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Class: Cleric
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- Arcanist [458]
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- Medium [106]
Descriptor
Range: Touch
Duration
Target
Save
Verbal
Somatic
Material
Focus
Divine Focus
382 spells
| Name ▲ | School | Subschool | Cleric Level | Description |
|---|---|---|---|---|
| Abadar's Truthtelling | enchantment | compulsion | 1 | This spell functions identically to the spell zone of truth, except as noted above. The target... |
| Abeyance | abjuration | 2 | Abeyance suppresses the effects of a single curse on a creature. It does not restore any damage... | |
| Aboleth's Lung | transmutation | 2 | The targets are able to breathe water, freely. However, they can no longer breathe air. Divide... | |
| Absolution | abjuration | 4 | You purge impure thoughts from the target's mind and fill him with exultant relief at the... | |
| Absorb Rune I | abjuration | 4 | This spell allows you to lay your hand upon a magical glyph, symbol, or other magical spell... | |
| Absorb Rune II | abjuration | 6 | This spell functions like absorb rune I, but it can affect runes equivalent to a spell of 5th... | |
| Absorb Rune III | abjuration | 9 | This spell functions like absorb rune I, but it can affect runes equivalent to a spell of 8th... | |
| Abstemiousness | transmutation | 1 | Sometimes Irori smiles on his worshipers, granting them a reprieve from physical hunger. This... | |
| Accept Affliction | conjuration | healing | 3 | The caster can transfer the effects of afflictions such as curses, diseases, and poisons from... |
| Advanced Scurvy | necromancy | 1 | The subject contracts an advanced form of scurvy. He becomes constantly fatigued, suffers from... | |
| Aid | enchantment | compulsion | 2 | Aid grants the target a +1 morale bonus on attack rolls and saves against fear effects, plus... |
| Air Breathing | transmutation | 3 | The transmuted creatures can breathe air freely. Divide the duration evenly among all the... | |
| Air Bubble | conjuration | creation | 1 | Air bubble creates a small pocket of breathable air that surrounds the touched creature's head... |
| Air Walk | transmutation | 4 | The subject can tread on air as if walking on solid ground. Moving upward is similar to walking... | |
| Air Walk, Communal | transmutation | 5 | This spell functions like air walk, except divide the duration in 10-minute intervals among the... | |
| Alaznist's Jinx | evocation | 6 | You inflict a curse similar to the spell burn spellblight (Pathfinder RPG Ultimate Magic 97) on... | |
| Alchemical Tinkering | transmutation | 2 | You transform one alchemical item or firearm into another alchemical item or firearm of the same... | |
| Align Weapon | transmutation | 2 | Align weapon makes a weapon chaotic, evil, good, or lawful, as you choose. A weapon that is... | |
| Align Weapon, Communal | transmutation | 3 | This spell functions as align weapon, except you divide the duration in 1-minute increments... | |
| Alleviate Addiction | conjuration | healing | 1 | The subject ignores the effects of addictions. The subject can naturally recover from damage... |
| Alleviate Corruption | abjuration | 6 | You combat the rising corruption (see page 14) in another creature or advance the long-term... | |
| Ancestral Regression | transmutation | polymorph | 2 | The target drow transforms into a surface elf. The drow loses her darkvision and light-blindness... |
| Animate Dead | necromancy | 3 | This spell turns corpses into undead skeletons or zombies (see the Pathfinder RPG Bestiary) that... | |
| Animate Dead, Lesser | necromancy | 2 | This spell functions as animate dead, except you can only create a single Small or Medium... | |
| Ant Haul | transmutation | 1 | The target's carrying capacity triples (see Table 7-4: Carrying Capacity on page 171 of the Core... | |
| Ant Haul, Communal | transmutation | 2 | This spell functions like ant haul (see page 202 of the Pathfinder RPG Advanced Player's Guide),... | |
| Appearance of Life, Greater | illusion | glamer | 5 | This spell functions as appearance of life (Pathfinder RPG Horror Adventures 108), except that... |
| Armor of Darkness | abjuration | 4 | This spell envelops the target in shadows that can, if you desire, conceal the creature’s... | |
| Ashen Path | transmutation | 2 | You grant the creature touched the ability to breathe with ease air that is contaminated with... | |
| Astral Projection | necromancy | 9 | By freeing your spirit from your physical body, this spell allows you to project an astral body... | |
| Astral Projection, Lesser | necromancy | 5 | This spell functions as astral projection, except you cannot leave the Astral Plane and explore... | |
| Atonement | abjuration | 5 | This spell removes the burden of misdeeds from the subject. The creature seeking atonement must... | |
| Awaken Construct | transmutation | 7 | You amplify the animating force of a construct to more closely resemble a true soul, granting... | |
| Baphomet's Blessing | transmutation | polymorph | 4 | You change the target's head into that of a bull. The creature's Intelligence becomes 2, and it... |
| Bear's Endurance | transmutation | 2 | The affected creature gains greater vitality and stamina. The spell grants the subject a +4... | |
| Bestow Curse | necromancy | 3 | You place a curse on the subject. Choose one of the following. -6 decrease to an ability score... | |
| Bestow Curse, Greater | necromancy | 7 | You place a curse on the subject. Choose one of the following. • -12 penalty to an ability... | |
| Bestow Grace of the Champion | transmutation | 7 | You channel the power of good and law into the target, temporarily giving it powers similar to... | |
| Bestow Insight | enchantment | compulsion | 3 | When casting this spell, choose a single skill that you have at least one rank in. The target... |
| Bestow Planar Infusion I | evocation | 1 | This spell draws upon the latent planar energy of the caster's surroundings, allowing her to... | |
| Bestow Planar Infusion II | evocation | 4 | This functions as bestow planar infusion I, except that the touched creature gains the improved... | |
| Bestow Planar Infusion III | evocation | 7 | This functions as bestow planar infusion I, except that the touched creature gains the greater... | |
| Black Spot | necromancy | 4 | The black spot is a specific and feared pirate curse. An intangible, illusory black spot... | |
| Black Sword of War | necromancy | 3 | The target weapon turns a glossy black color and deals bleed damage if it deals hit point damage... | |
| Blade of Light | transmutation | 4 | This spell infuses a weapon with pure sunlight (the weapon need not be a bladed weapon). A... | |
| Bleeding Strike | necromancy | 1 | You imbue a slashing melee weapon with the ability to create a bleeding wound. As a free action... | |
| Blessed Fist | transmutation | 1 | The target is considered to be armed even when unarmed, so it doesn't provoke attacks of... | |
| Blessing of Luck And Resolve | enchantment | compulsion | 2 | A favored blessing of halfling clerics, this spell grants its target a +2 morale bonus on saving... |
| Bless Water | transmutation | 1 | This transmutation imbues a flask (1 pint) of water with positive energy, turning it into holy water. | |
| Bloatbomb | necromancy | 4 | The target creature dies if it fails a Fortitude saving throw and its Hit Dice are no more than... | |
| Blood Biography | divination | 3 | You learn the answers to a specific set of questions about a creature so long as you have access... | |
| Blood Blaze | transmutation | 2 | The target gains a 5-foot-radius aura that causes the blood of creatures in that area to ignite... | |
| Book Ward | abjuration | 2 | As protection from energy, except as noted above and that the spell only protects against acid... | |
| Borrow Corruption | transmutation | 4 | You touch a creature with at least one manifestation from a corruption (see page 14). You... | |
| Breath of Life | conjuration | healing | 5 | This spell cures 5d8 points of damage + 1 point/caster level (maximum +25). Unlike other spells... |
| Brightest Light | evocation | 4 | This trademark spell of the Lantern Bearers functions as daylight, except it lasts longer. In... | |
| Bull's Strength | transmutation | 2 | The subject becomes stronger. The spell grants a +4 enhancement bonus to Strength, adding the... | |
| Call Construct | conjuration | teleportation | 8 | This spell functions as instant summons, except it can only summon a construct you control. For... |
| Catatonia | necromancy | 3 | You touch the target and place it into a deathlike state that persists for the duration. The... | |
| Celestial Healing | conjuration | healing | 1 | You anoint a wounded creature with the blood of an outsider with the good subtype (such as an... |
| Celestial Healing, Greater | conjuration | healing | 4 | As/celestial healing, except the target gains fast healing 4 and the target radiates the aura of... |
| Ceremony | transmutation | 1 | You harness divine power to create one of four different ceremonies-a funeral, holiday fete,... | |
| Channel The Gift | evocation | 3 | You channel your magical power to fuel the target's spellcasting. The next spell the target... | |
| Clarion Call | illusion | 1 | The subject of this spell gains two benefits. First, the affected creature gains the ability to... | |
| Cleansing Fire | evocation | 5 | A ring of fire surrounds the area affected by the spell. The flames radiate heat, but not enough... | |
| Compel Tongue | enchantment | compulsion | 2 | This spell functions as share language (Pathfinder RPG Advanced Player's Guide 243), granting a... |
| Compel Tongue, Mass | enchantment | compulsion | 5 | This spell functions as compel tongue, except it affects multiple creatures. The same language... |
| Concealed Breath | transmutation | 4 | This spell allows affected creatures to hold their breath freely without negative effects or... | |
| Contact High | transmutation | 3 | While under the effects of a drug, you can duplicate those effects in others. You can touch... | |
| Contagion | necromancy | 3 | The subject contracts one of the following diseases: blinding sickness, bubonic plague, cackle... | |
| Continual Flame | evocation | 3 | A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The... | |
| Crusader's Edge | transmutation | 4 | This spell was created by the paladins of the Mendevian Crusades, and co-opted by inquisitors... | |
| Curative Distillation | conjuration | healing | 3 | You concentrate the healing potential of the material component so that it's exceptionally... |
| Cure Critical Wounds | conjuration | healing | 4 | This spell functions like cure light wounds, except that it cures 4d8 points of damage + 1... |
| Cure Light Wounds | conjuration | healing | 1 | When laying your hand upon a living creature, you channel positive energy that cures 1d8 points... |
| Cure Moderate Wounds | conjuration | healing | 2 | This spell functions like cure light wounds, except that it cures 2d8 points of damage + 1... |
| Cure Serious Wounds | conjuration | healing | 3 | This spell functions like cure light wounds, except that it cures 3d8 points of damage + 1... |
| Cursed Earth | necromancy | 9 | You lay a terrible curse upon the land, blighting those who live and die there. Choose one of... | |
| Cursed Treasure | necromancy | 3 | You touch a piece of treasure or container filled with treasure and place a terrible curse upon... | |
| Curse Item | necromancy | 2 | The object becomes flawed and prone to failure. The effects of this spell depend on the nature... | |
| Curse of Befouled Fortune | necromancy | 3 | You curse the target, making it incredibly unlucky. While affected by curse of befouled fortune,... | |
| Curse of Night | evocation | 8 | By touching the ground, you curse an area to remain in bleak darkness, as the endless night... | |
| Curse of Unexpected Death | necromancy | 4 | You curse one living creature with a chance of instant and unexpected death. When you cast this... | |
| Curse Terrain | necromancy | 4 | By touching the ground, you curse the land with four unnatural hazards. This functions as lesser... | |
| Curse Terrain, Greater | necromancy | 6 | By touching the ground, you curse the land with six unnatural hazards. This functions as lesser... | |
| Curse Terrain, Lesser | necromancy | 2 | By touching the ground, you curse the land with three unnatural hazards, as the minor perilous... | |
| Curse Terrain, Supreme | necromancy | 8 | By touching the ground, you curse the land with seven unnatural hazards. This functions as... | |
| Curse Water | necromancy | 1 | This spell imbues a flask (1 pint) of water with negative energy, turning it into unholy water... | |
| Daemon Ward | necromancy | 4 | This spell functions like death ward, except as noted above and it only protects against these... | |
| Dancing Lantern | transmutation | 1 | You can animate a lantern and order it to follow you. The lantern floats at shoulder height and... | |
| Darkness | evocation | 2 | This spell causes an object to radiate darkness out to a 20-foot radius. This darkness causes... | |
| Daybreak Arrow | evocation | 3 | You cause ammunition, including shuriken, to exude radiant energy. Creatures that take penalties... | |
| Daylight | evocation | 3 | You touch an object when you cast this spell, causing the object to shed bright light in a... | |
| Daywalker | necromancy | 5 | You reshape the substance of a willing undead creature to resemble a living, breathing creature... | |
| Death Candle | necromancy | 2 | This spell functions like death knell, except instead of using the slain target's life energy to... | |
| Death Knell | necromancy | 2 | You draw forth the ebbing life force of a creature and use it to fuel your own power. Upon... | |
| Deathless | necromancy | 4 | The target's soul is strongly anchored to its body, preventing death from hit point damage. No... | |
| Death Ward | necromancy | 4 | The subject gains a +4 morale bonus on saves against all death spells and magical death effects.... | |
| Deathwine | necromancy | 2 | This spell allows you to turn a potion into a temporary pool of necromantic energy. Only a... | |
| Decollate | necromancy | 5 | A thin red line circles the target's neck. The target's head becomes detachable so long as she... | |
| Decompose Corpse | necromancy | 1 | Using this spell, the caster rapidly decomposes the flesh from a single corpse of size Huge or... | |
| Deeper Darkness | evocation | 3 | This spell functions as darkness, except that objects radiate darkness in a 60-foot radius and... | |
| Delay Disease | conjuration | healing | 2 | The target becomes temporarily immune to disease. Any disease to which it is exposed during the... |
| Delay Poison | conjuration | healing | 2 | The subject becomes temporarily immune to poison. Any poison in its system or any poison to... |
| Delay Poison, Communal | conjuration | healing | 3 | This spell functions like delay poison, except you divide the duration in 1-hour intervals among... |
| Devil Snare | abjuration | 4 | Your touch creates an invisible circle on a flat surface. Any outsider passing through this... | |
| Discovery Torch | evocation | 3 | An object you touch emanates a 20-foot radius of bright light. The effect looks like a regular... | |
| Disfiguring Touch | transmutation | 2 | With a touch, you cause the victim of this spell to suffer a painful curse that causes it to... | |
| Dispel Balance | abjuration | 5 | Pulsing bronze energy surrounds you, bestowing three effects. First, you gain a +3 deflection... | |
| Dispel Chaos | abjuration | 5 | This spell functions like dispel evil, except that you are surrounded by constant, blue lawful... | |
| Dispel Evil | abjuration | 5 | Shimmering, white holy energy surrounds you. This energy has three effects. First, you gain a +4... | |
| Dispel Good | abjuration | 5 | This spell functions like dispel evil, except that you are surrounded by dark, wavering unholy... | |
| Dispel Law | abjuration | 5 | This spell functions like dispel evil, except that you are surrounded by flickering, yellow... | |
| Disrupting Weapon | transmutation | 5 | This spell makes a melee weapon deadly to undead. Any undead creature with HD equal to or less... | |
| Disrupt Silence | abjuration | 3 | You suppress magical sound-dampening effects within the area. Disrupt silence temporarily... | |
| Drain Poison | transmutation | 3 | By touching a weapon against the fang of a poisonous creature and casting this spell, you drain... | |
| Dream Feast | conjuration | creation | 1 | The next time the target sleeps (within the next 8 hours), she dreams of a rich feast with her... |
| Dress Corpse | necromancy | 2 | You cause the flesh and bones of a corpse to shift themselves to suit a narrative of your... | |
| Dust Ward | abjuration | 6 | You ward a magic item against other creatures who try to learn to use or copy it. When you cast... | |
| Eagle's Splendor | transmutation | 2 | The transmuted creature becomes more poised, articulate, and personally forceful. The spell... | |
| Ears of The City | divination | 1 | The target of this spell sees and hears a stream of past scenes and pieces of conversations... | |
| Emblem of Greed | transmutation | polymorph | 6 | You transform one melee weapon into a burning glaive similar to the ones wielded by the... |
| Endure Elements | abjuration | 1 | A creature protected by endure elements suffers no harm from being in a hot or cold environment.... | |
| Endure Elements, Communal | abjuration | 2 | This spell functions like endure elements, except you divide the duration in 1-hour increments... | |
| Enemy's Heart | necromancy | 2 | You cut out an enemy's heart and consume it, absorbing that enemy's power as your own. As part... | |
| Enhanced Diplomacy | divination | 0 | You imbue the subject with divine diplomacy skills. The creature gets a +2 competence bonus on a... | |
| Enhance Water | transmutation | 1 | This spell transforms water into an alcoholic beverage, typically ale, beer, mead, or wine. The... | |
| Etherealness | transmutation | 9 | This spell functions like ethereal jaunt, except that you and other willing creatures joined by... | |
| Euphoric Tranquility | enchantment | compulsion | 8 | A creature under the effect of this enchantment enters a state of euphoria. The target treats... |
| Face of The Devourer | transmutation | polymorph | 1 | You transform the target's face into a hideous shape, such as a half-melted visage with insect... |
| Fair is Foul | transmutation | 3 | You curse the target with a disfiguring or painful mutation. The target gains one random... | |
| False Future | illusion | glamer | 4 | You interfere with attempts to predict the target's future by preventing divinations from... |
| False Resurrection | conjuration | calling | 7 | This spell functions as resurrection except that instead of recalling the dead soul to life, the... |
| False Resurrection, Greater | conjuration | calling | 9 | This spell functions as false resurrection except that i t calls a belier devil with the young... |
| Ferment | transmutation | 1 | This spell temporarily imbues a potable liquid (including elixirs, extracts, potions, and... | |
| Film of Filth | transmutation | 4 | You cause the target's flesh to exude a layer of putrescent slime so foul that the target is... | |
| First World Revisions | transmutation | polymorph | 2 | This spell functions as ancestral regression, except as noted above and as follows. The wayang... |
| Flesh Puppet | necromancy | 3 | You animate one corpse that has been dead no more than 48 hours. It rises as a zombie... | |
| Flesh Puppet Horde | necromancy | 4 | This spell functions as flesh puppet, but can animate multiple zombies. As noted in animate... | |
| Fleshworm Infestation | conjuration | summoning | 4 | With a touch, you cause an infestation of ravenous worms to manifest in the target's flesh. The... |
| Flexile Curse | transmutation | 5 | You curse your target with a withering aura that degrades its armor and shield (if any). This... | |
| Forced Mutation | transmutation | 3 | The body of the target creature twists and distorts, reshaping into a grotesque figure. Because... | |
| Forceful Strike | evocation | 4 | You cast this spell as you strike a creature with a melee weapon, unarmed strike, or natural... | |
| Free Swim | abjuration | 3 | The target can move and attack underwater normally without the usual penalties involved with... | |
| Funereal Weapon | transmutation | 1 | You imbue a weapon with a faint silvery glow that dimly illuminates a 5-foot square. An affected... | |
| Genius Avaricious | conjuration | creation | 6 | Casting this spell constitutes performing a rite of sacrifice to the archdevil Mammon, making an... |
| Gentle Repose | necromancy | 2 | You preserve the remains of a dead creature so that they do not decay. Doing so effectively... | |
| Gilded Whispers | divination | 4 | Developed by priests of Abadar to catch thieves and skimmers, gilded whispers later spread to... | |
| Glyph of Warding | abjuration | 3 | This powerful inscription harms those who enter, pass, or open the warded area or object. A... | |
| Glyph of Warding, Greater | abjuration | 6 | This spell functions like glyph of warding, except that a greater blast glyph deals up to 10d8... | |
| Gorum's Armor | transmutation | 1 | The targeted suit of armor or shield sprouts thousands of tiny iron spikes like porcupine... | |
| Grim Stalker | necromancy | haunted | 7 | You bind spirits of ill fate to an object, focusing their wrath onto the next creature that... |
| Groundswell | transmutation | 2 | This spell allows the target to cause the ground to rise up beneath him. As a swift action, the... | |
| Guidance | divination | 0 | This spell imbues the subject with a touch of divine guidance. The creature gets a +1 competence... | |
| Hairline Fractures | transmutation | 1 | With a single touch, you create temporary hairline fractures in a piece of stone or a creature... | |
| Half-Blood Extraction | transmutation | 5 | You transform the target half-orc into a full-blooded orc. The target loses all of its half-orc... | |
| Halfling Vengeance | divination | 2 | You grant the touched target the ability to ascertain the weaknesses of foes. The target deals... | |
| Hallow | evocation | 5 | Hallow makes a particular site, building, or structure a holy site. This has four major effects.... | |
| Harm | necromancy | 6 | Harm charges a subject with negative energy that deals 10 points of damage/caster level (to a... | |
| Hasten Judgment | necromancy | 5 | This potent curse weighs upon the target's soul, hastening a living creature's journey to the... | |
| Heal | conjuration | healing | 6 | Heal enables you to channel positive energy into a creature to wipe away injury and afflictions.... |
| Healing Leak | necromancy | 3 | Whenever the target is affected by a spell or effect that heals hit point damage through the use... | |
| Healing Token | conjuration | healing | 2 | You imbue one touched holy symbol/3 caster levels with a connection to your own divine power,... |
| Heart of The Mammoth | transmutation | 8 | The target creature becomes stronger, hardier, and imbued with the courage of the greatest... | |
| Heroic Fortune | evocation | 2 | This spell grants 1 hero point to the target. This hero point must be spent before the duration... | |
| Hidden Spring | transmutation | 1 | You spend 1 hour in quiet meditation, holding the focus component in both hands and walking... | |
| Hide from Undead | abjuration | 1 | Undead cannot see, hear, or smell creatures warded by this spell. Even extraordinary or... | |
| Hide From Undead, Greater | abjuration | 3 | This spell functions as hide from undead, except the spell does not immediately end if a warded... | |
| Homeward Bound | abjuration | 3 | This spell functions as dismissal, except as noted above. | |
| Imbue With Elemental Might | evocation | 2 | This spell functions like imbue with spell ability, except you transfer the use of your... | |
| Imbue with Spell Ability | evocation | 4 | You transfer some of your currently prepared spells, and the ability to cast them, to another... | |
| Impart Mind | transmutation | 6 | This spell grants the target magic item temporary intelligence by siphoning off a tiny portion... | |
| Infernal Healing | conjuration | healing | 1 | You anoint a wounded creature with devil's blood or unholy water, giving it fast healing 1. This... |
| Infernal Healing, Greater | conjuration | healing | 4 | As infernal healing, except the target gains fast healing 4 and the target detects as an evil cleric. |
| Inflict Critical Wounds | necromancy | 4 | This spell functions like inflict light wounds, except that you deal 4d8 points of damage + 1... | |
| Inflict Light Wounds | necromancy | 1 | When laying your hand upon a creature, you channel negative energy that deals 1d8 points of... | |
| Inflict Moderate Wounds | necromancy | 2 | This spell functions like inflict light wounds, except that you deal 2d8 points of damage + 1... | |
| Inflict Serious Wounds | necromancy | 3 | This spell functions like inflict light wounds, except that you deal 3d8 points of damage + 1... | |
| Infuse Effigy | necromancy | 4 | This spell infuses an effigy with a powerful curse that targets a specific type of creature... | |
| Instant Clot | conjuration | healing | 1 | Bleed effects on the target immediately end when this spell is cast, and no blood flows out when... |
| Instant Portrait | conjuration | creation | 1 | You touch a surface and produce a painted portrait of either yourself or a creature you can see... |
| Instrument of Agony | transmutation | 2 | You cause a weapon to exude a palpable aura of divine fury. While wielding this weapon, a... | |
| Invigorating Poison | transmutation | 2 | The body of the target creature gains a metabolic response that allows it to benefit from... | |
| Ironbeard | transmutation | 1 | This spell causes a brushy beard of stiff iron to erupt from the face of a willing target. The... | |
| Ironbloom Sprouts | transmutation | 1 | This spell functions like goodberry, except as noted above and that it transforms 2d4 mushrooms... | |
| Irregular Size | transmutation | 3 | You curse a creature so one set of its limbs (typically its arms, legs, or wings) shrivels in... | |
| Janni's Jaunt | conjuration | teleportation | 4 | This spell functions as/plane shift, but with the following exceptions. First, you are able to... |
| Judgment Undone | necromancy | 9 | This powerful, elaborate, and risky spell undoes Pharasma's judgment, returning a willing... | |
| Kalistocrat's Nightmare | transmutation | 3 | You temporarily curse a creature so its touch lessens the value of coins it touches. While under... | |
| Karmic Blessing | divination | 1 | The target treats one skill of your choice as a class skill. | |
| Keyhole | transmutation | 1 | By touching a single door, gate, or other portal, you create a keyhole where none existed before... | |
| Know Peerage | divination | 2 | You impart your knowledge of nobility and peerage to the target, allowing her to recognize... | |
| Kreighton's Perusal | divination | 1 | You gain a brief but incomplete understanding of one book's contents, equivalent to having... | |
| Lead Plating | conjuration | creation | 2 | You enclose the target in a thin sheath of lead. This doesn't restrict the target's movement or... |
| Lend Path | transmutation | 5 | You temporarily transfer one of your mythic path abilities to another creature, which can use it... | |
| Life Bubble | abjuration | 5 | You surround the touched creatures with a constant and moveable 1-inch shell of tolerable living... | |
| Life Channel | transmutation | 2 | When cast on a creature with negative energy affinity, the target is able to convert channeled... | |
| Light | evocation | 0 | This spell causes a touched object to glow like a torch, shedding normal light in a 20-foot... | |
| Lissalan Snake Sigil | see text | 3 | There are seven variants of this spell, one for each of the Thassilonian schools of magic. Each... | |
| Lost Legacy | enchantment | 7 | You inflict a powerful curse on a touched creature that causes others to quickly forget positive... | |
| Lover's Vengeance | enchantment | compulsion | 3 | You inspire yourself or a lover to a vengeful rage against a chosen enemy, who must be a... |
| Lucky Number | transmutation | 1 | You are able to tweak tiny variables affecting a creature's immediate future in order to grant... | |
| Magic Boulder | transmutation | 2 | This spell works like magic stone, except you transmute as many as three boulders (rocks up to... | |
| Magic Circle against Chaos | abjuration | 3 | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Circle against Evil | abjuration | 3 | All creatures within the area gain the effects of a protection from evil spell, and evil... | |
| Magic Circle against Good | abjuration | 3 | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Circle against Law | abjuration | 3 | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Circle Against Technology | abjuration | 4 | All creatures within the area gain the effects of a protection from technology spell. Creatures... | |
| Magic Siege Engine | transmutation | 2 | This spell permits an indirect fire siege engine to bombard its targets with greater accuracy,... | |
| Magic Stone | transmutation | 1 | You transmute as many as three pebbles, which can be no larger than sling bullets, so that they... | |
| Magic Vestment | transmutation | 3 | You imbue a suit of armor or a shield with an enhancement bonus of +1/four caster levels... | |
| Magic Weapon | transmutation | 1 | Magic weapon gives a weapon a +1 enhancement bonus on attack and damage rolls. An enhancement... | |
| Malediction | necromancy | 4 | Channeling the blasphemy of fiends into your hand, you mark your target with a brief but... | |
| Marid's Mastery | transmutation | 1 | The target gains a +1 bonus on attack and damage rolls if it and its opponent are touching... | |
| Mark of Buoyancy | transmutation | 3 | You cause the touched object to become lighter than air, such that it floats if not weighted... | |
| Mark of Justice | necromancy | 5 | You mark a subject and state some behavior on the part of the subject that will activate the... | |
| Mark of Obvious Ethics | divination | 3 | You mark one creature with a glowing sigil. The target's alignment must be opposite yours on at... | |
| Masterwork Transformation | transmutation | 2 | You convert a non-masterwork item into its masterwork equivalent. A normal sword becomes a... | |
| Mathematical Curse | necromancy | 3 | Using the Path of Numbers, you are able to influence the seemingly random elements in the... | |
| Memory of Function | transmutation | 7 | Even a broken object remembers what it means to be a functioning whole. You restore a broken... | |
| Metabolic Molting | transmutation | 6 | You encase the willing subject in a jeweled shell that has the same hardness and hit points as 5... | |
| Monstrous Extremities | transmutation | polymorph | 3 | You change one of the extremities of the creature touched-arms or legs only-into another shape... |
| Moonrise Arrow | evocation | 3 | You cause ammunition, including shuriken, to glow with faint silvery light. The ammunition... | |
| Neutralize Poison | conjuration | healing | 4 | You detoxify any sort of venom in the creature or object touched. If the target is a creature,... |
| Neutralize Poison, Greater | conjuration | healing | 6 | This spell functions as neutralize poison, except as noted here. You automatically succeed at... |
| Nine Lives | abjuration | 8 | Despite its name, this powerful ward does not grant the target multiple lives, but rather gives... | |
| Oath of Justice | necromancy | 3 | This spell seals a solemn vow between two creatures. When this spell is cast, the targets must... | |
| Obscure Object | abjuration | 3 | This spell hides an object from location by divination (scrying) effects, such as the scrying... | |
| Obscure Poison | abjuration | 1 | You make the touched poison difficult to detect or identify. Detect poison and similar effects... | |
| Open The Dead Roads | conjuration | 6 | To cast open the Dead Roads, you must be in an area of fog or dim light. Upon completion of the... | |
| Owl's Wisdom | transmutation | 2 | The transmuted creature becomes wiser. The spell grants a +4 enhancement bonus to Wisdom, adding... | |
| Path of Glory | conjuration | healing | 2 | You cause four 5-foot squares (one of which must be your space) to glow with dim illumination.... |
| Path of Glory, Greater | conjuration | healing | 4 | This spell functions as path of glory, except as noted above, and a square provides 5 points of... |
| Peasant Armaments | transmutation | 1 | You transform one or more improvised weapons into equivalent simple or martial weapons. The... | |
| Pesh Vigor | transmutation | 1 | The target gains a +2 enhancement bonus to its Strength. Once/round as a free action, the target... | |
| Pick Your Poison | conjuration | healing | 1 | This spell temporarily converts even the deadliest poison affecting a creature into an... |
| Pierce Facade | divination | 1 | The target gains a +5 insight bonus on Perception checks to see through disguises. This bonus... | |
| Plague Bearer | necromancy | 6 | You make the target an asymptomatic carrier for a host of virulent diseases. Creatures that end... | |
| Plague Carrier | necromancy | 4 | The target's natural attacks carry filth fever (DC 10 + 1/2 of the creature's Hit Dice +... | |
| Plane Shift | conjuration | teleportation | 5 | You move yourself or some other creature to another plane of existence or alternate dimension.... |
| Poison | necromancy | 4 | Calling upon the venomous powers of natural predators, you infect the subject with a horrible... | |
| Poisoned Egg | transmutation | 1 | You transform the contents of a normal egg into a single dose of small centipede poison (injury;... | |
| Preserve | necromancy | 1 | You imbue one or more objects with magic that dramatically slows down natural processes that... | |
| Preserve Grace | divination | 2 | The Lantern Bearers must often make difficult decisions during their missions, such as... | |
| Pressure Adaptation | abjuration | 3 | The target adapts incredibly quickly to changes in pressure, adjusting to 100 feet of new... | |
| Project Weakness | necromancy | 3 | You curse the target with the weaknesses of your kind of vampirism. The creature reacts to... | |
| Protection From Chaos | abjuration | 1 | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection from Chaos, Communal | abjuration | 2 | This spell functions like protection from chaos, except you divide the duration in 1-minute... | |
| Protection from Energy | abjuration | 3 | Protection from energy grants temporary immunity to the type of energy you specify when you cast... | |
| Protection from Energy, Communal | abjuration | 4 | This spell functions like protection from energy, except you divide the duration in 10-minute... | |
| Protection From Evil | abjuration | 1 | This spell wards a creature from attacks by evil creatures, from mental control, and from... | |
| Protection from Evil, Communal | abjuration | 2 | This spell functions like protection from evil, except you divide the duration in 1-minute... | |
| Protection From Good | abjuration | 1 | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection from Good, Communal | abjuration | 2 | This spell functions like protection from good, except you divide the duration in 1-minute... | |
| Protection From Law | abjuration | 1 | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection from Law, Communal | abjuration | 2 | This spell functions like protection from law, except you divide the duration in 1-minute... | |
| Protection From Outsiders | abjuration | 2 | This spell wards a creature from attacks by outsiders with a specific racial subtype, from... | |
| Protection From Spores | abjuration | 2 | With a touch, you bolster a creature's body to protect it from the harmful effects of spores and... | |
| Protection From Technology | abjuration | 2 | This spell wards a creature from attacks by technological objects and creatures of the robot... | |
| Protective Penumbra | evocation | 2 | This spell keeps the target slightly in shadow. A target with light blindness, light... | |
| Purify Body | conjuration | healing | 4 | You align the target's chakras and soothe any unwanted imperfections found within its physical... |
| Radiation Ward | abjuration | 2 | A creature warded by this spell gains a +4 bonus on saving throws against radiation-based... | |
| Rags To Riches | transmutation | 4 | The target object is enhanced to function as a masterwork item. In addition to any bonuses for... | |
| Raise Dead | conjuration | healing | 5 | You restore life to a deceased creature. You can raise a creature that has been dead for no... |
| Rapid Repair | transmutation | 5 | The targeted construct gains fast healing 5. This does not stack with any fast healing the... | |
| Realm Retribution | conjuration | teleportation | 8 | All attacks made by the target match your alignment, counting as either chaotic, evil, good, or... |
| Reaper's Coterie | necromancy | 3 | The target weapon becomes a reservoir of spiritual energy, fueling its destructive power by... | |
| Recharge | evocation | 3 | You restore up to 1 charge/level to a battery or half that number of charges to a technological... | |
| Refine Improvised Weapon | transmutation | 1 | You transform an improvised weapon into an equivalent simple or martial weapon of masterwork... | |
| Refuge | conjuration | teleportation | 7 | When you cast this spell, you create powerful magic in a specially prepared object. This object... |
| Regenerate | conjuration | healing | 7 | The subject's severed body members (fingers, toes, hands, feet, arms, legs, tails, or even heads... |
| Reinforce Armaments | transmutation | 1 | You reinforce a weapon or armor suit to give it a temporarily upgrade or mitigate the fragile... | |
| Reinforce Armaments, Communal | transmutation | 2 | This spell functions like reinforce armaments, except you divide the duration in 10-minute... | |
| Remove Blindness/Deafness | conjuration | healing | 3 | Remove blindness/deafness cures blindness or deafness (your choice), whether the effect is... |
| Remove Curse | abjuration | 3 | Remove curse can remove all curses on an object or a creature. If the target is a creature, you... | |
| Remove Disease | conjuration | healing | 3 | Remove disease can cure all diseases from which the subject is suffering. You must make a caster... |
| Remove Radioactivity | conjuration | healing | 4 | You remove all ongoing radiation effects, both primary and secondary, on a single target if you... |
| Remove Radioactivity, Greater | conjuration | healing | 8 | This spell functions like remove radioactivity, save that it cures all ability damage and drain... |
| Replenish Ki | conjuration | healing | 4 | You attune the target's internal store of supernatural energy to the cosmos, replenishing its ki... |
| Resistance | abjuration | 0 | You imbue the subject with magical energy that protects it from harm, granting it a +1... | |
| Resist Energy | abjuration | 2 | This abjuration grants a creature limited protection from damage of whichever one of five energy... | |
| Resist Energy, Communal | abjuration | 3 | This spell functions like resist energy, except you divide the duration in 10-minute intervals... | |
| Resist Starvation | transmutation | 1 | If the target doesn't eat on the day this spell is cast on it, the DC to avoid taking nonlethal... | |
| Rest Eternal | necromancy | 4 | You place a curse upon a dead creature that bars its spirit from returning. Anyone casting a... | |
| Restoration | conjuration | healing | 4 | This spell functions like lesser restoration, except that it also dispels temporary negative... |
| Restoration, Greater | conjuration | healing | 7 | This spell functions like lesser restoration, except that it dispels all permanent and temporary... |
| Restoration, Lesser | conjuration | healing | 2 | Lesser restoration dispels any magical effects reducing one of the subject's ability scores or... |
| Restore Corpse | necromancy | 1 | You grow flesh on a decomposed or skeletonized corpse of a Medium or smaller creature, providing... | |
| Restore Mythic Power | transmutation | 3 | By laying your hands on the target, you're able to transfer some of your mythic essence to the... | |
| Resurrection | conjuration | healing | 7 | This spell functions like raise dead, except that you are able to restore life and complete... |
| Revealing Light | evocation | 2 | The touched object emits a shimmering light (as per light) that causes shadows to shift... | |
| Ride The Waves | transmutation | 4 | The target gains the ability to breathe water and a swim speed of 30 feet. This swim speed means... | |
| Rune Trace | divination | 1 | By immersing yourself fully in the intricacies of a carved or written rune of any kind, you can... | |
| Sacramental Seal | necromancy | 8 | You trap the target in an object decorated with the holy symbols of your god or faith. While... | |
| Sacred Bond | conjuration | healing | 3 | To use this spell, you first touch the intended recipient, creating a sympathetic field of... |
| Sanctify Corpse | evocation | 1 | This spell blesses a corpse with positive energy, preventing it from being turned into an undead... | |
| Sanctuary | abjuration | 1 | Any opponent attempting to directly attack the warded creature, even with a targeted spell, must... | |
| Sands of Time | necromancy | 3 | You temporarily age the target, immediately advancing it to the next age category. The target... | |
| Scarify | necromancy | 1 | Your touch causes a single creature's skin to produce fibrous tissue that sutures the creature's... | |
| Sebaceous Twin | transmutation | 3 | By touching a living target, you cause a half-formed, parasitic clone of the target to burst... | |
| Secret Speech | divination | 2 | This spell grants the target the ability to send secret messages embedded within normal speech.... | |
| Seer's Bane | abjuration | 6 | This spell functions as nondetection, except that those who cast divination spells targeting the... | |
| Semblance of Flesh | illusion | glamer | 2 | You make the target construct appear to be a living creature of flesh and bone, regardless of... |
| Sentry Skull | necromancy | 2 | You restore the senses to the severed head of a humanoid or monstrous humanoid killed within the... | |
| Shackle | conjuration | creation | 2 | You summon a set of Small or Medium masterwork restraints into being. When you cast this spell,... |
| Share Language | divination | 2 | You can share your facility for one particular language with another creature. For 24 hours the... | |
| Share Language, Communal | divination | 3 | This spell functions like share language (Advanced Player's Guide 243), except you divide the... | |
| Sharesister | necromancy | 3 | Ithuna Vardsdottir claims to have unearthed this ancient prayer in a ruined temple of Desna,... | |
| Shield of Faith | abjuration | 1 | This spell creates a shimmering, magical field around the target that averts and deflects... | |
| Shield of Fortification | abjuration | 2 | You create a magical barrier that protects a target's vital areas. When the target is struck by... | |
| Shield of Fortification, Greater | abjuration | 4 | This spell functions as shield of fortification, except there is a 50% chance that the critical... | |
| Shield the Banner | abjuration | 1 | This spell is used to protect one of a tribe's most valuable possessions: its tribal banner. Any... | |
| Silverlight | evocation | 3 | As daylight, except the object touched sheds bright silvery light in a 20-foot radius. In... | |
| Siphon Magic | abjuration | 5 | This spell attempts to transfer a magical effect from a creature you touch to yourself. When you... | |
| Skeleton Crew | necromancy | 3 | This spell turns corpses into skeletons (Pathfinder RPG Bestiary 250) that act as crew and obey... | |
| Sky Swim | transmutation | 3 | This spell grants the target the ability to swim through the air. If the target has a swim... | |
| Slay Living | necromancy | 5 | You can attempt to slay any one living creature. When you cast this spell, your hand seethes... | |
| Snow Shape | transmutation | 2 | In frozen northern lands, where the earth may be hidden beneath heavy drifts of snow, Ulfen... | |
| Soulswitch | necromancy | 5 | You may only cast this spell if you currently have a familiar. You place your soul into the body... | |
| Soul Vault | abjuration | 3 | This spell protects the target's soul by briefly enveloping the target in an ethereal vault. The... | |
| Spawn Ward | necromancy | 5 | The target becomes resistant to the effects of energy drain and blood drain attacks made by... | |
| Speak Local Language | divination | 1 | This spell functions as tongues, except the creature touched gains only the ability to speak and... | |
| Spellcasting Contract | evocation | 7 | This spell functions like lesser spellcasting contract, except if the target has 9 HD or more,... | |
| Spellcasting Contract, Greater | evocation | 9 | This spell functions like lesser spellcasting contract, except if the target has 13 HD or more... | |
| Spellcasting Contract, Lesser | evocation | 5 | This spell functions exactly like imbue with spell ability, except that you can imbue the target... | |
| Spell Immunity | abjuration | 4 | The warded creature is immune to the effects of one specified spell for every four levels you... | |
| Spell Immunity, Communal | abjuration | 5 | This spell functions like spell immunity, except you divide the duration in 10-minute intervals... | |
| Spell Immunity, Greater | abjuration | 8 | This spell functions like spell immunity, except the immunity applies to spells of 8th level or... | |
| Spell Immunity, Greater Communal | abjuration | 9 | This spell functions like greater spell immunity, except you divide the duration among the... | |
| Spell Resistance | abjuration | 5 | The target gains spell resistance equal to 12 + your caster level. | |
| Sphere of Warding | abjuration | 5 | You create a luminescent sphere of orbiting energy that harms incorporeal creatures and... | |
| Stabilize Pressure | abjuration | 2 | You instantly stabilize the target's pressure, causing it to adjust to its current pressure all... | |
| Stalwart Resolve | enchantment | compulsion | 2 | Stalwart resolve was originally created to temporarily aid those suffering from certain... |
| Status | divination | 2 | When you need to keep track of comrades who may get separated, status allows you to mentally... | |
| Status, Greater | divination | 4 | As status, but you can also cast a limited selection of spells through the link, as if you were... | |
| Stave off Corruption | abjuration | 2 | You ward the target to slow the advancement of its corruption. The target receives a +2... | |
| Steal Years | transmutation | 3 | You temporarily drain youth and vitality from the target and channel it into yourself. If the... | |
| Steal Years, Greater | transmutation | 5 | This spell functions like steal years, except you drain 1d6 years/2 caster levels (maximum 10d6). | |
| Stone Shape | transmutation | 3 | You can form an existing piece of stone into any shape that suits your purpose. While it's... | |
| Submerge Ship | transmutation | 7 | When this spell is cast upon a vessel, the ship is surrounded by a protective bubble of... | |
| Sun Metal | transmutation | 1 | The target weapon ignites into flame that does not hurt the weapon or the wielder, but damages... | |
| Sun's Disdain | transmutation | 2 | You alter a creature so the touch of the sun is hostile to it. The cursed creature gains light... | |
| Teratoid Caress | conjuration | calling | 3 | With a gentle caress, you infuse the creature touched with a blight of energy from the Abyss... |
| Thaumaturgic Circle | abjuration | 4 | This spell functions as magic circle against chaos, evil, good, or law, but rather than... | |
| Theft Ward | abjuration | 1 | You ward a single object in your possession against theft. You gain a +10 bonus on Perception... | |
| Tongues | divination | 4 | This spell grants the creature touched the ability to speak and understand the language of any... | |
| Tongues, Communal | divination | 5 | This spell functions like tongues, except you divide the duration in 10-minute intervals among... | |
| Torpid Reanimation | necromancy | 4 | This spell works like animate dead except you set a specific condition for when the animation... | |
| Touch of Blindness | necromancy | 1 | A touch from your hand, which is engulfed in darkness, disrupts a creature's vision by coating... | |
| Touch of Bloodletting | necromancy | 1 | This spell causes any existing wounds that the target possesses to bleed profusely. If the... | |
| Touch of Madness | enchantment | 2 | On a successful touch attack, you daze a creature that fails a save. | |
| Touch of Mercy | enchantment | compulsion | 2 | The target creature deals only nonlethal damage with all of its weapon attacks. Damage taken by... |
| Touch of Slumber | enchantment | compulsion | 5 | This spell functions only against a creature with an attitude toward you of indifferent or... |
| Toxic Blood | transmutation | 3 | The target creature’s blood becomes poisonous. Anytime the target takes piercing or slashing... | |
| Trail of the Rose | illusion | phantasm | 2 | This spell creates an illusory trail in the form of a misty and visible scent coming from the... |
| Transmute Wine To Blood | transmutation | 2 | You transform one bottle of fine wine into 1 pint of animal blood, sufficient for a creature... | |
| Trial By Fire | evocation | 3 | You test a creature's purity of convictions by exposing it to a sheet of divine fire. Unless the... | |
| Trial of Fire And Acid | evocation | 3 | The target creature is covered in burning acid that deals 1d6 points of acid damage and 1d6... | |
| True Resurrection | conjuration | healing | 9 | This spell functions like raise dead, except that you can resurrect a creature that has been... |
| True Seeing | divination | 5 | You confer on the subject the ability to see all things as they actually are. The subject sees... | |
| Undeath Sense | divination | 2 | You grant the target the ability to pick up on the subtle scents and disturbances to the natural... | |
| Unhallow | evocation | 5 | Unhallow makes a particular site, building, or structure an unholy site. This has three major... | |
| Untold Wonder | enchantment | compulsion | 5 | You fill the target’s mind with childlike wonder, allowing that creature to marvel at things... |
| Vampiric Hunger | necromancy | polymorph | 3 | The target of this spell grows the fangs of a vampire, as well as a thirst for blood. For the... |
| Vermicious Assumption | conjuration | calling | 6 | You call a single vermlek demon (Lords of Chaos 54) to invade and inhabit the body of the target... |
| Vigor | transmutation | 0 | This spell infuses the subject with a small surge of strength. The creature gets a +1 competence... | |
| Vile Dog Transformation | transmutation | polymorph | 5 | You transform one or more dogs into evil, monstrous creatures. Each dog can attempt a Will save... |
| Virtue | transmutation | 0 | With a touch, you infuse a creature with a tiny surge of life, granting the subject 1 temporary... | |
| Voluminous Vocabulary | divination | 3 | You choose any language (except for secret languages, such as Druidic). The target gains the... | |
| Ward of The Season | abjuration | 4 | This spell harnesses the power of the seasons to protect the target and grant a number of... | |
| Ward Shield | abjuration | 4 | With a touch, you enchant a shield and enable it to protect its wielder from hostile spells. The... | |
| Water Breathing | transmutation | 3 | The transmuted creatures can breathe water freely. Divide the duration evenly among all the... | |
| Waterproof | abjuration | 1 | This spell renders a touched object waterproof for the duration of the spell. The object must be... | |
| Water Walk | transmutation | 3 | The transmuted creatures can tread on any liquid as if it were firm ground. Mud, oil, snow,... | |
| Water Walk, Communal | transmutation | 2 | This spell functions like water walk, except you divide the duration in 10-minute intervals... | |
| Weapon of Awe | transmutation | 2 | You transform a single weapon into an awe-inspiring instrument. The weapon gains a +2 sacred... | |
| Weaponwand | transmutation | 1 | When you cast this spell on a weapon, you cause a portion of the weapon to open like the skin of... | |
| Wind Walk | transmutation | 6 | You alter the substance of your body to a cloudlike vapor (as the gaseous form spell) and move... | |
| Winter Feathers | abjuration | 1 | The target's feathers thicken and fluff up to ward against winter's chill. The target suffers no... | |
| Wither Limb | necromancy | 6 | You cause one limb of the target to shrivel and weaken. The target takes 2d6 points of damage.... | |
| Wrathful Mantle | evocation | 3 | A shimmering mantle of light shrouds the subject, light like a torch. The subject of the spell... | |
| Wrathful Weapon | transmutation | 4 | You grant the targeted weapon one of the following weapon special abilities: anarchic,... |
