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Class: Sorcerer
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- Arcanist [523]
- Wizard [523]
- Sorcerer [521] ×
- Witch [307]
- Magus [127]
- Bard [199]
- Skald [196]
- Summoner [149]
- Unsummoner [132]
- Bloodrager [76]
- Shaman [195]
- Druid [262]
- Hunter [248]
- Ranger [119]
- Cleric [314]
- Oracle [312]
- Warpriest [263]
- Inquisitor [138]
- Antipaladin [72]
- Paladin [81]
- Alchemist [58]
- Investigator [57]
- Psychic [275]
- Mesmerist [106]
- Occultist [189]
- Spiritualist [128]
- Medium [96]
Descriptor
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- Acid [7]
- Air [8]
- Chaotic [3]
- Cold [12]
- Curse [8]
- Darkness [9]
- Death [2]
- Draconic [1]
- Earth [17]
- Electricity [4]
- Emotion [5]
- Evil [33]
- Fear [2]
- Fire [17]
- Force [21]
- Good [4]
- Language-Dependent [4]
- Lawful [3]
- Light [12]
- Mind-Affecting [21]
- Poison [4]
- Ruse [1]
- Shadow [6]
- Sonic [2]
- Water [10]
Range
Duration
Target
Save: None
Verbal
Somatic
Material
Focus
Divine Focus
521 spells
| Name â–² | School | Subschool | Sorcerer Level | Description |
|---|---|---|---|---|
| Absorbing Barrier | abjuration | 4 | You ward all creatures and objects in the area from ranged weapons. The spell’s area of effect... | |
| Abundant Ammunition | conjuration | summoning | 1 | When cast on a container such as a quiver or a pouch that contains nonmagical ammunition or... |
| Acid Arrow | conjuration | creation | 2 | An arrow of acid springs from your hand and speeds to its target. You must succeed on a ranged... |
| Acid Fog | conjuration | creation | 6 | Acid fog creates a billowing mass of misty vapors like the solid fog spell. In addition to... |
| Acid Splash | conjuration | creation | 0 | You fire a small orb of acid at the target. You must succeed on a ranged touch attack to hit... |
| Admonishing Ray | evocation | 2 | You blast your enemies with rays of nonlethal force. You may fire one ray, plus one additional... | |
| Alarm | abjuration | 1 | Alarm creates a subtle ward on an area you select. Once the spell effect is in place, it... | |
| Allied Cloak | abjuration | 3 | You cause a cloak, shawl, poncho, or other outer garment you are wearing to animate to aid and... | |
| Ally Across Time | conjuration | summoning | 2 | You create one or more 5-foot cubes of temporal possibility where your timeline overlaps with... |
| Alter River | transmutation | 5 | You alter the flow of water in a natural freshwater channel such as a river, stream, or... | |
| Analyze Dweomer | divination | 6 | You can observe magical auras. Each round, you may examine a single creature or object that you... | |
| Angelic Aspect | transmutation | 5 | This spell functions like lesser angelic aspect, except you gain low-light vision, darkvision... | |
| Angelic Aspect, Greater | transmutation | 8 | This spell functions like lesser angelic aspect, except you gain low-light vision; darkvision 60... | |
| Angelic Aspect, Lesser | transmutation | 2 | You take on an aspect of an angelic being, including some of its physical characteristics. You... | |
| Animal Aspect | transmutation | polymorph | 2 | You gain some of the beneficial qualities of an animal. Your base form is largely unchanged and... |
| Animal Aspect, Greater | transmutation | polymorph | 4 | This spell functions like animal aspect, except you can either gain two aspects at once or one... |
| Animate Dead | necromancy | 4 | This spell turns corpses into undead skeletons or zombies (see the Pathfinder RPG Bestiary) that... | |
| Animate Dead, Lesser | necromancy | 3 | This spell functions as animate dead, except you can only create a single Small or Medium... | |
| Animate Rope | transmutation | 1 | You can animate a nonliving rope-like object. The maximum length assumes a rope with a 1-inch... | |
| Antimagic Field | abjuration | 6 | An invisible barrier surrounds you and moves with you. The space within this barrier is... | |
| Arcane Cannon | transmutation | 7 | Your focus becomes a Medium arcane cannon that appears in an unoccupied square within the... | |
| Arcane Eye | divination | scrying | 4 | You create an invisible magical sensor that sends you visual information. You can create the... |
| Arcane Lock | abjuration | 2 | An arcane lock spell cast upon a door, chest, or portal magically locks it. You can freely pass... | |
| Arcane Mark | universal | 0 | This spell allows you to inscribe your personal rune or mark, which can consist of no more than... | |
| Arcane Pocket | conjuration | creation | 1 | With a touch, you conjure an extradimensional space inside a pouch or pocket. The pocket acts as... |
| Arid Refuge | conjuration | creation | 5 | You conjure a small stone building on any relatively flat nonliving surface at least 20 feet... |
| Army Across Time | conjuration | summoning | 5 | This spell functions as ally across time as noted above with two exceptions. First, you can... |
| Aroden's Spellbane | abjuration | 9 | One of many spells originally created by the Last Azlanti before he became a god, Aroden's... | |
| Arrow Eruption | conjuration | creation | 2 | You create exact duplicates of the arrow or crossbow bolt you used to kill a creature in the... |
| Ashen Path | transmutation | 2 | You grant the creature touched the ability to breathe with ease air that is contaminated with... | |
| Ash Storm | conjuration | creation | 3 | Driving ash blocks all sight (even darkvision) within the spell's area of effect, and falling... |
| Astral Projection | necromancy | 9 | By freeing your spirit from your physical body, this spell allows you to project an astral body... | |
| Astral Projection, Lesser | necromancy | 5 | This spell functions as astral projection, except you cannot leave the Astral Plane and explore... | |
| Augmenting Wall | evocation | 5 | You create a wall of faintly shimmering elemental energy. Upon casting the spell, choose either... | |
| Banishing Blade | abjuration | 5 | You imbue a weapon with the power to drive foes back. The first time each round the weapon... | |
| Barrow Haze | necromancy | 3 | Barrow haze creates a bank of fog similar to that created by fog cloud, except that the vapors... | |
| Beanstalk | conjuration | creation | 4 | When casting this spell, you must plant the material components in soil. When you do, at the end... |
| Billowing Skirt | transmutation | 2 | A skirt, kilt, or gown you are wearing enables you to control your falls through the air. A... | |
| Bilocation | conjuration | creation | 9 | The spell creates an identical copy of you, along with everything you wear and carry, anywhere... |
| Black Tentacles | conjuration | creation | 4 | This spell causes a field of rubbery black tentacles to appear, burrowing up from the floor and... |
| Blade Snare | abjuration | 3 | This spell creates an invisible magic field that does not stop weapons (whether manufactured or... | |
| Bleed For Your Master | enchantment | compulsion | 3 | When you would be hit by an attack that requires an attack roll, or when you are within an area... |
| Blood Sentinel | transmutation | 3 | After casting this spell, you pour a few drops of your blood and saliva into the mouth of the... | |
| Bloody Arrows | necromancy | 4 | Whenever this spell's target hits a creature with a ranged weapon that successfully deals... | |
| Bloody Tears And Jagged Smile | necromancy | 2 | Your eyes turn black and weep blood, and your teeth become jagged fangs. You gain a bite attack... | |
| Bone Fists | necromancy | 2 | The bones of your targets' joints grow thick and sharp, protruding painfully through the skin at... | |
| Break, Greater | transmutation | 6 | You release a burst of destructive energy. Each Medium or smaller object in the area gains the... | |
| Brightest Light | evocation | 4 | This trademark spell of the Lantern Bearers functions as daylight, except it lasts longer. In... | |
| Brightest Night | transmutation | 1 | You grant low-light vision to the affected creatures. Creatures that already have low-light... | |
| Burning Sands | conjuration | creation | 1 | You cause sheets of hot sand to spread over the ground in the area of effect. This layer of sand... |
| Business Booms | enchantment | 3 | You may cast this spell immediately prior to spending 1 day of downtime to promote a business... | |
| Calistria's Guardian Wasps | conjuration | summoning | 3 | You summon a wasp swarm (Pathfinder RPG Bestiary 275) that builds a 10-foot-by-10-foot nest in... |
| Call Construct | conjuration | teleportation | 8 | This spell functions as instant summons, except it can only summon a construct you control. For... |
| Calm Air | abjuration | 5 | This spell calms the air and disperses fog, dust, and other particles. The wind force in the... | |
| Campfire Wall | evocation | 3 | You can create a barrier around a fire of at least campfire size that shelters everyone inside... | |
| Carry Companion | transmutation | 2 | You touch an animal or magical beast that has a helpful attitude toward you, instantly... | |
| Catatonia | necromancy | 3 | You touch the target and place it into a deathlike state that persists for the duration. The... | |
| Chain of Perdition | evocation | 3 | A floating chain of force with hooks at each end appears within an unoccupied space of your... | |
| Clairaudience/Clairvoyance | divination | scrying | 3 | Clairaudience/clairvoyance creates an invisible magical sensor at a specific location that... |
| Clenched Fist | evocation | 8 | This spell functions like interposing hand, except that the hand can also push or strike one... | |
| Cleromancy | divination | 3 | Cleromancy involves casting bones and interpreting the results. Those able to arrive at the... | |
| Cloak of Secrets | illusion | glamer | 1 | This spell forms an invisible bubble that filters all speech coming from inside the affected... |
| Clone | necromancy | 8 | This spell makes an inert duplicate of a creature. If the original individual has been slain,... | |
| Cloud Shape | transmutation | 4 | This spell functions like gaseous form, except you assume the shape of a Colossal cloud with a... | |
| Codespeak | transmutation | 2 | Upon casting this spell, all recipients gain the ability to speak a new language. This language... | |
| Coin Shot | transmutation | 1 | You turn up to three coins into deadly projectiles that gain the velocity of a bullet when... | |
| Companion Transposition | conjuration | teleportation | 5 | You trade places with the other target, teleporting as if you were both affected by dimension... |
| Condensed Ether | transmutation | 5 | You condense the substance of the Ethereal Plane as it interpenetrates the Material Plane. This... | |
| Conjure Black Pudding | conjuration | summoning | 6 | You summon a black pudding (Bestiary 35) that immediately attacks creatures near it. You have no... |
| Conjure Carriage | conjuration | creation | 3 | You create a fine wooden carriage with whatever cosmetic embellishments you desire. It is well... |
| Contact Entity I | evocation | 2 | You send out a magical message to any eldritch entities of a particular kind within a 100-mile... | |
| Contact Entity II | evocation | 3 | This spell functions like contact entity I, except that you can contact creatures from the... | |
| Contact Entity III | evocation | 5 | This spell functions like contact entity II, except that you can contact creatures from the... | |
| Contact Entity IV | evocation | 7 | This spell functions like contact entity III, except that you can contact creatures from the... | |
| Contagious Flame | evocation | 6 | You blast several enemies with beams of fire. You may fire three rays, plus one additional ray... | |
| Continual Flame | evocation | 2 | A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The... | |
| Control Construct | transmutation | 7 | You wrest the control of a construct from its master. For as long as you concentrate, you can... | |
| Control Water | transmutation | 6 | This spell has two different applications, both of which control water in different ways. The... | |
| Control Weather | transmutation | 7 | You change the weather in the local area. It takes 10 minutes to cast the spell and an... | |
| Conversing Wind | transmutation | 4 | This spell functions as whispering wind, except it can carry responses and doesn't end after... | |
| Corpse Lanterns | necromancy | 2 | This spell functions as dancing lights, except it summons up to four spheres of light, each of... | |
| Corrosive Consumption | conjuration | creation | 5 | With a touch, this spell causes a small, rapidly growing patch of corrosive acid to appear on... |
| Corrosive Touch | conjuration | creation | 1 | Your successful melee touch attack deals 1d4 points of acid damage/caster level (maximum 5d4). |
| Covetous Aura | abjuration | 5 | Anytime a harmless (so noted by a spell's saving throw description) spell of 3rd level or lower... | |
| Create Armaments | conjuration | creation | 4 | You create one nonmagical weapon, shield, or set of armor. To determine whether the item... |
| Create Demiplane | conjuration | creation | 8 | This spell functions as create lesser demiplane, except the area is larger and you can add more... |
| Create Demiplane, Greater | conjuration | creation | 9 | This spell functions as create demiplane, except the area is larger and you can add more... |
| Create Demiplane, Lesser | conjuration | creation | 7 | You create a small, finite demiplane. You must be on the Astral or Ethereal Plane or on a plane... |
| Create Greater Undead | necromancy | 8 | This spell functions like create undead, except that you can create more powerful and... | |
| Create Holds | transmutation | 4 | You create a path of handholds on earthen, plaster, stone, or wooden walls (not on walls made of... | |
| Create Treasure Map | divination | 2 | You can take a piece from a dead creature's body and use it to create a map that reveals the... | |
| Create Undead | necromancy | 6 | A much more potent spell than animate dead, this evil spell allows you to infuse a dead body... | |
| Create Variant Mummy | necromancy | 7 | This spell functions as create undead (Pathfinder RPG Core Rulebook 262), except it creates one... | |
| Cruel Jaunt | conjuration | teleportation | 6 | You gain the ability to detect fear, as/sense fear (see page 127), but you sense creatures... |
| Crushing Hand | evocation | 9 | This spell functions as interposing hand, except that it can also grapple one opponent as... | |
| Cursed Earth | necromancy | 9 | You lay a terrible curse upon the land, blighting those who live and die there. Choose one of... | |
| Curse of Fell Seasons | transmutation | 9 | By touching the ground, you drastically change the weather in the area, as the unseasonable... | |
| Curse of Night | evocation | 8 | By touching the ground, you curse an area to remain in bleak darkness, as the endless night... | |
| Curse Terrain | necromancy | 4 | By touching the ground, you curse the land with four unnatural hazards. This functions as lesser... | |
| Curse Terrain, Greater | necromancy | 6 | By touching the ground, you curse the land with six unnatural hazards. This functions as lesser... | |
| Curse Terrain, Lesser | necromancy | 2 | By touching the ground, you curse the land with three unnatural hazards, as the minor perilous... | |
| Curse Terrain, Supreme | necromancy | 8 | By touching the ground, you curse the land with seven unnatural hazards. This functions as... | |
| Dancing Darkness | evocation | 1 | You create either up to four spheres of darkness that each reduce the illumination level by one... | |
| Dancing Lantern | transmutation | 1 | You can animate a lantern and order it to follow you. The lantern floats at shoulder height and... | |
| Dancing Lights | evocation | 0 | Depending on the version selected, you create up to four lights that resemble lanterns or... | |
| Darkness | evocation | 2 | This spell causes an object to radiate darkness out to a 20-foot radius. This darkness causes... | |
| Darkvault | abjuration | 5 | You ward an area's shadows such that light cannot penetrate them. The illumination level in the... | |
| Dark Whispers | illusion | shadow | 2 | You communicate through the shadows of one or more targets within range. The shadows have no... |
| Daylight | evocation | 3 | You touch an object when you cast this spell, causing the object to shed bright light in a... | |
| Daywalker | necromancy | 5 | You reshape the substance of a willing undead creature to resemble a living, breathing creature... | |
| Deathwine | necromancy | 3 | This spell allows you to turn a potion into a temporary pool of necromantic energy. Only a... | |
| Deceptive Redundancy | illusion | glamer | 5 | You create a contingent ward that defies those who would dispel your magic, convincing them that... |
| Decollate | necromancy | 5 | A thin red line circles the target's neck. The target's head becomes detachable so long as she... | |
| Decrepit Disguise | illusion | glamer | 1 | You make an object seem like a worthless version of itself. A masterwork or magic sword could... |
| Defoliate | necromancy | 2 | You hurl a tiny ball of negative energy, destroying plant life either in a line 60 feet long or... | |
| Deft Digits | transmutation | 3 | You animate the target of the spell, manipulating the glove with your own hand from a distance.... | |
| Deja Vu | enchantment | compulsion | 1 | You reach into the target's mind and put its thought processes into a temporary loop. Whatever... |
| Desperate Weapon | conjuration | creation | 1 | You create a one-handed object that you might expect to see in your current surroundings, which... |
| Detect Charm | divination | 1 | This spell functions as/detect magic, except that it detects only charm, compulsion, and... | |
| Detect Fiendish Presence | divination | 0 | This spell functions like detect evil, except that it detects only outsiders with the evil... | |
| Detect Magic | divination | 0 | You detect magical auras. The amount of information revealed depends on how long you study a... | |
| Detect Magic, Greater | divination | 2 | This spell functions as detect magic, except that you can glean much more information from the... | |
| Detect Metal | divination | 1 | You detect any metal objects or creatures within a 60-foot cone. You can specify all metal... | |
| Detect Poison | divination | 0 | You determine whether a creature, object, or area has been poisoned or is poisonous. You can... | |
| Detect Radiation | divination | 1 | You detect radiation in the surrounding area. You see radioactive auras as a glowing green... | |
| Detect Scrying | divination | 4 | You immediately become aware of any attempt to observe you by means of a divination (scrying)... | |
| Detect Secret Doors | divination | 1 | You can detect secret doors, compartments, caches, and so forth. Only passages, doors, or... | |
| Detect Undead | divination | 1 | You can detect the aura that surrounds undead creatures. The amount of information revealed... | |
| Determine Depth | divination | 2 | With a touch, you can determine the exact thickness of a wall, ceiling, or other solid barrier,... | |
| Die For Your Master | enchantment | compulsion | 5 | This spell functions as bleed for your master, but it allows your companion or familiar to... |
| Dimensional Anchor | abjuration | 4 | A green ray springs from your hand. You must make a ranged touch attack to hit the target. Any... | |
| Dimensional Bounce | conjuration | teleportation | 7 | You designate two locations within range and create a dimensional link between them; you must... |
| Dimensional Lock | abjuration | 8 | You create a shimmering emerald barrier that completely blocks extradimensional travel. Forms of... | |
| Dimension Door | conjuration | teleportation | 4 | You instantly transfer yourself from your current location to any other spot within range. You... |
| Discern Location | divination | 8 | A discern location spell is among the most powerful means of locating creatures or objects.... | |
| Discern Value | divination | 3 | You can quickly analyze the monetary value of objects and identify which are most valuable to an... | |
| Disguise Weapon | illusion | glamer | 1 | You make one manufactured weapon look like a different manufactured weapon of the same size and... |
| Dispel Magic | abjuration | 3 | You can use dispel magic to end one ongoing spell that has been cast on a creature or object, to... | |
| Dispel Magic, Greater | abjuration | 6 | This spell functions like dispel magic, except that it can end more than one spell on a target... | |
| Disrupt Undead | necromancy | 0 | You direct a ray of positive energy. You must make a ranged touch attack to hit, and if the ray... | |
| Distracting Cacophony | evocation | 3 | The air fills with loud and discordant noise, making concentration difficult. Casting a spell in... | |
| Dongun Shaper's Touch | transmutation | 3 | You create an alchemical residue on your hands that allows you to reshape any nonmagical,... | |
| Draconic Ally | conjuration | creation | 3 | You create a semi-living intelligent draconic servant that loyally obeys and serves you. Treat... |
| Dream | illusion | phantasm | 5 | You, or a messenger you touch, send a message to others in the form of a dream. At the beginning... |
| Dress Corpse | necromancy | 2 | You cause the flesh and bones of a corpse to shift themselves to suit a narrative of your... | |
| Dust Ward | abjuration | 6 | You ward a magic item against other creatures who try to learn to use or copy it. When you cast... | |
| Dweomer Retaliation | abjuration | 3 | You may only cast this spell immediately after successfully counterspelling an opponent. Drawing... | |
| Echean's Excellent Enclosure | abjuration | 9 | You call into being around you an invisible barrier of force within which magic cannot persist.... | |
| Elemental Assessor | evocation | 6 | Azata champions developed this spell to deal with fiends with unknown resistances. A ray of... | |
| Elemental Bombardment | conjuration | summoning | 7 | You summon elementals from their elemental planes and hurl them onto your enemies with great... |
| Emblem of Greed | transmutation | polymorph | 6 | You transform one melee weapon into a burning glaive similar to the ones wielded by the... |
| Emergency Force Sphere | evocation | 4 | As wall of force, except you create a hemispherical dome of force with hardness 20 and a number... | |
| Enervation | necromancy | 4 | You point your finger and fire a black ray of negative energy that suppresses the life force of... | |
| Enter Image | transmutation | 3 | You gain a dim impression of the activities around any object bearing your face or form and can... | |
| Entomb | transmutation | 8 | You designate an aboveground area and send it deep within the earth. During the casting of this... | |
| Eroding Ray | transmutation | 2 | You channel a fraction of the tumultuous ecosystem of the Hao Jin Tapestry and redirect it... | |
| Escape Alarm | abjuration | 2 | You place a ward on an area that notifies you when a creature exits it. This functions as alarm,... | |
| Euphoric Tranquility | enchantment | compulsion | 8 | A creature under the effect of this enchantment enters a state of euphoria. The target treats... |
| Expeditious Construction | conjuration | creation | 1 | You create a low wall or other simple structure of packed earth or loose stone measuring 3 feet... |
| Fabricate | transmutation | 5 | You convert material of one sort into a product that is of the same material. Creatures or magic... | |
| Fabricate Bullets | transmutation | 1 | You convert 1 pound of lead into bullets. When you cast this spell, you decide whether you... | |
| False Vision | illusion | glamer | 5 | This spell creates a subtle illusion, causing any divination (scrying) spell used to view... |
| Familiar Figment | illusion | figment | 2 | You create an illusory duplicate of your familiar that moves erratically around your familiar's... |
| Fey Gate | conjuration | creation | 8 | This spell functions as the planar travel function of gate, except it can be used to travel only... |
| Fickle Winds | transmutation | 5 | You create a mobile cylinder of wind encompassing every target of the spell and protecting them... | |
| Fiendish Wrath | enchantment | compulsion | 4 | Each affected creature flies into a combat frenzy. The target gains a +2 morale bonus to... |
| Fiery Runes | evocation | 2 | You charge a weapon with a magic rune of fire. When the wielder of the weapon successfully... | |
| Fiery Shuriken | conjuration | creation | 2 | You call forth two fiery projectiles resembling shuriken, plus one more for every two caster... |
| Find Fault | divination | 3 | You instantly learn many of the target's weaknesses, as if you had made an appropriate Knowledge... | |
| Fins To Feet | transmutation | polymorph | 3 | You transform the target's fins, flippers, or tail into legs and feet, allowing it to walk on... |
| Fire Trail | transmutation | 3 | When you cast this spell, flammable liquid oozes from your pores, dripping onto the ground and... | |
| Flame Arrow | transmutation | 3 | This spell allows you to turn ammunition (such as arrows, crossbow bolts, shuriken, and sling... | |
| Flaming Aura | transmutation | 4 | The spell allows you channel fire into your very being. If you don't already have the fire... | |
| Flash Forward | conjuration | teleportation | 5 | You cheat the laws of time and enter into combat before reverting back to your original... |
| Flesh Puppet | necromancy | 4 | You animate one corpse that has been dead no more than 48 hours. It rises as a zombie... | |
| Flesh Puppet Horde | necromancy | 5 | This spell functions as flesh puppet, but can animate multiple zombies. As noted in animate... | |
| Flesh Wall | necromancy | 6 | You animate corpses, forming them into a wall of joined flesh and limbs. The wall inserts itself... | |
| Fleshwarping Swarm | conjuration | summoning | 3 | This spell functions as summon swarm, except that living and undead creatures that fail their... |
| Floating Disk | evocation | 1 | You create a slightly concave, circular plane of force that follows you about and carries loads... | |
| Fog Cloud | conjuration | creation | 2 | A bank of fog billows out from the point you designate. The fog obscures all sight, including... |
| Fool's Gold (VC) | illusion | 1 | You can temporarily make copper or silver seem to be an equivalent amount of gold. The spell... | |
| Force Anchor | conjuration | creation | 3 | You conjure an anchor of pure force that immediately skewers your target on a successful ranged... |
| Forceful Hand | evocation | 6 | This spell functions as interposing hand, except that it can also pursue and bull rush one... | |
| Force Sword | evocation | 2 | You create a +1 longsword of pure force sized appropriately for you that you can wield or give... | |
| Foresight | divination | 9 | This spell grants you a powerful sixth sense in relation to yourself or another. Once foresight... | |
| Fortune's Path | divination | 3 | You predict events in your near future. Visions of the foretold events appear in the mirror... | |
| Frigid Touch | evocation | 2 | This spell causes your hand to glow with a pale blue radiance. Your melee touch attack deals 4d6... | |
| Frost Mammoth | conjuration | creation | 7 | A blast of snow suddenly fills an area with a space of 15 feet, immediately taking the shape of... |
| Frosty Aura | transmutation | 4 | The spell allows you to channel cold into your very being. If you don't already have the cold... | |
| Fumblestep | conjuration | 1 | Fumblestep coats a target's feet in slick ectoplasm that retains some psychic connection to your... | |
| Gaseous Form | transmutation | 3 | The subject and all its gear become insubstantial, misty, and translucent. Its material armor... | |
| Gate | conjuration | creation, calling | 9 | Casting a gate spell has two effects. First, it creates an interdimensional connection between... |
| Geas/Quest | enchantment | compulsion | 6 | This spell functions similarly to lesser geas, except that it affects a creature of any HD and... |
| Geb's Hammer | necromancy | 4 | Centuries of war with Nex trained the necromancers of Geb to extract every last resource from... | |
| Genius Avaricious | conjuration | creation | 6 | Casting this spell constitutes performing a rite of sacrifice to the archdevil Mammon, making an... |
| Geomessage | illusion | figment | 4 | You create a written message of 50 words or fewer, or else an image, a drawing, or a similar... |
| Getaway | conjuration | teleportation | 6 | Getaway teleports you and allies you designate at the time of casting to a predetermined... |
| Ghost Whip | evocation | 2 | A white, 15-foot-long lash of ghostly evanescence appears from your hand. This weapon is treated... | |
| Ghost Wolf | conjuration | creation | 4 | This spell conjures a Large, quasi-real, wolflike creature made of roiling black smoke. It... |
| Gird Ally | abjuration | 2 | You create a magical field around summoned creatures you control that deflects attacks made... | |
| Globe of Invulnerability | abjuration | 6 | This spell functions like lesser globe of invulnerability, except that it also excludes... | |
| Globe of Invulnerability, Lesser | abjuration | 4 | An immobile, faintly shimmering magical sphere surrounds you and excludes all spell effects of... | |
| Globe of Tranquil Water | abjuration | 5 | Upon casting this spell, a rippling bubble of calm water extends outward from you to a radius of... | |
| Grand Destiny | enchantment | compulsion | 5 | You inspire the target with the power to seize a grand destiny. The target gains a +4 competence... |
| Grappling Scarf | transmutation | 1 | A scarf you are wearing frays at the end into hook-like shapes and can extend to incredible... | |
| Grasp | divination | 0 | You can cast this spell as an immediate action when you fail a Climb check and would fall. You... | |
| Grasping Corpse | necromancy | 1 | You can cause one nearby corpse to animate for a brief moment. Choose a creature within 30 feet... | |
| Grasping Hand | evocation | 7 | This spell functions as interposing hand, except that it can also grapple one opponent you... | |
| Grasping Tentacles | conjuration | creation | 3 | This spell functions as black tentacles, except the tentacles blindly grasp at the targets' eyes... |
| Gravel Vortex | conjuration | creation | 4 | You create a hail of tiny pieces of rock and dust that batter and scrape against all things in... |
| Gravity Sphere | transmutation | 5 | You affect the local gravity field in a 30-foot-radius sphere around the spell's designated... | |
| Guardian Armor | conjuration | teleportation | 1 | This spell teleports the suit of armor you are wearing off of your body and onto an ally within... |
| Half-Blood Extraction | transmutation | 5 | You transform the target half-orc into a full-blooded orc. The target loses all of its half-orc... | |
| Hardening | transmutation | 6 | This spell increases the hardness of materials by 1 point per 2 caster levels. The hardening... | |
| Healing Thief | necromancy | 3 | With this spell you can steal the healing of the target creature. You must succeed at a melee... | |
| Heart of The Metal | transmutation | 3 | You lend the nature of adamantine, cold iron, or silver to the targeted weapons, depending on... | |
| Hellfire Ray | evocation | 6 | A blast of hellfire blazes from your hands. You can fire one ray, plus one additional ray for... | |
| Hide Bruises | illusion | glamer | 1 | The target's wounds to seem to disappear. A creature attempting a Heal check to tell the... |
| Hold Portal | abjuration | 1 | This spell magically holds shut a door, gate, window, or shutter of wood, metal, or stone. The... | |
| Hungry Darkness | evocation | 7 | This spell creates an area of intense blackness, as deeper darkness, but filled with unseen... | |
| Hungry Earth | transmutation | 5 | The ground attempts to pull creatures beneath its surface as if hungry for the flesh of mortals.... | |
| Hydraulic Push | evocation | 1 | You call forth a quick blast of water that knocks over and soaks one creature or square. You can... | |
| Hydraulic Torrent | evocation | 3 | You call forth a powerful stream of water that batters all creatures and obstacles in its path... | |
| Ice Storm | evocation | 4 | Great magical hailstones pound down upon casting this spell, dealing 3d6 points of bludgeoning... | |
| Icicle Dagger | conjuration | creation | 1 | You create a masterwork dagger out of ice. The dagger deals 1 point of cold damage in addition... |
| Identify | divination | 1 | This spell functions as detect magic, except that it gives you a +10 enhancement bonus on... | |
| Impart Mind | transmutation | 6 | This spell grants the target magic item temporary intelligence by siphoning off a tiny portion... | |
| Infernal Challenger | conjuration | calling | 3 | This spell summons a bearded devil, causing it to appear where you designate. The area within a... |
| Influence Wild Magic | abjuration | 2 | This spell creates an area of stabilizing magical energy that emanates from you. Any creature... | |
| Insect Scouts | divination | 3 | A favorite in the creaking courts of Ustalav, insect scouts summons one or more vermin to... | |
| Insect Spies | divination | 4 | You summon one or more glossy black beetles, which have a measure of intelligence and make for... | |
| Insect Spies, Greater | divination | 7 | As insect spies, but you can also borrow the senses of the summoned insects. As a move action,... | |
| Instant Portrait | conjuration | creation | 1 | You touch a surface and produce a painted portrait of either yourself or a creature you can see... |
| Instant Summons | conjuration | summoning | 7 | You call some nonliving item directly to your hand from virtually any location. First, you must... |
| Instant Summons, Greater | conjuration | summoning | 8 | This spell functions as instant summons, except that you can target multiple objects. You must... |
| Interplanetary Teleport | conjuration | teleportation | 9 | This spell functions as teleport, except there is truly no range limit and you do not need to... |
| Interposing Hand | evocation | 5 | Interposing hand creates a Large magic hand that appears between you and one opponent. This... | |
| Invisibility Alarm | abjuration | 1 | This spell functions as alarm, except it is triggered only by invisible creatures entering or... | |
| Iron Spine | transmutation | 3 | You launch an ingot of iron at the target. If you succeed at a ranged touch attack, the target's... | |
| Irriseni Mirror Sight | divination | scrying | 3 | This spell lets you look into a mirror near you and see an image that is reflected in another... |
| Ja Noi Aspect | transmutation | polymorph | 3 | You gain some of the appearance and qualities of the ja noi, oni who take hobgoblin form. Your... |
| Jatembe's Ire | transmutation | 6 | The scholars of the Magaambya claim that Old-Mage Jatembe developed this spell to help eradicate... | |
| Jolt | transmutation | 0 | You cause a spark of electricity to strike the target with a successful ranged touch attack. The... | |
| Joyful Rapture | conjuration | healing | 7 | Your inspired words overwhelm others with transcendental bliss. All allies within the area of... |
| Knock | transmutation | 2 | Knock opens stuck, barred, or locked doors, as well as those subject to hold portal or arcane... | |
| Knock, Mass | transmutation | 6 | Also known as "unshackle," this spell functions as knock, but works on multiple means of closure at once. | |
| Last Azlanti's Defending Sword | evocation | 6 | You create a sword of force that functions as mage's sword except as described here. The sword... | |
| Last Azlanti's Defending Sword, Mass | evocation | 9 | This spell functions as Aroden's defending sword, except you can create one sword/5 caster... | |
| Leshy Swarm | conjuration | summoning | 3 | You call out to nearby nature spirits and grant them temporary plant bodies. These creatures are... |
| Levitate | transmutation | 2 | Levitate allows you to move yourself, another creature, or an object up and down as you wish. A... | |
| Light | evocation | 0 | This spell causes a touched object to glow like a torch, shedding normal light in a 20-foot... | |
| Limited Wish | universal | 7 | A limited wish lets you create nearly any type of effect. For example, a limited wish can do any... | |
| Limp Lash | necromancy | 2 | You create a dark whip-shaped field of energy that wraps around an enemy's neck, leaving... | |
| Line In The Sand | abjuration | 1 | You create a glowing crimson line around the area. Against creatures in the area, you can... | |
| Linked Legacy | divination | 1 | This spell helps build community and ensure a shared vision for the future. When any of the... | |
| Locate Creature | divination | 4 | This spell functions like locate object, except this spell locates a known creature. You slowly... | |
| Locate Gate | divination | 5 | You sense the direction of the nearest teleportation circle (permanent or with a remaining... | |
| Locate Object | divination | 2 | You sense the direction of a well-known or clearly visualized object. You can search for general... | |
| Lucky Number | transmutation | 1 | You are able to tweak tiny variables affecting a creature's immediate future in order to grant... | |
| Mad Monkeys | conjuration | summoning | 3 | You summon a swarm of screeching, mischievous monkeys. The swarm understands and obeys your... |
| Mage Hand | transmutation | 0 | You point your finger at an object and can lift it and move it at will from a distance. As a... | |
| Mage's Crawl Space | transmutation | 2 | When you cast this spell, you merge with an adjacent natural stone surface, forming a 5-foot... | |
| Mage's Decree | evocation | 6 | You speak a short message (up to 25 words), and it is immediately transmitted to each target,... | |
| Mage's Faithful Hound | conjuration | creation | 5 | You conjure up a phantom watchdog that is invisible to everyone but yourself. It then guards the... |
| Mage's Magnificent Mansion | conjuration | creation | 7 | You conjure up an extradimensional dwelling that has a single entrance on the plane from which... |
| Mage's Private Sanctum | abjuration | 5 | This spell ensures privacy. Anyone looking into the area from outside sees only a dark, foggy... | |
| Mage's Sword | evocation | 7 | This spell brings into being a shimmering, sword-like plane of force. The sword strikes at any... | |
| Magic Aura | illusion | glamer | 1 | You alter an item's aura so that it registers to detect spells (and spells with similar... |
| Magic Aura, Greater | illusion | glamer | 4 | If cast on an object, this spell functions as magic aura, except that if you have identified the... |
| Magic Missile | evocation | 1 | A missile of magical energy darts forth from your fingertip and strikes its target, dealing... | |
| Major Creation | conjuration | creation | 5 | This spell functions like minor creation, except that you can also create an object of mineral... |
| Master's Escape | conjuration | teleportation | 4 | You create an extradimensional link between yourself and one summoned creature you control that... |
| Master's Mutation | transmutation | polymorph | 5 | You can mold the ephemeral substance of the Outer Planes, mutating one summoned creature that... |
| Masterwork Transformation | transmutation | 2 | You convert a non-masterwork item into its masterwork equivalent. A normal sword becomes a... | |
| Maze | conjuration | teleportation | 8 | You banish the subject into an extradimensional labyrinth. Each round on its turn, it may... |
| Message | transmutation | 0 | You can whisper messages and receive whispered replies. Those nearby can hear these messages... | |
| Meteor Swarm | evocation | 9 | Meteor swarm is a very powerful and spectacular spell that is similar to fireball in many... | |
| Miasmatic Form | transmutation | 4 | This spell functions like gaseous form, except the target's vaporous body is dangerous to... | |
| Minor Creation | conjuration | creation | 4 | You create a nonmagical, unattended object of nonliving vegetable matter. The volume of the item... |
| Minor Dream | illusion | figment | 3 | This spell functions as the dream spell, except as follows. The messenger must be yourself or a... |
| Mirror Hideaway | transmutation | 2 | You transform a mirror into a portal to an extradimensional space. The space can hold as many as... | |
| Misdirection | illusion | glamer | 2 | By means of this spell, you misdirect the information from divination spells that reveal auras... |
| Mislead | illusion | figment, glamer | 6 | You become invisible (as greater invisibility, a glamer), and at the same time, an illusory... |
| Mnemonic Siphon | divination | 4 | You inscribe a rune on the target object. The rune remains dormant until the object finds its... | |
| Molten Orb | evocation | 2 | You create a fist-sized, red-hot ball of molten metal that you immediately hurl as a splash... | |
| Moment of Greatness | enchantment | compulsion | 1 | Each creature affected by this spell is given the potential for greater success and glory. If... |
| Motes of Dusk And Dawn | evocation | 3 | When you cast this spell, you create up to four motes that shed light or darkness in a... | |
| Mount | conjuration | summoning | 1 | You summon a light horse or a pony (your choice) to serve you as a mount (see the Pathfinder RPG... |
| Mount, Communal | conjuration | summoning | 2 | This spell functions like mount, except you can summon up to six light horses or ponies, and you... |
| Move Earth | transmutation | 6 | Move earth moves dirt (clay, loam, sand, and soil), possibly collapsing embankments, moving... | |
| Murderous Crow | conjuration | summoning | 1 | You conjure a supernaturally vicious and clever crow to watch over you on the battlefield.... |
| Nauseating Trail | conjuration | creation | 3 | The target exudes stinking vapors that fill its space. The vapors do not obscure sight, but it... |
| Numerological Resistance | abjuration | 3 | Numerological resistance allows numerologists to use the Path of Numbers to grant their allies... | |
| Oasis | transmutation | 6 | This spell functions in any natural terrain on the Material Plane. It redirects the flow of... | |
| Object Possession | necromancy | 5 | This spell functions as lesser object possession, except as noted above. The possessed animated... | |
| Object Possession, Greater | necromancy | 7 | This spell functions as object possession, except as noted above. The possessed animated object... | |
| Object Possession, Lesser | necromancy | 4 | This spell functions as possession, except you possess an object instead of a creature. A... | |
| Obscured Script | illusion | phantasm | 2 | You create a latent illusion that clouds the judgment and reading ability of any creature that... |
| Obscure Poison | abjuration | 1 | You make the touched poison difficult to detect or identify. Detect poison and similar effects... | |
| Obscuring Mist | conjuration | creation | 1 | A misty vapor arises around you. It is stationary. The vapor obscures all sight, including... |
| Open Arms | transmutation | 5 | You cast this spell in response to a specific cavalier's challenge (Pathfinder Roleplaying Game:... | |
| Pack Empathy | divination | 3 | You create an instinctual connection between the targets. Each can sense the others' overall... | |
| Page-Bound Epiphany | divination | 2 | You magically scour the world's libraries for information that might refresh your memory about a... | |
| Particulate Form | transmutation | 7 | The targets' physical forms undergo a bizarre transformation. They look and function normally,... | |
| Passwall | transmutation | 5 | You create a passage through wooden, plaster, or stone walls, but not through metal or other... | |
| Peace Bond | abjuration | 1 | This spell creates one glowing rune of peace, plus one/2 caster levels above 1st (to a maximum... | |
| Peerless Integrity | illusion | glamer | 2 | Peerless integrity conceals the alignment of creatures from divination magic. All creatures... |
| Penumbral Disguise | conjuration | 3 | You mask your features with shadowy illumination, gaining a competence bonus equal to your... | |
| Permanency | universal | 5 | This spell makes the duration of certain other spells permanent. You first cast the desired... | |
| Pernicious Poison | necromancy | 2 | You weaken the target's defenses against poison. The target gains a -4 penalty on saves against... | |
| Pernicious Pranksters | conjuration | summoning | 5 | You summon intangible forces of whimsy to perform a variety of tricks and pranks upon your foes.... |
| Phantom Chariot | conjuration | creation | 4 | You conjure a quasi-real heavy chariot with four horselike creatures in a team to pull it. (The... |
| Phantom Driver | conjuration | creation | 3 | You conjure a Small or Medium, quasi-real, humanlike creature (the exact physical features can... |
| Phantom Steed | conjuration | creation | 3 | You conjure a Large, quasi-real, horselike creature (the exact coloration can be customized as... |
| Phantom Steed, Communal | conjuration | creation | 4 | This spell functions like phantom steed, except you can summon up to six steeds, and you divide... |
| Phantom Trap | illusion | glamer | 2 | This spell makes a lock or other small mechanism seem to be trapped to anyone who can detect... |
| Phase Door | conjuration | creation | 7 | This spell creates an ethereal passage through wooden, plaster, or stone walls, but not other... |
| Phase Step | conjuration | teleportation | 3 | You instantly transfer the touched creature to a point you designate within range. This... |
| Pilfering Hand | evocation | 2 | You create and control an invisible telekinetic force, manipulating it with either startling... | |
| Planar Inquiry | conjuration | calling | 3 | Although he was hardly the first to turn to the Outer Planes for answers, Jatembe's dealings... |
| Planar Refuge | conjuration | creation | 7 | This spell enforces the rules of the Material Plane on other planes of existence. Upon casting... |
| Poisoned Egg | transmutation | 1 | You transform the contents of a normal egg into a single dose of small centipede poison (injury;... | |
| Polar Ray | evocation | 8 | A blue-white ray of freezing air and ice springs from your hand. You must succeed on a ranged... | |
| Polymorph Familiar | transmutation | polymorph | 3 | This spell functions as beast shape I, except it grants your familiar the form of any Small... |
| Power Word Blind | enchantment | compulsion | 7 | You utter a single word of power that causes a creature to become blinded, whether the creature... |
| Power Word Kill | enchantment | compulsion | 9 | You utter a single word of power that instantly kills one creature of your choice, whether the... |
| Power Word Stun | enchantment | compulsion | 8 | You utter a single word of power that instantly causes one creature of your choice to become... |
| Prosperous Room | enchantment | 3 | The targeted room is enchanted to have magical appeal for customers, an increase in the workflow... | |
| Prying Eyes | divination | 5 | You create a number of semitangible, visible magical orbs (called "eyes") equal to 1d4 + your... | |
| Prying Eyes, Greater | divination | 8 | This spell functions like prying eyes, except that the eyes can see all things as they actually... | |
| Psychic Asylum | illusion | phantasm | 6 | You retreat into a mindscape (see page 234) of your own making that allows you to perform a... |
| Psychic Reading | divination | 2 | You are able to read a person's surface thoughts and take cues from the person's appearance,... | |
| Questing Stone | divination | 4 | This spell functions like arcane eye, except that it uses an ioun stone as a visible scrying... | |
| Rage | enchantment | compulsion | 3 | Each affected creature gains a +2 morale bonus to Strength and Constitution, a +1 morale bonus... |
| Raging Rubble | transmutation | 3 | You animate an area of rubble, gravel, or other small stones, creating a dangerous, rolling area... | |
| Rain of Frogs | conjuration | summoning | 3 | This spell functions as summon swarm, except you summon a swarm of poisonous frogs. This swarm... |
| Rampart | conjuration | creation | 7 | You create a massive rampart of hard-packed earth and stone 5 feet thick. The rampart cannot be... |
| Ray of Frost | evocation | 0 | A ray of freezing air and ice projects from your pointing finger. You must succeed on a ranged... | |
| Reboot | transmutation | 5 | Whispering in the dense, information-rich machine language of the First Ones, you bring a... | |
| Recorporeal Incarnation | necromancy | 7 | Recorporeal incarnation effectively replaces the target living creature's body with that of the... | |
| Refuge | conjuration | teleportation | 9 | When you cast this spell, you create powerful magic in a specially prepared object. This object... |
| Release The Hounds | conjuration | summoning | 5 | This spell summons a pack of canines that respond to the spellcaster's commands and act in... |
| Renovation | transmutation | 4 | Upon casting this spell, you permanently rearrange and resize the rooms in a building you... | |
| Resilient Reservoir | transmutation | 4 | This spell creates a magical well of retribution that a caster can unleash with blinding speed.... | |
| Resplendent Mansion | conjuration | creation | 9 | This spell creates a towering mansion. While casting the spell, you hold an image of the mansion... |
| Restore Corpse | necromancy | 1 | You grow flesh on a decomposed or skeletonized corpse of a Medium or smaller creature, providing... | |
| Retrieve Item | conjuration | calling | 2 | You call a specific nonliving item directly to your hand from a nearby location. First, you must... |
| Revealing Light | evocation | 2 | The touched object emits a shimmering light (as per light) that causes shadows to shift... | |
| Revenant Armor | transmutation | 4 | This spell endows a suit of armor with a singular purpose realized only after its wearer goes... | |
| Reverse Gravity | transmutation | 7 | This spell reverses gravity in an area, causing unattached objects and creatures in the area to... | |
| Rising Water | conjuration | 4 | You conjure a cylinder of calm water on an area of solid ground or on top of a body of water.... | |
| River Whip | conjuration | creation | 2 | You create a coil of flowing fresh water, functioning a whip appropriate for your size, except... |
| Rock Whip | conjuration | creation | 2 | A 15-foot-long lash of crumbling crystal and earth emerges from the palm of your hand. This... |
| Rope Trick | transmutation | 2 | When this spell is cast upon a piece of rope from 5 to 30 feet long, one end of the rope rises... | |
| Rovagug's Fury | transmutation | 2 | You create a minor earthquake that can trip creatures. Attempt a single combat maneuver check... | |
| Rune of Durability | transmutation | 3 | You inscribe an angular rune upon the surface of a weapon, increasing its hit points. A weapon... | |
| Rune Trace | divination | 1 | By immersing yourself fully in the intricacies of a carved or written rune of any kind, you can... | |
| Sacrifice | enchantment | charm | 4 | You make a sacrifice to aid in conjuring and commanding a creature called with planar ally,... |
| Sands of Time | necromancy | 3 | You temporarily age the target, immediately advancing it to the next age category. The target... | |
| Sand Table | divination | 4 | Sand table allows you to create a scale model of the battlefield surrounding your position,... | |
| Scintillating Pattern | illusion | pattern | 8 | A twisting pattern of coruscating colors weaves through the air, affecting creatures within. The... |
| Scoop | evocation | 0 | You will a small vessel of force into existence. As a move action, you can direct the container... | |
| Scorching Ash Form | transmutation | 4 | This spell functions like gaseous form, except the target becomes a visible swirl of hot ash and... | |
| Scorching Ray | evocation | 2 | You blast your enemies with a searing beam of fire. You may fire one ray, plus one additional... | |
| Scouring Winds | evocation | 7 | This spell brings forth a windstorm of stinging sand that blocks all vision. You can move the... | |
| Screen | illusion | glamer | 8 | This spell creates a powerful protection from scrying and observation. When casting the spell,... |
| Sculpted Cape | transmutation | 1 | Your cape, cloak, or shawl stiffens and maintains its shape even if removed. A sculpted cape has... | |
| Sealed Sending | conjuration | creation | 5 | You create a scroll bearing a message in any language you can speak, with a maximum length of 50... |
| Sebaceous Twin | transmutation | 3 | By touching a living target, you cause a half-formed, parasitic clone of the target to burst... | |
| Secluded Grimoire | conjuration | summoning | 1 | This spell sends a spellbook into a random but safe location on the Ethereal Plane, where it... |
| Secret Chest | conjuration | summoning | 5 | You hide a chest on the Ethereal Plane for as long as 60 days and can retrieve it at will. The... |
| Secret Coffer | conjuration | summoning | 3 | This spell functions like secret chest, except the coffer is only 1 foot square and can contain... |
| Secret Page | transmutation | 3 | Secret page alters the contents of a page so that it appears to be something entirely different.... | |
| Secret Vault | conjuration | summoning | 8 | This spell functions like secret chest, except it affects a small structure, vault, or oversized... |
| Secure Shelter | conjuration | creation | 4 | You conjure a sturdy cottage or lodge made of material that is common in the area where the... |
| Seed Spies | divination | 3 | This spell functions as insect spies, except it creates wafting seeds with magical intellect... | |
| Selective Alarm | abjuration | 3 | This spell functions as alarm, except that you can tweak the spell to be more discerning in what... | |
| Selective Invisibility | illusion | glamer | 3 | Upon casting this spell, you turn invisible, as/the invisibility spell, and you choose a second... |
| Sending | evocation | 5 | You contact a particular creature with which you are familiar and send a short message of 25... | |
| Sentry Skull | necromancy | 2 | You restore the senses to the severed head of a humanoid or monstrous humanoid killed within the... | |
| Sequester | abjuration | 7 | When cast, this spell prevents divination spells from detecting or locating the target and also... | |
| Serren's Swift Girding | transmutation | 1 | With a sweep of your hand, you select a number of targets and the same number of suits of armor.... | |
| Shadow Invasion | conjuration | summoning | 4 | Using a slashing motion with the spell's focus as part of the casting of shadow invasion, you... |
| Shadow Step | illusion | shadow | 4 | To use this spell, you must be in an area of dim light or darkness. You enter a shadow or area... |
| Shadowy Haven | transmutation | 4 | This spell functions like rope trick, except the point of entry is through a 5-foot-square... | |
| Shared Suffering | necromancy | 2 | You infuse a dagger with necromantic energy, then plunge the dagger into your own body. You take... | |
| Shared Training | divination | 3 | Select one teamwork feat you have. You can grant this feat to allies within range for the... | |
| Shifting Shadows | evocation | 3 | Waves of shifting shadows obscure the appearance of all creatures caught within the emanation,... | |
| Shocking Grasp | evocation | 1 | Your successful melee touch attack deals 1d6 points of electricity damage/caster level (maximum... | |
| Shocking Image | illusion | figment | 4 | This spell works like mirror image, except the illusory doubles it creates discharge an electric... |
| Shroud of Innocuity | illusion | glamer | 3 | All affected creatures are veiled with a commonplace appearance. This appearance varies based on... |
| Silent Table | illusion | glamer | 2 | You protect an area against casual eavesdropping. Sounds and sonic effects that originate inside... |
| Silk To Steel | transmutation | 2 | You imbue an ordinary scarf (or similar piece of clothing) with the strength of steel without... | |
| Silt Sphere | illusion | glamer | 3 | This spell generates an illusory silt cloud that drifts around you and moves with you. The cloud... |
| Simulacrum | illusion | shadow | 7 | Simulacrum creates an illusory duplicate of any creature. The duplicate creature is partially... |
| Simulacrum, Lesser | illusion | shadow | 4 | This spell functions as simulacrum, except you can't create a simulacrum of a creature whose HD... |
| Siphon Magic | abjuration | 5 | This spell attempts to transfer a magical effect from a creature you touch to yourself. When you... | |
| Skeleton Crew | necromancy | 4 | This spell turns corpses into skeletons (Pathfinder RPG Bestiary 250) that act as crew and obey... | |
| Skin Tag | necromancy | haunted | 1 | You mix a malign spirit into a piece of food, a drink, or some other item to be consumed... |
| Skyshroud | divination | scrying | 3 | The caster designates the area of a hemisphere within the spell's range. If a solid object would... |
| Sleet Storm | conjuration | creation | 3 | Driving sleet blocks all sight (even darkvision) within it and causes the ground in the area to... |
| Slick Walls | conjuration | creation | 2 | You coat all walls and ceilings within the spell’s area with a slick substance. The DC of all... |
| Snowball | evocation | 1 | You throw a ball of elemental ice and snow at a single target as a ranged touch attack. The... | |
| Snow Shape | transmutation | 2 | In frozen northern lands, where the earth may be hidden beneath heavy drifts of snow, Ulfen... | |
| Solid Fog | conjuration | creation | 4 | This spell functions like fog cloud, but in addition to obscuring sight, the solid fog is so... |
| Soothe Construct | abjuration | 5 | You soothe the elemental spirit of a targeted construct, reducing its chance of going berserk by... | |
| Spawn Calling | conjuration | calling | 9 | Having attained the highest and most profane form of magical achievement in the Great... |
| Spectral Hand | necromancy | 2 | A ghostly hand shaped from your life force materializes and moves as you desire, allowing you to... | |
| Spectral Saluqi | necromancy | 6 | This spell creates a spectral saluqi, an undead canine resembling an oversized hound with black... | |
| Spectral Scout | conjuration | creation | 3 | You summon a spectral creature in the shape of the Tiny or smaller animal of your choice, which... |
| Spherescry | divination | scrying | 3 | This spell allows remote viewing through spheres that have previously consumed some portion of... |
| Stone Call | conjuration | creation | 2 | A rain of dirt, gravel, and small pebbles fills the area, dealing 2d6 points of bludgeoning... |
| Stone Discus | conjuration | creation | 2 | You create a stone discus, which flies at an enemy. You can create one discus, plus one... |
| Stone Shape | transmutation | 4 | You can form an existing piece of stone into any shape that suits your purpose. While it's... | |
| Stone Shield | conjuration | creation | 1 | A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an... |
| Storm of Blades | conjuration | creation | 2 | You create floating swords of the type used as the material component for this spell (such as a... |
| Straitjacket | conjuration | creation | 5 | You cause a straitjacket to spring into existence to restrain the target creature. You attempt a... |
| Strangling Hair | transmutation | 3 | Your hair animates and extends to grapple and constrict an opponent. Make a grapple check... | |
| Stricken Heart | necromancy | 2 | This spell covers your hand with a writhing black aura. As part of casting the spell, you can... | |
| Stunning Barrier | abjuration | 1 | You are closely surrounded by a barely visible magical field. The field provides a +1 deflection... | |
| Stunning Barrier, Greater | abjuration | 3 | This spell functions as stunning barrier, except as noted above, and it provides a +2 bonus to... | |
| Subjective Reality | illusion | phantasm | 7 | Choose one object, creature, or force you can see within long range (400 ft. + 40 ft./level).... |
| Summon Accuser | conjuration | summoning | 4 | This spell summons a single accuser devil from Hell to do the spellcaster's bidding, similar to... |
| Summon Cacodaemon | conjuration | summoning | 2 | This spell functions like summon monster, except it summons a single cacodaemon. |
| Summon Cacodaemon, Greater | conjuration | summoning | 4 | This spell functions like summon cacodaemon, except it summons 1d4+1 cacodaemons. |
| Summon Ceustodaemon | conjuration | summoning | 5 | This spell functions like summon monster, except it summons a single ceustodaemon. |
| Summon Derghodaemon | conjuration | summoning | 9 | This spell functions like summon monster, except it summons a single derghodaemon. |
| Summon Erodaemon | conjuration | summoning | 8 | This spell functions like summon monster, except it summons a single erodaemon. |
| Summon Flight of Eagles | conjuration | summoning | 6 | You summon 1d4+1 giant eagles to serve as you designate. The summoned birds can fight if you... |
| Summon Genie | conjuration | summoning | 5 | This spell functions like lesser summon genie, except you can summon one djinni or 1d3 jann. |
| Summon Genie, Greater | conjuration | summoning | 6 | This spell functions like lesser summon genie, except you can summon one shaitan, 1d3 djinn, or... |
| Summon Genie, Lesser | conjuration | summoning | 4 | This spell functions like summon monster I, except you can summon one janni. |
| Summon Greater Demon | conjuration | summoning | 9 | This spell functions like summon monster, except it allows you to summon a single coloxus... |
| Summon Infernal Host | conjuration | summoning | 5 | This spell functions as summon monster V, save that it can only be used to summon host devils.... |
| Summon Lesser Demon | conjuration | summoning | 5 | This spell functions like summon monster, except it allows you to summon a single brimorak... |
| Summon Lesser Psychopomp | conjuration | summoning | 5 | This spell functions like summon monster, except that it summons 1d3 esobok psychopomps or 1d4+1... |
| Summon Meladaemon | conjuration | summoning | 8 | This spell functions like summon monster, except it summons a single meladaemon. |
| Summon Minor Monster | conjuration | summoning | 1 | This spell functions as summon monster I, except you can summon 1d3 Tiny or smaller animals,... |
| Summon Monster 1 | conjuration | summoning | 1 | This spell summons an extraplanar creature (typically an outsider, elemental, or magical beast... |
| Summon Monster 2 | conjuration | summoning | 2 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 3 | conjuration | summoning | 3 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 4 | conjuration | summoning | 4 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 5 | conjuration | summoning | 5 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 6 | conjuration | summoning | 6 | This spell functions like summon monster I, except you can summon one creature from the... |
| Summon Monster 7 | conjuration | summoning | 7 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 8 | conjuration | summoning | 8 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 9 | conjuration | summoning | 9 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Ship | conjuration | creation | 4 | When you cast this spell, you must hold out a miniature model of the ship you intend to create.... |
| Summon Swarm | conjuration | summoning | 2 | You summon a swarm of bats, rats, or spiders (your choice), which attacks all other creatures... |
| Summon Thanadaemon | conjuration | summoning | 9 | This spell functions like summon monster, except it summons a single thanadaemon. You can only... |
| Summon Totem Creature | conjuration | summoning | 3 | The Shoanti revere more than the deities of distant planes, but also the animals and natural... |
| Summon Vanth | conjuration | summoning | 6 | This spell functions like summon monster, except that it summons a single vanth psychopomp.... |
| Sundered Serpent Coil | conjuration | creation | 3 | This spell functions like black tentacles, except it creates a Large decapitated snake, which... |
| Swarm of Fangs | conjuration | summoning | 3 | You summon a swarm consisting of thousands of animate, flying teeth in a 10-foot-by-10-foot... |
| Swipe | conjuration | teleportation | 3 | By flicking a finger in the appropriate direction and proclaiming ownership, you attempt to... |
| Symbol of Dispelling | abjuration | 8 | This spell functions as symbol of death, except that all creatures within 40 feet of the symbol... | |
| Symbol of Revelation | divination | 4 | This spell functions as symbol of death, except it is only activated by invisible creatures,... | |
| Symbol of Scrying | divination | scrying | 5 | This spell functions as symbol of death, except that, when triggered, it creates a scrying... |
| Symbol of Sealing | abjuration | 6 | This spell allows you to scribe a potent rune of power upon or above a door or other opening... | |
| Symbol of Vulnerability | abjuration | 9 | This spell functions as symbol of death, except it saps the defenses of all creatures within 60... | |
| Sympathetic Aura | illusion | glamer | 2 | This spell functions like magic aura, except it extends its altered aura to similar items in a... |
| Tattoo Potion | transmutation | 2 | When you cast this spell, you mix special tattoo inks into a potion of your choice. Once you... | |
| Technomancy | divination | 1 | This spell functions as detect magic, except it detects the presence of technological objects... | |
| Telekinetic Assembly | transmutation | 2 | You assemble a siege engine, using up to one fewer worker/2 caster levels you possess. You can... | |
| Telekinetic Maneuver | transmutation | 4 | This spell functions as telekinesis, but it can be used only to perform a bull rush, disarm,... | |
| Telekinetic Volley | transmutation | 2 | The touched items levitate in your space. When you cast the spell and once/round thereafter, you... | |
| Telepathic Bond | divination | 5 | You forge a telepathic bond among yourself and a number of willing creatures, each of which must... | |
| Teleport | conjuration | teleportation | 5 | This spell instantly transports you to a designated destination, which may be as distant as 100... |
| Teleportation Circle | conjuration | teleportation | 9 | You create a circle on the floor or other horizontal surface that teleports, as greater... |
| Teleport, Greater | conjuration | teleportation | 7 | This spell functions like teleport, except that there is no range limit and there is no chance... |
| Terraform | transmutation | 7 | You alter the area's terrain and climate to a new terrain and climate type appropriate to the... | |
| Thunderstomp | evocation | 1 | You stomp your foot or strike your weapon against the ground or floor, creating a ripple of... | |
| Thunderstomp, Greater | evocation | 3 | This spell functions as thunderstomp, except as noted. It allows you target multiple creatures... | |
| Time Shudder | transmutation | 2 | You cause a ripple in time that affects all creatures in the area. At the start of each... | |
| Tiny Hut | evocation | 3 | You create an unmoving, opaque sphere of force of any color you desire around yourself. Half the... | |
| Tomb Legion | necromancy | 8 | This spell functions like shambler, except that it calls into existence 1d4+2 advanced mummies... | |
| Torpid Reanimation | necromancy | 5 | This spell works like animate dead except you set a specific condition for when the animation... | |
| Touch Injection | transmutation | 3 | You must hold an elixir, infused extract, poison, or potion in hand as you cast this spell. The... | |
| Touch of Idiocy | enchantment | compulsion | 2 | With a touch, you reduce the target's mental faculties. Your successful melee touch attack... |
| Trace Teleport | divination | 5 | You immediately become aware of any teleportation effects that begin or end within the spell's... | |
| Transfer Familiar | evocation | 6 | You temporarily grant control of your familiar to another willing creature. You, your familiar,... | |
| Transfiguring Touch | transmutation | 6 | You create an alchemical residue on your hands that gradually converts a touched, unattended,... | |
| Transmute Golem | transmutation | polymorph | 9 | You turn one type of golem into another. The golem must be willing-it must be commanded to... |
| Treacherous Teleport | conjuration | teleportation | 6 | This spell functions as teleport except that you can opt to intentionally cause any number of... |
| Twilight Haze | illusion | shadow | 2 | You create a gray haze that obscures sight (as fog cloud) and causes the illumination level... |
| Twilight Knife | evocation | 3 | You create a darkly sinister floating knife that attacks the same creature as you each round. If... | |
| Twine Double | illusion | shadow | 3 | As simulacrum, except you can only duplicate yourself, and the duplicate is created from cloth... |
| Umbral Weapon | illusion | 2 | A shadowy afterimage trails behind the targeted weapon, potentially damaging foes even when the... | |
| Unbearable Brightness | evocation | 4 | Your body glows with a terrible light. Creatures within 30 feet of you that can see you are... | |
| Undeath Sense | divination | 2 | You grant the target the ability to pick up on the subtle scents and disturbances to the natural... | |
| Undeath Ward | abjuration | 6 | You create a pale silver barrier that repels undead. Mindless undead and intelligent undead with... | |
| Unliving Rage | necromancy | 3 | This spell functions as rage, except it affects only undead creatures and bolsters them with... | |
| Unseen Crew | conjuration | creation | 5 | An unseen crew member is an invisible, shapeless force that performs the duties of one crew... |
| Unseen Engineers | conjuration | creation | 3 | You conjure an invisible team of tiny engineers to construct a trap at alarming speed.... |
| Unseen Servant | conjuration | creation | 1 | An unseen servant is an invisible, mindless, shapeless force that performs simple tasks at your... |
| Vampiric Touch | necromancy | 3 | You must succeed on a melee touch attack. Your touch deals 1d6 points of damage/2 caster levels... | |
| Vengeful Comets | evocation | 3 | This spell causes a number of miniature comets (up to one/four caster levels) to orbit in the... | |
| Volcanic Storm | evocation | 4 | Chunks of hot volcanic rock and clumps of ash pound down when this spell is cast, dealing 3d6... | |
| Wall of Bone | necromancy | 4 | This spell creates a vertical wall of skeletal arms that attaches itself to any solid surface.... | |
| Wall of Brine | conjuration | creation | 4 | You conjure a 5-foot-thick wall of seawater with a powerful current flowing toward one side of... |
| Wall of Ectoplasm | evocation | 5 | You draw forth a massive veil of ectoplasm that roils with restless spirits. Immovable once... | |
| Wall of Fire | evocation | 4 | An immobile, blazing curtain of shimmering violet fire springs into existence. One side of the... | |
| Wall of Force | evocation | 5 | A wall of force creates an invisible wall of pure force. The wall cannot move and is not easily... | |
| Wall of Mist | conjuration | creation | 3 | With a whispered incantation, you conjure a stationary vertical wall of misty vapor. The wall is... |
| Wall of Sound | evocation | 5 | A translucent barrier of pure sound springs into existence. This wall is silent except for a... | |
| Wall of Split Illumination | evocation | 3 | An immobile curtain of illumination springs into existence. When created, one side of the wall... | |
| Wall of Suppression | abjuration | 9 | You create a wall of glittering motes that suppresses or even negates any magical effect passing... | |
| Wandering Weather | transmutation | 8 | This spell functions as control weather except you can opt for the weather to remain centered on... | |
| Watchful Animal | divination | scrying | 4 | You place a scrying sensor on your animal companion or familiar. This allows the animal... |
| Waves of Exhaustion | necromancy | 7 | Waves of negative energy cause all living creatures in the spell's area to become exhausted.... | |
| Waves of Fatigue | necromancy | 5 | Waves of negative energy render all living creatures in the spell's area fatigued. This spell... | |
| Web Shelter | conjuration | creation | 2 | You create a shelter of slightly sticky webbing. The shelter has a hinged door large enough to... |
| Whip of Ants | conjuration | summoning | 6 | This spell functions as whip of spiders, except it summons army ants, and any creature you... |
| Whip of Centipedes | conjuration | summoning | 5 | This spell functions as whip of spiders, except it summons centipedes, and any creature you... |
| Whip of Spiders | conjuration | summoning | 2 | You summon hundreds of Diminutive spiders, which cling together in the form of a whip made for a... |
| Whispering Wind | transmutation | 2 | You send a message or sound on the wind to a designated spot. The whispering wind travels to a... | |
| Wind Wall | evocation | 3 | An invisible vertical curtain of wind appears. It is 2 feet thick and of considerable strength.... | |
| Wish | universal | 9 | Wish is the mightiest spell a wizard or sorcerer can cast. By simply speaking aloud, you can... | |
| Wooden Phalanx | conjuration | creation | 9 | You create 1d4+2 wood golems with the advanced template (Bestiary 164, 294). The golems... |
| Word of Beckoning | conjuration | teleportation | 7 | This spell functions like sending, except the subject also receives knowledge of a command word... |
| World Wave | transmutation | 9 | You cause any sort of natural terrain (including water, forest, desert, tundra, and so on) to... |
