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Class: Magus
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Descriptor
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SR: Yes
Verbal
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Divine Focus
257 spells
| Name ▲ | School | Subschool | Magus Level | Description |
|---|---|---|---|---|
| Absorb Rune I | abjuration | 4 | This spell allows you to lay your hand upon a magical glyph, symbol, or other magical spell... | |
| Absorb Rune II | abjuration | 6 | This spell functions like absorb rune I, but it can affect runes equivalent to a spell of 5th... | |
| Acidic Spray | conjuration | creation | 5 | A spray of acid erupts from your outstretched hand, dealing 1d6 points of acid damage/caster... |
| Aggressive Thundercloud | evocation | 2 | A crackling, spherical storm cloud flies in whichever direction you point and deals electricity... | |
| Aggressive Thundercloud, Greater | evocation | 4 | This spell functions as aggressive thundercloud, except it deals 6d6 points of electricity... | |
| Air Breathing | transmutation | 3 | The transmuted creatures can breathe air freely. Divide the duration evenly among all the... | |
| Air Geyser | evocation | 3 | You create a powerful blast of air capable of flinging an opponent upward. If the target fails... | |
| Animal Aspect | transmutation | polymorph | 2 | You gain some of the beneficial qualities of an animal. Your base form is largely unchanged and... |
| Animal Aspect, Greater | transmutation | polymorph | 3 | This spell functions like animal aspect, except you can either gain two aspects at once or one... |
| Anticipate Thoughts | divination | 2 | This spell taps into the target's mind so you get an impression of the actions it will take. You... | |
| Arcana Theft | abjuration | 4 | This spell functions as a targeted dispel magic spell, except it only affects creatures and it... | |
| Arcane Disruption | enchantment | compulsion | 2 | This spell makes it difficult for the subject to cast arcane spells, use spell-like abilities,... |
| Aroden's Spellsword | transmutation | 3 | When you cast this spell on a weapon, you cause an extradimensional space to open within the... | |
| Assumed Likeness | illusion | phantasm | 2 | You draw upon the memories of the targets to create a visual disguise for yourself that only... |
| Audiovisual Hallucination | illusion | phantasm | 3 | This spell functions as auditory hallucination, except that you can include the image of any... |
| Auditory Hallucination | illusion | phantasm | 1 | You cause the targets to believe they hear any sound you imagine. The sound can include... |
| Baleful Polymorph | transmutation | polymorph | 5 | As beast shape III, except that you change the subject into a Small or smaller animal of no more... |
| Ball Lightning | evocation | 4 | You create two globes of lightning that fly in whichever direction you indicate. For every 4... | |
| Banishing Blade | abjuration | 5 | You imbue a weapon with the power to drive foes back. The first time each round the weapon... | |
| Bear's Endurance | transmutation | 2 | The affected creature gains greater vitality and stamina. The spell grants the subject a +4... | |
| Bear's Endurance, Mass | transmutation | 6 | Mass bear's endurance works like bear's endurance, except that it affects multiple creatures. | |
| Bed of Iron | necromancy | 1 | This spell makes even the clunkiest armor feel soft as silk to the wearer. The subjects of this... | |
| Bestow Planar Infusion I | evocation | 1 | This spell draws upon the latent planar energy of the caster's surroundings, allowing her to... | |
| Bestow Planar Infusion II | evocation | 4 | This functions as bestow planar infusion I, except that the touched creature gains the improved... | |
| Bestow Weapon Proficiency | enchantment | compulsion | 2 | You bestow the subject with the ability to use a single type of weapon he is not proficient in... |
| Blightburn Weapon | transmutation | 4 | You transform the target weapon into pure blightburn. The weapon functions as normal, but any... | |
| Blood Blaze | transmutation | 2 | The target gains a 5-foot-radius aura that causes the blood of creatures in that area to ignite... | |
| Blood Boil | necromancy | 5 | The temperature of the target creature's blood (or other similar body fluid) begins to rise over... | |
| Blur | illusion | glamer | 2 | The subject's outline appears blurred, shifting, and wavering. This distortion grants the... |
| Body Double | illusion | glamer | 2 | Upon casting this spell, choose a primary target and a secondary target, both of which must be... |
| Bone Flense | transmutation | 3 | Choose a creature that you can see. When that creature is struck by a weapon wielded by a member... | |
| Brow Gasher | necromancy | 2 | You imbue a slashing melee weapon with the ability to deal a gruesome head wound. When the... | |
| Bull's Strength | transmutation | 2 | The subject becomes stronger. The spell grants a +4 enhancement bonus to Strength, adding the... | |
| Bull's Strength, Mass | transmutation | 6 | This spell functions like bull's strength, except that it affects multiple creatures. | |
| Burn Corruption | evocation | 5 | This spell fills the area with violet flames that scour an area clean of life-especially of the... | |
| Burning Gaze | evocation | 2 | Your eyes burn like hot coals, allowing you to set objects or foes alight with a glance. As a... | |
| Burning Hands | evocation | 1 | A cone of searing flame shoots from your fingertips. Any creature in the area of the flames... | |
| Cat's Grace | transmutation | 2 | The transmuted creature becomes more graceful, agile, and coordinated. The spell grants a +4... | |
| Cat's Grace, Mass | transmutation | 6 | This spell functions like cat's grace, except that it affects multiple creatures. | |
| Cauterizing Weapon | transmutation | 2 | You infuse a weapon with faint but pernicious energy that stymies accelerated healing. Damage... | |
| Celestial Healing | conjuration | healing | 1 | You anoint a wounded creature with the blood of an outsider with the good subtype (such as an... |
| Celestial Healing, Greater | conjuration | healing | 4 | As/celestial healing, except the target gains fast healing 4 and the target radiates the aura of... |
| Chain Lightning | evocation | 6 | This spell creates an electrical discharge that begins as a single stroke commencing from your... | |
| Chains of Fire | evocation | 6 | This spell functions like chain lightning, except as noted above, and the spell deals fire... | |
| Chill Touch | necromancy | 1 | A touch from your hand, which glows with blue energy, disrupts the life force of living... | |
| Clarion Call | illusion | 1 | The subject of this spell gains two benefits. First, the affected creature gains the ability to... | |
| Clay Skin | abjuration | 3 | The target’s skin becomes as thick and tough as clay, granting the target DR 5/adamantine. Once... | |
| Cloak of Winds | abjuration | 3 | You shroud a creature in a whirling screen of strong, howling wind. The subject is never checked... | |
| Coin Shot | transmutation | 1 | You turn up to three coins into deadly projectiles that gain the velocity of a bullet when... | |
| Color Spray | illusion | pattern | 1 | A vivid cone of clashing colors springs forth from your hand, causing creatures to become... |
| Complex Hallucination | illusion | phantasm | 4 | This spell functions as audiovisual hallucination (see page 204), except that the phantasm you... |
| Cone of Cold | evocation | 5 | Cone of cold creates an area of extreme cold, originating at your hand and extending outward in... | |
| Conjuration Foil | abjuration | 3 | All creatures in the area gain a +4 bonus on saving throws against teleportation effects. If any... | |
| Conjure Deadfall | conjuration | creation | 5 | You conjure a large metal cube covered in sharp spikes. If you conjure the block so that it... |
| Contagious Flame | evocation | 6 | You blast several enemies with beams of fire. You may fire three rays, plus one additional ray... | |
| Contest of Skill | transmutation | 2 | The randomness of critical hits has long vexed certain duelists in the Aldori school who... | |
| Controlled Fireball | evocation | 4 | This spell functions as fireball except you can cause the bead of fire to originate from... | |
| Corrosive Consumption | conjuration | creation | 5 | With a touch, this spell causes a small, rapidly growing patch of corrosive acid to appear on... |
| Corrosive Touch | conjuration | creation | 1 | Your successful melee touch attack deals 1d4 points of acid damage/caster level (maximum 5d4). |
| Cosmic Ray | evocation | 5 | You fling a ray of deadly cosmic energy at the target creature. If you succeed at a ranged touch... | |
| Curse of Dragonflies | conjuration | 3 | You invest a target with cursed elemental energy, making the open skies anathema to it. If the... | |
| Darting Duplicate | illusion | figment | 1 | An illusory duplicate of you steps clumsily into an adjacent square, presenting a tempting... |
| Daze | enchantment | compulsion | 0 | This spell clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no... |
| Deadeye's Arrow | evocation | 1 | You create an arrow made of crackling electricity, which you may use for one of two effects.... | |
| Decapitate | evocation | 6 | You can cast this spell only as a response to a confirmed critical hit against the target that... | |
| Detonate | evocation | 4 | You flood yourself with a potent surge of elemental energy. One round after completing the... | |
| Diminish Resistance | transmutation | 2 | You weaken a creature's resistance against one energy type you select: acid, cold, electricity,... | |
| Disintegrate | transmutation | 6 | A thin, green ray springs from your pointing finger. You must make a successful ranged touch... | |
| Displacement | illusion | glamer | 3 | The subject of this spell appears to be about 2 feet away from its true location. The creature... |
| Disrupt Undead | necromancy | 0 | You direct a ray of positive energy. You must make a ranged touch attack to hit, and if the ray... | |
| Dragon's Breath | evocation | 4 | You breathe out a blast of energy. Creatures in the affected area take 1d6 points of energy... | |
| Ectoplasmic Snare | evocation | 3 | You unleash a writhing tendril of ectoplasm to grapple or entangle a target creature. You must... | |
| Egorian Diplomacy | enchantment | compulsion | 1 | As part of casting this spell, you can attempt a single Intimidate skill check to make a target... |
| Elemental Aura | evocation | 3 | This spell forms an aura of energy around you, damaging all those that come near you. Choose an... | |
| Emblazon Crest | transmutation | 1 | This spell ensures the subject touched is always able to display her proper crest and coat of... | |
| Enlarge Person | transmutation | 1 | This spell causes instant growth of a humanoid creature, doubling its height and multiplying its... | |
| Enlarge Person, Mass | transmutation | 4 | This spell functions like enlarge person, except that it affects multiple creatures. | |
| Erode Defenses | transmutation | 2 | Your spell slowly begins to eat away at the defenses of your target. If the target fails its... | |
| Explode Head | evocation | 6 | You cause incredible pressure to build in the target's head; this spell works only on a creature... | |
| Feather Fall | transmutation | 1 | The affected creatures or objects fall slowly. Feather fall instantly changes the rate at which... | |
| Fiery Runes | evocation | 2 | You charge a weapon with a magic rune of fire. When the wielder of the weapon successfully... | |
| Find Fault | divination | 3 | You instantly learn many of the target's weaknesses, as if you had made an appropriate Knowledge... | |
| Fireball | evocation | 3 | A fireball spell generates a searing explosion of flame that detonates with a low roar and deals... | |
| Fire Breath | evocation | 2 | Up to thrice during this spell's duration, you can belch forth a cone of fire as a standard... | |
| Fire Snake | evocation | 5 | You create a sinuous line of flames that you may shape as desired. The fire snake affects one... | |
| Firestream | evocation | 3 | A rushing stream of fire sprays from your outstretched hand, dealing 2d6 points of fire damage... | |
| Fire Trail | transmutation | 3 | When you cast this spell, flammable liquid oozes from your pores, dripping onto the ground and... | |
| Flaming Sphere | evocation | 2 | A burning globe of fire rolls in whichever direction you point and burns those it strikes. It... | |
| Flaming Sphere, Greater | evocation | 4 | This spell functions as flaming sphere, except that it deals 6d6 points of fire damage to any... | |
| Flare | evocation | 0 | This cantrip creates a burst of light. If you cause the light to burst in front of a single... | |
| Flare Burst | evocation | 1 | This spell functions as flare, except it affects all creatures in a 10-foot-radius burst from... | |
| Flesh to Stone | transmutation | 6 | The subject, along with all its carried gear, turns into a mindless, inert statue. If the statue... | |
| Flickering Lights | evocation | 2 | You cause the illumination in the area to seem to flicker erratically, fluctuating between... | |
| Fly | transmutation | 3 | The subject can fly at a speed of 60 feet (or 40 feet if it wears medium or heavy armor, or if... | |
| Force Anchor | conjuration | creation | 2 | You conjure an anchor of pure force that immediately skewers your target on a successful ranged... |
| Forced Mutation | transmutation | 3 | The body of the target creature twists and distorts, reshaping into a grotesque figure. Because... | |
| Forceful Hand | evocation | 6 | This spell functions as interposing hand, except that it can also pursue and bull rush one... | |
| Forceful Strike | evocation | 4 | You cast this spell as you strike a creature with a melee weapon, unarmed strike, or natural... | |
| Force Hook Charge | evocation | 3 | You create a hook of force that strikes the target and drags you to a space adjacent to it. Make... | |
| Force Punch | evocation | 3 | This spell charges your hand with telekinetic force. Your successful melee touch attack deals... | |
| Force Sword | evocation | 2 | You create a +1 longsword of pure force sized appropriately for you that you can wield or give... | |
| Freezing Sphere | evocation | 6 | Freezing sphere creates a frigid globe of cold energy that streaks from your fingertips to the... | |
| Frigid Touch | evocation | 2 | This spell causes your hand to glow with a pale blue radiance. Your melee touch attack deals 4d6... | |
| Frostbite | transmutation | 1 | Your melee touch attack deals 1d6 points of nonlethal cold damage + 1 point/level, and the... | |
| Furious Fire Barrage | evocation | 5 | Upon casting this spell, you conjure forth one or two balls of flame, each resting in a free... | |
| Ghost Whip | evocation | 2 | A white, 15-foot-long lash of ghostly evanescence appears from your hand. This weapon is treated... | |
| Glimpse of Truth | divination | 5 | This spell functions like true seeing, except as noted above. | |
| Gloomblind Bolts | conjuration | creation | 3 | You create one or more bolts of negative energy infused with shadow pulled from the Shadow... |
| Gorum's Armor | transmutation | 1 | The targeted suit of armor or shield sprouts thousands of tiny iron spikes like porcupine... | |
| Grim Stalker | necromancy | haunted | 6 | You bind spirits of ill fate to an object, focusing their wrath onto the next creature that... |
| Groundswell | transmutation | 2 | This spell allows the target to cause the ground to rise up beneath him. As a swift action, the... | |
| Guardian Armor | conjuration | teleportation | 1 | This spell teleports the suit of armor you are wearing off of your body and onto an ally within... |
| Guardian Monument, Lesser | abjuration | 3 | You touch an unattended, nonmagical object to create a touchstone for humans defending the area.... | |
| Gusting Sphere | evocation | 2 | A swirling ball of wind rolls in whichever direction you point, hurling those it strikes with... | |
| Gust of Wind | evocation | 2 | This spell creates a severe blast of air (approximately 50 mph) that originates from you,... | |
| Haste | transmutation | 3 | The transmuted creatures move and act more quickly than normal. This extra speed has several... | |
| Heckle | enchantment | compulsion | 3 | You badger and nitpick the subject of your spell until its mood sours. The target's attitude... |
| Hellfire Ray | evocation | 6 | A blast of hellfire blazes from your hands. You can fire one ray, plus one additional ray for... | |
| Hidden Blades | illusion | glamer | 2 | You render a target weapon or up to 50 pieces of ammunition invisible, granting the wielder a... |
| Hobble | transmutation | 1 | This spell disrupts the method a target uses for movement. Creatures under the effects of this... | |
| Hollow Blades | transmutation | 2 | All melee and natural attacks from the target deal damage as if the target were one size... | |
| Horrifying Visage | necromancy | haunted | 3 | You channel residual feelings of terror into the minds of creatures within the area, causing... |
| Huntmaster's Spear | transmutation | 2 | Choose one creature type (and subtype, if applicable) from the ranger's favored enemy list. When... | |
| Hydraulic Push | evocation | 1 | You call forth a quick blast of water that knocks over and soaks one creature or square. You can... | |
| Hydraulic Torrent | evocation | 3 | You call forth a powerful stream of water that batters all creatures and obstacles in its path... | |
| Ice Storm | evocation | 4 | Great magical hailstones pound down upon casting this spell, dealing 3d6 points of bludgeoning... | |
| Illusion of Treachery | illusion | figment | 4 | You create an illusion that takes the same space as a foe and mimics its movements perfectly.... |
| Illusion of Treachery, Greater | illusion | figment | 6 | This spell functions as illusion of treachery except that it also conceals your own actions (as... |
| Imbue With Elemental Might | evocation | 2 | This spell functions like imbue with spell ability, except you transfer the use of your... | |
| Infernal Healing | conjuration | healing | 1 | You anoint a wounded creature with devil's blood or unholy water, giving it fast healing 1. This... |
| Infernal Healing, Greater | conjuration | healing | 4 | As infernal healing, except the target gains fast healing 4 and the target detects as an evil cleric. |
| Interposing Hand | evocation | 5 | Interposing hand creates a Large magic hand that appears between you and one opponent. This... | |
| Invisibility | illusion | glamer | 2 | The creature or object touched becomes invisible. If the recipient is a creature carrying gear,... |
| Invisibility Bubble | illusion | glamer | 2 | A glamered bubble surrounds the target's space, rendering her completely invisible underwater by... |
| Invisibility, Greater | illusion | glamer | 4 | This spell functions like invisibility, except that it doesn't end if the subject attacks. |
| Ironbeard | transmutation | 1 | This spell causes a brushy beard of stiff iron to erupt from the face of a willing target. The... | |
| Iron Spine | transmutation | 3 | You launch an ingot of iron at the target. If you succeed at a ranged touch attack, the target's... | |
| Ja Noi Aspect | transmutation | polymorph | 3 | You gain some of the appearance and qualities of the ja noi, oni who take hobgoblin form. Your... |
| Jump | transmutation | 1 | The subject gets a +10 enhancement bonus on Acrobatics checks made to attempt high jumps or long... | |
| Jury-Rig | transmutation | 1 | When you cast this spell, a spectral force binds a broken weapon together, relieving the broken... | |
| Kalistocrat's Nightmare | transmutation | 2 | You temporarily curse a creature so its touch lessens the value of coins it touches. While under... | |
| Keen Edge | transmutation | 3 | This spell makes a weapon magically keen, improving its ability to deal telling blows. This... | |
| Keep Watch | enchantment | 1 | This spell enables the subjects to stand watch or keep vigil throughout the night without any... | |
| Knell of The Depths | conjuration | 2 | You invest a target with cursed elemental energy, causing nearby bodies of water to roil when... | |
| Kreighton's Perusal | divination | 1 | You gain a brief but incomplete understanding of one book's contents, equivalent to having... | |
| Lash of The Astradaemon | necromancy | 5 | You draw on the essence of astradaemons to cause one of your hands to elongate and sprout... | |
| Last Azlanti's Defending Sword | evocation | 6 | You create a sword of force that functions as mage's sword except as described here. The sword... | |
| Lend Path | transmutation | 4 | You temporarily transfer one of your mythic path abilities to another creature, which can use it... | |
| Lighten Object | transmutation | 1 | The target's weight decreases by half. If this spell is cast on armor, the armor's armor check... | |
| Lighten Object, Mass | transmutation | 5 | This spell functions like lighten object, except that it affects a number of objects equal to... | |
| Lightning Bolt | evocation | 3 | You release a powerful stroke of electrical energy that deals 1d6 points of electricity... | |
| Light Prison | evocation | 2 | Rays of light burst forth from your outstretched hand, encircling each target's space with a... | |
| Lock Gaze | enchantment | compulsion | 1 | You compel the target to look at you and only you for the spell's duration or until the spell is... |
| Magic Missile | evocation | 1 | A missile of magical energy darts forth from your fingertip and strikes its target, dealing... | |
| Magic Weapon | transmutation | 1 | Magic weapon gives a weapon a +1 enhancement bonus on attack and damage rolls. An enhancement... | |
| Magic Weapon, Greater | transmutation | 3 | This spell functions like magic weapon, except that it gives a weapon an enhancement bonus on... | |
| Magnetic Field | abjuration | 6 | You create a spherical magnetic field that surrounds you to a range of 30 feet and follows you... | |
| Mark of Buoyancy | transmutation | 3 | You cause the touched object to become lighter than air, such that it floats if not weighted... | |
| Martial Telekinesis | evocation | 4 | You mingle the power of your mind and body to exert force beyond your reach. This spell... | |
| Mask From Divination | divination | 5 | As part of the action used to cast this spell, you place the mask used as the focus component on... | |
| Masochistic Shadow | necromancy | 4 | You animate the target's shadow with semi-living energies drawn from the Shadow Plane,... | |
| Mischievous Shadow | necromancy | haunted | 4 | You direct spirits into the shadows of creatures. The shadows of creatures that fail their Will... |
| Molten Orb | evocation | 2 | You create a fist-sized, red-hot ball of molten metal that you immediately hurl as a splash... | |
| Moonrise Arrow | evocation | 3 | You cause ammunition, including shuriken, to glow with faint silvery light. The ammunition... | |
| Negative Reaction | illusion | glamer | 1 | The target's actions and words fail to impress. The target of this spell takes a -10 penalty on... |
| Numerological Evocation | evocation | 3 | You can use the Path of Numbers to calculate the latent magical energies all around you and fire... | |
| Open/Close | transmutation | 0 | You can open or close (your choice) a door, chest, box, window, bag, pouch, bottle, barrel, or... | |
| Parchment Swarm | transmutation | 5 | When you cast this spell, you quickly tear a parchment into shreds, releasing the flying... | |
| Perfect Placement | divination | 3 | Affected creatures gain tactical knowledge and maximize their efficiency on the field of battle.... | |
| Pesh Vigor | transmutation | 1 | The target gains a +2 enhancement bonus to its Strength. Once/round as a free action, the target... | |
| Phantasmal Killer | illusion | phantasm | 4 | You create a phantasmal image of the most fearsome creature imaginable to the subject simply by... |
| Phase Step | conjuration | teleportation | 3 | You instantly transfer the touched creature to a point you designate within range. This... |
| Pilfering Hand | evocation | 2 | You create and control an invisible telekinetic force, manipulating it with either startling... | |
| Prehensile Pilfer | transmutation | 3 | The target's tail moves and acts more quickly, almost with a mind of its own. When making a... | |
| Psychic Leech | enchantment | compulsion | 3 | The target experiences feelings of ennui and lethargy, becoming fatigued for the spell's... |
| Pyrotechnic Eruption | evocation | 4 | The caster causes jets of flame to erupt from the ground and surround the target. The target... | |
| Pyrotechnics | transmutation | 2 | Pyrotechnics turns a fire into a burst of blinding fireworks or a thick cloud of choking smoke,... | |
| Quick Throwing | transmutation | 2 | Those under the effects of this spell become faster in the use of thrown weapons. They can draw... | |
| Quieting Weapons | illusion | glamer | 4 | The target weapons and any ammunition they fire make no sound as part of their normal functions... |
| Ray of Enfeeblement | necromancy | 1 | A coruscating ray springs from your hand. You must succeed on a ranged touch attack to strike a... | |
| Ray of Exhaustion | necromancy | 3 | A black ray projects from your pointing finger. You must succeed on a ranged touch attack with... | |
| Ray of Frost | evocation | 0 | A ray of freezing air and ice projects from your pointing finger. You must succeed on a ranged... | |
| Recharge | evocation | 3 | You restore up to 1 charge/level to a battery or half that number of charges to a technological... | |
| Reduce Person | transmutation | 1 | This spell causes instant diminution of a humanoid creature, halving its height, length, and... | |
| Reduce Person, Mass | transmutation | 4 | This spell functions like reduce person, except that it affects multiple creatures. | |
| Reinforce Armaments | transmutation | 1 | You reinforce a weapon or armor suit to give it a temporarily upgrade or mitigate the fragile... | |
| Reinforce Armaments, Communal | transmutation | 2 | This spell functions like reinforce armaments, except you divide the duration in 10-minute... | |
| Reloading Hands | conjuration | creation | 2 | Once/round, phantom hands load a single ranged weapon or firearm with conjured ammunition. This... |
| Resilient Reservoir | transmutation | 3 | This spell creates a magical well of retribution that a caster can unleash with blinding speed.... | |
| Returning Weapon | conjuration | teleportation | 1 | For the duration of the spell, the target weapon acts as if it had the returning weapon special... |
| Returning Weapon, Communal | conjuration | teleportation | 2 | For the duration of the spell, the target weapon acts as if it had the returning weapon special... |
| Rigor Mortis | transmutation | 4 | The joints of a creature affected by this spell stiffen and swell, making movement painful and... | |
| River of Wind | evocation | 4 | Summoning up the power of the tempest, you direct a current of forceful winds where you please.... | |
| Rope Tornado | evocation | 4 | A spiraling twister of tornado-force wind surges forth from your palm, unbalancing those it... | |
| Sadomasochism | necromancy | 4 | While subject to this spell, anytime you are dealt damage, your attacker must roll damage for... | |
| Scorching Ray | evocation | 2 | You blast your enemies with a searing beam of fire. You may fire one ray, plus one additional... | |
| Scripted Hallucination | illusion | phantasm | 5 | This spell functions as audiovisual hallucination (see page 204), except that the phantasm... |
| Selective Invisibility | illusion | glamer | 3 | Upon casting this spell, you turn invisible, as/the invisibility spell, and you choose a second... |
| Serren's Armor Lock | transmutation | 2 | Upon pointing at an armored foe, you cause all of the joints of the target's armor to stiffen as... | |
| Serren's Swift Girding | transmutation | 1 | With a sweep of your hand, you select a number of targets and the same number of suits of armor.... | |
| Shapechanger's Gift | transmutation | polymorph | 5 | You change the target into an animal (as/beast shape I), humanoid (as/alter self), or monstrous... |
| Shatter | evocation | 2 | Shatter creates a loud, ringing noise that breaks brittle, nonmagical objects; sunders a single... | |
| Shining Cord | evocation | 3 | When you cast this spell, you make a ranged touch attack against a single opponent within 30... | |
| Shocking Grasp | evocation | 1 | Your successful melee touch attack deals 1d6 points of electricity damage/caster level (maximum... | |
| Shout | evocation | 4 | You emit an ear-splitting yell that deafens and damages creatures in its path. Any creature... | |
| Sickening Strikes | transmutation | 3 | You are imbued with disease, and any creature you strike with a melee attack must make a... | |
| Silver Darts | conjuration | creation | 3 | A cone of silver darts springs from your hand. These darts act as a silver weapon that deals 1d6... |
| Siphon Might | necromancy | 3 | You drain the might of the target and transfer that power to another creature. The subject takes... | |
| Sirocco | evocation | 6 | A blast of furnace-hot wind blasts downward, inflicting 4d6 fire damage +1 point/caster level to... | |
| Slow | transmutation | 3 | An affected creature moves and attacks at a drastically slowed rate. Creatures affected by this... | |
| Snowball | evocation | 1 | You throw a ball of elemental ice and snow at a single target as a ranged touch attack. The... | |
| Sonic Scream | evocation | 2 | Up to three times during this spell's duration, you can emit a cone of powerful sound as a... | |
| Soulswitch | necromancy | 5 | You may only cast this spell if you currently have a familiar. You place your soul into the body... | |
| Spark | evocation | 0 | You can make an unattended Fine flammable object catch on fire. This works as if you were using... | |
| Spider Climb | transmutation | 2 | The subject can climb and travel on vertical surfaces or even traverse ceilings as well as a... | |
| Spotlight | evocation | 3 | You create a mobile area of bright light centered on one target while simultaneously suppressing... | |
| Steal Size | transmutation | 3 | This spell reduces the target's size by one size category, as if it were affected by reduce... | |
| Stoneskin | abjuration | 4 | The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains DR... | |
| Stone Throwing | transmutation | 2 | The subject gains the rock throwing and rock catching abilities (Pathfinder RPG Bestiary 303).... | |
| Stone to Flesh | transmutation | 6 | This spell restores a petrified creature to its normal state, restoring life and goods. The... | |
| Storm Step | conjuration | teleportation | 3 | You are able to harness the power of the storm to transport yourself a short distance, by taking... |
| Sunder Breaker | abjuration | 1 | You place an invisible ward upon the target. The next time a creature succeeds at a sunder... | |
| Sundering Shards | transmutation | 1 | You channel power into a melee weapon. If the weapon's wielder destroys an item with a... | |
| Symbol of Striking | illusion | shadow | 5 | This spell functions like symbol of death, except that using the material component, you scribe... |
| Tactical Acumen | enchantment | compulsion | 2 | Tactical acumen grants you and your allies a mastery of battlefield tactics. Whenever you would... |
| Tail Current | transmutation | 4 | This spell functions as tailwind except it creates a helpful current in water instead of in the... | |
| Tailwind | transmutation | 4 | You compel the wind to push the targets in a direction of your choice. The subjects can hustle... | |
| Tamer's Lash | evocation | 1 | A 15-foot-long whip of sonic energy springs from your hand, delivering a loud crack when you... | |
| Telekinesis | transmutation | 5 | You move objects or creatures by concentrating on them. Depending on the version selected, the... | |
| Telekinetic Maneuver | transmutation | 4 | This spell functions as telekinesis, but it can be used only to perform a bull rush, disarm,... | |
| Telekinetic Strikes | evocation | 2 | The touched creature's limbs are charged with telekinetic force. For the duration of the spell,... | |
| Thunderstomp | evocation | 1 | You stomp your foot or strike your weapon against the ground or floor, creating a ripple of... | |
| Thunderstomp, Greater | evocation | 3 | This spell functions as thunderstomp, except as noted. It allows you target multiple creatures... | |
| Time Shudder | transmutation | 2 | You cause a ripple in time that affects all creatures in the area. At the start of each... | |
| Touch of Combustion | evocation | 1 | Your successful melee touch attack causes the target to ignite in a violent burst of flame,... | |
| Triggered Hallucination | illusion | phantasm | 6 | This spell functions as audiovisual hallucination (see page 204), except that this spell's... |
| True Seeing | divination | 6 | You confer on the subject the ability to see all things as they actually are. The subject sees... | |
| Twisted Space | transmutation | 2 | You distort the space around a creature, twisting the path of its melee attacks unpredictably,... | |
| Umbral Strike | necromancy | shadow | 6 | You create a bolt of dark energy and use it to make a ranged touch attack that ignores... |
| Umbral Weapon | illusion | 2 | A shadowy afterimage trails behind the targeted weapon, potentially damaging foes even when the... | |
| Unerring Weapon | transmutation | 1 | This spell causes a weapon to veer closer to vital areas, improving the result of a critical... | |
| Vampiric Touch | necromancy | 3 | You must succeed on a melee touch attack. Your touch deals 1d6 points of damage/2 caster levels... | |
| Vanish | illusion | glamer | 1 | This spell functions like invisibility, except the effect only lasts for 1 round/caster level... |
| Versatile Weapon | transmutation | 3 | You transform the physical makeup of a weapon as you desire. This spell functions like greater... | |
| Waft | transmutation | 5 | You make the targets light enough to be carried by wind. Creatures affected by this spell suffer... | |
| Wall of Brine | conjuration | creation | 4 | You conjure a 5-foot-thick wall of seawater with a powerful current flowing toward one side of... |
| Wall of Fire | evocation | 4 | An immobile, blazing curtain of shimmering violet fire springs into existence. One side of the... | |
| Wall of Ice | evocation | 4 | This spell creates an anchored plane of ice or a hemisphere of ice, depending on the version... | |
| Wall of Sound | evocation | 4 | A translucent barrier of pure sound springs into existence. This wall is silent except for a... | |
| Ward Shield | abjuration | 4 | With a touch, you enchant a shield and enable it to protect its wielder from hostile spells. The... | |
| Water Breathing | transmutation | 3 | The transmuted creatures can breathe water freely. Divide the duration evenly among all the... | |
| Waterproof | abjuration | 1 | This spell renders a touched object waterproof for the duration of the spell. The object must be... | |
| Weaponwand | transmutation | 1 | When you cast this spell on a weapon, you cause a portion of the weapon to open like the skin of... | |
| Wind Blades | transmutation | 5 | You harden the air around the target into jagged invisible blades that deal damage based on how... | |
| Wind Wall | evocation | 3 | An invisible vertical curtain of wind appears. It is 2 feet thick and of considerable strength.... | |
| Winged Sword | transmutation | 2 | The weapon targeted by this spell grows small feathered wings. For the duration of the spell,... | |
| With The Wind | abjuration | 2 | You create eddies in the air around the subject that protect it from being checked or blown... |
