Spells
Feats
Creatures
Magic Items
Weapons
Armor
Items
Classes
Class Abilities
Archetypes
Traits
Rules
Sources
School
Subschool
Class: Unsummoner
- Add column
- Clear ×
- Arcanist [1892]
- Wizard [1897]
- Sorcerer [1885]
- Witch [1193]
- Magus [483]
- Bard [868]
- Skald [850]
- Summoner [414]
- Unsummoner [363] ×
- Bloodrager [340]
- Shaman [667]
- Druid [792]
- Hunter [809]
- Ranger [390]
- Cleric [1143]
- Oracle [1129]
- Warpriest [982]
- Inquisitor [657]
- Antipaladin [279]
- Paladin [300]
- Alchemist [408]
- Investigator [402]
- Psychic [1101]
- Mesmerist [555]
- Occultist [670]
- Spiritualist [408]
- Medium [381]
Descriptor
Range
Duration
Target
Verbal
Somatic
Material
Focus
Divine Focus
363 spells
| Name ▲ | School | Subschool | Unsummoner Level | Description |
|---|---|---|---|---|
| Ablative Barrier | conjuration | creation | 3 | Invisible layers of solid force surround and protect the target, granting that target a +2 armor... |
| Absorbing Barrier | abjuration | 4 | You ward all creatures and objects in the area from ranged weapons. The spell’s area of effect... | |
| Acid Fog | conjuration | creation | 6 | Acid fog creates a billowing mass of misty vapors like the solid fog spell. In addition to... |
| Acid Pit | conjuration | creation | 4 | This spell functions as create pit, except that it places a 5-footdeep pool of acid at the... |
| Acid Splash | conjuration | creation | 0 | You fire a small orb of acid at the target. You must succeed on a ranged touch attack to hit... |
| Adjustable Polymorph | transmutation | polymorph | 4 | This spell functions as alter self, except you can as a swift action alter the disguise (within... |
| Agonize | evocation | 4 | You afflict a creature you have conjured via planar ally (or a similar spell) with bolts of... | |
| Air Breathing | transmutation | 3 | The transmuted creatures can breathe air freely. Divide the duration evenly among all the... | |
| Alarm | abjuration | 1 | Alarm creates a subtle ward on an area you select. Once the spell effect is in place, it... | |
| Allied Cloak | abjuration | 3 | You cause a cloak, shawl, poncho, or other outer garment you are wearing to animate to aid and... | |
| Alter Self | transmutation | polymorph | 2 | When you cast this spell, you can assume the form of any Small or Medium creature of the... |
| Ant Haul | transmutation | 1 | The target's carrying capacity triples (see Table 7-4: Carrying Capacity on page 171 of the Core... | |
| Ant Haul, Communal | transmutation | 2 | This spell functions like ant haul (see page 202 of the Pathfinder RPG Advanced Player's Guide),... | |
| Anti-Summoning Shield | abjuration | 2 | Within the area of effect, this spell impedes the use of spells of the summoning subschool and... | |
| Anywhere But Here | conjuration | teleportation | 4 | This spell functions similarly to plane shift, but instead of transporting the targets to a... |
| Aquatic Cavalry | conjuration | summoning | 2 | You summon a school of hippocampi (one plus one/3 caster levels, to a maximum of six at 15th... |
| Aqueous Orb | conjuration | creation | 3 | You create a rolling sphere of churning water that can engulf those it strikes. The aqueous orb... |
| Arcane Mark | universal | 0 | This spell allows you to inscribe your personal rune or mark, which can consist of no more than... | |
| Assume Appearance | transmutation | polymorph | 3 | This spell functions similarly to alter self, except for the following differences. You assume... |
| Assume Appearance, Greater | transmutation | polymorph | 4 | This spell functions similar to assume appearance, except that you can imitate a creature even... |
| Baleful Polymorph | transmutation | polymorph | 5 | As beast shape III, except that you change the subject into a Small or smaller animal of no more... |
| Banishment | abjuration | 6 | A banishment spell is a more powerful version of the dismissal spell. It enables you to force... | |
| Baphomet's Blessing | transmutation | polymorph | 4 | You change the target's head into that of a bull. The creature's Intelligence becomes 2, and it... |
| Barbed Chains | conjuration | summoning | 1 | You summon a chain from another realm, causing it to burst out from the ground and strike a... |
| Barkskin | transmutation | 2 | Barkskin toughens a creature's skin. The effect grants a +2 enhancement bonus to the creature's... | |
| Batrachian Surge | transmutation | 1 | You tap into your latent amphibian strengths, unlocking a short-lived physical talent. Armor or... | |
| Beanstalk | conjuration | creation | 4 | When casting this spell, you must plant the material components in soil. When you do, at the end... |
| Bear's Endurance | transmutation | 2 | The affected creature gains greater vitality and stamina. The spell grants the subject a +4... | |
| Bear's Endurance, Mass | transmutation | 6 | Mass bear's endurance works like bear's endurance, except that it affects multiple creatures. | |
| Bestow Planar Infusion I | evocation | 1 | This spell draws upon the latent planar energy of the caster's surroundings, allowing her to... | |
| Bestow Planar Infusion II | evocation | 4 | This functions as bestow planar infusion I, except that the touched creature gains the improved... | |
| Bind Sage | conjuration | calling | 4 | This variant of planar binding is specifically used to call one of the most knowledgeable types... |
| Bite the Hand | enchantment | compulsion | 3 | With a short command and a wave of the hand, you compel the target creature to attack the being... |
| Bite the Hand, Mass | enchantment | compulsion | 6 | This spell functions like bite the hand, except as noted above. The target creatures do not need... |
| Black Tentacles | conjuration | creation | 4 | This spell causes a field of rubbery black tentacles to appear, burrowing up from the floor and... |
| Blade Tutor's Spirit | conjuration | creation | 2 | You summon an insubstantial spirit of force that resembles a cloudy vapor hovering around your... |
| Blood Armor | transmutation | 2 | Your blood becomes as hard as iron upon contact with air. Each time you take at least 5 points... | |
| Blur | illusion | glamer | 2 | The subject's outline appears blurred, shifting, and wavering. This distortion grants the... |
| Blurred Movement | illusion | glamer | 1 | This spell functions as blur, except that the blurring occurs only when you move at least 10... |
| Bull's Strength | transmutation | 2 | The subject becomes stronger. The spell grants a +4 enhancement bonus to Strength, adding the... | |
| Bull's Strength, Mass | transmutation | 6 | This spell functions like bull's strength, except that it affects multiple creatures. | |
| Calm Air | abjuration | 4 | This spell calms the air and disperses fog, dust, and other particles. The wind force in the... | |
| Cat's Grace | transmutation | 2 | The transmuted creature becomes more graceful, agile, and coordinated. The spell grants a +4... | |
| Cat's Grace, Mass | transmutation | 6 | This spell functions like cat's grace, except that it affects multiple creatures. | |
| Caustic Blood | transmutation | 4 | You imbue your blood with corrosive acid. Any time you take piercing or slashing damage, a spray... | |
| Celestial Companion | transmutation | 1 | You bestow divine protection on your companion. The target gains spell resistance equal to 5... | |
| Charm Monster | enchantment | charm | 4 | This spell functions like charm person, except that the effect is not restricted by creature... |
| Clay Skin | abjuration | 3 | The target’s skin becomes as thick and tough as clay, granting the target DR 5/adamantine. Once... | |
| Cloudkill | conjuration | creation | 5 | This spell generates a bank of fog, similar to a fog cloud, except that its vapors are yellowish... |
| Cold Iron Fetters | conjuration | creation | 4 | Cold iron shackles materialize around the target's limbs, reducing each of the target's movement... |
| Collaborative Thaumaturgy | universal | 3 | You tap into the magical resonance between you and your allies to enhance one another's magic.... | |
| Commune With Plane | divination | 5 | You become one with the plane around you, attaining knowledge of the surrounding territory. You... | |
| Compel Hostility | enchantment | compulsion | 1 | Whenever a creature you can see that threatens you makes an attack against one of your allies,... |
| Concealed Breath | transmutation | 4 | This spell allows affected creatures to hold their breath freely without negative effects or... | |
| Conjuration Foil | abjuration | 3 | All creatures in the area gain a +4 bonus on saving throws against teleportation effects. If any... | |
| Conjure Black Pudding | conjuration | summoning | 5 | You summon a black pudding (Bestiary 35) that immediately attacks creatures near it. You have no... |
| Conjure Carriage | conjuration | creation | 3 | You create a fine wooden carriage with whatever cosmetic embellishments you desire. It is well... |
| Contact Entity I | evocation | 2 | You send out a magical message to any eldritch entities of a particular kind within a 100-mile... | |
| Contact Entity II | evocation | 3 | This spell functions like contact entity I, except that you can contact creatures from the... | |
| Contact Entity III | evocation | 4 | This spell functions like contact entity II, except that you can contact creatures from the... | |
| Contact Entity IV | evocation | 6 | This spell functions like contact entity III, except that you can contact creatures from the... | |
| Contact Other Plane | divination | 5 | You send your mind to another plane of existence (an Elemental Plane or some plane farther... | |
| Control Summoned Creature | enchantment | compulsion | 3 | You seize control of a summoned creature by disrupting the bond between it and the caster who... |
| Corrosive Touch | conjuration | creation | 1 | Your successful melee touch attack deals 1d4 points of acid damage/caster level (maximum 5d4). |
| Covetous Urge | enchantment | compulsion | 2 | You curse the target with insatiable greed, causing it to attempt to steal any item worth 100 gp... |
| Create Demiplane, Lesser | conjuration | creation | 6 | You create a small, finite demiplane. You must be on the Astral or Ethereal Plane or on a plane... |
| Create Pit | conjuration | creation | 2 | You create a 10-foot-by-10-foot extradimensional hole with a depth of 10 feet/2 caster levels... |
| Creeping Doom | conjuration | summoning | 6 | This spell summons four massive swarms of biting and stinging insects. These swarms appear... |
| Creeping Ice | evocation | 4 | This spell covers the floor, the ground, or some other calm horizontal surface (such as a placid... | |
| Cushioning Bands | conjuration | creation | 2 | Invisible bands of force encircle vital areas of the target. The bands resist crushing forces... |
| Damnation Stride | conjuration | teleportation | 4 | This spell functions like dimension door, except you leave behind a burst of fire. Choose one... |
| Dark Whispers | illusion | shadow | 2 | You communicate through the shadows of one or more targets within range. The shadows have no... |
| Daze | enchantment | compulsion | 0 | This spell clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no... |
| Daze, Mass | enchantment | compulsion | 4 | This spell functions as daze, except as noted above. |
| Daze Monster | enchantment | compulsion | 1 | This spell functions like daze, but it can affect any one living creature of any type. Creatures... |
| Detect Magic | divination | 0 | You detect magical auras. The amount of information revealed depends on how long you study a... | |
| Detect Magic, Greater | divination | 2 | This spell functions as detect magic, except that you can glean much more information from the... | |
| Detect Metal | divination | 1 | You detect any metal objects or creatures within a 60-foot cone. You can specify all metal... | |
| Detect Thoughts | divination | 2 | You detect surface thoughts. The amount of information revealed depends on how long you study a... | |
| Devolution | transmutation | 3 | This spell causes an eidolon to lose one evolution plus one additional evolution for every five... | |
| Dimensional Anchor | abjuration | 4 | A green ray springs from your hand. You must make a ranged touch attack to hit the target. Any... | |
| Dimensional Bounce | conjuration | teleportation | 6 | You designate two locations within range and create a dimensional link between them; you must... |
| Dimension Door | conjuration | teleportation | 4 | You instantly transfer yourself from your current location to any other spot within range. You... |
| Dismissal | abjuration | 5 | This spell forces an extraplanar creature back to its proper plane if it fails a Will save. If... | |
| Dispel Magic | abjuration | 3 | You can use dispel magic to end one ongoing spell that has been cast on a creature or object, to... | |
| Dispel Magic, Greater | abjuration | 5 | This spell functions like dispel magic, except that it can end more than one spell on a target... | |
| Displacement | illusion | glamer | 3 | The subject of this spell appears to be about 2 feet away from its true location. The creature... |
| Draconic Ally | conjuration | creation | 3 | You create a semi-living intelligent draconic servant that loyally obeys and serves you. Treat... |
| Eagle Aerie | conjuration | summoning | 6 | You summon a flight of giant eagles (one/3 caster levels, maximum of six; Bestiary 118) to ferry... |
| Eaglesoul | conjuration | summoning | 5 | As the Inner Sea's bravest men and women answered the call of what became the Second Mendevian... |
| Eagle's Splendor | transmutation | 2 | The transmuted creature becomes more poised, articulate, and personally forceful. The spell... | |
| Eagle's Splendor, Mass | transmutation | 6 | This spell functions like eagle's splendor, except that it affects multiple creatures. | |
| Endure Elements | abjuration | 1 | A creature protected by endure elements suffers no harm from being in a hot or cold environment.... | |
| Enlarge Person | transmutation | 1 | This spell causes instant growth of a humanoid creature, doubling its height and multiplying its... | |
| Enlarge Person, Mass | transmutation | 4 | This spell functions like enlarge person, except that it affects multiple creatures. | |
| Enlarge Tail | transmutation | 1 | When attacking with your tail or tail weapons, you gain 5 feet of reach, a +1 bonus on attack... | |
| Escape Alarm | abjuration | 2 | You place a ward on an area that notifies you when a creature exits it. This functions as alarm,... | |
| Ethereal Jaunt | transmutation | 6 | You become ethereal, along with your equipment. For the duration of the spell, you are in the... | |
| Evolution Surge | transmutation | 3 | This spell functions as lesser evolution surge, except that you can grant any evolution whose... | |
| Evolution Surge, Greater | transmutation | 4 | This spell functions as lesser evolution surge, except that you can grant any two evolutions... | |
| Evolution Surge, Lesser | transmutation | 2 | This spell causes your eidolon to take on new characteristics. You can grant the eidolon any... | |
| Expeditious Retreat | transmutation | 1 | This spell increases your base land speed by 30 feet. This adjustment is treated as an... | |
| Expel Blood | conjuration | 6 | You animate a portion of the target’s blood, causing it to force itself out of the victim’s body... | |
| Feather Fall | transmutation | 1 | The affected creatures or objects fall slowly. Feather fall instantly changes the rate at which... | |
| Fey Gate | conjuration | creation | 6 | This spell functions as the planar travel function of gate, except it can be used to travel only... |
| Fiendish Wrath | enchantment | compulsion | 3 | Each affected creature flies into a combat frenzy. The target gains a +2 morale bonus to... |
| Fire Shield | evocation | 4 | This spell wreathes you in flame and causes damage to each creature that attacks you in melee.... | |
| Flaming Aura | transmutation | 4 | The spell allows you channel fire into your very being. If you don't already have the fire... | |
| Flesh Wall | necromancy | 5 | You animate corpses, forming them into a wall of joined flesh and limbs. The wall inserts itself... | |
| Fly | transmutation | 3 | The subject can fly at a speed of 60 feet (or 40 feet if it wears medium or heavy armor, or if... | |
| Fog Cloud | conjuration | creation | 2 | A bank of fog billows out from the point you designate. The fog obscures all sight, including... |
| Force Anchor | conjuration | creation | 2 | You conjure an anchor of pure force that immediately skewers your target on a successful ranged... |
| Fox's Cunning | transmutation | 2 | The target becomes smarter. The spell grants a +4 enhancement bonus to Intelligence, adding the... | |
| Fox's Cunning, Mass | transmutation | 6 | This spell functions like fox's cunning, except that it affects multiple creatures. | |
| Frost Mammoth | conjuration | creation | 6 | A blast of snow suddenly fills an area with a space of 15 feet, immediately taking the shape of... |
| Frosty Aura | transmutation | 4 | The spell allows you to channel cold into your very being. If you don't already have the cold... | |
| Geniekind | transmutation | polymorph | 5 | Keleshite wizards and clerics have always sought to emulate the genies that they bind. The... |
| Ghost Wolf | conjuration | creation | 2 | This spell conjures a Large, quasi-real, wolflike creature made of roiling black smoke. It... |
| Glide | transmutation | 2 | You take no damage from falls (as if from feather fall). In addition, you can move up to 5 feet... | |
| Glimpse The Hidden | divination | 3 | This spell functions as see invisibility, except as noted here. This spell cannot be made permanent. | |
| Glitterdust | conjuration | creation | 2 | A cloud of golden particles covers everyone and everything in the area, causing creatures to... |
| Glue Seal | conjuration | creation | 1 | You cover a solid surface with a layer of sticky glue. Anyone in the area when the spell is cast... |
| Grease | conjuration | creation | 1 | A grease spell covers a solid surface with a layer of slippery grease. Any creature in the area... |
| Grim Stalker | necromancy | haunted | 6 | You bind spirits of ill fate to an object, focusing their wrath onto the next creature that... |
| Guidance | divination | 0 | This spell imbues the subject with a touch of divine guidance. The creature gets a +1 competence... | |
| Hammer of Mending | transmutation | 5 | Upon striking a piece of solid ground with the spell's focus or a holy symbol, you let out a... | |
| Hanspur's Flotsam Vessel | conjuration | creation | 1 | This spell assembles a sturdy raft and oars from driftwood, reeds, and other river detritus. The... |
| Haste | transmutation | 3 | The transmuted creatures move and act more quickly than normal. This extra speed has several... | |
| Heroism | enchantment | compulsion | 3 | This spell imbues a single creature with great bravery and morale in battle. The target gains a... |
| Heroism, Greater | enchantment | compulsion | 6 | This spell functions like heroism, except the creature gains a +4 morale bonus on attack rolls,... |
| Hidden Blades | illusion | glamer | 2 | You render a target weapon or up to 50 pieces of ammunition invisible, granting the wielder a... |
| Hold Monster | enchantment | compulsion | 5 | This spell functions like hold person, except that it affects any living creature that fails its... |
| Hollow Heroism | enchantment | compulsion | 4 | This spell functions as heroism, except that you can reverse the spell by issuing a special... |
| Hostile Juxtaposition | conjuration | teleportation | 5 | You create a dimensional link to the target creature. When attacked or the subject of a spell... |
| Hungry Pit | conjuration | creation | 5 | This spell functions as create pit, except that the pit has the ability to squeeze and crush any... |
| Ice Crystal Teleport | conjuration | teleportation | 6 | This spell functions as teleport, except you use it to teleport yourself or one other creature... |
| Icicle Dagger | conjuration | creation | 1 | You create a masterwork dagger out of ice. The dagger deals 1 point of cold damage in addition... |
| Identifier's Eye | divination | 2 | This spell infuses a spark of magical energy into the veins of the target, allowing it to feel... | |
| Identify | divination | 1 | This spell functions as detect magic, except that it gives you a +10 enhancement bonus on... | |
| Infernal Challenger | conjuration | calling | 3 | This spell summons a bearded devil, causing it to appear where you designate. The area within a... |
| Infernal Healing | conjuration | healing | 1 | You anoint a wounded creature with devil's blood or unholy water, giving it fast healing 1. This... |
| Infernal Healing, Greater | conjuration | healing | 4 | As infernal healing, except the target gains fast healing 4 and the target detects as an evil cleric. |
| Influence Wild Magic | abjuration | 2 | This spell creates an area of stabilizing magical energy that emanates from you. Any creature... | |
| Insect Plague | conjuration | summoning | 5 | You summon a number of swarms of wasps (one/3 levels, to a maximum of six swarms at 18th level,... |
| Insect Scouts | divination | 3 | A favorite in the creaking courts of Ustalav, insect scouts summons one or more vermin to... | |
| Insect Spies | divination | 3 | You summon one or more glossy black beetles, which have a measure of intelligence and make for... | |
| Insect Spies, Greater | divination | 6 | As insect spies, but you can also borrow the senses of the summoned insects. As a move action,... | |
| Instant Portrait | conjuration | creation | 1 | You touch a surface and produce a painted portrait of either yourself or a creature you can see... |
| Invisibility | illusion | glamer | 2 | The creature or object touched becomes invisible. If the recipient is a creature carrying gear,... |
| Invisibility Bubble | illusion | glamer | 2 | A glamered bubble surrounds the target's space, rendering her completely invisible underwater by... |
| Invisibility Bubble, Giant | illusion | glamer | 3 | This functions as/invisibility bubble, but the bubble is larger, which allows you to target a... |
| Invisibility Bubble, Mass | illusion | glamer | 6 | This functions as/invisibility bubble, but the spell affects the areas of each target creature,... |
| Invisibility, Greater | illusion | glamer | 4 | This spell functions like invisibility, except that it doesn't end if the subject attacks. |
| Invisibility, Mass | illusion | glamer | 6 | This spell functions like invisibility, except that the effect moves with the group and is... |
| Invisibility Sphere | illusion | glamer | 3 | This spell functions like invisibility, except that this spell confers invisibility upon all... |
| Irradiate | conjuration | creation | 3 | The spell's area of effect floods with dangerous radiation. The strength of the radiation you... |
| Janni's Jaunt | conjuration | teleportation | 5 | This spell functions as/plane shift, but with the following exceptions. First, you are able to... |
| Jump | transmutation | 1 | The subject gets a +10 enhancement bonus on Acrobatics checks made to attempt high jumps or long... | |
| Jury-Rig | transmutation | 1 | When you cast this spell, a spectral force binds a broken weapon together, relieving the broken... | |
| Lend Path | transmutation | 4 | You temporarily transfer one of your mythic path abilities to another creature, which can use it... | |
| Levitate | transmutation | 2 | Levitate allows you to move yourself, another creature, or an object up and down as you wish. A... | |
| Life Conduit | conjuration | healing | 1 | You utilize life conduit to share hit points with your eidolon. While this spell is active, you... |
| Life Conduit, Greater | conjuration | healing | 5 | This spell functions like life conduit, except you can transfer 3d6 hit points as a swift action. |
| Life Conduit, Improved | conjuration | healing | 3 | This spell functions like life conduit, except you can transfer 2d6 hit points as a swift action. |
| Light | evocation | 0 | This spell causes a touched object to glow like a torch, shedding normal light in a 20-foot... | |
| Lighten Object | transmutation | 1 | The target's weight decreases by half. If this spell is cast on armor, the armor's armor check... | |
| Lighten Object, Mass | transmutation | 5 | This spell functions like lighten object, except that it affects a number of objects equal to... | |
| Locate Creature | divination | 4 | This spell functions like locate object, except this spell locates a known creature. You slowly... | |
| Locate Gate | divination | 5 | You sense the direction of the nearest teleportation circle (permanent or with a remaining... | |
| Locate Portal | divination | 2 | When this spell is active, you feel a mental pull in the direction of any active or operable... | |
| Long Arm | transmutation | 1 | Your arms temporarily grow in length, increasing your reach with those limbs by 5 feet. | |
| Lucky Number | transmutation | 1 | You are able to tweak tiny variables affecting a creature's immediate future in order to grant... | |
| Mad Monkeys | conjuration | summoning | 3 | You summon a swarm of screeching, mischievous monkeys. The swarm understands and obeys your... |
| Mage Armor | conjuration | creation | 1 | An invisible but tangible field of force surrounds the subject of a mage armor spell, providing... |
| Mage Hand | transmutation | 0 | You point your finger at an object and can lift it and move it at will from a distance. As a... | |
| Mage's Decree | evocation | 5 | You speak a short message (up to 25 words), and it is immediately transmitted to each target,... | |
| Mage's Faithful Hound | conjuration | creation | 5 | You conjure up a phantom watchdog that is invisible to everyone but yourself. It then guards the... |
| Magic Circle against Chaos | abjuration | 3 | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Circle against Evil | abjuration | 3 | All creatures within the area gain the effects of a protection from evil spell, and evil... | |
| Magic Circle against Good | abjuration | 3 | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Circle against Law | abjuration | 3 | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Fang | transmutation | 1 | Magic fang gives one natural weapon or unarmed strike of the subject a +1 enhancement bonus on... | |
| Magic Fang, Greater | transmutation | 3 | This spell functions like magic fang, except that the enhancement bonus on attack and damage... | |
| Magic Jar | necromancy | 5 | By casting magic jar, you place your soul in a gem or large crystal (known as the magic jar),... | |
| Magic Mouth | illusion | glamer | 1 | This spell imbues the chosen object or creature with an enchanted mouth that suddenly appears... |
| Magnetic Field | abjuration | 6 | You create a spherical magnetic field that surrounds you to a range of 30 feet and follows you... | |
| Major Creation | conjuration | creation | 4 | This spell functions like minor creation, except that you can also create an object of mineral... |
| Marionette Possession | necromancy | 3 | You project your soul out of your body and into the body of a willing creature. This possession... | |
| Mark of Buoyancy | transmutation | 3 | You cause the touched object to become lighter than air, such that it floats if not weighted... | |
| Mending | transmutation | 0 | This spell repairs damaged objects, restoring 1d4 hit points to the object. If the object has... | |
| Message | transmutation | 0 | You can whisper messages and receive whispered replies. Those nearby can hear these messages... | |
| Minor Creation | conjuration | creation | 3 | You create a nonmagical, unattended object of nonliving vegetable matter. The volume of the item... |
| Mischievous Shadow | necromancy | haunted | 4 | You direct spirits into the shadows of creatures. The shadows of creatures that fail their Will... |
| Misdirection | illusion | glamer | 2 | By means of this spell, you misdirect the information from divination spells that reveal auras... |
| Mount | conjuration | summoning | 1 | You summon a light horse or a pony (your choice) to serve you as a mount (see the Pathfinder RPG... |
| Mount, Communal | conjuration | summoning | 2 | This spell functions like mount, except you can summon up to six light horses or ponies, and you... |
| Nex's Secret Workshop | abjuration | 5 | Designed to protect a large number of items from rivals of the Arclords of Nex, this spell... | |
| Night of Blades | evocation | 3 | Useful primarily to those who skulk in the darkness, this spell is a temporary trap for the... | |
| Nixie's Lure | enchantment | charm | 4 | This spell creates an unearthly and infectious song that seductively summons all who hear it.... |
| Nondetection | abjuration | 3 | The warded creature or object becomes difficult to detect by divination spells such as... | |
| Nondetection, Lesser | abjuration | 2 | This spell functions like nondetection, except it blocks the effects of only divination spells... | |
| Obscuring Mist | conjuration | creation | 1 | A misty vapor arises around you. It is stationary. The vapor obscures all sight, including... |
| Obsidian Flow | transmutation | 4 | You convert a thin layer of the ground to molten glass that cools quickly. Creatures in the area... | |
| Open/Close | transmutation | 0 | You can open or close (your choice) a door, chest, box, window, bag, pouch, bottle, barrel, or... | |
| Overland Flight | transmutation | 5 | This spell functions like a fly spell, except you can fly at a speed of 40 feet (30 feet if... | |
| Overstimulate | transmutation | 2 | You deprive a creature of the blissful oblivion of unconsciousness, either to keep it going... | |
| Owl's Wisdom | transmutation | 2 | The transmuted creature becomes wiser. The spell grants a +4 enhancement bonus to Wisdom, adding... | |
| Owl's Wisdom, Mass | transmutation | 6 | This spell functions like owl's wisdom, except that it affects multiple creatures. | |
| Pack Empathy | divination | 3 | You create an instinctual connection between the targets. Each can sense the others' overall... | |
| Pellet Blast | conjuration | creation | 3 | This spell creates an explosion of conjured metal pellets, striking everything within its area... |
| Phantom Steed | conjuration | creation | 2 | You conjure a Large, quasi-real, horselike creature (the exact coloration can be customized as... |
| Phantom Steed, Communal | conjuration | creation | 3 | This spell functions like phantom steed, except you can summon up to six steeds, and you divide... |
| Phase Step | conjuration | teleportation | 3 | You instantly transfer the touched creature to a point you designate within range. This... |
| Planar Adaptation | transmutation | 5 | Planar adaptation grants you immunity to the harmful environmental effects of a particular plane... | |
| Planar Adaptation, Mass | transmutation | 6 | This spell functions like planar adaptation, except as noted above. | |
| Planar Aegis | abjuration | 4 | You draw motes of essence from material native to a plane that has elemental or energy essence... | |
| Planar Binding | conjuration | calling | 6 | This spell functions like lesser planar binding, except that you may call a single creature of... |
| Planar Binding, Lesser | conjuration | calling | 5 | Casting this spell attempts a dangerous act: to lure a creature from another plane to a... |
| Planar Inquiry | conjuration | calling | 3 | Although he was hardly the first to turn to the Outer Planes for answers, Jatembe's dealings... |
| Planar Orientation | divination | 1 | This spell helps creatures accustomed to the concrete reality of the Material Plane to navigate... | |
| Plane Shift | conjuration | teleportation | 6 | You move yourself or some other creature to another plane of existence or alternate dimension.... |
| Planetarium | illusion | figment | 2 | You project an image of the night sky based on your current location and the local time,... |
| Planetary Adaptation | transmutation | 5 | This spell functions as planar adaptation (Pathfinder RPG Advanced Player's Guide 236), except... | |
| Planetary Adaptation, Mass | transmutation | 6 | This spell functions as planetary adaptation, except as noted above. | |
| Plundered Power | necromancy | 6 | You must sacrifice a creature just as you finish casting this spell. When the sacrifice dies,... | |
| Poisonous Cloud | conjuration | creation | 4 | Poisonous cloud creates a bank of fog like that created by fog cloud, except that the vapors are... |
| Positive Pulse | necromancy | 1 | This spell causes a wave of positive energy to spread from a point you designate, damaging foes... | |
| Positive Pulse, Greater | necromancy | 4 | This spell functions like positive pulse, except that the damage dealt increases to 3d6 plus... | |
| Pressure Adaptation | abjuration | 3 | The target adapts incredibly quickly to changes in pressure, adjusting to 100 feet of new... | |
| Protection From Arrows | abjuration | 2 | The warded creature gains resistance to ranged weapons. The subject gains damage reduction... | |
| Protection from Arrows, Communal | abjuration | 3 | This spell functions like protection from arrows, except you divide the duration in 1-hour... | |
| Protection From Chaos | abjuration | 1 | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection from Chaos, Communal | abjuration | 2 | This spell functions like protection from chaos, except you divide the duration in 1-minute... | |
| Protection from Energy | abjuration | 3 | Protection from energy grants temporary immunity to the type of energy you specify when you cast... | |
| Protection from Energy, Communal | abjuration | 4 | This spell functions like protection from energy, except you divide the duration in 10-minute... | |
| Protection From Evil | abjuration | 1 | This spell wards a creature from attacks by evil creatures, from mental control, and from... | |
| Protection from Evil, Communal | abjuration | 2 | This spell functions like protection from evil, except you divide the duration in 1-minute... | |
| Protection From Good | abjuration | 1 | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection from Good, Communal | abjuration | 2 | This spell functions like protection from good, except you divide the duration in 1-minute... | |
| Protection From Law | abjuration | 1 | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection from Law, Communal | abjuration | 2 | This spell functions like protection from law, except you divide the duration in 1-minute... | |
| Protection From Natural Attacks | abjuration | 3 | Upon casting this spell, select one type of natural attack from the following: bite, claw, gore,... | |
| Purified Calling | conjuration | healing | 4 | Your eidolon is restored to full health when you summon it. Upon casting this spell, you must... |
| Quick Change | transmutation | polymorph | 2 | If you have the change shape special quality, you can revert to your true form as a swift... |
| Rage | enchantment | compulsion | 3 | Each affected creature gains a +2 morale bonus to Strength and Constitution, a +1 morale bonus... |
| Rain of Frogs | conjuration | summoning | 3 | This spell functions as summon swarm, except you summon a swarm of poisonous frogs. This swarm... |
| Ray of Sickening | necromancy | 1 | This spell functions as ray of exhaustion, except the target is sickened if it fails its save... | |
| Read Magic | divination | 0 | You can decipher magical inscriptions on objects-books, scrolls, weapons, and the like-that... | |
| Reboot | transmutation | 4 | Whispering in the dense, information-rich machine language of the First Ones, you bring a... | |
| Reduce Person | transmutation | 1 | This spell causes instant diminution of a humanoid creature, halving its height, length, and... | |
| Reduce Person, Mass | transmutation | 4 | This spell functions like reduce person, except that it affects multiple creatures. | |
| Rejuvenate Eidolon | conjuration | healing | 3 | This spell functions as lesser rejuvenate eidolon, except that it cures 3d10 points of damage +1... |
| Rejuvenate Eidolon, Greater | conjuration | healing | 5 | This spell functions as lesser rejuvenate eidolon, except that it cures 5d10 points of damage +1... |
| Rejuvenate Eidolon, Lesser | conjuration | healing | 1 | By laying your hand upon an eidolon, you cause its wounds to close and its form to solidify.... |
| Release The Hounds | conjuration | summoning | 5 | This spell summons a pack of canines that respond to the spellcaster's commands and act in... |
| Repulsion | abjuration | 6 | An invisible, mobile field surrounds you and prevents creatures from approaching you. You decide... | |
| Resistance | abjuration | 0 | You imbue the subject with magical energy that protects it from harm, granting it a +1... | |
| Resist Energy | abjuration | 2 | This abjuration grants a creature limited protection from damage of whichever one of five energy... | |
| Resist Energy, Communal | abjuration | 3 | This spell functions like resist energy, except you divide the duration in 10-minute intervals... | |
| Restore Eidolon | conjuration | healing | 3 | This spell functions as restoration, except it only affects an eidolon. |
| Restore Eidolon, Lesser | conjuration | healing | 2 | This spell functions as lesser restoration, except it only affects an eidolon. |
| Rising Water | conjuration | 4 | You conjure a cylinder of calm water on an area of solid ground or on top of a body of water.... | |
| Roaming Pit | conjuration | creation | 5 | This spell functions as create pit, except the pit is capable of movement. As a move action, you... |
| Scales of Deflection | abjuration | 3 | Brilliant draconic iconography matching your draconic heritage (or a kind of dragon whose... | |
| See Invisibility | divination | 2 | You can see any objects or beings that are invisible within your range of vision, as well as any... | |
| Seek Shelter | enchantment | compulsion | 4 | You send an empathic urge to seek safety both as fast as possible and in an orderly fashion, and... |
| Seek Thoughts | divination | 3 | Similar to detect thoughts, seek thoughts allows you to sift through the surface thoughts of... | |
| Selective Alarm | abjuration | 3 | This spell functions as alarm, except that you can tweak the spell to be more discerning in what... | |
| Sending | evocation | 5 | You contact a particular creature with which you are familiar and send a short message of 25... | |
| Sequester | abjuration | 6 | When cast, this spell prevents divination spells from detecting or locating the target and also... | |
| Shadowfade | illusion | shadow | 1 | In areas of darkness, the target of shadowfade is invisible to creatures using darkvision to... |
| Shadow Invasion | conjuration | summoning | 4 | Using a slashing motion with the spell's focus as part of the casting of shadow invasion, you... |
| Shadow Jaunt | illusion | shadow | 4 | You instantly travel between shadows to a point within range, though line of sight is not... |
| Shared Sacrifice | necromancy | 3 | You create a link to a target and can direct pain and damage through this link. You take only... | |
| Share Glory | transmutation | 2 | You imbue the targets with a fraction of your mythic nature. They count as mythic creatures for... | |
| Shield | abjuration | 1 | Shield creates an invisible shield of force that hovers in front of you. It negates magic... | |
| Shield Companion (ACG) | abjuration | 3 | This spell creates a special mystical connection between you and your companion creature-animal... | |
| Siphon Might | necromancy | 3 | You drain the might of the target and transfer that power to another creature. The subject takes... | |
| Skeleton Crew | necromancy | 4 | This spell turns corpses into skeletons (Pathfinder RPG Bestiary 250) that act as crew and obey... | |
| Slick Walls | conjuration | creation | 2 | You coat all walls and ceilings within the spell’s area with a slick substance. The DC of all... |
| Slow | transmutation | 3 | An affected creature moves and attacks at a drastically slowed rate. Creatures affected by this... | |
| Snowball | evocation | 1 | You throw a ball of elemental ice and snow at a single target as a ranged touch attack. The... | |
| Solid Fog | conjuration | creation | 4 | This spell functions like fog cloud, but in addition to obscuring sight, the solid fog is so... |
| Speak With Plane | divination | 3 | You tap into the awareness and consciousness of a plane with a sentient structure (Planar... | |
| Spell Turning | abjuration | 6 | Spells and spell-like effects targeted on you are turned back upon the original caster. The... | |
| Spider Climb | transmutation | 2 | The subject can climb and travel on vertical surfaces or even traverse ceilings as well as a... | |
| Spider Climb, Communal | transmutation | 3 | This spell functions like spider climb, except you divide the duration in 10-minute intervals... | |
| Spiked Pit | conjuration | creation | 3 | This spell functions as create pit, except that the pit is lined with wickedly sharp spikes... |
| Stabilize Pressure | abjuration | 2 | You instantly stabilize the target's pressure, causing it to adjust to its current pressure all... | |
| Stinking Cloud | conjuration | creation | 3 | Stinking cloud creates a bank of fog like that created by fog cloud, except that the vapors are... |
| Stone Shield | conjuration | creation | 1 | A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an... |
| Stoneskin | abjuration | 4 | The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains DR... | |
| Stoneskin, Communal | abjuration | 5 | This spell functions like stoneskin, except you divide the duration in 10 minute intervals among... | |
| Straitjacket | conjuration | creation | 5 | You cause a straitjacket to spring into existence to restrain the target creature. You attempt a... |
| Summon Accuser | conjuration | summoning | 4 | This spell summons a single accuser devil from Hell to do the spellcaster's bidding, similar to... |
| Summon Cacodaemon | conjuration | summoning | 2 | This spell functions like summon monster, except it summons a single cacodaemon. |
| Summon Cacodaemon, Greater | conjuration | summoning | 3 | This spell functions like summon cacodaemon, except it summons 1d4+1 cacodaemons. |
| Summon Ceustodaemon | conjuration | summoning | 4 | This spell functions like summon monster, except it summons a single ceustodaemon. |
| Summon Eidolon | conjuration | summoning | 2 | You open a rift between dimensions that summons your eidolon. Treat this as if you had summoned... |
| Summoner Conduit | necromancy | 4 | You exploit the invisible, mystic connection between the target creature and its summoner to... | |
| Summon Erodaemon | conjuration | summoning | 6 | This spell functions like summon monster, except it summons a single erodaemon. |
| Summon Flight of Eagles | conjuration | summoning | 6 | You summon 1d4+1 giant eagles to serve as you designate. The summoned birds can fight if you... |
| Summon Genie | conjuration | summoning | 4 | This spell functions like lesser summon genie, except you can summon one djinni or 1d3 jann. |
| Summon Genie, Greater | conjuration | summoning | 5 | This spell functions like lesser summon genie, except you can summon one shaitan, 1d3 djinn, or... |
| Summon Genie, Lesser | conjuration | summoning | 3 | This spell functions like summon monster I, except you can summon one janni. |
| Summon Infernal Host | conjuration | summoning | 5 | This spell functions as summon monster V, save that it can only be used to summon host devils.... |
| Summon Lesser Demon | conjuration | summoning | 4 | This spell functions like summon monster, except it allows you to summon a single brimorak... |
| Summon Lesser Psychopomp | conjuration | summoning | 4 | This spell functions like summon monster, except that it summons 1d3 esobok psychopomps or 1d4+1... |
| Summon Meladaemon | conjuration | summoning | 6 | This spell functions like summon monster, except it summons a single meladaemon. |
| Summon Minor Monster | conjuration | summoning | 1 | This spell functions as summon monster I, except you can summon 1d3 Tiny or smaller animals,... |
| Summon Monster 1 | conjuration | summoning | 1 | This spell summons an extraplanar creature (typically an outsider, elemental, or magical beast... |
| Summon Monster 2 | conjuration | summoning | 2 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 4 | conjuration | summoning | 3 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 5 | conjuration | summoning | 4 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 6 | conjuration | summoning | 5 | This spell functions like summon monster I, except you can summon one creature from the... |
| Summon Monster 7 | conjuration | summoning | 6 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Ship | conjuration | creation | 3 | When you cast this spell, you must hold out a miniature model of the ship you intend to create.... |
| Summon Stampede | conjuration | summoning | 4 | You conjure a herd of aurochs or similar herd animal that immediately stampedes in the direction... |
| Summon Swarm | conjuration | summoning | 2 | You summon a swarm of bats, rats, or spiders (your choice), which attacks all other creatures... |
| Summon Totem Creature | conjuration | summoning | 3 | The Shoanti revere more than the deities of distant planes, but also the animals and natural... |
| Summon Vanth | conjuration | summoning | 5 | This spell functions like summon monster, except that it summons a single vanth psychopomp.... |
| Sundered Serpent Coil | conjuration | creation | 3 | This spell functions like black tentacles, except it creates a Large decapitated snake, which... |
| Surface Excursion | conjuration | teleportation | 4 | You instantly transport yourself and touched allies onto the nearest sky-facing surface directly... |
| Swarm of Fangs | conjuration | summoning | 3 | You summon a swarm consisting of thousands of animate, flying teeth in a 10-foot-by-10-foot... |
| Tar Pool | transmutation | 6 | You convert a layer of the ground to hot tar. Creatures in the area when the tar appears take... | |
| Teleport | conjuration | teleportation | 5 | This spell instantly transports you to a designated destination, which may be as distant as 100... |
| Teleport, Greater | conjuration | teleportation | 6 | This spell functions like teleport, except that there is no range limit and there is no chance... |
| Thunderous Footfalls | transmutation | 3 | This spell makes the target creature's footfalls shake the ground violently as he trundles,... | |
| Time Shudder | transmutation | 2 | You cause a ripple in time that affects all creatures in the area. At the start of each... | |
| Tongues | divination | 3 | This spell grants the creature touched the ability to speak and understand the language of any... | |
| Tongues, Communal | divination | 4 | This spell functions like tongues, except you divide the duration in 10-minute intervals among... | |
| Toxic Blood | transmutation | 3 | The target creature’s blood becomes poisonous. Anytime the target takes piercing or slashing... | |
| Trade Items | conjuration | teleportation | 3 | You cause the target object and the object used as a focus for the spell to immediately swap... |
| Transmogrify | transmutation | 4 | Your eidolon's form shifts and transforms. This spell allows you to change any of the eidolon's... | |
| Treacherous Teleport | conjuration | teleportation | 6 | This spell functions as teleport except that you can opt to intentionally cause any number of... |
| True Seeing | divination | 6 | You confer on the subject the ability to see all things as they actually are. The subject sees... | |
| Twisted Space | transmutation | 2 | You distort the space around a creature, twisting the path of its melee attacks unpredictably,... | |
| Uncanny Reminder | conjuration | 6 | This spell creates an animated replica of the target drawn from the target’s subconscious. This... | |
| Unfetter | transmutation | 1 | This spell breaks the life link between you and your eidolon. This spell allows your eidolon to... | |
| Unleash Pandemonium | conjuration | 5 | You call upon the wild winds of the Abyssal atmosphere, howling with the screams of damned and... | |
| Unseen Crew | conjuration | creation | 5 | An unseen crew member is an invisible, shapeless force that performs the duties of one crew... |
| Unseen Engineers | conjuration | creation | 2 | You conjure an invisible team of tiny engineers to construct a trap at alarming speed.... |
| Unseen Servant | conjuration | creation | 1 | An unseen servant is an invisible, mindless, shapeless force that performs simple tasks at your... |
| Urban Step | conjuration | teleportation | 3 | You set up a magical connection between two doors (or other physical portals, such as windows)... |
| Vengeful Stinger | transmutation | polymorph | 5 | You grow a long, wasp-like tail complete with stinger that can strike those who dare attack you.... |
| Ventriloquism | illusion | figment | 1 | You can make your voice (or any sound that you can normally make vocally) seem to issue from... |
| Vermicious Assumption | conjuration | calling | 6 | You call a single vermlek demon (Lords of Chaos 54) to invade and inhabit the body of the target... |
| Vitriolic Mist | evocation | 4 | This functions as fire shield, except it wreathes you in yellow or green acidic mist instead of... | |
| Vomit Twin | conjuration | creation, teleportation | 3 | Upon casting this spell, you vomit forth a disgusting ooze copy of yourself into a single... |
| Walk The Plank | conjuration | creation | 5 | This spell functions as/create pit, except as noted here. All but the top 10 feet of the hole is... |
| Wall of Fire | evocation | 4 | An immobile, blazing curtain of shimmering violet fire springs into existence. One side of the... | |
| Wall of Ice | evocation | 4 | This spell creates an anchored plane of ice or a hemisphere of ice, depending on the version... | |
| Wall of Iron | conjuration | creation | 6 | You cause a flat, vertical iron wall to spring into being. The wall inserts itself into any... |
| Wall of Stone | conjuration | creation | 5 | This spell creates a wall of rock that merges into adjoining rock surfaces. A wall of stone is 1... |
| Warding Weapon | abjuration | 2 | The focus of this spell flies upward above your head and takes a defensive position within your... | |
| Water Breathing | transmutation | 3 | The transmuted creatures can breathe water freely. Divide the duration evenly among all the... | |
| Web Shelter | conjuration | creation | 2 | You create a shelter of slightly sticky webbing. The shelter has a hinged door large enough to... |
| Whip of Ants | conjuration | summoning | 6 | This spell functions as whip of spiders, except it summons army ants, and any creature you... |
| Whip of Centipedes | conjuration | summoning | 5 | This spell functions as whip of spiders, except it summons centipedes, and any creature you... |
| Whip of Spiders | conjuration | summoning | 2 | You summon hundreds of Diminutive spiders, which cling together in the form of a whip made for a... |
| Wicker Horse | conjuration | creation | 2 | Reeds, grasses, creepers, or thin tree branches (your choice) that you touch animate, twisting... |
| Wind Wall | evocation | 3 | An invisible vertical curtain of wind appears. It is 2 feet thick and of considerable strength.... | |
| Wreath of Blades | abjuration | 5 | The daggers serving as focus of this spell take on a deadly sharpness as they animate and spin... |
