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Class: Bloodrager
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- Arcanist [682]
- Wizard [684]
- Sorcerer [682]
- Witch [549]
- Magus [134]
- Bard [378]
- Skald [368]
- Summoner [148]
- Unsummoner [125]
- Bloodrager [135] ×
- Shaman [269]
- Druid [270]
- Hunter [273]
- Ranger [131]
- Cleric [475]
- Oracle [474]
- Warpriest [418]
- Inquisitor [309]
- Antipaladin [138]
- Paladin [134]
- Alchemist [165]
- Investigator [162]
- Psychic [530]
- Mesmerist [312]
- Occultist [231]
- Spiritualist [195]
- Medium [178]
Descriptor
Duration
Target: Creature
Verbal
Somatic
Material
Focus
Divine Focus
135 spells
| Name ▲ | School | Subschool | Bloodrager Level | Description |
|---|---|---|---|---|
| Ablative Barrier | conjuration | creation | 2 | Invisible layers of solid force surround and protect the target, granting that target a +2 armor... |
| Air Breathing | transmutation | 3 | The transmuted creatures can breathe air freely. Divide the duration evenly among all the... | |
| Air Geyser | evocation | 3 | You create a powerful blast of air capable of flinging an opponent upward. If the target fails... | |
| Arcane Disruption | enchantment | compulsion | 2 | This spell makes it difficult for the subject to cast arcane spells, use spell-like abilities,... |
| Baphomet's Blessing | transmutation | polymorph | 4 | You change the target's head into that of a bull. The creature's Intelligence becomes 2, and it... |
| Bear's Endurance | transmutation | 2 | The affected creature gains greater vitality and stamina. The spell grants the subject a +4... | |
| Bestow Curse | necromancy | 4 | You place a curse on the subject. Choose one of the following. -6 decrease to an ability score... | |
| Blindness/Deafness | necromancy | 2 | You call upon the powers of unlife to render the subject blinded or deafened, as you choose. | |
| Bloodbath | necromancy | 1 | You cut yourself with the dagger, dealing yourself 1d6 points of bleed damage. So long as you... | |
| Blood Blaze | transmutation | 2 | The target gains a 5-foot-radius aura that causes the blood of creatures in that area to ignite... | |
| Blood Scent | transmutation | 3 | You greatly magnify the target's ability to smell the presence of blood. The target is... | |
| Body Double | illusion | glamer | 2 | Upon casting this spell, choose a primary target and a secondary target, both of which must be... |
| Boiling Blood | transmutation | 2 | The blood of the targeted creatures begins to boil. If a target fails its save, it takes 1 point... | |
| Bone Fists | necromancy | 2 | The bones of your targets' joints grow thick and sharp, protruding painfully through the skin at... | |
| Bone Flense | transmutation | 2 | Choose a creature that you can see. When that creature is struck by a weapon wielded by a member... | |
| Bouncy Body | transmutation | 1 | The target's flesh becomes flexible and rubbery. It gains a +2 circumstance bonus on grapple... | |
| Bullet Shield | abjuration | 2 | The warded creature gains a +4 deflection bonus to AC against firearm and ranged attacks, with... | |
| Bull's Strength | transmutation | 2 | The subject becomes stronger. The spell grants a +4 enhancement bonus to Strength, adding the... | |
| Burrow | transmutation | 3 | The subject can burrow at a speed of 15 feet (or 10 feet if it wears medium or heavy armor, or... | |
| Calcific Touch | transmutation | 4 | Your touch progressively transmutes the substance of creatures you touch into stone. Once/round,... | |
| Cat's Grace | transmutation | 2 | The transmuted creature becomes more graceful, agile, and coordinated. The spell grants a +4... | |
| Cause Fear | necromancy | 1 | The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken... | |
| Celestial Healing | conjuration | healing | 1 | You anoint a wounded creature with the blood of an outsider with the good subtype (such as an... |
| Celestial Healing, Greater | conjuration | healing | 4 | As/celestial healing, except the target gains fast healing 4 and the target radiates the aura of... |
| Certain Grip | transmutation | 2 | The subject's grip and footing become sure, granting a +4 competence bonus on Climb checks, on... | |
| Chill Touch | necromancy | 1 | A touch from your hand, which glows with blue energy, disrupts the life force of living... | |
| Clay Skin | abjuration | 3 | The target’s skin becomes as thick and tough as clay, granting the target DR 5/adamantine. Once... | |
| Cloak of Winds | abjuration | 3 | You shroud a creature in a whirling screen of strong, howling wind. The subject is never checked... | |
| Confusion | enchantment | compulsion | 4 | This spell causes confusion in the targets, making them unable to determine their actions. Roll... |
| Contagion | necromancy | 4 | The subject contracts one of the following diseases: blinding sickness, bubonic plague, cackle... | |
| Corrosive Touch | conjuration | creation | 1 | Your successful melee touch attack deals 1d4 points of acid damage/caster level (maximum 5d4). |
| Countless Eyes | transmutation | 3 | The target sprouts extra eyes all over its body, including on the back of its head. It gains... | |
| Curse of Befouled Fortune | necromancy | 4 | You curse the target, making it incredibly unlucky. While affected by curse of befouled fortune,... | |
| Daze Monster | enchantment | compulsion | 2 | This spell functions like daze, but it can affect any one living creature of any type. Creatures... |
| Death From Below | abjuration | 2 | You grant the target a dodge bonus to its Armor Class against attacks from larger creatures. The... | |
| Delay Pain | enchantment | 2 | You override the target's ability to feel pain. Pain effects (such as pain strike** and symbol... | |
| Disfiguring Touch | transmutation | 2 | With a touch, you cause the victim of this spell to suffer a painful curse that causes it to... | |
| Draconic Reservoir | evocation | 3 | Draconic reservoir functions as protection from energy, absorbing 6 points of one type of energy... | |
| Dust of Twilight | conjuration | 2 | A shower of iridescent black particles clings to and extinguishes torches, lanterns, sunrods,... | |
| Eagle's Splendor | transmutation | 2 | The transmuted creature becomes more poised, articulate, and personally forceful. The spell... | |
| Ear-Piercing Scream | evocation | 1 | You unleash a powerful scream, inaudible to all but a single target. The target is dazed for 1... | |
| Earth Glide | transmutation | 4 | The target can pass through stone, dirt, or almost any other sort of earth except metal as... | |
| Endure Elements | abjuration | 1 | A creature protected by endure elements suffers no harm from being in a hot or cold environment.... | |
| Enlarge Person | transmutation | 1 | This spell causes instant growth of a humanoid creature, doubling its height and multiplying its... | |
| Enlarge Person, Mass | transmutation | 4 | This spell functions like enlarge person, except that it affects multiple creatures. | |
| Excruciating Deformation | transmutation | polymorph | 3 | Your touch attack causes your target to become painfully malformed. Its limbs twist and buckle,... |
| Face of The Devourer | transmutation | polymorph | 1 | You transform the target's face into a hideous shape, such as a half-melted visage with insect... |
| Fear The Sun | transmutation | 1 | Each target that fails its saving throw gains light blindness, as/the universal monster rule.... | |
| Fiendish Wrath | enchantment | compulsion | 3 | Each affected creature flies into a combat frenzy. The target gains a +2 morale bonus to... |
| Final Sacrifice | evocation | 2 | You disrupt the conjuring energies within a summoned creature, causing it to violently explode.... | |
| Find Fault | divination | 3 | You instantly learn many of the target's weaknesses, as if you had made an appropriate Knowledge... | |
| Fly | transmutation | 3 | The subject can fly at a speed of 60 feet (or 40 feet if it wears medium or heavy armor, or if... | |
| Force Punch | evocation | 3 | This spell charges your hand with telekinetic force. Your successful melee touch attack deals... | |
| Frigid Touch | evocation | 2 | This spell causes your hand to glow with a pale blue radiance. Your melee touch attack deals 4d6... | |
| Frostbite | transmutation | 1 | Your melee touch attack deals 1d6 points of nonlethal cold damage + 1 point/level, and the... | |
| Ghoul Touch | necromancy | 2 | Imbuing you with negative energy, this spell allows you to paralyze a single living humanoid for... | |
| Guardian Armor | conjuration | teleportation | 1 | This spell teleports the suit of armor you are wearing off of your body and onto an ally within... |
| Hag's Seasoning | transmutation | 2 | You render the affected creature supernaturally delicious, making it the preferred target for... | |
| Haste | transmutation | 3 | The transmuted creatures move and act more quickly than normal. This extra speed has several... | |
| Heckle | enchantment | compulsion | 2 | You badger and nitpick the subject of your spell until its mood sours. The target's attitude... |
| Heroism | enchantment | compulsion | 3 | This spell imbues a single creature with great bravery and morale in battle. The target gains a... |
| Hobble | transmutation | 1 | This spell disrupts the method a target uses for movement. Creatures under the effects of this... | |
| Hold Person | enchantment | compulsion | 3 | The subject becomes paralyzed and freezes in place. It is aware and breathes normally but cannot... |
| Hollow Heroism | enchantment | compulsion | 4 | This spell functions as heroism, except that you can reverse the spell by issuing a special... |
| Hostile Levitation | transmutation | 3 | You levitate the target a few inches off the ground, removing solid footing and halving the... | |
| Howling Agony | necromancy | 3 | You send wracking pains through the targets' bodies. Because of the pain, affected creatures... | |
| Hydraulic Push | evocation | 1 | You call forth a quick blast of water that knocks over and soaks one creature or square. You can... | |
| Imbue With Elemental Might | evocation | 2 | This spell functions like imbue with spell ability, except you transfer the use of your... | |
| Infernal Healing | conjuration | healing | 1 | You anoint a wounded creature with devil's blood or unholy water, giving it fast healing 1. This... |
| Irregular Size | transmutation | 4 | You curse a creature so one set of its limbs (typically its arms, legs, or wings) shrivels in... | |
| Jealous Rage | enchantment | compulsion | 2 | You fill the target with a sense of entitled self-importance, making the subject unable to bear... |
| Jump | transmutation | 1 | The subject gets a +10 enhancement bonus on Acrobatics checks made to attempt high jumps or long... | |
| Mage Armor | conjuration | creation | 1 | An invisible but tangible field of force surrounds the subject of a mage armor spell, providing... |
| Magic Missile | evocation | 1 | A missile of magical energy darts forth from your fingertip and strikes its target, dealing... | |
| Marid's Mastery | transmutation | 1 | The target gains a +1 bonus on attack and damage rolls if it and its opponent are touching... | |
| Mask From Divination | divination | 4 | As part of the action used to cast this spell, you place the mask used as the focus component on... | |
| Masochistic Shadow | necromancy | 4 | You animate the target's shadow with semi-living energies drawn from the Shadow Plane,... | |
| Monstrous Extremities | transmutation | polymorph | 3 | You change one of the extremities of the creature touched-arms or legs only-into another shape... |
| Moonstruck | enchantment | compulsion | 4 | You invoke the mystical power of the moon to drive the target into a mad, bestial frenzy. If the... |
| Night Blindness | necromancy | 1 | Your target's vision becomes impaired as if the light level were one step lower, treating bright... | |
| Overstimulate | transmutation | 2 | You deprive a creature of the blissful oblivion of unconsciousness, either to keep it going... | |
| Pain Strike | evocation | 3 | Pain strike racks the targeted creature with agony, inflicting 1d6 points of nonlethal... | |
| Perfect Placement | divination | 2 | Affected creatures gain tactical knowledge and maximize their efficiency on the field of battle.... | |
| Pesh Vigor | transmutation | 1 | The target gains a +2 enhancement bonus to its Strength. Once/round as a free action, the target... | |
| Phantasmal Killer | illusion | phantasm | 4 | You create a phantasmal image of the most fearsome creature imaginable to the subject simply by... |
| Pressure Adaptation | abjuration | 3 | The target adapts incredibly quickly to changes in pressure, adjusting to 100 feet of new... | |
| Protection From Arrows | abjuration | 2 | The warded creature gains resistance to ranged weapons. The subject gains damage reduction... | |
| Protection From Chaos | abjuration | 1 | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection from Energy | abjuration | 3 | Protection from energy grants temporary immunity to the type of energy you specify when you cast... | |
| Protection From Evil | abjuration | 1 | This spell wards a creature from attacks by evil creatures, from mental control, and from... | |
| Protection From Good | abjuration | 1 | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection From Law | abjuration | 1 | This spell functions like protection from evil, except that the deflection and resistance... | |
| Psychic Leech | enchantment | compulsion | 3 | The target experiences feelings of ennui and lethargy, becoming fatigued for the spell's... |
| Pyrotechnic Eruption | evocation | 3 | The caster causes jets of flame to erupt from the ground and surround the target. The target... | |
| Quick Throwing | transmutation | 2 | Those under the effects of this spell become faster in the use of thrown weapons. They can draw... | |
| Rage | enchantment | compulsion | 3 | Each affected creature gains a +2 morale bonus to Strength and Constitution, a +1 morale bonus... |
| Reduce Person | transmutation | 1 | This spell causes instant diminution of a humanoid creature, halving its height, length, and... | |
| Reduce Person, Mass | transmutation | 4 | This spell functions like reduce person, except that it affects multiple creatures. | |
| Resist Energy | abjuration | 2 | This abjuration grants a creature limited protection from damage of whichever one of five energy... | |
| Ride The Waves | transmutation | 4 | The target gains the ability to breathe water and a swim speed of 30 feet. This swim speed means... | |
| Runic Overload | evocation | 3 | This spell charges magical runes to an explosive degree. If cast on a creature with magical... | |
| Scale Spikes | transmutation | 2 | When the target is affected by this spell, its scales grow jagged spikes. These spikes act like... | |
| Scale Spikes, Greater | transmutation | 4 | This spell functions like scale spikes, except that the spikes growing out of the scales have an... | |
| Shadow Trap | illusion | shadow | 1 | You pin the target's shadow to its current location, causing the target to become entangled and... |
| Shocking Grasp | evocation | 1 | Your successful melee touch attack deals 1d6 points of electricity damage/caster level (maximum... | |
| Sky Swim | transmutation | 3 | This spell grants the target the ability to swim through the air. If the target has a swim... | |
| Slipstream | conjuration | creation | 2 | You create a low-cresting wave of water that carries the target along the surface of water or... |
| Slow | transmutation | 3 | An affected creature moves and attacks at a drastically slowed rate. Creatures affected by this... | |
| Spider Climb | transmutation | 2 | The subject can climb and travel on vertical surfaces or even traverse ceilings as well as a... | |
| Stabilize Pressure | abjuration | 2 | You instantly stabilize the target's pressure, causing it to adjust to its current pressure all... | |
| Steal Breath | transmutation | 2 | You pull the breath from a creature's lungs, dealing damage and leaving it unable to speak, use... | |
| Steal Size | transmutation | 2 | This spell reduces the target's size by one size category, as if it were affected by reduce... | |
| Stoneskin | abjuration | 4 | The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains DR... | |
| Stone Throwing | transmutation | 1 | The subject gains the rock throwing and rock catching abilities (Pathfinder RPG Bestiary 303).... | |
| Strong Wings | transmutation | 1 | The target's wings grow more powerful, causing its fly speed to increase by +10 feet and its... | |
| Sun's Disdain | transmutation | 2 | You alter a creature so the touch of the sun is hostile to it. The cursed creature gains light... | |
| Tail Current | transmutation | 4 | This spell functions as tailwind except it creates a helpful current in water instead of in the... | |
| Tailwind | transmutation | 4 | You compel the wind to push the targets in a direction of your choice. The subjects can hustle... | |
| Telekinetic Charge | evocation | 4 | You telekinetically launch an ally across the battlefield to anywhere within this spell's range.... | |
| Thunderstomp | evocation | 1 | You stomp your foot or strike your weapon against the ground or floor, creating a ripple of... | |
| Touch of Bloodletting | necromancy | 1 | This spell causes any existing wounds that the target possesses to bleed profusely. If the... | |
| Touch of Combustion | evocation | 1 | Your successful melee touch attack causes the target to ignite in a violent burst of flame,... | |
| Touch of Gracelessness | transmutation | 1 | With a single touch, you reduce a creature to a fumbling clown. The target takes a penalty to... | |
| Touch of Idiocy | enchantment | compulsion | 2 | With a touch, you reduce the target's mental faculties. Your successful melee touch attack... |
| Touch of Slime | conjuration | creation | 4 | You create a coating of slime on your hand. When you make a successful melee touch attack with... |
| Touch of the Sea | transmutation | 1 | You cause webs to grow between the target's fingers and its feet to transform into flippers,... | |
| Toxic Blood | transmutation | 3 | The target creature’s blood becomes poisonous. Anytime the target takes piercing or slashing... | |
| Tracking Mark | evocation | 1 | You gain a supernatural ability to detect tracks and other clues left behind by the target. You... | |
| Trial of Fire And Acid | evocation | 3 | The target creature is covered in burning acid that deals 1d6 points of acid damage and 1d6... | |
| Unshakable Chill | necromancy | 2 | The target is filled with an unshakable chill for the duration of the spell, and suffers from... | |
| Vampiric Touch | necromancy | 3 | You must succeed on a melee touch attack. Your touch deals 1d6 points of damage/2 caster levels... | |
| Water Breathing | transmutation | 3 | The transmuted creatures can breathe water freely. Divide the duration evenly among all the... | |
| Waterproof | abjuration | 1 | This spell renders a touched object waterproof for the duration of the spell. The object must be... | |
| Winter Feathers | abjuration | 1 | The target's feathers thicken and fluff up to ward against winter's chill. The target suffers no... | |
| With The Wind | abjuration | 2 | You create eddies in the air around the subject that protect it from being checked or blown... |
