon a flight of giant eagles (one/3 caster levels, maximum of six; Bestiary 118) to ferry... |
| Eaglesoul | summoning | personal | As the Inner Sea's bravest men and women answered the call of what became the Second Mendevian... |
| Elemental Bombardment | summoning | long (400 feet + 40 feet/level) | You summon elementals from their elemental planes and hurl them onto your enemies with great... |
| Elemental Swarm | summoning | medium (100 feet + 10 feet/level) | This spell opens a portal to an Elemental Plane and summons elementals from it. A druid can... |
| Entice Fey | calling | close (25 feet + 5 feet/2 levels) | This spell functions as lesser entice fey, except that the spell's whimsical calling can produce... |
| Entice Fey, Greater | calling | close (25 feet + 5 feet/2 levels) | This spell functions as lesser entice fey, except the spell's whimsical calling can produce a... |
| Entice Fey, Lesser | calling | close (25 feet + 5 feet/2 levels) | This spell functions as lesser planar ally, except that you entice a fey of 6 HD or fewer to... |
| Ethereal Envelope | teleportation | personal | You place yourself into a cataleptic meditative state and shunt yourself to the Ethereal Plane,... |
| Ethereal Envelopment | teleportation | close (25 feet + 5 feet/2 levels) | This spell is similar to ethereal envelope, but it allows you to shunt an unwilling creature to... |
| Euphoric Cloud | creation | medium (100 feet + 10 feet/level) | You create a bank of fog similar to that created by fog cloud except its vapors are... |
| Evaluator's Lens | creation | personal | You summon an insubstantial lens of force 4 inches in diameter that hovers in front of your... |
| Expeditious Construction | creation | close (25 feet + 5 feet/2 levels) | You create a low wall or other simple structure of packed earth or loose stone measuring 3 feet... |
| Expel Blood | close (25 feet + 5 feet/2 levels) | You animate a portion of the target’s blood, causing it to force itself out of the victim’s body... | |
| Fairy Ring Retreat | creation | close (25 feet + 5 feet/2 levels) | You conjure up an extradimensional meadow that can be accessed from a single entrance on the... |
| False Resurrection | calling | touch | This spell functions as resurrection except that instead of recalling the dead soul to life, the... |
| False Resurrection, Greater | calling | touch | This spell functions as false resurrection except that i t calls a belier devil with the young... |
| Fey Gate | creation | close (25 feet + 5 feet/2 levels) | This spell functions as the planar travel function of gate, except it can be used to travel only... |
| Fiery Shuriken | creation | close (25 feet + 5 feet/2 levels) | You call forth two fiery projectiles resembling shuriken, plus one more for every two caster... |
| Fire Seeds | creation | touch | Depending on the version of fire seeds you choose, you turn acorns into splash weapons that you... |
| Flame Steed | creation | 0 feet | You conjure a Large, quasi-real creature made of flame. It functions like phantom steed, except... |
| Flash Flood | creation | 60 feet | You call forth a fast-moving wave that batters all creatures in its path and leaves the target... |
| Flash Forward | teleportation | personal | You cheat the laws of time and enter into combat before reverting back to your original... |
| Fleshwarping Swarm | summoning | close (25 feet + 5 feet/2 levels) | This spell functions as summon swarm, except that living and undead creatures that fail their... |
| Fleshworm Infestation | summoning | touch | With a touch, you cause an infestation of ravenous worms to manifest in the target's flesh. The... |
| Fog Cloud | creation | medium (100 feet + 10 feet/level) | A bank of fog billows out from the point you designate. The fog obscures all sight, including... |
| Font of Spirit Magic | creation | 30 feet | You amplify the effect of magic associated with your spirit and your wandering spirit (any... |
| Force Anchor | creation | medium (100 feet + 10 feet/level) | You conjure an anchor of pure force that immediately skewers your target on a successful ranged... |
| Freedom's Toast | teleportation | close (25 feet + 5 feet/2 levels) | When the caster hoists a flagon and delivers a toast to freedom, the target is transported up to... |
| Frost Mammoth | creation | close (25 feet + 5 feet/2 levels) | A blast of snow suddenly fills an area with a space of 15 feet, immediately taking the shape of... |
| Fumblestep | close (25 feet + 5 feet/2 levels) | Fumblestep coats a target's feet in slick ectoplasm that retains some psychic connection to your... | |
| Garden of Peril | creation | medium (100 feet + 10 feet/level) | Vividly colored poisonous mushrooms instantly spring into existence in squares you select. The... |
| Gate | creation, calling | medium (100 feet + 10 feet/level) | Casting a gate spell has two effects. First, it creates an interdimensional connection between... |
| Genesis | creation | 180 feet | You create an immobile, finite demiplane with limited access. Demiplanes created by this spell... |
| Genius Avaricious | creation | touch | Casting this spell constitutes performing a rite of sacrifice to the archdevil Mammon, making an... |
| Getaway | teleportation | unlimited | Getaway teleports you and allies you designate at the time of casting to a predetermined... |
| Geyser | creation | long (400 feet + 40 feet/level) | You cause a column of boiling water to spring forth from any horizontal surface, knocking over... |
| Ghost Wolf | creation | 0 feet | This spell conjures a Large, quasi-real, wolflike creature made of roiling black smoke. It... |
| Glitterdust | creation | medium (100 feet + 10 feet/level) | A cloud of golden particles covers everyone and everything in the area, causing creatures to... |
| Gloomblind Bolts | creation | medium (100 feet + 10 feet/level) | You create one or more bolts of negative energy infused with shadow pulled from the Shadow... |
| Glue Seal | creation | close (25 feet + 5 feet/2 levels) | You cover a solid surface with a layer of sticky glue. Anyone in the area when the spell is cast... |
| Grasping Tentacles | creation | medium (100 feet + 10 feet/level) | This spell functions as black tentacles, except the tentacles blindly grasp at the targets' eyes... |
| Gravel Vortex | creation | long (400 feet + 40 feet/level) | You create a hail of tiny pieces of rock and dust that batter and scrape against all things in... |
| Grease | creation | close (25 feet + 5 feet/2 levels) | A grease spell covers a solid surface with a layer of slippery grease. Any creature in the area... |
| Grease, Greater | creation | medium (100 feet + 10 feet/level) | This spell functions like grease, except as noted here. When you use this spell to cover a solid... |
| Greater Reversion | healing | personal | You create a fine-tuned replica of yourself within the Akashic Record at the time the spell is... |
| Grove of Respite | creation | close (25 feet + 5 feet/2 levels) | You conjure a sheltered grove of trees surrounding a shallow spring. The grove appears from... |
| Guardian Armor | teleportation | close (25 feet + 5 feet/2 levels) | This spell teleports the suit of armor you are wearing off of your body and onto an ally within... |
| Hallucinogenic Smoke | personal | Dark gray smoke seeps from your eyes, ears, and mouth for the spell's duration, though the smoke... | |
| Hanspur's Flotsam Vessel | creation | close (25 feet + 5 feet/2 levels) | This spell assembles a sturdy raft and oars from driftwood, reeds, and other river detritus. The... |
| Heal | healing | touch | Heal enables you to channel positive energy into a creature to wipe away injury and afflictions.... |
| Healing Flames | healing | You unleash a blast of holy flames that washes over all creatures in the area in a glorious... | |
| Healing Token | healing | touch | You imbue one touched holy symbol/3 caster levels with a connection to your own divine power,... |
| Heal, Mass | healing | close (25 feet + 5 feet/2 levels) | This spell functions like heal, except as noted above. The maximum number of hit points restored... |
| Heal Mount | healing | touch | This spell functions like heal, but it affects only the paladin's special mount (typically a horse). |
| Heroes' Feast | creation | close (25 feet + 5 feet/2 levels) | You bring forth a great feast, including a magnificent table, chairs, service, and food and... |
| Hero's Defiance | healing | personal | The instant before you are reduced to 0 or fewer hit points, you can expend a use of your lay on... |
| Holy Javelin | creation | medium (100 feet + 10 feet/level) | You create a shimmering javelin of holy energy to hurl at an enemy as a ranged touched attack.... |
| Hostile Juxtaposition | teleportation | close (25 feet + 5 feet/2 levels) | You create a dimensional link to the target creature. When attacked or the subject of a spell... |
| Hostile Juxtaposition, Greater | teleportation | close (25 feet + 5 feet/2 levels) | This spell functions like hostile juxtaposition, except you can target one creature for every... |
| Hungry Pit | creation | medium (100 feet + 10 feet/level) | This spell functions as create pit, except that the pit has the ability to squeeze and crush any... |
| Ice Crystal Teleport | teleportation | long (400 feet + 40 feet/level) | This spell functions as teleport, except you use it to teleport yourself or one other creature... |
| Ice Spears | close (25 feet + 5 feet/2 levels) | Favored by the spellcasters of Irrisen, this potent spell can disrupt spellcasters, topple... | |
| Icicle Dagger | creation | 0 feet | You create a masterwork dagger out of ice. The dagger deals 1 point of cold damage in addition... |
| Incendiary Cloud | creation | medium (100 feet + 10 feet/level) | An incendiary cloud spell creates a cloud of roiling smoke shot through with white-hot embers.... |
| Infernal Challenger | calling | close (25 feet + 5 feet/2 levels) | This spell summons a bearded devil, causing it to appear where you designate. The area within a... |
| Infernal Healing | healing | touch | You anoint a wounded creature with devil's blood or unholy water, giving it fast healing 1. This... |
| Infernal Healing, Greater | healing | touch | As infernal healing, except the target gains fast healing 4 and the target detects as an evil cleric. |
| Insect Plague | summoning | long (400 feet + 40 feet/level) | You summon a number of swarms of wasps (one/3 levels, to a maximum of six swarms at 18th level,... |
| Inspiring Recovery | healing | medium (100 feet + 10 feet/level) | You can heal a creature, harm an undead creature, or call upon a very recently dead creature to... |
| Instant Armor | creation | personal | You instantly wrap your body in a suit of armor made from opaque force. At your option, the... |
| Instant Clot | healing | touch | Bleed effects on the target immediately end when this spell is cast, and no blood flows out when... |
| Instant Portrait | creation | touch | You touch a surface and produce a painted portrait of either yourself or a creature you can see... |
| Instant Restoration | healing | close (25 feet + 5 feet/2 levels) | Instant restoration channels planar energy into a summoned creature. This spell can be cast as... |
| Instant Summons | summoning | see text | You call some nonliving item directly to your hand from virtually any location. First, you must... |
| Instant Summons, Greater | summoning | see text | This spell functions as instant summons, except that you can target multiple objects. You must... |
| Instant Weapon | creation | 0 feet | You create a melee weapon sized appropriately for you from opaque force. You are considered... |
| Interplanetary Teleport | teleportation | personal and touch | This spell functions as teleport, except there is truly no range limit and you do not need to... |
| Invigorating Repose | healing | personal | This spell enhances your spells that bring the dead back to life. If you cast raise dead, the... |
| Iron Stake | creation | close (25 feet + 5 feet/2 levels) | This spell creates a 1-foot-long spike of cold iron that you fling at your target as a ranged... |
| Irradiate | creation | medium (100 feet + 10 feet/level) | The spell's area of effect floods with dangerous radiation. The strength of the radiation you... |
| Janni's Jaunt | teleportation | touch | This spell functions as/plane shift, but with the following exceptions. First, you are able to... |
| Jester's Jaunt | teleportation | touch | You teleport the target to a space you can see within 30 feet of the target. The destination... |
| Joyful Rapture | healing | 60 feet | Your inspired words overwhelm others with transcendental bliss. All allies within the area of... |
| Ki Arrow | touch | You imbue an arrow with your power and throw it at a target up to 100 feet away. Make a ranged... | |
| King's Castle | teleportation | close (25 feet + 5 feet/2 levels) | This spell allows you to switch places with an ally. When you cast this spell, choose a single... |
| Knell of The Depths | touch | You invest a target with cursed elemental energy, causing nearby bodies of water to roil when... | |
| Lead Plating | creation | touch | You enclose the target in a thin sheath of lead. This doesn't restrict the target's movement or... |
| Leshy Swarm | summoning | close (25 feet + 5 feet/2 levels) | You call out to nearby nature spirits and grant them temporary plant bodies. These creatures are... |
| Life Conduit | healing | personal | You utilize life conduit to share hit points with your eidolon. While this spell is active, you... |
| Life Conduit, Greater | healing | personal | This spell functions like life conduit, except you can transfer 3d6 hit points as a swift action. |
| Life Conduit, Improved | healing | personal | This spell functions like life conduit, except you can transfer 2d6 hit points as a swift action. |
| Life Current | healing | medium (100 feet + 10 feet/level) | You infuse the current with positive energy. At the start of their turn when the current moves... |
| Life Shield | healing | personal | You surround yourself with a positive energy field that damages undead opponents. Each time an... |
| Light of Iomedae | medium (100 feet + 10 feet/level) | With this spell, you create shafts of blue light that illuminate all undead creatures in the... | |
| Litany of Entanglement | calling | close (25 feet + 5 feet/2 levels) | Your litany conjures chains of energy that lash upward from the ground and hamper the target's... |
| Litany of Escape | teleportation | close (25 feet + 5 feet/2 levels) | With a powerful prayer, you call upon the servants of your god to whisk a friend out of a... |
| Maddening Oubliette | teleportation | close (25 feet + 5 feet/2 levels) | The target is transported to a dark and dank prison in some unspecified horrific demiplane,... |
| Mad Monkeys | summoning | close (25 feet + 5 feet/2 levels) | You summon a swarm of screeching, mischievous monkeys. The swarm understands and obeys your... |
| Mage Armor | creation | touch | An invisible but tangible field of force surrounds the subject of a mage armor spell, providing... |
| Mage's Faithful Hound | creation | close (25 feet + 5 feet/2 levels) | You conjure up a phantom watchdog that is invisible to everyone but yourself. It then guards the... |
| Mage's Magnificent Mansion | creation | close (25 feet + 5 feet/2 levels) | You conjure up an extradimensional dwelling that has a single entrance on the plane from which... |
| Major Creation | creation | close (25 feet + 5 feet/2 levels) | This spell functions like minor creation, except that you can also create an object of mineral... |
| Martyr's Last Blessing | healing | personal (see text) | You charge your body with healing energy, which erupts from you if you are dying or are killed... |
| Master's Escape | teleportation | close (25 feet + 5 feet/2 levels) | You create an extradimensional link between yourself and one summoned creature you control that... |
| Maw of Chaos | teleportation | close (25 feet + 5 feet/2 levels) | This spell creates a rip in reality that plunges into the interspatial vortices that constantly... |
| Maze | teleportation | close (25 feet + 5 feet/2 levels) | You banish the subject into an extradimensional labyrinth. Each round on its turn, it may... |
| Maze of Madness And Suffering | teleportation | close (25 feet + 5 feet/2 levels) | This spell works like maze, except the DC of the Intelligence check to escape is 22 and each... |
| Mighty Fist of The Earth | creation | close (25 feet + 5 feet/2 levels) | You create a fist-sized rock that flies toward one enemy. Make an unarmed strike attack roll... |
| Minor Creation | creation | 0 feet | You create a nonmagical, unattended object of nonliving vegetable matter. The volume of the item... |
| Minor Reversion | healing | personal | You create an imperfect replica of yourself within the Akashic Record at the time the spell is... |
| Minor Reversion, Mass | healing | close (25 feet + 5 feet/2 levels) | You create a replica within the Akashic Record of each target at the time the spell is cast.... |
| Mount | summoning | close (25 feet + 5 feet/2 levels) | You summon a light horse or a pony (your choice) to serve you as a mount (see the Pathfinder RPG... |
| Mount, Communal | summoning | close (25 feet + 5 feet/2 levels) | This spell functions like mount, except you can summon up to six light horses or ponies, and you... |
| Mudball | creation | close (25 feet + 5 feet/2 levels) | When you cast this spell, you conjure a single ball of sticky mud and launch it at an enemy's... |
| Mud Buddy | creation | close (25 feet + 5 feet/2 levels) | You create a Small minion out of mud, and it obeys your commands. The mud buddy has AC 12, 10... |
| Murderous Crow | summoning | medium (100 feet + 10 feet/level) | You conjure a supernaturally vicious and clever crow to watch over you on the battlefield.... |
| Music of the Spheres | healing | 20 feet | As any scholar of Desnan lore or astrologer can tell you, the music of the spheres is the... |
| Nauseating Dart | creation | close (25 feet + 5 feet/2 levels) | You spit a poisonous stinger around the size of a quill at a creature within range, as though... |
| Nauseating Trail | creation | medium (100 feet + 10 feet/level) | The target exudes stinking vapors that fill its space. The vapors do not obscure sight, but it... |
| Neutralize Poison | healing | touch | You detoxify any sort of venom in the creature or object touched. If the target is a creature,... |
| Neutralize Poison, Greater | healing | touch | This spell functions as neutralize poison, except as noted here. You automatically succeed at... |
| Obscuring Mist | creation | 20 feet | A misty vapor arises around you. It is stationary. The vapor obscures all sight, including... |
| Open The Dead Roads | touch | To cast open the Dead Roads, you must be in an area of fog or dim light. Upon completion of the... | |
| Path of Glory | healing | touch (see text) | You cause four 5-foot squares (one of which must be your space) to glow with dim illumination.... |
| Path of Glory, Greater | healing | touch (see text) | This spell functions as path of glory, except as noted above, and a square provides 5 points of... |
| Pellet Blast | creation | 30 feet | This spell creates an explosion of conjured metal pellets, striking everything within its area... |
| Penumbral Disguise | touch | You mask your features with shadowy illumination, gaining a competence bonus equal to your... | |
| Pernicious Pranksters | summoning | close (25 feet + 5 feet/2 levels) | You summon intangible forces of whimsy to perform a variety of tricks and pranks upon your foes.... |
| Phantom Chariot | creation | 0 feet | You conjure a quasi-real heavy chariot with four horselike creatures in a team to pull it. (The... |
| Phantom Driver | creation | 10 feet | You conjure a Small or Medium, quasi-real, humanlike creature (the exact physical features can... |
| Phantom Steed | creation | 0 feet | You conjure a Large, quasi-real, horselike creature (the exact coloration can be customized as... |
| Phantom Steed, Communal | creation | close (25 feet + 5 feet/2 levels) | This spell functions like phantom steed, except you can summon up to six steeds, and you divide... |
| Phase Door | creation | touch | This spell creates an ethereal passage through wooden, plaster, or stone walls, but not other... |
| Phase Step | teleportation | close (25 feet + 5 feet/2 levels) | You instantly transfer the touched creature to a point you designate within range. This... |
| Pick Your Poison | healing | touch | This spell temporarily converts even the deadliest poison affecting a creature into an... |
| Pillar of Life | healing | medium (100 feet + 10 feet/level) | You conjure a pillar of positive energy in a single 5-foot square within range that radiates... |
| Planar Ally | calling | close (25 feet + 5 feet/2 levels) | This spell functions like lesser planar ally, except you may call a single creature of 12 HD or... |
| Planar Ally, Greater | calling | close (25 feet + 5 feet/2 levels) | This spell functions like lesser planar ally, except that you may call a single creature of 18... |
| Planar Ally, Lesser | calling | close (25 feet + 5 feet/2 levels) | By casting this spell, you request your deity to send you an outsider (of 6 HD or less) of the... |
| Planar Binding | calling | close (25 feet + 5 feet/2 levels) (see text) | This spell functions like lesser planar binding, except that you may call a single creature of... |
| Planar Binding, Greater | calling | close (25 feet + 5 feet/2 levels) (see text) | This spell functions like lesser planar binding, except that you may call a single creature of... |
| Planar Binding, Lesser | calling | close (25 feet + 5 feet/2 levels) (see text) | Casting this spell attempts a dangerous act: to lure a creature from another plane to a... |
| Planar Inquiry | calling | close (25 feet + 5 feet/2 levels) | Although he was hardly the first to turn to the Outer Planes for answers, Jatembe's dealings... |
| Planar Refuge | creation | close (25 feet + 5 feet/2 levels) | This spell enforces the rules of the Material Plane on other planes of existence. Upon casting... |
| Plane Shift | teleportation | touch | You move yourself or some other creature to another plane of existence or alternate dimension.... |
| Pocketful of Vipers | summoning | touch | You set a magical ward upon the object touched, which must be a container such as a pouch, bag,... |
| Poisonous Balm | healing | close (25 feet + 5 feet/2 levels) | You mend the target's injuries, curing 3d8 hit points + 1 point/caster level (maximum +15) as... |
| Poisonous Cloud | creation | medium (100 feet + 10 feet/level) | Poisonous cloud creates a bank of fog like that created by fog cloud, except that the vapors are... |
| Protective Spirit | creation | personal | A protective spirit is an invisible, mindless, shapeless force that hovers about you, defending... |
| Purging Finale | healing | close (25 feet + 5 feet/2 levels) | You must have a bardic performance in effect to cast this spell. With a flourish, you... |
| Purified Calling | healing | personal | Your eidolon is restored to full health when you summon it. Upon casting this spell, you must... |
| Purify Body | healing | touch | You align the target's chakras and soothe any unwanted imperfections found within its physical... |
| Rain of Arrows | creation | long (400 feet + 40 feet/level) | You point your finger and conjure a cloud of magical arrows that rain down on any creatures and... |
| Rain of Frogs | summoning | close (25 feet + 5 feet/2 levels) | This spell functions as summon swarm, except you summon a swarm of poisonous frogs. This swarm... |
| Raise Animal Companion | healing | touch | This spell functions as raise dead, but it only affects an animal companion, familiar, or... |
| Raise Dead | healing | touch | You restore life to a deceased creature. You can raise a creature that has been dead for no... |
| Rampart | creation | medium (100 feet + 10 feet/level) | You create a massive rampart of hard-packed earth and stone 5 feet thick. The rampart cannot be... |
| Realm Retribution | teleportation | touch | All attacks made by the target match your alignment, counting as either chaotic, evil, good, or... |
| Refuge | teleportation | touch | When you cast this spell, you create powerful magic in a specially prepared object. This object... |
| Regenerate | healing | touch | The subject's severed body members (fingers, toes, hands, feet, arms, legs, tails, or even heads... |
| Reincarnate Spy | healing | touch | This spell functions as reincarnate except that you can cause the new body to resemble a... |
| Rejuvenate Eidolon | healing | touch | This spell functions as lesser rejuvenate eidolon, except that it cures 3d10 points of damage +1... |
| Rejuvenate Eidolon, Greater | healing | touch | This spell functions as lesser rejuvenate eidolon, except that it cures 5d10 points of damage +1... |
| Rejuvenate Eidolon, Lesser | healing | touch | By laying your hand upon an eidolon, you cause its wounds to close and its form to solidify.... |
| Release The Hounds | summoning | close (25 feet + 5 feet/2 levels) | This spell summons a pack of canines that respond to the spellcaster's commands and act in... |
| Reloading Hands | creation | touch | Once/round, phantom hands load a single ranged weapon or firearm with conjured ammunition. This... |
| Remove Blindness/Deafness | healing | touch | Remove blindness/deafness cures blindness or deafness (your choice), whether the effect is... |
| Remove Disease | healing | touch | Remove disease can cure all diseases from which the subject is suffering. You must make a caster... |
| Remove Paralysis | healing | close (25 feet + 5 feet/2 levels) | You can free one or more creatures from the effects of temporary paralysis or related magic,... |
| Remove Radioactivity | healing | touch | You remove all ongoing radiation effects, both primary and secondary, on a single target if you... |
| Remove Radioactivity, Greater | healing | touch | This spell functions like remove radioactivity, save that it cures all ability damage and drain... |
| Remove Sickness | healing | close (25 feet + 5 feet/2 levels) | You quell feelings of illness and nausea in the target, giving it a +4 morale bonus on saving... |
| Replenish Ki | healing | touch | You attune the target's internal store of supernatural energy to the cosmos, replenishing its ki... |
| Resplendent Mansion | creation | long (400 feet + 40 feet/level) | This spell creates a towering mansion. While casting the spell, you hold an image of the mansion... |
| Restful Cloak | healing | personal | A cloak you are wearing transforms into a canvas tent large enough to hold four Medium... |
| Restoration | healing | touch | This spell functions like lesser restoration, except that it also dispels temporary negative... |
| Restoration, Greater | healing | touch | This spell functions like lesser restoration, except that it dispels all permanent and temporary... |
| Restoration, Lesser | healing | touch | Lesser restoration dispels any magical effects reducing one of the subject's ability scores or... |
| Restore Eidolon | healing | touch | This spell functions as restoration, except it only affects an eidolon. |
| Restore Eidolon, Lesser | healing | touch | This spell functions as lesser restoration, except it only affects an eidolon. |
| Resurgent Transformation | healing | personal | Resurgent transformation grants you the ability to recover from deadly wounds with restored... |
| Resurrection | healing | touch | This spell functions like raise dead, except that you are able to restore life and complete... |
| Retrieve Item | calling | long (400 feet + 40 feet/level) | You call a specific nonliving item directly to your hand from a nearby location. First, you must... |
| Returning Weapon | teleportation | close (25 feet + 5 feet/2 levels) | For the duration of the spell, the target weapon acts as if it had the returning weapon special... |
| Returning Weapon, Communal | teleportation | close (25 feet + 5 feet/2 levels) | For the duration of the spell, the target weapon acts as if it had the returning weapon special... |
| Reviving Finale | healing | 20 feet | You must have a bardic performance in effect to cast this spell. With a flourish, you... |
| Rift of Ruin | calling | long (400 feet + 40 feet/level) | This spell tears a rift in reality, creating an extradimensional hole with a depth of 60 feet.... |
| Rising Water | medium (100 feet + 10 feet/level) | You conjure a cylinder of calm water on an area of solid ground or on top of a body of water.... | |
| River Whip | creation | 0 feet | You create a coil of flowing fresh water, functioning a whip appropriate for your size, except... |
| Roaming Pit | creation | medium (100 feet + 10 feet/level) | This spell functions as create pit, except the pit is capable of movement. As a move action, you... |
| Rock Whip | creation | 0 feet | A 15-foot-long lash of crumbling crystal and earth emerges from the palm of your hand. This... |
| Sacred Bond | healing | touch (see text) | To use this spell, you first touch the intended recipient, creating a sympathetic field of... |
| Sand Whirlwind | creation | medium (100 feet + 10 feet/level) | A whirling cloud of sand strikes the target, blinding it and hampering its ability to speak. To... |
| Sand Whirlwind, Greater | creation | medium (100 feet + 10 feet/level) | This spell functions as sand whirlwind except as noted above. |
| Sealed Sending | creation | unlimited | You create a scroll bearing a message in any language you can speak, with a maximum length of 50... |
| Seamantle | creation | personal | You sheathe yourself within a churning column of pure elemental water up to 30 feet high that... |
| Secluded Grimoire | summoning | touch | This spell sends a spellbook into a random but safe location on the Ethereal Plane, where it... |
| Second Wind | healing | personal | You can cast this spell only when you have fewer than one-quarter of your total hit points. With... |
| Secret Chest | summoning | see text | You hide a chest on the Ethereal Plane for as long as 60 days and can retrieve it at will. The... |
| Secret Coffer | summoning | see text | This spell functions like secret chest, except the coffer is only 1 foot square and can contain... |
| Secret Vault | summoning | see text | This spell functions like secret chest, except it affects a small structure, vault, or oversized... |
| Secure Shelter | creation | close (25 feet + 5 feet/2 levels) | You conjure a sturdy cottage or lodge made of material that is common in the area where the... |
| Sepia Snake Sigil | creation | touch | You cause a small symbol to appear in the text of a written work. The text containing the symbol... |
| Shackle | creation | touch | You summon a set of Small or Medium masterwork restraints into being. When you cast this spell,... |
| Shadow Bomb Admixture | creation | personal | Upon drinking an extract created with this formula, you make a significant change to your... |
| Shadow Invasion | summoning | 30 feet | Using a slashing motion with the spell's focus as part of the casting of shadow invasion, you... |
| Shambler | creation | medium (100 feet + 10 feet/level) | The shambler spell creates 1d4+2 shambling mounds with the advanced template (see the Pathfinder... |
| Signifer's Rally | teleportation | medium (100 feet + 10 feet/level) | You teleport up to one ally/five caster levels to your location. You determine which allies you... |
| Silver Darts | creation | 15 feet | A cone of silver darts springs from your hand. These darts act as a silver weapon that deals 1d6... |
| Sleet Storm | creation | long (400 feet + 40 feet/level) | Driving sleet blocks all sight (even darkvision) within it and causes the ground in the area to... |
| Slick Walls | creation | close (25 feet + 5 feet/2 levels) | You coat all walls and ceilings within the spell’s area with a slick substance. The DC of all... |
| Slipstream | creation | touch | You create a low-cresting wave of water that carries the target along the surface of water or... |
| Slowing Mud | creation | close (25 feet + 5 feet/2 levels) | You coat the targets in thick, sticky mud. The mud acts as a slow spell and also blinds the... |
| Solid Fog | creation | medium (100 feet + 10 feet/level) | This spell functions like fog cloud, but in addition to obscuring sight, the solid fog is so... |
| Solid Note | creation | close (25 feet + 5 feet/2 levels) | You give temporary physical form to a single musical note and can hang it, suspended, wherever... |
| Songbird | personal | You conjure uplifting music from the wilds of Elysium, Heaven, or Nirvana to bolster other... | |
| Song of Kyonin | healing | close (25 feet + 5 feet/2 levels) | Certain elven bards of Kyonin are known for the restorative power of their performances-mostly... |
| Soothing Mud | healing | medium (100 feet + 10 feet/level) | You create an area of healing mud. Water, earth, sand, and dust thicken into a wet mud. The mud... |
| Soothing Word | healing | close (25 feet + 5 feet/2 levels) | The target of this spell causes several conditions that he suffers from to be lessened in... |
| Soul Transfer | summoning | close (25 feet + 5 feet/2 levels) | This spell functions like the spell completion option of trap the soul, except it works only on... |
| Spawn Calling | calling | medium (100 feet + 10 feet/level) | Having attained the highest and most profane form of magical achievement in the Great... |
| Spectral Scout | creation | 1 mile | You summon a spectral creature in the shape of the Tiny or smaller animal of your choice, which... |
| Spiked Pit | creation | medium (100 feet + 10 feet/level) | This spell functions as create pit, except that the pit is lined with wickedly sharp spikes... |
| Spindrift Spritz | healing | close (25 feet + 5 feet/2 levels) | You can cast this spell only as a response to a target attempting a saving throw against an... |
| Spindrift Spritz, Mass | healing | close (25 feet + 5 feet/2 levels) | This spell functions as spindrift spritz, except as noted above. |
| Spiral Ascent | teleportation | long (400 feet + 40 feet/level) | You transform yourself into a helical beam of divine energy that instantly transports you upward... |
| Spiral Descent | teleportation | long (400 feet + 40 feet/level) | This spell functions as spiral ascent, except the destination and direction of travel is... |
| Spore Burst | touch | You cause a willing plant creature's body to sprout small, puffy mushrooms that remain for 1... | |
| Stabilize | healing | close (25 feet + 5 feet/2 levels) | Upon casting this spell, you target a living creature that has -1 or fewer hit points. That... |
| Stinking Cloud | creation | medium (100 feet + 10 feet/level) | Stinking cloud creates a bank of fog like that created by fog cloud, except that the vapors are... |
| Stone Call | creation | medium (100 feet + 10 feet/level) | A rain of dirt, gravel, and small pebbles fills the area, dealing 2d6 points of bludgeoning... |
| Stone Discus | creation | close (25 feet + 5 feet/2 levels) | You create a stone discus, which flies at an enemy. You can create one discus, plus one... |
| Stone Shield | creation | 0 feet | A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an... |
| Storm of Blades | creation | close (25 feet + 5 feet/2 levels) | You create floating swords of the type used as the material component for this spell (such as a... |
| Storm of Vengeance | summoning | long (400 feet + 40 feet/level) | You create a huge black storm cloud in the air. Each creature under the cloud must succeed on a... |
| Storm Step | teleportation | close (25 feet + 5 feet/2 levels) | You are able to harness the power of the storm to transport yourself a short distance, by taking... |
| Straitjacket | creation | close (25 feet + 5 feet/2 levels) | You cause a straitjacket to spring into existence to restrain the target creature. You attempt a... |
| Stumble Gap | creation | close (25 feet + 5 feet/2 levels) | You create a shallow extradimensional hole perfectly sized to trip anyone who steps within it.... |
| Summon Accuser | summoning | close (25 feet + 5 feet/2 levels) | This spell summons a single accuser devil from Hell to do the spellcaster's bidding, similar to... |
| Summon Ancestral Guardian | summoning | medium (100 feet + 10 feet/level) | You call the spirits of two ancestors to manifest in the mortal world and attack your enemies.... |
| Summon Barghest I | summoning | close (25 feet + 5 feet/2 levels) | This spell summons a barghest from the Abyssal realm of Basalfeyst to serve the caster,... |
| Summon Barghest II | summoning | close (25 feet + 5 feet/2 levels) | This spell functions like summon barghest I, save that it can summon 1 greater barghest or 1d3... |
| Summon Cacodaemon | summoning | close (25 feet + 5 feet/2 levels) | This spell functions like summon monster, except it summons a single cacodaemon. |
| Summon Cacodaemon, Greater | summoning | close (25 feet + 5 feet/2 levels) | This spell functions like summon cacodaemon, except it summons 1d4+1 cacodaemons. |
| Summon Ceustodaemon | summoning | close (25 feet + 5 feet/2 levels) | This spell functions like summon monster, except it summons a single ceustodaemon. |
| Summon Derghodaemon | summoning | close (25 feet + 5 feet/2 levels) | This spell functions like summon monster, except it summons a single derghodaemon. |
| Summon Eidolon | summoning | close (25 feet + 5 feet/2 levels) | You open a rift between dimensions that summons your eidolon. Treat this as if you had summoned... |
| Summon Elder Worm | summoning | close (25 feet + 5 feet/2 levels) | This spell functions as summon nature's ally VIII, except you summon a purple worm with the... |
| Summon Elemental Steed | summoning | close (25 feet + 5 feet/2 levels) | You summon a greater elemental (air, earth, fire, or water) bound in the form of a mighty... |
| Summon Erodaemon | summoning | close (25 feet + 5 feet/2 levels) | This spell functions like summon monster, except it summons a single erodaemon. |
| Summon Flight of Eagles | summoning | close (25 feet + 5 feet/2 levels) | You summon 1d4+1 giant eagles to serve as you designate. The summoned birds can fight if you... |
| Summon Froghemoth | summoning | close (25 feet + 5 feet/2 levels) | This spell functions as summon nature's ally IX, except you summon a froghemoth (Bestiary 136). |
| Summon Genie | summoning | close (25 feet + 5 feet/2 levels) | This spell functions like lesser summon genie, except you can summon one djinni or 1d3 jann. |
| Summon Genie, Greater | summoning | close (25 feet + 5 feet/2 levels) | This spell functions like lesser summon genie, except you can summon one shaitan, 1d3 djinn, or... |
| Summon Genie, Lesser | summoning | close (25 feet + 5 feet/2 levels) | This spell functions like summon monster I, except you can summon one janni. |
| Summon Giant Ally I | summoning | close (25 feet + 5 feet/2 levels) | This spell functions as summon nature's ally VI, except its casting time is shorter and you can... |
| Summon Giant Ally II | summoning | close (25 feet + 5 feet/2 levels) | This spell functions as summon giant ally I, except you can summon one desert, fire, frost, or... |
| Summon Giant Ally III | summoning | close (25 feet + 5 feet/2 levels) | This spell functions as summon giant ally I, except you can summon one ash or cloud giant; 1d3... |
| Summon Greater Demon | summoning | close (25 feet + 5 feet/2 levels) | This spell functions like summon monster, except it allows you to summon a single coloxus... |
| Summon Infernal Host | summoning | close (25 feet + 5 feet/2 levels) | This spell functions as summon monster V, save that it can only be used to summon host devils.... |
| Summon Instrument | summoning | 0 feet | This spell summons one handheld musical instrument of your choice. This instrument appears in... |
| Summon Kami | summoning | close (25 feet + 5 feet/2 levels) | This spell functions as summon nature's ally V, except you can summon one kodama, 1d3 fukujin,... |
| Summon Laborers | summoning | close (25 feet + 5 feet/2 levels) | Summon laborers summons one humanoid petitioner/caster level. These petitioners hail from one... |
| Summon Lesser Demon | summoning | close (25 feet + 5 feet/2 levels) | This spell functions like summon monster, except it allows you to summon a single brimorak... |
| Summon Lesser Psychopomp | summoning | close (25 feet + 5 feet/2 levels) | This spell functions like summon monster, except that it summons 1d3 esobok psychopomps or 1d4+1... |
| Summon Meladaemon | summoning | close (25 feet + 5 feet/2 levels) | This spell functions like summon monster, except it summons a single meladaemon. |
| Summon Minor Ally | summoning | close (25 feet + 5 feet/2 levels) | This spell functions as summon nature's ally I, except you can summon 1d3 Tiny or smaller... |
| Summon Minor Monster | summoning | close (25 feet + 5 feet/2 levels) | This spell functions as summon monster I, except you can summon 1d3 Tiny or smaller animals,... |
| Summon Monster 1 | summoning | close (25 feet + 5 feet/2 levels) | This spell summons an extraplanar creature (typically an outsider, elemental, or magical beast... |
| Summon Monster 2 | summoning | close (25 feet + 5 feet/2 levels) | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 3 | summoning | close (25 feet + 5 feet/2 levels) | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 4 | summoning | close (25 feet + 5 feet/2 levels) | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 5 | summoning | close (25 feet + 5 feet/2 levels) | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 6 | summoning | close (25 feet + 5 feet/2 levels) | This spell functions like summon monster I, except you can summon one creature from the... |
| Summon Monster 7 | summoning | close (25 feet + 5 feet/2 levels) | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 8 | summoning | close (25 feet + 5 feet/2 levels) | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 9 | summoning | close (25 feet + 5 feet/2 levels) | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Nature's Ally 1 | summoning | close (25 feet + 5 feet/2 levels) | This spell summons to your side a natural creature (typically an animal, fey, magical beast,... |
| Summon Nature's Ally 2 | summoning | close (25 feet + 5 feet/2 levels) | This spell functions as summon nature's ally I, except that you summon one 2nd-level creature or... |
| Summon Nature's Ally 3 | summoning | close (25 feet + 5 feet/2 levels) | This spell functions like summon nature's ally I, except that you can summon one 3rd-level... |
| Summon Nature's Ally 4 | summoning | close (25 feet + 5 feet/2 levels) | This spell functions like summon nature's ally I, except that you can summon one 4th-level... |
| Summon Nature's Ally 5 | summoning | close (25 feet + 5 feet/2 levels) | This spell functions like summon nature's ally I, except that you can summon one 5th-level... |
| Summon Nature's Ally 6 | summoning | close (25 feet + 5 feet/2 levels) | This spell functions like summon nature's ally I, except that you can summon one 6th-level... |
| Summon Nature's Ally 7 | summoning | close (25 feet + 5 feet/2 levels) | This spell functions like summon nature's ally I, except that you can summon one 7th-level... |
| Summon Nature's Ally 8 | summoning | close (25 feet + 5 feet/2 levels) | This spell functions like summon nature's ally I, except that you can summon one 8th-level... |
| Summon Nature's Ally 9 | summoning | close (25 feet + 5 feet/2 levels) | This spell functions like summon nature's ally I, except that you can summon one 9th-level... |
| Summon Ship | creation | close (25 feet + 5 feet/2 levels) | When you cast this spell, you must hold out a miniature model of the ship you intend to create.... |
| Summon Stampede | summoning | medium (100 feet + 10 feet/level) | You conjure a herd of aurochs or similar herd animal that immediately stampedes in the direction... |
| Summon Swarm | summoning | close (25 feet + 5 feet/2 levels) | You summon a swarm of bats, rats, or spiders (your choice), which attacks all other creatures... |
| Summon Thanadaemon | summoning | close (25 feet + 5 feet/2 levels) | This spell functions like summon monster, except it summons a single thanadaemon. You can only... |
| Summon Totem Creature | summoning | close (25 feet + 5 feet/2 levels) | The Shoanti revere more than the deities of distant planes, but also the animals and natural... |
| Summon Vanth | summoning | close (25 feet + 5 feet/2 levels) | This spell functions like summon monster, except that it summons a single vanth psychopomp.... |
| Sundered Serpent Coil | creation | medium (100 feet + 10 feet/level) | This spell functions like black tentacles, except it creates a Large decapitated snake, which... |
| Surface Excursion | teleportation | touch | You instantly transport yourself and touched allies onto the nearest sky-facing surface directly... |
| Sustaining Legend | healing | close (25 feet + 5 feet/2 levels) | The rulers of Azlant are thought to have used this spell to amplify the mythic power of... |
| Swarm of Fangs | summoning | close (25 feet + 5 feet/2 levels) | You summon a swarm consisting of thousands of animate, flying teeth in a 10-foot-by-10-foot... |
| Swipe | teleportation | close (25 feet + 5 feet/2 levels) | By flicking a finger in the appropriate direction and proclaiming ownership, you attempt to... |
| Sylvan Hideaway | creation | touch | When this spell is cast on a natural, unworked surface, it creates an extradimensional... |
| Symbol of Healing | healing | 0 feet (see text) | This spell functions as symbol of death, except all creatures within 60 feet of the symbol of... |
| Teleport | teleportation | personal and touch | This spell instantly transports you to a designated destination, which may be as distant as 100... |
| Teleportation Circle | teleportation | 0 feet | You create a circle on the floor or other horizontal surface that teleports, as greater... |
| Teleport, Greater | teleportation | personal and touch | This spell functions like teleport, except that there is no range limit and there is no chance... |
| Teleport Object | teleportation | touch | This spell functions like teleport, except that it teleports an object, not you. Creatures and... |
| Teleport Structure | teleportation | touch | You instantly teleport a building in a settlement you control to another lot or series of lots... |
| Temporal Regression | teleportation | personal and close (25 feet + 5 feet/2 levels) (see text) | When you complete this spell, note your current location and condition, including your hit point... |
| Teratoid Caress | calling | touch | With a gentle caress, you infuse the creature touched with a blight of energy from the Abyss... |
| Thorn Javelin | creation | 0 feet | A wooden thorn the size of a javelin (appropriate for your size) appears in your open hand. You... |
| Tidal Surge | creation | 30 feet or 60 feet (see text) | If you cast tidal surge on land, you create an onrushing surge of water 10 feet high in a... |
| Touch of Slime | creation | touch | You create a coating of slime on your hand. When you make a successful melee touch attack with... |
| Trade Items | teleportation | close (25 feet + 5 feet/2 levels) | You cause the target object and the object used as a focus for the spell to immediately swap... |
| Transport via Plants | teleportation | unlimited | You can enter any normal plant (equal to your size or larger) and pass any distance to a plant... |
| Trap the Soul | summoning | close (25 feet + 5 feet/2 levels) | Trap the soul forces a creature's life force (and its material body) into a gem. The gem holds... |
| Treacherous Teleport | teleportation | personal and touch | This spell functions as teleport except that you can opt to intentionally cause any number of... |
| Tree Stride | teleportation | personal | When you cast this spell, you gain the ability to step into a tree, magically infusing yourself... |
| True Creation | creation | 0 feet | You create a completely real, nonmagical, unattended object of any sort of matter. The volume of... |
| True Resurrection | healing | touch | This spell functions like raise dead, except that you can resurrect a creature that has been... |
| Tsunami | creation | long (400 feet + 40 feet/level) | You create a massive wave of water that then moves in a straight line across water or land-you... |
| Uncanny Reminder | close (25 feet + 5 feet/2 levels) | This spell creates an animated replica of the target drawn from the target’s subconscious. This... | |
| Unleash Pandemonium | close (25 feet + 5 feet/2 levels) | You call upon the wild winds of the Abyssal atmosphere, howling with the screams of damned and... | |
| Unlife Current | healing | medium (100 feet + 10 feet/level) | This functions as life current except you infuse the current with negative energy, so it heals... |
| Unseen Crew | creation | long (400 feet + 40 feet/level) | An unseen crew member is an invisible, shapeless force that performs the duties of one crew... |
| Unseen Engineers | creation | long (400 feet + 40 feet/level) | You conjure an invisible team of tiny engineers to construct a trap at alarming speed.... |
| Unseen Servant | creation | close (25 feet + 5 feet/2 levels) | An unseen servant is an invisible, mindless, shapeless force that performs simple tasks at your... |
| Urban Step | teleportation | medium (100 feet + 10 feet/level) | You set up a magical connection between two doors (or other physical portals, such as windows)... |
| Vermicious Assumption | calling | touch | You call a single vermlek demon (Lords of Chaos 54) to invade and inhabit the body of the target... |
| Vine Strike | creation | personal | Bristles burst from your body, lodging in your opponent and blossoming into entangling vines as... |
| Vinetrap | long (400 feet + 40 feet/level) | Vines choked with thorns, blossoms, leaflets, and other floral debris burst to life on and... | |
| Viper Bomb Admixture | creation | personal | Upon drinking an extract created with this formula, you make a significant change to your... |
| Vomit Swarm | summoning | personal | You vomit forth a swarm of spiders (Bestiary, page 258) that attacks all other creatures within... |
| Vomit Twin | creation, teleportation | personal | Upon casting this spell, you vomit forth a disgusting ooze copy of yourself into a single... |
| Walk The Plank | creation | close (25 feet + 5 feet/2 levels) | This spell functions as/create pit, except as noted here. All but the top 10 feet of the hole is... |
| Walk Through Space | teleportation | personal | When under the effects of this spell, you can teleport up to 30 feet as a move action. You must... |
| Wall of Brine | creation | medium (100 feet + 10 feet/level) | You conjure a 5-foot-thick wall of seawater with a powerful current flowing toward one side of... |
| Wall of Clockwork | creation | medium (100 feet + 10 feet/level) | An immobile, vertical wall of spinning cogs and gears springs into existence. Any creature... |
| Wall of Iron | creation | medium (100 feet + 10 feet/level) | You cause a flat, vertical iron wall to spring into being. The wall inserts itself into any... |
| Wall of Lava | creation | medium (100 feet + 10 feet/level) | This spell creates a vertical wall of lava that is 1 inch thick for every 4 caster levels and... |
| Wall of Mist | creation | medium (100 feet + 10 feet/level) | With a whispered incantation, you conjure a stationary vertical wall of misty vapor. The wall is... |
| Wall of Stone | creation | medium (100 feet + 10 feet/level) | This spell creates a wall of rock that merges into adjoining rock surfaces. A wall of stone is 1... |
| Wall of Thorns | creation | medium (100 feet + 10 feet/level) | A wall of thorns spell creates a barrier of very tough, pliable, tangled brush bearing... |
| Waters of Lamashtu | creation | close (25 feet + 5 feet/2 levels) | This spell generates what appears to be clear, pure water, but it is in fact a foul secretion... |
| Waves of Blood | creation | 30 feet | You cause torrents of roiling blood to push your opponents away from you. This wave attempts a... |
| Web | creation | medium (100 feet + 10 feet/level) | Web creates a many-layered mass of strong, sticky strands. These strands trap those caught in... |
| Web Bolt | creation | close (25 feet + 5 feet/2 levels) | You launch a ball of webbing at a target, which must make a save or be affected as if by a web... |
| Web Cloud | creation | medium (100 feet + 10 feet/level) | You create a cloud of flame-resistant strands of adhesive webbing that billows and flows much... |
| Web Shelter | creation | close (25 feet + 5 feet/2 levels) | You create a shelter of slightly sticky webbing. The shelter has a hinged door large enough to... |
| Whip of Ants | summoning | 0 feet | This spell functions as whip of spiders, except it summons army ants, and any creature you... |
| Whip of Centipedes | summoning | 0 feet | This spell functions as whip of spiders, except it summons centipedes, and any creature you... |
| Whip of Spiders | summoning | 0 feet | You summon hundreds of Diminutive spiders, which cling together in the form of a whip made for a... |
| Wicker Horse | creation | touch | Reeds, grasses, creepers, or thin tree branches (your choice) that you touch animate, twisting... |
| Wing Bounty | creation | 0 feet | Your wings sprout a variety of colorful and flavorful berries. Each berry functions as if... |
| Winter Grasp | creation | medium (100 feet + 10 feet/level) | Ice encrusts the ground, radiating supernatural cold and making it hard for creatures to... |
| Wooden Phalanx | creation | medium (100 feet + 10 feet/level) | You create 1d4+2 wood golems with the advanced template (Bestiary 164, 294). The golems... |
| Word of Beckoning | teleportation | see text | This spell functions like sending, except the subject also receives knowledge of a command word... |
| Word of Recall | teleportation | unlimited | Word of recall teleports you instantly back to your sanctuary when the word is uttered. You must... |
