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Class: Hunter
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Descriptor
Range
Duration
Save: Will
Verbal
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Material
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Divine Focus
222 spells
| Name ▲ | School | Subschool | Hunter Level | Description |
|---|---|---|---|---|
| Aboleth's Lung | transmutation | 2 | The targets are able to breathe water, freely. However, they can no longer breathe air. Divide... | |
| Acid Maw | transmutation | 1 | Your animal companion's bite attack deals an additional 1d4 points of acid damage, and the acid... | |
| Acute Senses | transmutation | 2 | The target gains a +10 enhancement bonus on Perception checks. The bonus increases to +20 at... | |
| Air Breathing | transmutation | 3 | The transmuted creatures can breathe air freely. Divide the duration evenly among all the... | |
| Air Bubble | conjuration | creation | 1 | Air bubble creates a small pocket of breathable air that surrounds the touched creature's head... |
| Allfood | transmutation | 2 | You can transform one object, weighing up to 5 lbs./caster level, into an edible substance that... | |
| Alter Summoned Monster | conjuration | summoning | 2 | You swap a creature summoned by a conjuration (summoning) spell for a creature you could summon... |
| Alter Winds | transmutation | 1 | You subtly enhance or diminish the effects of natural winds within the spell's area, which is an... | |
| Animal Trance | enchantment | compulsion | 2 | Your swaying motions and music (or singing, or chanting) compel animals and magical beasts to do... |
| Anticipate Peril | divination | 1 | A creature affected by anticipate peril gains a preternatural sense of danger. The first time... | |
| Ape Walk | transmutation | 2 | The subject can climb as well as an ape or monkey, gaining a climb speed of 30 feet and a +8... | |
| Apport Animal | conjuration | teleportation | 3 | This spell functions like apport object except the target is an animal. Only normal, nonmagical... |
| Aversion | enchantment | compulsion | 3 | You plant a revulsion in the mind of the subject, causing her to avoid an object or location.... |
| Awaken | transmutation | 5 | You awaken a tree or animal to human-like sentience. To succeed, you must make a Will save (DC... | |
| Badger's Ferocity | transmutation | 2 | This functions like keen edge, except it affects multiple weapons and requires your... | |
| Battle Trance | enchantment | compulsion | 3 | You are transformed into a single-minded force of destruction. You gain the ferocity monster... |
| Bear's Endurance | transmutation | 2 | The affected creature gains greater vitality and stamina. The spell grants the subject a +4... | |
| Bear's Endurance, Mass | transmutation | 6 | Mass bear's endurance works like bear's endurance, except that it affects multiple creatures. | |
| Bite the Hand | enchantment | compulsion | 3 | With a short command and a wave of the hand, you compel the target creature to attack the being... |
| Bite the Hand, Mass | enchantment | compulsion | 6 | This spell functions like bite the hand, except as noted above. The target creatures do not need... |
| Black Sword of War | necromancy | 3 | The target weapon turns a glossy black color and deals bleed damage if it deals hit point damage... | |
| Bleeding Strike | necromancy | 1 | You imbue a slashing melee weapon with the ability to create a bleeding wound. As a free action... | |
| Blood Scent | transmutation | 2 | You greatly magnify the target's ability to smell the presence of blood. The target is... | |
| Blood Ties | necromancy | 5 | One of the targets of this spell must be a hostage-a bound, pinned, or helpless creature within... | |
| Bowstaff | transmutation | 1 | The bow that is touched takes on the rigidity and toughness of forged steel, allowing it to be... | |
| Brittle Portal | transmutation | 2 | This spell weakens the bonds of existence, and reduces the hardness of any nonmagical surface... | |
| Brow Gasher | necromancy | 2 | You imbue a slashing melee weapon with the ability to deal a gruesome head wound. When the... | |
| Bull's Strength | transmutation | 2 | The subject becomes stronger. The spell grants a +4 enhancement bonus to Strength, adding the... | |
| Bull's Strength, Mass | transmutation | 6 | This spell functions like bull's strength, except that it affects multiple creatures. | |
| Burdened Thoughts | enchantment | compulsion | 2 | You fill a creature's mind with the realization of its earthly weight and responsibilities.... |
| Burrow | transmutation | 3 | The subject can burrow at a speed of 15 feet (or 10 feet if it wears medium or heavy armor, or... | |
| Calm Animals | enchantment | compulsion | 1 | This spell soothes and quiets animals, rendering them docile and harmless. Only ordinary animals... |
| Carrion Compass | divination | 1 | You animate one of the target's fetid organs so that it leads you to the undead creature's most... | |
| Cat's Grace | transmutation | 2 | The transmuted creature becomes more graceful, agile, and coordinated. The spell grants a +4... | |
| Cat's Grace, Mass | transmutation | 6 | This spell functions like cat's grace, except that it affects multiple creatures. | |
| Cauterizing Weapon | transmutation | 2 | You infuse a weapon with faint but pernicious energy that stymies accelerated healing. Damage... | |
| Celestial Companion | transmutation | 2 | You bestow divine protection on your companion. The target gains spell resistance equal to 5... | |
| Certain Grip | transmutation | 2 | The subject's grip and footing become sure, granting a +4 competence bonus on Climb checks, on... | |
| Channel The Gift | evocation | 3 | You channel your magical power to fuel the target's spellcasting. The next spell the target... | |
| Charm Animal | enchantment | charm | 1 | This spell functions like charm person, except that it affects a creature of the animal type. |
| Chill Metal | transmutation | 2 | Chill metal makes metal extremely cold. Unattended, nonmagical metal gets no saving throw.... | |
| Cloak of Shade | abjuration | 1 | This spell provides the subject with some degree of protection from the harmful effects of the... | |
| Command Plants | transmutation | 3 | This spell allows you some degree of control over one or more plant creatures. Affected plant... | |
| Compel Tongue | enchantment | compulsion | 2 | This spell functions as share language (Pathfinder RPG Advanced Player's Guide 243), granting a... |
| Compel Tongue, Mass | enchantment | compulsion | 5 | This spell functions as compel tongue, except it affects multiple creatures. The same language... |
| Concealed Breath | transmutation | 4 | This spell allows affected creatures to hold their breath freely without negative effects or... | |
| Control Vermin | transmutation | 2 | You and a number of allies less than or equal to your caster level designated upon casting can... | |
| Crafter's Nightmare | necromancy | haunted | 2 | You concentrate feelings of competitiveness, envy, and ill will into a poltergeist-like haunt... |
| Cure Critical Wounds | conjuration | healing | 5 | This spell functions like cure light wounds, except that it cures 4d8 points of damage + 1... |
| Cure Light Wounds | conjuration | healing | 1 | When laying your hand upon a living creature, you channel positive energy that cures 1d8 points... |
| Cure Light Wounds, Mass | conjuration | healing | 6 | You channel positive energy to cure 1d8 points of damage + 1 point/caster level (maximum +25) on... |
| Cure Moderate Wounds | conjuration | healing | 3 | This spell functions like cure light wounds, except that it cures 2d8 points of damage + 1... |
| Cure Serious Wounds | conjuration | healing | 4 | This spell functions like cure light wounds, except that it cures 3d8 points of damage + 1... |
| Curse of Dragonflies | conjuration | 3 | You invest a target with cursed elemental energy, making the open skies anathema to it. If the... | |
| Daemon Ward | necromancy | 5 | This spell functions like death ward, except as noted above and it only protects against these... | |
| Damp Powder | transmutation | 1 | This spell causes ammunition already loaded into the target firearm is ruined with moisture. Any... | |
| Darkvision | transmutation | 3 | The subject gains the ability to see 60 feet even in total darkness. Darkvision is black and... | |
| Darkvision, Communal | transmutation | 4 | This spell functions like darkvision, except you may divide the duration in 1-hour intervals... | |
| Darkvision, Greater | transmutation | 4 | This spell functions as darkvision, except the target's darkvision has a range of 120 feet. | |
| Death Ward | necromancy | 5 | The subject gains a +4 morale bonus on saves against all death spells and magical death effects.... | |
| Depilate | necromancy | 1 | This simple jinx causes a target's hair or fur to fall out in patchy clumps, leaving the... | |
| Dominate Animal | enchantment | compulsion | 3 | This spell allows you to enchant the targeted animal and direct it with simple commands such as... |
| Dream Feast | conjuration | creation | 1 | The next time the target sleeps (within the next 8 hours), she dreams of a rich feast with her... |
| Earth Glide | transmutation | 4 | The target can pass through stone, dirt, or almost any other sort of earth except metal as... | |
| Echo | illusion | figment | 1 | You cause a sound heard in the target area up to 1 round ago and lasting up to 1 round in... |
| Endure Elements | abjuration | 1 | A creature protected by endure elements suffers no harm from being in a hot or cold environment.... | |
| Endure Elements, Communal | abjuration | 2 | This spell functions like endure elements, except you divide the duration in 1-hour increments... | |
| Enhanced Diplomacy | divination | 0 | You imbue the subject with divine diplomacy skills. The creature gets a +2 competence bonus on a... | |
| Enshroud Thoughts | abjuration | 3 | You become warded against the mental prying of others, including the effects of divination... | |
| Extreme Buoyancy | evocation | 2 | The target's buoyancy becomes and stays swiftly rising, regardless of how dense the target and... | |
| Forest's Sense | divination | scrying | 3 | You can sense the location of a target creature within range if it is also within 10 feet of a... |
| Freedom of Movement | abjuration | 4 | This spell enables you or a creature you touch to move and attack normally for the duration of... | |
| Free Swim | abjuration | 3 | The target can move and attack underwater normally without the usual penalties involved with... | |
| Frigid Souls | necromancy | haunted | 3 | You harness the Irriseni people's palpable fear of their frozen environment and cruel Jadwiga... |
| Gentle Breeze | evocation | 1 | You create a light wind that blows only against the target, from a direction of your choice. The... | |
| Glimpse of Truth | divination | 5 | This spell functions like true seeing, except as noted above. | |
| Greensight | transmutation | 2 | The target of this spell gains the ability to see up to 60 feet through thick plant matter as... | |
| Guidance | divination | 0 | This spell imbues the subject with a touch of divine guidance. The creature gets a +1 competence... | |
| Hasten Judgment | necromancy | 5 | This potent curse weighs upon the target's soul, hastening a living creature's journey to the... | |
| Healing Token | conjuration | healing | 2 | You imbue one touched holy symbol/3 caster levels with a connection to your own divine power,... |
| Heat Metal | transmutation | 2 | Heat metal causes metal objects to become red-hot. Unattended, nonmagical metal gets no saving... | |
| Hide Campsite | illusion | glamer | 2 | You make the area around a campsite appear to be a thicket of untouched and forbidding foliage,... |
| Hide from Animals | abjuration | 1 | Animals cannot sense the warded creatures. Even extraordinary or supernatural sensory... | |
| Hold Animal | enchantment | compulsion | 2 | This spell functions like hold person, except that it affects an animal instead of a humanoid. |
| Hunter's Blessing | transmutation | 5 | When casting this spell, you designate a type or type and subtype of creature (using the... | |
| Hunter's Friend | transmutation | 2 | Your animal companion works in perfect harmony with your mastery of nature. You share one of the... | |
| Hunter's Howl | necromancy | 1 | With a single primal howl, you strike fear in your opponents. Until the end of the spell's... | |
| Huntmaster's Spear | transmutation | 1 | Choose one creature type (and subtype, if applicable) from the ranger's favored enemy list. When... | |
| Hydrophobia | necromancy | 3 | Targets in the area must succeed at a Will save or become deathly afraid of drowning. If the... | |
| Improve Trap | transmutation | 2 | When this spell is cast upon a trap, it improves one specific element of the trap chosen at the... | |
| Inspiring Recovery | conjuration | healing | 4 | You can heal a creature, harm an undead creature, or call upon a very recently dead creature to... |
| Instant Fake | illusion | figment | 3 | You create an illusory duplicate of the target item. If you hold the charge on this spell, you... |
| Itching Curse | necromancy | 1 | You curse the target with a distracting, unbearable itch. Unless the target scratches as a move... | |
| Jump | transmutation | 1 | The subject gets a +10 enhancement bonus on Acrobatics checks made to attempt high jumps or long... | |
| Jungle Mind | divination | scrying | 4 | You merge your mind into the jungle's social hierarchy, mystically establishing yourself as a... |
| Keen Senses | transmutation | 1 | The subject gains a +2 competence bonus on Perception checks and gains low-light vision.... | |
| Keep Watch | enchantment | 1 | This spell enables the subjects to stand watch or keep vigil throughout the night without any... | |
| Kiss of the First World | transmutation | 4 | This spell-a favorite of fey spellcasters-is traditionally bestowed with a kiss, though all... | |
| Knell of The Depths | conjuration | 3 | You invest a target with cursed elemental energy, causing nearby bodies of water to roil when... | |
| Lament of Summer's Last Breath | abjuration | 2 | You wrap the target in a mantle of summery air, within which the ambient temperature never falls... | |
| Lead Anchor | evocation | 2 | The target's buoyancy becomes and stays swiftly sinking, regardless of how dense the target and... | |
| Lead Plating | conjuration | creation | 2 | You enclose the target in a thin sheath of lead. This doesn't restrict the target's movement or... |
| Lend Path | transmutation | 5 | You temporarily transfer one of your mythic path abilities to another creature, which can use it... | |
| Liberating Command | transmutation | 1 | If the target is bound, grappled, or otherwise restrained, he may make an Escape Artist check to... | |
| Life Blast | necromancy | 3 | This spell must be cast in an area with vegetation or it has no effect. When you cast this... | |
| Life Bubble | abjuration | 3 | You surround the touched creatures with a constant and moveable 1-inch shell of tolerable living... | |
| Life Current | conjuration | healing | 3 | You infuse the current with positive energy. At the start of their turn when the current moves... |
| Lose The Trail | illusion | glamer | 1 | The target or targets of this spell can obscure their tracks when fleeing from a pursuer. This... |
| Magic Boulder | transmutation | 2 | This spell works like magic stone, except you transmute as many as three boulders (rocks up to... | |
| Magic Fang | transmutation | 1 | Magic fang gives one natural weapon or unarmed strike of the subject a +1 enhancement bonus on... | |
| Magic Fang, Greater | transmutation | 3 | This spell functions like magic fang, except that the enhancement bonus on attack and damage... | |
| Magic Stone | transmutation | 1 | You transmute as many as three pebbles, which can be no larger than sling bullets, so that they... | |
| Make Lost | enchantment | compulsion | 1 | You strip the targets of their senses of direction and recent memories of travel. They... |
| Mantle of The Magic Warriors | transmutation | 5 | You weave golden masks shaped like animals around the targets' faces, imbuing each target with... | |
| Marid's Mastery | transmutation | 1 | The target gains a +1 bonus on attack and damage rolls if it and its opponent are touching... | |
| Martyr's Last Blessing | conjuration | healing | 3 | You charge your body with healing energy, which erupts from you if you are dying or are killed... |
| Mending | transmutation | 0 | This spell repairs damaged objects, restoring 1d4 hit points to the object. If the object has... | |
| Metabolic Molting | transmutation | 6 | You encase the willing subject in a jeweled shell that has the same hardness and hit points as 5... | |
| Mirage | illusion | figment | 3 | You create an image of a pool of water, a group of standing stones, a cove, an island, or... |
| Moonstruck | enchantment | compulsion | 4 | You invoke the mystical power of the moon to drive the target into a mad, bestial frenzy. If the... |
| Named Bullet | divination | 3 | You imbue the target with deadly accuracy against a selected creature type (and subtype for... | |
| Named Bullet, Greater | divination | 4 | This spell functions like named bullet, except it deals 2 extra points of damage/caster level... | |
| Natural Rhythm | transmutation | 2 | You enhance a creature's ability to harm an opponent based on the number of times it has already... | |
| Nature's Exile | transmutation | 3 | This spell curses the creature touched, making it inimical to the natural world. All animals... | |
| Nature's Paths | divination | 1 | The target instinctively knows the shortest, easiest, and fastest way through the wilderness.... | |
| Neutral Buoyancy | evocation | 2 | The target's buoyancy becomes and stays neutral, regardless of how dense the target and its gear... | |
| Neutralize Poison | conjuration | healing | 3 | You detoxify any sort of venom in the creature or object touched. If the target is a creature,... |
| Neutralize Poison, Greater | conjuration | healing | 5 | This spell functions as neutralize poison, except as noted here. You automatically succeed at... |
| Nixie's Lure | enchantment | charm | 4 | This spell creates an unearthly and infectious song that seductively summons all who hear it.... |
| Nondetection | abjuration | 4 | The warded creature or object becomes difficult to detect by divination spells such as... | |
| Old Salt's Curse | necromancy | 5 | You inflict a curse of the roiling sea upon the target, making it permanently sickened. Anytime... | |
| Owl's Wisdom | transmutation | 2 | The transmuted creature becomes wiser. The spell grants a +4 enhancement bonus to Wisdom, adding... | |
| Owl's Wisdom, Mass | transmutation | 6 | This spell functions like owl's wisdom, except that it affects multiple creatures. | |
| Pass without Trace | transmutation | 1 | The subject or subjects of this spell do not leave footprints or a scent trail while moving.... | |
| Peasant Armaments | transmutation | 1 | You transform one or more improvised weapons into equivalent simple or martial weapons. The... | |
| Pesh Vigor | transmutation | 1 | The target gains a +2 enhancement bonus to its Strength. Once/round as a free action, the target... | |
| Planetarium | illusion | figment | 2 | You project an image of the night sky based on your current location and the local time,... |
| Plant Voice | transmutation | 2 | You grant one plant creature the ability to speak, hear, and understand any of the languages you... | |
| Poisonous Balm | conjuration | healing | 5 | You mend the target's injuries, curing 3d8 hit points + 1 point/caster level (maximum +15) as... |
| Preserve | necromancy | 1 | You imbue one or more objects with magic that dramatically slows down natural processes that... | |
| Primal Regression | enchantment | compulsion | 6 | This spell sequesters the targets' ability for higher reasoning, allowing their darker impulses... |
| Purify Food and Drink | transmutation | 0 | This spell makes spoiled, rotten, diseased, poisonous, or otherwise contaminated food and water... | |
| Quell Energy | abjuration | 3 | You reduce the target creature's ability to tap into a single energy type (acid, cold,... | |
| Quieting Weapons | illusion | glamer | 3 | The target weapons and any ammunition they fire make no sound as part of their normal functions... |
| Recentering Drone | abjuration | 2 | You emit a calming subsonic drone that allows the targets to temporarily refocus and restore... | |
| Redcap's Touch | transmutation | 4 | You infuse the target with the blood used as a material component, imparting malicious power. As... | |
| Refine Improvised Weapon | transmutation | 1 | You transform an improvised weapon into an equivalent simple or martial weapon of masterwork... | |
| Reinvigorating Wind | enchantment | compulsion | 3 | You exhale deeply, creating a gentle magical wind that invigorates any allies in the affected... |
| Reloading Hands | conjuration | creation | 2 | Once/round, phantom hands load a single ranged weapon or firearm with conjured ammunition. This... |
| Resistance | abjuration | 0 | You imbue the subject with magical energy that protects it from harm, granting it a +1... | |
| Restoration, Lesser | conjuration | healing | 2 | Lesser restoration dispels any magical effects reducing one of the subject's ability scores or... |
| Returning Weapon | conjuration | teleportation | 1 | For the duration of the spell, the target weapon acts as if it had the returning weapon special... |
| Returning Weapon, Communal | conjuration | teleportation | 2 | For the duration of the spell, the target weapon acts as if it had the returning weapon special... |
| Reveal True Shape | divination | 2 | You reveal the true form of a magically disguised or transformed creature, whether the target’s... | |
| Ricochet Shot | evocation | 2 | You imbue a projectile weapon with the ability to ricochet any projectiles that hit one target... | |
| Ride The Waves | transmutation | 4 | The target gains the ability to breathe water and a swim speed of 30 feet. This swim speed means... | |
| Scrying | divination | scrying | 4 | You can observe a creature at any distance. If the subject succeeds on a Will save, the spell... |
| Sea Stallion | transmutation | polymorph | 4 | This spell functions as sea steed, but as long as you stay mounted on the target, you also gain... |
| Sea Steed | transmutation | polymorph | 2 | The target adapts to life in the water, gaining piscine scales that cover its body and growing... |
| See Through Stone | divination | 3 | You gain the ability to see through solid rock as if it were transparent glass. You may see... | |
| Sensory Amplifier | divination | 4 | You open the minds of all creatures near you and enhance their sensory receptors. All living... | |
| Shadowmind | illusion | 3 | You dim your targets' perceptions of light and shadow, convincing them the space they occupy is... | |
| Share Glory | transmutation | 3 | You imbue the targets with a fraction of your mythic nature. They count as mythic creatures for... | |
| Share Language | divination | 2 | You can share your facility for one particular language with another creature. For 24 hours the... | |
| Share Language, Communal | divination | 3 | This spell functions like share language (Advanced Player's Guide 243), except you divide the... | |
| Share Skin | necromancy | 6 | Duration 1 minute/level or until you return to your body You can possess an animal's body in a... | |
| Shield Companion (AA) | abjuration | 1 | This spell functions as shield other but affects only the caster’s animal companion or familiar.... | |
| Shield Companion (ACG) | abjuration | 2 | This spell creates a special mystical connection between you and your companion creature-animal... | |
| Shield Speech | abjuration | 1 | You can securely communicate with one creature within range. So long as your target remains... | |
| Shield Speech, Greater | abjuration | 4 | This spell functions as shield speech, except all creatures within the dome may communicate with... | |
| Shillelagh | transmutation | 1 | Your own nonmagical club or quarterstaff becomes a weapon with a +1 enhancement bonus on attack... | |
| Snake Staff | transmutation | 5 | With a long hissing whisper, you transform ordinary pieces of wood into various sorts of snakes... | |
| Soothing Word | conjuration | healing | 2 | The target of this spell causes several conditions that he suffers from to be lessened in... |
| Soulswitch | necromancy | 5 | You may only cast this spell if you currently have a familiar. You place your soul into the body... | |
| Soul Vault | abjuration | 4 | This spell protects the target's soul by briefly enveloping the target in an ethereal vault. The... | |
| Speak Local Language | divination | 1 | This spell functions as tongues, except the creature touched gains only the ability to speak and... | |
| Spellstaff | transmutation | 6 | You store one spell that you can normally cast in a wooden quarterstaff. Only one such spell can... | |
| Spider Climb | transmutation | 2 | The subject can climb and travel on vertical surfaces or even traverse ceilings as well as a... | |
| Spider Climb, Communal | transmutation | 3 | This spell functions like spider climb, except you divide the duration in 10-minute intervals... | |
| Spindrift Spritz | conjuration | healing | 1 | You can cast this spell only as a response to a target attempting a saving throw against an... |
| Spindrift Spritz, Mass | conjuration | healing | 3 | This spell functions as spindrift spritz, except as noted above. |
| Stabilize | conjuration | healing | 0 | Upon casting this spell, you target a living creature that has -1 or fewer hit points. That... |
| Steady Saddle | transmutation | 1 | A saddle affected by this spell becomes more comfortable to sit in, and the magic stabilizes any... | |
| Stoneskin | abjuration | 5 | The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains DR... | |
| Stoneskin, Communal | abjuration | 6 | This spell functions like stoneskin, except you divide the duration in 10 minute intervals among... | |
| Storm Sight | divination | scrying | 2 | You step into any magical or naturally occurring storm and commune directly with the power of... |
| Sunstalker | illusion | glamer | 3 | A touched creature becomes invisible (as/invisibility) as long as it is in direct sunlight (or... |
| Suspend Drowning | transmutation | 1 | The affected creatures immediately—though temporarily—stop drowning and cannot suffocate or... | |
| Sword To Snake | transmutation | 4 | When you make an undulating gesture using your hand, the target item changes slightly in shape... | |
| Sympathetic Wounds | abjuration | 2 | This spell functions like shield other, except some of your wounds transfer to the targeted... | |
| Tactical Formation | abjuration | 4 | This spell increases the effectiveness of a group's formation in battle. When cast, all... | |
| Tail Current | transmutation | 3 | This spell functions as tailwind except it creates a helpful current in water instead of in the... | |
| Tailwind | transmutation | 3 | You compel the wind to push the targets in a direction of your choice. The subjects can hustle... | |
| Tamer's Lash | evocation | 1 | A 15-foot-long whip of sonic energy springs from your hand, delivering a loud crack when you... | |
| Tears To Wine | transmutation | 1 | Legend claims runelords used this spell to literally benefit from drinking the tears of their... | |
| Touch of Bloodletting | necromancy | 1 | This spell causes any existing wounds that the target possesses to bleed profusely. If the... | |
| Touch of Slumber | enchantment | compulsion | 5 | This spell functions only against a creature with an attitude toward you of indifferent or... |
| Tracking Mark | evocation | 1 | You gain a supernatural ability to detect tracks and other clues left behind by the target. You... | |
| True Form | abjuration | 4 | True form removes any polymorph effect from a target creature, returning it to its true form,... | |
| Twisted Futures | divination | 1 | By rearranging the threads of fate, you disrupt fortunate outcomes for other creatures. A... | |
| Unbreakable Heart | enchantment | compulsion | 1 | The target creature gains a +4 morale bonus on saving throws against mind-affecting effects that... |
| Underbrush Decoy | transmutation | 1 | You cause a plant to rustle noisily, distracting nearby creatures. You can attempt a Bluff check... | |
| Unlife Current | conjuration | healing | 3 | This functions as life current except you infuse the current with negative energy, so it heals... |
| Vampiric Hunger | necromancy | polymorph | 3 | The target of this spell grows the fangs of a vampire, as well as a thirst for blood. For the... |
| Versatile Weapon | transmutation | 2 | You transform the physical makeup of a weapon as you desire. This spell functions like greater... | |
| Vigilant Rest | abjuration | 3 | While the target of this spell is asleep, she retains some of her normal powers of perception.... | |
| Vile Dog Transformation | transmutation | polymorph | 5 | You transform one or more dogs into evil, monstrous creatures. Each dog can attempt a Will save... |
| Waft | transmutation | 5 | You make the targets light enough to be carried by wind. Creatures affected by this spell suffer... | |
| Ward of The Season | abjuration | 3 | This spell harnesses the power of the seasons to protect the target and grant a number of... | |
| Warp Metal | transmutation | 4 | You cause metal to bend and warp, permanently destroying its straightness, form, and strength. A... | |
| Warp Wood | transmutation | 2 | You cause wood to bend and warp, permanently destroying its straightness, form, and strength. A... | |
| Water Breathing | transmutation | 3 | The transmuted creatures can breathe water freely. Divide the duration evenly among all the... | |
| Waterproof | abjuration | 1 | This spell renders a touched object waterproof for the duration of the spell. The object must be... | |
| Water Walk | transmutation | 3 | The transmuted creatures can tread on any liquid as if it were firm ground. Mud, oil, snow,... | |
| Water Walk, Communal | transmutation | 2 | This spell functions like water walk, except you divide the duration in 10-minute intervals... | |
| Weaken Powder | transmutation | 1 | Ammunition in the target firearm generates less of an explosive charge when fired. With such... | |
| Wind Blades | transmutation | 5 | You harden the air around the target into jagged invisible blades that deal damage based on how... | |
| Winter Feathers | abjuration | 1 | The target's feathers thicken and fluff up to ward against winter's chill. The target suffers no... | |
| With The Wind | abjuration | 2 | You create eddies in the air around the subject that protect it from being checked or blown... | |
| Wood Shape | transmutation | 2 | Wood shape enables you to form one existing piece of wood into any shape that suits your... | |
| Zephyr's Fleetness | transmutation | 3 | You can call upon the spirits of the air to grant agility to your allies. Each target gains a... | |
| Zone of Foul Flames | transmutation | 4 | The twisted druids of the Uskwood forsook fire in ages past for the glory of Zon-Kuthon. Despite... |
